clean-up/simplify all dump() APIs
remove the scratch buffer parameter and use
String8::appendFormat() instead.
Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index f8f1241..0d7c72e 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -884,18 +884,16 @@
return mBufferQueue->setSynchronousMode(enabled);
}
-void GLConsumer::dumpLocked(String8& result, const char* prefix,
- char* buffer, size_t size) const
+void GLConsumer::dumpLocked(String8& result, const char* prefix) const
{
- snprintf(buffer, size,
+ result.appendFormat(
"%smTexName=%d mCurrentTexture=%d\n"
"%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
mCurrentTransform);
- result.append(buffer);
- ConsumerBase::dumpLocked(result, prefix, buffer, size);
+ ConsumerBase::dumpLocked(result, prefix);
}
static void mtxMul(float out[16], const float a[16], const float b[16]) {