Merge changes from topic "RenderArea"
am: 3b14b7db6f
Change-Id: I6eea9c398eae9b8f67e20eb115e644bb0f7dd481
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 99a3a75..5f79804 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -174,8 +174,25 @@
virtual status_t setActiveColorMode(const sp<IBinder>& display,
ui::ColorMode colorMode) = 0;
- /* Capture the specified screen. requires READ_FRAME_BUFFER permission
- * This function will fail if there is a secure window on screen.
+ /**
+ * Capture the specified screen. This requires READ_FRAME_BUFFER
+ * permission. This function will fail if there is a secure window on
+ * screen.
+ *
+ * This function can capture a subregion (the source crop) of the screen.
+ * The subregion can be optionally rotated. It will also be scaled to
+ * match the size of the output buffer.
+ *
+ * At the moment, sourceCrop is ignored and is always set to the visible
+ * region (projected display viewport) of the screen.
+ *
+ * reqWidth and reqHeight specifies the size of the buffer. When either
+ * of them is 0, they are set to the size of the logical display viewport.
+ *
+ * When useIdentityTransform is true, layer transformations are disabled.
+ *
+ * rotation specifies the rotation of the source crop (and the pixels in
+ * it) around its center.
*/
virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 788962e..38de701 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -152,10 +152,24 @@
sp<IBinder> token;
sp<IGraphicBufferProducer> surface;
uint32_t layerStack;
+
+ // These states define how layers are projected onto the physical display.
+ //
+ // Layers are first clipped to `viewport'. They are then translated and
+ // scaled from `viewport' to `frame'. Finally, they are rotated according
+ // to `orientation', `width', and `height'.
+ //
+ // For example, assume viewport is Rect(0, 0, 200, 100), frame is Rect(20,
+ // 10, 420, 210), and the size of the display is WxH. When orientation is
+ // 0, layers will be scaled by a factor of 2 and translated by (20, 10).
+ // When orientation is 1, layers will be additionally rotated by 90
+ // degrees around the origin clockwise and translated by (W, 0).
uint32_t orientation;
Rect viewport;
Rect frame;
+
uint32_t width, height;
+
status_t write(Parcel& output) const;
status_t read(const Parcel& input);
};
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index f5b5eda..707cb42 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -204,7 +204,7 @@
if (!blackOutLayer) {
// TODO: we could be more subtle with isFixedSize()
- const bool useFiltering = getFiltering() || needsFiltering(renderArea) || isFixedSize();
+ const bool useFiltering = needsFiltering(renderArea) || isFixedSize();
// Query the texture matrix given our current filtering mode.
float textureMatrix[16];
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 309fd0a..65c3839 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -224,6 +224,7 @@
std::unique_ptr<RE::Surface> renderSurface,
int displayWidth,
int displayHeight,
+ int displayInstallOrientation,
bool hasWideColorGamut,
const HdrCapabilities& hdrCapabilities,
const int32_t supportedPerFrameMetadata,
@@ -239,6 +240,7 @@
mSurface{std::move(renderSurface)},
mDisplayWidth(displayWidth),
mDisplayHeight(displayHeight),
+ mDisplayInstallOrientation(displayInstallOrientation),
mPageFlipCount(0),
mIsSecure(isSecure),
mLayerStack(NO_LAYER_STACK),
@@ -610,9 +612,8 @@
// need to take care of primary display rotation for mGlobalTransform
// for case if the panel is not installed aligned with device orientation
if (mType == DisplayType::DISPLAY_PRIMARY) {
- int primaryDisplayOrientation = mFlinger->getPrimaryDisplayOrientation();
DisplayDevice::orientationToTransfrom(
