SF: Use consistent names for display IDs

There are two types of display IDs: hwc2_display_t for HWC IDs, and
int32_t for SF IDs. The latter are confusingly referred to as "hwcId".

This CL renames them to "hwcDisplayId" and "displayId", respectively.
Note that int32_t will be replaced by DisplayId in a follow-up CL.

Bug: 74619554
Test: Build
Change-Id: Ia9b621d385c2bf842a2093b578140dc7a2eaea69
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index a4e20b8..3954fa7 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -677,7 +677,8 @@
      */
     DisplayDevice::DisplayType determineDisplayType(hwc2_display_t display,
             HWC2::Connection connection) const;
-    sp<DisplayDevice> setupNewDisplayDeviceInternal(const wp<IBinder>& displayToken, int hwcId,
+    sp<DisplayDevice> setupNewDisplayDeviceInternal(const wp<IBinder>& displayToken,
+                                                    int32_t displayId,
                                                     const DisplayDeviceState& state,
                                                     const sp<DisplaySurface>& dispSurface,
                                                     const sp<IGraphicBufferProducer>& producer);