SF: Separate out render surface code
This creates a new class for the purpose of holding all the
functionality related to flipping the output display surface.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I108ccb75f3cd6aa1204487b0aed7c67d9fe1b85f
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index d089bf6..e8b038b 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -68,6 +68,7 @@
"PixelFormat.cpp",
"Rect.cpp",
"Region.cpp",
+ "Size.cpp",
"Transform.cpp",
"UiConfig.cpp",
],
diff --git a/libs/ui/Size.cpp b/libs/ui/Size.cpp
new file mode 100644
index 0000000..d2996d1
--- /dev/null
+++ b/libs/ui/Size.cpp
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/Size.h>
+
+namespace android::ui {
+
+const Size Size::INVALID{-1, -1};
+const Size Size::EMPTY{0, 0};
+
+} // namespace android::ui
diff --git a/libs/ui/include/ui/Rect.h b/libs/ui/include/ui/Rect.h
index e9da087..1768805 100644
--- a/libs/ui/include/ui/Rect.h
+++ b/libs/ui/include/ui/Rect.h
@@ -24,6 +24,7 @@
#include <ui/FloatRect.h>
#include <ui/Point.h>
+#include <ui/Size.h>
#include <android/rect.h>
@@ -78,6 +79,13 @@
bottom = static_cast<int32_t>(floatRect.bottom + 0.5f);
}
+ inline explicit Rect(const ui::Size& size) {
+ left = 0;
+ top = 0;
+ right = size.width;
+ bottom = size.height;
+ }
+
void makeInvalid();
inline void clear() {
@@ -106,6 +114,8 @@
return bottom - top;
}
+ ui::Size getSize() const { return ui::Size(getWidth(), getHeight()); }
+
__attribute__((no_sanitize("signed-integer-overflow")))
inline Rect getBounds() const {
return Rect(right - left, bottom - top);
diff --git a/libs/ui/include/ui/Size.h b/libs/ui/include/ui/Size.h
new file mode 100644
index 0000000..c39d8af
--- /dev/null
+++ b/libs/ui/include/ui/Size.h
@@ -0,0 +1,158 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <algorithm>
+#include <cstdint>
+#include <limits>
+#include <type_traits>
+#include <utility>
+
+namespace android {
+namespace ui {
+
+// Forward declare a few things.
+struct Size;
+bool operator==(const Size& lhs, const Size& rhs);
+
+/**
+ * A simple value type representing a two-dimensional size
+ */
+struct Size {
+ int32_t width;
+ int32_t height;
+
+ // Special values
+ static const Size INVALID;
+ static const Size EMPTY;
+
+ // ------------------------------------------------------------------------
+ // Construction
+ // ------------------------------------------------------------------------
+
+ Size() : Size(INVALID) {}
+ template <typename T>
+ Size(T&& w, T&& h)
+ : width(Size::clamp<int32_t, T>(std::forward<T>(w))),
+ height(Size::clamp<int32_t, T>(std::forward<T>(h))) {}
+
+ // ------------------------------------------------------------------------
+ // Accessors
+ // ------------------------------------------------------------------------
+
+ int32_t getWidth() const { return width; }
+ int32_t getHeight() const { return height; }
+
+ template <typename T>
+ void setWidth(T&& v) {
+ width = Size::clamp<int32_t, T>(std::forward<T>(v));
+ }
+ template <typename T>
+ void setHeight(T&& v) {
+ height = Size::clamp<int32_t, T>(std::forward<T>(v));
+ }
+
+ // ------------------------------------------------------------------------
+ // Assignment
+ // ------------------------------------------------------------------------
+
+ void set(const Size& size) { *this = size; }
+ template <typename T>
+ void set(T&& w, T&& h) {
+ set(Size(std::forward<T>(w), std::forward<T>(h)));
+ }
+
+ // Sets the value to INVALID
+ void makeInvalid() { set(INVALID); }
+
+ // Sets the value to EMPTY
+ void clear() { set(EMPTY); }
+
+ // ------------------------------------------------------------------------
+ // Semantic checks
+ // ------------------------------------------------------------------------
+
+ // Valid means non-negative width and height
+ bool isValid() const { return width >= 0 && height >= 0; }
+
+ // Empty means zero width and height
+ bool isEmpty() const { return *this == EMPTY; }
+
+ // ------------------------------------------------------------------------
+ // Clamp Helpers
+ // ------------------------------------------------------------------------
+
+ // Note: We use only features available in C++11 here for compatibility with
+ // external targets which include this file directly or indirectly and which
+ // themselves use C++11.
+
+ // C++11 compatible replacement for std::remove_cv_reference_t [C++20]
+ template <typename T>
+ using remove_cv_reference_t =
+ typename std::remove_cv<typename std::remove_reference<T>::type>::type;
+
+ // Takes a value of type FromType, and ensures it can be represented as a value of type ToType,
+ // clamping the input value to the output range if necessary.
+ template <typename ToType, typename FromType>
+ static Size::remove_cv_reference_t<ToType> clamp(
+ typename std::enable_if<
+ std::numeric_limits<Size::remove_cv_reference_t<ToType>>::is_bounded &&
+ std::numeric_limits<Size::remove_cv_reference_t<FromType>>::is_bounded,
+ FromType&&>::type v) {
+ static constexpr auto toHighest = std::numeric_limits<remove_cv_reference_t<ToType>>::max();
+ static constexpr auto toLowest =
+ std::numeric_limits<remove_cv_reference_t<ToType>>::lowest();
+ static constexpr auto fromHighest =
+ std::numeric_limits<remove_cv_reference_t<FromType>>::max();
+ static constexpr auto fromLowest =
+ std::numeric_limits<remove_cv_reference_t<FromType>>::lowest();
+
+ // A clamp is needed if the range of FromType is not a subset of the range of ToType
+ static constexpr bool isClampNeeded = (toLowest > fromLowest) || (toHighest < fromHighest);
+
+ // If a clamp is not needed, the conversion is just a trivial cast.
+ if (!isClampNeeded) {
+ return static_cast<ToType>(v);
+ }
+
+ // Otherwise we leverage implicit conversion to safely compare values of
+ // different types, to ensure we return a value clamped to the range of
+ // ToType.
+ return v < toLowest ? toLowest : (v > toHighest ? toHighest : static_cast<ToType>(v));
+ }
+};
+
+// ------------------------------------------------------------------------
+// Comparisons
+// ------------------------------------------------------------------------
+
+inline bool operator==(const Size& lhs, const Size& rhs) {
+ return lhs.width == rhs.width && lhs.height == rhs.height;
+}
+
+inline bool operator!=(const Size& lhs, const Size& rhs) {
+ return !operator==(lhs, rhs);
+}
+
+inline bool operator<(const Size& lhs, const Size& rhs) {
+ // Orders by increasing width, then height.
+ if (lhs.width != rhs.width) return lhs.width < rhs.width;
+ return lhs.height < rhs.height;
+}
+
+} // namespace ui
+} // namespace android
diff --git a/libs/ui/include_vndk/ui/Size.h b/libs/ui/include_vndk/ui/Size.h
new file mode 120000
index 0000000..fd2b21b
--- /dev/null
+++ b/libs/ui/include_vndk/ui/Size.h
@@ -0,0 +1 @@
+../../include/ui/Size.h
\ No newline at end of file
diff --git a/libs/ui/tests/Android.bp b/libs/ui/tests/Android.bp
index 665469e..373fa4f 100644
--- a/libs/ui/tests/Android.bp
+++ b/libs/ui/tests/Android.bp
@@ -71,3 +71,10 @@
],
cflags: ["-Wall", "-Werror"],
}
+
+cc_test {
+ name: "Size_test",
+ shared_libs: ["libui"],
+ srcs: ["Size_test.cpp"],
+ cflags: ["-Wall", "-Werror"],
+}
diff --git a/libs/ui/tests/Size_test.cpp b/libs/ui/tests/Size_test.cpp
new file mode 100644
index 0000000..69e1ac8
--- /dev/null
+++ b/libs/ui/tests/Size_test.cpp
@@ -0,0 +1,184 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "SizeTest"
+
+#include <cmath>
+#include <cstdlib>
+
+#include <ui/Size.h>
+
+#include <gtest/gtest.h>
+
+namespace android {
+namespace ui {
+
+TEST(SizeTest, BasicConstructionAndEqualityComparison) {
+ Size s(123, 456);
+
+ EXPECT_EQ(123, s.width);
+ EXPECT_EQ(123, s.getWidth());
+
+ EXPECT_EQ(456, s.height);
+ EXPECT_EQ(456, s.getHeight());
+
+ EXPECT_EQ(Size(123, 456), s);
+ EXPECT_NE(Size(456, 123), s);
+}
+
+TEST(SizeTest, BasicLessThanComparison) {
+ EXPECT_TRUE(Size(0, 1) < Size(2, 3));
+ EXPECT_FALSE(Size(2, 3) < Size(0, 1));
+
+ EXPECT_TRUE(Size(0, 3) < Size(2, 1));
+ EXPECT_FALSE(Size(2, 1) < Size(0, 3));
+
+ EXPECT_TRUE(Size(0, 1) < Size(0, 3));
+ EXPECT_FALSE(Size(0, 3) < Size(0, 1));
+
+ EXPECT_FALSE(Size(1, 1) < Size(1, 1));
+}
+
+TEST(SizeTest, ValidAndEmpty) {
+ {
+ Size s;
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ Size s(-1, -1);
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ Size s(1, -1000);
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ Size s(-1000, 1);
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ Size s(-1000, -1000);
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ const auto& s = Size::INVALID;
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ Size s(123, 456);
+ s.makeInvalid();
+ EXPECT_FALSE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+
+ {
+ Size s(0, 0);
+ EXPECT_TRUE(s.isValid());
+ EXPECT_TRUE(s.isEmpty());
+ }
+
+ {
+ const auto& s = Size::EMPTY;
+ EXPECT_TRUE(s.isValid());
+ EXPECT_TRUE(s.isEmpty());
+ }
+
+ {
+ Size s(123, 456);
+ s.clear();
+ EXPECT_TRUE(s.isValid());
+ EXPECT_TRUE(s.isEmpty());
+ }
+
+ {
+ Size s(123, 456);
+ EXPECT_TRUE(s.isValid());
+ EXPECT_FALSE(s.isEmpty());
+ }
+}
+
+TEST(SizeTest, Set) {
+ {
+ Size s;
+ s.setWidth(0);
+ EXPECT_EQ(Size(0, -1), s);
+ }
+
+ {
+ Size s;
+ s.setHeight(0);
+ EXPECT_EQ(Size(-1, 0), s);
+ }
+
+ {
+ Size s;
+ s.set(123, 456);
+ EXPECT_EQ(Size(123, 456), s);
+ }
+}
+
+template <typename T, typename U>
+void ClampTest(T input, U expected) {
+ // The constructor, set(), setWidth() and setHeight() all allow arbitrary
+ // conversions from other numeric types, and implement clamping if necessary.
