Split InputReader into multiple files

This CL:
1) Moves commonly used macros and shared definitions into Macros.h,
which is included as the first #include statement in the files that
require it.
2) Creates InputReaderContext.h and moves the context definition outside
the InputReader.h file.
3) Moves InputDevice, InputMapper, StylusState, and all of the
individual InputMappers into their own header and cpp file combinations.
4) Moves all Accumulator classes that are shared between multiple
InputMappers into their own header and cpp file combinations. The
definitions of Accumulators that are unique to a mapper are kept in the
header file of the mapper.
5) Moves constants and static methods that were shared between the
TouchInputMapper and CursorInputMapper to
TouchCursorInputMapperCommon.h.
6) Creates an 'include' directory, as well as a header library build rule,
to hold all the header files required by InputReader_test.cpp.
7) Runs clang-format on the newly create files to fix formatting
inconsistencies.

Bug: 140139676
Test: atest inputflinger_tests
Test: Touch, keyboard, trackpad, and mouse works on crosshatch
Change-Id: Ib1ac871c7f4199729bf6d0e6a53ed907af318986
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
index c3e8ced..7b30765 100644
--- a/services/inputflinger/reader/Android.bp
+++ b/services/inputflinger/reader/Android.bp
@@ -22,10 +22,26 @@
     defaults: ["inputflinger_defaults"],
 
     srcs: [
+        "CursorButtonAccumulator.cpp",
+        "CursorInputMapper.cpp",
+        "CursorScrollAccumulator.cpp",
         "EventHub.cpp",
+        "ExternalStylusInputMapper.cpp",
+        "InputDevice.cpp",
+        "InputMapper.cpp",
         "InputReader.cpp",
         "InputReaderFactory.cpp",
+        "JoystickInputMapper.cpp",
+        "KeyboardInputMapper.cpp",
+        "MultiTouchInputMapper.cpp",
+        "RotaryEncoderInputMapper.cpp",
+        "SingleTouchInputMapper.cpp",
+        "SingleTouchMotionAccumulator.cpp",
+        "SwitchInputMapper.cpp",
+        "TouchButtonAccumulator.cpp",
+        "TouchInputMapper.cpp",
         "TouchVideoDevice.cpp",
+        "VibratorInputMapper.cpp",
     ],
 
     shared_libs: [
diff --git a/services/inputflinger/reader/CursorButtonAccumulator.cpp b/services/inputflinger/reader/CursorButtonAccumulator.cpp
new file mode 100644
index 0000000..0337d51
--- /dev/null
+++ b/services/inputflinger/reader/CursorButtonAccumulator.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CursorButtonAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+CursorButtonAccumulator::CursorButtonAccumulator() {
+    clearButtons();
+}
+
+void CursorButtonAccumulator::reset(InputDevice* device) {
+    mBtnLeft = device->isKeyPressed(BTN_LEFT);
+    mBtnRight = device->isKeyPressed(BTN_RIGHT);
+    mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
+    mBtnBack = device->isKeyPressed(BTN_BACK);
+    mBtnSide = device->isKeyPressed(BTN_SIDE);
+    mBtnForward = device->isKeyPressed(BTN_FORWARD);
+    mBtnExtra = device->isKeyPressed(BTN_EXTRA);
+    mBtnTask = device->isKeyPressed(BTN_TASK);
+}
+
+void CursorButtonAccumulator::clearButtons() {
+    mBtnLeft = 0;
+    mBtnRight = 0;
+    mBtnMiddle = 0;
+    mBtnBack = 0;
+    mBtnSide = 0;
+    mBtnForward = 0;
+    mBtnExtra = 0;
+    mBtnTask = 0;
+}
+
+void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_KEY) {
+        switch (rawEvent->code) {
+            case BTN_LEFT:
+                mBtnLeft = rawEvent->value;
+                break;
+            case BTN_RIGHT:
+                mBtnRight = rawEvent->value;
+                break;
+            case BTN_MIDDLE:
+                mBtnMiddle = rawEvent->value;
+                break;
+            case BTN_BACK:
+                mBtnBack = rawEvent->value;
+                break;
+            case BTN_SIDE:
+                mBtnSide = rawEvent->value;
+                break;
+            case BTN_FORWARD:
+                mBtnForward = rawEvent->value;
+                break;
+            case BTN_EXTRA:
+                mBtnExtra = rawEvent->value;
+                break;
+            case BTN_TASK:
+                mBtnTask = rawEvent->value;
+                break;
+        }
+    }
+}
+
+uint32_t CursorButtonAccumulator::getButtonState() const {
+    uint32_t result = 0;
+    if (mBtnLeft) {
+        result |= AMOTION_EVENT_BUTTON_PRIMARY;
+    }
+    if (mBtnRight) {
+        result |= AMOTION_EVENT_BUTTON_SECONDARY;
+    }
+    if (mBtnMiddle) {
+        result |= AMOTION_EVENT_BUTTON_TERTIARY;
+    }
+    if (mBtnBack || mBtnSide) {
+        result |= AMOTION_EVENT_BUTTON_BACK;
+    }
+    if (mBtnForward || mBtnExtra) {
+        result |= AMOTION_EVENT_BUTTON_FORWARD;
+    }
+    return result;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/CursorInputMapper.cpp b/services/inputflinger/reader/CursorInputMapper.cpp
new file mode 100644
index 0000000..f69138e
--- /dev/null
+++ b/services/inputflinger/reader/CursorInputMapper.cpp
@@ -0,0 +1,479 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "CursorInputMapper.h"
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "TouchCursorInputMapperCommon.h"
+
+namespace android {
+
+// --- CursorMotionAccumulator ---
+
+CursorMotionAccumulator::CursorMotionAccumulator() {
+    clearRelativeAxes();
+}
+
+void CursorMotionAccumulator::reset(InputDevice* device) {
+    clearRelativeAxes();
+}
+
+void CursorMotionAccumulator::clearRelativeAxes() {
+    mRelX = 0;
+    mRelY = 0;
+}
+
+void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_REL) {
+        switch (rawEvent->code) {
+            case REL_X:
+                mRelX = rawEvent->value;
+                break;
+            case REL_Y:
+                mRelY = rawEvent->value;
+                break;
+        }
+    }
+}
+
+void CursorMotionAccumulator::finishSync() {
+    clearRelativeAxes();
+}
+
+// --- CursorInputMapper ---
+
+CursorInputMapper::CursorInputMapper(InputDevice* device) : InputMapper(device) {}
+
+CursorInputMapper::~CursorInputMapper() {}
+
+uint32_t CursorInputMapper::getSources() {
+    return mSource;
+}
+
+void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    if (mParameters.mode == Parameters::MODE_POINTER) {
+        float minX, minY, maxX, maxY;
+        if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
+            info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
+            info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
+        }
+    } else {
+        info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
+        info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
+    }
+    info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+
+    if (mCursorScrollAccumulator.haveRelativeVWheel()) {
+        info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+    }
+    if (mCursorScrollAccumulator.haveRelativeHWheel()) {
+        info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+    }
+}
+
+void CursorInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Cursor Input Mapper:\n";
+    dumpParameters(dump);
+    dump += StringPrintf(INDENT3 "XScale: %0.3f\n", mXScale);
+    dump += StringPrintf(INDENT3 "YScale: %0.3f\n", mYScale);
+    dump += StringPrintf(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
+    dump += StringPrintf(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
+    dump += StringPrintf(INDENT3 "HaveVWheel: %s\n",
+                         toString(mCursorScrollAccumulator.haveRelativeVWheel()));
+    dump += StringPrintf(INDENT3 "HaveHWheel: %s\n",
+                         toString(mCursorScrollAccumulator.haveRelativeHWheel()));
+    dump += StringPrintf(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
+    dump += StringPrintf(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
+    dump += StringPrintf(INDENT3 "Orientation: %d\n", mOrientation);
+    dump += StringPrintf(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
+    dump += StringPrintf(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
+    dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
+}
+
+void CursorInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                  uint32_t changes) {
+    InputMapper::configure(when, config, changes);
+
+    if (!changes) { // first time only
+        mCursorScrollAccumulator.configure(getDevice());
+
+        // Configure basic parameters.
+        configureParameters();
+
+        // Configure device mode.
+        switch (mParameters.mode) {
+            case Parameters::MODE_POINTER_RELATIVE:
+                // Should not happen during first time configuration.
+                ALOGE("Cannot start a device in MODE_POINTER_RELATIVE, starting in MODE_POINTER");
+                mParameters.mode = Parameters::MODE_POINTER;
+                [[fallthrough]];
+            case Parameters::MODE_POINTER:
+                mSource = AINPUT_SOURCE_MOUSE;
+                mXPrecision = 1.0f;
+                mYPrecision = 1.0f;
+                mXScale = 1.0f;
+                mYScale = 1.0f;
+                mPointerController = getPolicy()->obtainPointerController(getDeviceId());
+                break;
+            case Parameters::MODE_NAVIGATION:
+                mSource = AINPUT_SOURCE_TRACKBALL;
+                mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+                mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+                mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+                mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+                break;
+        }
+
+        mVWheelScale = 1.0f;
+        mHWheelScale = 1.0f;
+    }
+
+    if ((!changes && config->pointerCapture) ||
+        (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
+        if (config->pointerCapture) {
+            if (mParameters.mode == Parameters::MODE_POINTER) {
+                mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
+                mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
+                // Keep PointerController around in order to preserve the pointer position.
+                mPointerController->fade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+            } else {
+                ALOGE("Cannot request pointer capture, device is not in MODE_POINTER");
+            }
+        } else {
+            if (mParameters.mode == Parameters::MODE_POINTER_RELATIVE) {
+                mParameters.mode = Parameters::MODE_POINTER;
+                mSource = AINPUT_SOURCE_MOUSE;
+            } else {
+                ALOGE("Cannot release pointer capture, device is not in MODE_POINTER_RELATIVE");
+            }
+        }
+        bumpGeneration();
+        if (changes) {
+            getDevice()->notifyReset(when);
+        }
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
+        mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
+        mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
+        mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+        mOrientation = DISPLAY_ORIENTATION_0;
+        if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
+            std::optional<DisplayViewport> internalViewport =
+                    config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+            if (internalViewport) {
+                mOrientation = internalViewport->orientation;
+            }
+        }
+
+        // Update the PointerController if viewports changed.
+        if (mParameters.mode == Parameters::MODE_POINTER) {
+            getPolicy()->obtainPointerController(getDeviceId());
+        }
+        bumpGeneration();
+    }
+}
+
+void CursorInputMapper::configureParameters() {
+    mParameters.mode = Parameters::MODE_POINTER;
+    String8 cursorModeString;
+    if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
+        if (cursorModeString == "navigation") {
+            mParameters.mode = Parameters::MODE_NAVIGATION;
+        } else if (cursorModeString != "pointer" && cursorModeString != "default") {
+            ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
+        }
+    }
+
+    mParameters.orientationAware = false;
+    getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
+                                                   mParameters.orientationAware);
+
+    mParameters.hasAssociatedDisplay = false;
+    if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
+        mParameters.hasAssociatedDisplay = true;
+    }
+}
+
+void CursorInputMapper::dumpParameters(std::string& dump) {
+    dump += INDENT3 "Parameters:\n";
+    dump += StringPrintf(INDENT4 "HasAssociatedDisplay: %s\n",
+                         toString(mParameters.hasAssociatedDisplay));
+
+    switch (mParameters.mode) {
+        case Parameters::MODE_POINTER:
+            dump += INDENT4 "Mode: pointer\n";
+            break;
+        case Parameters::MODE_POINTER_RELATIVE:
+            dump += INDENT4 "Mode: relative pointer\n";
+            break;
+        case Parameters::MODE_NAVIGATION:
+            dump += INDENT4 "Mode: navigation\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+}
+
+void CursorInputMapper::reset(nsecs_t when) {
+    mButtonState = 0;
+    mDownTime = 0;
+
+    mPointerVelocityControl.reset();
+    mWheelXVelocityControl.reset();
+    mWheelYVelocityControl.reset();
+
+    mCursorButtonAccumulator.reset(getDevice());
+    mCursorMotionAccumulator.reset(getDevice());
+    mCursorScrollAccumulator.reset(getDevice());
+
+    InputMapper::reset(when);
+}
+
+void CursorInputMapper::process(const RawEvent* rawEvent) {
+    mCursorButtonAccumulator.process(rawEvent);
+    mCursorMotionAccumulator.process(rawEvent);
+    mCursorScrollAccumulator.process(rawEvent);
+
+    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+        sync(rawEvent->when);
+    }
+}
+
+void CursorInputMapper::sync(nsecs_t when) {
+    int32_t lastButtonState = mButtonState;
+    int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
+    mButtonState = currentButtonState;
+
+    bool wasDown = isPointerDown(lastButtonState);
+    bool down = isPointerDown(currentButtonState);
+    bool downChanged;
+    if (!wasDown && down) {
+        mDownTime = when;
+        downChanged = true;
+    } else if (wasDown && !down) {
+        downChanged = true;
+    } else {
+        downChanged = false;
+    }
+    nsecs_t downTime = mDownTime;
+    bool buttonsChanged = currentButtonState != lastButtonState;
+    int32_t buttonsPressed = currentButtonState & ~lastButtonState;
+    int32_t buttonsReleased = lastButtonState & ~currentButtonState;
+
+    float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
+    float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
+    bool moved = deltaX != 0 || deltaY != 0;
+
+    // Rotate delta according to orientation if needed.
+    if (mParameters.orientationAware && mParameters.hasAssociatedDisplay &&
+        (deltaX != 0.0f || deltaY != 0.0f)) {
+        rotateDelta(mOrientation, &deltaX, &deltaY);
+    }
+
+    // Move the pointer.
+    PointerProperties pointerProperties;
+    pointerProperties.clear();
+    pointerProperties.id = 0;
+    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
+
+    PointerCoords pointerCoords;
+    pointerCoords.clear();
+
+    float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
+    float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
+    bool scrolled = vscroll != 0 || hscroll != 0;
+
+    mWheelYVelocityControl.move(when, nullptr, &vscroll);
+    mWheelXVelocityControl.move(when, &hscroll, nullptr);
+
+    mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+    int32_t displayId;
+    float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+    float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+    if (mSource == AINPUT_SOURCE_MOUSE) {
+        if (moved || scrolled || buttonsChanged) {
+            mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+
+            if (moved) {
+                mPointerController->move(deltaX, deltaY);
+            }
+
+            if (buttonsChanged) {
+                mPointerController->setButtonState(currentButtonState);
+            }
+
+            mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+        }
+
+        mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
+        displayId = mPointerController->getDisplayId();
+    } else {
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
+        displayId = ADISPLAY_ID_NONE;
+    }
+
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
+
+    // Moving an external trackball or mouse should wake the device.
+    // We don't do this for internal cursor devices to prevent them from waking up
+    // the device in your pocket.
+    // TODO: Use the input device configuration to control this behavior more finely.
+    uint32_t policyFlags = 0;
+    if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
+        policyFlags |= POLICY_FLAG_WAKE;
+    }
+
+    // Synthesize key down from buttons if needed.
+    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
+                         displayId, policyFlags, lastButtonState, currentButtonState);
+
+    // Send motion event.
+    if (downChanged || moved || scrolled || buttonsChanged) {
+        int32_t metaState = mContext->getGlobalMetaState();
+        int32_t buttonState = lastButtonState;
+        int32_t motionEventAction;
+        if (downChanged) {
+            motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
+        } else if (down || (mSource != AINPUT_SOURCE_MOUSE)) {
+            motionEventAction = AMOTION_EVENT_ACTION_MOVE;
+        } else {
+            motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
+        }
+
+        if (buttonsReleased) {
+            BitSet32 released(buttonsReleased);
+            while (!released.isEmpty()) {
+                int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
+                buttonState &= ~actionButton;
+                NotifyMotionArgs releaseArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+                                             mSource, displayId, policyFlags,
+                                             AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
+                                             metaState, buttonState, MotionClassification::NONE,
+                                             AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                             &pointerCoords, mXPrecision, mYPrecision,
+                                             xCursorPosition, yCursorPosition, downTime,
+                                             /* videoFrames */ {});
+                getListener()->notifyMotion(&releaseArgs);
+            }
+        }
+
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, motionEventAction, 0, 0, metaState,
+                              currentButtonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
+                              mXPrecision, mYPrecision, xCursorPosition, yCursorPosition, downTime,
+                              /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+
+        if (buttonsPressed) {
+            BitSet32 pressed(buttonsPressed);
+            while (!pressed.isEmpty()) {
+                int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
+                buttonState |= actionButton;
+                NotifyMotionArgs pressArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+                                           mSource, displayId, policyFlags,
+                                           AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
+                                           metaState, buttonState, MotionClassification::NONE,
+                                           AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                           &pointerCoords, mXPrecision, mYPrecision,
+                                           xCursorPosition, yCursorPosition, downTime,
+                                           /* videoFrames */ {});
+                getListener()->notifyMotion(&pressArgs);
+            }
+        }
+
+        ALOG_ASSERT(buttonState == currentButtonState);
+
+        // Send hover move after UP to tell the application that the mouse is hovering now.
+        if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
+            NotifyMotionArgs hoverArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                                       displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
+                                       0, metaState, currentButtonState, MotionClassification::NONE,
+                                       AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                       &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+                                       yCursorPosition, downTime, /* videoFrames */ {});
+            getListener()->notifyMotion(&hoverArgs);
+        }
+
+        // Send scroll events.
+        if (scrolled) {
+            pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
+            pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
+
+            NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+                                        mSource, displayId, policyFlags,
+                                        AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+                                        currentButtonState, MotionClassification::NONE,
+                                        AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                        &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+                                        yCursorPosition, downTime, /* videoFrames */ {});
+            getListener()->notifyMotion(&scrollArgs);
+        }
+    }
+
+    // Synthesize key up from buttons if needed.
+    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+                         displayId, policyFlags, lastButtonState, currentButtonState);
+
+    mCursorMotionAccumulator.finishSync();
+    mCursorScrollAccumulator.finishSync();
+}
+
+int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+    if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
+        return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
+    } else {
+        return AKEY_STATE_UNKNOWN;
+    }
+}
+
+void CursorInputMapper::fadePointer() {
+    if (mPointerController != nullptr) {
+        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+    }
+}
+
+std::optional<int32_t> CursorInputMapper::getAssociatedDisplayId() {
+    if (mParameters.hasAssociatedDisplay) {
+        if (mParameters.mode == Parameters::MODE_POINTER) {
+            return std::make_optional(mPointerController->getDisplayId());
+        } else {
+            // If the device is orientationAware and not a mouse,
+            // it expects to dispatch events to any display
+            return std::make_optional(ADISPLAY_ID_NONE);
+        }
+    }
+    return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/CursorScrollAccumulator.cpp b/services/inputflinger/reader/CursorScrollAccumulator.cpp
new file mode 100644
index 0000000..d744096
--- /dev/null
+++ b/services/inputflinger/reader/CursorScrollAccumulator.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CursorScrollAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+CursorScrollAccumulator::CursorScrollAccumulator() : mHaveRelWheel(false), mHaveRelHWheel(false) {
+    clearRelativeAxes();
+}
+
+void CursorScrollAccumulator::configure(InputDevice* device) {
+    mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
+    mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
+}
+
+void CursorScrollAccumulator::reset(InputDevice* device) {
+    clearRelativeAxes();
+}
+
+void CursorScrollAccumulator::clearRelativeAxes() {
+    mRelWheel = 0;
+    mRelHWheel = 0;
+}
+
+void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_REL) {
+        switch (rawEvent->code) {
+            case REL_WHEEL:
+                mRelWheel = rawEvent->value;
+                break;
+            case REL_HWHEEL:
+                mRelHWheel = rawEvent->value;
+                break;
+        }
+    }
+}
+
+void CursorScrollAccumulator::finishSync() {
+    clearRelativeAxes();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/ExternalStylusInputMapper.cpp b/services/inputflinger/reader/ExternalStylusInputMapper.cpp
new file mode 100644
index 0000000..9aa0770
--- /dev/null
+++ b/services/inputflinger/reader/ExternalStylusInputMapper.cpp
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "ExternalStylusInputMapper.h"
+
+#include "SingleTouchMotionAccumulator.h"
+#include "TouchButtonAccumulator.h"
+
+namespace android {
+
+ExternalStylusInputMapper::ExternalStylusInputMapper(InputDevice* device) : InputMapper(device) {}
+
+uint32_t ExternalStylusInputMapper::getSources() {
+    return AINPUT_SOURCE_STYLUS;
+}
+
+void ExternalStylusInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+    info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, AINPUT_SOURCE_STYLUS, 0.0f, 1.0f, 0.0f, 0.0f,
+                         0.0f);
+}
+
+void ExternalStylusInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "External Stylus Input Mapper:\n";
+    dump += INDENT3 "Raw Stylus Axes:\n";
+    dumpRawAbsoluteAxisInfo(dump, mRawPressureAxis, "Pressure");
+    dump += INDENT3 "Stylus State:\n";
+    dumpStylusState(dump, mStylusState);
+}
+
+void ExternalStylusInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                          uint32_t changes) {
+    getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
+    mTouchButtonAccumulator.configure(getDevice());
+}
+
+void ExternalStylusInputMapper::reset(nsecs_t when) {
+    InputDevice* device = getDevice();
+    mSingleTouchMotionAccumulator.reset(device);
+    mTouchButtonAccumulator.reset(device);
+    InputMapper::reset(when);
+}
+
+void ExternalStylusInputMapper::process(const RawEvent* rawEvent) {
+    mSingleTouchMotionAccumulator.process(rawEvent);
+    mTouchButtonAccumulator.process(rawEvent);
+
+    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+        sync(rawEvent->when);
+    }
+}
+
+void ExternalStylusInputMapper::sync(nsecs_t when) {
+    mStylusState.clear();
+
+    mStylusState.when = when;
+
+    mStylusState.toolType = mTouchButtonAccumulator.getToolType();
+    if (mStylusState.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+        mStylusState.toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
+    }
+
+    int32_t pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
+    if (mRawPressureAxis.valid) {
+        mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
+    } else if (mTouchButtonAccumulator.isToolActive()) {
+        mStylusState.pressure = 1.0f;
+    } else {
+        mStylusState.pressure = 0.0f;
+    }
+
+    mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
+
+    mContext->dispatchExternalStylusState(mStylusState);
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/ExternalStylusInputMapper.h b/services/inputflinger/reader/ExternalStylusInputMapper.h
new file mode 100644
index 0000000..9764fbb
--- /dev/null
+++ b/services/inputflinger/reader/ExternalStylusInputMapper.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_EXTERNAL_STYLUS_INPUT_MAPPER_H
+#define _UI_INPUTREADER_EXTERNAL_STYLUS_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+#include "SingleTouchMotionAccumulator.h"
+#include "StylusState.h"
+#include "TouchButtonAccumulator.h"
+
+namespace android {
+
+class ExternalStylusInputMapper : public InputMapper {
+public:
+    explicit ExternalStylusInputMapper(InputDevice* device);
+    virtual ~ExternalStylusInputMapper() = default;
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+    virtual void sync(nsecs_t when);
+
+private:
+    SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
+    RawAbsoluteAxisInfo mRawPressureAxis;
+    TouchButtonAccumulator mTouchButtonAccumulator;
+
+    StylusState mStylusState;
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_EXTERNAL_STYLUS_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
new file mode 100644
index 0000000..7fed61f
--- /dev/null
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -0,0 +1,380 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "InputDevice.h"
+
+#include "InputMapper.h"
+
+namespace android {
+
+InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
+                         int32_t controllerNumber, const InputDeviceIdentifier& identifier,
+                         uint32_t classes)
+      : mContext(context),
+        mId(id),
+        mGeneration(generation),
+        mControllerNumber(controllerNumber),
+        mIdentifier(identifier),
+        mClasses(classes),
+        mSources(0),
+        mIsExternal(false),
+        mHasMic(false),
+        mDropUntilNextSync(false) {}
+
+InputDevice::~InputDevice() {
+    size_t numMappers = mMappers.size();
+    for (size_t i = 0; i < numMappers; i++) {
+        delete mMappers[i];
+    }
+    mMappers.clear();
+}
+
+bool InputDevice::isEnabled() {
+    return getEventHub()->isDeviceEnabled(mId);
+}
+
+void InputDevice::setEnabled(bool enabled, nsecs_t when) {
+    if (enabled && mAssociatedDisplayPort && !mAssociatedViewport) {
+        ALOGW("Cannot enable input device %s because it is associated with port %" PRIu8 ", "
+              "but the corresponding viewport is not found",
+              getName().c_str(), *mAssociatedDisplayPort);
+        enabled = false;
+    }
+
+    if (isEnabled() == enabled) {
+        return;
+    }
+
+    if (enabled) {
+        getEventHub()->enableDevice(mId);
+        reset(when);
+    } else {
+        reset(when);
+        getEventHub()->disableDevice(mId);
+    }
+    // Must change generation to flag this device as changed
+    bumpGeneration();
+}
+
+void InputDevice::dump(std::string& dump) {
+    InputDeviceInfo deviceInfo;
+    getDeviceInfo(&deviceInfo);
+
+    dump += StringPrintf(INDENT "Device %d: %s\n", deviceInfo.getId(),
+                         deviceInfo.getDisplayName().c_str());
+    dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration);
+    dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
+    dump += StringPrintf(INDENT2 "AssociatedDisplayPort: ");
+    if (mAssociatedDisplayPort) {
+        dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort);
+    } else {
+        dump += "<none>\n";
+    }
+    dump += StringPrintf(INDENT2 "HasMic:     %s\n", toString(mHasMic));
+    dump += StringPrintf(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
+    dump += StringPrintf(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
+
+    const std::vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
+    if (!ranges.empty()) {
+        dump += INDENT2 "Motion Ranges:\n";
+        for (size_t i = 0; i < ranges.size(); i++) {
+            const InputDeviceInfo::MotionRange& range = ranges[i];
+            const char* label = getAxisLabel(range.axis);
+            char name[32];
+            if (label) {
+                strncpy(name, label, sizeof(name));
+                name[sizeof(name) - 1] = '\0';
+            } else {
+                snprintf(name, sizeof(name), "%d", range.axis);
+            }
+            dump += StringPrintf(INDENT3
+                                 "%s: source=0x%08x, "
+                                 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
+                                 name, range.source, range.min, range.max, range.flat, range.fuzz,
+                                 range.resolution);
+        }
+    }
+
+    size_t numMappers = mMappers.size();
+    for (size_t i = 0; i < numMappers; i++) {
+        InputMapper* mapper = mMappers[i];
+        mapper->dump(dump);
+    }
+}
+
+void InputDevice::addMapper(InputMapper* mapper) {
+    mMappers.push_back(mapper);
+}
+
+void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config,
+                            uint32_t changes) {
+    mSources = 0;
+
+    if (!isIgnored()) {
+        if (!changes) { // first time only
+            mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
+        }
+
+        if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
+            if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
+                sp<KeyCharacterMap> keyboardLayout =
+                        mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
+                if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
+                    bumpGeneration();
+                }
+            }
+        }
+
+        if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
+            if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
+                std::string alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
+                if (mAlias != alias) {
+                    mAlias = alias;
+                    bumpGeneration();
+                }
+            }
+        }
+
+        if (!changes || (changes & InputReaderConfiguration::CHANGE_ENABLED_STATE)) {
+            auto it = config->disabledDevices.find(mId);
+            bool enabled = it == config->disabledDevices.end();
+            setEnabled(enabled, when);
+        }
+
+        if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+            // In most situations, no port will be specified.
+            mAssociatedDisplayPort = std::nullopt;
+            mAssociatedViewport = std::nullopt;
+            // Find the display port that corresponds to the current input port.
+            const std::string& inputPort = mIdentifier.location;
+            if (!inputPort.empty()) {
+                const std::unordered_map<std::string, uint8_t>& ports = config->portAssociations;
+                const auto& displayPort = ports.find(inputPort);
+                if (displayPort != ports.end()) {
+                    mAssociatedDisplayPort = std::make_optional(displayPort->second);
+                }
+            }
+
+            // If the device was explicitly disabled by the user, it would be present in the
+            // "disabledDevices" list. If it is associated with a specific display, and it was not
+            // explicitly disabled, then enable/disable the device based on whether we can find the
+            // corresponding viewport.
+            bool enabled = (config->disabledDevices.find(mId) == config->disabledDevices.end());
+            if (mAssociatedDisplayPort) {
+                mAssociatedViewport = config->getDisplayViewportByPort(*mAssociatedDisplayPort);
+                if (!mAssociatedViewport) {
+                    ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
+                          "but the corresponding viewport is not found.",
+                          getName().c_str(), *mAssociatedDisplayPort);
+                    enabled = false;
+                }
+            }
+
+            if (changes) {
+                // For first-time configuration, only allow device to be disabled after mappers have
+                // finished configuring. This is because we need to read some of the properties from
+                // the device's open fd.
+                setEnabled(enabled, when);
+            }
+        }
+
+        for (InputMapper* mapper : mMappers) {
+            mapper->configure(when, config, changes);
+            mSources |= mapper->getSources();
+        }
+
+        // If a device is just plugged but it might be disabled, we need to update some info like
+        // axis range of touch from each InputMapper first, then disable it.
+        if (!changes) {
+            setEnabled(config->disabledDevices.find(mId) == config->disabledDevices.end(), when);
+        }
+    }
+}
+
+void InputDevice::reset(nsecs_t when) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->reset(when);
+    }
+
+    mContext->updateGlobalMetaState();
+
+    notifyReset(when);
+}
+
+void InputDevice::process(const RawEvent* rawEvents, size_t count) {
+    // Process all of the events in order for each mapper.
+    // We cannot simply ask each mapper to process them in bulk because mappers may
+    // have side-effects that must be interleaved.  For example, joystick movement events and
+    // gamepad button presses are handled by different mappers but they should be dispatched
+    // in the order received.
+    for (const RawEvent* rawEvent = rawEvents; count != 0; rawEvent++) {
+#if DEBUG_RAW_EVENTS
+        ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%" PRId64,
+              rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value, rawEvent->when);
+#endif
+
+        if (mDropUntilNextSync) {
+            if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+                mDropUntilNextSync = false;
+#if DEBUG_RAW_EVENTS
+                ALOGD("Recovered from input event buffer overrun.");
+#endif
+            } else {
+#if DEBUG_RAW_EVENTS
+                ALOGD("Dropped input event while waiting for next input sync.");
+#endif
+            }
+        } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
+            ALOGI("Detected input event buffer overrun for device %s.", getName().c_str());
+            mDropUntilNextSync = true;
+            reset(rawEvent->when);
+        } else {
+            for (InputMapper* mapper : mMappers) {
+                mapper->process(rawEvent);
+            }
+        }
+        --count;
+    }
+}
+
+void InputDevice::timeoutExpired(nsecs_t when) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->timeoutExpired(when);
+    }
+}
+
+void InputDevice::updateExternalStylusState(const StylusState& state) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->updateExternalStylusState(state);
+    }
+}
+
+void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
+    outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal,
+                              mHasMic);
+    for (InputMapper* mapper : mMappers) {
+        mapper->populateDeviceInfo(outDeviceInfo);
+    }
+}
+
+int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+    return getState(sourceMask, keyCode, &InputMapper::getKeyCodeState);
+}
+
+int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+    return getState(sourceMask, scanCode, &InputMapper::getScanCodeState);
+}
+
+int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+    return getState(sourceMask, switchCode, &InputMapper::getSwitchState);
+}
+
+int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
+    int32_t result = AKEY_STATE_UNKNOWN;
+    for (InputMapper* mapper : mMappers) {
+        if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
+            // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
+            // value.  Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
+            int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
+            if (currentResult >= AKEY_STATE_DOWN) {
+                return currentResult;
+            } else if (currentResult == AKEY_STATE_UP) {
+                result = currentResult;
+            }
+        }
+    }
+    return result;
+}
+
+bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                        const int32_t* keyCodes, uint8_t* outFlags) {
+    bool result = false;
+    for (InputMapper* mapper : mMappers) {
+        if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
+            result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+        }
+    }
+    return result;
+}
+
+void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+                          int32_t token) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->vibrate(pattern, patternSize, repeat, token);
+    }
+}
+
+void InputDevice::cancelVibrate(int32_t token) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->cancelVibrate(token);
+    }
+}
+
+void InputDevice::cancelTouch(nsecs_t when) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->cancelTouch(when);
+    }
+}
+
+int32_t InputDevice::getMetaState() {
+    int32_t result = 0;
+    for (InputMapper* mapper : mMappers) {
+        result |= mapper->getMetaState();
+    }
+    return result;
+}
+
+void InputDevice::updateMetaState(int32_t keyCode) {
+    for (InputMapper* mapper : mMappers) {
+        mapper->updateMetaState(keyCode);
+    }
+}
+
+void InputDevice::fadePointer() {
+    for (InputMapper* mapper : mMappers) {
+        mapper->fadePointer();
+    }
+}
+
+void InputDevice::bumpGeneration() {
+    mGeneration = mContext->bumpGeneration();
+}
+
+void InputDevice::notifyReset(nsecs_t when) {
+    NotifyDeviceResetArgs args(mContext->getNextSequenceNum(), when, mId);
+    mContext->getListener()->notifyDeviceReset(&args);
+}
+
+std::optional<int32_t> InputDevice::getAssociatedDisplayId() {
+    // Check if we had associated to the specific display.
+    if (mAssociatedViewport) {
+        return mAssociatedViewport->displayId;
+    }
+
+    // No associated display port, check if some InputMapper is associated.
+    for (InputMapper* mapper : mMappers) {
+        std::optional<int32_t> associatedDisplayId = mapper->getAssociatedDisplayId();
+        if (associatedDisplayId) {
+            return associatedDisplayId;
+        }
+    }
+
+    return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/InputMapper.cpp b/services/inputflinger/reader/InputMapper.cpp
new file mode 100644
index 0000000..d941528
--- /dev/null
+++ b/services/inputflinger/reader/InputMapper.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "InputMapper.h"
+
+#include "InputDevice.h"
+
+namespace android {
+
+InputMapper::InputMapper(InputDevice* device) : mDevice(device), mContext(device->getContext()) {}
+
+InputMapper::~InputMapper() {}
+
+void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    info->addSource(getSources());
+}
+
+void InputMapper::dump(std::string& dump) {}
+
+void InputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                            uint32_t changes) {}
+
+void InputMapper::reset(nsecs_t when) {}
+
+void InputMapper::timeoutExpired(nsecs_t when) {}
+
+int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+    return AKEY_STATE_UNKNOWN;
+}
+
+int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+    return AKEY_STATE_UNKNOWN;
+}
+
+int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+    return AKEY_STATE_UNKNOWN;
+}
+
+bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                        const int32_t* keyCodes, uint8_t* outFlags) {
+    return false;
+}
+
+void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+                          int32_t token) {}
+
+void InputMapper::cancelVibrate(int32_t token) {}
+
+void InputMapper::cancelTouch(nsecs_t when) {}
+
+int32_t InputMapper::getMetaState() {
+    return 0;
+}
+
+void InputMapper::updateMetaState(int32_t keyCode) {}
+
+void InputMapper::updateExternalStylusState(const StylusState& state) {}
+
+void InputMapper::fadePointer() {}
+
+status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
+    return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
+}
+
+void InputMapper::bumpGeneration() {
+    mDevice->bumpGeneration();
+}
+
+void InputMapper::dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
+                                          const char* name) {
+    if (axis.valid) {
+        dump += StringPrintf(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n", name,
+                             axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
+    } else {
+        dump += StringPrintf(INDENT4 "%s: unknown range\n", name);
+    }
+}
+
+void InputMapper::dumpStylusState(std::string& dump, const StylusState& state) {
+    dump += StringPrintf(INDENT4 "When: %" PRId64 "\n", state.when);
+    dump += StringPrintf(INDENT4 "Pressure: %f\n", state.pressure);
+    dump += StringPrintf(INDENT4 "Button State: 0x%08x\n", state.buttons);
+    dump += StringPrintf(INDENT4 "Tool Type: %" PRId32 "\n", state.toolType);
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 521f621..e57604c 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -14,36 +14,21 @@
  * limitations under the License.
  */
 
-#define LOG_TAG "InputReader"
-
-//#define LOG_NDEBUG 0
-
-// Log debug messages for each raw event received from the EventHub.
-#define DEBUG_RAW_EVENTS 0
-
-// Log debug messages about touch screen filtering hacks.
-#define DEBUG_HACKS 0
-
-// Log debug messages about virtual key processing.
-#define DEBUG_VIRTUAL_KEYS 0
-
-// Log debug messages about pointers.
-#define DEBUG_POINTERS 0
-
-// Log debug messages about pointer assignment calculations.
