Implement Parcelling functions for InputWindowInfo
In preparation for parcelling across the SurfaceControl interface.
As a dependency we move the parcelling of InputChannels from
frameworks/base JNI code in to InputChannel.h.
Bug: 80101428
Bug: 113136004
Bug: 111440400
Test: None
Change-Id: Ib27f03282e9872274b834bb00737fd351e7a1b30
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 5fd86b4..4782c9b 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -37,6 +37,7 @@
#include <utils/BitSet.h>
namespace android {
+class Parcel;
/*
* Intermediate representation used to send input events and related signals.
@@ -143,6 +144,7 @@
virtual ~InputChannel();
public:
+ InputChannel() = default;
InputChannel(const std::string& name, int fd);
/* Creates a pair of input channels.
@@ -183,9 +185,14 @@
/* Returns a new object that has a duplicate of this channel's fd. */
sp<InputChannel> dup() const;
+ status_t write(Parcel& out) const;
+ status_t read(const Parcel& from);
+
private:
+ void setFd(int fd);
+
std::string mName;
- int mFd;
+ int mFd = -1;
};
/*