- (orientation + primaryDisplayOrientation) % (DisplayState::eOrientation270 + 1),
+ (orientation + mDisplayInstallOrientation) % (DisplayState::eOrientation270 + 1),
w, h, &R);
}
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 6c3bd91..3cf06bc 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -25,7 +25,7 @@
#include <math/mat4.h>
#include <binder/IBinder.h>
-#include <gui/ISurfaceComposer.h>
+#include <gui/LayerState.h>
#include <hardware/hwcomposer_defs.h>
#include <ui/GraphicTypes.h>
#include <ui/HdrCapabilities.h>
@@ -88,6 +88,7 @@
std::unique_ptr<RE::Surface> renderSurface,
int displayWidth,
int displayHeight,
+ int displayInstallOrientation,
bool hasWideColorGamut,
const HdrCapabilities& hdrCapabilities,
const int32_t supportedPerFrameMetadata,
@@ -111,6 +112,7 @@
int getWidth() const;
int getHeight() const;
+ int getInstallOrientation() const { return mDisplayInstallOrientation; }
void setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers);
const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const;
@@ -234,6 +236,7 @@
std::unique_ptr<RE::Surface> mSurface;
int mDisplayWidth;
int mDisplayHeight;
+ const int mDisplayInstallOrientation;
mutable uint32_t mPageFlipCount;
String8 mDisplayName;
bool mIsSecure;
@@ -337,23 +340,108 @@
class DisplayRenderArea : public RenderArea {
public:
DisplayRenderArea(const sp<const DisplayDevice> device,
- ISurfaceComposer::Rotation rotation = ISurfaceComposer::eRotateNone)
- : DisplayRenderArea(device, device->getBounds(), device->getHeight(), device->getWidth(),
+ Transform::orientation_flags rotation = Transform::ROT_0)
+ : DisplayRenderArea(device, device->getBounds(), device->getWidth(), device->getHeight(),
rotation) {}
- DisplayRenderArea(const sp<const DisplayDevice> device, Rect sourceCrop, uint32_t reqHeight,
- uint32_t reqWidth, ISurfaceComposer::Rotation rotation)
- : RenderArea(reqHeight, reqWidth, CaptureFill::OPAQUE, rotation), mDevice(device),
- mSourceCrop(sourceCrop) {}
+ DisplayRenderArea(const sp<const DisplayDevice> device, Rect sourceCrop, uint32_t reqWidth,
+ uint32_t reqHeight, Transform::orientation_flags rotation)
+ : RenderArea(reqWidth, reqHeight, CaptureFill::OPAQUE,
+ getDisplayRotation(rotation, device->getInstallOrientation())),
+ mDevice(device),
+ mSourceCrop(sourceCrop) {}
const Transform& getTransform() const override { return mDevice->getTransform(); }
Rect getBounds() const override { return mDevice->getBounds(); }
int getHeight() const override { return mDevice->getHeight(); }
int getWidth() const override { return mDevice->getWidth(); }
bool isSecure() const override { return mDevice->isSecure(); }
- bool needsFiltering() const override { return mDevice->needsFiltering(); }
- Rect getSourceCrop() const override { return mSourceCrop; }
+
+ bool needsFiltering() const override {
+ // check if the projection from the logical display to the physical
+ // display needs filtering
+ if (mDevice->needsFiltering()) {
+ return true;
+ }
+
+ // check if the projection from the logical render area (i.e., the
+ // physical display) to the physical render area requires filtering
+ const Rect sourceCrop = getSourceCrop();
+ int width = sourceCrop.width();
+ int height = sourceCrop.height();
+ if (getRotationFlags() & Transform::ROT_90) {
+ std::swap(width, height);
+ }
+ return width != getReqWidth() || height != getReqHeight();
+ }
+
+ Rect getSourceCrop() const override {
+ // use the (projected) logical display viewport by default
+ if (mSourceCrop.isEmpty()) {
+ return mDevice->getScissor();
+ }
+
+ const int orientation = mDevice->getInstallOrientation();
+ if (orientation == DisplayState::eOrientationDefault) {
+ return mSourceCrop;
+ }
+
+ // Install orientation is transparent to the callers. Apply it now.