-#define DEBUG_POINTER_ASSIGNMENT 0
-
-// Log debug messages about gesture detection.
-#define DEBUG_GESTURES 0
-
-// Log debug messages about the vibrator.
-#define DEBUG_VIBRATOR 0
-
-// Log debug messages about fusing stylus data.
-#define DEBUG_STYLUS_FUSION 0
+#include "Macros.h"
 
 #include "InputReader.h"
 
+#include "CursorInputMapper.h"
+#include "ExternalStylusInputMapper.h"
+#include "InputReaderContext.h"
+#include "JoystickInputMapper.h"
+#include "KeyboardInputMapper.h"
+#include "MultiTouchInputMapper.h"
+#include "RotaryEncoderInputMapper.h"
+#include "SingleTouchInputMapper.h"
+#include "SwitchInputMapper.h"
+#include "VibratorInputMapper.h"
+
 #include <errno.h>
 #include <inttypes.h>
 #include <limits.h>
@@ -58,200 +43,11 @@
 #include <input/Keyboard.h>
 #include <input/VirtualKeyMap.h>
 
-#define INDENT "  "
-#define INDENT2 "    "
-#define INDENT3 "      "
-#define INDENT4 "        "
-#define INDENT5 "          "
 
 using android::base::StringPrintf;
 
 namespace android {
 
-// --- Constants ---
-
-// Maximum number of slots supported when using the slot-based Multitouch Protocol B.
-static constexpr size_t MAX_SLOTS = 32;
-
-// Maximum amount of latency to add to touch events while waiting for data from an
-// external stylus.
-static constexpr nsecs_t EXTERNAL_STYLUS_DATA_TIMEOUT = ms2ns(72);
-
-// Maximum amount of time to wait on touch data before pushing out new pressure data.
-static constexpr nsecs_t TOUCH_DATA_TIMEOUT = ms2ns(20);
-
-// Artificial latency on synthetic events created from stylus data without corresponding touch
-// data.
-static constexpr nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
-
-// --- Static Functions ---
-
-template <typename T>
-inline static T abs(const T& value) {
-    return value < 0 ? -value : value;
-}
-
-template <typename T>
-inline static T min(const T& a, const T& b) {
-    return a < b ? a : b;
-}
-
-template <typename T>
-inline static void swap(T& a, T& b) {
-    T temp = a;
-    a = b;
-    b = temp;
-}
-
-inline static float avg(float x, float y) {
-    return (x + y) / 2;
-}
-
-inline static float distance(float x1, float y1, float x2, float y2) {
-    return hypotf(x1 - x2, y1 - y2);
-}
-
-inline static int32_t signExtendNybble(int32_t value) {
-    return value >= 8 ? value - 16 : value;
-}
-
-static inline const char* toString(bool value) {
-    return value ? "true" : "false";
-}
-
-static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
-                                           const int32_t map[][4], size_t mapSize) {
-    if (orientation != DISPLAY_ORIENTATION_0) {
-        for (size_t i = 0; i < mapSize; i++) {
-            if (value == map[i][0]) {
-                return map[i][orientation];
-            }
-        }
-    }
-    return value;
-}
-
-static const int32_t keyCodeRotationMap[][4] = {
-        // key codes enumerated counter-clockwise with the original (unrotated) key first
-        // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
-        {AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT},
-        {AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN},
-        {AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT},
-        {AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP},
-        {AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT,
-         AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT},
-        {AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP,
-         AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN},
-        {AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT,
-         AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT},
-        {AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN,
-         AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP},
-};
-static const size_t keyCodeRotationMapSize =
-        sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
-
-static int32_t rotateStemKey(int32_t value, int32_t orientation, const int32_t map[][2],
-                             size_t mapSize) {
-    if (orientation == DISPLAY_ORIENTATION_180) {
-        for (size_t i = 0; i < mapSize; i++) {
-            if (value == map[i][0]) {
-                return map[i][1];
-            }
-        }
-    }
-    return value;
-}
-
-// The mapping can be defined using input device configuration properties keyboard.rotated.stem_X
-static int32_t stemKeyRotationMap[][2] = {
-        // key codes enumerated with the original (unrotated) key first
-        // no rotation,           180 degree rotation
-        {AKEYCODE_STEM_PRIMARY, AKEYCODE_STEM_PRIMARY},
-        {AKEYCODE_STEM_1, AKEYCODE_STEM_1},
-        {AKEYCODE_STEM_2, AKEYCODE_STEM_2},
-        {AKEYCODE_STEM_3, AKEYCODE_STEM_3},
-};
-static const size_t stemKeyRotationMapSize =
-        sizeof(stemKeyRotationMap) / sizeof(stemKeyRotationMap[0]);
-
-static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
-    keyCode = rotateStemKey(keyCode, orientation, stemKeyRotationMap, stemKeyRotationMapSize);
-    return rotateValueUsingRotationMap(keyCode, orientation, keyCodeRotationMap,
-                                       keyCodeRotationMapSize);
-}
-
-static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
-    float temp;
-    switch (orientation) {
-        case DISPLAY_ORIENTATION_90:
-            temp = *deltaX;
-            *deltaX = *deltaY;
-            *deltaY = -temp;
-            break;
-
-        case DISPLAY_ORIENTATION_180:
-            *deltaX = -*deltaX;
-            *deltaY = -*deltaY;
-            break;
-
-        case DISPLAY_ORIENTATION_270:
-            temp = *deltaX;
-            *deltaX = -*deltaY;
-            *deltaY = temp;
-            break;
-    }
-}
-
-static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
-    return (sources & sourceMask & ~AINPUT_SOURCE_CLASS_MASK) != 0;
-}
-
-// Returns true if the pointer should be reported as being down given the specified
-// button states.  This determines whether the event is reported as a touch event.
-static bool isPointerDown(int32_t buttonState) {
-    return buttonState &
-            (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY |
-             AMOTION_EVENT_BUTTON_TERTIARY);
-}
-
-static float calculateCommonVector(float a, float b) {
-    if (a > 0 && b > 0) {
-        return a < b ? a : b;
-    } else if (a < 0 && b < 0) {
-        return a > b ? a : b;
-    } else {
-        return 0;
-    }
-}
-
-static void synthesizeButtonKey(InputReaderContext* context, int32_t action, nsecs_t when,
-                                int32_t deviceId, uint32_t source, int32_t displayId,
-                                uint32_t policyFlags, int32_t lastButtonState,
-                                int32_t currentButtonState, int32_t buttonState, int32_t keyCode) {
-    if ((action == AKEY_EVENT_ACTION_DOWN && !(lastButtonState & buttonState) &&
-         (currentButtonState & buttonState)) ||
-        (action == AKEY_EVENT_ACTION_UP && (lastButtonState & buttonState) &&
-         !(currentButtonState & buttonState))) {
-        NotifyKeyArgs args(context->getNextSequenceNum(), when, deviceId, source, displayId,
-                           policyFlags, action, 0, keyCode, 0, context->getGlobalMetaState(), when);
-        context->getListener()->notifyKey(&args);
-    }
-}
-
-static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, nsecs_t when,
-                                 int32_t deviceId, uint32_t source, int32_t displayId,
-                                 uint32_t policyFlags, int32_t lastButtonState,
-                                 int32_t currentButtonState) {
-    synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
-                        lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_BACK,
-                        AKEYCODE_BACK);
-    synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
-                        lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_FORWARD,
-                        AKEYCODE_FORWARD);
-}
-
-// --- InputReader ---
-
 InputReader::InputReader(std::shared_ptr<EventHubInterface> eventHub,
                          const sp<InputReaderPolicyInterface>& policy,
                          const sp<InputListenerInterface>& listener)
@@ -974,6488 +770,4 @@
     return (mReader->mNextSequenceNum)++;
 }
 
-// --- InputDevice ---
-
-InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
-                         int32_t controllerNumber, const InputDeviceIdentifier& identifier,
-                         uint32_t classes)
-      : mContext(context),
-        mId(id),
-        mGeneration(generation),
-        mControllerNumber(controllerNumber),
-        mIdentifier(identifier),
-        mClasses(classes),
-        mSources(0),
-        mIsExternal(false),
-        mHasMic(false),
-        mDropUntilNextSync(false) {}
-
-InputDevice::~InputDevice() {
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        delete mMappers[i];
-    }
-    mMappers.clear();
-}
-
-bool InputDevice::isEnabled() {
-    return getEventHub()->isDeviceEnabled(mId);
-}
-
-void InputDevice::setEnabled(bool enabled, nsecs_t when) {
-    if (enabled && mAssociatedDisplayPort && !mAssociatedViewport) {
-        ALOGW("Cannot enable input device %s because it is associated with port %" PRIu8 ", "
-              "but the corresponding viewport is not found",
-              getName().c_str(), *mAssociatedDisplayPort);
-        enabled = false;
-    }
-
-    if (isEnabled() == enabled) {
-        return;
-    }
-
-    if (enabled) {
-        getEventHub()->enableDevice(mId);
-        reset(when);
-    } else {
-        reset(when);
-        getEventHub()->disableDevice(mId);
-    }
-    // Must change generation to flag this device as changed
-    bumpGeneration();
-}
-
-void InputDevice::dump(std::string& dump) {
-    InputDeviceInfo deviceInfo;
-    getDeviceInfo(&deviceInfo);
-
-    dump += StringPrintf(INDENT "Device %d: %s\n", deviceInfo.getId(),
-                         deviceInfo.getDisplayName().c_str());
-    dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration);
-    dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
-    dump += StringPrintf(INDENT2 "AssociatedDisplayPort: ");
-    if (mAssociatedDisplayPort) {
-        dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort);
-    } else {
-        dump += "<none>\n";
-    }
-    dump += StringPrintf(INDENT2 "HasMic:     %s\n", toString(mHasMic));
-    dump += StringPrintf(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
-    dump += StringPrintf(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
-
-    const std::vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
-    if (!ranges.empty()) {
-        dump += INDENT2 "Motion Ranges:\n";
-        for (size_t i = 0; i < ranges.size(); i++) {
-            const InputDeviceInfo::MotionRange& range = ranges[i];
-            const char* label = getAxisLabel(range.axis);
-            char name[32];
-            if (label) {
-                strncpy(name, label, sizeof(name));
-                name[sizeof(name) - 1] = '\0';
-            } else {
-                snprintf(name, sizeof(name), "%d", range.axis);
-            }
-            dump += StringPrintf(INDENT3
-                                 "%s: source=0x%08x, "
-                                 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
-                                 name, range.source, range.min, range.max, range.flat, range.fuzz,
-                                 range.resolution);
-        }
-    }
-
-    size_t numMappers = mMappers.size();
-    for (size_t i = 0; i < numMappers; i++) {
-        InputMapper* mapper = mMappers[i];
-        mapper->dump(dump);
-    }
-}
-
-void InputDevice::addMapper(InputMapper* mapper) {
-    mMappers.push_back(mapper);
-}
-
-void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config,
-                            uint32_t changes) {
-    mSources = 0;
-
-    if (!isIgnored()) {
-        if (!changes) { // first time only
-            mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
-        }
-
-        if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
-            if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
-                sp<KeyCharacterMap> keyboardLayout =
-                        mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
-                if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
-                    bumpGeneration();
-                }
-            }
-        }
-
-        if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
-            if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
-                std::string alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
-                if (mAlias != alias) {
-                    mAlias = alias;
-                    bumpGeneration();
-                }
-            }
-        }
-
-        if (!changes || (changes & InputReaderConfiguration::CHANGE_ENABLED_STATE)) {
-            auto it = config->disabledDevices.find(mId);
-            bool enabled = it == config->disabledDevices.end();
-            setEnabled(enabled, when);
-        }
-
-        if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
-            // In most situations, no port will be specified.
-            mAssociatedDisplayPort = std::nullopt;
-            mAssociatedViewport = std::nullopt;
-            // Find the display port that corresponds to the current input port.
-            const std::string& inputPort = mIdentifier.location;
-            if (!inputPort.empty()) {
-                const std::unordered_map<std::string, uint8_t>& ports = config->portAssociations;
-                const auto& displayPort = ports.find(inputPort);
-                if (displayPort != ports.end()) {
-                    mAssociatedDisplayPort = std::make_optional(displayPort->second);
-                }
-            }
-
-            // If the device was explicitly disabled by the user, it would be present in the
-            // "disabledDevices" list. If it is associated with a specific display, and it was not
-            // explicitly disabled, then enable/disable the device based on whether we can find the
-            // corresponding viewport.
-            bool enabled = (config->disabledDevices.find(mId) == config->disabledDevices.end());
-            if (mAssociatedDisplayPort) {
-                mAssociatedViewport = config->getDisplayViewportByPort(*mAssociatedDisplayPort);
-                if (!mAssociatedViewport) {
-                    ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
-                          "but the corresponding viewport is not found.",
-                          getName().c_str(), *mAssociatedDisplayPort);
-                    enabled = false;
-                }
-            }
-
-            if (changes) {
-                // For first-time configuration, only allow device to be disabled after mappers have
-                // finished configuring. This is because we need to read some of the properties from
-                // the device's open fd.
-                setEnabled(enabled, when);
-            }
-        }
-
-        for (InputMapper* mapper : mMappers) {
-            mapper->configure(when, config, changes);
-            mSources |= mapper->getSources();
-        }
-
-        // If a device is just plugged but it might be disabled, we need to update some info like
-        // axis range of touch from each InputMapper first, then disable it.
-        if (!changes) {
-            setEnabled(config->disabledDevices.find(mId) == config->disabledDevices.end(), when);
-        }
-    }
-}
-
-void InputDevice::reset(nsecs_t when) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->reset(when);
-    }
-
-    mContext->updateGlobalMetaState();
-
-    notifyReset(when);
-}
-
-void InputDevice::process(const RawEvent* rawEvents, size_t count) {
-    // Process all of the events in order for each mapper.
-    // We cannot simply ask each mapper to process them in bulk because mappers may
-    // have side-effects that must be interleaved.  For example, joystick movement events and
-    // gamepad button presses are handled by different mappers but they should be dispatched
-    // in the order received.
-    for (const RawEvent* rawEvent = rawEvents; count != 0; rawEvent++) {
-#if DEBUG_RAW_EVENTS
-        ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%" PRId64,
-              rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value, rawEvent->when);
-#endif
-
-        if (mDropUntilNextSync) {
-            if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
-                mDropUntilNextSync = false;
-#if DEBUG_RAW_EVENTS
-                ALOGD("Recovered from input event buffer overrun.");
-#endif
-            } else {
-#if DEBUG_RAW_EVENTS
-                ALOGD("Dropped input event while waiting for next input sync.");
-#endif
-            }
-        } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
-            ALOGI("Detected input event buffer overrun for device %s.", getName().c_str());
-            mDropUntilNextSync = true;
-            reset(rawEvent->when);
-        } else {
-            for (InputMapper* mapper : mMappers) {
-                mapper->process(rawEvent);
-            }
-        }
-        --count;
-    }
-}
-
-void InputDevice::timeoutExpired(nsecs_t when) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->timeoutExpired(when);
-    }
-}
-
-void InputDevice::updateExternalStylusState(const StylusState& state) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->updateExternalStylusState(state);
-    }
-}
-
-void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
-    outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal,
-                              mHasMic);
-    for (InputMapper* mapper : mMappers) {
-        mapper->populateDeviceInfo(outDeviceInfo);
-    }
-}
-
-int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    return getState(sourceMask, keyCode, &InputMapper::getKeyCodeState);
-}
-
-int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    return getState(sourceMask, scanCode, &InputMapper::getScanCodeState);
-}
-
-int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-    return getState(sourceMask, switchCode, &InputMapper::getSwitchState);
-}
-
-int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
-    int32_t result = AKEY_STATE_UNKNOWN;
-    for (InputMapper* mapper : mMappers) {
-        if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
-            // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
-            // value.  Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
-            int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
-            if (currentResult >= AKEY_STATE_DOWN) {
-                return currentResult;
-            } else if (currentResult == AKEY_STATE_UP) {
-                result = currentResult;
-            }
-        }
-    }
-    return result;
-}
-
-bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                        const int32_t* keyCodes, uint8_t* outFlags) {
-    bool result = false;
-    for (InputMapper* mapper : mMappers) {
-        if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
-            result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
-        }
-    }
-    return result;
-}
-
-void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
-                          int32_t token) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->vibrate(pattern, patternSize, repeat, token);
-    }
-}
-
-void InputDevice::cancelVibrate(int32_t token) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->cancelVibrate(token);
-    }
-}
-
-void InputDevice::cancelTouch(nsecs_t when) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->cancelTouch(when);
-    }
-}
-
-int32_t InputDevice::getMetaState() {
-    int32_t result = 0;
-    for (InputMapper* mapper : mMappers) {
-        result |= mapper->getMetaState();
-    }
-    return result;
-}
-
-void InputDevice::updateMetaState(int32_t keyCode) {
-    for (InputMapper* mapper : mMappers) {
-        mapper->updateMetaState(keyCode);
-    }
-}
-
-void InputDevice::fadePointer() {
-    for (InputMapper* mapper : mMappers) {
-        mapper->fadePointer();
-    }
-}
-
-void InputDevice::bumpGeneration() {
-    mGeneration = mContext->bumpGeneration();
-}
-
-void InputDevice::notifyReset(nsecs_t when) {
-    NotifyDeviceResetArgs args(mContext->getNextSequenceNum(), when, mId);
-    mContext->getListener()->notifyDeviceReset(&args);
-}
-
-std::optional<int32_t> InputDevice::getAssociatedDisplayId() {
-    // Check if we had associated to the specific display.
-    if (mAssociatedViewport) {
-        return mAssociatedViewport->displayId;
-    }
-
-    // No associated display port, check if some InputMapper is associated.
-    for (InputMapper* mapper : mMappers) {
-        std::optional<int32_t> associatedDisplayId = mapper->getAssociatedDisplayId();
-        if (associatedDisplayId) {
-            return associatedDisplayId;
-        }
-    }
-
-    return std::nullopt;
-}
-
-// --- CursorButtonAccumulator ---
-
-CursorButtonAccumulator::CursorButtonAccumulator() {
-    clearButtons();
-}
-
-void CursorButtonAccumulator::reset(InputDevice* device) {
-    mBtnLeft = device->isKeyPressed(BTN_LEFT);
-    mBtnRight = device->isKeyPressed(BTN_RIGHT);
-    mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
-    mBtnBack = device->isKeyPressed(BTN_BACK);
-    mBtnSide = device->isKeyPressed(BTN_SIDE);
-    mBtnForward = device->isKeyPressed(BTN_FORWARD);
-    mBtnExtra = device->isKeyPressed(BTN_EXTRA);
-    mBtnTask = device->isKeyPressed(BTN_TASK);
-}
-
-void CursorButtonAccumulator::clearButtons() {
-    mBtnLeft = 0;
-    mBtnRight = 0;
-    mBtnMiddle = 0;
-    mBtnBack = 0;
-    mBtnSide = 0;
-    mBtnForward = 0;
-    mBtnExtra = 0;
-    mBtnTask = 0;
-}
-
-void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
-    if (rawEvent->type == EV_KEY) {
-        switch (rawEvent->code) {
-            case BTN_LEFT:
-                mBtnLeft = rawEvent->value;
-                break;
-            case BTN_RIGHT:
-                mBtnRight = rawEvent->value;
-                break;
-            case BTN_MIDDLE:
-                mBtnMiddle = rawEvent->value;
-                break;
-            case BTN_BACK:
-                mBtnBack = rawEvent->value;
-                break;
-            case BTN_SIDE:
-                mBtnSide = rawEvent->value;
-                break;
-            case BTN_FORWARD:
-                mBtnForward = rawEvent->value;
-                break;
-            case BTN_EXTRA:
-                mBtnExtra = rawEvent->value;
-                break;
-            case BTN_TASK:
-                mBtnTask = rawEvent->value;
-                break;
-        }
-    }
-}
-
-uint32_t CursorButtonAccumulator::getButtonState() const {
-    uint32_t result = 0;
-    if (mBtnLeft) {
-        result |= AMOTION_EVENT_BUTTON_PRIMARY;
-    }
-    if (mBtnRight) {
-        result |= AMOTION_EVENT_BUTTON_SECONDARY;
-    }
-    if (mBtnMiddle) {
-        result |= AMOTION_EVENT_BUTTON_TERTIARY;
-    }
-    if (mBtnBack || mBtnSide) {
-        result |= AMOTION_EVENT_BUTTON_BACK;
-    }
-    if (mBtnForward || mBtnExtra) {
-        result |= AMOTION_EVENT_BUTTON_FORWARD;
-    }
-    return result;
-}
-
-// --- CursorMotionAccumulator ---
-
-CursorMotionAccumulator::CursorMotionAccumulator() {
-    clearRelativeAxes();
-}
-
-void CursorMotionAccumulator::reset(InputDevice* device) {
-    clearRelativeAxes();
-}
-
-void CursorMotionAccumulator::clearRelativeAxes() {
-    mRelX = 0;
-    mRelY = 0;
-}
-
-void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
-    if (rawEvent->type == EV_REL) {
-        switch (rawEvent->code) {
-            case REL_X:
-                mRelX = rawEvent->value;
-                break;
-            case REL_Y:
-                mRelY = rawEvent->value;
-                break;
-        }
-    }
-}
-
-void CursorMotionAccumulator::finishSync() {
-    clearRelativeAxes();
-}
-
-// --- CursorScrollAccumulator ---
-
-CursorScrollAccumulator::CursorScrollAccumulator() : mHaveRelWheel(false), mHaveRelHWheel(false) {
-    clearRelativeAxes();
-}
-
-void CursorScrollAccumulator::configure(InputDevice* device) {
-    mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
-    mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
-}
-
-void CursorScrollAccumulator::reset(InputDevice* device) {
-    clearRelativeAxes();
-}
-
-void CursorScrollAccumulator::clearRelativeAxes() {
-    mRelWheel = 0;
-    mRelHWheel = 0;
-}
-
-void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
-    if (rawEvent->type == EV_REL) {
-        switch (rawEvent->code) {
-            case REL_WHEEL:
-                mRelWheel = rawEvent->value;
-                break;
-            case REL_HWHEEL:
-                mRelHWheel = rawEvent->value;
-                break;
-        }
-    }
-}
-
-void CursorScrollAccumulator::finishSync() {
-    clearRelativeAxes();
-}
-
-// --- TouchButtonAccumulator ---
-
-TouchButtonAccumulator::TouchButtonAccumulator() : mHaveBtnTouch(false), mHaveStylus(false) {
-    clearButtons();
-}
-
-void TouchButtonAccumulator::configure(InputDevice* device) {
-    mHaveBtnTouch = device->hasKey(BTN_TOUCH);
-    mHaveStylus = device->hasKey(BTN_TOOL_PEN) || device->hasKey(BTN_TOOL_RUBBER) ||
-            device->hasKey(BTN_TOOL_BRUSH) || device->hasKey(BTN_TOOL_PENCIL) ||
-            device->hasKey(BTN_TOOL_AIRBRUSH);
-}
-
-void TouchButtonAccumulator::reset(InputDevice* device) {
-    mBtnTouch = device->isKeyPressed(BTN_TOUCH);
-    mBtnStylus = device->isKeyPressed(BTN_STYLUS);
-    // BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
-    mBtnStylus2 = device->isKeyPressed(BTN_STYLUS2) || device->isKeyPressed(BTN_0);
-    mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
-    mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
-    mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
-    mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
-    mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
-    mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
-    mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
-    mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
-    mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
-    mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
-    mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
-}
-
-void TouchButtonAccumulator::clearButtons() {
-    mBtnTouch = 0;
-    mBtnStylus = 0;
-    mBtnStylus2 = 0;
-    mBtnToolFinger = 0;
-    mBtnToolPen = 0;
-    mBtnToolRubber = 0;
-    mBtnToolBrush = 0;
-    mBtnToolPencil = 0;
-    mBtnToolAirbrush = 0;
-    mBtnToolMouse = 0;
-    mBtnToolLens = 0;
-    mBtnToolDoubleTap = 0;
-    mBtnToolTripleTap = 0;
-    mBtnToolQuadTap = 0;
-}
-
-void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
-    if (rawEvent->type == EV_KEY) {
-        switch (rawEvent->code) {
-            case BTN_TOUCH:
-                mBtnTouch = rawEvent->value;
-                break;
-            case BTN_STYLUS:
-                mBtnStylus = rawEvent->value;
-                break;
-            case BTN_STYLUS2:
-            case BTN_0: // BTN_0 is what gets mapped for the HID usage
-                        // Digitizers.SecondaryBarrelSwitch
-                mBtnStylus2 = rawEvent->value;
-                break;
-            case BTN_TOOL_FINGER:
-                mBtnToolFinger = rawEvent->value;
-                break;
-            case BTN_TOOL_PEN:
-                mBtnToolPen = rawEvent->value;
-                break;
-            case BTN_TOOL_RUBBER:
-                mBtnToolRubber = rawEvent->value;
-                break;
-            case BTN_TOOL_BRUSH:
-                mBtnToolBrush = rawEvent->value;
-                break;
-            case BTN_TOOL_PENCIL:
-                mBtnToolPencil = rawEvent->value;
-                break;
-            case BTN_TOOL_AIRBRUSH:
-                mBtnToolAirbrush = rawEvent->value;
-                break;
-            case BTN_TOOL_MOUSE:
-                mBtnToolMouse = rawEvent->value;
-                break;
-            case BTN_TOOL_LENS:
-                mBtnToolLens = rawEvent->value;
-                break;
-            case BTN_TOOL_DOUBLETAP:
-                mBtnToolDoubleTap = rawEvent->value;
-                break;
-            case BTN_TOOL_TRIPLETAP:
-                mBtnToolTripleTap = rawEvent->value;
-                break;
-            case BTN_TOOL_QUADTAP:
-                mBtnToolQuadTap = rawEvent->value;
-                break;
-        }
-    }
-}
-
-uint32_t TouchButtonAccumulator::getButtonState() const {
-    uint32_t result = 0;
-    if (mBtnStylus) {
-        result |= AMOTION_EVENT_BUTTON_STYLUS_PRIMARY;
-    }
-    if (mBtnStylus2) {
-        result |= AMOTION_EVENT_BUTTON_STYLUS_SECONDARY;
-    }
-    return result;
-}
-
-int32_t TouchButtonAccumulator::getToolType() const {
-    if (mBtnToolMouse || mBtnToolLens) {
-        return AMOTION_EVENT_TOOL_TYPE_MOUSE;
-    }
-    if (mBtnToolRubber) {
-        return AMOTION_EVENT_TOOL_TYPE_ERASER;
-    }
-    if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
-        return AMOTION_EVENT_TOOL_TYPE_STYLUS;
-    }
-    if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
-        return AMOTION_EVENT_TOOL_TYPE_FINGER;
-    }
-    return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-bool TouchButtonAccumulator::isToolActive() const {
-    return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber || mBtnToolBrush ||
-            mBtnToolPencil || mBtnToolAirbrush || mBtnToolMouse || mBtnToolLens ||
-            mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
-}
-
-bool TouchButtonAccumulator::isHovering() const {
-    return mHaveBtnTouch && !mBtnTouch;
-}
-
-bool TouchButtonAccumulator::hasStylus() const {
-    return mHaveStylus;
-}
-
-// --- RawPointerAxes ---
-
-RawPointerAxes::RawPointerAxes() {
-    clear();
-}
-
-void RawPointerAxes::clear() {
-    x.clear();
-    y.clear();
-    pressure.clear();
-    touchMajor.clear();
-    touchMinor.clear();
-    toolMajor.clear();
-    toolMinor.clear();
-    orientation.clear();
-    distance.clear();
-    tiltX.clear();
-    tiltY.clear();
-    trackingId.clear();
-    slot.clear();
-}
-
-// --- RawPointerData ---
-
-RawPointerData::RawPointerData() {
-    clear();
-}
-
-void RawPointerData::clear() {
-    pointerCount = 0;
-    clearIdBits();
-}
-
-void RawPointerData::copyFrom(const RawPointerData& other) {
-    pointerCount = other.pointerCount;
-    hoveringIdBits = other.hoveringIdBits;
-    touchingIdBits = other.touchingIdBits;
-
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        pointers[i] = other.pointers[i];
-
-        int id = pointers[i].id;
-        idToIndex[id] = other.idToIndex[id];
-    }
-}
-
-void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
-    float x = 0, y = 0;
-    uint32_t count = touchingIdBits.count();
-    if (count) {
-        for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty();) {
-            uint32_t id = idBits.clearFirstMarkedBit();
-            const Pointer& pointer = pointerForId(id);
-            x += pointer.x;
-            y += pointer.y;
-        }
-        x /= count;
-        y /= count;
-    }
-    *outX = x;
-    *outY = y;
-}
-
-// --- CookedPointerData ---
-
-CookedPointerData::CookedPointerData() {
-    clear();
-}
-
-void CookedPointerData::clear() {
-    pointerCount = 0;
-    hoveringIdBits.clear();
-    touchingIdBits.clear();
-}
-
-void CookedPointerData::copyFrom(const CookedPointerData& other) {
-    pointerCount = other.pointerCount;
-    hoveringIdBits = other.hoveringIdBits;
-    touchingIdBits = other.touchingIdBits;
-
-    for (uint32_t i = 0; i < pointerCount; i++) {
-        pointerProperties[i].copyFrom(other.pointerProperties[i]);
-        pointerCoords[i].copyFrom(other.pointerCoords[i]);
-
-        int id = pointerProperties[i].id;
-        idToIndex[id] = other.idToIndex[id];
-    }
-}
-
-// --- SingleTouchMotionAccumulator ---
-
-SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
-    clearAbsoluteAxes();
-}
-
-void SingleTouchMotionAccumulator::reset(InputDevice* device) {
-    mAbsX = device->getAbsoluteAxisValue(ABS_X);
-    mAbsY = device->getAbsoluteAxisValue(ABS_Y);
-    mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
-    mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
-    mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
-    mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
-    mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
-}
-
-void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
-    mAbsX = 0;
-    mAbsY = 0;
-    mAbsPressure = 0;
-    mAbsToolWidth = 0;
-    mAbsDistance = 0;
-    mAbsTiltX = 0;
-    mAbsTiltY = 0;
-}
-
-void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
-    if (rawEvent->type == EV_ABS) {
-        switch (rawEvent->code) {
-            case ABS_X:
-                mAbsX = rawEvent->value;
-                break;
-            case ABS_Y:
-                mAbsY = rawEvent->value;
-                break;
-            case ABS_PRESSURE:
-                mAbsPressure = rawEvent->value;
-                break;
-            case ABS_TOOL_WIDTH:
-                mAbsToolWidth = rawEvent->value;
-                break;
-            case ABS_DISTANCE:
-                mAbsDistance = rawEvent->value;
-                break;
-            case ABS_TILT_X:
-                mAbsTiltX = rawEvent->value;
-                break;
-            case ABS_TILT_Y:
-                mAbsTiltY = rawEvent->value;
-                break;
-        }
-    }
-}
-
-// --- MultiTouchMotionAccumulator ---
-
-MultiTouchMotionAccumulator::MultiTouchMotionAccumulator()
-      : mCurrentSlot(-1),
-        mSlots(nullptr),
-        mSlotCount(0),
-        mUsingSlotsProtocol(false),
-        mHaveStylus(false) {}
-
-MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
-    delete[] mSlots;
-}
-
-void MultiTouchMotionAccumulator::configure(InputDevice* device, size_t slotCount,
-                                            bool usingSlotsProtocol) {
-    mSlotCount = slotCount;
-    mUsingSlotsProtocol = usingSlotsProtocol;
-    mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
-
-    delete[] mSlots;
-    mSlots = new Slot[slotCount];
-}
-
-void MultiTouchMotionAccumulator::reset(InputDevice* device) {
-    // Unfortunately there is no way to read the initial contents of the slots.
-    // So when we reset the accumulator, we must assume they are all zeroes.
-    if (mUsingSlotsProtocol) {
-        // Query the driver for the current slot index and use it as the initial slot
-        // before we start reading events from the device.  It is possible that the
-        // current slot index will not be the same as it was when the first event was
-        // written into the evdev buffer, which means the input mapper could start
-        // out of sync with the initial state of the events in the evdev buffer.
-        // In the extremely unlikely case that this happens, the data from
-        // two slots will be confused until the next ABS_MT_SLOT event is received.
-        // This can cause the touch point to "jump", but at least there will be
-        // no stuck touches.
-        int32_t initialSlot;
-        status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(), ABS_MT_SLOT,
-                                                                      &initialSlot);
-        if (status) {
-            ALOGD("Could not retrieve current multitouch slot index.  status=%d", status);
-            initialSlot = -1;
-        }
-        clearSlots(initialSlot);
-    } else {
-        clearSlots(-1);
-    }
-}
-
-void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
-    if (mSlots) {
-        for (size_t i = 0; i < mSlotCount; i++) {
-            mSlots[i].clear();
-        }
-    }
-    mCurrentSlot = initialSlot;
-}
-
-void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
-    if (rawEvent->type == EV_ABS) {
-        bool newSlot = false;
-        if (mUsingSlotsProtocol) {
-            if (rawEvent->code == ABS_MT_SLOT) {
-                mCurrentSlot = rawEvent->value;
-                newSlot = true;
-            }
-        } else if (mCurrentSlot < 0) {
-            mCurrentSlot = 0;
-        }
-
-        if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
-#if DEBUG_POINTERS
-            if (newSlot) {
-                ALOGW("MultiTouch device emitted invalid slot index %d but it "
-                      "should be between 0 and %zd; ignoring this slot.",
-                      mCurrentSlot, mSlotCount - 1);
-            }
-#endif
-        } else {
-            Slot* slot = &mSlots[mCurrentSlot];
-
-            switch (rawEvent->code) {
-                case ABS_MT_POSITION_X:
-                    slot->mInUse = true;
-                    slot->mAbsMTPositionX = rawEvent->value;
-                    break;
-                case ABS_MT_POSITION_Y:
-                    slot->mInUse = true;
-                    slot->mAbsMTPositionY = rawEvent->value;
-                    break;
-                case ABS_MT_TOUCH_MAJOR:
-                    slot->mInUse = true;
-                    slot->mAbsMTTouchMajor = rawEvent->value;
-                    break;
-                case ABS_MT_TOUCH_MINOR:
-                    slot->mInUse = true;
-                    slot->mAbsMTTouchMinor = rawEvent->value;
-                    slot->mHaveAbsMTTouchMinor = true;
-                    break;
-                case ABS_MT_WIDTH_MAJOR:
-                    slot->mInUse = true;
-                    slot->mAbsMTWidthMajor = rawEvent->value;
-                    break;
-                case ABS_MT_WIDTH_MINOR:
-                    slot->mInUse = true;
-                    slot->mAbsMTWidthMinor = rawEvent->value;
-                    slot->mHaveAbsMTWidthMinor = true;
-                    break;
-                case ABS_MT_ORIENTATION:
-                    slot->mInUse = true;
-                    slot->mAbsMTOrientation = rawEvent->value;
-                    break;
-                case ABS_MT_TRACKING_ID:
-                    if (mUsingSlotsProtocol && rawEvent->value < 0) {
-                        // The slot is no longer in use but it retains its previous contents,
-                        // which may be reused for subsequent touches.
