Allow for resizing of Virtual Displays.
Modify SurfaceFlinger to use VirtualDisplaySurface in all cases when a virtual
display is used. Add functionality in VirtualDisplaySurface to resize the
buffers aquired in the QueueBufferOutput. Add transaction support in
SurfaceFlinger for resize. Add the modification of the size in DisplayDevice.
Change-Id: Iae7e3556dc06fd18d470adbbd76f7255f6e6dd6b
Tested: None
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 615ca28..00e0918 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -109,6 +109,7 @@
Region getDirtyRegion(bool repaintEverything) const;
void setLayerStack(uint32_t stack);
+ void setDisplaySize(const int newWidth, const int newHeight);
void setProjection(int orientation, const Rect& viewport, const Rect& frame);
int getOrientation() const { return mOrientation; }
@@ -181,6 +182,7 @@
sp<ANativeWindow> mNativeWindow;
sp<DisplaySurface> mDisplaySurface;
+ EGLConfig mConfig;
EGLDisplay mDisplay;
EGLSurface mSurface;
int mDisplayWidth;