SF: adjust kNonExactMatchingPenalty

Give a higher score to frame rates which exact matches by lowering
the scores for other refresh rates, to favor exact (or multiple)
matches when there are multiple refresh rate with a close value.

Bug: b/190578904
Test: SF unit tests
Change-Id: Ia14551e000ee1651a04ab580c4df2afcb2f8edeb
Merged-In: Ia14551e000ee1651a04ab580c4df2afcb2f8edeb
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index fcaa257..71cd52d 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -235,7 +235,7 @@
     // The layer frame rate is not a divider of the refresh rate,
     // there is a small penalty attached to the score to favor the frame rates
     // the exactly matches the display refresh rate or a multiple.
-    constexpr float kNonExactMatchingPenalty = 0.99f;
+    constexpr float kNonExactMatchingPenalty = 0.95f;
     return calculateNonExactMatchingLayerScoreLocked(layer, refreshRate) * seamlessness *
             kNonExactMatchingPenalty;
 }
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 1d11931..112fabd 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -2214,6 +2214,39 @@
     }
 }
 
+// b/190578904
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_conflictingVotes) {
+    const DisplayModes displayModes = {
+            createDisplayMode(DisplayModeId(0), 0, Fps(43.0f).getPeriodNsecs()),
+            createDisplayMode(DisplayModeId(1), 0, Fps(53.0f).getPeriodNsecs()),
+            createDisplayMode(DisplayModeId(2), 0, Fps(55.0f).getPeriodNsecs()),
+            createDisplayMode(DisplayModeId(3), 0, Fps(60.0f).getPeriodNsecs()),
+    };
+
+    const RefreshRateConfigs::GlobalSignals globalSignals = {.touch = false, .idle = false};
+    auto refreshRateConfigs =
+            std::make_unique<RefreshRateConfigs>(displayModes,
+                                                 /*currentConfigId=*/displayModes[0]->getId());
+
+    const auto layers = std::vector<LayerRequirement>{
+            LayerRequirement{
+                    .vote = LayerVoteType::ExplicitDefault,
+                    .desiredRefreshRate = Fps(43.0f),
+                    .seamlessness = Seamlessness::SeamedAndSeamless,
+                    .weight = 0.41f,
+            },
+            LayerRequirement{
+                    .vote = LayerVoteType::ExplicitExactOrMultiple,
+                    .desiredRefreshRate = Fps(53.0f),
+                    .seamlessness = Seamlessness::SeamedAndSeamless,
+                    .weight = 0.41f,
+            },
+    };
+
+    EXPECT_EQ(53,
+              refreshRateConfigs->getBestRefreshRate(layers, globalSignals).getFps().getIntValue());
+}
+
 TEST_F(RefreshRateConfigsTest, testComparisonOperator) {
     EXPECT_TRUE(mExpected60Config < mExpected90Config);
     EXPECT_FALSE(mExpected60Config < mExpected60Config);