+ uint32_t flags = 0x00;
+ switch (orientation) {
+ case DisplayState::eOrientation90:
+ flags = Transform::ROT_90;
+ break;
+ case DisplayState::eOrientation180:
+ flags = Transform::ROT_180;
+ break;
+ case DisplayState::eOrientation270:
+ flags = Transform::ROT_270;
+ break;
+ }
+ Transform tr;
+ tr.set(flags, getWidth(), getHeight());
+ return tr.transform(mSourceCrop);
+ }
private:
+ // Install orientation is transparent to the callers. We need to cancel
+ // it out by modifying rotation flags.
+ static Transform::orientation_flags getDisplayRotation(
+ Transform::orientation_flags rotation, int orientation) {
+ if (orientation == DisplayState::eOrientationDefault) {
+ return rotation;
+ }
+
+ // convert hw orientation into flag presentation
+ // here inverse transform needed
+ uint8_t hw_rot_90 = 0x00;
+ uint8_t hw_flip_hv = 0x00;
+ switch (orientation) {
+ case DisplayState::eOrientation90:
+ hw_rot_90 = Transform::ROT_90;
+ hw_flip_hv = Transform::ROT_180;
+ break;
+ case DisplayState::eOrientation180:
+ hw_flip_hv = Transform::ROT_180;
+ break;
+ case DisplayState::eOrientation270:
+ hw_rot_90 = Transform::ROT_90;
+ break;
+ }
+
+ // transform flags operation
+ // 1) flip H V if both have ROT_90 flag
+ // 2) XOR these flags
+ uint8_t rotation_rot_90 = rotation & Transform::ROT_90;
+ uint8_t rotation_flip_hv = rotation & Transform::ROT_180;
+ if (rotation_rot_90 & hw_rot_90) {
+ rotation_flip_hv = (~rotation_flip_hv) & Transform::ROT_180;
+ }
+
+ return static_cast<Transform::orientation_flags>(
+ (rotation_rot_90 ^ hw_rot_90) | (rotation_flip_hv ^ hw_flip_hv));
+ }
+
const sp<const DisplayDevice> mDevice;
const Rect mSourceCrop;
};
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 0caac9b..72f1fc4 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -88,7 +88,6 @@
mCurrentOpacity(true),
mCurrentFrameNumber(0),
mFrameLatencyNeeded(false),
- mFiltering(false),
mNeedsFiltering(false),
mProtectedByApp(false),
mClientRef(client),
@@ -793,14 +792,6 @@
return true;
}
-void Layer::setFiltering(bool filtering) {
- mFiltering = filtering;
-}
-
-bool Layer::getFiltering() const {
- return mFiltering;
-}
-
// ----------------------------------------------------------------------------
// local state
// ----------------------------------------------------------------------------
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 301f190..239f397 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -530,9 +530,6 @@
// -----------------------------------------------------------------------
void clearWithOpenGL(const RenderArea& renderArea) const;
- void setFiltering(bool filtering);
- bool getFiltering() const;
-
inline const State& getDrawingState() const { return mDrawingState; }
inline const State& getCurrentState() const { return mCurrentState; }
@@ -755,8 +752,6 @@
bool mCurrentOpacity;
std::atomic<uint64_t> mCurrentFrameNumber;
bool mFrameLatencyNeeded;
- // Whether filtering is forced on or not
- bool mFiltering;
// Whether filtering is needed b/c of the drawingstate
bool mNeedsFiltering;
diff --git a/services/surfaceflinger/RenderArea.cpp b/services/surfaceflinger/RenderArea.cpp
index 1a8edf3..93759e8 100644
--- a/services/surfaceflinger/RenderArea.cpp
+++ b/services/surfaceflinger/RenderArea.cpp
@@ -1,7 +1,5 @@
#include "RenderArea.h"
-#include <gui/LayerState.h>
-
namespace android {
float RenderArea::getCaptureFillValue(CaptureFill captureFill) {
@@ -13,37 +11,5 @@
return 1.0f;
}
}
-/*
- * Checks that the requested width and height are valid and updates them to the render area
- * dimensions if they are set to 0
- */