-                        slot->mInUse = false;
-                    } else {
-                        slot->mInUse = true;
-                        slot->mAbsMTTrackingId = rawEvent->value;
-                    }
-                    break;
-                case ABS_MT_PRESSURE:
-                    slot->mInUse = true;
-                    slot->mAbsMTPressure = rawEvent->value;
-                    break;
-                case ABS_MT_DISTANCE:
-                    slot->mInUse = true;
-                    slot->mAbsMTDistance = rawEvent->value;
-                    break;
-                case ABS_MT_TOOL_TYPE:
-                    slot->mInUse = true;
-                    slot->mAbsMTToolType = rawEvent->value;
-                    slot->mHaveAbsMTToolType = true;
-                    break;
-            }
-        }
-    } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
-        // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
-        mCurrentSlot += 1;
-    }
-}
-
-void MultiTouchMotionAccumulator::finishSync() {
-    if (!mUsingSlotsProtocol) {
-        clearSlots(-1);
-    }
-}
-
-bool MultiTouchMotionAccumulator::hasStylus() const {
-    return mHaveStylus;
-}
-
-// --- MultiTouchMotionAccumulator::Slot ---
-
-MultiTouchMotionAccumulator::Slot::Slot() {
-    clear();
-}
-
-void MultiTouchMotionAccumulator::Slot::clear() {
-    mInUse = false;
-    mHaveAbsMTTouchMinor = false;
-    mHaveAbsMTWidthMinor = false;
-    mHaveAbsMTToolType = false;
-    mAbsMTPositionX = 0;
-    mAbsMTPositionY = 0;
-    mAbsMTTouchMajor = 0;
-    mAbsMTTouchMinor = 0;
-    mAbsMTWidthMajor = 0;
-    mAbsMTWidthMinor = 0;
-    mAbsMTOrientation = 0;
-    mAbsMTTrackingId = -1;
-    mAbsMTPressure = 0;
-    mAbsMTDistance = 0;
-    mAbsMTToolType = 0;
-}
-
-int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
-    if (mHaveAbsMTToolType) {
-        switch (mAbsMTToolType) {
-            case MT_TOOL_FINGER:
-                return AMOTION_EVENT_TOOL_TYPE_FINGER;
-            case MT_TOOL_PEN:
-                return AMOTION_EVENT_TOOL_TYPE_STYLUS;
-        }
-    }
-    return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-// --- InputMapper ---
-
-InputMapper::InputMapper(InputDevice* device) : mDevice(device), mContext(device->getContext()) {}
-
-InputMapper::~InputMapper() {}
-
-void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    info->addSource(getSources());
-}
-
-void InputMapper::dump(std::string& dump) {}
-
-void InputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                            uint32_t changes) {}
-
-void InputMapper::reset(nsecs_t when) {}
-
-void InputMapper::timeoutExpired(nsecs_t when) {}
-
-int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-    return AKEY_STATE_UNKNOWN;
-}
-
-bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                        const int32_t* keyCodes, uint8_t* outFlags) {
-    return false;
-}
-
-void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
-                          int32_t token) {}
-
-void InputMapper::cancelVibrate(int32_t token) {}
-
-void InputMapper::cancelTouch(nsecs_t when) {}
-
-int32_t InputMapper::getMetaState() {
-    return 0;
-}
-
-void InputMapper::updateMetaState(int32_t keyCode) {}
-
-void InputMapper::updateExternalStylusState(const StylusState& state) {}
-
-void InputMapper::fadePointer() {}
-
-status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
-    return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
-}
-
-void InputMapper::bumpGeneration() {
-    mDevice->bumpGeneration();
-}
-
-void InputMapper::dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
-                                          const char* name) {
-    if (axis.valid) {
-        dump += StringPrintf(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n", name,
-                             axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
-    } else {
-        dump += StringPrintf(INDENT4 "%s: unknown range\n", name);
-    }
-}
-
-void InputMapper::dumpStylusState(std::string& dump, const StylusState& state) {
-    dump += StringPrintf(INDENT4 "When: %" PRId64 "\n", state.when);
-    dump += StringPrintf(INDENT4 "Pressure: %f\n", state.pressure);
-    dump += StringPrintf(INDENT4 "Button State: 0x%08x\n", state.buttons);
-    dump += StringPrintf(INDENT4 "Tool Type: %" PRId32 "\n", state.toolType);
-}
-
-// --- SwitchInputMapper ---
-
-SwitchInputMapper::SwitchInputMapper(InputDevice* device)
-      : InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {}
-
-SwitchInputMapper::~SwitchInputMapper() {}
-
-uint32_t SwitchInputMapper::getSources() {
-    return AINPUT_SOURCE_SWITCH;
-}
-
-void SwitchInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-        case EV_SW:
-            processSwitch(rawEvent->code, rawEvent->value);
-            break;
-
-        case EV_SYN:
-            if (rawEvent->code == SYN_REPORT) {
-                sync(rawEvent->when);
-            }
-    }
-}
-
-void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
-    if (switchCode >= 0 && switchCode < 32) {
-        if (switchValue) {
-            mSwitchValues |= 1 << switchCode;
-        } else {
-            mSwitchValues &= ~(1 << switchCode);
-        }
-        mUpdatedSwitchMask |= 1 << switchCode;
-    }
-}
-
-void SwitchInputMapper::sync(nsecs_t when) {
-    if (mUpdatedSwitchMask) {
-        uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
-        NotifySwitchArgs args(mContext->getNextSequenceNum(), when, 0, updatedSwitchValues,
-                              mUpdatedSwitchMask);
-        getListener()->notifySwitch(&args);
-
-        mUpdatedSwitchMask = 0;
-    }
-}
-
-int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
-    return getEventHub()->getSwitchState(getDeviceId(), switchCode);
-}
-
-void SwitchInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "Switch Input Mapper:\n";
-    dump += StringPrintf(INDENT3 "SwitchValues: %x\n", mSwitchValues);
-}
-
-// --- VibratorInputMapper ---
-
-VibratorInputMapper::VibratorInputMapper(InputDevice* device)
-      : InputMapper(device), mVibrating(false) {}
-
-VibratorInputMapper::~VibratorInputMapper() {}
-
-uint32_t VibratorInputMapper::getSources() {
-    return 0;
-}
-
-void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    info->setVibrator(true);
-}
-
-void VibratorInputMapper::process(const RawEvent* rawEvent) {
-    // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
-}
-
-void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
-                                  int32_t token) {
-#if DEBUG_VIBRATOR
-    std::string patternStr;
-    for (size_t i = 0; i < patternSize; i++) {
-        if (i != 0) {
-            patternStr += ", ";
-        }
-        patternStr += StringPrintf("%" PRId64, pattern[i]);
-    }
-    ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%zd, token=%d", getDeviceId(),
-          patternStr.c_str(), repeat, token);
-#endif
-
-    mVibrating = true;
-    memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
-    mPatternSize = patternSize;
-    mRepeat = repeat;
-    mToken = token;
-    mIndex = -1;
-
-    nextStep();
-}
-
-void VibratorInputMapper::cancelVibrate(int32_t token) {
-#if DEBUG_VIBRATOR
-    ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
-#endif
-
-    if (mVibrating && mToken == token) {
-        stopVibrating();
-    }
-}
-
-void VibratorInputMapper::timeoutExpired(nsecs_t when) {
-    if (mVibrating) {
-        if (when >= mNextStepTime) {
-            nextStep();
-        } else {
-            getContext()->requestTimeoutAtTime(mNextStepTime);
-        }
-    }
-}
-
-void VibratorInputMapper::nextStep() {
-    mIndex += 1;
-    if (size_t(mIndex) >= mPatternSize) {
-        if (mRepeat < 0) {
-            // We are done.
-            stopVibrating();
-            return;
-        }
-        mIndex = mRepeat;
-    }
-
-    bool vibratorOn = mIndex & 1;
-    nsecs_t duration = mPattern[mIndex];
-    if (vibratorOn) {
-#if DEBUG_VIBRATOR
-        ALOGD("nextStep: sending vibrate deviceId=%d, duration=%" PRId64, getDeviceId(), duration);
-#endif
-        getEventHub()->vibrate(getDeviceId(), duration);
-    } else {
-#if DEBUG_VIBRATOR
-        ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
-#endif
-        getEventHub()->cancelVibrate(getDeviceId());
-    }
-    nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-    mNextStepTime = now + duration;
-    getContext()->requestTimeoutAtTime(mNextStepTime);
-#if DEBUG_VIBRATOR
-    ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
-#endif
-}
-
-void VibratorInputMapper::stopVibrating() {
-    mVibrating = false;
-#if DEBUG_VIBRATOR
-    ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
-#endif
-    getEventHub()->cancelVibrate(getDeviceId());
-}
-
-void VibratorInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "Vibrator Input Mapper:\n";
-    dump += StringPrintf(INDENT3 "Vibrating: %s\n", toString(mVibrating));
-}
-
-// --- KeyboardInputMapper ---
-
-KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType)
-      : InputMapper(device), mSource(source), mKeyboardType(keyboardType) {}
-
-KeyboardInputMapper::~KeyboardInputMapper() {}
-
-uint32_t KeyboardInputMapper::getSources() {
-    return mSource;
-}
-
-int32_t KeyboardInputMapper::getOrientation() {
-    if (mViewport) {
-        return mViewport->orientation;
-    }
-    return DISPLAY_ORIENTATION_0;
-}
-
-int32_t KeyboardInputMapper::getDisplayId() {
-    if (mViewport) {
-        return mViewport->displayId;
-    }
-    return ADISPLAY_ID_NONE;
-}
-
-void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    info->setKeyboardType(mKeyboardType);
-    info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
-}
-
-void KeyboardInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "Keyboard Input Mapper:\n";
-    dumpParameters(dump);
-    dump += StringPrintf(INDENT3 "KeyboardType: %d\n", mKeyboardType);
-    dump += StringPrintf(INDENT3 "Orientation: %d\n", getOrientation());
-    dump += StringPrintf(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
-    dump += StringPrintf(INDENT3 "MetaState: 0x%0x\n", mMetaState);
-    dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
-}
-
-std::optional<DisplayViewport> KeyboardInputMapper::findViewport(
-        nsecs_t when, const InputReaderConfiguration* config) {
-    const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
-    if (displayPort) {
-        // Find the viewport that contains the same port
-        return mDevice->getAssociatedViewport();
-    }
-
-    // No associated display defined, try to find default display if orientationAware.
-    if (mParameters.orientationAware) {
-        return config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
-    }
-
-    return std::nullopt;
-}
-
-void KeyboardInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                                    uint32_t changes) {
-    InputMapper::configure(when, config, changes);
-
-    if (!changes) { // first time only
-        // Configure basic parameters.
-        configureParameters();
-    }
-
-    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
-        mViewport = findViewport(when, config);
-    }
-}
-
-static void mapStemKey(int32_t keyCode, const PropertyMap& config, char const* property) {
-    int32_t mapped = 0;
-    if (config.tryGetProperty(String8(property), mapped) && mapped > 0) {
-        for (size_t i = 0; i < stemKeyRotationMapSize; i++) {
-            if (stemKeyRotationMap[i][0] == keyCode) {
-                stemKeyRotationMap[i][1] = mapped;
-                return;
-            }
-        }
-    }
-}
-
-void KeyboardInputMapper::configureParameters() {
-    mParameters.orientationAware = false;
-    const PropertyMap& config = getDevice()->getConfiguration();
-    config.tryGetProperty(String8("keyboard.orientationAware"), mParameters.orientationAware);
-
-    if (mParameters.orientationAware) {
-        mapStemKey(AKEYCODE_STEM_PRIMARY, config, "keyboard.rotated.stem_primary");
-        mapStemKey(AKEYCODE_STEM_1, config, "keyboard.rotated.stem_1");
-        mapStemKey(AKEYCODE_STEM_2, config, "keyboard.rotated.stem_2");
-        mapStemKey(AKEYCODE_STEM_3, config, "keyboard.rotated.stem_3");
-    }
-
-    mParameters.handlesKeyRepeat = false;
-    config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
-}
-
-void KeyboardInputMapper::dumpParameters(std::string& dump) {
-    dump += INDENT3 "Parameters:\n";
-    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
-    dump += StringPrintf(INDENT4 "HandlesKeyRepeat: %s\n", toString(mParameters.handlesKeyRepeat));
-}
-
-void KeyboardInputMapper::reset(nsecs_t when) {
-    mMetaState = AMETA_NONE;
-    mDownTime = 0;
-    mKeyDowns.clear();
-    mCurrentHidUsage = 0;
-
-    resetLedState();
-
-    InputMapper::reset(when);
-}
-
-void KeyboardInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-        case EV_KEY: {
-            int32_t scanCode = rawEvent->code;
-            int32_t usageCode = mCurrentHidUsage;
-            mCurrentHidUsage = 0;
-
-            if (isKeyboardOrGamepadKey(scanCode)) {
-                processKey(rawEvent->when, rawEvent->value != 0, scanCode, usageCode);
-            }
-            break;
-        }
-        case EV_MSC: {
-            if (rawEvent->code == MSC_SCAN) {
-                mCurrentHidUsage = rawEvent->value;
-            }
-            break;
-        }
-        case EV_SYN: {
-            if (rawEvent->code == SYN_REPORT) {
-                mCurrentHidUsage = 0;
-            }
-        }
-    }
-}
-
-bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
-    return scanCode < BTN_MOUSE || scanCode >= KEY_OK ||
-            (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) ||
-            (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
-}
-
-bool KeyboardInputMapper::isMediaKey(int32_t keyCode) {
-    switch (keyCode) {
-        case AKEYCODE_MEDIA_PLAY:
-        case AKEYCODE_MEDIA_PAUSE:
-        case AKEYCODE_MEDIA_PLAY_PAUSE:
-        case AKEYCODE_MUTE:
-        case AKEYCODE_HEADSETHOOK:
-        case AKEYCODE_MEDIA_STOP:
-        case AKEYCODE_MEDIA_NEXT:
-        case AKEYCODE_MEDIA_PREVIOUS:
-        case AKEYCODE_MEDIA_REWIND:
-        case AKEYCODE_MEDIA_RECORD:
-        case AKEYCODE_MEDIA_FAST_FORWARD:
-        case AKEYCODE_MEDIA_SKIP_FORWARD:
-        case AKEYCODE_MEDIA_SKIP_BACKWARD:
-        case AKEYCODE_MEDIA_STEP_FORWARD:
-        case AKEYCODE_MEDIA_STEP_BACKWARD:
-        case AKEYCODE_MEDIA_AUDIO_TRACK:
-        case AKEYCODE_VOLUME_UP:
-        case AKEYCODE_VOLUME_DOWN:
-        case AKEYCODE_VOLUME_MUTE:
-        case AKEYCODE_TV_AUDIO_DESCRIPTION:
-        case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP:
-        case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN:
-            return true;
-    }
-    return false;
-}
-
-void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode) {
-    int32_t keyCode;
-    int32_t keyMetaState;
-    uint32_t policyFlags;
-
-    if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, mMetaState, &keyCode,
-                              &keyMetaState, &policyFlags)) {
-        keyCode = AKEYCODE_UNKNOWN;
-        keyMetaState = mMetaState;
-        policyFlags = 0;
-    }
-
-    if (down) {
-        // Rotate key codes according to orientation if needed.
-        if (mParameters.orientationAware) {
-            keyCode = rotateKeyCode(keyCode, getOrientation());
-        }
-
-        // Add key down.
-        ssize_t keyDownIndex = findKeyDown(scanCode);
-        if (keyDownIndex >= 0) {
-            // key repeat, be sure to use same keycode as before in case of rotation
-            keyCode = mKeyDowns[keyDownIndex].keyCode;
-        } else {
-            // key down
-            if ((policyFlags & POLICY_FLAG_VIRTUAL) &&
-                mContext->shouldDropVirtualKey(when, getDevice(), keyCode, scanCode)) {
-                return;
-            }
-            if (policyFlags & POLICY_FLAG_GESTURE) {
-                mDevice->cancelTouch(when);
-            }
-
-            KeyDown keyDown;
-            keyDown.keyCode = keyCode;
-            keyDown.scanCode = scanCode;
-            mKeyDowns.push_back(keyDown);
-        }
-
-        mDownTime = when;
-    } else {
-        // Remove key down.
-        ssize_t keyDownIndex = findKeyDown(scanCode);
-        if (keyDownIndex >= 0) {
-            // key up, be sure to use same keycode as before in case of rotation
-            keyCode = mKeyDowns[keyDownIndex].keyCode;
-            mKeyDowns.erase(mKeyDowns.begin() + (size_t)keyDownIndex);
-        } else {
-            // key was not actually down
-            ALOGI("Dropping key up from device %s because the key was not down.  "
-                  "keyCode=%d, scanCode=%d",
-                  getDeviceName().c_str(), keyCode, scanCode);
-            return;
-        }
-    }
-
-    if (updateMetaStateIfNeeded(keyCode, down)) {
-        // If global meta state changed send it along with the key.
-        // If it has not changed then we'll use what keymap gave us,
-        // since key replacement logic might temporarily reset a few
-        // meta bits for given key.
-        keyMetaState = mMetaState;
-    }
-
-    nsecs_t downTime = mDownTime;
-
-    // Key down on external an keyboard should wake the device.
-    // We don't do this for internal keyboards to prevent them from waking up in your pocket.
-    // For internal keyboards, the key layout file should specify the policy flags for
-    // each wake key individually.
-    // TODO: Use the input device configuration to control this behavior more finely.
-    if (down && getDevice()->isExternal() && !isMediaKey(keyCode)) {
-        policyFlags |= POLICY_FLAG_WAKE;
-    }
-
-    if (mParameters.handlesKeyRepeat) {
-        policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
-    }
-
-    NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource, getDisplayId(),
-                       policyFlags, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
-                       AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
-    getListener()->notifyKey(&args);
-}
-
-ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
-    size_t n = mKeyDowns.size();
-    for (size_t i = 0; i < n; i++) {
-        if (mKeyDowns[i].scanCode == scanCode) {
-            return i;
-        }
-    }
-    return -1;
-}
-
-int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
-}
-
-int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
-}
-
-bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                                const int32_t* keyCodes, uint8_t* outFlags) {
-    return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
-}
-
-int32_t KeyboardInputMapper::getMetaState() {
-    return mMetaState;
-}
-
-void KeyboardInputMapper::updateMetaState(int32_t keyCode) {
-    updateMetaStateIfNeeded(keyCode, false);
-}
-
-bool KeyboardInputMapper::updateMetaStateIfNeeded(int32_t keyCode, bool down) {
-    int32_t oldMetaState = mMetaState;
-    int32_t newMetaState = android::updateMetaState(keyCode, down, oldMetaState);
-    bool metaStateChanged = oldMetaState != newMetaState;
-    if (metaStateChanged) {
-        mMetaState = newMetaState;
-        updateLedState(false);
-
-        getContext()->updateGlobalMetaState();
-    }
-
-    return metaStateChanged;
-}
-
-void KeyboardInputMapper::resetLedState() {
-    initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
-    initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
-    initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
-
-    updateLedState(true);
-}
-
-void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
-    ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
-    ledState.on = false;
-}
-
-void KeyboardInputMapper::updateLedState(bool reset) {
-    updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK, AMETA_CAPS_LOCK_ON, reset);
-    updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK, AMETA_NUM_LOCK_ON, reset);
-    updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, reset);
-}
-
-void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState, int32_t led,
-                                                    int32_t modifier, bool reset) {
-    if (ledState.avail) {
-        bool desiredState = (mMetaState & modifier) != 0;
-        if (reset || ledState.on != desiredState) {
-            getEventHub()->setLedState(getDeviceId(), led, desiredState);
-            ledState.on = desiredState;
-        }
-    }
-}
-
-std::optional<int32_t> KeyboardInputMapper::getAssociatedDisplayId() {
-    if (mViewport) {
-        return std::make_optional(mViewport->displayId);
-    }
-    return std::nullopt;
-}
-
-// --- CursorInputMapper ---
-
-CursorInputMapper::CursorInputMapper(InputDevice* device) : InputMapper(device) {}
-
-CursorInputMapper::~CursorInputMapper() {}
-
-uint32_t CursorInputMapper::getSources() {
-    return mSource;
-}
-
-void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    if (mParameters.mode == Parameters::MODE_POINTER) {
-        float minX, minY, maxX, maxY;
-        if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
-            info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
-            info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
-        }
-    } else {
-        info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
-        info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
-    }
-    info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
-
-    if (mCursorScrollAccumulator.haveRelativeVWheel()) {
-        info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
-    }
-    if (mCursorScrollAccumulator.haveRelativeHWheel()) {
-        info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
-    }
-}
-
-void CursorInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "Cursor Input Mapper:\n";
-    dumpParameters(dump);
-    dump += StringPrintf(INDENT3 "XScale: %0.3f\n", mXScale);
-    dump += StringPrintf(INDENT3 "YScale: %0.3f\n", mYScale);
-    dump += StringPrintf(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
-    dump += StringPrintf(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
-    dump += StringPrintf(INDENT3 "HaveVWheel: %s\n",
-                         toString(mCursorScrollAccumulator.haveRelativeVWheel()));
-    dump += StringPrintf(INDENT3 "HaveHWheel: %s\n",
-                         toString(mCursorScrollAccumulator.haveRelativeHWheel()));
-    dump += StringPrintf(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
-    dump += StringPrintf(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
-    dump += StringPrintf(INDENT3 "Orientation: %d\n", mOrientation);
-    dump += StringPrintf(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
-    dump += StringPrintf(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
-    dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
-}
-
-void CursorInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                                  uint32_t changes) {
-    InputMapper::configure(when, config, changes);
-
-    if (!changes) { // first time only
-        mCursorScrollAccumulator.configure(getDevice());
-
-        // Configure basic parameters.
-        configureParameters();
-
-        // Configure device mode.
-        switch (mParameters.mode) {
-            case Parameters::MODE_POINTER_RELATIVE:
-                // Should not happen during first time configuration.
-                ALOGE("Cannot start a device in MODE_POINTER_RELATIVE, starting in MODE_POINTER");
-                mParameters.mode = Parameters::MODE_POINTER;
-                [[fallthrough]];
-            case Parameters::MODE_POINTER:
-                mSource = AINPUT_SOURCE_MOUSE;
-                mXPrecision = 1.0f;
-                mYPrecision = 1.0f;
-                mXScale = 1.0f;
-                mYScale = 1.0f;
-                mPointerController = getPolicy()->obtainPointerController(getDeviceId());
-                break;
-            case Parameters::MODE_NAVIGATION:
-                mSource = AINPUT_SOURCE_TRACKBALL;
-                mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
-                mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
-                mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
-                mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
-                break;
-        }
-
-        mVWheelScale = 1.0f;
-        mHWheelScale = 1.0f;
-    }
-
-    if ((!changes && config->pointerCapture) ||
-        (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
-        if (config->pointerCapture) {
-            if (mParameters.mode == Parameters::MODE_POINTER) {
-                mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
-                mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
-                // Keep PointerController around in order to preserve the pointer position.
-                mPointerController->fade(PointerControllerInterface::TRANSITION_IMMEDIATE);
-            } else {
-                ALOGE("Cannot request pointer capture, device is not in MODE_POINTER");
-            }
-        } else {
-            if (mParameters.mode == Parameters::MODE_POINTER_RELATIVE) {
-                mParameters.mode = Parameters::MODE_POINTER;
-                mSource = AINPUT_SOURCE_MOUSE;
-            } else {
-                ALOGE("Cannot release pointer capture, device is not in MODE_POINTER_RELATIVE");
-            }
-        }
-        bumpGeneration();
-        if (changes) {
-            getDevice()->notifyReset(when);
-        }
-    }
-
-    if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
-        mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
-        mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
-        mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
-    }
-
-    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
-        mOrientation = DISPLAY_ORIENTATION_0;
-        if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
-            std::optional<DisplayViewport> internalViewport =
-                    config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
-            if (internalViewport) {
-                mOrientation = internalViewport->orientation;
-            }
-        }
-
-        // Update the PointerController if viewports changed.
-        if (mParameters.mode == Parameters::MODE_POINTER) {
-            getPolicy()->obtainPointerController(getDeviceId());
-        }
-        bumpGeneration();
-    }
-}
-
-void CursorInputMapper::configureParameters() {
-    mParameters.mode = Parameters::MODE_POINTER;
-    String8 cursorModeString;
-    if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
-        if (cursorModeString == "navigation") {
-            mParameters.mode = Parameters::MODE_NAVIGATION;
-        } else if (cursorModeString != "pointer" && cursorModeString != "default") {
-            ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
-        }
-    }
-
-    mParameters.orientationAware = false;
-    getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
-                                                   mParameters.orientationAware);
-
-    mParameters.hasAssociatedDisplay = false;
-    if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
-        mParameters.hasAssociatedDisplay = true;
-    }
-}
-
-void CursorInputMapper::dumpParameters(std::string& dump) {
-    dump += INDENT3 "Parameters:\n";
-    dump += StringPrintf(INDENT4 "HasAssociatedDisplay: %s\n",
-                         toString(mParameters.hasAssociatedDisplay));
-
-    switch (mParameters.mode) {
-        case Parameters::MODE_POINTER:
-            dump += INDENT4 "Mode: pointer\n";
-            break;
-        case Parameters::MODE_POINTER_RELATIVE:
-            dump += INDENT4 "Mode: relative pointer\n";
-            break;
-        case Parameters::MODE_NAVIGATION:
-            dump += INDENT4 "Mode: navigation\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-
-    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
-}
-
-void CursorInputMapper::reset(nsecs_t when) {
-    mButtonState = 0;
-    mDownTime = 0;
-
-    mPointerVelocityControl.reset();
-    mWheelXVelocityControl.reset();
-    mWheelYVelocityControl.reset();
-
-    mCursorButtonAccumulator.reset(getDevice());
-    mCursorMotionAccumulator.reset(getDevice());
-    mCursorScrollAccumulator.reset(getDevice());
-
-    InputMapper::reset(when);
-}
-
-void CursorInputMapper::process(const RawEvent* rawEvent) {
-    mCursorButtonAccumulator.process(rawEvent);
-    mCursorMotionAccumulator.process(rawEvent);
-    mCursorScrollAccumulator.process(rawEvent);
-
-    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
-        sync(rawEvent->when);
-    }
-}
-
-void CursorInputMapper::sync(nsecs_t when) {
-    int32_t lastButtonState = mButtonState;
-    int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
-    mButtonState = currentButtonState;
-
-    bool wasDown = isPointerDown(lastButtonState);
-    bool down = isPointerDown(currentButtonState);
-    bool downChanged;
-    if (!wasDown && down) {
-        mDownTime = when;
-        downChanged = true;
-    } else if (wasDown && !down) {
-        downChanged = true;
-    } else {
-        downChanged = false;
-    }
-    nsecs_t downTime = mDownTime;
-    bool buttonsChanged = currentButtonState != lastButtonState;
-    int32_t buttonsPressed = currentButtonState & ~lastButtonState;
-    int32_t buttonsReleased = lastButtonState & ~currentButtonState;
-
-    float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
-    float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
-    bool moved = deltaX != 0 || deltaY != 0;
-
-    // Rotate delta according to orientation if needed.
-    if (mParameters.orientationAware && mParameters.hasAssociatedDisplay &&
-        (deltaX != 0.0f || deltaY != 0.0f)) {
-        rotateDelta(mOrientation, &deltaX, &deltaY);
-    }
-
-    // Move the pointer.
-    PointerProperties pointerProperties;
-    pointerProperties.clear();
-    pointerProperties.id = 0;
-    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
-
-    PointerCoords pointerCoords;
-    pointerCoords.clear();
-
-    float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
-    float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
-    bool scrolled = vscroll != 0 || hscroll != 0;
-
-    mWheelYVelocityControl.move(when, nullptr, &vscroll);
-    mWheelXVelocityControl.move(when, &hscroll, nullptr);
-
-    mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
-    int32_t displayId;
-    float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
-    float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
-    if (mSource == AINPUT_SOURCE_MOUSE) {
-        if (moved || scrolled || buttonsChanged) {
-            mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
-
-            if (moved) {
-                mPointerController->move(deltaX, deltaY);
-            }
-
-            if (buttonsChanged) {
-                mPointerController->setButtonState(currentButtonState);
-            }
-
-            mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
-        }
-
-        mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
-        displayId = mPointerController->getDisplayId();
-    } else {
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
-        displayId = ADISPLAY_ID_NONE;
-    }
-
-    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
-
-    // Moving an external trackball or mouse should wake the device.
-    // We don't do this for internal cursor devices to prevent them from waking up
-    // the device in your pocket.
-    // TODO: Use the input device configuration to control this behavior more finely.
-    uint32_t policyFlags = 0;
-    if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
-        policyFlags |= POLICY_FLAG_WAKE;
-    }
-
-    // Synthesize key down from buttons if needed.
-    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
-                         displayId, policyFlags, lastButtonState, currentButtonState);
-
-    // Send motion event.
-    if (downChanged || moved || scrolled || buttonsChanged) {
-        int32_t metaState = mContext->getGlobalMetaState();
-        int32_t buttonState = lastButtonState;
-        int32_t motionEventAction;
-        if (downChanged) {
-            motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
-        } else if (down || (mSource != AINPUT_SOURCE_MOUSE)) {
-            motionEventAction = AMOTION_EVENT_ACTION_MOVE;
-        } else {
-            motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
-        }
-
-        if (buttonsReleased) {
-            BitSet32 released(buttonsReleased);
-            while (!released.isEmpty()) {
-                int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
-                buttonState &= ~actionButton;
-                NotifyMotionArgs releaseArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
-                                             mSource, displayId, policyFlags,
-                                             AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
-                                             metaState, buttonState, MotionClassification::NONE,
-                                             AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
-                                             &pointerCoords, mXPrecision, mYPrecision,
-                                             xCursorPosition, yCursorPosition, downTime,
-                                             /* videoFrames */ {});
-                getListener()->notifyMotion(&releaseArgs);
-            }
-        }
-
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, motionEventAction, 0, 0, metaState,
-                              currentButtonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
-                              mXPrecision, mYPrecision, xCursorPosition, yCursorPosition, downTime,
-                              /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-
-        if (buttonsPressed) {
-            BitSet32 pressed(buttonsPressed);
-            while (!pressed.isEmpty()) {
-                int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
-                buttonState |= actionButton;
-                NotifyMotionArgs pressArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
-                                           mSource, displayId, policyFlags,
-                                           AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
-                                           metaState, buttonState, MotionClassification::NONE,
-                                           AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
-                                           &pointerCoords, mXPrecision, mYPrecision,
-                                           xCursorPosition, yCursorPosition, downTime,
-                                           /* videoFrames */ {});
-                getListener()->notifyMotion(&pressArgs);
-            }
-        }
-
-        ALOG_ASSERT(buttonState == currentButtonState);
-
-        // Send hover move after UP to tell the application that the mouse is hovering now.
-        if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
-            NotifyMotionArgs hoverArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                                       displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
-                                       0, metaState, currentButtonState, MotionClassification::NONE,
-                                       AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
-                                       &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
-                                       yCursorPosition, downTime, /* videoFrames */ {});
-            getListener()->notifyMotion(&hoverArgs);
-        }
-
-        // Send scroll events.
-        if (scrolled) {
-            pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
-            pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
-
-            NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
-                                        mSource, displayId, policyFlags,
-                                        AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
-                                        currentButtonState, MotionClassification::NONE,
-                                        AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
-                                        &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
-                                        yCursorPosition, downTime, /* videoFrames */ {});
-            getListener()->notifyMotion(&scrollArgs);
-        }
-    }
-
-    // Synthesize key up from buttons if needed.
-    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
-                         displayId, policyFlags, lastButtonState, currentButtonState);
-
-    mCursorMotionAccumulator.finishSync();
-    mCursorScrollAccumulator.finishSync();
-}
-
-int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
-        return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
-    } else {
-        return AKEY_STATE_UNKNOWN;
-    }
-}
-
-void CursorInputMapper::fadePointer() {
-    if (mPointerController != nullptr) {
-        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-    }
-}
-
-std::optional<int32_t> CursorInputMapper::getAssociatedDisplayId() {
-    if (mParameters.hasAssociatedDisplay) {
-        if (mParameters.mode == Parameters::MODE_POINTER) {
-            return std::make_optional(mPointerController->getDisplayId());
-        } else {
-            // If the device is orientationAware and not a mouse,
-            // it expects to dispatch events to any display
-            return std::make_optional(ADISPLAY_ID_NONE);
-        }
-    }
-    return std::nullopt;
-}
-
-// --- RotaryEncoderInputMapper ---
-
-RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDevice* device)
-      : InputMapper(device), mOrientation(DISPLAY_ORIENTATION_0) {
-    mSource = AINPUT_SOURCE_ROTARY_ENCODER;
-}
-
-RotaryEncoderInputMapper::~RotaryEncoderInputMapper() {}
-
-uint32_t RotaryEncoderInputMapper::getSources() {
-    return mSource;
-}
-
-void RotaryEncoderInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
-        float res = 0.0f;
-        if (!mDevice->getConfiguration().tryGetProperty(String8("device.res"), res)) {
-            ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
-        }
-        if (!mDevice->getConfiguration().tryGetProperty(String8("device.scalingFactor"),
-                                                        mScalingFactor)) {
-            ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
-                  "default to 1.0!\n");
-            mScalingFactor = 1.0f;
-        }
-        info->addMotionRange(AMOTION_EVENT_AXIS_SCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
-                             res * mScalingFactor);
-    }
-}
-
-void RotaryEncoderInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "Rotary Encoder Input Mapper:\n";
-    dump += StringPrintf(INDENT3 "HaveWheel: %s\n",
-                         toString(mRotaryEncoderScrollAccumulator.haveRelativeVWheel()));
-}
-
-void RotaryEncoderInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                                         uint32_t changes) {
-    InputMapper::configure(when, config, changes);
-    if (!changes) {
-        mRotaryEncoderScrollAccumulator.configure(getDevice());
-    }
-    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
-        std::optional<DisplayViewport> internalViewport =
-                config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
-        if (internalViewport) {
-            mOrientation = internalViewport->orientation;
-        } else {
-            mOrientation = DISPLAY_ORIENTATION_0;
-        }
-    }
-}
-
-void RotaryEncoderInputMapper::reset(nsecs_t when) {
-    mRotaryEncoderScrollAccumulator.reset(getDevice());
-
-    InputMapper::reset(when);
-}
-
-void RotaryEncoderInputMapper::process(const RawEvent* rawEvent) {
-    mRotaryEncoderScrollAccumulator.process(rawEvent);
-
-    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
-        sync(rawEvent->when);
-    }
-}
-
-void RotaryEncoderInputMapper::sync(nsecs_t when) {
-    PointerCoords pointerCoords;
-    pointerCoords.clear();
-
-    PointerProperties pointerProperties;
-    pointerProperties.clear();
-    pointerProperties.id = 0;
-    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-
-    float scroll = mRotaryEncoderScrollAccumulator.getRelativeVWheel();
-    bool scrolled = scroll != 0;
-
-    // This is not a pointer, so it's not associated with a display.
-    int32_t displayId = ADISPLAY_ID_NONE;
-
-    // Moving the rotary encoder should wake the device (if specified).
-    uint32_t policyFlags = 0;
-    if (scrolled && getDevice()->isExternal()) {
-        policyFlags |= POLICY_FLAG_WAKE;
-    }
-
-    if (mOrientation == DISPLAY_ORIENTATION_180) {
-        scroll = -scroll;
-    }
-
-    // Send motion event.