+
+ EXPECT_EQ(Size(expected, expected), Size(input, input));
+
+ {
+ Size s;
+ s.set(input, input);
+ EXPECT_EQ(Size(expected, expected), s);
+ }
+
+ {
+ Size s;
+ s.setWidth(input);
+ EXPECT_EQ(expected, s.width);
+ }
+
+ {
+ Size s;
+ s.setHeight(input);
+ EXPECT_EQ(expected, s.height);
+ }
+}
+
+TEST(SizeTest, Int8RangeIsNotClamped) {
+ ClampTest(std::numeric_limits<int8_t>::max(), std::numeric_limits<int8_t>::max());
+ ClampTest(int8_t(0), int8_t(0));
+ ClampTest(std::numeric_limits<int8_t>::lowest(), std::numeric_limits<int8_t>::lowest());
+}
+
+TEST(SizeTest, FloatRangeIsClamped) {
+ ClampTest(std::numeric_limits<float>::max(), std::numeric_limits<int32_t>::max());
+ ClampTest(float(0), int32_t(0));
+ ClampTest(std::numeric_limits<float>::lowest(), std::numeric_limits<int32_t>::lowest());
+}
+
+} // namespace ui
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 64db6ef..6ec0e60 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -16,6 +16,8 @@
"libgui",
"liblayers_proto",
"liblog",
+ "libnativewindow",
+ "libsync",
"libtimestats_proto",
"libui",
"libutils",
@@ -40,6 +42,7 @@
"src/DumpHelpers.cpp",
"src/Output.cpp",
"src/OutputCompositionState.cpp",
+ "src/RenderSurface.cpp",
],
local_include_dirs: ["include"],
export_include_dirs: ["include"],
@@ -53,6 +56,7 @@
"mock/Display.cpp",
"mock/DisplaySurface.cpp",
"mock/Output.cpp",
+ "mock/RenderSurface.cpp",
],
static_libs: [
"libgtest",
@@ -72,6 +76,7 @@
"tests/DisplayTest.cpp",
"tests/OutputTest.cpp",
"tests/MockHWComposer.cpp",
+ "tests/RenderSurfaceTest.cpp",
],
static_libs: [
"libcompositionengine",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
index 979fdad..9ba6671 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
@@ -25,6 +25,8 @@
namespace android::compositionengine {
+struct RenderSurfaceCreationArgs;
+
/**
* A display is a composition target which may be backed by a hardware composer
* display device
@@ -43,6 +45,8 @@
// Releases the use of the HWC display, if any
virtual void disconnect() = 0;
+ virtual void createRenderSurface(RenderSurfaceCreationArgs&&) = 0;
+
protected:
~Display() = default;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 731189f..7814bcb 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -26,6 +26,8 @@
namespace android::compositionengine {
+class RenderSurface;
+
namespace impl {
struct OutputCompositionState;
} // namespace impl
@@ -47,7 +49,7 @@
virtual void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
const Rect& viewport, const Rect& scissor, bool needsFiltering) = 0;
// Sets the bounds to use
- virtual void setBounds(const Rect&) = 0;
+ virtual void setBounds(const ui::Size&) = 0;
// Sets the layer stack filter for this output. If singleLayerStack is true,
// this output displays just the single layer stack specified by
@@ -70,6 +72,9 @@
// Sets a debug name for the output
virtual void setName(const std::string&) = 0;
+ // Gets the current render surface for the output
+ virtual RenderSurface* getRenderSurface() const = 0;
+
using OutputCompositionState = compositionengine::impl::OutputCompositionState;
// Gets the raw composition state data for the output
@@ -92,6 +97,8 @@
protected:
~Output() = default;
+
+ virtual void setRenderSurface(std::unique_ptr<RenderSurface> surface) = 0;
};
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
new file mode 100644
index 0000000..dd01b05
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+#include <vector>
+
+#include <ui/Fence.h>
+#include <ui/GraphicTypes.h>
+#include <ui/Size.h>
+#include <utils/Errors.h>
+#include <utils/StrongPointer.h>
+
+namespace android {
+
+class GraphicBuffer;
+
+struct CompositionInfo;
+
+namespace compositionengine {
+
+/**
+ * Encapsulates everything for composing to a render surface with RenderEngine
+ */
+class RenderSurface {
+public:
+ virtual ~RenderSurface();
+
+ // Returns true if the render surface is valid. This is meant to be checked
+ // post-construction and prior to use, as not everything is set up by the
+ // constructor.
+ virtual bool isValid() const = 0;
+
+ // Performs one-time initialization of the render surface. This is meant
+ // to be called after the validation check.
+ virtual void initialize() = 0;
+
+ // Returns the bounds of the surface
+ virtual const ui::Size& getSize() const = 0;
+
+ // Gets the latest fence to pass to the HWC to signal that the surface
+ // buffer is done rendering
+ virtual const sp<Fence>& getClientTargetAcquireFence() const = 0;
+
+ // Sets the size of the surface
+ virtual void setDisplaySize(const ui::Size&) = 0;
+
+ // Sets the dataspace used for rendering the surface
+ virtual void setBufferDataspace(ui::Dataspace) = 0;
+
+ // Configures the protected rendering on the surface
+ virtual void setProtected(bool useProtected) = 0;
+
+ // Called to signal that rendering has started. 'mustRecompose' should be
+ // true if the entire frame must be recomposed.
+ virtual status_t beginFrame(bool mustRecompose) = 0;
+
+ // Prepares the frame for rendering
+ virtual status_t prepareFrame(std::vector<CompositionInfo>& compositionData) = 0;
+
+ // Allocates a buffer as scratch space for GPU composition
+ virtual sp<GraphicBuffer> dequeueBuffer() = 0;
+
+ // Queues the drawn buffer for consumption by HWC
+ virtual void queueBuffer() = 0;
+
+ // Called after the HWC calls are made to present the display
+ virtual void onPresentDisplayCompleted() = 0;
+
+ // Marks the current buffer has finished, so that it can be presented and
+ // swapped out
+ virtual void finishBuffer() = 0;
+
+ // Called to set the viewport and projection state for rendering into this
+ // surface
+ virtual void setViewportAndProjection() = 0;
+
+ // Called after the surface has been rendering to signal the surface should
+ // be made ready for displaying
+ virtual void flip() = 0;
+
+ // Debugging - Dumps the state of the RenderSurface to a string
+ virtual void dump(std::string& result) const = 0;
+
+ // Debugging - gets the page flip count for the RenderSurface
+ virtual std::uint32_t getPageFlipCount() const = 0;
+};
+
+} // namespace compositionengine
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurfaceCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurfaceCreationArgs.h
new file mode 100644
index 0000000..a1230b3
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurfaceCreationArgs.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+#include <memory>
+
+#include <compositionengine/DisplaySurface.h>
+#include <utils/StrongPointer.h>
+
+struct ANativeWindow;
+
+namespace android {
+
+namespace compositionengine {
+
+class Display;
+
+/**
+ * A parameter object for creating RenderSurface instances
+ */
+struct RenderSurfaceCreationArgs {
+ // The initial width of the surface
+ int32_t displayWidth;
+
+ // The initial height of the surface
+ int32_t displayHeight;
+
+ // The ANativeWindow for the buffer queue for this surface
+ sp<ANativeWindow> nativeWindow;
+
+ // The DisplaySurface for this surface
+ sp<DisplaySurface> displaySurface;
+};
+
+/**
+ * A helper for setting up a RenderSurfaceCreationArgs value in-line.
+ * Prefer this builder over raw structure initialization.
