Refactor SF. Move all GL operations in their own class.

this is the first step to add support for GLES 2.x, this
change breaks the dependency of SF on GLES 1.x by moving
all operation into their own class.

Bug: 8679321

Change-Id: I0d2741eca2cefe67dfd9cf837cac10c4d126928b
diff --git a/services/surfaceflinger/RenderEngine/GLExtensions.h b/services/surfaceflinger/RenderEngine/GLExtensions.h
new file mode 100644
index 0000000..d81ed2a
--- /dev/null
+++ b/services/surfaceflinger/RenderEngine/GLExtensions.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_GLEXTENSION_H
+#define ANDROID_SF_GLEXTENSION_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/String8.h>
+#include <utils/SortedVector.h>
+#include <utils/Singleton.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class GLExtensions : public Singleton<GLExtensions>
+{
+    friend class Singleton<GLExtensions>;
+
+    bool mHaveFramebufferObject : 1;
+
+    String8 mVendor;
+    String8 mRenderer;
+    String8 mVersion;
+    String8 mExtensions;
+    SortedVector<String8> mExtensionList;
+
+    GLExtensions(const GLExtensions&);
+    GLExtensions& operator = (const GLExtensions&);
+
+protected:
+    GLExtensions();
+
+public:
+
+    inline bool haveFramebufferObject() const {
+        return mHaveFramebufferObject;
+    }
+
+    void initWithGLStrings(
+            GLubyte const* vendor,
+            GLubyte const* renderer,
+            GLubyte const* version,
+            GLubyte const* extensions);
+
+    char const* getVendor() const;
+    char const* getRenderer() const;
+    char const* getVersion() const;
+    char const* getExtension() const;
+
+    bool hasExtension(char const* extension) const;
+};
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SF_GLEXTENSION_H