-    if (scrolled) {
-        int32_t metaState = mContext->getGlobalMetaState();
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
-
-        NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                                    displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
-                                    metaState, /* buttonState */ 0, MotionClassification::NONE,
-                                    AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
-                                    &pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                    AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
-        getListener()->notifyMotion(&scrollArgs);
-    }
-
-    mRotaryEncoderScrollAccumulator.finishSync();
-}
-
-// --- TouchInputMapper ---
-
-TouchInputMapper::TouchInputMapper(InputDevice* device)
-      : InputMapper(device),
-        mSource(0),
-        mDeviceMode(DEVICE_MODE_DISABLED),
-        mSurfaceWidth(-1),
-        mSurfaceHeight(-1),
-        mSurfaceLeft(0),
-        mSurfaceTop(0),
-        mPhysicalWidth(-1),
-        mPhysicalHeight(-1),
-        mPhysicalLeft(0),
-        mPhysicalTop(0),
-        mSurfaceOrientation(DISPLAY_ORIENTATION_0) {}
-
-TouchInputMapper::~TouchInputMapper() {}
-
-uint32_t TouchInputMapper::getSources() {
-    return mSource;
-}
-
-void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    if (mDeviceMode != DEVICE_MODE_DISABLED) {
-        info->addMotionRange(mOrientedRanges.x);
-        info->addMotionRange(mOrientedRanges.y);
-        info->addMotionRange(mOrientedRanges.pressure);
-
-        if (mOrientedRanges.haveSize) {
-            info->addMotionRange(mOrientedRanges.size);
-        }
-
-        if (mOrientedRanges.haveTouchSize) {
-            info->addMotionRange(mOrientedRanges.touchMajor);
-            info->addMotionRange(mOrientedRanges.touchMinor);
-        }
-
-        if (mOrientedRanges.haveToolSize) {
-            info->addMotionRange(mOrientedRanges.toolMajor);
-            info->addMotionRange(mOrientedRanges.toolMinor);
-        }
-
-        if (mOrientedRanges.haveOrientation) {
-            info->addMotionRange(mOrientedRanges.orientation);
-        }
-
-        if (mOrientedRanges.haveDistance) {
-            info->addMotionRange(mOrientedRanges.distance);
-        }
-
-        if (mOrientedRanges.haveTilt) {
-            info->addMotionRange(mOrientedRanges.tilt);
-        }
-
-        if (mCursorScrollAccumulator.haveRelativeVWheel()) {
-            info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
-                                 0.0f);
-        }
-        if (mCursorScrollAccumulator.haveRelativeHWheel()) {
-            info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
-                                 0.0f);
-        }
-        if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
-            const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
-            const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
-            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
-                                 x.fuzz, x.resolution);
-            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
-                                 y.fuzz, y.resolution);
-            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
-                                 x.fuzz, x.resolution);
-            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
-                                 y.fuzz, y.resolution);
-        }
-        info->setButtonUnderPad(mParameters.hasButtonUnderPad);
-    }
-}
-
-void TouchInputMapper::dump(std::string& dump) {
-    dump += StringPrintf(INDENT2 "Touch Input Mapper (mode - %s):\n", modeToString(mDeviceMode));
-    dumpParameters(dump);
-    dumpVirtualKeys(dump);
-    dumpRawPointerAxes(dump);
-    dumpCalibration(dump);
-    dumpAffineTransformation(dump);
-    dumpSurface(dump);
-
-    dump += StringPrintf(INDENT3 "Translation and Scaling Factors:\n");
-    dump += StringPrintf(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
-    dump += StringPrintf(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
-    dump += StringPrintf(INDENT4 "XScale: %0.3f\n", mXScale);
-    dump += StringPrintf(INDENT4 "YScale: %0.3f\n", mYScale);
-    dump += StringPrintf(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
-    dump += StringPrintf(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
-    dump += StringPrintf(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
-    dump += StringPrintf(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
-    dump += StringPrintf(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
-    dump += StringPrintf(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
-    dump += StringPrintf(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
-    dump += StringPrintf(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
-    dump += StringPrintf(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
-    dump += StringPrintf(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
-    dump += StringPrintf(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
-    dump += StringPrintf(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
-
-    dump += StringPrintf(INDENT3 "Last Raw Button State: 0x%08x\n", mLastRawState.buttonState);
-    dump += StringPrintf(INDENT3 "Last Raw Touch: pointerCount=%d\n",
-                         mLastRawState.rawPointerData.pointerCount);
-    for (uint32_t i = 0; i < mLastRawState.rawPointerData.pointerCount; i++) {
-        const RawPointerData::Pointer& pointer = mLastRawState.rawPointerData.pointers[i];
-        dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
-                                     "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
-                                     "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
-                                     "toolType=%d, isHovering=%s\n",
-                             i, pointer.id, pointer.x, pointer.y, pointer.pressure,
-                             pointer.touchMajor, pointer.touchMinor, pointer.toolMajor,
-                             pointer.toolMinor, pointer.orientation, pointer.tiltX, pointer.tiltY,
-                             pointer.distance, pointer.toolType, toString(pointer.isHovering));
-    }
-
-    dump += StringPrintf(INDENT3 "Last Cooked Button State: 0x%08x\n",
-                         mLastCookedState.buttonState);
-    dump += StringPrintf(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
-                         mLastCookedState.cookedPointerData.pointerCount);
-    for (uint32_t i = 0; i < mLastCookedState.cookedPointerData.pointerCount; i++) {
-        const PointerProperties& pointerProperties =
-                mLastCookedState.cookedPointerData.pointerProperties[i];
-        const PointerCoords& pointerCoords = mLastCookedState.cookedPointerData.pointerCoords[i];
-        dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
-                                     "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, "
-                                     "toolMinor=%0.3f, "
-                                     "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
-                                     "toolType=%d, isHovering=%s\n",
-                             i, pointerProperties.id, pointerCoords.getX(), pointerCoords.getY(),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
-                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
-                             pointerProperties.toolType,
-                             toString(mLastCookedState.cookedPointerData.isHovering(i)));
-    }
-
-    dump += INDENT3 "Stylus Fusion:\n";
-    dump += StringPrintf(INDENT4 "ExternalStylusConnected: %s\n",
-                         toString(mExternalStylusConnected));
-    dump += StringPrintf(INDENT4 "External Stylus ID: %" PRId64 "\n", mExternalStylusId);
-    dump += StringPrintf(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
-                         mExternalStylusFusionTimeout);
-    dump += INDENT3 "External Stylus State:\n";
-    dumpStylusState(dump, mExternalStylusState);
-
-    if (mDeviceMode == DEVICE_MODE_POINTER) {
-        dump += StringPrintf(INDENT3 "Pointer Gesture Detector:\n");
-        dump += StringPrintf(INDENT4 "XMovementScale: %0.3f\n", mPointerXMovementScale);
-        dump += StringPrintf(INDENT4 "YMovementScale: %0.3f\n", mPointerYMovementScale);
-        dump += StringPrintf(INDENT4 "XZoomScale: %0.3f\n", mPointerXZoomScale);
-        dump += StringPrintf(INDENT4 "YZoomScale: %0.3f\n", mPointerYZoomScale);
-        dump += StringPrintf(INDENT4 "MaxSwipeWidth: %f\n", mPointerGestureMaxSwipeWidth);
-    }
-}
-
-const char* TouchInputMapper::modeToString(DeviceMode deviceMode) {
-    switch (deviceMode) {
-        case DEVICE_MODE_DISABLED:
-            return "disabled";
-        case DEVICE_MODE_DIRECT:
-            return "direct";
-        case DEVICE_MODE_UNSCALED:
-            return "unscaled";
-        case DEVICE_MODE_NAVIGATION:
-            return "navigation";
-        case DEVICE_MODE_POINTER:
-            return "pointer";
-    }
-    return "unknown";
-}
-
-void TouchInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                                 uint32_t changes) {
-    InputMapper::configure(when, config, changes);
-
-    mConfig = *config;
-
-    if (!changes) { // first time only
-        // Configure basic parameters.
-        configureParameters();
-
-        // Configure common accumulators.
-        mCursorScrollAccumulator.configure(getDevice());
-        mTouchButtonAccumulator.configure(getDevice());
-
-        // Configure absolute axis information.
-        configureRawPointerAxes();
-
-        // Prepare input device calibration.
-        parseCalibration();
-        resolveCalibration();
-    }
-
-    if (!changes || (changes & InputReaderConfiguration::CHANGE_TOUCH_AFFINE_TRANSFORMATION)) {
-        // Update location calibration to reflect current settings
-        updateAffineTransformation();
-    }
-
-    if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
-        // Update pointer speed.
-        mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
-        mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
-        mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
-    }
-
-    bool resetNeeded = false;
-    if (!changes ||
-        (changes &
-         (InputReaderConfiguration::CHANGE_DISPLAY_INFO |
-          InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT |
-          InputReaderConfiguration::CHANGE_SHOW_TOUCHES |
-          InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE))) {
-        // Configure device sources, surface dimensions, orientation and
-        // scaling factors.
-        configureSurface(when, &resetNeeded);
-    }
-
-    if (changes && resetNeeded) {
-        // Send reset, unless this is the first time the device has been configured,
-        // in which case the reader will call reset itself after all mappers are ready.
-        getDevice()->notifyReset(when);
-    }
-}
-
-void TouchInputMapper::resolveExternalStylusPresence() {
-    std::vector<InputDeviceInfo> devices;
-    mContext->getExternalStylusDevices(devices);
-    mExternalStylusConnected = !devices.empty();
-
-    if (!mExternalStylusConnected) {
-        resetExternalStylus();
-    }
-}
-
-void TouchInputMapper::configureParameters() {
-    // Use the pointer presentation mode for devices that do not support distinct
-    // multitouch.  The spot-based presentation relies on being able to accurately
-    // locate two or more fingers on the touch pad.
-    mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
-            ? Parameters::GESTURE_MODE_SINGLE_TOUCH
-            : Parameters::GESTURE_MODE_MULTI_TOUCH;
-
-    String8 gestureModeString;
-    if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
-                                                       gestureModeString)) {
-        if (gestureModeString == "single-touch") {
-            mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
-        } else if (gestureModeString == "multi-touch") {
-            mParameters.gestureMode = Parameters::GESTURE_MODE_MULTI_TOUCH;
-        } else if (gestureModeString != "default") {
-            ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
-        }
-    }
-
-    if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
-        // The device is a touch screen.
-        mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
-    } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
-        // The device is a pointing device like a track pad.
-        mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
-    } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) ||
-               getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
-        // The device is a cursor device with a touch pad attached.
-        // By default don't use the touch pad to move the pointer.
-        mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
-    } else {
-        // The device is a touch pad of unknown purpose.
-        mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
-    }
-
-    mParameters.hasButtonUnderPad =
-            getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
-
-    String8 deviceTypeString;
-    if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
-                                                       deviceTypeString)) {
-        if (deviceTypeString == "touchScreen") {
-            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
-        } else if (deviceTypeString == "touchPad") {
-            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
-        } else if (deviceTypeString == "touchNavigation") {
-            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
-        } else if (deviceTypeString == "pointer") {
-            mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
-        } else if (deviceTypeString != "default") {
-            ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
-        }
-    }
-
-    mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
-    getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
-                                                   mParameters.orientationAware);
-
-    mParameters.hasAssociatedDisplay = false;
-    mParameters.associatedDisplayIsExternal = false;
-    if (mParameters.orientationAware ||
-        mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN ||
-        mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
-        mParameters.hasAssociatedDisplay = true;
-        if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
-            mParameters.associatedDisplayIsExternal = getDevice()->isExternal();
-            String8 uniqueDisplayId;
-            getDevice()->getConfiguration().tryGetProperty(String8("touch.displayId"),
-                                                           uniqueDisplayId);
-            mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
-        }
-    }
-    if (getDevice()->getAssociatedDisplayPort()) {
-        mParameters.hasAssociatedDisplay = true;
-    }
-
-    // Initial downs on external touch devices should wake the device.
-    // Normally we don't do this for internal touch screens to prevent them from waking
-    // up in your pocket but you can enable it using the input device configuration.
-    mParameters.wake = getDevice()->isExternal();
-    getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
-}
-
-void TouchInputMapper::dumpParameters(std::string& dump) {
-    dump += INDENT3 "Parameters:\n";
-
-    switch (mParameters.gestureMode) {
-        case Parameters::GESTURE_MODE_SINGLE_TOUCH:
-            dump += INDENT4 "GestureMode: single-touch\n";
-            break;
-        case Parameters::GESTURE_MODE_MULTI_TOUCH:
-            dump += INDENT4 "GestureMode: multi-touch\n";
-            break;
-        default:
-            assert(false);
-    }
-
-    switch (mParameters.deviceType) {
-        case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
-            dump += INDENT4 "DeviceType: touchScreen\n";
-            break;
-        case Parameters::DEVICE_TYPE_TOUCH_PAD:
-            dump += INDENT4 "DeviceType: touchPad\n";
-            break;
-        case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
-            dump += INDENT4 "DeviceType: touchNavigation\n";
-            break;
-        case Parameters::DEVICE_TYPE_POINTER:
-            dump += INDENT4 "DeviceType: pointer\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-
-    dump += StringPrintf(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s, "
-                                 "displayId='%s'\n",
-                         toString(mParameters.hasAssociatedDisplay),
-                         toString(mParameters.associatedDisplayIsExternal),
-                         mParameters.uniqueDisplayId.c_str());
-    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
-}
-
-void TouchInputMapper::configureRawPointerAxes() {
-    mRawPointerAxes.clear();
-}
-
-void TouchInputMapper::dumpRawPointerAxes(std::string& dump) {
-    dump += INDENT3 "Raw Touch Axes:\n";
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
-    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
-}
-
-bool TouchInputMapper::hasExternalStylus() const {
-    return mExternalStylusConnected;
-}
-
-/**
- * Determine which DisplayViewport to use.
- * 1. If display port is specified, return the matching viewport. If matching viewport not
- * found, then return.
- * 2. If a device has associated display, get the matching viewport by either unique id or by
- * the display type (internal or external).
- * 3. Otherwise, use a non-display viewport.
- */
-std::optional<DisplayViewport> TouchInputMapper::findViewport() {
-    if (mParameters.hasAssociatedDisplay) {
-        const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
-        if (displayPort) {
-            // Find the viewport that contains the same port
-            return mDevice->getAssociatedViewport();
-        }
-
-        // Check if uniqueDisplayId is specified in idc file.
-        if (!mParameters.uniqueDisplayId.empty()) {
-            return mConfig.getDisplayViewportByUniqueId(mParameters.uniqueDisplayId);
-        }
-
-        ViewportType viewportTypeToUse;
-        if (mParameters.associatedDisplayIsExternal) {
-            viewportTypeToUse = ViewportType::VIEWPORT_EXTERNAL;
-        } else {
-            viewportTypeToUse = ViewportType::VIEWPORT_INTERNAL;
-        }
-
-        std::optional<DisplayViewport> viewport =
-                mConfig.getDisplayViewportByType(viewportTypeToUse);
-        if (!viewport && viewportTypeToUse == ViewportType::VIEWPORT_EXTERNAL) {
-            ALOGW("Input device %s should be associated with external display, "
-                  "fallback to internal one for the external viewport is not found.",
-                  getDeviceName().c_str());
-            viewport = mConfig.getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
-        }
-
-        return viewport;
-    }
-
-    // No associated display, return a non-display viewport.
-    DisplayViewport newViewport;
-    // Raw width and height in the natural orientation.
-    int32_t rawWidth = mRawPointerAxes.getRawWidth();
-    int32_t rawHeight = mRawPointerAxes.getRawHeight();
-    newViewport.setNonDisplayViewport(rawWidth, rawHeight);
-    return std::make_optional(newViewport);
-}
-
-void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
-    int32_t oldDeviceMode = mDeviceMode;
-
-    resolveExternalStylusPresence();
-
-    // Determine device mode.
-    if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER &&
-        mConfig.pointerGesturesEnabled) {
-        mSource = AINPUT_SOURCE_MOUSE;
-        mDeviceMode = DEVICE_MODE_POINTER;
-        if (hasStylus()) {
-            mSource |= AINPUT_SOURCE_STYLUS;
-        }
-    } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN &&
-               mParameters.hasAssociatedDisplay) {
-        mSource = AINPUT_SOURCE_TOUCHSCREEN;
-        mDeviceMode = DEVICE_MODE_DIRECT;
-        if (hasStylus()) {
-            mSource |= AINPUT_SOURCE_STYLUS;
-        }
-        if (hasExternalStylus()) {
-            mSource |= AINPUT_SOURCE_BLUETOOTH_STYLUS;
-        }
-    } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
-        mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
-        mDeviceMode = DEVICE_MODE_NAVIGATION;
-    } else {
-        mSource = AINPUT_SOURCE_TOUCHPAD;
-        mDeviceMode = DEVICE_MODE_UNSCALED;
-    }
-
-    // Ensure we have valid X and Y axes.
-    if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
-        ALOGW("Touch device '%s' did not report support for X or Y axis!  "
-              "The device will be inoperable.",
-              getDeviceName().c_str());
-        mDeviceMode = DEVICE_MODE_DISABLED;
-        return;
-    }
-
-    // Get associated display dimensions.
-    std::optional<DisplayViewport> newViewport = findViewport();
-    if (!newViewport) {
-        ALOGI("Touch device '%s' could not query the properties of its associated "
-              "display.  The device will be inoperable until the display size "
-              "becomes available.",
-              getDeviceName().c_str());
-        mDeviceMode = DEVICE_MODE_DISABLED;
-        return;
-    }
-
-    // Raw width and height in the natural orientation.
-    int32_t rawWidth = mRawPointerAxes.getRawWidth();
-    int32_t rawHeight = mRawPointerAxes.getRawHeight();
-
-    bool viewportChanged = mViewport != *newViewport;
-    if (viewportChanged) {
-        mViewport = *newViewport;
-
-        if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
-            // Convert rotated viewport to natural surface coordinates.
-            int32_t naturalLogicalWidth, naturalLogicalHeight;
-            int32_t naturalPhysicalWidth, naturalPhysicalHeight;
-            int32_t naturalPhysicalLeft, naturalPhysicalTop;
-            int32_t naturalDeviceWidth, naturalDeviceHeight;
-            switch (mViewport.orientation) {
-                case DISPLAY_ORIENTATION_90:
-                    naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
-                    naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
-                    naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
-                    naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
-                    naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
-                    naturalPhysicalTop = mViewport.physicalLeft;
-                    naturalDeviceWidth = mViewport.deviceHeight;
-                    naturalDeviceHeight = mViewport.deviceWidth;
-                    break;
-                case DISPLAY_ORIENTATION_180:
-                    naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
-                    naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
-                    naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
-                    naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
-                    naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
-                    naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
-                    naturalDeviceWidth = mViewport.deviceWidth;
-                    naturalDeviceHeight = mViewport.deviceHeight;
-                    break;
-                case DISPLAY_ORIENTATION_270:
-                    naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
-                    naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
-                    naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
-                    naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
-                    naturalPhysicalLeft = mViewport.physicalTop;
-                    naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
-                    naturalDeviceWidth = mViewport.deviceHeight;
-                    naturalDeviceHeight = mViewport.deviceWidth;
-                    break;
-                case DISPLAY_ORIENTATION_0:
-                default:
-                    naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
-                    naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
-                    naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
-                    naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
-                    naturalPhysicalLeft = mViewport.physicalLeft;
-                    naturalPhysicalTop = mViewport.physicalTop;
-                    naturalDeviceWidth = mViewport.deviceWidth;
-                    naturalDeviceHeight = mViewport.deviceHeight;
-                    break;
-            }
-
-            if (naturalPhysicalHeight == 0 || naturalPhysicalWidth == 0) {
-                ALOGE("Viewport is not set properly: %s", mViewport.toString().c_str());
-                naturalPhysicalHeight = naturalPhysicalHeight == 0 ? 1 : naturalPhysicalHeight;
-                naturalPhysicalWidth = naturalPhysicalWidth == 0 ? 1 : naturalPhysicalWidth;
-            }
-
-            mPhysicalWidth = naturalPhysicalWidth;
-            mPhysicalHeight = naturalPhysicalHeight;
-            mPhysicalLeft = naturalPhysicalLeft;
-            mPhysicalTop = naturalPhysicalTop;
-
-            mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
-            mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
-            mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
-            mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
-
-            mSurfaceOrientation =
-                    mParameters.orientationAware ? mViewport.orientation : DISPLAY_ORIENTATION_0;
-        } else {
-            mPhysicalWidth = rawWidth;
-            mPhysicalHeight = rawHeight;
-            mPhysicalLeft = 0;
-            mPhysicalTop = 0;
-
-            mSurfaceWidth = rawWidth;
-            mSurfaceHeight = rawHeight;
-            mSurfaceLeft = 0;
-            mSurfaceTop = 0;
-            mSurfaceOrientation = DISPLAY_ORIENTATION_0;
-        }
-    }
-
-    // If moving between pointer modes, need to reset some state.
-    bool deviceModeChanged = mDeviceMode != oldDeviceMode;
-    if (deviceModeChanged) {
-        mOrientedRanges.clear();
-    }
-
-    // Create or update pointer controller if needed.
-    if (mDeviceMode == DEVICE_MODE_POINTER ||
-        (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
-        if (mPointerController == nullptr || viewportChanged) {
-            mPointerController = getPolicy()->obtainPointerController(getDeviceId());
-        }
-    } else {
-        mPointerController.clear();
-    }
-
-    if (viewportChanged || deviceModeChanged) {
-        ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
-              "display id %d",
-              getDeviceId(), getDeviceName().c_str(), mSurfaceWidth, mSurfaceHeight,
-              mSurfaceOrientation, mDeviceMode, mViewport.displayId);
-
-        // Configure X and Y factors.
-        mXScale = float(mSurfaceWidth) / rawWidth;
-        mYScale = float(mSurfaceHeight) / rawHeight;
-        mXTranslate = -mSurfaceLeft;
-        mYTranslate = -mSurfaceTop;
-        mXPrecision = 1.0f / mXScale;
-        mYPrecision = 1.0f / mYScale;
-
-        mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
-        mOrientedRanges.x.source = mSource;
-        mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
-        mOrientedRanges.y.source = mSource;
-
-        configureVirtualKeys();
-
-        // Scale factor for terms that are not oriented in a particular axis.
-        // If the pixels are square then xScale == yScale otherwise we fake it
-        // by choosing an average.
-        mGeometricScale = avg(mXScale, mYScale);
-
-        // Size of diagonal axis.
-        float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
-
-        // Size factors.
-        if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
-            if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.touchMajor.maxValue != 0) {
-                mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
-            } else if (mRawPointerAxes.toolMajor.valid && mRawPointerAxes.toolMajor.maxValue != 0) {
-                mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
-            } else {
-                mSizeScale = 0.0f;
-            }
-
-            mOrientedRanges.haveTouchSize = true;
-            mOrientedRanges.haveToolSize = true;
-            mOrientedRanges.haveSize = true;
-
-            mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
-            mOrientedRanges.touchMajor.source = mSource;
-            mOrientedRanges.touchMajor.min = 0;
-            mOrientedRanges.touchMajor.max = diagonalSize;
-            mOrientedRanges.touchMajor.flat = 0;
-            mOrientedRanges.touchMajor.fuzz = 0;
-            mOrientedRanges.touchMajor.resolution = 0;
-
-            mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
-            mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
-
-            mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
-            mOrientedRanges.toolMajor.source = mSource;
-            mOrientedRanges.toolMajor.min = 0;
-            mOrientedRanges.toolMajor.max = diagonalSize;
-            mOrientedRanges.toolMajor.flat = 0;
-            mOrientedRanges.toolMajor.fuzz = 0;
-            mOrientedRanges.toolMajor.resolution = 0;
-
-            mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
-            mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
-
-            mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
-            mOrientedRanges.size.source = mSource;
-            mOrientedRanges.size.min = 0;
-            mOrientedRanges.size.max = 1.0;
-            mOrientedRanges.size.flat = 0;
-            mOrientedRanges.size.fuzz = 0;
-            mOrientedRanges.size.resolution = 0;
-        } else {
-            mSizeScale = 0.0f;
-        }
-
-        // Pressure factors.
-        mPressureScale = 0;
-        float pressureMax = 1.0;
-        if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL ||
-            mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
-            if (mCalibration.havePressureScale) {
-                mPressureScale = mCalibration.pressureScale;
-                pressureMax = mPressureScale * mRawPointerAxes.pressure.maxValue;
-            } else if (mRawPointerAxes.pressure.valid && mRawPointerAxes.pressure.maxValue != 0) {
-                mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
-            }
-        }
-
-        mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
-        mOrientedRanges.pressure.source = mSource;
-        mOrientedRanges.pressure.min = 0;
-        mOrientedRanges.pressure.max = pressureMax;
-        mOrientedRanges.pressure.flat = 0;
-        mOrientedRanges.pressure.fuzz = 0;
-        mOrientedRanges.pressure.resolution = 0;
-
-        // Tilt
-        mTiltXCenter = 0;
-        mTiltXScale = 0;
-        mTiltYCenter = 0;
-        mTiltYScale = 0;
-        mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
-        if (mHaveTilt) {
-            mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue, mRawPointerAxes.tiltX.maxValue);
-            mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue, mRawPointerAxes.tiltY.maxValue);
-            mTiltXScale = M_PI / 180;
-            mTiltYScale = M_PI / 180;
-
-            mOrientedRanges.haveTilt = true;
-
-            mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
-            mOrientedRanges.tilt.source = mSource;
-            mOrientedRanges.tilt.min = 0;
-            mOrientedRanges.tilt.max = M_PI_2;
-            mOrientedRanges.tilt.flat = 0;
-            mOrientedRanges.tilt.fuzz = 0;
-            mOrientedRanges.tilt.resolution = 0;
-        }
-
-        // Orientation
-        mOrientationScale = 0;
-        if (mHaveTilt) {
-            mOrientedRanges.haveOrientation = true;
-
-            mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
-            mOrientedRanges.orientation.source = mSource;
-            mOrientedRanges.orientation.min = -M_PI;
-            mOrientedRanges.orientation.max = M_PI;
-            mOrientedRanges.orientation.flat = 0;
-            mOrientedRanges.orientation.fuzz = 0;
-            mOrientedRanges.orientation.resolution = 0;
-        } else if (mCalibration.orientationCalibration !=
-                   Calibration::ORIENTATION_CALIBRATION_NONE) {
-            if (mCalibration.orientationCalibration ==
-                Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
-                if (mRawPointerAxes.orientation.valid) {
-                    if (mRawPointerAxes.orientation.maxValue > 0) {
-                        mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
-                    } else if (mRawPointerAxes.orientation.minValue < 0) {
-                        mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
-                    } else {
-                        mOrientationScale = 0;
-                    }
-                }
-            }
-
-            mOrientedRanges.haveOrientation = true;
-
-            mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
-            mOrientedRanges.orientation.source = mSource;
-            mOrientedRanges.orientation.min = -M_PI_2;
-            mOrientedRanges.orientation.max = M_PI_2;
-            mOrientedRanges.orientation.flat = 0;
-            mOrientedRanges.orientation.fuzz = 0;
-            mOrientedRanges.orientation.resolution = 0;
-        }
-
-        // Distance
-        mDistanceScale = 0;
-        if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
-            if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_SCALED) {
-                if (mCalibration.haveDistanceScale) {
-                    mDistanceScale = mCalibration.distanceScale;
-                } else {
-                    mDistanceScale = 1.0f;
-                }
-            }
-
-            mOrientedRanges.haveDistance = true;
-
-            mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
-            mOrientedRanges.distance.source = mSource;
-            mOrientedRanges.distance.min = mRawPointerAxes.distance.minValue * mDistanceScale;
-            mOrientedRanges.distance.max = mRawPointerAxes.distance.maxValue * mDistanceScale;
-            mOrientedRanges.distance.flat = 0;
-            mOrientedRanges.distance.fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale;
-            mOrientedRanges.distance.resolution = 0;
-        }
-
-        // Compute oriented precision, scales and ranges.
-        // Note that the maximum value reported is an inclusive maximum value so it is one
-        // unit less than the total width or height of surface.
-        switch (mSurfaceOrientation) {
-            case DISPLAY_ORIENTATION_90:
-            case DISPLAY_ORIENTATION_270:
-                mOrientedXPrecision = mYPrecision;
-                mOrientedYPrecision = mXPrecision;
-
-                mOrientedRanges.x.min = mYTranslate;
-                mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
-                mOrientedRanges.x.flat = 0;
-                mOrientedRanges.x.fuzz = 0;
-                mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
-
-                mOrientedRanges.y.min = mXTranslate;
-                mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
-                mOrientedRanges.y.flat = 0;
-                mOrientedRanges.y.fuzz = 0;
-                mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
-                break;
-
-            default:
-                mOrientedXPrecision = mXPrecision;
-                mOrientedYPrecision = mYPrecision;
-
-                mOrientedRanges.x.min = mXTranslate;
-                mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
-                mOrientedRanges.x.flat = 0;
-                mOrientedRanges.x.fuzz = 0;
-                mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
-
-                mOrientedRanges.y.min = mYTranslate;
-                mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
-                mOrientedRanges.y.flat = 0;
-                mOrientedRanges.y.fuzz = 0;
-                mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
-                break;
-        }
-
-        // Location
-        updateAffineTransformation();
-
-        if (mDeviceMode == DEVICE_MODE_POINTER) {
-            // Compute pointer gesture detection parameters.
-            float rawDiagonal = hypotf(rawWidth, rawHeight);
-            float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
-
-            // Scale movements such that one whole swipe of the touch pad covers a
-            // given area relative to the diagonal size of the display when no acceleration
-            // is applied.
-            // Assume that the touch pad has a square aspect ratio such that movements in
-            // X and Y of the same number of raw units cover the same physical distance.
-            mPointerXMovementScale =
-                    mConfig.pointerGestureMovementSpeedRatio * displayDiagonal / rawDiagonal;
-            mPointerYMovementScale = mPointerXMovementScale;
-
-            // Scale zooms to cover a smaller range of the display than movements do.
-            // This value determines the area around the pointer that is affected by freeform
-            // pointer gestures.
-            mPointerXZoomScale =
-                    mConfig.pointerGestureZoomSpeedRatio * displayDiagonal / rawDiagonal;
-            mPointerYZoomScale = mPointerXZoomScale;
-
-            // Max width between pointers to detect a swipe gesture is more than some fraction
-            // of the diagonal axis of the touch pad.  Touches that are wider than this are
-            // translated into freeform gestures.
-            mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
-
-            // Abort current pointer usages because the state has changed.
-            abortPointerUsage(when, 0 /*policyFlags*/);
-        }
-
-        // Inform the dispatcher about the changes.
-        *outResetNeeded = true;
-        bumpGeneration();
-    }
-}
-
-void TouchInputMapper::dumpSurface(std::string& dump) {
-    dump += StringPrintf(INDENT3 "%s\n", mViewport.toString().c_str());
-    dump += StringPrintf(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
-    dump += StringPrintf(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
-    dump += StringPrintf(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
-    dump += StringPrintf(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
-    dump += StringPrintf(INDENT3 "PhysicalWidth: %dpx\n", mPhysicalWidth);
-    dump += StringPrintf(INDENT3 "PhysicalHeight: %dpx\n", mPhysicalHeight);
-    dump += StringPrintf(INDENT3 "PhysicalLeft: %d\n", mPhysicalLeft);
-    dump += StringPrintf(INDENT3 "PhysicalTop: %d\n", mPhysicalTop);
-    dump += StringPrintf(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
-}
-
-void TouchInputMapper::configureVirtualKeys() {
-    std::vector<VirtualKeyDefinition> virtualKeyDefinitions;
-    getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
-
-    mVirtualKeys.clear();
-
-    if (virtualKeyDefinitions.size() == 0) {
-        return;
-    }
-
-    int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
-    int32_t touchScreenTop = mRawPointerAxes.y.minValue;
-    int32_t touchScreenWidth = mRawPointerAxes.getRawWidth();
-    int32_t touchScreenHeight = mRawPointerAxes.getRawHeight();
-
-    for (const VirtualKeyDefinition& virtualKeyDefinition : virtualKeyDefinitions) {
-        VirtualKey virtualKey;
-
-        virtualKey.scanCode = virtualKeyDefinition.scanCode;
-        int32_t keyCode;
-        int32_t dummyKeyMetaState;
-        uint32_t flags;
-        if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, 0, &keyCode,
-                                  &dummyKeyMetaState, &flags)) {
-            ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", virtualKey.scanCode);
-            continue; // drop the key
-        }
-
-        virtualKey.keyCode = keyCode;
-        virtualKey.flags = flags;
-
-        // convert the key definition's display coordinates into touch coordinates for a hit box
-        int32_t halfWidth = virtualKeyDefinition.width / 2;
-        int32_t halfHeight = virtualKeyDefinition.height / 2;
-
-        virtualKey.hitLeft =
-                (virtualKeyDefinition.centerX - halfWidth) * touchScreenWidth / mSurfaceWidth +
-                touchScreenLeft;
-        virtualKey.hitRight =
-                (virtualKeyDefinition.centerX + halfWidth) * touchScreenWidth / mSurfaceWidth +
-                touchScreenLeft;
-        virtualKey.hitTop =
-                (virtualKeyDefinition.centerY - halfHeight) * touchScreenHeight / mSurfaceHeight +
-                touchScreenTop;
-        virtualKey.hitBottom =
-                (virtualKeyDefinition.centerY + halfHeight) * touchScreenHeight / mSurfaceHeight +
-                touchScreenTop;
-        mVirtualKeys.push_back(virtualKey);
-    }
-}
-
-void TouchInputMapper::dumpVirtualKeys(std::string& dump) {
-    if (!mVirtualKeys.empty()) {
-        dump += INDENT3 "Virtual Keys:\n";
-
-        for (size_t i = 0; i < mVirtualKeys.size(); i++) {
-            const VirtualKey& virtualKey = mVirtualKeys[i];
-            dump += StringPrintf(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
-                                         "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
-                                 i, virtualKey.scanCode, virtualKey.keyCode, virtualKey.hitLeft,
-                                 virtualKey.hitRight, virtualKey.hitTop, virtualKey.hitBottom);
-        }
-    }
-}
-
-void TouchInputMapper::parseCalibration() {
-    const PropertyMap& in = getDevice()->getConfiguration();
-    Calibration& out = mCalibration;
-
-    // Size
-    out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
-    String8 sizeCalibrationString;
-    if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
-        if (sizeCalibrationString == "none") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
-        } else if (sizeCalibrationString == "geometric") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
-        } else if (sizeCalibrationString == "diameter") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
-        } else if (sizeCalibrationString == "box") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
-        } else if (sizeCalibrationString == "area") {
-            out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
-        } else if (sizeCalibrationString != "default") {
-            ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.string());
-        }
-    }
-
-    out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"), out.sizeScale);
-    out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"), out.sizeBias);
-    out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"), out.sizeIsSummed);
-
-    // Pressure
-    out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
-    String8 pressureCalibrationString;
-    if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
-        if (pressureCalibrationString == "none") {
-            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
-        } else if (pressureCalibrationString == "physical") {
-            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
-        } else if (pressureCalibrationString == "amplitude") {
-            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
-        } else if (pressureCalibrationString != "default") {
-            ALOGW("Invalid value for touch.pressure.calibration: '%s'",
-                  pressureCalibrationString.string());
-        }
-    }
-
-    out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), out.pressureScale);
-
-    // Orientation
-    out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
-    String8 orientationCalibrationString;
-    if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
-        if (orientationCalibrationString == "none") {
-            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
-        } else if (orientationCalibrationString == "interpolated") {
-            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
-        } else if (orientationCalibrationString == "vector") {
-            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
-        } else if (orientationCalibrationString != "default") {
-            ALOGW("Invalid value for touch.orientation.calibration: '%s'",
-                  orientationCalibrationString.string());
-        }
-    }
-
-    // Distance
-    out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
-    String8 distanceCalibrationString;
-    if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
-        if (distanceCalibrationString == "none") {
-            out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
-        } else if (distanceCalibrationString == "scaled") {
-            out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
-        } else if (distanceCalibrationString != "default") {
-            ALOGW("Invalid value for touch.distance.calibration: '%s'",
-                  distanceCalibrationString.string());
-        }
-    }
-
-    out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), out.distanceScale);
-
-    out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
-    String8 coverageCalibrationString;
-    if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
-        if (coverageCalibrationString == "none") {
-            out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
-        } else if (coverageCalibrationString == "box") {
-            out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
-        } else if (coverageCalibrationString != "default") {
-            ALOGW("Invalid value for touch.coverage.calibration: '%s'",
-                  coverageCalibrationString.string());
-        }
-    }
-}
-
-void TouchInputMapper::resolveCalibration() {
-    // Size
-    if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
-        if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
-            mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
-        }
-    } else {
-        mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
-    }
-
-    // Pressure
-    if (mRawPointerAxes.pressure.valid) {
-        if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
-            mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
-        }
-    } else {
-        mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
-    }
-
-    // Orientation
-    if (mRawPointerAxes.orientation.valid) {
-        if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
-            mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
-        }
-    } else {
-        mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
-    }
-
-    // Distance
-    if (mRawPointerAxes.distance.valid) {
-        if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
-            mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
-        }
-    } else {
-        mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
-    }
-
-    // Coverage
-    if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
-        mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
-    }
-}
-
-void TouchInputMapper::dumpCalibration(std::string& dump) {
-    dump += INDENT3 "Calibration:\n";
-
-    // Size
-    switch (mCalibration.sizeCalibration) {
-        case Calibration::SIZE_CALIBRATION_NONE:
-            dump += INDENT4 "touch.size.calibration: none\n";
-            break;
-        case Calibration::SIZE_CALIBRATION_GEOMETRIC:
-            dump += INDENT4 "touch.size.calibration: geometric\n";
-            break;
-        case Calibration::SIZE_CALIBRATION_DIAMETER:
-            dump += INDENT4 "touch.size.calibration: diameter\n";
-            break;
-        case Calibration::SIZE_CALIBRATION_BOX:
-            dump += INDENT4 "touch.size.calibration: box\n";
-            break;
-        case Calibration::SIZE_CALIBRATION_AREA:
-            dump += INDENT4 "touch.size.calibration: area\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-
-    if (mCalibration.haveSizeScale) {
-        dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", mCalibration.sizeScale);
-    }
-
-    if (mCalibration.haveSizeBias) {
-        dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", mCalibration.sizeBias);
-    }
-
-    if (mCalibration.haveSizeIsSummed) {
-        dump += StringPrintf(INDENT4 "touch.size.isSummed: %s\n",
-                             toString(mCalibration.sizeIsSummed));
-    }
-
-    // Pressure
-    switch (mCalibration.pressureCalibration) {
-        case Calibration::PRESSURE_CALIBRATION_NONE:
-            dump += INDENT4 "touch.pressure.calibration: none\n";
-            break;
-        case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
-            dump += INDENT4 "touch.pressure.calibration: physical\n";
-            break;
-        case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
-            dump += INDENT4 "touch.pressure.calibration: amplitude\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-
-    if (mCalibration.havePressureScale) {
-        dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", mCalibration.pressureScale);
-    }
-
-    // Orientation
-    switch (mCalibration.orientationCalibration) {
-        case Calibration::ORIENTATION_CALIBRATION_NONE:
-            dump += INDENT4 "touch.orientation.calibration: none\n";
-            break;
-        case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
-            dump += INDENT4 "touch.orientation.calibration: interpolated\n";
-            break;
-        case Calibration::ORIENTATION_CALIBRATION_VECTOR:
-            dump += INDENT4 "touch.orientation.calibration: vector\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-
-    // Distance
-    switch (mCalibration.distanceCalibration) {
-        case Calibration::DISTANCE_CALIBRATION_NONE:
-            dump += INDENT4 "touch.distance.calibration: none\n";
-            break;
-        case Calibration::DISTANCE_CALIBRATION_SCALED:
-            dump += INDENT4 "touch.distance.calibration: scaled\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-
-    if (mCalibration.haveDistanceScale) {
-        dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", mCalibration.distanceScale);
-    }
-
-    switch (mCalibration.coverageCalibration) {
-        case Calibration::COVERAGE_CALIBRATION_NONE:
-            dump += INDENT4 "touch.coverage.calibration: none\n";
-            break;
-        case Calibration::COVERAGE_CALIBRATION_BOX:
-            dump += INDENT4 "touch.coverage.calibration: box\n";
-            break;
-        default:
-            ALOG_ASSERT(false);
-    }
-}
-
-void TouchInputMapper::dumpAffineTransformation(std::string& dump) {
-    dump += INDENT3 "Affine Transformation:\n";
-
-    dump += StringPrintf(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
-    dump += StringPrintf(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
-    dump += StringPrintf(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
-    dump += StringPrintf(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
-    dump += StringPrintf(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
-    dump += StringPrintf(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
-}
-
-void TouchInputMapper::updateAffineTransformation() {
-    mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
-                                                                 mSurfaceOrientation);
-}
-
-void TouchInputMapper::reset(nsecs_t when) {
-    mCursorButtonAccumulator.reset(getDevice());
-    mCursorScrollAccumulator.reset(getDevice());
-    mTouchButtonAccumulator.reset(getDevice());
-
-    mPointerVelocityControl.reset();
-    mWheelXVelocityControl.reset();
-    mWheelYVelocityControl.reset();
-
-    mRawStatesPending.clear();
-    mCurrentRawState.clear();
-    mCurrentCookedState.clear();
-    mLastRawState.clear();
-    mLastCookedState.clear();
-    mPointerUsage = POINTER_USAGE_NONE;
-    mSentHoverEnter = false;
-    mHavePointerIds = false;
-    mCurrentMotionAborted = false;
-    mDownTime = 0;
-
-    mCurrentVirtualKey.down = false;
-
-    mPointerGesture.reset();
-    mPointerSimple.reset();
-    resetExternalStylus();
-
-    if (mPointerController != nullptr) {
-        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-        mPointerController->clearSpots();
-    }
-
-    InputMapper::reset(when);
-}
-
-void TouchInputMapper::resetExternalStylus() {
-    mExternalStylusState.clear();
-    mExternalStylusId = -1;
-    mExternalStylusFusionTimeout = LLONG_MAX;
-    mExternalStylusDataPending = false;
-}
-
-void TouchInputMapper::clearStylusDataPendingFlags() {
-    mExternalStylusDataPending = false;
-    mExternalStylusFusionTimeout = LLONG_MAX;
-}
-
-void TouchInputMapper::process(const RawEvent* rawEvent) {
-    mCursorButtonAccumulator.process(rawEvent);
-    mCursorScrollAccumulator.process(rawEvent);
-    mTouchButtonAccumulator.process(rawEvent);
-
-    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
-        sync(rawEvent->when);
-    }
-}
-
-void TouchInputMapper::sync(nsecs_t when) {
-    const RawState* last =
-            mRawStatesPending.empty() ? &mCurrentRawState : &mRawStatesPending.back();
-
-    // Push a new state.