+ *
+ * Instead of:
+ *
+ * RenderSurfaceCreationArgs{1000, 1000, nativeWindow, displaySurface}
+ *
+ * Prefer:
+ *
+ * RenderSurfaceCreationArgsBuilder().setDisplayWidth(1000).setDisplayHeight(1000)
+ * .setNativeWindow(nativeWindow).setDisplaySurface(displaySurface).Build();
+ */
+class RenderSurfaceCreationArgsBuilder {
+public:
+ RenderSurfaceCreationArgs build() { return std::move(mArgs); }
+
+ RenderSurfaceCreationArgsBuilder& setDisplayWidth(int32_t displayWidth) {
+ mArgs.displayWidth = displayWidth;
+ return *this;
+ }
+ RenderSurfaceCreationArgsBuilder& setDisplayHeight(int32_t displayHeight) {
+ mArgs.displayHeight = displayHeight;
+ return *this;
+ }
+ RenderSurfaceCreationArgsBuilder& setNativeWindow(sp<ANativeWindow> nativeWindow) {
+ mArgs.nativeWindow = nativeWindow;
+ return *this;
+ }
+ RenderSurfaceCreationArgsBuilder& setDisplaySurface(sp<DisplaySurface> displaySurface) {
+ mArgs.displaySurface = displaySurface;
+ return *this;
+ }
+
+private:
+ RenderSurfaceCreationArgs mArgs;
+};
+
+} // namespace compositionengine
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index 7c38c49..5609382 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -46,6 +46,7 @@
bool isSecure() const override;
bool isVirtual() const override;
void disconnect() override;
+ void createRenderSurface(compositionengine::RenderSurfaceCreationArgs&&) override;
private:
const bool mIsVirtual;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
index 663010f..782c8d7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
@@ -55,6 +55,7 @@
void dumpVal(std::string& out, const char* name, const Rect& rect);
void dumpVal(std::string& out, const char* name, const Region& region);
void dumpVal(std::string& out, const char* name, const ui::Transform&);
+void dumpVal(std::string& out, const char* name, const ui::Size&);
void dumpVal(std::string& out, const char* name, const mat4& tr);
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index 60b94a4..86a1662 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -37,7 +37,7 @@
void setCompositionEnabled(bool) override;
void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
const Rect& viewport, const Rect& scissor, bool needsFiltering) override;
- void setBounds(const Rect&) override;
+ void setBounds(const ui::Size&) override;
void setLayerStackFilter(bool singleLayerStack, uint32_t singleLayerStackId) override;
void setColorTransform(const mat4&) override;
@@ -48,12 +48,18 @@
const std::string& getName() const override;
void setName(const std::string&) override;
+ compositionengine::RenderSurface* getRenderSurface() const override;
+ void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
+
const OutputCompositionState& getState() const override;
OutputCompositionState& editState() override;
Region getPhysicalSpaceDirtyRegion(bool repaintEverything) const override;
bool belongsInOutput(uint32_t) const override;
+ // Testing
+ void setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface>);
+
protected:
const CompositionEngine& getCompositionEngine() const;
void dumpBase(std::string&) const;
@@ -66,6 +72,8 @@
std::string mName;
OutputCompositionState mState;
+
+ std::unique_ptr<compositionengine::RenderSurface> mRenderSurface;
};
} // namespace impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
new file mode 100644
index 0000000..0489310
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+
+#include <android-base/unique_fd.h>
+#include <compositionengine/RenderSurface.h>
+#include <utils/StrongPointer.h>
+
+struct ANativeWindow;
+
+namespace android {
+
+namespace compositionengine {
+
+class CompositionEngine;
+class Display;
+class DisplaySurface;
+
+struct RenderSurfaceCreationArgs;
+
+namespace impl {
+
+class RenderSurface : public compositionengine::RenderSurface {
+public:
+ RenderSurface(const CompositionEngine&, compositionengine::Display&,
+ compositionengine::RenderSurfaceCreationArgs&&);
+ ~RenderSurface() override;
+
+ bool isValid() const override;
+ void initialize() override;
+ const ui::Size& getSize() const override;
+
+ const sp<Fence>& getClientTargetAcquireFence() const override;
+ void setBufferDataspace(ui::Dataspace) override;
+ void setDisplaySize(const ui::Size&) override;
+ void setProtected(bool useProtected) override;
+ status_t beginFrame(bool mustRecompose) override;
+ status_t prepareFrame(std::vector<CompositionInfo>& compositionData) override;
+ sp<GraphicBuffer> dequeueBuffer() override;
+ void queueBuffer() override;
+ void onPresentDisplayCompleted() override;
+ void finishBuffer() override;
+ void setViewportAndProjection() override;
+ void flip() override;
+
+ // Debugging
+ void dump(std::string& result) const override;
+ std::uint32_t getPageFlipCount() const override;
+
+ // Testing
+ void setPageFlipCountForTest(std::uint32_t);
+ void setSizeForTest(const ui::Size&);
+ sp<GraphicBuffer>& mutableGraphicBufferForTest();
+ base::unique_fd& mutableBufferReadyForTest();
+
+private:
+ const compositionengine::CompositionEngine& mCompositionEngine;
+ const compositionengine::Display& mDisplay;
+
+ // ANativeWindow being rendered into
+ const sp<ANativeWindow> mNativeWindow;
+ // Current buffer being rendered into
+ sp<GraphicBuffer> mGraphicBuffer;
+ // File descriptor indicating that mGraphicBuffer is ready for display, i.e.
+ // that drawing to the buffer is now complete.
+ base::unique_fd mBufferReady;
+ const sp<DisplaySurface> mDisplaySurface;
+ ui::Size mSize;
+ std::uint32_t mPageFlipCount{0};
+};
+
+std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
+ const compositionengine::CompositionEngine&, compositionengine::Display&,
+ compositionengine::RenderSurfaceCreationArgs&&);
+
+} // namespace impl
+} // namespace compositionengine
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
index 22eb8f5..e4adfc5 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
@@ -17,8 +17,11 @@
#pragma once
#include <compositionengine/Display.h>
+#include <compositionengine/DisplaySurface.h>
+#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/mock/Output.h>
#include <gmock/gmock.h>
+#include <system/window.h>
#include "DisplayHardware/DisplayIdentification.h"
@@ -34,6 +37,8 @@
MOCK_CONST_METHOD0(isVirtual, bool());
MOCK_METHOD0(disconnect, void());
+
+ MOCK_METHOD1(createRenderSurface, void(RenderSurfaceCreationArgs&&));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index ccdf804..3f2cc05 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -17,6 +17,7 @@
#pragma once
#include <compositionengine/Output.h>
+#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <gmock/gmock.h>
@@ -32,7 +33,7 @@
MOCK_METHOD1(setCompositionEnabled, void(bool));
MOCK_METHOD6(setProjection,
void(const ui::Transform&, int32_t, const Rect&, const Rect&, const Rect&, bool));
- MOCK_METHOD1(setBounds, void(const Rect&));
+ MOCK_METHOD1(setBounds, void(const ui::Size&));
MOCK_METHOD2(setLayerStackFilter, void(bool, uint32_t));
MOCK_METHOD1(setColorTransform, void(const mat4&));
@@ -42,6 +43,9 @@
MOCK_CONST_METHOD0(getName, const std::string&());
MOCK_METHOD1(setName, void(const std::string&));
+ MOCK_CONST_METHOD0(getRenderSurface, RenderSurface*());
+ MOCK_METHOD1(setRenderSurface, void(std::unique_ptr<RenderSurface>));
+
MOCK_CONST_METHOD0(getState, const OutputCompositionState&());
MOCK_METHOD0(editState, OutputCompositionState&());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
new file mode 100644
index 0000000..2269e57
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <compositionengine/RenderSurface.h>
+#include <gmock/gmock.h>
+#include <ui/GraphicBuffer.h>
+
+#include "LayerBE.h"
+
+namespace android::compositionengine::mock {
+
+class RenderSurface : public compositionengine::RenderSurface {
+public:
+ RenderSurface();
+ ~RenderSurface() override;
+
+ MOCK_CONST_METHOD0(isValid, bool());
+ MOCK_METHOD0(initialize, void());
+ MOCK_CONST_METHOD0(getSize, const ui::Size&());
+ MOCK_CONST_METHOD0(getClientTargetAcquireFence, const sp<Fence>&());
+ MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
+ MOCK_METHOD1(setProtected, void(bool));
+ MOCK_METHOD1(setBufferDataspace, void(ui::Dataspace));
+ MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
+ MOCK_METHOD1(prepareFrame, status_t(std::vector<CompositionInfo>& compositionData));
+ MOCK_METHOD0(dequeueBuffer, sp<GraphicBuffer>());
+ MOCK_METHOD0(queueBuffer, void());
+ MOCK_METHOD0(onPresentDisplayCompleted, void());
+ MOCK_METHOD0(finishBuffer, void());
+ MOCK_METHOD0(setViewportAndProjection, void());
+ MOCK_METHOD0(flip, void());
+ MOCK_CONST_METHOD1(dump, void(std::string& result));
+ MOCK_CONST_METHOD0(getPageFlipCount, std::uint32_t());
+};
+
+} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/mock/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/mock/RenderSurface.cpp
new file mode 100644
index 0000000..fe718d6
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/mock/RenderSurface.cpp
@@ -0,0 +1,25 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <compositionengine/mock/RenderSurface.h>
+
+namespace android::compositionengine::mock {
+
+// Explicit default instantiation is recommended.
+RenderSurface::RenderSurface() = default;
+RenderSurface::~RenderSurface() = default;
+
+} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index fb783e7..ae77614 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -17,8 +17,10 @@
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/DisplaySurface.h>
#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/DumpHelpers.h>
+#include <compositionengine/impl/RenderSurface.h>
#include "DisplayHardware/HWComposer.h"
@@ -107,4 +109,9 @@
Output::dumpBase(out);
}
+void Display::createRenderSurface(RenderSurfaceCreationArgs&& args) {
+ setRenderSurface(compositionengine::impl::createRenderSurface(getCompositionEngine(), *this,
+ std::move(args)));
+}
+
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
index ba86be7..c497013 100644
--- a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
@@ -79,6 +79,10 @@
transform.dump(out, name);
}
+void dumpVal(std::string& out, const char* name, const ui::Size& size) {
+ StringAppendF(&out, "%s=[%d %d] ", name, size.width, size.height);
+}
+
void dumpVal(std::string& out, const char* name, const mat4& tr) {
StringAppendF(&out,
"%s=["
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 8b2441f..b74c5c6 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -16,6 +16,7 @@
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/Output.h>
#include <ui/DebugUtils.h>
@@ -31,7 +32,7 @@
}
bool Output::isValid() const {
- return true;
+ return mRenderSurface && mRenderSurface->isValid();
}
const std::string& Output::getName() const {
@@ -63,8 +64,11 @@
dirtyEntireOutput();
}
-void Output::setBounds(const Rect& bounds) {
- mState.bounds = bounds;
+// TODO(lpique): Rename setSize() once more is moved.
+void Output::setBounds(const ui::Size& size) {
+ mRenderSurface->setDisplaySize(size);
+ // TODO(lpique): Rename mState.size once more is moved.
