gui: Add tests for IGraphicBufferProducer

* Basic tests only. Needs more complicated queue/dequeue tests.
* Also needs consumer-side tests to really be thorough.

Change-Id: I1099dd56d65b6e9dfa15377726d6054ce657c0ca
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
new file mode 100644
index 0000000..d16177b
--- /dev/null
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -0,0 +1,568 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "IGraphicBufferProducer_test"
+//#define LOG_NDEBUG 0
+
+#include <gtest/gtest.h>
+
+#include <utils/String8.h>
+#include <utils/threads.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/FramebufferNativeWindow.h>
+
+#include <gui/BufferQueue.h>
+
+#include <vector>
+
+#define ASSERT_OK(x) ASSERT_EQ(OK, (x))
+#define EXPECT_OK(x) EXPECT_EQ(OK, (x))
+
+#define TEST_TOKEN ((IBinder*)(NULL))
+#define TEST_API NATIVE_WINDOW_API_CPU
+#define TEST_API_OTHER NATIVE_WINDOW_API_EGL // valid API that's not TEST_API
+#define TEST_CONTROLLED_BY_APP false
+#define TEST_PRODUCER_USAGE_BITS (0)
+
+// TODO: Make these public constants in a header
+enum {
+    // Default dimensions before setDefaultBufferSize is called
+    DEFAULT_WIDTH = 1,
+    DEFAULT_HEIGHT = 1,
+
+    // Default format before setDefaultBufferFormat is called
+    DEFAULT_FORMAT = HAL_PIXEL_FORMAT_RGBA_8888,
+
+    // Default transform hint before setTransformHint is called
+    DEFAULT_TRANSFORM_HINT = 0,
+};
+
+namespace android {
+
+namespace {
+// Parameters for a generic "valid" input for queueBuffer.
+const int64_t QUEUE_BUFFER_INPUT_TIMESTAMP = 1384888611;
+const bool QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP = false;
+const Rect QUEUE_BUFFER_INPUT_RECT = Rect(DEFAULT_WIDTH, DEFAULT_HEIGHT);
+const int QUEUE_BUFFER_INPUT_SCALING_MODE = 0;
+const int QUEUE_BUFFER_INPUT_TRANSFORM = 0;
+const bool QUEUE_BUFFER_INPUT_ASYNC = false;
+const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
+}; // namespace anonymous
+
+struct DummyConsumer : public BnConsumerListener {
+    virtual void onFrameAvailable() {}
+    virtual void onBuffersReleased() {}
+};
+
+class IGraphicBufferProducerTest : public ::testing::Test {
+protected:
+
+    IGraphicBufferProducerTest() {}
+
+    virtual void SetUp() {
+        const ::testing::TestInfo* const testInfo =
+            ::testing::UnitTest::GetInstance()->current_test_info();
+        ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
+                testInfo->name());
+
+        mBQ = new BufferQueue();
+        mDC = new DummyConsumer;
+
+        mProducer = mBQ;
+        mConsumer = mBQ;
+
+        // Test check: Can't connect producer if no consumer yet
+        ASSERT_EQ(NO_INIT, TryConnectProducer());
+
+        // Must connect consumer before producer connects will succeed.
+        ASSERT_OK(mConsumer->consumerConnect(mDC, /*controlledByApp*/false));
+    }
+
+    virtual void TearDown() {
+        const ::testing::TestInfo* const testInfo =
+            ::testing::UnitTest::GetInstance()->current_test_info();
+        ALOGV("End test:   %s.%s", testInfo->test_case_name(),
+                testInfo->name());
+    }
+
+    status_t TryConnectProducer() {
+        IGraphicBufferProducer::QueueBufferOutput output;
+        return mProducer->connect(TEST_TOKEN,
+                                  TEST_API,
+                                  TEST_CONTROLLED_BY_APP,
+                                  &output);
+        // TODO: use params to vary token, api, producercontrolledbyapp, etc
+    }
+
+    // Connect to a producer in a 'correct' fashion.
+    //   Precondition: Consumer is connected.
+    void ConnectProducer() {
+        ASSERT_OK(TryConnectProducer());
+    }
+
+    // Create a generic "valid" input for queueBuffer
+    // -- uses the default buffer format, width, etc.