-status_t RenderArea::updateDimensions(int displayRotation) {
- // get screen geometry
-
- uint32_t width = getWidth();
- uint32_t height = getHeight();
-
- if (mRotationFlags & Transform::ROT_90) {
- std::swap(width, height);
- }
-
- if (displayRotation & DisplayState::eOrientationSwapMask) {
- std::swap(width, height);
- }
-
- if ((mReqWidth > width) || (mReqHeight > height)) {
- ALOGE("size mismatch (%d, %d) > (%d, %d)", mReqWidth, mReqHeight, width, height);
- return BAD_VALUE;
- }
-
- if (mReqWidth == 0) {
- mReqWidth = width;
- }
- if (mReqHeight == 0) {
- mReqHeight = height;
- }
-
- return NO_ERROR;
-}
} // namespace android
diff --git a/services/surfaceflinger/RenderArea.h b/services/surfaceflinger/RenderArea.h
index 96e4b5f..d980bd5 100644
--- a/services/surfaceflinger/RenderArea.h
+++ b/services/surfaceflinger/RenderArea.h
@@ -1,50 +1,80 @@
#pragma once
-#include <ui/GraphicTypes.h>
-
#include "Transform.h"
#include <functional>
namespace android {
+// RenderArea describes a rectangular area that layers can be rendered to.
+//
+// There is a logical render area and a physical render area. When a layer is
+// rendered to the render area, it is first transformed and clipped to the logical
+// render area. The transformed and clipped layer is then projected onto the
+// physical render area.
class RenderArea {
-
public:
enum class CaptureFill {CLEAR, OPAQUE};
static float getCaptureFillValue(CaptureFill captureFill);
- RenderArea(uint32_t reqHeight, uint32_t reqWidth, CaptureFill captureFill,
- ISurfaceComposer::Rotation rotation = ISurfaceComposer::eRotateNone)
- : mReqHeight(reqHeight), mReqWidth(reqWidth), mCaptureFill(captureFill) {
- mRotationFlags = Transform::fromRotation(rotation);
- }
+ RenderArea(uint32_t reqWidth, uint32_t reqHeight, CaptureFill captureFill,
+ Transform::orientation_flags rotation = Transform::ROT_0)
+ : mReqWidth(reqWidth),
+ mReqHeight(reqHeight),
+ mCaptureFill(captureFill),
+ mRotationFlags(rotation) {}
virtual ~RenderArea() = default;
- virtual const Transform& getTransform() const = 0;
- virtual Rect getBounds() const = 0;
- virtual int getHeight() const = 0;
- virtual int getWidth() const = 0;
- virtual bool isSecure() const = 0;
- virtual bool needsFiltering() const = 0;
- virtual Rect getSourceCrop() const = 0;
-
+ // Invoke drawLayers to render layers into the render area.
virtual void render(std::function<void()> drawLayers) { drawLayers(); }
- int getReqHeight() const { return mReqHeight; };
- int getReqWidth() const { return mReqWidth; };
- Transform::orientation_flags getRotationFlags() const { return mRotationFlags; };
- status_t updateDimensions(int displayRotation);
+ // Returns true if the render area is secure. A secure layer should be
+ // blacked out / skipped when rendered to an insecure render area.
+ virtual bool isSecure() const = 0;
+ // Returns true if the otherwise disabled layer filtering should be
+ // enabled when rendering to this render area.
+ virtual bool needsFiltering() const = 0;
+
+ // Returns the transform to be applied on layers to transform them into
+ // the logical render area.
+ virtual const Transform& getTransform() const = 0;
+
+ // Returns the size of the logical render area. Layers are clipped to the
+ // logical render area.
+ virtual int getWidth() const = 0;
+ virtual int getHeight() const = 0;
+ virtual Rect getBounds() const = 0;
+
+ // Returns the source crop of the render area. The source crop defines
+ // how layers are projected from the logical render area onto the physical
+ // render area. It can be larger than the logical render area. It can
+ // also be optionally rotated.
