Add reason to focus change event log

We want to start changing focus in ID for multiple
reasons and this change pulls out the focus change
logic from setInputWindows. In addition, it adds a
reason to the focus event logs for better tracking.

Test: adb logcat -b events and check focus change reasons
Test: atest FlickerTests, inputflinger_tests
Bug: 151179149

Change-Id: I12cb2f02dfbdd7376fe3699a32c4e8d4d03ba57d
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 26a1644..ded74ba 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -117,10 +117,12 @@
 // --- FocusEntry ---
 
 // Focus notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER for all entries
-FocusEntry::FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus)
+FocusEntry::FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus,
+                       std::string_view reason)
       : EventEntry(id, Type::FOCUS, eventTime, POLICY_FLAG_PASS_TO_USER),
         connectionToken(connectionToken),
-        hasFocus(hasFocus) {}
+        hasFocus(hasFocus),
+        reason(reason) {}
 
 FocusEntry::~FocusEntry() {}
 
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 740d0f9..5fd772e 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -112,8 +112,10 @@
 struct FocusEntry : EventEntry {
     sp<IBinder> connectionToken;
     bool hasFocus;
+    std::string_view reason;
 
-    FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus);
+    FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus,
+               std::string_view reason);
     virtual void appendDescription(std::string& msg) const;
 
 protected:
diff --git a/services/inputflinger/dispatcher/EventLogTags.logtags b/services/inputflinger/dispatcher/EventLogTags.logtags
index 9c0f80e..2836467 100644
--- a/services/inputflinger/dispatcher/EventLogTags.logtags
+++ b/services/inputflinger/dispatcher/EventLogTags.logtags
@@ -36,7 +36,7 @@
 # 62000 - 62199 reserved for inputflinger
 
 62000 input_interaction (windows|4)
-62001 input_focus (window|3)
+62001 input_focus (window|3),(reason|3)
 
 # NOTE - the range 1000000-2000000 is reserved for partners and others who
 # want to define their own log tags without conflicting with the core platform.
\ No newline at end of file
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 3464b8f..443e2ca 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -1076,7 +1076,8 @@
     return true;
 }
 
-void InputDispatcher::enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) {
+void InputDispatcher::enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus,
+                                              std::string_view reason) {
     if (mPendingEvent != nullptr) {
         // Move the pending event to the front of the queue. This will give the chance
         // for the pending event to get dispatched to the newly focused window
@@ -1085,7 +1086,7 @@
     }
 
     FocusEntry* focusEntry =
-            new FocusEntry(mIdGenerator.nextId(), now(), window.getToken(), hasFocus);
+            new FocusEntry(mIdGenerator.nextId(), now(), window.getToken(), hasFocus, reason);
 
     // This event should go to the front of the queue, but behind all other focus events
     // Find the last focus event, and insert right after it
@@ -1108,7 +1109,8 @@
     entry->dispatchInProgress = true;
     std::string message = std::string("Focus ") + (entry->hasFocus ? "entering " : "leaving ") +
             channel->getName();
-    android_log_event_list(LOGTAG_INPUT_FOCUS) << message << LOG_ID_EVENTS;
+    std::string reason = std::string("reason=").append(entry->reason);
+    android_log_event_list(LOGTAG_INPUT_FOCUS) << message << reason << LOG_ID_EVENTS;
     dispatchEventLocked(currentTime, entry, {target});
 }
 
@@ -3829,33 +3831,8 @@
             getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
 
     if (!haveSameToken(oldFocusedWindowHandle, newFocusedWindowHandle)) {
-        if (oldFocusedWindowHandle != nullptr) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Focus left window: %s in display %" PRId32,
-                      oldFocusedWindowHandle->getName().c_str(), displayId);
-            }
-            std::shared_ptr<InputChannel> focusedInputChannel =
-                    getInputChannelLocked(oldFocusedWindowHandle->getToken());
-            if (focusedInputChannel != nullptr) {
-                CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
-                                           "focus left window");
-                synthesizeCancelationEventsForInputChannelLocked(focusedInputChannel, options);
-                enqueueFocusEventLocked(*oldFocusedWindowHandle, false /*hasFocus*/);
-            }
-            mFocusedWindowHandlesByDisplay.erase(displayId);
-        }
-        if (newFocusedWindowHandle != nullptr) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Focus entered window: %s in display %" PRId32,
-                      newFocusedWindowHandle->getName().c_str(), displayId);
-            }
-            mFocusedWindowHandlesByDisplay[displayId] = newFocusedWindowHandle;
-            enqueueFocusEventLocked(*newFocusedWindowHandle, true /*hasFocus*/);
-        }
-
-        if (mFocusedDisplayId == displayId) {
-            onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
-        }
+        onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle, displayId,
+                             "setInputWindowsLocked");
     }
 