+ mState.bounds = Rect(mRenderSurface->getSize());
dirtyEntireOutput();
}
@@ -89,6 +93,8 @@
mState.dataspace = dataspace;
mState.renderIntent = renderIntent;
+ mRenderSurface->setBufferDataspace(dataspace);
+
ALOGV("Set active color mode: %s (%d), active render intent: %s (%d)",
decodeColorMode(mode).c_str(), mode, decodeRenderIntent(renderIntent).c_str(),
renderIntent);
@@ -106,6 +112,27 @@
void Output::dumpBase(std::string& out) const {
mState.dump(out);
+
+ if (mRenderSurface) {
+ mRenderSurface->dump(out);
+ } else {
+ out.append(" No render surface!\n");
+ }
+}
+
+compositionengine::RenderSurface* Output::getRenderSurface() const {
+ return mRenderSurface.get();
+}
+
+void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
+ mRenderSurface = std::move(surface);
+ mState.bounds = Rect(mRenderSurface->getSize());
+
+ dirtyEntireOutput();
+}
+
+void Output::setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface> surface) {
+ mRenderSurface = std::move(surface);
}
const OutputCompositionState& Output::getState() const {
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
new file mode 100644
index 0000000..d546fc8
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -0,0 +1,271 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/stringprintf.h>
+#include <android/native_window.h>
+#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/Display.h>
+#include <compositionengine/DisplaySurface.h>
+#include <compositionengine/RenderSurfaceCreationArgs.h>
+#include <compositionengine/impl/DumpHelpers.h>
+#include <compositionengine/impl/RenderSurface.h>
+#include <log/log.h>
+#include <renderengine/RenderEngine.h>
+#include <sync/sync.h>
+#include <system/window.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+
+#include "DisplayHardware/HWComposer.h"
+
+namespace android::compositionengine {
+
+RenderSurface::~RenderSurface() = default;
+
+namespace impl {
+
+std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
+ const compositionengine::CompositionEngine& compositionEngine,
+ compositionengine::Display& display, compositionengine::RenderSurfaceCreationArgs&& args) {
+ return std::make_unique<RenderSurface>(compositionEngine, display, std::move(args));
+}
+
+RenderSurface::RenderSurface(const CompositionEngine& compositionEngine, Display& display,
+ RenderSurfaceCreationArgs&& args)
+ : mCompositionEngine(compositionEngine),
+ mDisplay(display),
+ mNativeWindow(args.nativeWindow),
+ mDisplaySurface(args.displaySurface),
+ mSize(args.displayWidth, args.displayHeight) {}
+
+RenderSurface::~RenderSurface() = default;
+
+bool RenderSurface::isValid() const {
+ return mSize.isValid();
+}
+
+void RenderSurface::initialize() {
+ ANativeWindow* const window = mNativeWindow.get();
+
+ int status = native_window_api_connect(window, NATIVE_WINDOW_API_EGL);
+ ALOGE_IF(status != NO_ERROR, "Unable to connect BQ producer: %d", status);
+ status = native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
+ ALOGE_IF(status != NO_ERROR, "Unable to set BQ format to RGBA888: %d", status);
+ status = native_window_set_usage(window, GRALLOC_USAGE_HW_RENDER);
+ ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for GPU rendering: %d", status);
+}
+
+const ui::Size& RenderSurface::getSize() const {
+ return mSize;
+}
+
+const sp<Fence>& RenderSurface::getClientTargetAcquireFence() const {
+ return mDisplaySurface->getClientTargetAcquireFence();
+}
+
+void RenderSurface::setDisplaySize(const ui::Size& size) {
+ mDisplaySurface->resizeBuffers(size.width, size.height);
+ mSize = size;
+}
+
+void RenderSurface::setBufferDataspace(ui::Dataspace dataspace) {
+ native_window_set_buffers_data_space(mNativeWindow.get(),
+ static_cast<android_dataspace>(dataspace));
+}
+
+void RenderSurface::setProtected(bool useProtected) {
+ uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
+ if (useProtected) {
+ usageFlags |= GRALLOC_USAGE_PROTECTED;
+ }
+ const int status = native_window_set_usage(mNativeWindow.get(), usageFlags);
+ ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for protected content: %d", status);
+}
+
+status_t RenderSurface::beginFrame(bool mustRecompose) {
+ return mDisplaySurface->beginFrame(mustRecompose);
+}
+
+status_t RenderSurface::prepareFrame(std::vector<CompositionInfo>& compositionData) {
+ auto& hwc = mCompositionEngine.getHwComposer();
+ const auto id = mDisplay.getId();
+ if (id) {
+ status_t error = hwc.prepare(*id, compositionData);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ }
+
+ DisplaySurface::CompositionType compositionType;
+ const bool hasClient = hwc.hasClientComposition(id);
+ const bool hasDevice = hwc.hasDeviceComposition(id);
+ if (hasClient && hasDevice) {
+ compositionType = DisplaySurface::COMPOSITION_MIXED;
+ } else if (hasClient) {
+ compositionType = DisplaySurface::COMPOSITION_GLES;
+ } else if (hasDevice) {
+ compositionType = DisplaySurface::COMPOSITION_HWC;
+ } else {
+ // Nothing to do -- when turning the screen off we get a frame like
+ // this. Call it a HWC frame since we won't be doing any GLES work but
+ // will do a prepare/set cycle.
+ compositionType = DisplaySurface::COMPOSITION_HWC;
+ }
+ return mDisplaySurface->prepareFrame(compositionType);
+}
+
+sp<GraphicBuffer> RenderSurface::dequeueBuffer() {
+ int fd = -1;
+ ANativeWindowBuffer* buffer = nullptr;
+
+ status_t result = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buffer, &fd);
+
+ if (result != NO_ERROR) {
+ ALOGE("ANativeWindow::dequeueBuffer failed for display [%s] with error: %d",
+ mDisplay.getName().c_str(), result);
+ // Return fast here as we can't do much more - any rendering we do
+ // now will just be wrong.
+ return mGraphicBuffer;
+ }
+
+ ALOGW_IF(mGraphicBuffer != nullptr, "Clobbering a non-null pointer to a buffer [%p].",
+ mGraphicBuffer->getNativeBuffer()->handle);
+ mGraphicBuffer = GraphicBuffer::from(buffer);
+
+ // Block until the buffer is ready
+ // TODO(alecmouri): it's perhaps more appropriate to block renderengine so
+ // that the gl driver can block instead.
+ if (fd >= 0) {
+ sync_wait(fd, -1);
+ close(fd);
+ }
+
+ return mGraphicBuffer;
+}
+
+void RenderSurface::queueBuffer() {
+ auto& hwc = mCompositionEngine.getHwComposer();
+ const auto id = mDisplay.getId();
+
+ if (hwc.hasClientComposition(id) || hwc.hasFlipClientTargetRequest(id)) {
+ // hasFlipClientTargetRequest could return true even if we haven't
+ // dequeued a buffer before. Try dequeueing one if we don't have a
+ // buffer ready.
+ if (mGraphicBuffer == nullptr) {
+ ALOGI("Attempting to queue a client composited buffer without one "
+ "previously dequeued for display [%s]. Attempting to dequeue "
+ "a scratch buffer now",
+ mDisplay.getName().c_str());
+ // We shouldn't deadlock here, since mGraphicBuffer == nullptr only
+ // after a successful call to queueBuffer, or if dequeueBuffer has
+ // never been called.
+ dequeueBuffer();
+ }
+
+ if (mGraphicBuffer == nullptr) {
+ ALOGE("No buffer is ready for display [%s]", mDisplay.getName().c_str());
+ } else {
+ status_t result = mNativeWindow->queueBuffer(mNativeWindow.get(),
+ mGraphicBuffer->getNativeBuffer(),
+ dup(mBufferReady));
+ if (result != NO_ERROR) {
+ ALOGE("Error when queueing buffer for display [%s]: %d", mDisplay.getName().c_str(),
+ result);
+ // We risk blocking on dequeueBuffer if the primary display failed
+ // to queue up its buffer, so crash here.
+ if (!mDisplay.isVirtual()) {
+ LOG_ALWAYS_FATAL("ANativeWindow::queueBuffer failed with error: %d", result);
+ } else {
+ mNativeWindow->cancelBuffer(mNativeWindow.get(),
+ mGraphicBuffer->getNativeBuffer(),
+ dup(mBufferReady));
+ }
+ }
+
+ mBufferReady.reset();
+ mGraphicBuffer = nullptr;
+ }
+ }
+
+ status_t result = mDisplaySurface->advanceFrame();
+ if (result != NO_ERROR) {
+ ALOGE("[%s] failed pushing new frame to HWC: %d", mDisplay.getName().c_str(), result);
+ }
+}
+
+void RenderSurface::onPresentDisplayCompleted() {
+ mDisplaySurface->onFrameCommitted();
+}
+
+void RenderSurface::setViewportAndProjection() {
+ auto& renderEngine = mCompositionEngine.getRenderEngine();
+ Rect sourceCrop = Rect(mSize);
+ renderEngine.setViewportAndProjection(mSize.width, mSize.height, sourceCrop,
+ ui::Transform::ROT_0);
+}
+
+void RenderSurface::finishBuffer() {
+ auto& renderEngine = mCompositionEngine.getRenderEngine();
+ mBufferReady = renderEngine.flush();
+ if (mBufferReady.get() < 0) {
+ renderEngine.finish();
+ }
+}
+
+void RenderSurface::flip() {
+ mPageFlipCount++;
+}
+
+void RenderSurface::dump(std::string& out) const {
+ using android::base::StringAppendF;
+
+ out.append(" Composition RenderSurface State:");
+
+ out.append("\n ");
+
+ dumpVal(out, "size", mSize);
+ StringAppendF(&out, "ANativeWindow=%p (format %d) ", mNativeWindow.get(),
+ ANativeWindow_getFormat(mNativeWindow.get()));
+ dumpVal(out, "flips", mPageFlipCount);
+ out.append("\n");
+
+ String8 surfaceDump;
+ mDisplaySurface->dumpAsString(surfaceDump);
+ out.append(surfaceDump);
+}
+
+std::uint32_t RenderSurface::getPageFlipCount() const {
+ return mPageFlipCount;
+}
+
+void RenderSurface::setPageFlipCountForTest(std::uint32_t count) {
+ mPageFlipCount = count;
+}
+
+void RenderSurface::setSizeForTest(const ui::Size& size) {
+ mSize = size;
+}
+
+sp<GraphicBuffer>& RenderSurface::mutableGraphicBufferForTest() {
+ return mGraphicBuffer;
+}
+
+base::unique_fd& RenderSurface::mutableBufferReadyForTest() {
+ return mBufferReady;
+}
+
+} // namespace impl
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index a04c2aa..589fdc3 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -17,15 +17,20 @@
#include <cmath>
#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/DisplaySurface.h>
+#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/Display.h>
#include <compositionengine/mock/CompositionEngine.h>
+#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <system/window.h>
#include "MockHWComposer.h"
namespace android::compositionengine {
namespace {
+using testing::Return;
using testing::ReturnRef;
using testing::StrictMock;
@@ -131,6 +136,9 @@
*/
TEST_F(DisplayTest, setColorModeSetsModeUnlessNoChange) {
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ mDisplay.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
// These values are expected to be the initial state.