-    mRawStatesPending.emplace_back();
-
-    RawState* next = &mRawStatesPending.back();
-    next->clear();
-    next->when = when;
-
-    // Sync button state.
-    next->buttonState =
-            mTouchButtonAccumulator.getButtonState() | mCursorButtonAccumulator.getButtonState();
-
-    // Sync scroll
-    next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
-    next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
-    mCursorScrollAccumulator.finishSync();
-
-    // Sync touch
-    syncTouch(when, next);
-
-    // Assign pointer ids.
-    if (!mHavePointerIds) {
-        assignPointerIds(last, next);
-    }
-
-#if DEBUG_RAW_EVENTS
-    ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
-          "hovering ids 0x%08x -> 0x%08x",
-          last->rawPointerData.pointerCount, next->rawPointerData.pointerCount,
-          last->rawPointerData.touchingIdBits.value, next->rawPointerData.touchingIdBits.value,
-          last->rawPointerData.hoveringIdBits.value, next->rawPointerData.hoveringIdBits.value);
-#endif
-
-    processRawTouches(false /*timeout*/);
-}
-
-void TouchInputMapper::processRawTouches(bool timeout) {
-    if (mDeviceMode == DEVICE_MODE_DISABLED) {
-        // Drop all input if the device is disabled.
-        mCurrentRawState.clear();
-        mRawStatesPending.clear();
-        return;
-    }
-
-    // Drain any pending touch states. The invariant here is that the mCurrentRawState is always
-    // valid and must go through the full cook and dispatch cycle. This ensures that anything
-    // touching the current state will only observe the events that have been dispatched to the
-    // rest of the pipeline.
-    const size_t N = mRawStatesPending.size();
-    size_t count;
-    for (count = 0; count < N; count++) {
-        const RawState& next = mRawStatesPending[count];
-
-        // A failure to assign the stylus id means that we're waiting on stylus data
-        // and so should defer the rest of the pipeline.
-        if (assignExternalStylusId(next, timeout)) {
-            break;
-        }
-
-        // All ready to go.
-        clearStylusDataPendingFlags();
-        mCurrentRawState.copyFrom(next);
-        if (mCurrentRawState.when < mLastRawState.when) {
-            mCurrentRawState.when = mLastRawState.when;
-        }
-        cookAndDispatch(mCurrentRawState.when);
-    }
-    if (count != 0) {
-        mRawStatesPending.erase(mRawStatesPending.begin(), mRawStatesPending.begin() + count);
-    }
-
-    if (mExternalStylusDataPending) {
-        if (timeout) {
-            nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
-            clearStylusDataPendingFlags();
-            mCurrentRawState.copyFrom(mLastRawState);
-#if DEBUG_STYLUS_FUSION
-            ALOGD("Timeout expired, synthesizing event with new stylus data");
-#endif
-            cookAndDispatch(when);
-        } else if (mExternalStylusFusionTimeout == LLONG_MAX) {
-            mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
-            getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
-        }
-    }
-}
-
-void TouchInputMapper::cookAndDispatch(nsecs_t when) {
-    // Always start with a clean state.
-    mCurrentCookedState.clear();
-
-    // Apply stylus buttons to current raw state.
-    applyExternalStylusButtonState(when);
-
-    // Handle policy on initial down or hover events.
-    bool initialDown = mLastRawState.rawPointerData.pointerCount == 0 &&
-            mCurrentRawState.rawPointerData.pointerCount != 0;
-
-    uint32_t policyFlags = 0;
-    bool buttonsPressed = mCurrentRawState.buttonState & ~mLastRawState.buttonState;
-    if (initialDown || buttonsPressed) {
-        // If this is a touch screen, hide the pointer on an initial down.
-        if (mDeviceMode == DEVICE_MODE_DIRECT) {
-            getContext()->fadePointer();
-        }
-
-        if (mParameters.wake) {
-            policyFlags |= POLICY_FLAG_WAKE;
-        }
-    }
-
-    // Consume raw off-screen touches before cooking pointer data.
-    // If touches are consumed, subsequent code will not receive any pointer data.
-    if (consumeRawTouches(when, policyFlags)) {
-        mCurrentRawState.rawPointerData.clear();
-    }
-
-    // Cook pointer data.  This call populates the mCurrentCookedState.cookedPointerData structure
-    // with cooked pointer data that has the same ids and indices as the raw data.
-    // The following code can use either the raw or cooked data, as needed.
-    cookPointerData();
-
-    // Apply stylus pressure to current cooked state.
-    applyExternalStylusTouchState(when);
-
-    // Synthesize key down from raw buttons if needed.
-    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
-                         mViewport.displayId, policyFlags, mLastCookedState.buttonState,
-                         mCurrentCookedState.buttonState);
-
-    // Dispatch the touches either directly or by translation through a pointer on screen.
-    if (mDeviceMode == DEVICE_MODE_POINTER) {
-        for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits); !idBits.isEmpty();) {
-            uint32_t id = idBits.clearFirstMarkedBit();
-            const RawPointerData::Pointer& pointer =
-                    mCurrentRawState.rawPointerData.pointerForId(id);
-            if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS ||
-                pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
-                mCurrentCookedState.stylusIdBits.markBit(id);
-            } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER ||
-                       pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
-                mCurrentCookedState.fingerIdBits.markBit(id);
-            } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
-                mCurrentCookedState.mouseIdBits.markBit(id);
-            }
-        }
-        for (BitSet32 idBits(mCurrentRawState.rawPointerData.hoveringIdBits); !idBits.isEmpty();) {
-            uint32_t id = idBits.clearFirstMarkedBit();
-            const RawPointerData::Pointer& pointer =
-                    mCurrentRawState.rawPointerData.pointerForId(id);
-            if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS ||
-                pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
-                mCurrentCookedState.stylusIdBits.markBit(id);
-            }
-        }
-
-        // Stylus takes precedence over all tools, then mouse, then finger.
-        PointerUsage pointerUsage = mPointerUsage;
-        if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
-            mCurrentCookedState.mouseIdBits.clear();
-            mCurrentCookedState.fingerIdBits.clear();
-            pointerUsage = POINTER_USAGE_STYLUS;
-        } else if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
-            mCurrentCookedState.fingerIdBits.clear();
-            pointerUsage = POINTER_USAGE_MOUSE;
-        } else if (!mCurrentCookedState.fingerIdBits.isEmpty() ||
-                   isPointerDown(mCurrentRawState.buttonState)) {
-            pointerUsage = POINTER_USAGE_GESTURES;
-        }
-
-        dispatchPointerUsage(when, policyFlags, pointerUsage);
-    } else {
-        if (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches &&
-            mPointerController != nullptr) {
-            mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
-            mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-
-            mPointerController->setButtonState(mCurrentRawState.buttonState);
-            mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
-                                         mCurrentCookedState.cookedPointerData.idToIndex,
-                                         mCurrentCookedState.cookedPointerData.touchingIdBits,
-                                         mViewport.displayId);
-        }
-
-        if (!mCurrentMotionAborted) {
-            dispatchButtonRelease(when, policyFlags);
-            dispatchHoverExit(when, policyFlags);
-            dispatchTouches(when, policyFlags);
-            dispatchHoverEnterAndMove(when, policyFlags);
-            dispatchButtonPress(when, policyFlags);
-        }
-
-        if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
-            mCurrentMotionAborted = false;
-        }
-    }
-
-    // Synthesize key up from raw buttons if needed.
-    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
-                         mViewport.displayId, policyFlags, mLastCookedState.buttonState,
-                         mCurrentCookedState.buttonState);
-
-    // Clear some transient state.
-    mCurrentRawState.rawVScroll = 0;
-    mCurrentRawState.rawHScroll = 0;
-
-    // Copy current touch to last touch in preparation for the next cycle.
-    mLastRawState.copyFrom(mCurrentRawState);
-    mLastCookedState.copyFrom(mCurrentCookedState);
-}
-
-void TouchInputMapper::applyExternalStylusButtonState(nsecs_t when) {
-    if (mDeviceMode == DEVICE_MODE_DIRECT && hasExternalStylus() && mExternalStylusId != -1) {
-        mCurrentRawState.buttonState |= mExternalStylusState.buttons;
-    }
-}
-
-void TouchInputMapper::applyExternalStylusTouchState(nsecs_t when) {
-    CookedPointerData& currentPointerData = mCurrentCookedState.cookedPointerData;
-    const CookedPointerData& lastPointerData = mLastCookedState.cookedPointerData;
-
-    if (mExternalStylusId != -1 && currentPointerData.isTouching(mExternalStylusId)) {
-        float pressure = mExternalStylusState.pressure;
-        if (pressure == 0.0f && lastPointerData.isTouching(mExternalStylusId)) {
-            const PointerCoords& coords = lastPointerData.pointerCoordsForId(mExternalStylusId);
-            pressure = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
-        }
-        PointerCoords& coords = currentPointerData.editPointerCoordsWithId(mExternalStylusId);
-        coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
-
-        PointerProperties& properties =
-                currentPointerData.editPointerPropertiesWithId(mExternalStylusId);
-        if (mExternalStylusState.toolType != AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
-            properties.toolType = mExternalStylusState.toolType;
-        }
-    }
-}
-
-bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) {
-    if (mDeviceMode != DEVICE_MODE_DIRECT || !hasExternalStylus()) {
-        return false;
-    }
-
-    const bool initialDown = mLastRawState.rawPointerData.pointerCount == 0 &&
-            state.rawPointerData.pointerCount != 0;
-    if (initialDown) {
-        if (mExternalStylusState.pressure != 0.0f) {
-#if DEBUG_STYLUS_FUSION
-            ALOGD("Have both stylus and touch data, beginning fusion");
-#endif
-            mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
-        } else if (timeout) {
-#if DEBUG_STYLUS_FUSION
-            ALOGD("Timeout expired, assuming touch is not a stylus.");
-#endif
-            resetExternalStylus();
-        } else {
-            if (mExternalStylusFusionTimeout == LLONG_MAX) {
-                mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
-            }
-#if DEBUG_STYLUS_FUSION
-            ALOGD("No stylus data but stylus is connected, requesting timeout "
-                  "(%" PRId64 "ms)",
-                  mExternalStylusFusionTimeout);
-#endif
-            getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
-            return true;
-        }
-    }
-
-    // Check if the stylus pointer has gone up.
-    if (mExternalStylusId != -1 && !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
-#if DEBUG_STYLUS_FUSION
-        ALOGD("Stylus pointer is going up");
-#endif
-        mExternalStylusId = -1;
-    }
-
-    return false;
-}
-
-void TouchInputMapper::timeoutExpired(nsecs_t when) {
-    if (mDeviceMode == DEVICE_MODE_POINTER) {
-        if (mPointerUsage == POINTER_USAGE_GESTURES) {
-            dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
-        }
-    } else if (mDeviceMode == DEVICE_MODE_DIRECT) {
-        if (mExternalStylusFusionTimeout < when) {
-            processRawTouches(true /*timeout*/);
-        } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
-            getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
-        }
-    }
-}
-
-void TouchInputMapper::updateExternalStylusState(const StylusState& state) {
-    mExternalStylusState.copyFrom(state);
-    if (mExternalStylusId != -1 || mExternalStylusFusionTimeout != LLONG_MAX) {
-        // We're either in the middle of a fused stream of data or we're waiting on data before
-        // dispatching the initial down, so go ahead and dispatch now that we have fresh stylus
-        // data.
-        mExternalStylusDataPending = true;
-        processRawTouches(false /*timeout*/);
-    }
-}
-
-bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
-    // Check for release of a virtual key.
-    if (mCurrentVirtualKey.down) {
-        if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
-            // Pointer went up while virtual key was down.
-            mCurrentVirtualKey.down = false;
-            if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
-                ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
-                      mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
-#endif
-                dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
-                                   AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
-            }
-            return true;
-        }
-
-        if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
-            uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
-            const RawPointerData::Pointer& pointer =
-                    mCurrentRawState.rawPointerData.pointerForId(id);
-            const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
-            if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
-                // Pointer is still within the space of the virtual key.
-                return true;
-            }
-        }
-
-        // Pointer left virtual key area or another pointer also went down.
-        // Send key cancellation but do not consume the touch yet.
-        // This is useful when the user swipes through from the virtual key area
-        // into the main display surface.
-        mCurrentVirtualKey.down = false;
-        if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
-            ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", mCurrentVirtualKey.keyCode,
-                  mCurrentVirtualKey.scanCode);
-#endif
-            dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
-                               AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY |
-                                       AKEY_EVENT_FLAG_CANCELED);
-        }
-    }
-
-    if (mLastRawState.rawPointerData.touchingIdBits.isEmpty() &&
-        !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
-        // Pointer just went down.  Check for virtual key press or off-screen touches.
-        uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
-        const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
-        if (!isPointInsideSurface(pointer.x, pointer.y)) {
-            // If exactly one pointer went down, check for virtual key hit.
-            // Otherwise we will drop the entire stroke.
-            if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
-                const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
-                if (virtualKey) {
-                    mCurrentVirtualKey.down = true;
-                    mCurrentVirtualKey.downTime = when;
-                    mCurrentVirtualKey.keyCode = virtualKey->keyCode;
-                    mCurrentVirtualKey.scanCode = virtualKey->scanCode;
-                    mCurrentVirtualKey.ignored =
-                            mContext->shouldDropVirtualKey(when, getDevice(), virtualKey->keyCode,
-                                                           virtualKey->scanCode);
-
-                    if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
-                        ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
-                              mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
-#endif
-                        dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_DOWN,
-                                           AKEY_EVENT_FLAG_FROM_SYSTEM |
-                                                   AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
-                    }
-                }
-            }
-            return true;
-        }
-    }
-
-    // Disable all virtual key touches that happen within a short time interval of the
-    // most recent touch within the screen area.  The idea is to filter out stray
-    // virtual key presses when interacting with the touch screen.
-    //
-    // Problems we're trying to solve:
-    //
-    // 1. While scrolling a list or dragging the window shade, the user swipes down into a
-    //    virtual key area that is implemented by a separate touch panel and accidentally
-    //    triggers a virtual key.
-    //
-    // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
-    //    area and accidentally triggers a virtual key.  This often happens when virtual keys
-    //    are layed out below the screen near to where the on screen keyboard's space bar
-    //    is displayed.
-    if (mConfig.virtualKeyQuietTime > 0 &&
-        !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
-        mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
-    }
-    return false;
-}
-
-void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
-                                          int32_t keyEventAction, int32_t keyEventFlags) {
-    int32_t keyCode = mCurrentVirtualKey.keyCode;
-    int32_t scanCode = mCurrentVirtualKey.scanCode;
-    nsecs_t downTime = mCurrentVirtualKey.downTime;
-    int32_t metaState = mContext->getGlobalMetaState();
-    policyFlags |= POLICY_FLAG_VIRTUAL;
-
-    NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
-                       mViewport.displayId, policyFlags, keyEventAction, keyEventFlags, keyCode,
-                       scanCode, metaState, downTime);
-    getListener()->notifyKey(&args);
-}
-
-void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
-    BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
-    if (!currentIdBits.isEmpty()) {
-        int32_t metaState = getContext()->getGlobalMetaState();
-        int32_t buttonState = mCurrentCookedState.buttonState;
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
-                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                       mCurrentCookedState.cookedPointerData.pointerProperties,
-                       mCurrentCookedState.cookedPointerData.pointerCoords,
-                       mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
-                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-        mCurrentMotionAborted = true;
-    }
-}
-
-void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
-    BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
-    BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
-    int32_t metaState = getContext()->getGlobalMetaState();
-    int32_t buttonState = mCurrentCookedState.buttonState;
-
-    if (currentIdBits == lastIdBits) {
-        if (!currentIdBits.isEmpty()) {
-            // No pointer id changes so this is a move event.
-            // The listener takes care of batching moves so we don't have to deal with that here.
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
-                           buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                           mCurrentCookedState.cookedPointerData.pointerProperties,
-                           mCurrentCookedState.cookedPointerData.pointerCoords,
-                           mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
-                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-        }
-    } else {
-        // There may be pointers going up and pointers going down and pointers moving
-        // all at the same time.
-        BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
-        BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
-        BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
-        BitSet32 dispatchedIdBits(lastIdBits.value);
-
-        // Update last coordinates of pointers that have moved so that we observe the new
-        // pointer positions at the same time as other pointers that have just gone up.
-        bool moveNeeded =
-                updateMovedPointers(mCurrentCookedState.cookedPointerData.pointerProperties,
-                                    mCurrentCookedState.cookedPointerData.pointerCoords,
-                                    mCurrentCookedState.cookedPointerData.idToIndex,
-                                    mLastCookedState.cookedPointerData.pointerProperties,
-                                    mLastCookedState.cookedPointerData.pointerCoords,
-                                    mLastCookedState.cookedPointerData.idToIndex, moveIdBits);
-        if (buttonState != mLastCookedState.buttonState) {
-            moveNeeded = true;
-        }
-
-        // Dispatch pointer up events.
-        while (!upIdBits.isEmpty()) {
-            uint32_t upId = upIdBits.clearFirstMarkedBit();
-
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
-                           metaState, buttonState, 0,
-                           mLastCookedState.cookedPointerData.pointerProperties,
-                           mLastCookedState.cookedPointerData.pointerCoords,
-                           mLastCookedState.cookedPointerData.idToIndex, dispatchedIdBits, upId,
-                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-            dispatchedIdBits.clearBit(upId);
-        }
-
-        // Dispatch move events if any of the remaining pointers moved from their old locations.
-        // Although applications receive new locations as part of individual pointer up
-        // events, they do not generally handle them except when presented in a move event.
-        if (moveNeeded && !moveIdBits.isEmpty()) {
-            ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
-                           buttonState, 0, mCurrentCookedState.cookedPointerData.pointerProperties,
-                           mCurrentCookedState.cookedPointerData.pointerCoords,
-                           mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits, -1,
-                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-        }
-
-        // Dispatch pointer down events using the new pointer locations.
-        while (!downIdBits.isEmpty()) {
-            uint32_t downId = downIdBits.clearFirstMarkedBit();
-            dispatchedIdBits.markBit(downId);
-
-            if (dispatchedIdBits.count() == 1) {
-                // First pointer is going down.  Set down time.
-                mDownTime = when;
-            }
-
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
-                           metaState, buttonState, 0,
-                           mCurrentCookedState.cookedPointerData.pointerProperties,
-                           mCurrentCookedState.cookedPointerData.pointerCoords,
-                           mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits,
-                           downId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-        }
-    }
-}
-
-void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
-    if (mSentHoverEnter &&
-        (mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty() ||
-         !mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
-        int32_t metaState = getContext()->getGlobalMetaState();
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
-                       mLastCookedState.buttonState, 0,
-                       mLastCookedState.cookedPointerData.pointerProperties,
-                       mLastCookedState.cookedPointerData.pointerCoords,
-                       mLastCookedState.cookedPointerData.idToIndex,
-                       mLastCookedState.cookedPointerData.hoveringIdBits, -1, mOrientedXPrecision,
-                       mOrientedYPrecision, mDownTime);
-        mSentHoverEnter = false;
-    }
-}
-
-void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
-    if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty() &&
-        !mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
-        int32_t metaState = getContext()->getGlobalMetaState();
-        if (!mSentHoverEnter) {
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
-                           metaState, mCurrentRawState.buttonState, 0,
-                           mCurrentCookedState.cookedPointerData.pointerProperties,
-                           mCurrentCookedState.cookedPointerData.pointerCoords,
-                           mCurrentCookedState.cookedPointerData.idToIndex,
-                           mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
-                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-            mSentHoverEnter = true;
-        }
-
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
-                       mCurrentRawState.buttonState, 0,
-                       mCurrentCookedState.cookedPointerData.pointerProperties,
-                       mCurrentCookedState.cookedPointerData.pointerCoords,
-                       mCurrentCookedState.cookedPointerData.idToIndex,
-                       mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
-                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-    }
-}
-
-void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
-    BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
-    const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
-    const int32_t metaState = getContext()->getGlobalMetaState();
-    int32_t buttonState = mLastCookedState.buttonState;
-    while (!releasedButtons.isEmpty()) {
-        int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
-        buttonState &= ~actionButton;
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
-                       actionButton, 0, metaState, buttonState, 0,
-                       mCurrentCookedState.cookedPointerData.pointerProperties,
-                       mCurrentCookedState.cookedPointerData.pointerCoords,
-                       mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
-                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-    }
-}
-
-void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
-    BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
-    const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
-    const int32_t metaState = getContext()->getGlobalMetaState();
-    int32_t buttonState = mLastCookedState.buttonState;
-    while (!pressedButtons.isEmpty()) {
-        int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
-        buttonState |= actionButton;
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
-                       0, metaState, buttonState, 0,
-                       mCurrentCookedState.cookedPointerData.pointerProperties,
-                       mCurrentCookedState.cookedPointerData.pointerCoords,
-                       mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
-                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
-    }
-}
-
-const BitSet32& TouchInputMapper::findActiveIdBits(const CookedPointerData& cookedPointerData) {
-    if (!cookedPointerData.touchingIdBits.isEmpty()) {
-        return cookedPointerData.touchingIdBits;
-    }
-    return cookedPointerData.hoveringIdBits;
-}
-
-void TouchInputMapper::cookPointerData() {
-    uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
-
-    mCurrentCookedState.cookedPointerData.clear();
-    mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
-    mCurrentCookedState.cookedPointerData.hoveringIdBits =
-            mCurrentRawState.rawPointerData.hoveringIdBits;
-    mCurrentCookedState.cookedPointerData.touchingIdBits =
-            mCurrentRawState.rawPointerData.touchingIdBits;
-
-    if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
-        mCurrentCookedState.buttonState = 0;
-    } else {
-        mCurrentCookedState.buttonState = mCurrentRawState.buttonState;
-    }
-
-    // Walk through the the active pointers and map device coordinates onto
-    // surface coordinates and adjust for display orientation.
-    for (uint32_t i = 0; i < currentPointerCount; i++) {
-        const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
-
-        // Size
-        float touchMajor, touchMinor, toolMajor, toolMinor, size;
-        switch (mCalibration.sizeCalibration) {
-            case Calibration::SIZE_CALIBRATION_GEOMETRIC:
-            case Calibration::SIZE_CALIBRATION_DIAMETER:
-            case Calibration::SIZE_CALIBRATION_BOX:
-            case Calibration::SIZE_CALIBRATION_AREA:
-                if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
-                    touchMajor = in.touchMajor;
-                    touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
-                    toolMajor = in.toolMajor;
-                    toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
-                    size = mRawPointerAxes.touchMinor.valid ? avg(in.touchMajor, in.touchMinor)
-                                                            : in.touchMajor;
-                } else if (mRawPointerAxes.touchMajor.valid) {
-                    toolMajor = touchMajor = in.touchMajor;
-                    toolMinor = touchMinor =
-                            mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
-                    size = mRawPointerAxes.touchMinor.valid ? avg(in.touchMajor, in.touchMinor)
-                                                            : in.touchMajor;
-                } else if (mRawPointerAxes.toolMajor.valid) {
-                    touchMajor = toolMajor = in.toolMajor;
-                    touchMinor = toolMinor =
-                            mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
-                    size = mRawPointerAxes.toolMinor.valid ? avg(in.toolMajor, in.toolMinor)
-                                                           : in.toolMajor;
-                } else {
-                    ALOG_ASSERT(false,
-                                "No touch or tool axes.  "
-                                "Size calibration should have been resolved to NONE.");
-                    touchMajor = 0;
-                    touchMinor = 0;
-                    toolMajor = 0;
-                    toolMinor = 0;
-                    size = 0;
-                }
-
-                if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
-                    uint32_t touchingCount = mCurrentRawState.rawPointerData.touchingIdBits.count();
-                    if (touchingCount > 1) {
-                        touchMajor /= touchingCount;
-                        touchMinor /= touchingCount;
-                        toolMajor /= touchingCount;
-                        toolMinor /= touchingCount;
-                        size /= touchingCount;
-                    }
-                }
-
-                if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
-                    touchMajor *= mGeometricScale;
-                    touchMinor *= mGeometricScale;
-                    toolMajor *= mGeometricScale;
-                    toolMinor *= mGeometricScale;
-                } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
-                    touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
-                    touchMinor = touchMajor;
-                    toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
-                    toolMinor = toolMajor;
-                } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
-                    touchMinor = touchMajor;
-                    toolMinor = toolMajor;
-                }
-
-                mCalibration.applySizeScaleAndBias(&touchMajor);
-                mCalibration.applySizeScaleAndBias(&touchMinor);
-                mCalibration.applySizeScaleAndBias(&toolMajor);
-                mCalibration.applySizeScaleAndBias(&toolMinor);
-                size *= mSizeScale;
-                break;
-            default:
-                touchMajor = 0;
-                touchMinor = 0;
-                toolMajor = 0;
-                toolMinor = 0;
-                size = 0;
-                break;
-        }
-
-        // Pressure
-        float pressure;
-        switch (mCalibration.pressureCalibration) {
-            case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
-            case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
-                pressure = in.pressure * mPressureScale;
-                break;
-            default:
-                pressure = in.isHovering ? 0 : 1;
-                break;
-        }
-
-        // Tilt and Orientation
-        float tilt;
-        float orientation;
-        if (mHaveTilt) {
-            float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
-            float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
-            orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
-            tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
-        } else {
-            tilt = 0;
-
-            switch (mCalibration.orientationCalibration) {
-                case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
-                    orientation = in.orientation * mOrientationScale;
-                    break;
-                case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
-                    int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
-                    int32_t c2 = signExtendNybble(in.orientation & 0x0f);
-                    if (c1 != 0 || c2 != 0) {
-                        orientation = atan2f(c1, c2) * 0.5f;
-                        float confidence = hypotf(c1, c2);
-                        float scale = 1.0f + confidence / 16.0f;
-                        touchMajor *= scale;
-                        touchMinor /= scale;
-                        toolMajor *= scale;
-                        toolMinor /= scale;
-                    } else {
-                        orientation = 0;
-                    }
-                    break;
-                }
-                default:
-                    orientation = 0;
-            }
-        }
-
-        // Distance
-        float distance;
-        switch (mCalibration.distanceCalibration) {
-            case Calibration::DISTANCE_CALIBRATION_SCALED:
-                distance = in.distance * mDistanceScale;
-                break;
-            default:
-                distance = 0;
-        }
-
-        // Coverage
-        int32_t rawLeft, rawTop, rawRight, rawBottom;
-        switch (mCalibration.coverageCalibration) {
-            case Calibration::COVERAGE_CALIBRATION_BOX:
-                rawLeft = (in.toolMinor & 0xffff0000) >> 16;
-                rawRight = in.toolMinor & 0x0000ffff;
-                rawBottom = in.toolMajor & 0x0000ffff;
-                rawTop = (in.toolMajor & 0xffff0000) >> 16;
-                break;
-            default:
-                rawLeft = rawTop = rawRight = rawBottom = 0;
-                break;
-        }
-
-        // Adjust X,Y coords for device calibration
-        // TODO: Adjust coverage coords?
-        float xTransformed = in.x, yTransformed = in.y;
-        mAffineTransform.applyTo(xTransformed, yTransformed);
-
-        // Adjust X, Y, and coverage coords for surface orientation.
-        float x, y;
-        float left, top, right, bottom;
-
-        switch (mSurfaceOrientation) {
-            case DISPLAY_ORIENTATION_90:
-                x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
-                y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
-                left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
-                right = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
-                bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
-                top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
-                orientation -= M_PI_2;
-                if (mOrientedRanges.haveOrientation &&
-                    orientation < mOrientedRanges.orientation.min) {
-                    orientation +=
-                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
-                }
-                break;
-            case DISPLAY_ORIENTATION_180:
-                x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale;
-                y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
-                left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
-                right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
-                bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
-                top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
-                orientation -= M_PI;
-                if (mOrientedRanges.haveOrientation &&
-                    orientation < mOrientedRanges.orientation.min) {
-                    orientation +=
-                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
-                }
-                break;
-            case DISPLAY_ORIENTATION_270:
-                x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale;
-                y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
-                left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
-                right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
-                bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
-                top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
-                orientation += M_PI_2;
-                if (mOrientedRanges.haveOrientation &&
-                    orientation > mOrientedRanges.orientation.max) {
-                    orientation -=
-                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
-                }
-                break;
-            default:
-                x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
-                y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
-                left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
-                right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
-                bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
-                top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
-                break;
-        }
-
-        // Write output coords.
-        PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
-        out.clear();
-        out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
-        out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-        out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
-        out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
-        out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
-        out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
-        out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
-        out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
-        out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
-        if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
-            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
-            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
-            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
-            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
-        } else {
-            out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
-            out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
-        }
-
-        // Write output properties.
-        PointerProperties& properties = mCurrentCookedState.cookedPointerData.pointerProperties[i];
-        uint32_t id = in.id;
-        properties.clear();
-        properties.id = id;
-        properties.toolType = in.toolType;
-
-        // Write id index.
-        mCurrentCookedState.cookedPointerData.idToIndex[id] = i;
-    }
-}
-
-void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
-                                            PointerUsage pointerUsage) {
-    if (pointerUsage != mPointerUsage) {
-        abortPointerUsage(when, policyFlags);
-        mPointerUsage = pointerUsage;
-    }
-
-    switch (mPointerUsage) {
-        case POINTER_USAGE_GESTURES:
-            dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
-            break;
-        case POINTER_USAGE_STYLUS:
-            dispatchPointerStylus(when, policyFlags);
-            break;
-        case POINTER_USAGE_MOUSE:
-            dispatchPointerMouse(when, policyFlags);
-            break;
-        default:
-            break;
-    }
-}
-
-void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
-    switch (mPointerUsage) {
-        case POINTER_USAGE_GESTURES:
-            abortPointerGestures(when, policyFlags);
-            break;
-        case POINTER_USAGE_STYLUS:
-            abortPointerStylus(when, policyFlags);
-            break;
-        case POINTER_USAGE_MOUSE:
-            abortPointerMouse(when, policyFlags);
-            break;
-        default:
-            break;
-    }
-
-    mPointerUsage = POINTER_USAGE_NONE;
-}
-
-void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout) {
-    // Update current gesture coordinates.
-    bool cancelPreviousGesture, finishPreviousGesture;
-    bool sendEvents =
-            preparePointerGestures(when, &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
-    if (!sendEvents) {
-        return;
-    }
-    if (finishPreviousGesture) {
-        cancelPreviousGesture = false;
-    }
-
-    // Update the pointer presentation and spots.
-    if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
-        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
-        if (finishPreviousGesture || cancelPreviousGesture) {
-            mPointerController->clearSpots();
-        }
-
-        if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
-            mPointerController->setSpots(mPointerGesture.currentGestureCoords,
-                                         mPointerGesture.currentGestureIdToIndex,
-                                         mPointerGesture.currentGestureIdBits,
-                                         mPointerController->getDisplayId());
-        }
-    } else {
-        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
-    }
-
-    // Show or hide the pointer if needed.
-    switch (mPointerGesture.currentGestureMode) {
-        case PointerGesture::NEUTRAL:
-        case PointerGesture::QUIET:
-            if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH &&
-                mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) {
-                // Remind the user of where the pointer is after finishing a gesture with spots.
-                mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
-            }
-            break;
-        case PointerGesture::TAP:
-        case PointerGesture::TAP_DRAG:
-        case PointerGesture::BUTTON_CLICK_OR_DRAG:
-        case PointerGesture::HOVER:
-        case PointerGesture::PRESS:
-        case PointerGesture::SWIPE:
-            // Unfade the pointer when the current gesture manipulates the
-            // area directly under the pointer.
-            mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
-            break;
-        case PointerGesture::FREEFORM:
-            // Fade the pointer when the current gesture manipulates a different
-            // area and there are spots to guide the user experience.
-            if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
-                mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-            } else {
-                mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
-            }
-            break;
-    }
-
-    // Send events!
-    int32_t metaState = getContext()->getGlobalMetaState();
-    int32_t buttonState = mCurrentCookedState.buttonState;
-
-    // Update last coordinates of pointers that have moved so that we observe the new
-    // pointer positions at the same time as other pointers that have just gone up.
-    bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP ||
-            mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG ||
-            mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG ||
-            mPointerGesture.currentGestureMode == PointerGesture::PRESS ||
-            mPointerGesture.currentGestureMode == PointerGesture::SWIPE ||
-            mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
-    bool moveNeeded = false;
-    if (down && !cancelPreviousGesture && !finishPreviousGesture &&
-        !mPointerGesture.lastGestureIdBits.isEmpty() &&
-        !mPointerGesture.currentGestureIdBits.isEmpty()) {
-        BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value &
-                                    mPointerGesture.lastGestureIdBits.value);
-        moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
-                                         mPointerGesture.currentGestureCoords,
-                                         mPointerGesture.currentGestureIdToIndex,
-                                         mPointerGesture.lastGestureProperties,
-                                         mPointerGesture.lastGestureCoords,
-                                         mPointerGesture.lastGestureIdToIndex, movedGestureIdBits);
-        if (buttonState != mLastCookedState.buttonState) {
-            moveNeeded = true;
-        }
-    }
-
-    // Send motion events for all pointers that went up or were canceled.
