blob: 1261aee4d5445f7a7052de6f04a6d090b9335eb6 [file] [log] [blame]
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <ui/GraphicBuffer.h>
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "ColorLayer.h"
#include "ContainerLayer.h"
#include "DisplayDevice.h"
#include "Layer.h"
#include "NativeWindowSurface.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
#include "SurfaceFlingerFactory.h"
#include "SurfaceInterceptor.h"
#include "DisplayHardware/ComposerHal.h"
#include "Scheduler/DispSync.h"
#include "Scheduler/EventControlThread.h"
#include "Scheduler/MessageQueue.h"
#include "Scheduler/Scheduler.h"
namespace android::surfaceflinger {
sp<SurfaceFlinger> createSurfaceFlinger() {
class Factory final : public surfaceflinger::Factory {
public:
Factory() = default;
~Factory() = default;
std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
int64_t dispSyncPresentTimeOffset) override {
// Note: We create a local temporary with the real DispSync implementation
// type temporarily so we can initialize it with the configured values,
// before storing it for more generic use using the interface type.
auto primaryDispSync = std::make_unique<android::impl::DispSync>(name);
primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset);
return primaryDispSync;
}
std::unique_ptr<EventControlThread> createEventControlThread(
std::function<void(bool)> setVSyncEnabled) override {
return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled);
}
std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override {
return std::make_unique<HWComposer>(
std::make_unique<Hwc2::impl::Composer>(serviceName));
}
std::unique_ptr<MessageQueue> createMessageQueue() override {
return std::make_unique<android::impl::MessageQueue>();
}
std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)> callback) override {
return std::make_unique<Scheduler>(callback);
}
std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(
SurfaceFlinger* flinger) override {
return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
}
sp<StartPropertySetThread> createStartPropertySetThread(
bool timestampPropertyValue) override {
return new StartPropertySetThread(timestampPropertyValue);
}
sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
return new DisplayDevice(std::move(creationArgs));
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override {
return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
}
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) override {
BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
}
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>& producer) override {
return surfaceflinger::impl::createNativeWindowSurface(producer);
}
sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override {
return new ContainerLayer(args);
}
sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override {
return new BufferQueueLayer(args);
}
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override {
return new BufferStateLayer(args);
}
sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override {
return new ColorLayer(args);
}
};
static Factory factory;
return new SurfaceFlinger(factory);
}
} // namespace android::surfaceflinger