Refactor of the bugreport code.

Implemented these changes:

- Make this code C++.
- Avoid hangs by adding a timeout.
- Add the necessary TEMP_FAILURE_RETRY calls.
- Restructure the code a bit.

Bug: 18800936

Change-Id: Iba9f86a4c7beee4f0f36e51234855f4c0834db47
diff --git a/cmds/bugreport/bugreport.cpp b/cmds/bugreport/bugreport.cpp
new file mode 100644
index 0000000..b606406
--- /dev/null
+++ b/cmds/bugreport/bugreport.cpp
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <errno.h>
+#include <stdio.h>
+#include <sys/socket.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include <cutils/properties.h>
+#include <cutils/sockets.h>
+
+// This program will trigger the dumpstate service to start a call to
+// dumpstate, then connect to the dumpstate local client to read the
+// output. All of the dumpstate output is written to stdout, including
+// any errors encountered while reading/writing the output.
+int main() {
+  // Start the dumpstate service.
+  property_set("ctl.start", "dumpstate");
+
+  // Socket will not be available until service starts.
+  int s;
+  for (int i = 0; i < 20; i++) {
+    s = socket_local_client("dumpstate", ANDROID_SOCKET_NAMESPACE_RESERVED,
+                            SOCK_STREAM);
+    if (s >= 0)
+      break;
+    // Try again in 1 second.
+    sleep(1);
+  }
+
+  if (s == -1) {
+    printf("Failed to connect to dumpstate service: %s\n", strerror(errno));
+    return 1;
+  }
+
+  // Set a timeout so that if nothing is read in 3 minutes, we'll stop
+  // reading and quit. No timeout in dumpstate is longer than 60 seconds,
+  // so this gives lots of leeway in case of unforeseen time outs.
+  struct timeval tv;
+  tv.tv_sec = 3 * 60;
+  tv.tv_usec = 0;
+  if (setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) == -1) {
+    printf("WARNING: Cannot set socket timeout: %s\n", strerror(errno));
+  }
+
+  while (1) {
+    char buffer[65536];
+    ssize_t bytes_read = TEMP_FAILURE_RETRY(read(s, buffer, sizeof(buffer)));
+    if (bytes_read == 0) {
+      break;
+    } else if (bytes_read == -1) {
+      // EAGAIN really means time out, so change the errno.
+      if (errno == EAGAIN) {
+        errno = ETIMEDOUT;
+      }
+      printf("\nBugreport read terminated abnormally (%s).\n", strerror(errno));
+      break;
+    }
+
+    ssize_t bytes_to_send = bytes_read;
+    ssize_t bytes_written;
+    do {
+      bytes_written = TEMP_FAILURE_RETRY(write(STDOUT_FILENO,
+                                               buffer + bytes_read - bytes_to_send,
+                                               bytes_to_send));
+      if (bytes_written == -1) {
+        printf("Failed to write data to stdout: read %zd, trying to send %zd (%s)\n",
+               bytes_read, bytes_to_send, strerror(errno));
+        return 1;
+      }
+      bytes_to_send -= bytes_written;
+    } while (bytes_written != 0 && bytes_to_send > 0);
+  }
+
+  TEMP_FAILURE_RETRY(close(s));
+  return 0;
+}