-    BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
-    if (!dispatchedGestureIdBits.isEmpty()) {
-        if (cancelPreviousGesture) {
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
-                           buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                           mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
-                           mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
-                           mPointerGesture.downTime);
-
-            dispatchedGestureIdBits.clear();
-        } else {
-            BitSet32 upGestureIdBits;
-            if (finishPreviousGesture) {
-                upGestureIdBits = dispatchedGestureIdBits;
-            } else {
-                upGestureIdBits.value =
-                        dispatchedGestureIdBits.value & ~mPointerGesture.currentGestureIdBits.value;
-            }
-            while (!upGestureIdBits.isEmpty()) {
-                uint32_t id = upGestureIdBits.clearFirstMarkedBit();
-
-                dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
-                               metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                               mPointerGesture.lastGestureProperties,
-                               mPointerGesture.lastGestureCoords,
-                               mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, id, 0,
-                               0, mPointerGesture.downTime);
-
-                dispatchedGestureIdBits.clearBit(id);
-            }
-        }
-    }
-
-    // Send motion events for all pointers that moved.
-    if (moveNeeded) {
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
-                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                       mPointerGesture.currentGestureProperties,
-                       mPointerGesture.currentGestureCoords,
-                       mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
-                       mPointerGesture.downTime);
-    }
-
-    // Send motion events for all pointers that went down.
-    if (down) {
-        BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value &
-                                   ~dispatchedGestureIdBits.value);
-        while (!downGestureIdBits.isEmpty()) {
-            uint32_t id = downGestureIdBits.clearFirstMarkedBit();
-            dispatchedGestureIdBits.markBit(id);
-
-            if (dispatchedGestureIdBits.count() == 1) {
-                mPointerGesture.downTime = when;
-            }
-
-            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
-                           metaState, buttonState, 0, mPointerGesture.currentGestureProperties,
-                           mPointerGesture.currentGestureCoords,
-                           mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, id, 0,
-                           0, mPointerGesture.downTime);
-        }
-    }
-
-    // Send motion events for hover.
-    if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
-                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                       mPointerGesture.currentGestureProperties,
-                       mPointerGesture.currentGestureCoords,
-                       mPointerGesture.currentGestureIdToIndex,
-                       mPointerGesture.currentGestureIdBits, -1, 0, 0, mPointerGesture.downTime);
-    } else if (dispatchedGestureIdBits.isEmpty() && !mPointerGesture.lastGestureIdBits.isEmpty()) {
-        // Synthesize a hover move event after all pointers go up to indicate that
-        // the pointer is hovering again even if the user is not currently touching
-        // the touch pad.  This ensures that a view will receive a fresh hover enter
-        // event after a tap.
-        float x, y;
-        mPointerController->getPosition(&x, &y);
-
-        PointerProperties pointerProperties;
-        pointerProperties.clear();
-        pointerProperties.id = 0;
-        pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-
-        PointerCoords pointerCoords;
-        pointerCoords.clear();
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-
-        const int32_t displayId = mPointerController->getDisplayId();
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
-                              metaState, buttonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
-                              0, 0, x, y, mPointerGesture.downTime, /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-    }
-
-    // Update state.
-    mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
-    if (!down) {
-        mPointerGesture.lastGestureIdBits.clear();
-    } else {
-        mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
-        for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty();) {
-            uint32_t id = idBits.clearFirstMarkedBit();
-            uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
-            mPointerGesture.lastGestureProperties[index].copyFrom(
-                    mPointerGesture.currentGestureProperties[index]);
-            mPointerGesture.lastGestureCoords[index].copyFrom(
-                    mPointerGesture.currentGestureCoords[index]);
-            mPointerGesture.lastGestureIdToIndex[id] = index;
-        }
-    }
-}
-
-void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
-    // Cancel previously dispatches pointers.
-    if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
-        int32_t metaState = getContext()->getGlobalMetaState();
-        int32_t buttonState = mCurrentRawState.buttonState;
-        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
-                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
-                       mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
-                       mPointerGesture.lastGestureIdToIndex, mPointerGesture.lastGestureIdBits, -1,
-                       0, 0, mPointerGesture.downTime);
-    }
-
-    // Reset the current pointer gesture.
-    mPointerGesture.reset();
-    mPointerVelocityControl.reset();
-
-    // Remove any current spots.
-    if (mPointerController != nullptr) {
-        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-        mPointerController->clearSpots();
-    }
-}
-
-bool TouchInputMapper::preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
-                                              bool* outFinishPreviousGesture, bool isTimeout) {
-    *outCancelPreviousGesture = false;
-    *outFinishPreviousGesture = false;
-
-    // Handle TAP timeout.
-    if (isTimeout) {
-#if DEBUG_GESTURES
-        ALOGD("Gestures: Processing timeout");
-#endif
-
-        if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
-            if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
-                // The tap/drag timeout has not yet expired.
-                getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime +
-                                                   mConfig.pointerGestureTapDragInterval);
-            } else {
-                // The tap is finished.
-#if DEBUG_GESTURES
-                ALOGD("Gestures: TAP finished");
-#endif
-                *outFinishPreviousGesture = true;
-
-                mPointerGesture.activeGestureId = -1;
-                mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
-                mPointerGesture.currentGestureIdBits.clear();
-
-                mPointerVelocityControl.reset();
-                return true;
-            }
-        }
-
-        // We did not handle this timeout.
-        return false;
-    }
-
-    const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count();
-    const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count();
-
-    // Update the velocity tracker.
-    {
-        VelocityTracker::Position positions[MAX_POINTERS];
-        uint32_t count = 0;
-        for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) {
-            uint32_t id = idBits.clearFirstMarkedBit();
-            const RawPointerData::Pointer& pointer =
-                    mCurrentRawState.rawPointerData.pointerForId(id);
-            positions[count].x = pointer.x * mPointerXMovementScale;
-            positions[count].y = pointer.y * mPointerYMovementScale;
-        }
-        mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits,
-                                                    positions);
-    }
-
-    // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
-    // to NEUTRAL, then we should not generate tap event.
-    if (mPointerGesture.lastGestureMode != PointerGesture::HOVER &&
-        mPointerGesture.lastGestureMode != PointerGesture::TAP &&
-        mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
-        mPointerGesture.resetTap();
-    }
-
-    // Pick a new active touch id if needed.
-    // Choose an arbitrary pointer that just went down, if there is one.
-    // Otherwise choose an arbitrary remaining pointer.
-    // This guarantees we always have an active touch id when there is at least one pointer.
-    // We keep the same active touch id for as long as possible.
-    int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
-    int32_t activeTouchId = lastActiveTouchId;
-    if (activeTouchId < 0) {
-        if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
-            activeTouchId = mPointerGesture.activeTouchId =
-                    mCurrentCookedState.fingerIdBits.firstMarkedBit();
-            mPointerGesture.firstTouchTime = when;
-        }
-    } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
-        if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
-            activeTouchId = mPointerGesture.activeTouchId =
-                    mCurrentCookedState.fingerIdBits.firstMarkedBit();
-        } else {
-            activeTouchId = mPointerGesture.activeTouchId = -1;
-        }
-    }
-
-    // Determine whether we are in quiet time.
-    bool isQuietTime = false;
-    if (activeTouchId < 0) {
-        mPointerGesture.resetQuietTime();
-    } else {
-        isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
-        if (!isQuietTime) {
-            if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS ||
-                 mPointerGesture.lastGestureMode == PointerGesture::SWIPE ||
-                 mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) &&
-                currentFingerCount < 2) {
-                // Enter quiet time when exiting swipe or freeform state.
-                // This is to prevent accidentally entering the hover state and flinging the
-                // pointer when finishing a swipe and there is still one pointer left onscreen.
-                isQuietTime = true;
-            } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG &&
-                       currentFingerCount >= 2 && !isPointerDown(mCurrentRawState.buttonState)) {
-                // Enter quiet time when releasing the button and there are still two or more
-                // fingers down.  This may indicate that one finger was used to press the button
-                // but it has not gone up yet.
-                isQuietTime = true;
-            }
-            if (isQuietTime) {
-                mPointerGesture.quietTime = when;
-            }
-        }
-    }
-
-    // Switch states based on button and pointer state.
-    if (isQuietTime) {
-        // Case 1: Quiet time. (QUIET)
-#if DEBUG_GESTURES
-        ALOGD("Gestures: QUIET for next %0.3fms",
-              (mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
-#endif
-        if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
-            *outFinishPreviousGesture = true;
-        }
-
-        mPointerGesture.activeGestureId = -1;
-        mPointerGesture.currentGestureMode = PointerGesture::QUIET;
-        mPointerGesture.currentGestureIdBits.clear();
-
-        mPointerVelocityControl.reset();
-    } else if (isPointerDown(mCurrentRawState.buttonState)) {
-        // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
-        // The pointer follows the active touch point.
-        // Emit DOWN, MOVE, UP events at the pointer location.
-        //
-        // Only the active touch matters; other fingers are ignored.  This policy helps
-        // to handle the case where the user places a second finger on the touch pad
-        // to apply the necessary force to depress an integrated button below the surface.
-        // We don't want the second finger to be delivered to applications.
-        //
-        // For this to work well, we need to make sure to track the pointer that is really
-        // active.  If the user first puts one finger down to click then adds another
-        // finger to drag then the active pointer should switch to the finger that is
-        // being dragged.
-#if DEBUG_GESTURES
-        ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
-              "currentFingerCount=%d",
-              activeTouchId, currentFingerCount);
-#endif
-        // Reset state when just starting.
-        if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
-            *outFinishPreviousGesture = true;
-            mPointerGesture.activeGestureId = 0;
-        }
-
-        // Switch pointers if needed.
-        // Find the fastest pointer and follow it.
-        if (activeTouchId >= 0 && currentFingerCount > 1) {
-            int32_t bestId = -1;
-            float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
-            for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty();) {
-                uint32_t id = idBits.clearFirstMarkedBit();
-                float vx, vy;
-                if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
-                    float speed = hypotf(vx, vy);
-                    if (speed > bestSpeed) {
-                        bestId = id;
-                        bestSpeed = speed;
-                    }
-                }
-            }
-            if (bestId >= 0 && bestId != activeTouchId) {
-                mPointerGesture.activeTouchId = activeTouchId = bestId;
-#if DEBUG_GESTURES
-                ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
-                      "bestId=%d, bestSpeed=%0.3f",
-                      bestId, bestSpeed);
-#endif
-            }
-        }
-
-        float deltaX = 0, deltaY = 0;
-        if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
-            const RawPointerData::Pointer& currentPointer =
-                    mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
-            const RawPointerData::Pointer& lastPointer =
-                    mLastRawState.rawPointerData.pointerForId(activeTouchId);
-            deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
-            deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
-            rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
-            mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
-            // Move the pointer using a relative motion.
-            // When using spots, the click will occur at the position of the anchor
-            // spot and all other spots will move there.
-            mPointerController->move(deltaX, deltaY);
-        } else {
-            mPointerVelocityControl.reset();
-        }
-
-        float x, y;
-        mPointerController->getPosition(&x, &y);
-
-        mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
-        mPointerGesture.currentGestureIdBits.clear();
-        mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
-        mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
-        mPointerGesture.currentGestureProperties[0].clear();
-        mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
-        mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-        mPointerGesture.currentGestureCoords[0].clear();
-        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
-        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-    } else if (currentFingerCount == 0) {
-        // Case 3. No fingers down and button is not pressed. (NEUTRAL)
-        if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
-            *outFinishPreviousGesture = true;
-        }
-
-        // Watch for taps coming out of HOVER or TAP_DRAG mode.
-        // Checking for taps after TAP_DRAG allows us to detect double-taps.
-        bool tapped = false;
-        if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER ||
-             mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) &&
-            lastFingerCount == 1) {
-            if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
-                float x, y;
-                mPointerController->getPosition(&x, &y);
-                if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
-                    fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
-#if DEBUG_GESTURES
-                    ALOGD("Gestures: TAP");
-#endif
-
-                    mPointerGesture.tapUpTime = when;
-                    getContext()->requestTimeoutAtTime(when +
-                                                       mConfig.pointerGestureTapDragInterval);
-
-                    mPointerGesture.activeGestureId = 0;
-                    mPointerGesture.currentGestureMode = PointerGesture::TAP;
-                    mPointerGesture.currentGestureIdBits.clear();
-                    mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
-                    mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
-                    mPointerGesture.currentGestureProperties[0].clear();
-                    mPointerGesture.currentGestureProperties[0].id =
-                            mPointerGesture.activeGestureId;
-                    mPointerGesture.currentGestureProperties[0].toolType =
-                            AMOTION_EVENT_TOOL_TYPE_FINGER;
-                    mPointerGesture.currentGestureCoords[0].clear();
-                    mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
-                                                                         mPointerGesture.tapX);
-                    mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
-                                                                         mPointerGesture.tapY);
-                    mPointerGesture.currentGestureCoords[0]
-                            .setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-
-                    tapped = true;
-                } else {
-#if DEBUG_GESTURES
-                    ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", x - mPointerGesture.tapX,
-                          y - mPointerGesture.tapY);
-#endif
-                }
-            } else {
-#if DEBUG_GESTURES
-                if (mPointerGesture.tapDownTime != LLONG_MIN) {
-                    ALOGD("Gestures: Not a TAP, %0.3fms since down",
-                          (when - mPointerGesture.tapDownTime) * 0.000001f);
-                } else {
-                    ALOGD("Gestures: Not a TAP, incompatible mode transitions");
-                }
-#endif
-            }
-        }
-
-        mPointerVelocityControl.reset();
-
-        if (!tapped) {
-#if DEBUG_GESTURES
-            ALOGD("Gestures: NEUTRAL");
-#endif
-            mPointerGesture.activeGestureId = -1;
-            mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
-            mPointerGesture.currentGestureIdBits.clear();
-        }
-    } else if (currentFingerCount == 1) {
-        // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
-        // The pointer follows the active touch point.
-        // When in HOVER, emit HOVER_MOVE events at the pointer location.
-        // When in TAP_DRAG, emit MOVE events at the pointer location.
-        ALOG_ASSERT(activeTouchId >= 0);
-
-        mPointerGesture.currentGestureMode = PointerGesture::HOVER;
-        if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
-            if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
-                float x, y;
-                mPointerController->getPosition(&x, &y);
-                if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
-                    fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
-                    mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
-                } else {
-#if DEBUG_GESTURES
-                    ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
-                          x - mPointerGesture.tapX, y - mPointerGesture.tapY);
-#endif
-                }
-            } else {
-#if DEBUG_GESTURES
-                ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
-                      (when - mPointerGesture.tapUpTime) * 0.000001f);
-#endif
-            }
-        } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
-            mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
-        }
-
-        float deltaX = 0, deltaY = 0;
-        if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
-            const RawPointerData::Pointer& currentPointer =
-                    mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
-            const RawPointerData::Pointer& lastPointer =
-                    mLastRawState.rawPointerData.pointerForId(activeTouchId);
-            deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
-            deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
-            rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
-            mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
-            // Move the pointer using a relative motion.
-            // When using spots, the hover or drag will occur at the position of the anchor spot.
-            mPointerController->move(deltaX, deltaY);
-        } else {
-            mPointerVelocityControl.reset();
-        }
-
-        bool down;
-        if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
-#if DEBUG_GESTURES
-            ALOGD("Gestures: TAP_DRAG");
-#endif
-            down = true;
-        } else {
-#if DEBUG_GESTURES
-            ALOGD("Gestures: HOVER");
-#endif
-            if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
-                *outFinishPreviousGesture = true;
-            }
-            mPointerGesture.activeGestureId = 0;
-            down = false;
-        }
-
-        float x, y;
-        mPointerController->getPosition(&x, &y);
-
-        mPointerGesture.currentGestureIdBits.clear();
-        mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
-        mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
-        mPointerGesture.currentGestureProperties[0].clear();
-        mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
-        mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-        mPointerGesture.currentGestureCoords[0].clear();
-        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
-        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
-                                                             down ? 1.0f : 0.0f);
-
-        if (lastFingerCount == 0 && currentFingerCount != 0) {
-            mPointerGesture.resetTap();
-            mPointerGesture.tapDownTime = when;
-            mPointerGesture.tapX = x;
-            mPointerGesture.tapY = y;
-        }
-    } else {
-        // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
-        // We need to provide feedback for each finger that goes down so we cannot wait
-        // for the fingers to move before deciding what to do.
-        //
-        // The ambiguous case is deciding what to do when there are two fingers down but they
-        // have not moved enough to determine whether they are part of a drag or part of a
-        // freeform gesture, or just a press or long-press at the pointer location.
-        //
-        // When there are two fingers we start with the PRESS hypothesis and we generate a
-        // down at the pointer location.
-        //
-        // When the two fingers move enough or when additional fingers are added, we make
-        // a decision to transition into SWIPE or FREEFORM mode accordingly.
-        ALOG_ASSERT(activeTouchId >= 0);
-
-        bool settled = when >=
-                mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval;
-        if (mPointerGesture.lastGestureMode != PointerGesture::PRESS &&
-            mPointerGesture.lastGestureMode != PointerGesture::SWIPE &&
-            mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
-            *outFinishPreviousGesture = true;
-        } else if (!settled && currentFingerCount > lastFingerCount) {
-            // Additional pointers have gone down but not yet settled.
-            // Reset the gesture.
-#if DEBUG_GESTURES
-            ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
-                  "settle time remaining %0.3fms",
-                  (mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval -
-                   when) * 0.000001f);
-#endif
-            *outCancelPreviousGesture = true;
-        } else {
-            // Continue previous gesture.
-            mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
-        }
-
-        if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
-            mPointerGesture.currentGestureMode = PointerGesture::PRESS;
-            mPointerGesture.activeGestureId = 0;
-            mPointerGesture.referenceIdBits.clear();
-            mPointerVelocityControl.reset();
-
-            // Use the centroid and pointer location as the reference points for the gesture.
-#if DEBUG_GESTURES
-            ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
-                  "settle time remaining %0.3fms",
-                  (mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval -
-                   when) * 0.000001f);
-#endif
-            mCurrentRawState.rawPointerData
-                    .getCentroidOfTouchingPointers(&mPointerGesture.referenceTouchX,
-                                                   &mPointerGesture.referenceTouchY);
-            mPointerController->getPosition(&mPointerGesture.referenceGestureX,
-                                            &mPointerGesture.referenceGestureY);
-        }
-
-        // Clear the reference deltas for fingers not yet included in the reference calculation.
-        for (BitSet32 idBits(mCurrentCookedState.fingerIdBits.value &
-                             ~mPointerGesture.referenceIdBits.value);
-             !idBits.isEmpty();) {
-            uint32_t id = idBits.clearFirstMarkedBit();
-            mPointerGesture.referenceDeltas[id].dx = 0;
-            mPointerGesture.referenceDeltas[id].dy = 0;
-        }
-        mPointerGesture.referenceIdBits = mCurrentCookedState.fingerIdBits;
-
-        // Add delta for all fingers and calculate a common movement delta.
-        float commonDeltaX = 0, commonDeltaY = 0;
-        BitSet32 commonIdBits(mLastCookedState.fingerIdBits.value &
-                              mCurrentCookedState.fingerIdBits.value);
-        for (BitSet32 idBits(commonIdBits); !idBits.isEmpty();) {
-            bool first = (idBits == commonIdBits);
-            uint32_t id = idBits.clearFirstMarkedBit();
-            const RawPointerData::Pointer& cpd = mCurrentRawState.rawPointerData.pointerForId(id);
-            const RawPointerData::Pointer& lpd = mLastRawState.rawPointerData.pointerForId(id);
-            PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
-            delta.dx += cpd.x - lpd.x;
-            delta.dy += cpd.y - lpd.y;
-
-            if (first) {
-                commonDeltaX = delta.dx;
-                commonDeltaY = delta.dy;
-            } else {
-                commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
-                commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
-            }
-        }
-
-        // Consider transitions from PRESS to SWIPE or MULTITOUCH.
-        if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
-            float dist[MAX_POINTER_ID + 1];
-            int32_t distOverThreshold = 0;
-            for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty();) {
-                uint32_t id = idBits.clearFirstMarkedBit();
-                PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
-                dist[id] = hypotf(delta.dx * mPointerXZoomScale, delta.dy * mPointerYZoomScale);
-                if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
-                    distOverThreshold += 1;
-                }
-            }
-
-            // Only transition when at least two pointers have moved further than
-            // the minimum distance threshold.
-            if (distOverThreshold >= 2) {
-                if (currentFingerCount > 2) {
-                    // There are more than two pointers, switch to FREEFORM.
-#if DEBUG_GESTURES
-                    ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
-                          currentFingerCount);
-#endif
-                    *outCancelPreviousGesture = true;
-                    mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
-                } else {
-                    // There are exactly two pointers.
-                    BitSet32 idBits(mCurrentCookedState.fingerIdBits);
-                    uint32_t id1 = idBits.clearFirstMarkedBit();
-                    uint32_t id2 = idBits.firstMarkedBit();
-                    const RawPointerData::Pointer& p1 =
-                            mCurrentRawState.rawPointerData.pointerForId(id1);
-                    const RawPointerData::Pointer& p2 =
-                            mCurrentRawState.rawPointerData.pointerForId(id2);
-                    float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
-                    if (mutualDistance > mPointerGestureMaxSwipeWidth) {
-                        // There are two pointers but they are too far apart for a SWIPE,
-                        // switch to FREEFORM.
-#if DEBUG_GESTURES
-                        ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
-                              mutualDistance, mPointerGestureMaxSwipeWidth);
-#endif
-                        *outCancelPreviousGesture = true;
-                        mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
-                    } else {
-                        // There are two pointers.  Wait for both pointers to start moving
-                        // before deciding whether this is a SWIPE or FREEFORM gesture.
-                        float dist1 = dist[id1];
-                        float dist2 = dist[id2];
-                        if (dist1 >= mConfig.pointerGestureMultitouchMinDistance &&
-                            dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
-                            // Calculate the dot product of the displacement vectors.
-                            // When the vectors are oriented in approximately the same direction,
-                            // the angle betweeen them is near zero and the cosine of the angle
-                            // approches 1.0.  Recall that dot(v1, v2) = cos(angle) * mag(v1) *
-                            // mag(v2).
-                            PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
-                            PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
-                            float dx1 = delta1.dx * mPointerXZoomScale;
-                            float dy1 = delta1.dy * mPointerYZoomScale;
-                            float dx2 = delta2.dx * mPointerXZoomScale;
-                            float dy2 = delta2.dy * mPointerYZoomScale;
-                            float dot = dx1 * dx2 + dy1 * dy2;
-                            float cosine = dot / (dist1 * dist2); // denominator always > 0
-                            if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
-                                // Pointers are moving in the same direction.  Switch to SWIPE.
-#if DEBUG_GESTURES
-                                ALOGD("Gestures: PRESS transitioned to SWIPE, "
-                                      "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
-                                      "cosine %0.3f >= %0.3f",
-                                      dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
-                                      mConfig.pointerGestureMultitouchMinDistance, cosine,
-                                      mConfig.pointerGestureSwipeTransitionAngleCosine);
-#endif
-                                mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
-                            } else {
-                                // Pointers are moving in different directions.  Switch to FREEFORM.
-#if DEBUG_GESTURES
-                                ALOGD("Gestures: PRESS transitioned to FREEFORM, "
-                                      "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
-                                      "cosine %0.3f < %0.3f",
-                                      dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
-                                      mConfig.pointerGestureMultitouchMinDistance, cosine,
-                                      mConfig.pointerGestureSwipeTransitionAngleCosine);
-#endif
-                                *outCancelPreviousGesture = true;
-                                mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
-                            }
-                        }
-                    }
-                }
-            }
-        } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
-            // Switch from SWIPE to FREEFORM if additional pointers go down.
-            // Cancel previous gesture.
-            if (currentFingerCount > 2) {
-#if DEBUG_GESTURES
-                ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
-                      currentFingerCount);
-#endif
-                *outCancelPreviousGesture = true;
-                mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
-            }
-        }
-
-        // Move the reference points based on the overall group motion of the fingers
-        // except in PRESS mode while waiting for a transition to occur.
-        if (mPointerGesture.currentGestureMode != PointerGesture::PRESS &&
-            (commonDeltaX || commonDeltaY)) {
-            for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty();) {
-                uint32_t id = idBits.clearFirstMarkedBit();
-                PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
-                delta.dx = 0;
-                delta.dy = 0;
-            }
-
-            mPointerGesture.referenceTouchX += commonDeltaX;
-            mPointerGesture.referenceTouchY += commonDeltaY;
-
-            commonDeltaX *= mPointerXMovementScale;
-            commonDeltaY *= mPointerYMovementScale;
-
-            rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
-            mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
-
-            mPointerGesture.referenceGestureX += commonDeltaX;
-            mPointerGesture.referenceGestureY += commonDeltaY;
-        }
-
-        // Report gestures.
-        if (mPointerGesture.currentGestureMode == PointerGesture::PRESS ||
-            mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
-            // PRESS or SWIPE mode.
-#if DEBUG_GESTURES
-            ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
-                  "activeGestureId=%d, currentTouchPointerCount=%d",
-                  activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
-#endif
-            ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
-
-            mPointerGesture.currentGestureIdBits.clear();
-            mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
-            mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
-            mPointerGesture.currentGestureProperties[0].clear();
-            mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
-            mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-            mPointerGesture.currentGestureCoords[0].clear();
-            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
-                                                                 mPointerGesture.referenceGestureX);
-            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
-                                                                 mPointerGesture.referenceGestureY);
-            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-        } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
-            // FREEFORM mode.
-#if DEBUG_GESTURES
-            ALOGD("Gestures: FREEFORM activeTouchId=%d,"
-                  "activeGestureId=%d, currentTouchPointerCount=%d",
-                  activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
-#endif
-            ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
-
-            mPointerGesture.currentGestureIdBits.clear();
-
-            BitSet32 mappedTouchIdBits;
-            BitSet32 usedGestureIdBits;
-            if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
-                // Initially, assign the active gesture id to the active touch point
-                // if there is one.  No other touch id bits are mapped yet.
-                if (!*outCancelPreviousGesture) {
-                    mappedTouchIdBits.markBit(activeTouchId);
-                    usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
-                    mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
-                            mPointerGesture.activeGestureId;
-                } else {
-                    mPointerGesture.activeGestureId = -1;
-                }
-            } else {
-                // Otherwise, assume we mapped all touches from the previous frame.
-                // Reuse all mappings that are still applicable.
-                mappedTouchIdBits.value = mLastCookedState.fingerIdBits.value &
-                        mCurrentCookedState.fingerIdBits.value;
-                usedGestureIdBits = mPointerGesture.lastGestureIdBits;
-
-                // Check whether we need to choose a new active gesture id because the
-                // current went went up.
-                for (BitSet32 upTouchIdBits(mLastCookedState.fingerIdBits.value &
-                                            ~mCurrentCookedState.fingerIdBits.value);
-                     !upTouchIdBits.isEmpty();) {
-                    uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
-                    uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
-                    if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
-                        mPointerGesture.activeGestureId = -1;
-                        break;
-                    }
-                }
-            }
-
-#if DEBUG_GESTURES
-            ALOGD("Gestures: FREEFORM follow up "
-                  "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
-                  "activeGestureId=%d",
-                  mappedTouchIdBits.value, usedGestureIdBits.value,
-                  mPointerGesture.activeGestureId);
-#endif
-
-            BitSet32 idBits(mCurrentCookedState.fingerIdBits);
-            for (uint32_t i = 0; i < currentFingerCount; i++) {
-                uint32_t touchId = idBits.clearFirstMarkedBit();
-                uint32_t gestureId;
-                if (!mappedTouchIdBits.hasBit(touchId)) {
-                    gestureId = usedGestureIdBits.markFirstUnmarkedBit();
-                    mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
-#if DEBUG_GESTURES
-                    ALOGD("Gestures: FREEFORM "
-                          "new mapping for touch id %d -> gesture id %d",
-                          touchId, gestureId);
-#endif
-                } else {
-                    gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
-#if DEBUG_GESTURES
-                    ALOGD("Gestures: FREEFORM "
-                          "existing mapping for touch id %d -> gesture id %d",
-                          touchId, gestureId);
-#endif
-                }
-                mPointerGesture.currentGestureIdBits.markBit(gestureId);
-                mPointerGesture.currentGestureIdToIndex[gestureId] = i;
-
-                const RawPointerData::Pointer& pointer =
-                        mCurrentRawState.rawPointerData.pointerForId(touchId);
-                float deltaX = (pointer.x - mPointerGesture.referenceTouchX) * mPointerXZoomScale;
-                float deltaY = (pointer.y - mPointerGesture.referenceTouchY) * mPointerYZoomScale;
-                rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
-
-                mPointerGesture.currentGestureProperties[i].clear();
-                mPointerGesture.currentGestureProperties[i].id = gestureId;
-                mPointerGesture.currentGestureProperties[i].toolType =
-                        AMOTION_EVENT_TOOL_TYPE_FINGER;
-                mPointerGesture.currentGestureCoords[i].clear();
-                mPointerGesture.currentGestureCoords[i]
-                        .setAxisValue(AMOTION_EVENT_AXIS_X,
-                                      mPointerGesture.referenceGestureX + deltaX);
-                mPointerGesture.currentGestureCoords[i]
-                        .setAxisValue(AMOTION_EVENT_AXIS_Y,
-                                      mPointerGesture.referenceGestureY + deltaY);
-                mPointerGesture.currentGestureCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
-                                                                     1.0f);
-            }
-
-            if (mPointerGesture.activeGestureId < 0) {
-                mPointerGesture.activeGestureId =
-                        mPointerGesture.currentGestureIdBits.firstMarkedBit();
-#if DEBUG_GESTURES
-                ALOGD("Gestures: FREEFORM new "
-                      "activeGestureId=%d",
-                      mPointerGesture.activeGestureId);
-#endif
-            }
-        }
-    }
-
-    mPointerController->setButtonState(mCurrentRawState.buttonState);
-
-#if DEBUG_GESTURES
-    ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
-          "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
-          "lastGestureMode=%d, lastGestureIdBits=0x%08x",
-          toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
-          mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
-          mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
-    for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty();) {
-        uint32_t id = idBits.clearFirstMarkedBit();
-        uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
-        const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
-        const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
-        ALOGD("  currentGesture[%d]: index=%d, toolType=%d, "
-              "x=%0.3f, y=%0.3f, pressure=%0.3f",
-              id, index, properties.toolType, coords.getAxisValue(AMOTION_EVENT_AXIS_X),
-              coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
-              coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
-    }
-    for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty();) {
-        uint32_t id = idBits.clearFirstMarkedBit();
-        uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
-        const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
-        const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
-        ALOGD("  lastGesture[%d]: index=%d, toolType=%d, "
-              "x=%0.3f, y=%0.3f, pressure=%0.3f",
-              id, index, properties.toolType, coords.getAxisValue(AMOTION_EVENT_AXIS_X),
-              coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
-              coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
-    }
-#endif
-    return true;
-}
-
-void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
-    mPointerSimple.currentCoords.clear();
-    mPointerSimple.currentProperties.clear();
-
-    bool down, hovering;
-    if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
-        uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
-        uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
-        float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
-        float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
-        mPointerController->setPosition(x, y);
-
-        hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
-        down = !hovering;
-
-        mPointerController->getPosition(&x, &y);
-        mPointerSimple.currentCoords.copyFrom(
-                mCurrentCookedState.cookedPointerData.pointerCoords[index]);
-        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
-        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-        mPointerSimple.currentProperties.id = 0;
-        mPointerSimple.currentProperties.toolType =
-                mCurrentCookedState.cookedPointerData.pointerProperties[index].toolType;
-    } else {
-        down = false;
-        hovering = false;
-    }
-
-    dispatchPointerSimple(when, policyFlags, down, hovering);
-}
-
-void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
-    abortPointerSimple(when, policyFlags);
-}
-
-void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
-    mPointerSimple.currentCoords.clear();
-    mPointerSimple.currentProperties.clear();
-
-    bool down, hovering;
-    if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
-        uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
-        uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
-        float deltaX = 0, deltaY = 0;
-        if (mLastCookedState.mouseIdBits.hasBit(id)) {
-            uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
-            deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x -
-                      mLastRawState.rawPointerData.pointers[lastIndex].x) *
-                    mPointerXMovementScale;
-            deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y -
-                      mLastRawState.rawPointerData.pointers[lastIndex].y) *
-                    mPointerYMovementScale;
-
-            rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
-            mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
-            mPointerController->move(deltaX, deltaY);
-        } else {
-            mPointerVelocityControl.reset();
-        }
-
-        down = isPointerDown(mCurrentRawState.buttonState);
-        hovering = !down;
-
-        float x, y;
-        mPointerController->getPosition(&x, &y);
-        mPointerSimple.currentCoords.copyFrom(
-                mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
-        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
-        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
-                                                  hovering ? 0.0f : 1.0f);
-        mPointerSimple.currentProperties.id = 0;
-        mPointerSimple.currentProperties.toolType =
-                mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
-    } else {
-        mPointerVelocityControl.reset();
-
-        down = false;
-        hovering = false;
-    }
-
-    dispatchPointerSimple(when, policyFlags, down, hovering);
-}
-
-void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
-    abortPointerSimple(when, policyFlags);
-
-    mPointerVelocityControl.reset();
-}
-
-void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down,
-                                             bool hovering) {
-    int32_t metaState = getContext()->getGlobalMetaState();
-    int32_t displayId = mViewport.displayId;
-
-    if (down || hovering) {
-        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
-        mPointerController->clearSpots();
-        mPointerController->setButtonState(mCurrentRawState.buttonState);
-        mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
-    } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
-        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-    }
-    displayId = mPointerController->getDisplayId();
-
-    float xCursorPosition;
-    float yCursorPosition;
-    mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
-
-    if (mPointerSimple.down && !down) {
-        mPointerSimple.down = false;
-
-        // Send up.
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
-                              mLastRawState.buttonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
-                              &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
-                              xCursorPosition, yCursorPosition, mPointerSimple.downTime,
-                              /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-    }
-
-    if (mPointerSimple.hovering && !hovering) {
-        mPointerSimple.hovering = false;
-
-        // Send hover exit.
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0,
-                              metaState, mLastRawState.buttonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
-                              &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
-                              xCursorPosition, yCursorPosition, mPointerSimple.downTime,
-                              /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-    }
-
-    if (down) {
-        if (!mPointerSimple.down) {
-            mPointerSimple.down = true;
-            mPointerSimple.downTime = when;
-
-            // Send down.
-            NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                                  displayId, policyFlags, AMOTION_EVENT_ACTION_DOWN, 0, 0,
-                                  metaState, mCurrentRawState.buttonState,
-                                  MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
-                                  &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
-                                  mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
-                                  yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
-            getListener()->notifyMotion(&args);
-        }
-
-        // Send move.
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
-                              mCurrentRawState.buttonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
-                              &mPointerSimple.currentCoords, mOrientedXPrecision,
-                              mOrientedYPrecision, xCursorPosition, yCursorPosition,
-                              mPointerSimple.downTime, /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-    }
-
-    if (hovering) {
-        if (!mPointerSimple.hovering) {
-            mPointerSimple.hovering = true;
-
-            // Send hover enter.
-            NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                                  displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
-                                  metaState, mCurrentRawState.buttonState,
-                                  MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
-                                  &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
-                                  mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
-                                  yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
-            getListener()->notifyMotion(&args);
-        }
-
-        // Send hover move.
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
-                              metaState, mCurrentRawState.buttonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
-                              &mPointerSimple.currentCoords, mOrientedXPrecision,
-                              mOrientedYPrecision, xCursorPosition, yCursorPosition,
-                              mPointerSimple.downTime, /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-    }
-
-    if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
-        float vscroll = mCurrentRawState.rawVScroll;
-        float hscroll = mCurrentRawState.rawHScroll;
-        mWheelYVelocityControl.move(when, nullptr, &vscroll);
-        mWheelXVelocityControl.move(when, &hscroll, nullptr);
-
-        // Send scroll.
-        PointerCoords pointerCoords;
-        pointerCoords.copyFrom(mPointerSimple.currentCoords);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
-        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
-
-        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
-                              displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
-                              mCurrentRawState.buttonState, MotionClassification::NONE,
-                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
-                              &pointerCoords, mOrientedXPrecision, mOrientedYPrecision,
-                              xCursorPosition, yCursorPosition, mPointerSimple.downTime,
-                              /* videoFrames */ {});
-        getListener()->notifyMotion(&args);
-    }
-
-    // Save state.