+ //
+ // Layers are first clipped to the source crop (in addition to being
+ // clipped to the logical render area already). The source crop and the
+ // layers are then rotated around the center of the source crop, and
+ // scaled to the physical render area linearly.
+ virtual Rect getSourceCrop() const = 0;
+
+ // Returns the rotation of the source crop and the layers.
+ Transform::orientation_flags getRotationFlags() const { return mRotationFlags; };
+
+ // Returns the size of the physical render area.
+ int getReqWidth() const { return mReqWidth; };
+ int getReqHeight() const { return mReqHeight; };
+
+ // Returns the fill color of the physical render area. Regions not
+ // covered by any rendered layer should be filled with this color.
CaptureFill getCaptureFill() const { return mCaptureFill; };
private:
- uint32_t mReqHeight;
- uint32_t mReqWidth;
- Transform::orientation_flags mRotationFlags;
- CaptureFill mCaptureFill;
+ const uint32_t mReqWidth;
+ const uint32_t mReqHeight;
+ const CaptureFill mCaptureFill;
+ const Transform::orientation_flags mRotationFlags;
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 4ec1e7f..78d751a 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -75,6 +75,7 @@
#include "LayerVector.h"
#include "MonitoredProducer.h"
#include "SurfaceFlinger.h"
+#include "Transform.h"
#include "clz.h"
#include "DisplayHardware/ComposerHal.h"
@@ -112,6 +113,27 @@
using ui::RenderIntent;
namespace {
+
+#pragma clang diagnostic push
+#pragma clang diagnostic error "-Wswitch-enum"
+
+Transform::orientation_flags fromSurfaceComposerRotation(ISurfaceComposer::Rotation rotation) {
+ switch (rotation) {
+ case ISurfaceComposer::eRotateNone:
+ return Transform::ROT_0;
+ case ISurfaceComposer::eRotate90:
+ return Transform::ROT_90;
+ case ISurfaceComposer::eRotate180:
+ return Transform::ROT_180;
+ case ISurfaceComposer::eRotate270:
+ return Transform::ROT_270;
+ }
+ ALOGE("Invalid rotation passed to captureScreen(): %d\n", rotation);
+ return Transform::ROT_0;
+}
+
+#pragma clang diagnostic pop
+
class ConditionalLock {
public:
ConditionalLock(Mutex& mutex, bool lock) : mMutex(mutex), mLocked(lock) {
@@ -144,7 +166,7 @@
int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
// TODO(courtneygo): Rename hasWideColorDisplay to clarify its actual meaning.
bool SurfaceFlinger::hasWideColorDisplay;
-
+int SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
std::string getHwcServiceName() {
char value[PROPERTY_VALUE_MAX] = {};
@@ -278,19 +300,19 @@
switch (primaryDisplayOrientation) {
case V1_1::DisplayOrientation::ORIENTATION_90:
- mPrimaryDisplayOrientation = DisplayState::eOrientation90;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation90;
break;
case V1_1::DisplayOrientation::ORIENTATION_180:
- mPrimaryDisplayOrientation = DisplayState::eOrientation180;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation180;
break;
case V1_1::DisplayOrientation::ORIENTATION_270:
- mPrimaryDisplayOrientation = DisplayState::eOrientation270;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation270;
break;
default:
- mPrimaryDisplayOrientation = DisplayState::eOrientationDefault;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
break;
}
- ALOGV("Primary Display Orientation is set to %2d.", mPrimaryDisplayOrientation);
+ ALOGV("Primary Display Orientation is set to %2d.", SurfaceFlinger::primaryDisplayOrientation);
mPrimaryDispSync.init(SurfaceFlinger::hasSyncFramework, SurfaceFlinger::dispSyncPresentTimeOffset);
@@ -952,7 +974,7 @@
info.secure = true;
if (type == DisplayDevice::DISPLAY_PRIMARY &&
- mPrimaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
+ primaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
std::swap(info.w, info.h);
}
@@ -2395,6 +2417,9 @@
nativeWindow->setSwapInterval(nativeWindow.get(), 0);
}
+ const int displayInstallOrientation = state.type == DisplayDevice::DISPLAY_PRIMARY ?