     std::unordered_map<int32_t, TouchState>::iterator stateIt =
@@ -3969,7 +3946,7 @@
             // Sanity check
             sp<InputWindowHandle> newFocusedWindowHandle =
                     getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
-            onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
+            notifyFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
 
             if (newFocusedWindowHandle == nullptr) {
                 ALOGW("Focused display #%" PRId32 " does not have a focused window.", displayId);
@@ -4642,8 +4619,8 @@
     postCommandLocked(std::move(commandEntry));
 }
 
-void InputDispatcher::onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
-                                           const sp<InputWindowHandle>& newFocus) {
+void InputDispatcher::notifyFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
+                                               const sp<InputWindowHandle>& newFocus) {
     sp<IBinder> oldToken = oldFocus != nullptr ? oldFocus->getToken() : nullptr;
     sp<IBinder> newToken = newFocus != nullptr ? newFocus->getToken() : nullptr;
     std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
@@ -5222,5 +5199,37 @@
  *  when requesting the focus change. This determines which request gets
  *  precedence if there is a focus change request from another source such as pointer down.
  */
-void InputDispatcher::setFocusedWindow(const FocusRequest&) {}
+void InputDispatcher::setFocusedWindow(const FocusRequest& request) {}
+
+void InputDispatcher::onFocusChangedLocked(const sp<InputWindowHandle>& oldFocusedWindowHandle,
+                                           const sp<InputWindowHandle>& newFocusedWindowHandle,
+                                           int32_t displayId, std::string_view reason) {
+    if (oldFocusedWindowHandle) {
+        if (DEBUG_FOCUS) {
+            ALOGD("Focus left window: %s in display %" PRId32,
+                  oldFocusedWindowHandle->getName().c_str(), displayId);
+        }
+        std::shared_ptr<InputChannel> focusedInputChannel =
+                getInputChannelLocked(oldFocusedWindowHandle->getToken());
+        if (focusedInputChannel) {
+            CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
+                                       "focus left window");
+            synthesizeCancelationEventsForInputChannelLocked(focusedInputChannel, options);
+            enqueueFocusEventLocked(*oldFocusedWindowHandle, false /*hasFocus*/, reason);
+        }
+        mFocusedWindowHandlesByDisplay.erase(displayId);
+    }
+    if (newFocusedWindowHandle) {
+        if (DEBUG_FOCUS) {
+            ALOGD("Focus entered window: %s in display %" PRId32,
+                  newFocusedWindowHandle->getName().c_str(), displayId);
+        }
+        mFocusedWindowHandlesByDisplay[displayId] = newFocusedWindowHandle;
+        enqueueFocusEventLocked(*newFocusedWindowHandle, true /*hasFocus*/, reason);
+    }
+
+    if (mFocusedDisplayId == displayId) {
+        notifyFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
+    }
+}
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 0ff914f..10d5abe 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -178,7 +178,8 @@
     void dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) REQUIRES(mLock);
 
     // Enqueues a focus event.
-    void enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) REQUIRES(mLock);
+    void enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus,
+                                 std::string_view reason) REQUIRES(mLock);
 
     // Adds an event to a queue of recent events for debugging purposes.
     void addRecentEventLocked(EventEntry* entry) REQUIRES(mLock);
@@ -500,7 +501,10 @@
     void onDispatchCycleBrokenLocked(nsecs_t currentTime, const sp<Connection>& connection)
             REQUIRES(mLock);
     void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
-                              const sp<InputWindowHandle>& newFocus) REQUIRES(mLock);
+                              const sp<InputWindowHandle>& newFocus, int32_t displayId,
+                              std::string_view reason) REQUIRES(mLock);
+    void notifyFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
+                                  const sp<InputWindowHandle>& newFocus) REQUIRES(mLock);
     void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
     void onAnrLocked(const std::shared_ptr<InputApplicationHandle>& application) REQUIRES(mLock);
     void updateLastAnrStateLocked(const sp<InputWindowHandle>& window, const std::string& reason)