fold LayerBaseClient into LayerBase
Change-Id: Ic745136522df59c42f0885fd969e75ea55d09f01
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index c9f1eb5..6245b6b 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -50,7 +50,7 @@
// ---------------------------------------------------------------------------
Layer::Layer(SurfaceFlinger* flinger, const sp<Client>& client)
- : LayerBaseClient(flinger, client),
+ : LayerBase(flinger, client),
mTextureName(-1U),
mQueuedFrames(0),
mCurrentTransform(0),
@@ -70,7 +70,7 @@
void Layer::onLayerDisplayed(const sp<const DisplayDevice>& hw,
HWComposer::HWCLayerInterface* layer) {
- LayerBaseClient::onLayerDisplayed(hw, layer);
+ LayerBase::onLayerDisplayed(hw, layer);
if (layer) {
mSurfaceFlingerConsumer->setReleaseFence(layer->getAndResetReleaseFenceFd());
}
@@ -78,7 +78,7 @@
void Layer::onFirstRef()
{
- LayerBaseClient::onFirstRef();
+ LayerBase::onFirstRef();
// Creates a custom BufferQueue for SurfaceFlingerConsumer to use
sp<BufferQueue> bq = new SurfaceTextureLayer();
@@ -224,7 +224,7 @@
const sp<const DisplayDevice>& hw,
HWComposer::HWCLayerInterface& layer)
{
- LayerBaseClient::setGeometry(hw, layer);
+ LayerBase::setGeometry(hw, layer);
// enable this layer
layer.setSkip(false);
@@ -260,7 +260,7 @@
void Layer::setPerFrameData(const sp<const DisplayDevice>& hw,
HWComposer::HWCLayerInterface& layer) {
- LayerBaseClient::setPerFrameData(hw, layer);
+ LayerBase::setPerFrameData(hw, layer);
// NOTE: buffer can be NULL if the client never drew into this
// layer yet, or if we ran out of memory
layer.setBuffer(mActiveBuffer);
@@ -528,7 +528,7 @@
}
bool Layer::isVisible() const {
- return LayerBaseClient::isVisible() && (mActiveBuffer != NULL);
+ return LayerBase::isVisible() && (mActiveBuffer != NULL);
}
Region Layer::latchBuffer(bool& recomputeVisibleRegions)
@@ -704,7 +704,7 @@
void Layer::dump(String8& result, char* buffer, size_t SIZE) const
{
- LayerBaseClient::dump(result, buffer, SIZE);
+ LayerBase::dump(result, buffer, SIZE);
sp<const GraphicBuffer> buf0(mActiveBuffer);
uint32_t w0=0, h0=0, s0=0, f0=0;
@@ -730,13 +730,13 @@
void Layer::dumpStats(String8& result, char* buffer, size_t SIZE) const
{
- LayerBaseClient::dumpStats(result, buffer, SIZE);
+ LayerBase::dumpStats(result, buffer, SIZE);
mFrameTracker.dump(result);
}
void Layer::clearStats()
{
- LayerBaseClient::clearStats();
+ LayerBase::clearStats();
mFrameTracker.clear();
}