SF: Clean up Scheduler
Remove dynamic allocation for Scheduler::{Connection,ConnectionHandle},
as well as ref-counting for the latter. Also, remove dead code and make
members private.
Bug: 130554049
Test: libsurfaceflinger_unittest
Change-Id: Ibb9dc8d4cb66451a4172c852a36032bbc0a54411
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.h b/services/surfaceflinger/Scheduler/VSyncModulator.h
index 636c8c8..727cef2 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.h
@@ -56,8 +56,8 @@
nsecs_t thresholdForNextVsync;
};
- VSyncModulator(Scheduler&, const sp<Scheduler::ConnectionHandle>& appConnectionHandle,
- const sp<Scheduler::ConnectionHandle>& sfConnectionHandle, const OffsetsConfig&);
+ VSyncModulator(Scheduler&, ConnectionHandle appConnectionHandle,
+ ConnectionHandle sfConnectionHandle, const OffsetsConfig&);
void setPhaseOffsets(const OffsetsConfig&) EXCLUDES(mMutex);
@@ -92,8 +92,8 @@
void updateOffsetsLocked() REQUIRES(mMutex);
Scheduler& mScheduler;
- const sp<Scheduler::ConnectionHandle> mAppConnectionHandle;
- const sp<Scheduler::ConnectionHandle> mSfConnectionHandle;
+ const ConnectionHandle mAppConnectionHandle;
+ const ConnectionHandle mSfConnectionHandle;
mutable std::mutex mMutex;
OffsetsConfig mOffsetsConfig GUARDED_BY(mMutex);