unify SurfaceTexture and Surface

Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
27 files changed
tree: c7a9d1e48498b0683666c32d005fad728dd3475e
  1. cmds/
  2. include/
  3. libs/
  4. opengl/
  5. services/
  6. vpn/
  7. MODULE_LICENSE_APACHE2
  8. NOTICE