split libandroid.so

- ANativeWindow (native_window.h) and
  AHardwareBuffer (hardware_buffer.h) now live
  in libnativewindow.so, which is a vodka library.

- libandroid.so still provide those symbols
  via a static library version (libnativewindow.a)

- removed libbinder dependency as well

Test: compiled & booted
Bug: 35164655
Change-Id: Ib4bc8e8fc9ec1891bcbee63c28fd0131d82edf29
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
new file mode 100644
index 0000000..b4b5303
--- /dev/null
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -0,0 +1,369 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AHardwareBuffer"
+
+#include <android/hardware_buffer.h>
+
+#include <errno.h>
+#include <sys/socket.h>
+#include <memory>
+
+#include <cutils/native_handle.h>
+#include <log/log.h>
+#include <utils/StrongPointer.h>
+#include <ui/GraphicBuffer.h>
+#include <system/graphics.h>
+#include <hardware/gralloc1.h>
+
+#include <private/android/AHardwareBufferHelpers.h>
+
+
+static constexpr int kDataBufferSize = 64 * sizeof(int);  // 64 ints
+
+using namespace android;
+
+// ----------------------------------------------------------------------------
+// Public functions
+// ----------------------------------------------------------------------------
+
+int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer** outBuffer) {
+    if (!outBuffer || !desc)
+        return BAD_VALUE;
+
+    int format = AHardwareBuffer_convertToPixelFormat(desc->format);
+    if (format == 0) {
+        ALOGE("Invalid pixel format %u", desc->format);
+        return BAD_VALUE;
+    }
+
+    if (desc->format == AHARDWAREBUFFER_FORMAT_BLOB && desc->height != 1) {
+        ALOGE("Height must be 1 when using the AHARDWAREBUFFER_FORMAT_BLOB format");
+        return BAD_VALUE;
+    }
+
+    uint64_t producerUsage = 0;
+    uint64_t consumerUsage = 0;
+    AHardwareBuffer_convertToGrallocUsageBits(desc->usage0, &producerUsage, &consumerUsage);
+
+    sp<GraphicBuffer> gbuffer(new GraphicBuffer(
+            desc->width, desc->height, format, desc->layers, producerUsage, consumerUsage,
+            std::string("AHardwareBuffer pid [") + std::to_string(getpid()) + "]"));
+
+    status_t err = gbuffer->initCheck();
+    if (err != 0 || gbuffer->handle == 0) {
+        if (err == NO_MEMORY) {
+            GraphicBuffer::dumpAllocationsToSystemLog();
+        }
+        ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%u, h=%u, lc=%u) failed (%s), handle=%p",
+                desc->width, desc->height, desc->layers, strerror(-err), gbuffer->handle);
+        return err;
+    }
+
+    *outBuffer = AHardwareBuffer_from_GraphicBuffer(gbuffer.get());
+
+    // Ensure the buffer doesn't get destroyed when the sp<> goes away.
