Synchronous resource recover mechanism for ISensorEventConnection
Add synchronous destroy() function to recover resource used by
remote ISensorEventConnection object.
Bug: 63542033
Test: SensorDirectReportTest pass
Change-Id: If98782ee12c7b1a733eb15a2fd8d7c5dacde243b
diff --git a/services/sensorservice/SensorDirectConnection.cpp b/services/sensorservice/SensorDirectConnection.cpp
index 870635b..538d728 100644
--- a/services/sensorservice/SensorDirectConnection.cpp
+++ b/services/sensorservice/SensorDirectConnection.cpp
@@ -27,12 +27,21 @@
const String16& opPackageName)
: mService(service), mUid(uid), mMem(*mem),
mHalChannelHandle(halChannelHandle),
- mOpPackageName(opPackageName) {
+ mOpPackageName(opPackageName), mDestroyed(false) {
ALOGD_IF(DEBUG_CONNECTIONS, "Created SensorDirectConnection");
}
SensorService::SensorDirectConnection::~SensorDirectConnection() {
ALOGD_IF(DEBUG_CONNECTIONS, "~SensorDirectConnection %p", this);
+ destroy();
+}
+
+void SensorService::SensorDirectConnection::destroy() {
+ Mutex::Autolock _l(mDestroyLock);
+ // destroy once only
+ if (mDestroyed) {
+ return;
+ }
stopAll();
mService->cleanupConnection(this);
@@ -40,6 +49,7 @@
native_handle_close(mMem.handle);
native_handle_delete(const_cast<struct native_handle*>(mMem.handle));
}
+ mDestroyed = true;
}
void SensorService::SensorDirectConnection::onFirstRef() {