@@ -147,6 +155,7 @@
EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay.getState().renderIntent);
// Otherwise if the values are different, updates happen
+ EXPECT_CALL(*renderSurface, setBufferDataspace(ui::Dataspace::SRGB)).Times(1);
EXPECT_CALL(mHwComposer,
setActiveColorMode(DEFAULT_DISPLAY_ID, ui::ColorMode::BT2100_PQ,
ui::RenderIntent::TONE_MAP_COLORIMETRIC))
@@ -172,5 +181,15 @@
EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, virtualDisplay.getState().renderIntent);
}
+/* ------------------------------------------------------------------------
+ * Display::createRenderSurface()
+ */
+
+TEST_F(DisplayTest, createRenderSurfaceSetsRenderSurface) {
+ EXPECT_TRUE(mDisplay.getRenderSurface() == nullptr);
+ mDisplay.createRenderSurface(RenderSurfaceCreationArgs{640, 480, nullptr, nullptr});
+ EXPECT_TRUE(mDisplay.getRenderSurface() != nullptr);
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 0cd0d23..4807445 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -18,6 +18,7 @@
#include <compositionengine/impl/Output.h>
#include <compositionengine/mock/CompositionEngine.h>
+#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -28,14 +29,19 @@
namespace android::compositionengine {
namespace {
+using testing::Return;
using testing::ReturnRef;
using testing::StrictMock;
class OutputTest : public testing::Test {
public:
+ OutputTest() {
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
~OutputTest() override = default;
StrictMock<mock::CompositionEngine> mCompositionEngine;
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
impl::Output mOutput{mCompositionEngine};
};
@@ -43,7 +49,17 @@
* Basic construction
*/
-TEST_F(OutputTest, canInstantiateOutput) {}
+TEST_F(OutputTest, canInstantiateOutput) {
+ // The validation check checks each required component.
+ EXPECT_CALL(*mRenderSurface, isValid()).WillOnce(Return(true));
+
+ EXPECT_TRUE(mOutput.isValid());
+
+ // If we take away the required components, it is no longer valid.
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
+
+ EXPECT_FALSE(mOutput.isValid());
+}
/* ------------------------------------------------------------------------
* Output::setCompositionEnabled()
@@ -109,12 +125,16 @@
*/
TEST_F(OutputTest, setBoundsSetsSizeAndDirtiesEntireOutput) {
- const Rect displaySize{100, 200};
+ const ui::Size displaySize{100, 200};
+
+ EXPECT_CALL(*mRenderSurface, setDisplaySize(displaySize)).Times(1);
+ EXPECT_CALL(*mRenderSurface, getSize()).WillOnce(ReturnRef(displaySize));
+
mOutput.setBounds(displaySize);
- EXPECT_EQ(displaySize, mOutput.getState().bounds);
+ EXPECT_EQ(Rect(displaySize), mOutput.getState().bounds);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(displaySize)));
+ EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
}
/* ------------------------------------------------------------------------
@@ -159,6 +179,8 @@
*/
TEST_F(OutputTest, setColorModeSetsModeUnlessNoChange) {
+ EXPECT_CALL(*mRenderSurface, setBufferDataspace(ui::Dataspace::SRGB)).Times(1);
+
mOutput.setColorMode(ui::ColorMode::BT2100_PQ, ui::Dataspace::SRGB,
ui::RenderIntent::TONE_MAP_COLORIMETRIC);
@@ -168,6 +190,21 @@
}
/* ------------------------------------------------------------------------
+ * Output::setRenderSurface()
+ */
+
+TEST_F(OutputTest, setRenderSurfaceResetsBounds) {
+ const ui::Size newDisplaySize{640, 480};
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ EXPECT_CALL(*renderSurface, getSize()).WillOnce(ReturnRef(newDisplaySize));
+
+ mOutput.setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
+
+ EXPECT_EQ(Rect(newDisplaySize), mOutput.getState().bounds);
+}
+
+/* ------------------------------------------------------------------------
* Output::getPhysicalSpaceDirtyRegion()
*/
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
new file mode 100644
index 0000000..13cc663
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -0,0 +1,504 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstdarg>
+#include <cstdint>
+
+#include <compositionengine/RenderSurfaceCreationArgs.h>
+#include <compositionengine/impl/RenderSurface.h>
+#include <compositionengine/mock/CompositionEngine.h>
+#include <compositionengine/mock/Display.h>
+#include <compositionengine/mock/DisplaySurface.h>
+#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
+#include <system/window.h>
+#include <ui/ANativeObjectBase.h>
+
+#include "MockHWComposer.h"
+
+namespace android::compositionengine {
+namespace {
+
+/* ------------------------------------------------------------------------
+ * MockNativeWindow
+ *
+ * An intentionally simplified Mock which implements a minimal subset of the full
+ * ANativeWindow interface.
+ */
+
+class MockNativeWindow : public ANativeObjectBase<ANativeWindow, MockNativeWindow, RefBase> {
+public:
+ MockNativeWindow() {
+ ANativeWindow::setSwapInterval = &forwardSetSwapInterval;
+ ANativeWindow::dequeueBuffer = &forwardDequeueBuffer;
+ ANativeWindow::cancelBuffer = &forwardCancelBuffer;
+ ANativeWindow::queueBuffer = &forwardQueueBuffer;
+ ANativeWindow::query = &forwardQuery;
+ ANativeWindow::perform = &forwardPerform;
+
+ ANativeWindow::dequeueBuffer_DEPRECATED = &forwardDequeueBufferDeprecated;
+ ANativeWindow::cancelBuffer_DEPRECATED = &forwardCancelBufferDeprecated;
+ ANativeWindow::lockBuffer_DEPRECATED = &forwardLockBufferDeprecated;
+ ANativeWindow::queueBuffer_DEPRECATED = &forwardQueueBufferDeprecated;
+ }
+
+ MOCK_METHOD1(setSwapInterval, int(int));
+ MOCK_METHOD2(dequeueBuffer, int(struct ANativeWindowBuffer**, int*));
+ MOCK_METHOD2(cancelBuffer, int(struct ANativeWindowBuffer*, int));
+ MOCK_METHOD2(queueBuffer, int(struct ANativeWindowBuffer*, int));
+ MOCK_CONST_METHOD2(query, int(int, int*));
+ MOCK_METHOD1(connect, int(int));
+ MOCK_METHOD1(lockBuffer_DEPRECATED, int(struct ANativeWindowBuffer*));
+ MOCK_METHOD1(setBuffersFormat, int(PixelFormat));
+ MOCK_METHOD1(setBuffersDataSpace, int(ui::Dataspace));
+ MOCK_METHOD1(setUsage, int(uint64_t));
+
+ static void unexpectedCall(...) { LOG_ALWAYS_FATAL("Unexpected ANativeWindow API call"); }
+
+ static int forwardSetSwapInterval(ANativeWindow* window, int interval) {
+ return getSelf(window)->setSwapInterval(interval);
+ }
+
+ static int forwardDequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer,
+ int* fenceFd) {
+ return getSelf(window)->dequeueBuffer(buffer, fenceFd);
+ }
+
+ static int forwardCancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer,
+ int fenceFd) {
+ return getSelf(window)->cancelBuffer(buffer, fenceFd);
+ }
+
+ static int forwardQueueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
+ return getSelf(window)->queueBuffer(buffer, fenceFd);
+ }
+
+ static int forwardQuery(const ANativeWindow* window, int what, int* value) {
+ return getSelf(window)->query(what, value);
+ }
+
+ static int forwardPerform(ANativeWindow* window, int operation, ...) {
+ va_list args;
+ va_start(args, operation);
+ int result = NO_ERROR;
+ switch (operation) {
+ case NATIVE_WINDOW_API_CONNECT: {
+ int api = va_arg(args, int);
+ result = getSelf(window)->connect(api);
+ break;
+ }
+ case NATIVE_WINDOW_SET_BUFFERS_FORMAT: {
+ PixelFormat format = va_arg(args, PixelFormat);
+ result = getSelf(window)->setBuffersFormat(format);
+ break;
+ }
+ case NATIVE_WINDOW_SET_BUFFERS_DATASPACE: {
+ ui::Dataspace dataspace = static_cast<ui::Dataspace>(va_arg(args, int));
+ result = getSelf(window)->setBuffersDataSpace(dataspace);
+ break;
+ }
+ case NATIVE_WINDOW_SET_USAGE: {
+ // Note: Intentionally widens usage from 32 to 64 bits so we
+ // just have one implementation.