+    static IGraphicBufferProducer::QueueBufferInput CreateBufferInput() {
+        return QueueBufferInputBuilder().build();
+    }
+
+    // Builder pattern to slightly vary *almost* correct input
+    // -- avoids copying and pasting
+    struct QueueBufferInputBuilder {
+        QueueBufferInputBuilder() {
+           timestamp = QUEUE_BUFFER_INPUT_TIMESTAMP;
+           isAutoTimestamp = QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP;
+           crop = QUEUE_BUFFER_INPUT_RECT;
+           scalingMode = QUEUE_BUFFER_INPUT_SCALING_MODE;
+           transform = QUEUE_BUFFER_INPUT_TRANSFORM;
+           async = QUEUE_BUFFER_INPUT_ASYNC;
+           fence = QUEUE_BUFFER_INPUT_FENCE;
+        }
+
+        IGraphicBufferProducer::QueueBufferInput build() {
+            return IGraphicBufferProducer::QueueBufferInput(
+                    timestamp,
+                    isAutoTimestamp,
+                    crop,
+                    scalingMode,
+                    transform,
+                    async,
+                    fence);
+        }
+
+        QueueBufferInputBuilder& setTimestamp(int64_t timestamp) {
+            this->timestamp = timestamp;
+            return *this;
+        }
+
+        QueueBufferInputBuilder& setIsAutoTimestamp(bool isAutoTimestamp) {
+            this->isAutoTimestamp = isAutoTimestamp;
+            return *this;
+        }
+
+        QueueBufferInputBuilder& setCrop(Rect crop) {
+            this->crop = crop;
+            return *this;
+        }
+
+        QueueBufferInputBuilder& setScalingMode(int scalingMode) {
+            this->scalingMode = scalingMode;
+            return *this;
+        }
+
+        QueueBufferInputBuilder& setTransform(uint32_t transform) {
+            this->transform = transform;
+            return *this;
+        }
+
+        QueueBufferInputBuilder& setAsync(bool async) {
+            this->async = async;
+            return *this;
+        }
+
+        QueueBufferInputBuilder& setFence(sp<Fence> fence) {
+            this->fence = fence;
+            return *this;
+        }
+
+    private:
+        int64_t timestamp;
+        bool isAutoTimestamp;
+        Rect crop;
+        int scalingMode;
+        uint32_t transform;
+        int async;
+        sp<Fence> fence;
+    }; // struct QueueBufferInputBuilder
+
+    // To easily store dequeueBuffer results into containers
+    struct DequeueBufferResult {
+        int slot;
+        sp<Fence> fence;
+    };
+
+    status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
+        return mProducer->dequeueBuffer(&result->slot, &result->fence, async, w, h, format, usage);
+    }
+
+private: // hide from test body
+    sp<BufferQueue> mBQ;
+    sp<DummyConsumer> mDC;
+
+protected: // accessible from test body
+    sp<IGraphicBufferProducer> mProducer;
+    sp<IGraphicBufferConsumer> mConsumer;
+};
+
+TEST_F(IGraphicBufferProducerTest, ConnectFirst_ReturnsError) {
+    IGraphicBufferProducer::QueueBufferOutput output;
+
+    // NULL output returns BAD_VALUE
+    EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
+                                            TEST_API,
+                                            TEST_CONTROLLED_BY_APP,
+                                            /*output*/NULL));
+
+    // Invalid API returns bad value
+    EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
+                                            /*api*/0xDEADBEEF,
+                                            TEST_CONTROLLED_BY_APP,
+                                            &output));
+
+    // TODO: get a token from a dead process somehow
+}
+
+TEST_F(IGraphicBufferProducerTest, ConnectAgain_ReturnsError) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    // Can't connect when there is already a producer connected
+    IGraphicBufferProducer::QueueBufferOutput output;
+    EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
+                                            TEST_API,
+                                            TEST_CONTROLLED_BY_APP,
+                                            &output));
+
+    ASSERT_OK(mConsumer->consumerDisconnect());
+    // Can't connect when IGBP is abandoned
+    EXPECT_EQ(NO_INIT, mProducer->connect(TEST_TOKEN,
+                                          TEST_API,
+                                          TEST_CONTROLLED_BY_APP,
+                                          &output));
+}
+
+TEST_F(IGraphicBufferProducerTest, Disconnect_Succeeds) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    ASSERT_OK(mProducer->disconnect(TEST_API));
+}
+
+
+TEST_F(IGraphicBufferProducerTest, Disconnect_ReturnsError) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    // Must disconnect with same API number
+    ASSERT_EQ(BAD_VALUE, mProducer->disconnect(TEST_API_OTHER));
+    // API must not be out of range
+    ASSERT_EQ(BAD_VALUE, mProducer->disconnect(/*api*/0xDEADBEEF));
+
+    // TODO: somehow kill mProducer so that this returns DEAD_OBJECT
+}
+
+TEST_F(IGraphicBufferProducerTest, Query_Succeeds) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    // TODO: Make these constants in header
+    const int DEFAULT_CONSUMER_USAGE_BITS = 0;
+
+    int value = -1;
+    EXPECT_OK(mProducer->query(NATIVE_WINDOW_WIDTH, &value));
+    EXPECT_EQ(DEFAULT_WIDTH, value);
+
+    EXPECT_OK(mProducer->query(NATIVE_WINDOW_HEIGHT, &value));
+    EXPECT_EQ(DEFAULT_HEIGHT, value);
+
+    EXPECT_OK(mProducer->query(NATIVE_WINDOW_FORMAT, &value));
+    EXPECT_EQ(DEFAULT_FORMAT, value);
+
+    EXPECT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &value));
+    EXPECT_LE(0, value);
+    EXPECT_GE(BufferQueue::NUM_BUFFER_SLOTS, value);
+
+    EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &value));
+    EXPECT_FALSE(value); // Can't run behind when we haven't touched the queue
+
+    EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &value));
+    EXPECT_EQ(DEFAULT_CONSUMER_USAGE_BITS, value);
+
+}
+
+TEST_F(IGraphicBufferProducerTest, Query_ReturnsError) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    // One past the end of the last 'query' enum value. Update this if we add more enums.