+    AHardwareBuffer_acquire(*outBuffer);
+    return NO_ERROR;
+}
+
+void AHardwareBuffer_acquire(AHardwareBuffer* buffer) {
+    AHardwareBuffer_to_GraphicBuffer(buffer)->incStrong((void*)AHardwareBuffer_acquire);
+}
+
+void AHardwareBuffer_release(AHardwareBuffer* buffer) {
+    AHardwareBuffer_to_GraphicBuffer(buffer)->decStrong((void*)AHardwareBuffer_release);
+}
+
+void AHardwareBuffer_describe(const AHardwareBuffer* buffer,
+        AHardwareBuffer_Desc* outDesc) {
+    if (!buffer || !outDesc) return;
+
+    const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
+
+    outDesc->width = gbuffer->getWidth();
+    outDesc->height = gbuffer->getHeight();
+    outDesc->layers = gbuffer->getLayerCount();
+    outDesc->usage0 = AHardwareBuffer_convertFromGrallocUsageBits(
+            gbuffer->getUsage(), gbuffer->getUsage());
+    outDesc->usage1 = 0;
+    outDesc->format = AHardwareBuffer_convertFromPixelFormat(
+            static_cast<uint32_t>(gbuffer->getPixelFormat()));
+}
+
+int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage0,
+        int32_t fence, const ARect* rect, void** outVirtualAddress) {
+    if (!buffer) return BAD_VALUE;
+
+    if (usage0 & ~(AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN |
+                   AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN)) {
+        ALOGE("Invalid usage flags passed to AHardwareBuffer_lock; only "
+                " AHARDWAREBUFFER_USAGE0_CPU_* flags are allowed");
+        return BAD_VALUE;
+    }
+
+    uint64_t producerUsage = 0;
+    uint64_t consumerUsage = 0;
+    AHardwareBuffer_convertToGrallocUsageBits(usage0, &producerUsage, &consumerUsage);
+    GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
+    Rect bounds;
+    if (!rect) {
+        bounds.set(Rect(gBuffer->getWidth(), gBuffer->getHeight()));
+    } else {
+        bounds.set(Rect(rect->left, rect->top, rect->right, rect->bottom));
+    }
+    return gBuffer->lockAsync(producerUsage, consumerUsage, bounds,
+            outVirtualAddress, fence);
+}
+
+int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence) {
+    if (!buffer) return BAD_VALUE;
+
+    GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
+    return gBuffer->unlockAsync(fence);
+}
+
+int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer,
+        int socketFd) {
+    if (!buffer) return BAD_VALUE;
+    const GraphicBuffer* gBuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
+
+    size_t flattenedSize = gBuffer->getFlattenedSize();
+    size_t fdCount = gBuffer->getFdCount();
+
+    std::unique_ptr<uint8_t[]> data(new uint8_t[flattenedSize]);
+    std::unique_ptr<int[]> fds(new int[fdCount]);
+
+    // Make copies of needed items since flatten modifies them, and we don't
+    // want to send anything if there's an error during flatten.
+    size_t flattenedSizeCopy = flattenedSize;
+    size_t fdCountCopy = fdCount;
+    void* dataStart = data.get();
+    int* fdsStart = fds.get();
+    status_t err = gBuffer->flatten(dataStart, flattenedSizeCopy, fdsStart,
+            fdCountCopy);
+    if (err != NO_ERROR) {
+        return err;
+    }
+
+    struct iovec iov[1];
+    iov[0].iov_base = data.get();
+    iov[0].iov_len = flattenedSize;
+
+    char buf[CMSG_SPACE(kDataBufferSize)];
+    struct msghdr msg = {
+            .msg_control = buf,
+            .msg_controllen = sizeof(buf),
+            .msg_iov = &iov[0],
+            .msg_iovlen = 1,
+    };
+
+    struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
+    cmsg->cmsg_level = SOL_SOCKET;
+    cmsg->cmsg_type = SCM_RIGHTS;
+    cmsg->cmsg_len = CMSG_LEN(sizeof(int) * fdCount);
+    int* fdData = reinterpret_cast<int*>(CMSG_DATA(cmsg));
+    memcpy(fdData, fds.get(), sizeof(int) * fdCount);
+    msg.msg_controllen = cmsg->cmsg_len;
+
+    int result = sendmsg(socketFd, &msg, 0);
+    if (result <= 0) {
+        ALOGE("Error writing AHardwareBuffer to socket: error %#x (%s)",