+ uint64_t usage = va_arg(args, uint32_t);
+ result = getSelf(window)->setUsage(usage);
+ break;
+ }
+ case NATIVE_WINDOW_SET_USAGE64: {
+ uint64_t usage = va_arg(args, uint64_t);
+ result = getSelf(window)->setUsage(usage);
+ break;
+ }
+ default:
+ LOG_ALWAYS_FATAL("Unexpected operation %d", operation);
+ break;
+ }
+
+ va_end(args);
+ return result;
+ }
+
+ static int forwardDequeueBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer** buffer) {
+ int ignoredFenceFd = -1;
+ return getSelf(window)->dequeueBuffer(buffer, &ignoredFenceFd);
+ }
+
+ static int forwardCancelBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer* buffer) {
+ return getSelf(window)->cancelBuffer(buffer, -1);
+ }
+
+ static int forwardLockBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer* buffer) {
+ return getSelf(window)->lockBuffer_DEPRECATED(buffer);
+ }
+
+ static int forwardQueueBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer* buffer) {
+ return getSelf(window)->queueBuffer(buffer, -1);
+ }
+};
+
+/* ------------------------------------------------------------------------
+ * RenderSurfaceTest
+ */
+
+constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
+constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
+constexpr std::optional<DisplayId> DEFAULT_DISPLAY_ID = std::make_optional(DisplayId{123u});
+const std::string DEFAULT_DISPLAY_NAME = "Mock Display";
+
+using testing::_;
+using testing::ByMove;
+using testing::DoAll;
+using testing::Ref;
+using testing::Return;
+using testing::ReturnRef;
+using testing::SetArgPointee;
+using testing::StrictMock;
+
+class RenderSurfaceTest : public testing::Test {
+public:
+ RenderSurfaceTest() {
+ EXPECT_CALL(mDisplay, getId()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_ID));
+ EXPECT_CALL(mDisplay, getName()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_NAME));
+ EXPECT_CALL(mCompositionEngine, getHwComposer).WillRepeatedly(ReturnRef(mHwComposer));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine).WillRepeatedly(ReturnRef(mRenderEngine));
+ }
+ ~RenderSurfaceTest() override = default;
+
+ StrictMock<android::mock::HWComposer> mHwComposer;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ StrictMock<mock::Display> mDisplay;
+ sp<MockNativeWindow> mNativeWindow = new StrictMock<MockNativeWindow>();
+ sp<mock::DisplaySurface> mDisplaySurface = new StrictMock<mock::DisplaySurface>();
+ impl::RenderSurface mSurface{mCompositionEngine, mDisplay,
+ RenderSurfaceCreationArgs{DEFAULT_DISPLAY_WIDTH,
+ DEFAULT_DISPLAY_HEIGHT, mNativeWindow,
+ mDisplaySurface}};
+};
+
+/* ------------------------------------------------------------------------
+ * Basic construction
+ */
+
+TEST_F(RenderSurfaceTest, canInstantiate) {
+ EXPECT_TRUE(mSurface.isValid());
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::initialize()
+ */
+
+TEST_F(RenderSurfaceTest, initializeConfiguresNativeWindow) {
+ EXPECT_CALL(*mNativeWindow, connect(NATIVE_WINDOW_API_EGL)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mNativeWindow, setBuffersFormat(HAL_PIXEL_FORMAT_RGBA_8888))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mNativeWindow, setUsage(GRALLOC_USAGE_HW_RENDER)).WillOnce(Return(NO_ERROR));
+
+ mSurface.initialize();
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::getSize()
+ */
+
+TEST_F(RenderSurfaceTest, sizeReturnsConstructedSize) {
+ const ui::Size expected{DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT};
+
+ EXPECT_EQ(expected, mSurface.getSize());
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::getClientTargetAcquireFence()
+ */
+
+TEST_F(RenderSurfaceTest, getClientTargetAcquireFenceForwardsCall) {
+ sp<Fence> fence = new Fence();
+
+ EXPECT_CALL(*mDisplaySurface, getClientTargetAcquireFence()).WillOnce(ReturnRef(fence));
+
+ EXPECT_EQ(fence.get(), mSurface.getClientTargetAcquireFence().get());
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::setDisplaySize()
+ */
+
+TEST_F(RenderSurfaceTest, setDisplaySizeAppliesChange) {
+ EXPECT_CALL(*mDisplaySurface, resizeBuffers(640, 480)).Times(1);
+
+ mSurface.setDisplaySize(ui::Size(640, 480));
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::setBufferDataspace()
+ */
+
+TEST_F(RenderSurfaceTest, setBufferDataspaceAppliesChange) {
+ EXPECT_CALL(*mNativeWindow, setBuffersDataSpace(ui::Dataspace::DISPLAY_P3))
+ .WillOnce(Return(NO_ERROR));
+
+ mSurface.setBufferDataspace(ui::Dataspace::DISPLAY_P3);
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::setProtected()
+ */
+
+TEST_F(RenderSurfaceTest, setProtectedTrueEnablesProtection) {
+ EXPECT_CALL(*mNativeWindow, setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_PROTECTED))
+ .WillOnce(Return(NO_ERROR));
+
+ mSurface.setProtected(true);
+}
+
+TEST_F(RenderSurfaceTest, setProtectedFalseDisablesProtection) {
+ EXPECT_CALL(*mNativeWindow, setUsage(GRALLOC_USAGE_HW_RENDER)).WillOnce(Return(NO_ERROR));
+
+ mSurface.setProtected(false);
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::beginFrame()
+ */
+
+TEST_F(RenderSurfaceTest, beginFrameAppliesChange) {
+ EXPECT_CALL(*mDisplaySurface, beginFrame(true)).WillOnce(Return(NO_ERROR));
+
+ EXPECT_EQ(NO_ERROR, mSurface.beginFrame(true));
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::prepareFrame()
+ */
+
+TEST_F(RenderSurfaceTest, prepareFrameTakesEarlyOutOnHwcError) {
+ std::vector<CompositionInfo> data;
+
+ EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(data)))
+ .WillOnce(Return(INVALID_OPERATION));
+
+ EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame(data));
+}
+
+TEST_F(RenderSurfaceTest, prepareFrameHandlesMixedComposition) {
+ std::vector<CompositionInfo> data;
+ EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(data))).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+
+ EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_MIXED))
+ .WillOnce(Return(INVALID_OPERATION));
+
+ EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame(data));
+}
+
+TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyGlesComposition) {
+ std::vector<CompositionInfo> data;
+
+ EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(data))).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+
+ EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_GLES))
+ .WillOnce(Return(NO_ERROR));
+
+ EXPECT_EQ(NO_ERROR, mSurface.prepareFrame(data));
+}
+
+TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyHwcComposition) {
+ std::vector<CompositionInfo> data;
+
+ EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(data))).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+
+ EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_HWC))
+ .WillOnce(Return(NO_ERROR));
+
+ EXPECT_EQ(NO_ERROR, mSurface.prepareFrame(data));
+}
+
+TEST_F(RenderSurfaceTest, prepareFrameHandlesNoComposition) {
+ std::vector<CompositionInfo> data;
+
+ EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(data))).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+
+ EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_HWC))
+ .WillOnce(Return(NO_ERROR));
+
+ EXPECT_EQ(NO_ERROR, mSurface.prepareFrame(data));
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::dequeueBuffer()
+ */
+
+TEST_F(RenderSurfaceTest, dequeueBufferObtainsABuffer) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+
+ EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
+ .WillOnce(
+ DoAll(SetArgPointee<0>(buffer.get()), SetArgPointee<1>(-1), Return(NO_ERROR)));
+
+ EXPECT_EQ(buffer.get(), mSurface.dequeueBuffer().get());
+
+ EXPECT_EQ(buffer.get(), mSurface.mutableGraphicBufferForTest().get());
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::queueBuffer()
+ */
+
+TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+ mSurface.mutableGraphicBufferForTest() = buffer;
+
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID))
+ .WillOnce(Return(false));
+ EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
+
+ mSurface.queueBuffer();
+
+ EXPECT_EQ(buffer.get(), mSurface.mutableGraphicBufferForTest().get());
+}
+
+TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+ mSurface.mutableGraphicBufferForTest() = buffer;
+
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
+
+ mSurface.queueBuffer();
+
+ EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
+}
+
+TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequest) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+ mSurface.mutableGraphicBufferForTest() = buffer;
+
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
+
+ mSurface.queueBuffer();
+
+ EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
+}
+
+TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
+ .WillOnce(
+ DoAll(SetArgPointee<0>(buffer.get()), SetArgPointee<1>(-1), Return(NO_ERROR)));
+ EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
+
+ mSurface.queueBuffer();
+
+ EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
+}
+
+TEST_F(RenderSurfaceTest, queueBufferHandlesNativeWindowQueueBufferFailureOnVirtualDisplay) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+ mSurface.mutableGraphicBufferForTest() = buffer;
+
+ EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
+ .WillOnce(Return(INVALID_OPERATION));
+ EXPECT_CALL(mDisplay, isVirtual()).WillOnce(Return(true));
+ EXPECT_CALL(*mNativeWindow, cancelBuffer(buffer->getNativeBuffer(), -1))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
+
+ mSurface.queueBuffer();
+
+ EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::onPresentDisplayCompleted()
+ */
+
+TEST_F(RenderSurfaceTest, onPresentDisplayCompletedForwardsSignal) {
+ EXPECT_CALL(*mDisplaySurface, onFrameCommitted()).Times(1);
+
+ mSurface.onPresentDisplayCompleted();
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::finishBuffer()
+ */
+
+TEST_F(RenderSurfaceTest, finishBufferJustFlushesRenderEngine) {
+ int fd = dup(1);
+
+ EXPECT_CALL(mRenderEngine, flush()).WillOnce(Return(ByMove(base::unique_fd(fd))));
+
+ mSurface.finishBuffer();
+
+ EXPECT_EQ(fd, mSurface.mutableBufferReadyForTest().release());
+}
+
+TEST_F(RenderSurfaceTest, finishBufferFlushesAndFinishesRenderEngine) {
+ EXPECT_CALL(mRenderEngine, flush()).WillOnce(Return(ByMove(base::unique_fd(-2))));
+ EXPECT_CALL(mRenderEngine, finish()).Times(1);
+
+ mSurface.finishBuffer();
+
+ EXPECT_EQ(-2, mSurface.mutableBufferReadyForTest().release());
