SF: Move layer visibility state to CompositionEngine
The layer visibility/coverage state was the last bit of
display-dependent data that had not yet been moved to
OutputLayerCompositionState. This moves it, and fixes up all references
to the data to get it in a display-dependent way.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: Id9f314f05b743212dba3a113df2baeb38fd19eb8
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index a8bdb79..a7970db 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -158,7 +158,8 @@
finished = true;
return;
}
- under.orSelf(layer->visibleRegion);
+
+ under.orSelf(layer->getScreenBounds());
});
// if not everything below us is covered, we plug the holes!
Region holes(targetSettings.clip.subtract(under));