+                result, strerror(errno));
+        return result;
+    }
+    return NO_ERROR;
+}
+
+int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd,
+        AHardwareBuffer** outBuffer) {
+    if (!outBuffer) return BAD_VALUE;
+
+    char dataBuf[CMSG_SPACE(kDataBufferSize)];
+    char fdBuf[CMSG_SPACE(kDataBufferSize)];
+    struct iovec iov[1];
+    iov[0].iov_base = dataBuf;
+    iov[0].iov_len = sizeof(dataBuf);
+
+    struct msghdr msg = {
+            .msg_control = fdBuf,
+            .msg_controllen = sizeof(fdBuf),
+            .msg_iov = &iov[0],
+            .msg_iovlen = 1,
+    };
+
+    int result = recvmsg(socketFd, &msg, 0);
+    if (result <= 0) {
+        ALOGE("Error reading AHardwareBuffer from socket: error %#x (%s)",
+                result, strerror(errno));
+        return result;
+    }
+
+    if (msg.msg_iovlen != 1) {
+        ALOGE("Error reading AHardwareBuffer from socket: bad data length");
+        return INVALID_OPERATION;
+    }
+
+    if (msg.msg_controllen % sizeof(int) != 0) {
+        ALOGE("Error reading AHardwareBuffer from socket: bad fd length");
+        return INVALID_OPERATION;
+    }
+
+    size_t dataLen = msg.msg_iov[0].iov_len;
+    const void* data = static_cast<const void*>(msg.msg_iov[0].iov_base);
+    if (!data) {
+        ALOGE("Error reading AHardwareBuffer from socket: no buffer data");
+        return INVALID_OPERATION;
+    }
+
+    struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
+    if (!cmsg) {
+        ALOGE("Error reading AHardwareBuffer from socket: no fd header");
+        return INVALID_OPERATION;
+    }
+
+    size_t fdCount = msg.msg_controllen >> 2;
+    const int* fdData = reinterpret_cast<const int*>(CMSG_DATA(cmsg));
+    if (!fdData) {
+        ALOGE("Error reading AHardwareBuffer from socket: no fd data");
+        return INVALID_OPERATION;
+    }
+
+    GraphicBuffer* gBuffer = new GraphicBuffer();
+    status_t err = gBuffer->unflatten(data, dataLen, fdData, fdCount);
+    if (err != NO_ERROR) {
+        return err;
+    }
+    *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer);
+    // Ensure the buffer has a positive ref-count.
+    AHardwareBuffer_acquire(*outBuffer);
+
+    return NO_ERROR;
+}
+
+const struct native_handle* AHardwareBuffer_getNativeHandle(
+        const AHardwareBuffer* buffer) {
+    if (!buffer) return nullptr;
+    const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
+    return gbuffer->handle;
+}
+
+
+// ----------------------------------------------------------------------------
+// Helpers implementation
+// ----------------------------------------------------------------------------
+
+namespace android {
+
+static inline bool containsBits(uint64_t mask, uint64_t bitsToCheck) {
+    return (mask & bitsToCheck) == bitsToCheck;
+}
+
+uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t format) {
+    switch (format) {
+        case HAL_PIXEL_FORMAT_RGBA_8888:    return AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
+        case HAL_PIXEL_FORMAT_RGBX_8888:    return AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM;
+        case HAL_PIXEL_FORMAT_RGB_565:      return AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
+        case HAL_PIXEL_FORMAT_RGB_888:      return AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM;
+        case HAL_PIXEL_FORMAT_RGBA_FP16:    return AHARDWAREBUFFER_FORMAT_R16G16B16A16_SFLOAT;
+        case HAL_PIXEL_FORMAT_RGBA_1010102: return AHARDWAREBUFFER_FORMAT_A2R10G10B10_UNORM_PACK32;
+        case HAL_PIXEL_FORMAT_BLOB:         return AHARDWAREBUFFER_FORMAT_BLOB;
+        default:ALOGE("Unknown pixel format %u", format);
+            return 0;
+    }
+}
+
+uint32_t AHardwareBuffer_convertToPixelFormat(uint32_t format) {
+    switch (format) {
+        case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:         return HAL_PIXEL_FORMAT_RGBA_8888;