+    const int NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE = NATIVE_WINDOW_CONSUMER_USAGE_BITS + 1;
+
+    int value;
+    // What was out of range
+    EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/-1, &value));
+    EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/0xDEADBEEF, &value));
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE, &value));
+
+    // Some enums from window.h are 'invalid'
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &value));
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_CONCRETE_TYPE, &value));
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_WIDTH, &value));
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_HEIGHT, &value));
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_TRANSFORM_HINT, &value));
+    // TODO: Consider documented the above enums as unsupported or make a new enum for IGBP
+
+    // Value was NULL
+    EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_FORMAT, /*value*/NULL));
+
+    ASSERT_OK(mConsumer->consumerDisconnect());
+
+    // BQ was abandoned
+    EXPECT_EQ(NO_INIT, mProducer->query(NATIVE_WINDOW_FORMAT, &value));
+
+    // TODO: other things in window.h that are supported by Surface::query
+    // but not by BufferQueue::query
+}
+
+// TODO: queue under more complicated situations not involving just a single buffer
+TEST_F(IGraphicBufferProducerTest, Queue_Succeeds) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    int dequeuedSlot = -1;
+    sp<Fence> dequeuedFence;
+
+    // XX: OK to assume first call returns this flag or not? Not really documented.
+    ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
+            mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                     QUEUE_BUFFER_INPUT_ASYNC,
+                                     DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                     TEST_PRODUCER_USAGE_BITS));
+
+    EXPECT_LE(0, dequeuedSlot);
+    EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
+
+    // Request the buffer (pre-requisite for queueing)
+    sp<GraphicBuffer> dequeuedBuffer;
+    ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
+
+    // A generic "valid" input
+    IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+    IGraphicBufferProducer::QueueBufferOutput output;
+
+    // Queue the buffer back into the BQ
+    ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+    {
+        uint32_t width;
+        uint32_t height;
+        uint32_t transformHint;
+        uint32_t numPendingBuffers;
+
+        output.deflate(&width, &height, &transformHint, &numPendingBuffers);
+
+        EXPECT_EQ(DEFAULT_WIDTH, width);
+        EXPECT_EQ(DEFAULT_HEIGHT, height);
+        EXPECT_EQ(DEFAULT_TRANSFORM_HINT, transformHint);
+        EXPECT_EQ(1, numPendingBuffers); // since queueBuffer was called exactly once
+    }
+
+    // Buffer was not in the dequeued state
+    EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+}
+
+TEST_F(IGraphicBufferProducerTest, Queue_ReturnsError) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    // Invalid slot number
+    {
+        // A generic "valid" input
+        IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output));
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output));
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS,
+                                                    input, &output));
+    }
+
+    // Slot was not in the dequeued state (all slots start out in Free state)
+    {
+        IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output));
+    }
+
+    // Put the slot into the "dequeued" state for the rest of the test
+    int dequeuedSlot = -1;
+    sp<Fence> dequeuedFence;
+
+    ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
+            mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                     QUEUE_BUFFER_INPUT_ASYNC,
+                                     DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                     TEST_PRODUCER_USAGE_BITS));
+
+    // Slot was enqueued without requesting a buffer
+    {
+        IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+    }
+
+    // Request the buffer so that the rest of the tests don't fail on earlier checks.