-    if (down || hovering) {
-        mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
-        mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
-    } else {
-        mPointerSimple.reset();
-    }
-}
-
-void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
-    mPointerSimple.currentCoords.clear();
-    mPointerSimple.currentProperties.clear();
-
-    dispatchPointerSimple(when, policyFlags, false, false);
-}
-
-void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
-                                      int32_t action, int32_t actionButton, int32_t flags,
-                                      int32_t metaState, int32_t buttonState, int32_t edgeFlags,
-                                      const PointerProperties* properties,
-                                      const PointerCoords* coords, const uint32_t* idToIndex,
-                                      BitSet32 idBits, int32_t changedId, float xPrecision,
-                                      float yPrecision, nsecs_t downTime) {
-    PointerCoords pointerCoords[MAX_POINTERS];
-    PointerProperties pointerProperties[MAX_POINTERS];
-    uint32_t pointerCount = 0;
-    while (!idBits.isEmpty()) {
-        uint32_t id = idBits.clearFirstMarkedBit();
-        uint32_t index = idToIndex[id];
-        pointerProperties[pointerCount].copyFrom(properties[index]);
-        pointerCoords[pointerCount].copyFrom(coords[index]);
-
-        if (changedId >= 0 && id == uint32_t(changedId)) {
-            action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-        }
-
-        pointerCount += 1;
-    }
-
-    ALOG_ASSERT(pointerCount != 0);
-
-    if (changedId >= 0 && pointerCount == 1) {
-        // Replace initial down and final up action.
-        // We can compare the action without masking off the changed pointer index
-        // because we know the index is 0.
-        if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
-            action = AMOTION_EVENT_ACTION_DOWN;
-        } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
-            action = AMOTION_EVENT_ACTION_UP;
-        } else {
-            // Can't happen.
-            ALOG_ASSERT(false);
-        }
-    }
-    float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
-    float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
-    if (mDeviceMode == DEVICE_MODE_POINTER) {
-        mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
-    }
-    const int32_t displayId = getAssociatedDisplayId().value_or(ADISPLAY_ID_NONE);
-    const int32_t deviceId = getDeviceId();
-    std::vector<TouchVideoFrame> frames = mDevice->getEventHub()->getVideoFrames(deviceId);
-    std::for_each(frames.begin(), frames.end(),
-                  [this](TouchVideoFrame& frame) { frame.rotate(this->mSurfaceOrientation); });
-    NotifyMotionArgs args(mContext->getNextSequenceNum(), when, deviceId, source, displayId,
-                          policyFlags, action, actionButton, flags, metaState, buttonState,
-                          MotionClassification::NONE, edgeFlags, pointerCount, pointerProperties,
-                          pointerCoords, xPrecision, yPrecision, xCursorPosition, yCursorPosition,
-                          downTime, std::move(frames));
-    getListener()->notifyMotion(&args);
-}
-
-bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
-                                           const PointerCoords* inCoords,
-                                           const uint32_t* inIdToIndex,
-                                           PointerProperties* outProperties,
-                                           PointerCoords* outCoords, const uint32_t* outIdToIndex,
-                                           BitSet32 idBits) const {
-    bool changed = false;
-    while (!idBits.isEmpty()) {
-        uint32_t id = idBits.clearFirstMarkedBit();
-        uint32_t inIndex = inIdToIndex[id];
-        uint32_t outIndex = outIdToIndex[id];
-
-        const PointerProperties& curInProperties = inProperties[inIndex];
-        const PointerCoords& curInCoords = inCoords[inIndex];
-        PointerProperties& curOutProperties = outProperties[outIndex];
-        PointerCoords& curOutCoords = outCoords[outIndex];
-
-        if (curInProperties != curOutProperties) {
-            curOutProperties.copyFrom(curInProperties);
-            changed = true;
-        }
-
-        if (curInCoords != curOutCoords) {
-            curOutCoords.copyFrom(curInCoords);
-            changed = true;
-        }
-    }
-    return changed;
-}
-
-void TouchInputMapper::fadePointer() {
-    if (mPointerController != nullptr) {
-        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-    }
-}
-
-void TouchInputMapper::cancelTouch(nsecs_t when) {
-    abortPointerUsage(when, 0 /*policyFlags*/);
-    abortTouches(when, 0 /* policyFlags*/);
-}
-
-bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
-    const float scaledX = x * mXScale;
-    const float scaledY = y * mYScale;
-    return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue &&
-            scaledX >= mPhysicalLeft && scaledX <= mPhysicalLeft + mPhysicalWidth &&
-            y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue &&
-            scaledY >= mPhysicalTop && scaledY <= mPhysicalTop + mPhysicalHeight;
-}
-
-const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(int32_t x, int32_t y) {
-    for (const VirtualKey& virtualKey : mVirtualKeys) {
-#if DEBUG_VIRTUAL_KEYS
-        ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
-              "left=%d, top=%d, right=%d, bottom=%d",
-              x, y, virtualKey.keyCode, virtualKey.scanCode, virtualKey.hitLeft, virtualKey.hitTop,
-              virtualKey.hitRight, virtualKey.hitBottom);
-#endif
-
-        if (virtualKey.isHit(x, y)) {
-            return &virtualKey;
-        }
-    }
-
-    return nullptr;
-}
-
-void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
-    uint32_t currentPointerCount = current->rawPointerData.pointerCount;
-    uint32_t lastPointerCount = last->rawPointerData.pointerCount;
-
-    current->rawPointerData.clearIdBits();
-
-    if (currentPointerCount == 0) {
-        // No pointers to assign.
-        return;
-    }
-
-    if (lastPointerCount == 0) {
-        // All pointers are new.
-        for (uint32_t i = 0; i < currentPointerCount; i++) {
-            uint32_t id = i;
-            current->rawPointerData.pointers[i].id = id;
-            current->rawPointerData.idToIndex[id] = i;
-            current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
-        }
-        return;
-    }
-
-    if (currentPointerCount == 1 && lastPointerCount == 1 &&
-        current->rawPointerData.pointers[0].toolType == last->rawPointerData.pointers[0].toolType) {
-        // Only one pointer and no change in count so it must have the same id as before.
-        uint32_t id = last->rawPointerData.pointers[0].id;
-        current->rawPointerData.pointers[0].id = id;
-        current->rawPointerData.idToIndex[id] = 0;
-        current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
-        return;
-    }
-
-    // General case.
-    // We build a heap of squared euclidean distances between current and last pointers
-    // associated with the current and last pointer indices.  Then, we find the best
-    // match (by distance) for each current pointer.
-    // The pointers must have the same tool type but it is possible for them to
-    // transition from hovering to touching or vice-versa while retaining the same id.
-    PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
-
-    uint32_t heapSize = 0;
-    for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
-         currentPointerIndex++) {
-        for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
-             lastPointerIndex++) {
-            const RawPointerData::Pointer& currentPointer =
-                    current->rawPointerData.pointers[currentPointerIndex];
-            const RawPointerData::Pointer& lastPointer =
-                    last->rawPointerData.pointers[lastPointerIndex];
-            if (currentPointer.toolType == lastPointer.toolType) {
-                int64_t deltaX = currentPointer.x - lastPointer.x;
-                int64_t deltaY = currentPointer.y - lastPointer.y;
-
-                uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
-
-                // Insert new element into the heap (sift up).
-                heap[heapSize].currentPointerIndex = currentPointerIndex;
-                heap[heapSize].lastPointerIndex = lastPointerIndex;
-                heap[heapSize].distance = distance;
-                heapSize += 1;
-            }
-        }
-    }
-
-    // Heapify
-    for (uint32_t startIndex = heapSize / 2; startIndex != 0;) {
-        startIndex -= 1;
-        for (uint32_t parentIndex = startIndex;;) {
-            uint32_t childIndex = parentIndex * 2 + 1;
-            if (childIndex >= heapSize) {
-                break;
-            }
-
-            if (childIndex + 1 < heapSize &&
-                heap[childIndex + 1].distance < heap[childIndex].distance) {
-                childIndex += 1;
-            }
-
-            if (heap[parentIndex].distance <= heap[childIndex].distance) {
-                break;
-            }
-
-            swap(heap[parentIndex], heap[childIndex]);
-            parentIndex = childIndex;
-        }
-    }
-
-#if DEBUG_POINTER_ASSIGNMENT
-    ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
-    for (size_t i = 0; i < heapSize; i++) {
-        ALOGD("  heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64, i,
-              heap[i].currentPointerIndex, heap[i].lastPointerIndex, heap[i].distance);
-    }
-#endif
-
-    // Pull matches out by increasing order of distance.
-    // To avoid reassigning pointers that have already been matched, the loop keeps track
-    // of which last and current pointers have been matched using the matchedXXXBits variables.
-    // It also tracks the used pointer id bits.
-    BitSet32 matchedLastBits(0);
-    BitSet32 matchedCurrentBits(0);
-    BitSet32 usedIdBits(0);
-    bool first = true;
-    for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
-        while (heapSize > 0) {
-            if (first) {
-                // The first time through the loop, we just consume the root element of
-                // the heap (the one with smallest distance).
-                first = false;
-            } else {
-                // Previous iterations consumed the root element of the heap.
-                // Pop root element off of the heap (sift down).
-                heap[0] = heap[heapSize];
-                for (uint32_t parentIndex = 0;;) {
-                    uint32_t childIndex = parentIndex * 2 + 1;
-                    if (childIndex >= heapSize) {
-                        break;
-                    }
-
-                    if (childIndex + 1 < heapSize &&
-                        heap[childIndex + 1].distance < heap[childIndex].distance) {
-                        childIndex += 1;
-                    }
-
-                    if (heap[parentIndex].distance <= heap[childIndex].distance) {
-                        break;
-                    }
-
-                    swap(heap[parentIndex], heap[childIndex]);
-                    parentIndex = childIndex;
-                }
-
-#if DEBUG_POINTER_ASSIGNMENT
-                ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
-                for (size_t i = 0; i < heapSize; i++) {
-                    ALOGD("  heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64, i,
-                          heap[i].currentPointerIndex, heap[i].lastPointerIndex, heap[i].distance);
-                }
-#endif
-            }
-
-            heapSize -= 1;
-
-            uint32_t currentPointerIndex = heap[0].currentPointerIndex;
-            if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
-
-            uint32_t lastPointerIndex = heap[0].lastPointerIndex;
-            if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
-
-            matchedCurrentBits.markBit(currentPointerIndex);
-            matchedLastBits.markBit(lastPointerIndex);
-
-            uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
-            current->rawPointerData.pointers[currentPointerIndex].id = id;
-            current->rawPointerData.idToIndex[id] = currentPointerIndex;
-            current->rawPointerData.markIdBit(id,
-                                              current->rawPointerData.isHovering(
-                                                      currentPointerIndex));
-            usedIdBits.markBit(id);
-
-#if DEBUG_POINTER_ASSIGNMENT
-            ALOGD("assignPointerIds - matched: cur=%" PRIu32 ", last=%" PRIu32 ", id=%" PRIu32
-                  ", distance=%" PRIu64,
-                  lastPointerIndex, currentPointerIndex, id, heap[0].distance);
-#endif
-            break;
-        }
-    }
-
-    // Assign fresh ids to pointers that were not matched in the process.
-    for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
-        uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
-        uint32_t id = usedIdBits.markFirstUnmarkedBit();
-
-        current->rawPointerData.pointers[currentPointerIndex].id = id;
-        current->rawPointerData.idToIndex[id] = currentPointerIndex;
-        current->rawPointerData.markIdBit(id,
-                                          current->rawPointerData.isHovering(currentPointerIndex));
-
-#if DEBUG_POINTER_ASSIGNMENT
-        ALOGD("assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex, id);
-#endif
-    }
-}
-
-int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
-    if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
-        return AKEY_STATE_VIRTUAL;
-    }
-
-    for (const VirtualKey& virtualKey : mVirtualKeys) {
-        if (virtualKey.keyCode == keyCode) {
-            return AKEY_STATE_UP;
-        }
-    }
-
-    return AKEY_STATE_UNKNOWN;
-}
-
-int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
-    if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
-        return AKEY_STATE_VIRTUAL;
-    }
-
-    for (const VirtualKey& virtualKey : mVirtualKeys) {
-        if (virtualKey.scanCode == scanCode) {
-            return AKEY_STATE_UP;
-        }
-    }
-
-    return AKEY_STATE_UNKNOWN;
-}
-
-bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                             const int32_t* keyCodes, uint8_t* outFlags) {
-    for (const VirtualKey& virtualKey : mVirtualKeys) {
-        for (size_t i = 0; i < numCodes; i++) {
-            if (virtualKey.keyCode == keyCodes[i]) {
-                outFlags[i] = 1;
-            }
-        }
-    }
-
-    return true;
-}
-
-std::optional<int32_t> TouchInputMapper::getAssociatedDisplayId() {
-    if (mParameters.hasAssociatedDisplay) {
-        if (mDeviceMode == DEVICE_MODE_POINTER) {
-            return std::make_optional(mPointerController->getDisplayId());
-        } else {
-            return std::make_optional(mViewport.displayId);
-        }
-    }
-    return std::nullopt;
-}
-
-// --- SingleTouchInputMapper ---
-
-SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
-
-SingleTouchInputMapper::~SingleTouchInputMapper() {}
-
-void SingleTouchInputMapper::reset(nsecs_t when) {
-    mSingleTouchMotionAccumulator.reset(getDevice());
-
-    TouchInputMapper::reset(when);
-}
-
-void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
-    TouchInputMapper::process(rawEvent);
-
-    mSingleTouchMotionAccumulator.process(rawEvent);
-}
-
-void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
-    if (mTouchButtonAccumulator.isToolActive()) {
-        outState->rawPointerData.pointerCount = 1;
-        outState->rawPointerData.idToIndex[0] = 0;
-
-        bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
-                (mTouchButtonAccumulator.isHovering() ||
-                 (mRawPointerAxes.pressure.valid &&
-                  mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
-        outState->rawPointerData.markIdBit(0, isHovering);
-
-        RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[0];
-        outPointer.id = 0;
-        outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
-        outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
-        outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
-        outPointer.touchMajor = 0;
-        outPointer.touchMinor = 0;
-        outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
-        outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
-        outPointer.orientation = 0;
-        outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
-        outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
-        outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
-        outPointer.toolType = mTouchButtonAccumulator.getToolType();
-        if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
-            outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-        }
-        outPointer.isHovering = isHovering;
-    }
-}
-
-void SingleTouchInputMapper::configureRawPointerAxes() {
-    TouchInputMapper::configureRawPointerAxes();
-
-    getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
-    getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
-    getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
-    getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
-    getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
-    getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
-    getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
-}
-
-bool SingleTouchInputMapper::hasStylus() const {
-    return mTouchButtonAccumulator.hasStylus();
-}
-
-// --- MultiTouchInputMapper ---
-
-MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
-
-MultiTouchInputMapper::~MultiTouchInputMapper() {}
-
-void MultiTouchInputMapper::reset(nsecs_t when) {
-    mMultiTouchMotionAccumulator.reset(getDevice());
-
-    mPointerIdBits.clear();
-
-    TouchInputMapper::reset(when);
-}
-
-void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
-    TouchInputMapper::process(rawEvent);
-
-    mMultiTouchMotionAccumulator.process(rawEvent);
-}
-
-void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
-    size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
-    size_t outCount = 0;
-    BitSet32 newPointerIdBits;
-    mHavePointerIds = true;
-
-    for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
-        const MultiTouchMotionAccumulator::Slot* inSlot =
-                mMultiTouchMotionAccumulator.getSlot(inIndex);
-        if (!inSlot->isInUse()) {
-            continue;
-        }
-
-        if (outCount >= MAX_POINTERS) {
-#if DEBUG_POINTERS
-            ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
-                  "ignoring the rest.",
-                  getDeviceName().c_str(), MAX_POINTERS);
-#endif
-            break; // too many fingers!
-        }
-
-        RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
-        outPointer.x = inSlot->getX();
-        outPointer.y = inSlot->getY();
-        outPointer.pressure = inSlot->getPressure();
-        outPointer.touchMajor = inSlot->getTouchMajor();
-        outPointer.touchMinor = inSlot->getTouchMinor();
-        outPointer.toolMajor = inSlot->getToolMajor();
-        outPointer.toolMinor = inSlot->getToolMinor();
-        outPointer.orientation = inSlot->getOrientation();
-        outPointer.distance = inSlot->getDistance();
-        outPointer.tiltX = 0;
-        outPointer.tiltY = 0;
-
-        outPointer.toolType = inSlot->getToolType();
-        if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
-            outPointer.toolType = mTouchButtonAccumulator.getToolType();
-            if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
-                outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-            }
-        }
-
-        bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
-                (mTouchButtonAccumulator.isHovering() ||
-                 (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
-        outPointer.isHovering = isHovering;
-
-        // Assign pointer id using tracking id if available.
-        if (mHavePointerIds) {
-            int32_t trackingId = inSlot->getTrackingId();
-            int32_t id = -1;
-            if (trackingId >= 0) {
-                for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) {
-                    uint32_t n = idBits.clearFirstMarkedBit();
-                    if (mPointerTrackingIdMap[n] == trackingId) {
-                        id = n;
-                    }
-                }
-
-                if (id < 0 && !mPointerIdBits.isFull()) {
-                    id = mPointerIdBits.markFirstUnmarkedBit();
-                    mPointerTrackingIdMap[id] = trackingId;
-                }
-            }
-            if (id < 0) {
-                mHavePointerIds = false;
-                outState->rawPointerData.clearIdBits();
-                newPointerIdBits.clear();
-            } else {
-                outPointer.id = id;
-                outState->rawPointerData.idToIndex[id] = outCount;
-                outState->rawPointerData.markIdBit(id, isHovering);
-                newPointerIdBits.markBit(id);
-            }
-        }
-        outCount += 1;
-    }
-
-    outState->rawPointerData.pointerCount = outCount;
-    mPointerIdBits = newPointerIdBits;
-
-    mMultiTouchMotionAccumulator.finishSync();
-}
-
-void MultiTouchInputMapper::configureRawPointerAxes() {
-    TouchInputMapper::configureRawPointerAxes();
-
-    getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
-    getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
-    getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
-    getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
-    getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
-    getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
-    getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
-    getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
-    getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
-    getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
-    getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
-
-    if (mRawPointerAxes.trackingId.valid && mRawPointerAxes.slot.valid &&
-        mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
-        size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
-        if (slotCount > MAX_SLOTS) {
-            ALOGW("MultiTouch Device %s reported %zu slots but the framework "
-                  "only supports a maximum of %zu slots at this time.",
-                  getDeviceName().c_str(), slotCount, MAX_SLOTS);
-            slotCount = MAX_SLOTS;
-        }
-        mMultiTouchMotionAccumulator.configure(getDevice(), slotCount, true /*usingSlotsProtocol*/);
-    } else {
-        mMultiTouchMotionAccumulator.configure(getDevice(), MAX_POINTERS,
-                                               false /*usingSlotsProtocol*/);
-    }
-}
-
-bool MultiTouchInputMapper::hasStylus() const {
-    return mMultiTouchMotionAccumulator.hasStylus() || mTouchButtonAccumulator.hasStylus();
-}
-
-// --- ExternalStylusInputMapper
-
-ExternalStylusInputMapper::ExternalStylusInputMapper(InputDevice* device) : InputMapper(device) {}
-
-uint32_t ExternalStylusInputMapper::getSources() {
-    return AINPUT_SOURCE_STYLUS;
-}
-
-void ExternalStylusInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-    info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, AINPUT_SOURCE_STYLUS, 0.0f, 1.0f, 0.0f, 0.0f,
-                         0.0f);
-}
-
-void ExternalStylusInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "External Stylus Input Mapper:\n";
-    dump += INDENT3 "Raw Stylus Axes:\n";
-    dumpRawAbsoluteAxisInfo(dump, mRawPressureAxis, "Pressure");
-    dump += INDENT3 "Stylus State:\n";
-    dumpStylusState(dump, mStylusState);
-}
-
-void ExternalStylusInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                                          uint32_t changes) {
-    getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
-    mTouchButtonAccumulator.configure(getDevice());
-}
-
-void ExternalStylusInputMapper::reset(nsecs_t when) {
-    InputDevice* device = getDevice();
-    mSingleTouchMotionAccumulator.reset(device);
-    mTouchButtonAccumulator.reset(device);
-    InputMapper::reset(when);
-}
-
-void ExternalStylusInputMapper::process(const RawEvent* rawEvent) {
-    mSingleTouchMotionAccumulator.process(rawEvent);
-    mTouchButtonAccumulator.process(rawEvent);
-
-    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
-        sync(rawEvent->when);
-    }
-}
-
-void ExternalStylusInputMapper::sync(nsecs_t when) {
-    mStylusState.clear();
-
-    mStylusState.when = when;
-
-    mStylusState.toolType = mTouchButtonAccumulator.getToolType();
-    if (mStylusState.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
-        mStylusState.toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
-    }
-
-    int32_t pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
-    if (mRawPressureAxis.valid) {
-        mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
-    } else if (mTouchButtonAccumulator.isToolActive()) {
-        mStylusState.pressure = 1.0f;
-    } else {
-        mStylusState.pressure = 0.0f;
-    }
-
-    mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
-
-    mContext->dispatchExternalStylusState(mStylusState);
-}
-
-// --- JoystickInputMapper ---
-
-JoystickInputMapper::JoystickInputMapper(InputDevice* device) : InputMapper(device) {}
-
-JoystickInputMapper::~JoystickInputMapper() {}
-
-uint32_t JoystickInputMapper::getSources() {
-    return AINPUT_SOURCE_JOYSTICK;
-}
-
-void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
-    InputMapper::populateDeviceInfo(info);
-
-    for (size_t i = 0; i < mAxes.size(); i++) {
-        const Axis& axis = mAxes.valueAt(i);
-        addMotionRange(axis.axisInfo.axis, axis, info);
-
-        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
-            addMotionRange(axis.axisInfo.highAxis, axis, info);
-        }
-    }
-}
-
-void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info) {
-    info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, axis.fuzz,
-                         axis.resolution);
-    /* In order to ease the transition for developers from using the old axes
-     * to the newer, more semantically correct axes, we'll continue to register
-     * the old axes as duplicates of their corresponding new ones.  */
-    int32_t compatAxis = getCompatAxis(axisId);
-    if (compatAxis >= 0) {
-        info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat,
-                             axis.fuzz, axis.resolution);
-    }
-}
-
-/* A mapping from axes the joystick actually has to the axes that should be
- * artificially created for compatibility purposes.
- * Returns -1 if no compatibility axis is needed. */
-int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
-    switch (axis) {
-        case AMOTION_EVENT_AXIS_LTRIGGER:
-            return AMOTION_EVENT_AXIS_BRAKE;
-        case AMOTION_EVENT_AXIS_RTRIGGER:
-            return AMOTION_EVENT_AXIS_GAS;
-    }
-    return -1;
-}
-
-void JoystickInputMapper::dump(std::string& dump) {
-    dump += INDENT2 "Joystick Input Mapper:\n";
-
-    dump += INDENT3 "Axes:\n";
-    size_t numAxes = mAxes.size();
-    for (size_t i = 0; i < numAxes; i++) {
-        const Axis& axis = mAxes.valueAt(i);
-        const char* label = getAxisLabel(axis.axisInfo.axis);
-        if (label) {
-            dump += StringPrintf(INDENT4 "%s", label);
-        } else {
-            dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis);
-        }
-        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
-            label = getAxisLabel(axis.axisInfo.highAxis);
-            if (label) {
-                dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue);
-            } else {
-                dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis,
-                                     axis.axisInfo.splitValue);
-            }
-        } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
-            dump += " (invert)";
-        }
-
-        dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
-                             axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
-        dump += StringPrintf(INDENT4 "  scale=%0.5f, offset=%0.5f, "
-                                     "highScale=%0.5f, highOffset=%0.5f\n",
-                             axis.scale, axis.offset, axis.highScale, axis.highOffset);
-        dump += StringPrintf(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, "
-                                     "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
-                             mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
-                             axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz,
-                             axis.rawAxisInfo.resolution);
-    }
-}
-
-void JoystickInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
-                                    uint32_t changes) {
-    InputMapper::configure(when, config, changes);
-
-    if (!changes) { // first time only
-        // Collect all axes.
-        for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
-            if (!(getAbsAxisUsage(abs, getDevice()->getClasses()) & INPUT_DEVICE_CLASS_JOYSTICK)) {
-                continue; // axis must be claimed by a different device
-            }
-
-            RawAbsoluteAxisInfo rawAxisInfo;
-            getAbsoluteAxisInfo(abs, &rawAxisInfo);
-            if (rawAxisInfo.valid) {
-                // Map axis.
-                AxisInfo axisInfo;
-                bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
-                if (!explicitlyMapped) {
-                    // Axis is not explicitly mapped, will choose a generic axis later.
-                    axisInfo.mode = AxisInfo::MODE_NORMAL;
-                    axisInfo.axis = -1;
-                }
-
-                // Apply flat override.
-                int32_t rawFlat =
-                        axisInfo.flatOverride < 0 ? rawAxisInfo.flat : axisInfo.flatOverride;
-
-                // Calculate scaling factors and limits.
-                Axis axis;
-                if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
-                    float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
-                    float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
-                    axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, 0.0f, highScale,
-                                    0.0f, 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
-                                    rawAxisInfo.resolution * scale);
-                } else if (isCenteredAxis(axisInfo.axis)) {
-                    float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
-                    float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
-                    axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, offset, scale,
-                                    offset, -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
-                                    rawAxisInfo.resolution * scale);
-                } else {
-                    float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
-                    axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, 0.0f, scale,
-                                    0.0f, 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
-                                    rawAxisInfo.resolution * scale);
-                }
-
-                // To eliminate noise while the joystick is at rest, filter out small variations
-                // in axis values up front.
-                axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
-
-                mAxes.add(abs, axis);
-            }
-        }
-
-        // If there are too many axes, start dropping them.
-        // Prefer to keep explicitly mapped axes.
-        if (mAxes.size() > PointerCoords::MAX_AXES) {
-            ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
-                  getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES);
-            pruneAxes(true);
-            pruneAxes(false);
-        }
-
-        // Assign generic axis ids to remaining axes.
-        int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
-        size_t numAxes = mAxes.size();
-        for (size_t i = 0; i < numAxes; i++) {
-            Axis& axis = mAxes.editValueAt(i);
-            if (axis.axisInfo.axis < 0) {
-                while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 &&
-                       haveAxis(nextGenericAxisId)) {
-                    nextGenericAxisId += 1;
-                }
-
-                if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
-                    axis.axisInfo.axis = nextGenericAxisId;
-                    nextGenericAxisId += 1;
-                } else {
-                    ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
-                          "have already been assigned to other axes.",
-                          getDeviceName().c_str(), mAxes.keyAt(i));
-                    mAxes.removeItemsAt(i--);
-                    numAxes -= 1;
-                }
-            }
-        }
-    }
-}
-
-bool JoystickInputMapper::haveAxis(int32_t axisId) {
-    size_t numAxes = mAxes.size();
-    for (size_t i = 0; i < numAxes; i++) {
-        const Axis& axis = mAxes.valueAt(i);
-        if (axis.axisInfo.axis == axisId ||
-            (axis.axisInfo.mode == AxisInfo::MODE_SPLIT && axis.axisInfo.highAxis == axisId)) {
-            return true;
-        }
-    }
-    return false;
-}
-
-void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
-    size_t i = mAxes.size();
-    while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
-        if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
-            continue;
-        }
-        ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
-              getDeviceName().c_str(), mAxes.keyAt(i));
-        mAxes.removeItemsAt(i);
-    }
-}
-
-bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
-    switch (axis) {
-        case AMOTION_EVENT_AXIS_X:
-        case AMOTION_EVENT_AXIS_Y:
-        case AMOTION_EVENT_AXIS_Z:
-        case AMOTION_EVENT_AXIS_RX:
-        case AMOTION_EVENT_AXIS_RY:
-        case AMOTION_EVENT_AXIS_RZ:
-        case AMOTION_EVENT_AXIS_HAT_X:
-        case AMOTION_EVENT_AXIS_HAT_Y:
-        case AMOTION_EVENT_AXIS_ORIENTATION:
-        case AMOTION_EVENT_AXIS_RUDDER:
-        case AMOTION_EVENT_AXIS_WHEEL:
-            return true;
-        default:
-            return false;
-    }
-}
-
-void JoystickInputMapper::reset(nsecs_t when) {
-    // Recenter all axes.
-    size_t numAxes = mAxes.size();
-    for (size_t i = 0; i < numAxes; i++) {
-        Axis& axis = mAxes.editValueAt(i);
-        axis.resetValue();
-    }
-
-    InputMapper::reset(when);
-}
-
-void JoystickInputMapper::process(const RawEvent* rawEvent) {
-    switch (rawEvent->type) {
-        case EV_ABS: {
-            ssize_t index = mAxes.indexOfKey(rawEvent->code);
-            if (index >= 0) {
-                Axis& axis = mAxes.editValueAt(index);
-                float newValue, highNewValue;
-                switch (axis.axisInfo.mode) {
-                    case AxisInfo::MODE_INVERT:
-                        newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) * axis.scale +
-                                axis.offset;
-                        highNewValue = 0.0f;
-                        break;
-                    case AxisInfo::MODE_SPLIT:
-                        if (rawEvent->value < axis.axisInfo.splitValue) {
-                            newValue = (axis.axisInfo.splitValue - rawEvent->value) * axis.scale +
-                                    axis.offset;
-                            highNewValue = 0.0f;
-                        } else if (rawEvent->value > axis.axisInfo.splitValue) {
-                            newValue = 0.0f;
-                            highNewValue =
-                                    (rawEvent->value - axis.axisInfo.splitValue) * axis.highScale +
-                                    axis.highOffset;
-                        } else {
-                            newValue = 0.0f;
-                            highNewValue = 0.0f;
-                        }
-                        break;
-                    default:
-                        newValue = rawEvent->value * axis.scale + axis.offset;
-                        highNewValue = 0.0f;
-                        break;
-                }
-                axis.newValue = newValue;
-                axis.highNewValue = highNewValue;
-            }
-            break;
-        }
-
-        case EV_SYN:
-            switch (rawEvent->code) {
-                case SYN_REPORT:
-                    sync(rawEvent->when, false /*force*/);
-                    break;
-            }
-            break;
-    }
-}
-
-void JoystickInputMapper::sync(nsecs_t when, bool force) {
-    if (!filterAxes(force)) {
-        return;
-    }
-
-    int32_t metaState = mContext->getGlobalMetaState();
-    int32_t buttonState = 0;
-
-    PointerProperties pointerProperties;
-    pointerProperties.clear();
-    pointerProperties.id = 0;
-    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-
-    PointerCoords pointerCoords;
-    pointerCoords.clear();
-
-    size_t numAxes = mAxes.size();
-    for (size_t i = 0; i < numAxes; i++) {
-        const Axis& axis = mAxes.valueAt(i);
-        setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
-        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
-            setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
-                                      axis.highCurrentValue);
-        }
-    }
-
-    // Moving a joystick axis should not wake the device because joysticks can
-    // be fairly noisy even when not in use.  On the other hand, pushing a gamepad
-    // button will likely wake the device.
-    // TODO: Use the input device configuration to control this behavior more finely.
-    uint32_t policyFlags = 0;
-
-    NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
-                          AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_NONE, policyFlags,
-                          AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
-                          MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
-                          &pointerProperties, &pointerCoords, 0, 0,
-                          AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                          AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
-    getListener()->notifyMotion(&args);
-}
-
-void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
-                                                    float value) {
-    pointerCoords->setAxisValue(axis, value);
-    /* In order to ease the transition for developers from using the old axes
-     * to the newer, more semantically correct axes, we'll continue to produce
-     * values for the old axes as mirrors of the value of their corresponding
-     * new axes. */
-    int32_t compatAxis = getCompatAxis(axis);
-    if (compatAxis >= 0) {
-        pointerCoords->setAxisValue(compatAxis, value);
-    }
-}
-
-bool JoystickInputMapper::filterAxes(bool force) {
-    bool atLeastOneSignificantChange = force;
-    size_t numAxes = mAxes.size();
-    for (size_t i = 0; i < numAxes; i++) {
-        Axis& axis = mAxes.editValueAt(i);
-        if (force ||
-            hasValueChangedSignificantly(axis.filter, axis.newValue, axis.currentValue, axis.min,
-                                         axis.max)) {
-            axis.currentValue = axis.newValue;
-            atLeastOneSignificantChange = true;
-        }
-        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
-            if (force ||
-                hasValueChangedSignificantly(axis.filter, axis.highNewValue, axis.highCurrentValue,
-                                             axis.min, axis.max)) {
-                axis.highCurrentValue = axis.highNewValue;
-                atLeastOneSignificantChange = true;
-            }
-        }
-    }
-    return atLeastOneSignificantChange;
-}
-
-bool JoystickInputMapper::hasValueChangedSignificantly(float filter, float newValue,
-                                                       float currentValue, float min, float max) {
-    if (newValue != currentValue) {
-        // Filter out small changes in value unless the value is converging on the axis
-        // bounds or center point.  This is intended to reduce the amount of information
-        // sent to applications by particularly noisy joysticks (such as PS3).
-        if (fabs(newValue - currentValue) > filter ||
-            hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) ||
-            hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) ||
-            hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
-            return true;
-        }
-    }
-    return false;
-}
-
-bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
-                                                                   float currentValue,
-                                                                   float thresholdValue) {
-    float newDistance = fabs(newValue - thresholdValue);
-    if (newDistance < filter) {
-        float oldDistance = fabs(currentValue - thresholdValue);
-        if (newDistance < oldDistance) {
-            return true;
-        }
-    }
-    return false;
-}
-
 } // namespace android
diff --git a/services/inputflinger/reader/InputReaderFactory.cpp b/services/inputflinger/reader/InputReaderFactory.cpp
index 7c23112..a897141 100644
--- a/services/inputflinger/reader/InputReaderFactory.cpp
+++ b/services/inputflinger/reader/InputReaderFactory.cpp
@@ -15,6 +15,7 @@
  */
 
 #include "InputReaderFactory.h"
+
 #include "InputReader.h"
 
 namespace android {
diff --git a/services/inputflinger/reader/JoystickInputMapper.cpp b/services/inputflinger/reader/JoystickInputMapper.cpp
new file mode 100644
index 0000000..50adf73
--- /dev/null
+++ b/services/inputflinger/reader/JoystickInputMapper.cpp
@@ -0,0 +1,409 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "JoystickInputMapper.h"
+
+namespace android {
+
+JoystickInputMapper::JoystickInputMapper(InputDevice* device) : InputMapper(device) {}
+
+JoystickInputMapper::~JoystickInputMapper() {}
+
+uint32_t JoystickInputMapper::getSources() {
+    return AINPUT_SOURCE_JOYSTICK;
+}
+
+void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    for (size_t i = 0; i < mAxes.size(); i++) {
+        const Axis& axis = mAxes.valueAt(i);
+        addMotionRange(axis.axisInfo.axis, axis, info);
+
+        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+            addMotionRange(axis.axisInfo.highAxis, axis, info);
+        }
+    }
+}
+
+void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info) {
+    info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, axis.fuzz,
+                         axis.resolution);
+    /* In order to ease the transition for developers from using the old axes
+     * to the newer, more semantically correct axes, we'll continue to register
+     * the old axes as duplicates of their corresponding new ones.  */
+    int32_t compatAxis = getCompatAxis(axisId);
+    if (compatAxis >= 0) {
+        info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat,
+                             axis.fuzz, axis.resolution);
+    }
+}
+
+/* A mapping from axes the joystick actually has to the axes that should be
+ * artificially created for compatibility purposes.
+ * Returns -1 if no compatibility axis is needed. */
+int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
+    switch (axis) {
+        case AMOTION_EVENT_AXIS_LTRIGGER:
+            return AMOTION_EVENT_AXIS_BRAKE;
+        case AMOTION_EVENT_AXIS_RTRIGGER:
+            return AMOTION_EVENT_AXIS_GAS;
+    }
+    return -1;
+}
+
+void JoystickInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Joystick Input Mapper:\n";
+
+    dump += INDENT3 "Axes:\n";
+    size_t numAxes = mAxes.size();
+    for (size_t i = 0; i < numAxes; i++) {
+        const Axis& axis = mAxes.valueAt(i);
+        const char* label = getAxisLabel(axis.axisInfo.axis);
+        if (label) {
+            dump += StringPrintf(INDENT4 "%s", label);
+        } else {
+            dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis);
+        }
+        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+            label = getAxisLabel(axis.axisInfo.highAxis);
+            if (label) {
+                dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue);
+            } else {
+                dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis,
+                                     axis.axisInfo.splitValue);
+            }
+        } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
+            dump += " (invert)";
+        }
+
+        dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
+                             axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
+        dump += StringPrintf(INDENT4 "  scale=%0.5f, offset=%0.5f, "
+                                     "highScale=%0.5f, highOffset=%0.5f\n",
+                             axis.scale, axis.offset, axis.highScale, axis.highOffset);
+        dump += StringPrintf(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, "
+                                     "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
+                             mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
+                             axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz,
+                             axis.rawAxisInfo.resolution);
+    }
+}
+
+void JoystickInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                    uint32_t changes) {
+    InputMapper::configure(when, config, changes);
+
+    if (!changes) { // first time only
+        // Collect all axes.
