Fix transform hints

The hints were being set a little too late, so the pre-rotation stuff
wasn't quite working.

Bug 7054997

Change-Id: Id8d5c626db7a76f768ba762a145b315878ee08e6
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 75eff9f..6785ba8 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -109,6 +109,8 @@
 #else
     mSurfaceTexture->setDefaultMaxBufferCount(3);
 #endif
+
+    updateTransformHint();
 }
 
 Layer::~Layer()
@@ -429,12 +431,12 @@
     if (sizeChanged) {
         // the size changed, we need to ask our client to request a new buffer
         ALOGD_IF(DEBUG_RESIZE,
-                "doTransaction: geometry (layer=%p), scalingMode=%d\n"
+                "doTransaction: geometry (layer=%p '%s'), tr=%02x, scalingMode=%d\n"
                 "  current={ active   ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
                 "            requested={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }}\n"
                 "  drawing={ active   ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
                 "            requested={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }}\n",
-                this, mCurrentScalingMode,
+                this, (const char*) getName(), mCurrentTransform, mCurrentScalingMode,
                 temp.active.w, temp.active.h,
                 temp.active.crop.left,
                 temp.active.crop.top,
@@ -597,10 +599,10 @@
                     }
 
                     ALOGD_IF(DEBUG_RESIZE,
-                            "lockPageFlip: (layer=%p), buffer (%ux%u, tr=%02x), scalingMode=%d\n"
+                            "latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
                             "  drawing={ active   ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
                             "            requested={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }}\n",
-                            this, bufWidth, bufHeight, item.mTransform, item.mScalingMode,
+                            bufWidth, bufHeight, item.mTransform, item.mScalingMode,
                             front.active.w, front.active.h,
                             front.active.crop.left,
                             front.active.crop.top,
@@ -631,10 +633,6 @@
 
         Reject r(mDrawingState, currentState(), recomputeVisibleRegions);
 
-        // XXX: not sure if setTransformHint belongs here
-        // it should only be needed when the main screen orientation changes
-        mSurfaceTexture->setTransformHint(getTransformHint());
-
         if (mSurfaceTexture->updateTexImage(&r) < NO_ERROR) {
             // something happened!
             recomputeVisibleRegions = true;
@@ -711,9 +709,9 @@
     snprintf(buffer, SIZE,
             "      "
             "format=%2d, activeBuffer=[%4ux%4u:%4u,%3X],"
-            " transform-hint=0x%02x, queued-frames=%d, mRefreshPending=%d\n",
+            " queued-frames=%d, mRefreshPending=%d\n",
             mFormat, w0, h0, s0,f0,
-            getTransformHint(), mQueuedFrames, mRefreshPending);
+            mQueuedFrames, mRefreshPending);
 
     result.append(buffer);
 
@@ -759,7 +757,7 @@
     return usage;
 }
 
-uint32_t Layer::getTransformHint() const {
+void Layer::updateTransformHint() const {
     uint32_t orientation = 0;
     if (!mFlinger->mDebugDisableTransformHint) {
         // The transform hint is used to improve performance on the main
@@ -774,7 +772,7 @@
             orientation = 0;
         }
     }
-    return orientation;
+    mSurfaceTexture->setTransformHint(orientation);
 }
 
 // ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 78fe321..b839f8c 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -89,6 +89,10 @@
     // only for debugging
     inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
 
+    // Updates the transform hint in our SurfaceTexture to match
+    // the current orientation of the default display device.
+    virtual void updateTransformHint() const;
+
 protected:
     virtual void onFirstRef();
     virtual void dump(String8& result, char* scratch, size_t size) const;
@@ -100,7 +104,6 @@
     void onFrameQueued();
     virtual sp<ISurface> createSurface();
     uint32_t getEffectiveUsage(uint32_t usage) const;
-    uint32_t getTransformHint() const;
     bool isCropped() const;
     Rect computeBufferCrop() const;
     static bool getOpacityForFormat(uint32_t format);
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 4651517..7326f53 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -229,6 +229,12 @@
      */
     virtual void onPostComposition() { }
 
+    /**
+     * Updates the SurfaceTexture's transform hint, for layers that have
+     * a SurfaceTexture.
+     */
+    virtual void updateTransformHint() const { }
+
     /** always call base class first */
     virtual void dump(String8& result, char* scratch, size_t size) const;
     virtual void shortDump(String8& result, char* scratch, size_t size) const;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index da15248..f1d790d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -988,6 +988,18 @@
                             disp->setProjection(state.orientation,
                                     state.viewport, state.frame);
                         }
+
+                        // Walk through all the layers in currentLayers,
+                        // and update their transform hint.
+                        //
+                        // TODO: we could be much more clever about which
+                        // layers we touch and how often we do these updates
+                        // (e.g. only touch the layers associated with this
+                        // display, and only on a rotation).
+                        for (size_t i = 0; i < count; i++) {
+                            const sp<LayerBase>& layerBase = currentLayers[i];
+                            layerBase->updateTransformHint();
+                        }
                     }
                 }
             }