commit | 5b287a6ea8dfac7ab3e03ae1e98f9e2214cbae09 | [log] [tgz] |
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author | Mathias Agopian <mathias@google.com> | Mon May 16 18:58:55 2011 -0700 |
committer | Mathias Agopian <mathias@google.com> | Mon May 16 19:03:33 2011 -0700 |
tree | 412f3ace0a1fe172ce7c4b92f0b96af95ebdfa62 | |
parent | 518ec112f468eb67bf681b3eec896d7bfb4ff98d [diff] |
eglTerminate() now actually frees up all active egl objects as specified by the EGL specification, terminated objects's handles become invalid, the objects themselves are destroyed when they're not current to some thread. Change-Id: Id3a4a5736a5bbc3926a9ae8385d43772edb88eeb