+    sp<GraphicBuffer> dequeuedBuffer;
+    ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
+
+    // Fence was NULL
+    {
+        sp<Fence> nullFence = NULL;
+
+        IGraphicBufferProducer::QueueBufferInput input =
+                QueueBufferInputBuilder().setFence(nullFence).build();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+    }
+
+    // Scaling mode was unknown
+    {
+        IGraphicBufferProducer::QueueBufferInput input =
+                QueueBufferInputBuilder().setScalingMode(-1).build();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+
+        input = QueueBufferInputBuilder().setScalingMode(0xDEADBEEF).build();
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+    }
+
+    // Crop rect is out of bounds of the buffer dimensions
+    {
+        IGraphicBufferProducer::QueueBufferInput input =
+                QueueBufferInputBuilder().setCrop(Rect(DEFAULT_WIDTH + 1, DEFAULT_HEIGHT + 1))
+                .build();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
+    }
+
+    // Abandon the buffer queue so that the last test fails
+    ASSERT_OK(mConsumer->consumerDisconnect());
+
+    // The buffer queue has been abandoned.
+    {
+        IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
+        IGraphicBufferProducer::QueueBufferOutput output;
+
+        EXPECT_EQ(NO_INIT, mProducer->queueBuffer(dequeuedSlot, input, &output));
+    }
+}
+
+TEST_F(IGraphicBufferProducerTest, CancelBuffer_DoesntCrash) {
+    ASSERT_NO_FATAL_FAILURE(ConnectProducer());
+
+    int dequeuedSlot = -1;
+    sp<Fence> dequeuedFence;
+
+    ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
+            mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                     QUEUE_BUFFER_INPUT_ASYNC,
+                                     DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                     TEST_PRODUCER_USAGE_BITS));
+
+    // No return code, but at least test that it doesn't blow up...
+    // TODO: add a return code
+    mProducer->cancelBuffer(dequeuedSlot, dequeuedFence);
+}
+
+TEST_F(IGraphicBufferProducerTest, SetBufferCount_Succeeds) {
+
+    // The producer does not wish to set a buffer count
+    EXPECT_OK(mProducer->setBufferCount(0)) << "bufferCount: " << 0;
+    // TODO: how to test "0" buffer count?
+
+    int minBuffers;
+    ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
+
+    // The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
+    minBuffers++;
+
+    ASSERT_OK(mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
+
+    std::vector<DequeueBufferResult> dequeueList;
+
+    // Should now be able to dequeue up to minBuffers times
+    for (int i = 0; i < minBuffers; ++i) {
+        DequeueBufferResult result;
+
+        EXPECT_LE(OK,
+                dequeueBuffer(QUEUE_BUFFER_INPUT_ASYNC,
+                              DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                              TEST_PRODUCER_USAGE_BITS, &result))
+                << "iteration: " << i << ", slot: " << result.slot;
+
+        dequeueList.push_back(result);
+    }
+
+    // Cancel every buffer, so we can set buffer count again
+    for (int i = 0; i < minBuffers; ++i) {
+        DequeueBufferResult& result = dequeueList[i];
+        mProducer->cancelBuffer(result.slot, result.fence);
+    }
+
+    ASSERT_OK(mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS));
+
+    // Should now be able to dequeue up to NUM_BUFFER_SLOTS times
+    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; ++i) {
+        int dequeuedSlot = -1;
+        sp<Fence> dequeuedFence;
+
+        EXPECT_LE(OK,
+                mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                         QUEUE_BUFFER_INPUT_ASYNC,
+                                         DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                         TEST_PRODUCER_USAGE_BITS))
+                << "iteration: " << i << ", slot: " << dequeuedSlot;
+    }
+}
+
+TEST_F(IGraphicBufferProducerTest, SetBufferCount_Fails) {
+    int minBuffers;
+    ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
+
+    // The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
+    minBuffers++;
+
+    // Buffer count was out of range
+    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(-1)) << "bufferCount: " << -1;
+    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers - 1)) << "bufferCount: " << minBuffers - 1;
+    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS + 1))
+            << "bufferCount: " << BufferQueue::NUM_BUFFER_SLOTS + 1;
+
+    // Pre-requisite to fail out a valid setBufferCount call
+    {
+        int dequeuedSlot = -1;
+        sp<Fence> dequeuedFence;
+
+        ASSERT_LE(OK,
+                mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
+                                         QUEUE_BUFFER_INPUT_ASYNC,
+                                         DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                         TEST_PRODUCER_USAGE_BITS))
+                << "slot: " << dequeuedSlot;
+    }
+
+    // Client has one or more buffers dequeued
+    EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
+
+    // Abandon buffer queue
+    ASSERT_OK(mConsumer->consumerDisconnect());
+
+    // Fail because the buffer queue was abandoned
+    EXPECT_EQ(NO_INIT, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
+
+}
+
+} // namespace android