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::setViewportAndProjection()
+ */
+
+TEST_F(RenderSurfaceTest, setViewportAndProjectionAppliesChang) {
+ mSurface.setSizeForTest(ui::Size(100, 200));
+
+ EXPECT_CALL(mRenderEngine,
+ setViewportAndProjection(100, 200, Rect(100, 200), ui::Transform::ROT_0))
+ .Times(1);
+
+ mSurface.setViewportAndProjection();
+}
+
+/* ------------------------------------------------------------------------
+ * RenderSurface::flip()
+ */
+
+TEST_F(RenderSurfaceTest, flipForwardsSignal) {
+ mSurface.setPageFlipCountForTest(500);
+
+ mSurface.flip();
+
+ EXPECT_EQ(501, mSurface.getPageFlipCount());
+}
+
+} // namespace
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 80004a1..08e5db9 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -34,6 +34,8 @@
#include <compositionengine/Display.h>
#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/DisplaySurface.h>
+#include <compositionengine/RenderSurface.h>
+#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <configstore/Utils.h>
#include <cutils/properties.h>
@@ -230,10 +232,6 @@
mCompositionDisplay{mFlinger->getCompositionEngine().createDisplay(
compositionengine::DisplayCreationArgs{args.isSecure, args.isVirtual,
args.displayId})},
- mNativeWindow(args.nativeWindow),
- mGraphicBuffer(nullptr),
- mDisplaySurface(args.displaySurface),
- mPageFlipCount(0),
mIsVirtual(args.isVirtual),
mOrientation(),
mActiveConfig(0),
@@ -244,14 +242,20 @@
mHasDolbyVision(false),
mSupportedPerFrameMetadata(args.supportedPerFrameMetadata),
mIsPrimary(args.isPrimary) {
+ mCompositionDisplay->createRenderSurface(
+ compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth(
+ args.nativeWindow.get()),
+ ANativeWindow_getHeight(
+ args.nativeWindow.get()),
+ args.nativeWindow, args.displaySurface});
+
if (!mCompositionDisplay->isValid()) {
ALOGE("Composition Display did not validate!");
}
- populateColorModes(args.hwcColorModes);
+ mCompositionDisplay->getRenderSurface()->initialize();
- ALOGE_IF(!mNativeWindow, "No native window was set for display");
- ALOGE_IF(!mDisplaySurface, "No display surface was set for display");
+ populateColorModes(args.hwcColorModes);
std::vector<Hdr> types = args.hdrCapabilities.getSupportedHdrTypes();
for (Hdr hdrType : types) {
@@ -293,18 +297,6 @@
}
mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance);
- ANativeWindow* const window = mNativeWindow.get();
-
- int status = native_window_api_connect(window, NATIVE_WINDOW_API_EGL);
- ALOGE_IF(status != NO_ERROR, "Unable to connect BQ producer: %d", status);
- status = native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
- ALOGE_IF(status != NO_ERROR, "Unable to set BQ format to RGBA888: %d", status);
- status = native_window_set_usage(window, GRALLOC_USAGE_HW_RENDER);
- ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for GPU rendering: %d", status);
-
- mCompositionDisplay->setBounds(
- Rect(ANativeWindow_getWidth(window), ANativeWindow_getHeight(window)));
-
setPowerMode(args.initialPowerMode);
// initialize the display orientation transform.
@@ -334,151 +326,7 @@
}
uint32_t DisplayDevice::getPageFlipCount() const {
- return mPageFlipCount;
-}
-
-void DisplayDevice::flip() const
-{
- mPageFlipCount++;
-}
-
-status_t DisplayDevice::beginFrame(bool mustRecompose) const {
- return mDisplaySurface->beginFrame(mustRecompose);
-}
-
-status_t DisplayDevice::prepareFrame(HWComposer& hwc,
- std::vector<CompositionInfo>& compositionData) {
- const auto id = getId();
- if (id) {
- status_t error = hwc.prepare(id.value(), compositionData);
- if (error != NO_ERROR) {
- return error;
- }
- }
-
- compositionengine::DisplaySurface::CompositionType compositionType;
- bool hasClient = hwc.hasClientComposition(id);
- bool hasDevice = hwc.hasDeviceComposition(id);
- if (hasClient && hasDevice) {
- compositionType = compositionengine::DisplaySurface::COMPOSITION_MIXED;
- } else if (hasClient) {
- compositionType = compositionengine::DisplaySurface::COMPOSITION_GLES;
- } else if (hasDevice) {
- compositionType = compositionengine::DisplaySurface::COMPOSITION_HWC;
- } else {
- // Nothing to do -- when turning the screen off we get a frame like
- // this. Call it a HWC frame since we won't be doing any GLES work but
- // will do a prepare/set cycle.
- compositionType = compositionengine::DisplaySurface::COMPOSITION_HWC;
- }
- return mDisplaySurface->prepareFrame(compositionType);
-}
-
-void DisplayDevice::setProtected(bool useProtected) {
- uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
- if (useProtected) {
- usageFlags |= GRALLOC_USAGE_PROTECTED;
- }
- const int status = native_window_set_usage(mNativeWindow.get(), usageFlags);
- ALOGE_IF(status != NO_ERROR, "Unable to set BQ usage bits for protected content: %d", status);
-}
-
-sp<GraphicBuffer> DisplayDevice::dequeueBuffer() {
- int fd;
- ANativeWindowBuffer* buffer;
-
- status_t res = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buffer, &fd);
-
- if (res != NO_ERROR) {
- ALOGE("ANativeWindow::dequeueBuffer failed for display [%s] with error: %d",
- getDisplayName().c_str(), res);
- // Return fast here as we can't do much more - any rendering we do
- // now will just be wrong.
- return mGraphicBuffer;
- }
-
- ALOGW_IF(mGraphicBuffer != nullptr, "Clobbering a non-null pointer to a buffer [%p].",
- mGraphicBuffer->getNativeBuffer()->handle);
- mGraphicBuffer = GraphicBuffer::from(buffer);
-
- // Block until the buffer is ready
- // TODO(alecmouri): it's perhaps more appropriate to block renderengine so
- // that the gl driver can block instead.
- if (fd >= 0) {
- sync_wait(fd, -1);
- close(fd);
- }
-
- return mGraphicBuffer;
-}
-
-void DisplayDevice::queueBuffer(HWComposer& hwc) {
- const auto id = getId();
- if (hwc.hasClientComposition(id) || hwc.hasFlipClientTargetRequest(id)) {
- // hasFlipClientTargetRequest could return true even if we haven't
- // dequeued a buffer before. Try dequeueing one if we don't have a
- // buffer ready.
- if (mGraphicBuffer == nullptr) {
- ALOGI("Attempting to queue a client composited buffer without one "
- "previously dequeued for display [%s]. Attempting to dequeue "
- "a scratch buffer now",
- mDisplayName.c_str());
- // We shouldn't deadlock here, since mGraphicBuffer == nullptr only
- // after a successful call to queueBuffer, or if dequeueBuffer has
- // never been called.
- dequeueBuffer();
- }
-
- if (mGraphicBuffer == nullptr) {
- ALOGE("No buffer is ready for display [%s]", mDisplayName.c_str());
- } else {
- status_t res = mNativeWindow->queueBuffer(mNativeWindow.get(),
- mGraphicBuffer->getNativeBuffer(),
- dup(mBufferReady));
- if (res != NO_ERROR) {
- ALOGE("Error when queueing buffer for display [%s]: %d", mDisplayName.c_str(), res);
- // We risk blocking on dequeueBuffer if the primary display failed
- // to queue up its buffer, so crash here.
- if (isPrimary()) {
- LOG_ALWAYS_FATAL("ANativeWindow::queueBuffer failed with error: %d", res);
- } else {
- mNativeWindow->cancelBuffer(mNativeWindow.get(),
- mGraphicBuffer->getNativeBuffer(),
- dup(mBufferReady));
- }
- }
-
- mBufferReady.reset();
- mGraphicBuffer = nullptr;
- }
- }
-
- status_t result = mDisplaySurface->advanceFrame();
- if (result != NO_ERROR) {
- ALOGE("[%s] failed pushing new frame to HWC: %d", mDisplayName.c_str(), result);
- }
-}
-
-void DisplayDevice::onPresentDisplayCompleted() {
- mDisplaySurface->onFrameCommitted();
-}
-
-void DisplayDevice::setViewportAndProjection() const {
- size_t w = getWidth();
- size_t h = getHeight();
- Rect sourceCrop(0, 0, w, h);
- mFlinger->getRenderEngine().setViewportAndProjection(w, h, sourceCrop, ui::Transform::ROT_0);
-}
-
-void DisplayDevice::finishBuffer() {
- mBufferReady = mFlinger->getRenderEngine().flush();
- if (mBufferReady.get() < 0) {
- mFlinger->getRenderEngine().finish();
- }
-}
-
-const sp<Fence>& DisplayDevice::getClientTargetAcquireFence() const {
- return mDisplaySurface->getClientTargetAcquireFence();
+ return mCompositionDisplay->getRenderSurface()->getPageFlipCount();
}
// ----------------------------------------------------------------------------
@@ -524,11 +372,6 @@
// ----------------------------------------------------------------------------
-void DisplayDevice::setCompositionDataSpace(ui::Dataspace dataspace) {
- ANativeWindow* const window = mNativeWindow.get();
- native_window_set_buffers_data_space(window, static_cast<android_dataspace>(dataspace));
-}
-
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
@@ -566,8 +409,7 @@
}
void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) {
- mDisplaySurface->resizeBuffers(newWidth, newHeight);
- mCompositionDisplay->setBounds(Rect(newWidth, newHeight));
+ mCompositionDisplay->setBounds(ui::Size(newWidth, newHeight));
}
void DisplayDevice::setProjection(int orientation,
@@ -665,26 +507,16 @@
}
void DisplayDevice::dump(std::string& result) const {
- ANativeWindow* const window = mNativeWindow.get();
StringAppendF(&result, "+ %s\n", getDebugName().c_str());
result.append(" ");
- StringAppendF(&result, "ANativeWindow=%p (format %d), ", window,
- ANativeWindow_getFormat(window));
- StringAppendF(&result, "flips=%u, ", getPageFlipCount());
StringAppendF(&result, "powerMode=%d, ", mPowerMode);
StringAppendF(&result, "activeConfig=%d, ", mActiveConfig);
StringAppendF(&result, "numLayers=%zu\n", mVisibleLayersSortedByZ.size());
+ StringAppendF(&result, "wideColorGamut=%d, ", mHasWideColorGamut);
+ StringAppendF(&result, "hdr10plus=%d\n", mHasHdr10Plus);
+ StringAppendF(&result, "hdr10=%d\n", mHasHdr10);
getCompositionDisplay()->dump(result);
- auto const surface = static_cast<Surface*>(window);
- ui::Dataspace dataspace = surface->getBuffersDataSpace();
- StringAppendF(&result, " wideColorGamut=%d, hdr10plus =%d, hdr10=%d, dataspace: %s (%d)\n",
- mHasWideColorGamut, mHasHdr10Plus, mHasHdr10,
- dataspaceDetails(static_cast<android_dataspace>(dataspace)).c_str(), dataspace);
-
- String8 surfaceDump;
- mDisplaySurface->dumpAsString(surfaceDump);
- result.append(surfaceDump.string(), surfaceDump.size());
}
// Map dataspace/intent to the best matched dataspace/colorMode/renderIntent
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index c606659..941d61c 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -82,10 +82,6 @@
// secure surfaces.