+ primaryDisplayOrientation : DisplayState::eOrientationDefault;
+
// virtual displays are always considered enabled
auto initialPowerMode = (state.type >= DisplayDevice::DISPLAY_VIRTUAL) ? HWC_POWER_MODE_NORMAL
: HWC_POWER_MODE_OFF;
@@ -2402,7 +2427,7 @@
sp<DisplayDevice> hw =
new DisplayDevice(this, state.type, hwcId, state.isSecure, display, nativeWindow,
dispSurface, std::move(renderSurface), displayWidth, displayHeight,
- hasWideColorGamut, hdrCapabilities,
+ displayInstallOrientation, hasWideColorGamut, hdrCapabilities,
supportedPerFrameMetadata, hwcColorModes, initialPowerMode);
if (maxFrameBufferAcquiredBuffers >= 3) {
@@ -4832,20 +4857,24 @@
if (CC_UNLIKELY(display == 0)) return BAD_VALUE;
- const sp<const DisplayDevice> device(getDisplayDeviceLocked(display));
- if (CC_UNLIKELY(device == 0)) return BAD_VALUE;
+ auto renderAreaRotation = fromSurfaceComposerRotation(rotation);
- const Rect& dispScissor = device->getScissor();
- if (!dispScissor.isEmpty()) {
- sourceCrop.set(dispScissor);
- // adb shell screencap will default reqWidth and reqHeight to zeros.
+ sp<DisplayDevice> device;
+ {
+ Mutex::Autolock _l(mStateLock);
+
+ device = getDisplayDeviceLocked(display);
+ if (!device) return BAD_VALUE;
+
+ // set the requested width/height to the logical display viewport size
+ // by default
if (reqWidth == 0 || reqHeight == 0) {
reqWidth = uint32_t(device->getViewport().width());
reqHeight = uint32_t(device->getViewport().height());
}
}
- DisplayRenderArea renderArea(device, sourceCrop, reqHeight, reqWidth, rotation);
+ DisplayRenderArea renderArea(device, sourceCrop, reqWidth, reqHeight, renderAreaRotation);
auto traverseLayers = std::bind(std::mem_fn(&SurfaceFlinger::traverseLayersInDisplay), this,
device, minLayerZ, maxLayerZ, std::placeholders::_1);
@@ -4861,9 +4890,10 @@
public:
LayerRenderArea(SurfaceFlinger* flinger, const sp<Layer>& layer, const Rect crop,
int32_t reqWidth, int32_t reqHeight, bool childrenOnly)
- : RenderArea(reqHeight, reqWidth, CaptureFill::CLEAR),
+ : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR),
mLayer(layer),
mCrop(crop),
+ mNeedsFiltering(false),
mFlinger(flinger),
mChildrenOnly(childrenOnly) {}
const Transform& getTransform() const override { return mTransform; }
@@ -4874,7 +4904,7 @@
int getHeight() const override { return mLayer->getDrawingState().active.h; }
int getWidth() const override { return mLayer->getDrawingState().active.w; }
bool isSecure() const override { return false; }
- bool needsFiltering() const override { return false; }
+ bool needsFiltering() const override { return mNeedsFiltering; }
Rect getSourceCrop() const override {
if (mCrop.isEmpty()) {
return getBounds();
@@ -4895,6 +4925,11 @@
};
void render(std::function<void()> drawLayers) override {
+ const Rect sourceCrop = getSourceCrop();
+ // no need to check rotation because there is none
+ mNeedsFiltering = sourceCrop.width() != getReqWidth() ||
+ sourceCrop.height() != getReqHeight();
+
if (!mChildrenOnly) {
mTransform = mLayer->getTransform().inverse();
drawLayers();
@@ -4917,6 +4952,7 @@
// layer which has no properties set and which does not draw.
