Make interceptMotionBeforeQueueingNonInteractive per display
Fix: 77946172
Bug: 117479243
Test: atest WmTests
Test: atest -a libinput_tests inputflinger_tests
Change-Id: I95a90eff154d772b33dfd066714795a3ab1cabf6
diff --git a/services/inputflinger/InputDispatcher.cpp b/services/inputflinger/InputDispatcher.cpp
index 57181c2..1ec736b 100644
--- a/services/inputflinger/InputDispatcher.cpp
+++ b/services/inputflinger/InputDispatcher.cpp
@@ -2671,7 +2671,7 @@
policyFlags |= POLICY_FLAG_TRUSTED;
android::base::Timer t;
- mPolicy->interceptMotionBeforeQueueing(args->eventTime, /*byref*/ policyFlags);
+ mPolicy->interceptMotionBeforeQueueing(args->displayId, args->eventTime, /*byref*/ policyFlags);
if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
ALOGW("Excessive delay in interceptMotionBeforeQueueing; took %s ms",
std::to_string(t.duration().count()).c_str());
@@ -2819,6 +2819,7 @@
size_t pointerCount = motionEvent->getPointerCount();
const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
int32_t actionButton = motionEvent->getActionButton();
+ int32_t displayId = motionEvent->getDisplayId();
if (! validateMotionEvent(action, actionButton, pointerCount, pointerProperties)) {
return INPUT_EVENT_INJECTION_FAILED;
}
@@ -2826,7 +2827,7 @@
if (!(policyFlags & POLICY_FLAG_FILTERED)) {
nsecs_t eventTime = motionEvent->getEventTime();
android::base::Timer t;
- mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags);
+ mPolicy->interceptMotionBeforeQueueing(displayId, eventTime, /*byref*/ policyFlags);
if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
ALOGW("Excessive delay in interceptMotionBeforeQueueing; took %s ms",
std::to_string(t.duration().count()).c_str());
diff --git a/services/inputflinger/InputDispatcher.h b/services/inputflinger/InputDispatcher.h
index 327dbbd..4dd3e12 100644
--- a/services/inputflinger/InputDispatcher.h
+++ b/services/inputflinger/InputDispatcher.h
@@ -245,7 +245,8 @@
* This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
* should be dispatched to applications.
*/
- virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
+ virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when,
+ uint32_t& policyFlags) = 0;
/* Allows the policy a chance to intercept a key before dispatching. */
virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index ed177fb..1fc78b2 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -138,7 +138,7 @@
virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) {
}
- virtual void interceptMotionBeforeQueueing(nsecs_t, uint32_t&) {
+ virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) {
}
virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&,