| // Build the unit tests, |
| |
| // Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE) |
| // to integrate with auto-test framework. |
| cc_test { |
| name: "libgui_test", |
| test_suites: ["device-tests"], |
| |
| clang: true, |
| cflags: [ |
| "-Wall", |
| "-Werror", |
| ], |
| |
| srcs: [ |
| "BufferItemConsumer_test.cpp", |
| "BufferQueue_test.cpp", |
| "CpuConsumer_test.cpp", |
| "FillBuffer.cpp", |
| "GLTest.cpp", |
| "IGraphicBufferProducer_test.cpp", |
| "Malicious.cpp", |
| "MultiTextureConsumer_test.cpp", |
| "StreamSplitter_test.cpp", |
| "SurfaceTextureClient_test.cpp", |
| "SurfaceTextureFBO_test.cpp", |
| "SurfaceTextureGLThreadToGL_test.cpp", |
| "SurfaceTextureGLToGL_test.cpp", |
| "SurfaceTextureGL_test.cpp", |
| "SurfaceTextureMultiContextGL_test.cpp", |
| "Surface_test.cpp", |
| "TextureRenderer.cpp", |
| ], |
| |
| shared_libs: [ |
| "android.hardware.configstore@1.0", |
| "android.hardware.configstore-utils", |
| "liblog", |
| "libEGL", |
| "libGLESv1_CM", |
| "libGLESv2", |
| "libbinder", |
| "libcutils", |
| "libgui", |
| "libhidlbase", |
| "libhidltransport", |
| "libinput", |
| "libui", |
| "libutils", |
| "libnativewindow" |
| ], |
| } |
| |
| // Build a separate binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE) |
| // This test has a main method, and requires a separate binary to be built. |
| // To add move tests like this, just add additional cc_test statements, |
| // as opposed to adding more source files to this one. |
| cc_test { |
| name: "SurfaceParcelable_test", |
| test_suites: ["device-tests"], |
| |
| clang: true, |
| cflags: [ |
| "-Wall", |
| "-Werror", |
| ], |
| |
| srcs: [ |
| "SurfaceParcelable_test.cpp", |
| ], |
| |
| shared_libs: [ |
| "liblog", |
| "libbinder", |
| "libcutils", |
| "libgui", |
| "libui", |
| "libutils", |
| "libbufferhubqueue", // TODO(b/70046255): Remove these once BufferHub is integrated into libgui. |
| "libpdx_default_transport", |
| ], |
| |
| header_libs: [ |
| "libdvr_headers", |
| ], |
| } |