bool isSecure() const;
- // Flip the front and back buffers if the back buffer is "dirty". Might
- // be instantaneous, might involve copying the frame buffer around.
- void flip() const;
-
int getWidth() const;
int getHeight() const;
int getInstallOrientation() const { return mDisplayInstallOrientation; }
@@ -116,11 +112,6 @@
int32_t getSupportedPerFrameMetadata() const { return mSupportedPerFrameMetadata; }
- // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
- // machine happy without actually queueing a buffer if nothing has changed
- status_t beginFrame(bool mustRecompose) const;
- status_t prepareFrame(HWComposer& hwc, std::vector<CompositionInfo>& compositionInfo);
-
bool hasWideColorGamut() const { return mHasWideColorGamut; }
// Whether h/w composer has native support for specific HDR type.
bool hasHDR10PlusSupport() const { return mHasHdr10Plus; }
@@ -147,30 +138,12 @@
ui::Dataspace* outDataspace, ui::ColorMode* outMode,
ui::RenderIntent* outIntent) const;
- void setProtected(bool useProtected);
- // Queues the drawn buffer for consumption by HWC.
- void queueBuffer(HWComposer& hwc);
- // Allocates a buffer as scratch space for GPU composition
- sp<GraphicBuffer> dequeueBuffer();
-
- // called after h/w composer has completed its set() call
- void onPresentDisplayCompleted();
-
const Rect& getBounds() const;
const Rect& bounds() const { return getBounds(); }
void setDisplayName(const std::string& displayName);
const std::string& getDisplayName() const { return mDisplayName; }
- // Acquires a new buffer for GPU composition.
- void readyNewBuffer();
- // Marks the current buffer has finished, so that it can be presented and
- // swapped out.
- void finishBuffer();
- void setViewportAndProjection() const;
-
- const sp<Fence>& getClientTargetAcquireFence() const;
-
/* ------------------------------------------------------------------------
* Display power mode management.
*/
@@ -178,7 +151,6 @@
void setPowerMode(int mode);
bool isPoweredOn() const;
- void setCompositionDataSpace(ui::Dataspace dataspace);
ui::Dataspace getCompositionDataSpace() const;
/* ------------------------------------------------------------------------
@@ -208,18 +180,7 @@
const int mDisplayInstallOrientation;
const std::shared_ptr<compositionengine::Display> mCompositionDisplay;
- // ANativeWindow this display is rendering into
- sp<ANativeWindow> mNativeWindow;
- // Current buffer that this display can render to.
- sp<GraphicBuffer> mGraphicBuffer;
- sp<compositionengine::DisplaySurface> mDisplaySurface;
- // File descriptor indicating that mGraphicBuffer is ready for display, i.e.
- // that drawing to the buffer is now complete.
- base::unique_fd mBufferReady;
-
- mutable uint32_t mPageFlipCount;
- std::string mDisplayName;
-
+ std::string mDisplayName;
const bool mIsVirtual;
/*
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index fb15b24..89129e9 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -37,6 +37,7 @@
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
+#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <dvr/vr_flinger.h>
#include <gui/BufferQueue.h>
@@ -1042,7 +1043,6 @@
ALOGW("Attempt to set active color mode %s (%d) for virtual display",
decodeColorMode(mode).c_str(), mode);
} else {
- display->setCompositionDataSpace(Dataspace::UNKNOWN);
display->getCompositionDisplay()->setColorMode(mode, Dataspace::UNKNOWN,
RenderIntent::COLORIMETRIC);
}
@@ -1760,7 +1760,6 @@
Dataspace dataSpace;
RenderIntent renderIntent;
pickColorMode(displayDevice, &colorMode, &dataSpace, &renderIntent);
- displayDevice->setCompositionDataSpace(dataSpace);
display->setColorMode(colorMode, dataSpace, renderIntent);
}
}
@@ -1805,7 +1804,7 @@
auto& engine(getRenderEngine());
engine.fillRegionWithColor(dirtyRegion, 1, 0, 1, 1);
- displayDevice->queueBuffer(getHwComposer());
+ display->getRenderSurface()->queueBuffer();
}
}
@@ -1989,7 +1988,9 @@
if (displayDevice && getHwComposer().hasClientComposition(displayDevice->getId())) {
glCompositionDoneFenceTime =
- std::make_shared<FenceTime>(displayDevice->getClientTargetAcquireFence());
+ std::make_shared<FenceTime>(displayDevice->getCompositionDisplay()
+ ->getRenderSurface()
+ ->getClientTargetAcquireFence());
getBE().mGlCompositionDoneTimeline.push(glCompositionDoneFenceTime);
} else {
glCompositionDoneFenceTime = FenceTime::NO_FENCE;
@@ -2340,7 +2341,7 @@
displayDevice->getDebugName().c_str(), flagPrefix[dirty], flagPrefix[empty],
flagPrefix[wasEmpty]);
- displayDevice->beginFrame(mustRecompose);
+ display->getRenderSurface()->beginFrame(mustRecompose);
if (mustRecompose) {
display->editState().lastCompositionHadVisibleLayers = !empty;
@@ -2355,9 +2356,8 @@
return;
}
- status_t result =
- displayDevice->prepareFrame(getHwComposer(),
- getBE().mCompositionInfo[displayDevice->getDisplayToken()]);
+ status_t result = display->getRenderSurface()->prepareFrame(
+ getBE().mCompositionInfo[displayDevice->getDisplayToken()]);
ALOGE_IF(result != NO_ERROR, "prepareFrame failed for %s: %d (%s)",
displayDevice->getDebugName().c_str(), result, strerror(-result));
}
@@ -2377,7 +2377,7 @@
doDisplayComposition(displayDevice, dirtyRegion);
display->editState().dirtyRegion.clear();
- displayDevice->flip();
+ display->getRenderSurface()->flip();
}
postFramebuffer(displayDevice);
}
@@ -2408,7 +2408,7 @@
if (displayId) {
getHwComposer().presentAndGetReleaseFences(*displayId);
}
- displayDevice->onPresentDisplayCompleted();
+ display->getRenderSurface()->onPresentDisplayCompleted();
for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
sp<Fence> releaseFence = Fence::NO_FENCE;
@@ -2426,8 +2426,9 @@
// client target acquire fence when it is available, even though
// this is suboptimal.
if (layer->getCompositionType(displayId) == HWC2::Composition::Client) {
- releaseFence = Fence::merge("LayerRelease", releaseFence,
- displayDevice->getClientTargetAcquireFence());
+ releaseFence =
+ Fence::merge("LayerRelease", releaseFence,
+ display->getRenderSurface()->getClientTargetAcquireFence());
}
layer->getBE().onLayerDisplayed(releaseFence);
@@ -2581,7 +2582,6 @@
defaultColorMode = ColorMode::SRGB;
defaultDataSpace = Dataspace::V0_SRGB;
}
- display->setCompositionDataSpace(defaultDataSpace);
display->getCompositionDisplay()->setColorMode(defaultColorMode, defaultDataSpace,
RenderIntent::COLORIMETRIC);
if (!state.isVirtual()) {
@@ -3256,7 +3256,7 @@
if (!doComposeSurfaces(displayDevice)) return;
// swap buffers (presentation)
- displayDevice->queueBuffer(getHwComposer());
+ display->getRenderSurface()->queueBuffer();
}
bool SurfaceFlinger::doComposeSurfaces(const sp<DisplayDevice>& displayDevice) {
@@ -3280,7 +3280,7 @@
if (hasClientComposition) {
ALOGV("hasClientComposition");
- sp<GraphicBuffer> buf = displayDevice->dequeueBuffer();
+ sp<GraphicBuffer> buf = display->getRenderSurface()->dequeueBuffer();
if (buf == nullptr) {
ALOGW("Dequeuing buffer for display [%s] failed, bailing out of "
@@ -3319,7 +3319,7 @@
colorMatrix = mDrawingState.colorMatrix;
}
- displayDevice->setViewportAndProjection();
+ display->getRenderSurface()->setViewportAndProjection();
// Never touch the framebuffer if we don't have any framebuffer layers
if (hasDeviceComposition) {
@@ -3413,7 +3413,7 @@
if (hasClientComposition) {
getRenderEngine().setColorTransform(mat4());
getRenderEngine().disableScissor();
- displayDevice->finishBuffer();
+ display->getRenderSurface()->finishBuffer();
// Clear out error flags here so that we don't wait until next
// composition to log.
getRenderEngine().checkErrors();