sp<ContainerLayer> screenshotParentLayer;
Transform mTransform;
+ bool mNeedsFiltering;
SurfaceFlinger* mFlinger;
const bool mChildrenOnly;
@@ -4951,6 +4987,14 @@
int32_t reqWidth = crop.width() * frameScale;
int32_t reqHeight = crop.height() * frameScale;
+ // really small crop or frameScale
+ if (reqWidth <= 0) {
+ reqWidth = 1;
+ }
+ if (reqHeight <= 0) {
+ reqHeight = 1;
+ }
+
LayerRenderArea renderArea(this, parent, crop, reqWidth, reqHeight, childrenOnly);
auto traverseLayers = [parent, childrenOnly](const LayerVector::Visitor& visitor) {
@@ -4972,8 +5016,6 @@
bool useIdentityTransform) {
ATRACE_CALL();
- renderArea.updateDimensions(mPrimaryDisplayOrientation);
-
const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
*outBuffer = new GraphicBuffer(renderArea.getReqWidth(), renderArea.getReqHeight(),
@@ -5049,57 +5091,12 @@
auto& engine(getRenderEngine());
// get screen geometry
- const auto raWidth = renderArea.getWidth();
const auto raHeight = renderArea.getHeight();
const auto reqWidth = renderArea.getReqWidth();
const auto reqHeight = renderArea.getReqHeight();
- Rect sourceCrop = renderArea.getSourceCrop();
-
- bool filtering = false;
- if (mPrimaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
- filtering = static_cast<int32_t>(reqWidth) != raHeight ||
- static_cast<int32_t>(reqHeight) != raWidth;
- } else {
- filtering = static_cast<int32_t>(reqWidth) != raWidth ||
- static_cast<int32_t>(reqHeight) != raHeight;
- }
-
- // if a default or invalid sourceCrop is passed in, set reasonable values
- if (sourceCrop.width() == 0 || sourceCrop.height() == 0 || !sourceCrop.isValid()) {
- sourceCrop.setLeftTop(Point(0, 0));
- sourceCrop.setRightBottom(Point(raWidth, raHeight));
- } else if (mPrimaryDisplayOrientation != DisplayState::eOrientationDefault) {
- Transform tr;
- uint32_t flags = 0x00;
- switch (mPrimaryDisplayOrientation) {
- case DisplayState::eOrientation90:
- flags = Transform::ROT_90;
- break;
- case DisplayState::eOrientation180:
- flags = Transform::ROT_180;
- break;
- case DisplayState::eOrientation270:
- flags = Transform::ROT_270;
- break;
- }
- tr.set(flags, raWidth, raHeight);
- sourceCrop = tr.transform(sourceCrop);
- }
-
- // ensure that sourceCrop is inside screen
- if (sourceCrop.left < 0) {
- ALOGE("Invalid crop rect: l = %d (< 0)", sourceCrop.left);
- }
- if (sourceCrop.right > raWidth) {
- ALOGE("Invalid crop rect: r = %d (> %d)", sourceCrop.right, raWidth);
- }
- if (sourceCrop.top < 0) {
- ALOGE("Invalid crop rect: t = %d (< 0)", sourceCrop.top);
- }
- if (sourceCrop.bottom > raHeight) {
- ALOGE("Invalid crop rect: b = %d (> %d)", sourceCrop.bottom, raHeight);
- }
+ const auto sourceCrop = renderArea.getSourceCrop();
+ const auto rotation = renderArea.getRotationFlags();
// assume ColorMode::SRGB / RenderIntent::COLORIMETRIC
engine.setOutputDataSpace(Dataspace::SRGB);
@@ -5108,37 +5105,6 @@
// make sure to clear all GL error flags
engine.checkErrors();
- Transform::orientation_flags rotation = renderArea.getRotationFlags();
- if (mPrimaryDisplayOrientation != DisplayState::eOrientationDefault) {
- // convert hw orientation into flag presentation
- // here inverse transform needed
- uint8_t hw_rot_90 = 0x00;
- uint8_t hw_flip_hv = 0x00;
- switch (mPrimaryDisplayOrientation) {