+        case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:         return HAL_PIXEL_FORMAT_RGBX_8888;
+        case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:           return HAL_PIXEL_FORMAT_RGB_565;
+        case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:           return HAL_PIXEL_FORMAT_RGB_888;
+        case AHARDWAREBUFFER_FORMAT_R16G16B16A16_SFLOAT:    return HAL_PIXEL_FORMAT_RGBA_FP16;
+        case AHARDWAREBUFFER_FORMAT_A2R10G10B10_UNORM_PACK32: return HAL_PIXEL_FORMAT_RGBA_1010102;
+        case AHARDWAREBUFFER_FORMAT_BLOB:                   return HAL_PIXEL_FORMAT_BLOB;
+        default:ALOGE("Unknown AHardwareBuffer format %u", format);
+            return 0;
+    }
+}
+
+void AHardwareBuffer_convertToGrallocUsageBits(uint64_t usage, uint64_t* outProducerUsage,
+        uint64_t* outConsumerUsage) {
+    *outProducerUsage = 0;
+    *outConsumerUsage = 0;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_READ))
+        *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_CPU_READ;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN))
+        *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_WRITE))
+        *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_CPU_WRITE;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN))
+        *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE))
+        *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT))
+        *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET;
+    // Not sure what this should be.
+    //if (containsBits(usage0, AHARDWAREBUFFER_USAGE0_GPU_CUBEMAP)) bits |= 0;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER))
+        *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE))
+        *outConsumerUsage |= GRALLOC1_CONSUMER_USAGE_VIDEO_ENCODER;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT))
+        *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_PROTECTED;
+    if (containsBits(usage, AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA))
+        *outProducerUsage |= GRALLOC1_PRODUCER_USAGE_SENSOR_DIRECT_DATA;
+}
+
+uint64_t AHardwareBuffer_convertFromGrallocUsageBits(uint64_t producerUsage, uint64_t consumerUsage) {
+    uint64_t bits = 0;
+    if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_CPU_READ))
+        bits |= AHARDWAREBUFFER_USAGE0_CPU_READ;
+    if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN))
+        bits |= AHARDWAREBUFFER_USAGE0_CPU_READ_OFTEN;
+    if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_CPU_WRITE))
+        bits |= AHARDWAREBUFFER_USAGE0_CPU_WRITE;
+    if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN))
+        bits |= AHARDWAREBUFFER_USAGE0_CPU_WRITE_OFTEN;
+    if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE))
+        bits |= AHARDWAREBUFFER_USAGE0_GPU_SAMPLED_IMAGE;
+    if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET))
+        bits |= AHARDWAREBUFFER_USAGE0_GPU_COLOR_OUTPUT;
+    if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_GPU_DATA_BUFFER))
+        bits |= AHARDWAREBUFFER_USAGE0_GPU_DATA_BUFFER;
+    if (containsBits(consumerUsage, GRALLOC1_CONSUMER_USAGE_VIDEO_ENCODER))
+        bits |= AHARDWAREBUFFER_USAGE0_VIDEO_ENCODE;
+    if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_PROTECTED))
+        bits |= AHARDWAREBUFFER_USAGE0_PROTECTED_CONTENT;
+    if (containsBits(producerUsage, GRALLOC1_PRODUCER_USAGE_SENSOR_DIRECT_DATA))
+        bits |= AHARDWAREBUFFER_USAGE0_SENSOR_DIRECT_DATA;
+
+    return bits;
+}
+
+const GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(const AHardwareBuffer* buffer) {
+    return reinterpret_cast<const GraphicBuffer*>(buffer);
+}
+
+GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(AHardwareBuffer* buffer) {
+    return reinterpret_cast<GraphicBuffer*>(buffer);
+}
+
+AHardwareBuffer* AHardwareBuffer_from_GraphicBuffer(GraphicBuffer* buffer) {
+    return reinterpret_cast<AHardwareBuffer*>(buffer);
+}
+
+} // namespace android