- case DisplayState::eOrientation90:
- hw_rot_90 = Transform::ROT_90;
- hw_flip_hv = Transform::ROT_180;
- break;
- case DisplayState::eOrientation180:
- hw_flip_hv = Transform::ROT_180;
- break;
- case DisplayState::eOrientation270:
- hw_rot_90 = Transform::ROT_90;
- break;
- }
-
- // transform flags operation
- // 1) flip H V if both have ROT_90 flag
- // 2) XOR these flags
- uint8_t rotation_rot_90 = rotation & Transform::ROT_90;
- uint8_t rotation_flip_hv = rotation & Transform::ROT_180;
- if (rotation_rot_90 & hw_rot_90) {
- rotation_flip_hv = (~rotation_flip_hv) & Transform::ROT_180;
- }
- rotation = static_cast<Transform::orientation_flags>
- ((rotation_rot_90 ^ hw_rot_90) | (rotation_flip_hv ^ hw_flip_hv));
- }
-
// set-up our viewport
engine.setViewportAndProjection(reqWidth, reqHeight, sourceCrop, raHeight, yswap,
rotation);
@@ -5149,9 +5115,7 @@
engine.clearWithColor(0, 0, 0, alpha);
traverseLayers([&](Layer* layer) {
- if (filtering) layer->setFiltering(true);
layer->draw(renderArea, useIdentityTransform);
- if (filtering) layer->setFiltering(false);
});
}
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index d2b1233..0914a09 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -286,6 +286,8 @@
// want to support color management to disable color management.
static bool hasWideColorDisplay;
+ static int primaryDisplayOrientation;
+
static char const* getServiceName() ANDROID_API {
return "SurfaceFlinger";
}
@@ -345,8 +347,6 @@
bool authenticateSurfaceTextureLocked(
const sp<IGraphicBufferProducer>& bufferProducer) const;
- int getPrimaryDisplayOrientation() const { return mPrimaryDisplayOrientation; }
-
private:
friend class Client;
friend class DisplayEventConnection;
@@ -858,7 +858,6 @@
mutable std::unique_ptr<MessageQueue> mEventQueue{std::make_unique<impl::MessageQueue>()};
FrameTracker mAnimFrameTracker;
DispSync mPrimaryDispSync;
- int mPrimaryDisplayOrientation = DisplayState::eOrientationDefault;
// protected by mDestroyedLayerLock;
mutable Mutex mDestroyedLayerLock;
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 558845f..4c5fa99 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -110,7 +110,7 @@
*/
auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; }
-
+ auto& mutablePrimaryDisplayOrientation() { return SurfaceFlinger::primaryDisplayOrientation; }
auto& mutableBuiltinDisplays() { return mFlinger->mBuiltinDisplays; }
auto& mutableCurrentState() { return mFlinger->mCurrentState; }
auto& mutableDisplays() { return mFlinger->mDisplays; }
@@ -320,10 +320,11 @@
sp<DisplayDevice> inject() {
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hdrAndRenderIntents;
sp<DisplayDevice> device =
- new DisplayDevice(mFlinger.mFlinger.get(), mType, mHwcId, mSecure, mDisplayToken,
- mNativeWindow, mDisplaySurface, std::move(mRenderSurface), 0,
- 0, false, HdrCapabilities(), 0, hdrAndRenderIntents,
- HWC_POWER_MODE_NORMAL);
+ new DisplayDevice(mFlinger.mFlinger.get(), mType, mHwcId, mSecure,
+ mDisplayToken, mNativeWindow, mDisplaySurface,
+ std::move(mRenderSurface), 0, 0,
+ DisplayState::eOrientationDefault, false, HdrCapabilities(),
+ 0, hdrAndRenderIntents, HWC_POWER_MODE_NORMAL);
mFlinger.mutableDisplays().add(mDisplayToken, device);
DisplayDeviceState state(mType, mSecure);