+        for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
+            if (!(getAbsAxisUsage(abs, getDevice()->getClasses()) & INPUT_DEVICE_CLASS_JOYSTICK)) {
+                continue; // axis must be claimed by a different device
+            }
+
+            RawAbsoluteAxisInfo rawAxisInfo;
+            getAbsoluteAxisInfo(abs, &rawAxisInfo);
+            if (rawAxisInfo.valid) {
+                // Map axis.
+                AxisInfo axisInfo;
+                bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
+                if (!explicitlyMapped) {
+                    // Axis is not explicitly mapped, will choose a generic axis later.
+                    axisInfo.mode = AxisInfo::MODE_NORMAL;
+                    axisInfo.axis = -1;
+                }
+
+                // Apply flat override.
+                int32_t rawFlat =
+                        axisInfo.flatOverride < 0 ? rawAxisInfo.flat : axisInfo.flatOverride;
+
+                // Calculate scaling factors and limits.
+                Axis axis;
+                if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
+                    float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
+                    float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
+                    axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, 0.0f, highScale,
+                                    0.0f, 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
+                                    rawAxisInfo.resolution * scale);
+                } else if (isCenteredAxis(axisInfo.axis)) {
+                    float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
+                    float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
+                    axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, offset, scale,
+                                    offset, -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
+                                    rawAxisInfo.resolution * scale);
+                } else {
+                    float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
+                    axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, 0.0f, scale,
+                                    0.0f, 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
+                                    rawAxisInfo.resolution * scale);
+                }
+
+                // To eliminate noise while the joystick is at rest, filter out small variations
+                // in axis values up front.
+                axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
+
+                mAxes.add(abs, axis);
+            }
+        }
+
+        // If there are too many axes, start dropping them.
+        // Prefer to keep explicitly mapped axes.
+        if (mAxes.size() > PointerCoords::MAX_AXES) {
+            ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
+                  getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES);
+            pruneAxes(true);
+            pruneAxes(false);
+        }
+
+        // Assign generic axis ids to remaining axes.
+        int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
+        size_t numAxes = mAxes.size();
+        for (size_t i = 0; i < numAxes; i++) {
+            Axis& axis = mAxes.editValueAt(i);
+            if (axis.axisInfo.axis < 0) {
+                while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 &&
+                       haveAxis(nextGenericAxisId)) {
+                    nextGenericAxisId += 1;
+                }
+
+                if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
+                    axis.axisInfo.axis = nextGenericAxisId;
+                    nextGenericAxisId += 1;
+                } else {
+                    ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
+                          "have already been assigned to other axes.",
+                          getDeviceName().c_str(), mAxes.keyAt(i));
+                    mAxes.removeItemsAt(i--);
+                    numAxes -= 1;
+                }
+            }
+        }
+    }
+}
+
+bool JoystickInputMapper::haveAxis(int32_t axisId) {
+    size_t numAxes = mAxes.size();
+    for (size_t i = 0; i < numAxes; i++) {
+        const Axis& axis = mAxes.valueAt(i);
+        if (axis.axisInfo.axis == axisId ||
+            (axis.axisInfo.mode == AxisInfo::MODE_SPLIT && axis.axisInfo.highAxis == axisId)) {
+            return true;
+        }
+    }
+    return false;
+}
+
+void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
+    size_t i = mAxes.size();
+    while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
+        if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
+            continue;
+        }
+        ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
+              getDeviceName().c_str(), mAxes.keyAt(i));
+        mAxes.removeItemsAt(i);
+    }
+}
+
+bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
+    switch (axis) {
+        case AMOTION_EVENT_AXIS_X:
+        case AMOTION_EVENT_AXIS_Y:
+        case AMOTION_EVENT_AXIS_Z:
+        case AMOTION_EVENT_AXIS_RX:
+        case AMOTION_EVENT_AXIS_RY:
+        case AMOTION_EVENT_AXIS_RZ:
+        case AMOTION_EVENT_AXIS_HAT_X:
+        case AMOTION_EVENT_AXIS_HAT_Y:
+        case AMOTION_EVENT_AXIS_ORIENTATION:
+        case AMOTION_EVENT_AXIS_RUDDER:
+        case AMOTION_EVENT_AXIS_WHEEL:
+            return true;
+        default:
+            return false;
+    }
+}
+
+void JoystickInputMapper::reset(nsecs_t when) {
+    // Recenter all axes.
+    size_t numAxes = mAxes.size();
+    for (size_t i = 0; i < numAxes; i++) {
+        Axis& axis = mAxes.editValueAt(i);
+        axis.resetValue();
+    }
+
+    InputMapper::reset(when);
+}
+
+void JoystickInputMapper::process(const RawEvent* rawEvent) {
+    switch (rawEvent->type) {
+        case EV_ABS: {
+            ssize_t index = mAxes.indexOfKey(rawEvent->code);
+            if (index >= 0) {
+                Axis& axis = mAxes.editValueAt(index);
+                float newValue, highNewValue;
+                switch (axis.axisInfo.mode) {
+                    case AxisInfo::MODE_INVERT:
+                        newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) * axis.scale +
+                                axis.offset;
+                        highNewValue = 0.0f;
+                        break;
+                    case AxisInfo::MODE_SPLIT:
+                        if (rawEvent->value < axis.axisInfo.splitValue) {
+                            newValue = (axis.axisInfo.splitValue - rawEvent->value) * axis.scale +
+                                    axis.offset;
+                            highNewValue = 0.0f;
+                        } else if (rawEvent->value > axis.axisInfo.splitValue) {
+                            newValue = 0.0f;
+                            highNewValue =
+                                    (rawEvent->value - axis.axisInfo.splitValue) * axis.highScale +
+                                    axis.highOffset;
+                        } else {
+                            newValue = 0.0f;
+                            highNewValue = 0.0f;
+                        }
+                        break;
+                    default:
+                        newValue = rawEvent->value * axis.scale + axis.offset;
+                        highNewValue = 0.0f;
+                        break;
+                }
+                axis.newValue = newValue;
+                axis.highNewValue = highNewValue;
+            }
+            break;
+        }
+
+        case EV_SYN:
+            switch (rawEvent->code) {
+                case SYN_REPORT:
+                    sync(rawEvent->when, false /*force*/);
+                    break;
+            }
+            break;
+    }
+}
+
+void JoystickInputMapper::sync(nsecs_t when, bool force) {
+    if (!filterAxes(force)) {
+        return;
+    }
+
+    int32_t metaState = mContext->getGlobalMetaState();
+    int32_t buttonState = 0;
+
+    PointerProperties pointerProperties;
+    pointerProperties.clear();
+    pointerProperties.id = 0;
+    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+
+    PointerCoords pointerCoords;
+    pointerCoords.clear();
+
+    size_t numAxes = mAxes.size();
+    for (size_t i = 0; i < numAxes; i++) {
+        const Axis& axis = mAxes.valueAt(i);
+        setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
+        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+            setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
+                                      axis.highCurrentValue);
+        }
+    }
+
+    // Moving a joystick axis should not wake the device because joysticks can
+    // be fairly noisy even when not in use.  On the other hand, pushing a gamepad
+    // button will likely wake the device.
+    // TODO: Use the input device configuration to control this behavior more finely.
+    uint32_t policyFlags = 0;
+
+    NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
+                          AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_NONE, policyFlags,
+                          AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
+                          MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+                          &pointerProperties, &pointerCoords, 0, 0,
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
+    getListener()->notifyMotion(&args);
+}
+
+void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
+                                                    float value) {
+    pointerCoords->setAxisValue(axis, value);
+    /* In order to ease the transition for developers from using the old axes
+     * to the newer, more semantically correct axes, we'll continue to produce
+     * values for the old axes as mirrors of the value of their corresponding
+     * new axes. */
+    int32_t compatAxis = getCompatAxis(axis);
+    if (compatAxis >= 0) {
+        pointerCoords->setAxisValue(compatAxis, value);
+    }
+}
+
+bool JoystickInputMapper::filterAxes(bool force) {
+    bool atLeastOneSignificantChange = force;
+    size_t numAxes = mAxes.size();
+    for (size_t i = 0; i < numAxes; i++) {
+        Axis& axis = mAxes.editValueAt(i);
+        if (force ||
+            hasValueChangedSignificantly(axis.filter, axis.newValue, axis.currentValue, axis.min,
+                                         axis.max)) {
+            axis.currentValue = axis.newValue;
+            atLeastOneSignificantChange = true;
+        }
+        if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+            if (force ||
+                hasValueChangedSignificantly(axis.filter, axis.highNewValue, axis.highCurrentValue,
+                                             axis.min, axis.max)) {
+                axis.highCurrentValue = axis.highNewValue;
+                atLeastOneSignificantChange = true;
+            }
+        }
+    }
+    return atLeastOneSignificantChange;
+}
+
+bool JoystickInputMapper::hasValueChangedSignificantly(float filter, float newValue,
+                                                       float currentValue, float min, float max) {
+    if (newValue != currentValue) {
+        // Filter out small changes in value unless the value is converging on the axis
+        // bounds or center point.  This is intended to reduce the amount of information
+        // sent to applications by particularly noisy joysticks (such as PS3).
+        if (fabs(newValue - currentValue) > filter ||
+            hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) ||
+            hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) ||
+            hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
+            return true;
+        }
+    }
+    return false;
+}
+
+bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
+                                                                   float currentValue,
+                                                                   float thresholdValue) {
+    float newDistance = fabs(newValue - thresholdValue);
+    if (newDistance < filter) {
+        float oldDistance = fabs(currentValue - thresholdValue);
+        if (newDistance < oldDistance) {
+            return true;
+        }
+    }
+    return false;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/JoystickInputMapper.h b/services/inputflinger/reader/JoystickInputMapper.h
new file mode 100644
index 0000000..1b071d0
--- /dev/null
+++ b/services/inputflinger/reader/JoystickInputMapper.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
+#define _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class JoystickInputMapper : public InputMapper {
+public:
+    explicit JoystickInputMapper(InputDevice* device);
+    virtual ~JoystickInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+private:
+    struct Axis {
+        RawAbsoluteAxisInfo rawAxisInfo;
+        AxisInfo axisInfo;
+
+        bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
+
+        float scale;      // scale factor from raw to normalized values
+        float offset;     // offset to add after scaling for normalization
+        float highScale;  // scale factor from raw to normalized values of high split
+        float highOffset; // offset to add after scaling for normalization of high split
+
+        float min;        // normalized inclusive minimum
+        float max;        // normalized inclusive maximum
+        float flat;       // normalized flat region size
+        float fuzz;       // normalized error tolerance
+        float resolution; // normalized resolution in units/mm
+
+        float filter;           // filter out small variations of this size
+        float currentValue;     // current value
+        float newValue;         // most recent value
+        float highCurrentValue; // current value of high split
+        float highNewValue;     // most recent value of high split
+
+        void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
+                        bool explicitlyMapped, float scale, float offset, float highScale,
+                        float highOffset, float min, float max, float flat, float fuzz,
+                        float resolution) {
+            this->rawAxisInfo = rawAxisInfo;
+            this->axisInfo = axisInfo;
+            this->explicitlyMapped = explicitlyMapped;
+            this->scale = scale;
+            this->offset = offset;
+            this->highScale = highScale;
+            this->highOffset = highOffset;
+            this->min = min;
+            this->max = max;
+            this->flat = flat;
+            this->fuzz = fuzz;
+            this->resolution = resolution;
+            this->filter = 0;
+            resetValue();
+        }
+
+        void resetValue() {
+            this->currentValue = 0;
+            this->newValue = 0;
+            this->highCurrentValue = 0;
+            this->highNewValue = 0;
+        }
+    };
+
+    // Axes indexed by raw ABS_* axis index.
+    KeyedVector<int32_t, Axis> mAxes;
+
+    void sync(nsecs_t when, bool force);
+
+    bool haveAxis(int32_t axisId);
+    void pruneAxes(bool ignoreExplicitlyMappedAxes);
+    bool filterAxes(bool force);
+
+    static bool hasValueChangedSignificantly(float filter, float newValue, float currentValue,
+                                             float min, float max);
+    static bool hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
+                                                         float currentValue, float thresholdValue);
+
+    static bool isCenteredAxis(int32_t axis);
+    static int32_t getCompatAxis(int32_t axis);
+
+    static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
+    static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, float value);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/KeyboardInputMapper.cpp b/services/inputflinger/reader/KeyboardInputMapper.cpp
new file mode 100644
index 0000000..f51d4a0
--- /dev/null
+++ b/services/inputflinger/reader/KeyboardInputMapper.cpp
@@ -0,0 +1,433 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "KeyboardInputMapper.h"
+
+namespace android {
+
+// --- Static Definitions ---
+
+static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
+                                           const int32_t map[][4], size_t mapSize) {
+    if (orientation != DISPLAY_ORIENTATION_0) {
+        for (size_t i = 0; i < mapSize; i++) {
+            if (value == map[i][0]) {
+                return map[i][orientation];
+            }
+        }
+    }
+    return value;
+}
+
+static const int32_t keyCodeRotationMap[][4] = {
+        // key codes enumerated counter-clockwise with the original (unrotated) key first
+        // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
+        {AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT},
+        {AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN},
+        {AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT},
+        {AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP},
+        {AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT,
+         AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT},
+        {AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP,
+         AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN},
+        {AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT,
+         AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT},
+        {AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN,
+         AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP},
+};
+
+static const size_t keyCodeRotationMapSize =
+        sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
+
+static int32_t rotateStemKey(int32_t value, int32_t orientation, const int32_t map[][2],
+                             size_t mapSize) {
+    if (orientation == DISPLAY_ORIENTATION_180) {
+        for (size_t i = 0; i < mapSize; i++) {
+            if (value == map[i][0]) {
+                return map[i][1];
+            }
+        }
+    }
+    return value;
+}
+
+// The mapping can be defined using input device configuration properties keyboard.rotated.stem_X
+static int32_t stemKeyRotationMap[][2] = {
+        // key codes enumerated with the original (unrotated) key first
+        // no rotation,           180 degree rotation
+        {AKEYCODE_STEM_PRIMARY, AKEYCODE_STEM_PRIMARY},
+        {AKEYCODE_STEM_1, AKEYCODE_STEM_1},
+        {AKEYCODE_STEM_2, AKEYCODE_STEM_2},
+        {AKEYCODE_STEM_3, AKEYCODE_STEM_3},
+};
+
+static const size_t stemKeyRotationMapSize =
+        sizeof(stemKeyRotationMap) / sizeof(stemKeyRotationMap[0]);
+
+static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
+    keyCode = rotateStemKey(keyCode, orientation, stemKeyRotationMap, stemKeyRotationMapSize);
+    return rotateValueUsingRotationMap(keyCode, orientation, keyCodeRotationMap,
+                                       keyCodeRotationMapSize);
+}
+
+// --- KeyboardInputMapper ---
+
+KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType)
+      : InputMapper(device), mSource(source), mKeyboardType(keyboardType) {}
+
+KeyboardInputMapper::~KeyboardInputMapper() {}
+
+uint32_t KeyboardInputMapper::getSources() {
+    return mSource;
+}
+
+int32_t KeyboardInputMapper::getOrientation() {
+    if (mViewport) {
+        return mViewport->orientation;
+    }
+    return DISPLAY_ORIENTATION_0;
+}
+
+int32_t KeyboardInputMapper::getDisplayId() {
+    if (mViewport) {
+        return mViewport->displayId;
+    }
+    return ADISPLAY_ID_NONE;
+}
+
+void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    info->setKeyboardType(mKeyboardType);
+    info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
+}
+
+void KeyboardInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Keyboard Input Mapper:\n";
+    dumpParameters(dump);
+    dump += StringPrintf(INDENT3 "KeyboardType: %d\n", mKeyboardType);
+    dump += StringPrintf(INDENT3 "Orientation: %d\n", getOrientation());
+    dump += StringPrintf(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
+    dump += StringPrintf(INDENT3 "MetaState: 0x%0x\n", mMetaState);
+    dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
+}
+
+std::optional<DisplayViewport> KeyboardInputMapper::findViewport(
+        nsecs_t when, const InputReaderConfiguration* config) {
+    const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
+    if (displayPort) {
+        // Find the viewport that contains the same port
+        return mDevice->getAssociatedViewport();
+    }
+
+    // No associated display defined, try to find default display if orientationAware.
+    if (mParameters.orientationAware) {
+        return config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+    }
+
+    return std::nullopt;
+}
+
+void KeyboardInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                    uint32_t changes) {
+    InputMapper::configure(when, config, changes);
+
+    if (!changes) { // first time only
+        // Configure basic parameters.
+        configureParameters();
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+        mViewport = findViewport(when, config);
+    }
+}
+
+static void mapStemKey(int32_t keyCode, const PropertyMap& config, char const* property) {
+    int32_t mapped = 0;
+    if (config.tryGetProperty(String8(property), mapped) && mapped > 0) {
+        for (size_t i = 0; i < stemKeyRotationMapSize; i++) {
+            if (stemKeyRotationMap[i][0] == keyCode) {
+                stemKeyRotationMap[i][1] = mapped;
+                return;
+            }
+        }
+    }
+}
+
+void KeyboardInputMapper::configureParameters() {
+    mParameters.orientationAware = false;
+    const PropertyMap& config = getDevice()->getConfiguration();
+    config.tryGetProperty(String8("keyboard.orientationAware"), mParameters.orientationAware);
+
+    if (mParameters.orientationAware) {
+        mapStemKey(AKEYCODE_STEM_PRIMARY, config, "keyboard.rotated.stem_primary");
+        mapStemKey(AKEYCODE_STEM_1, config, "keyboard.rotated.stem_1");
+        mapStemKey(AKEYCODE_STEM_2, config, "keyboard.rotated.stem_2");
+        mapStemKey(AKEYCODE_STEM_3, config, "keyboard.rotated.stem_3");
+    }
+
+    mParameters.handlesKeyRepeat = false;
+    config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
+}
+
+void KeyboardInputMapper::dumpParameters(std::string& dump) {
+    dump += INDENT3 "Parameters:\n";
+    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+    dump += StringPrintf(INDENT4 "HandlesKeyRepeat: %s\n", toString(mParameters.handlesKeyRepeat));
+}
+
+void KeyboardInputMapper::reset(nsecs_t when) {
+    mMetaState = AMETA_NONE;
+    mDownTime = 0;
+    mKeyDowns.clear();
+    mCurrentHidUsage = 0;
+
+    resetLedState();
+
+    InputMapper::reset(when);
+}
+
+void KeyboardInputMapper::process(const RawEvent* rawEvent) {
+    switch (rawEvent->type) {
+        case EV_KEY: {
+            int32_t scanCode = rawEvent->code;
+            int32_t usageCode = mCurrentHidUsage;
+            mCurrentHidUsage = 0;
+
+            if (isKeyboardOrGamepadKey(scanCode)) {
+                processKey(rawEvent->when, rawEvent->value != 0, scanCode, usageCode);
+            }
+            break;
+        }
+        case EV_MSC: {
+            if (rawEvent->code == MSC_SCAN) {
+                mCurrentHidUsage = rawEvent->value;
+            }
+            break;
+        }
+        case EV_SYN: {
+            if (rawEvent->code == SYN_REPORT) {
+                mCurrentHidUsage = 0;
+            }
+        }
+    }
+}
+
+bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
+    return scanCode < BTN_MOUSE || scanCode >= KEY_OK ||
+            (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) ||
+            (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
+}
+
+bool KeyboardInputMapper::isMediaKey(int32_t keyCode) {
+    switch (keyCode) {
+        case AKEYCODE_MEDIA_PLAY:
+        case AKEYCODE_MEDIA_PAUSE:
+        case AKEYCODE_MEDIA_PLAY_PAUSE:
+        case AKEYCODE_MUTE:
+        case AKEYCODE_HEADSETHOOK:
+        case AKEYCODE_MEDIA_STOP:
+        case AKEYCODE_MEDIA_NEXT:
+        case AKEYCODE_MEDIA_PREVIOUS:
+        case AKEYCODE_MEDIA_REWIND:
+        case AKEYCODE_MEDIA_RECORD:
+        case AKEYCODE_MEDIA_FAST_FORWARD:
+        case AKEYCODE_MEDIA_SKIP_FORWARD:
+        case AKEYCODE_MEDIA_SKIP_BACKWARD:
+        case AKEYCODE_MEDIA_STEP_FORWARD:
+        case AKEYCODE_MEDIA_STEP_BACKWARD:
+        case AKEYCODE_MEDIA_AUDIO_TRACK:
+        case AKEYCODE_VOLUME_UP:
+        case AKEYCODE_VOLUME_DOWN:
+        case AKEYCODE_VOLUME_MUTE:
+        case AKEYCODE_TV_AUDIO_DESCRIPTION:
+        case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP:
+        case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN:
+            return true;
+    }
+    return false;
+}
+
+void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode) {
+    int32_t keyCode;
+    int32_t keyMetaState;
+    uint32_t policyFlags;
+
+    if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, mMetaState, &keyCode,
+                              &keyMetaState, &policyFlags)) {
+        keyCode = AKEYCODE_UNKNOWN;
+        keyMetaState = mMetaState;
+        policyFlags = 0;
+    }
+
+    if (down) {
+        // Rotate key codes according to orientation if needed.
+        if (mParameters.orientationAware) {
+            keyCode = rotateKeyCode(keyCode, getOrientation());
+        }
+
+        // Add key down.
+        ssize_t keyDownIndex = findKeyDown(scanCode);
+        if (keyDownIndex >= 0) {
+            // key repeat, be sure to use same keycode as before in case of rotation
+            keyCode = mKeyDowns[keyDownIndex].keyCode;
+        } else {
+            // key down
+            if ((policyFlags & POLICY_FLAG_VIRTUAL) &&
+                mContext->shouldDropVirtualKey(when, getDevice(), keyCode, scanCode)) {
+                return;
+            }
+            if (policyFlags & POLICY_FLAG_GESTURE) {
+                mDevice->cancelTouch(when);
+            }
+
+            KeyDown keyDown;
+            keyDown.keyCode = keyCode;
+            keyDown.scanCode = scanCode;
+            mKeyDowns.push_back(keyDown);
+        }
+
+        mDownTime = when;
+    } else {
+        // Remove key down.
+        ssize_t keyDownIndex = findKeyDown(scanCode);
+        if (keyDownIndex >= 0) {
+            // key up, be sure to use same keycode as before in case of rotation
+            keyCode = mKeyDowns[keyDownIndex].keyCode;
+            mKeyDowns.erase(mKeyDowns.begin() + (size_t)keyDownIndex);
+        } else {
+            // key was not actually down
+            ALOGI("Dropping key up from device %s because the key was not down.  "
+                  "keyCode=%d, scanCode=%d",
+                  getDeviceName().c_str(), keyCode, scanCode);
+            return;
+        }
+    }
+
+    if (updateMetaStateIfNeeded(keyCode, down)) {
+        // If global meta state changed send it along with the key.
+        // If it has not changed then we'll use what keymap gave us,
+        // since key replacement logic might temporarily reset a few
+        // meta bits for given key.
+        keyMetaState = mMetaState;
+    }
+
+    nsecs_t downTime = mDownTime;
+
+    // Key down on external an keyboard should wake the device.
+    // We don't do this for internal keyboards to prevent them from waking up in your pocket.
+    // For internal keyboards, the key layout file should specify the policy flags for
+    // each wake key individually.
+    // TODO: Use the input device configuration to control this behavior more finely.
+    if (down && getDevice()->isExternal() && !isMediaKey(keyCode)) {
+        policyFlags |= POLICY_FLAG_WAKE;
+    }
+
+    if (mParameters.handlesKeyRepeat) {
+        policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
+    }
+
+    NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource, getDisplayId(),
+                       policyFlags, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
+                       AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
+    getListener()->notifyKey(&args);
+}
+
+ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
+    size_t n = mKeyDowns.size();
+    for (size_t i = 0; i < n; i++) {
+        if (mKeyDowns[i].scanCode == scanCode) {
+            return i;
+        }
+    }
+    return -1;
+}
+
+int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+    return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
+}
+
+int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+    return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
+}
+
+bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                                const int32_t* keyCodes, uint8_t* outFlags) {
+    return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
+}
+
+int32_t KeyboardInputMapper::getMetaState() {
+    return mMetaState;
+}
+
+void KeyboardInputMapper::updateMetaState(int32_t keyCode) {
+    updateMetaStateIfNeeded(keyCode, false);
+}
+
+bool KeyboardInputMapper::updateMetaStateIfNeeded(int32_t keyCode, bool down) {
+    int32_t oldMetaState = mMetaState;
+    int32_t newMetaState = android::updateMetaState(keyCode, down, oldMetaState);
+    bool metaStateChanged = oldMetaState != newMetaState;
+    if (metaStateChanged) {
+        mMetaState = newMetaState;
+        updateLedState(false);
+
+        getContext()->updateGlobalMetaState();
+    }
+
+    return metaStateChanged;
+}
+
+void KeyboardInputMapper::resetLedState() {
+    initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
+    initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
+    initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
+
+    updateLedState(true);
+}
+
+void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
+    ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
+    ledState.on = false;
+}
+
+void KeyboardInputMapper::updateLedState(bool reset) {
+    updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK, AMETA_CAPS_LOCK_ON, reset);
+    updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK, AMETA_NUM_LOCK_ON, reset);
+    updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, reset);
+}
+
+void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState, int32_t led,
+                                                    int32_t modifier, bool reset) {
+    if (ledState.avail) {
+        bool desiredState = (mMetaState & modifier) != 0;
+        if (reset || ledState.on != desiredState) {
+            getEventHub()->setLedState(getDeviceId(), led, desiredState);
+            ledState.on = desiredState;
+        }
+    }
+}
+
+std::optional<int32_t> KeyboardInputMapper::getAssociatedDisplayId() {
+    if (mViewport) {
+        return std::make_optional(mViewport->displayId);
+    }
+    return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/Macros.h b/services/inputflinger/reader/Macros.h
new file mode 100644
index 0000000..827e31a
--- /dev/null
+++ b/services/inputflinger/reader/Macros.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_MACROS_H
+#define _UI_INPUTREADER_MACROS_H
+
+#define LOG_TAG "InputReader"
+
+//#define LOG_NDEBUG 0
+
+// Log debug messages for each raw event received from the EventHub.
+#define DEBUG_RAW_EVENTS 0
+
+// Log debug messages about touch screen filtering hacks.
+#define DEBUG_HACKS 0
+
+// Log debug messages about virtual key processing.
+#define DEBUG_VIRTUAL_KEYS 0
+
+// Log debug messages about pointers.
+#define DEBUG_POINTERS 0
+
+// Log debug messages about pointer assignment calculations.
+#define DEBUG_POINTER_ASSIGNMENT 0
+
+// Log debug messages about gesture detection.
+#define DEBUG_GESTURES 0
+
+// Log debug messages about the vibrator.
+#define DEBUG_VIBRATOR 0
+
+// Log debug messages about fusing stylus data.
+#define DEBUG_STYLUS_FUSION 0
+
+#define INDENT "  "
+#define INDENT2 "    "
+#define INDENT3 "      "
+#define INDENT4 "        "
+#define INDENT5 "          "
+
+#include <input/Input.h>
+
+namespace android {
+
+// --- Static Functions ---
+
+template <typename T>
+inline static T abs(const T& value) {
+    return value < 0 ? -value : value;
+}
+
+template <typename T>
+inline static T min(const T& a, const T& b) {
+    return a < b ? a : b;
+}
+
+inline static float avg(float x, float y) {
+    return (x + y) / 2;
+}
+
+static inline const char* toString(bool value) {
+    return value ? "true" : "false";
+}
+
+static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
+    return (sources & sourceMask & ~AINPUT_SOURCE_CLASS_MASK) != 0;
+}
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_MACROS_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/MultiTouchInputMapper.cpp b/services/inputflinger/reader/MultiTouchInputMapper.cpp
new file mode 100644
index 0000000..c567c8b
--- /dev/null
+++ b/services/inputflinger/reader/MultiTouchInputMapper.cpp
@@ -0,0 +1,357 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "MultiTouchInputMapper.h"
+
+namespace android {
+
+// --- Constants ---
+
+// Maximum number of slots supported when using the slot-based Multitouch Protocol B.
+static constexpr size_t MAX_SLOTS = 32;
+
+// --- MultiTouchMotionAccumulator ---
+
+MultiTouchMotionAccumulator::MultiTouchMotionAccumulator()
+      : mCurrentSlot(-1),
+        mSlots(nullptr),
+        mSlotCount(0),
+        mUsingSlotsProtocol(false),
+        mHaveStylus(false) {}
+
+MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
+    delete[] mSlots;
+}
+
+void MultiTouchMotionAccumulator::configure(InputDevice* device, size_t slotCount,
+                                            bool usingSlotsProtocol) {
+    mSlotCount = slotCount;
+    mUsingSlotsProtocol = usingSlotsProtocol;
+    mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
+
+    delete[] mSlots;
+    mSlots = new Slot[slotCount];
+}
+
+void MultiTouchMotionAccumulator::reset(InputDevice* device) {
+    // Unfortunately there is no way to read the initial contents of the slots.
+    // So when we reset the accumulator, we must assume they are all zeroes.
+    if (mUsingSlotsProtocol) {
+        // Query the driver for the current slot index and use it as the initial slot
+        // before we start reading events from the device.  It is possible that the
+        // current slot index will not be the same as it was when the first event was
+        // written into the evdev buffer, which means the input mapper could start
+        // out of sync with the initial state of the events in the evdev buffer.
+        // In the extremely unlikely case that this happens, the data from
+        // two slots will be confused until the next ABS_MT_SLOT event is received.
+        // This can cause the touch point to "jump", but at least there will be
+        // no stuck touches.
+        int32_t initialSlot;
+        status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(), ABS_MT_SLOT,
+                                                                      &initialSlot);
+        if (status) {
+            ALOGD("Could not retrieve current multitouch slot index.  status=%d", status);
+            initialSlot = -1;
+        }
+        clearSlots(initialSlot);
+    } else {
+        clearSlots(-1);
+    }
+}
+
+void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
+    if (mSlots) {
+        for (size_t i = 0; i < mSlotCount; i++) {
+            mSlots[i].clear();
+        }
+    }
+    mCurrentSlot = initialSlot;
+}
+
+void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_ABS) {
+        bool newSlot = false;
+        if (mUsingSlotsProtocol) {
+            if (rawEvent->code == ABS_MT_SLOT) {
+                mCurrentSlot = rawEvent->value;
+                newSlot = true;
+            }
+        } else if (mCurrentSlot < 0) {
+            mCurrentSlot = 0;
+        }
+
+        if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
+#if DEBUG_POINTERS
+            if (newSlot) {
+                ALOGW("MultiTouch device emitted invalid slot index %d but it "
+                      "should be between 0 and %zd; ignoring this slot.",
+                      mCurrentSlot, mSlotCount - 1);
+            }
+#endif
+        } else {
+            Slot* slot = &mSlots[mCurrentSlot];
+
+            switch (rawEvent->code) {
+                case ABS_MT_POSITION_X:
+                    slot->mInUse = true;
+                    slot->mAbsMTPositionX = rawEvent->value;
+                    break;
+                case ABS_MT_POSITION_Y:
+                    slot->mInUse = true;
+                    slot->mAbsMTPositionY = rawEvent->value;
+                    break;
+                case ABS_MT_TOUCH_MAJOR:
+                    slot->mInUse = true;
+                    slot->mAbsMTTouchMajor = rawEvent->value;
+                    break;
+                case ABS_MT_TOUCH_MINOR:
+                    slot->mInUse = true;
+                    slot->mAbsMTTouchMinor = rawEvent->value;
+                    slot->mHaveAbsMTTouchMinor = true;
+                    break;
+                case ABS_MT_WIDTH_MAJOR:
+                    slot->mInUse = true;
+                    slot->mAbsMTWidthMajor = rawEvent->value;
+                    break;
+                case ABS_MT_WIDTH_MINOR:
+                    slot->mInUse = true;
+                    slot->mAbsMTWidthMinor = rawEvent->value;
+                    slot->mHaveAbsMTWidthMinor = true;
+                    break;
+                case ABS_MT_ORIENTATION:
+                    slot->mInUse = true;
+                    slot->mAbsMTOrientation = rawEvent->value;
+                    break;
+                case ABS_MT_TRACKING_ID:
+                    if (mUsingSlotsProtocol && rawEvent->value < 0) {
+                        // The slot is no longer in use but it retains its previous contents,
+                        // which may be reused for subsequent touches.
+                        slot->mInUse = false;
+                    } else {
+                        slot->mInUse = true;
+                        slot->mAbsMTTrackingId = rawEvent->value;
+                    }
+                    break;
+                case ABS_MT_PRESSURE:
+                    slot->mInUse = true;
+                    slot->mAbsMTPressure = rawEvent->value;
+                    break;
+                case ABS_MT_DISTANCE:
+                    slot->mInUse = true;
+                    slot->mAbsMTDistance = rawEvent->value;
+                    break;
+                case ABS_MT_TOOL_TYPE:
+                    slot->mInUse = true;
+                    slot->mAbsMTToolType = rawEvent->value;
+                    slot->mHaveAbsMTToolType = true;
+                    break;
+            }
+        }
+    } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
+        // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
+        mCurrentSlot += 1;
+    }
+}
+
+void MultiTouchMotionAccumulator::finishSync() {
+    if (!mUsingSlotsProtocol) {
+        clearSlots(-1);
+    }
+}
+
+bool MultiTouchMotionAccumulator::hasStylus() const {
+    return mHaveStylus;
+}
+
+// --- MultiTouchMotionAccumulator::Slot ---
+
+MultiTouchMotionAccumulator::Slot::Slot() {
+    clear();
+}
+
+void MultiTouchMotionAccumulator::Slot::clear() {
+    mInUse = false;
+    mHaveAbsMTTouchMinor = false;
+    mHaveAbsMTWidthMinor = false;
+    mHaveAbsMTToolType = false;
+    mAbsMTPositionX = 0;
+    mAbsMTPositionY = 0;
+    mAbsMTTouchMajor = 0;
+    mAbsMTTouchMinor = 0;
+    mAbsMTWidthMajor = 0;
+    mAbsMTWidthMinor = 0;
+    mAbsMTOrientation = 0;
+    mAbsMTTrackingId = -1;
+    mAbsMTPressure = 0;
+    mAbsMTDistance = 0;
+    mAbsMTToolType = 0;
+}
+
+int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
+    if (mHaveAbsMTToolType) {
+        switch (mAbsMTToolType) {
+            case MT_TOOL_FINGER:
+                return AMOTION_EVENT_TOOL_TYPE_FINGER;
+            case MT_TOOL_PEN:
+                return AMOTION_EVENT_TOOL_TYPE_STYLUS;
+        }
+    }
+    return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+}
+
+// --- MultiTouchInputMapper ---
+
+MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
+
+MultiTouchInputMapper::~MultiTouchInputMapper() {}
+
+void MultiTouchInputMapper::reset(nsecs_t when) {
+    mMultiTouchMotionAccumulator.reset(getDevice());
+
+    mPointerIdBits.clear();
+
+    TouchInputMapper::reset(when);
+}
+
+void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
+    TouchInputMapper::process(rawEvent);
+
+    mMultiTouchMotionAccumulator.process(rawEvent);
+}
+
+void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
+    size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
+    size_t outCount = 0;
+    BitSet32 newPointerIdBits;
+    mHavePointerIds = true;
+
+    for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
+        const MultiTouchMotionAccumulator::Slot* inSlot =
+                mMultiTouchMotionAccumulator.getSlot(inIndex);
+        if (!inSlot->isInUse()) {
+            continue;
+        }
+
+        if (outCount >= MAX_POINTERS) {
+#if DEBUG_POINTERS
+            ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
+                  "ignoring the rest.",
+                  getDeviceName().c_str(), MAX_POINTERS);
+#endif
+            break; // too many fingers!
+        }
+
+        RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
+        outPointer.x = inSlot->getX();
+        outPointer.y = inSlot->getY();
+        outPointer.pressure = inSlot->getPressure();
+        outPointer.touchMajor = inSlot->getTouchMajor();
+        outPointer.touchMinor = inSlot->getTouchMinor();
+        outPointer.toolMajor = inSlot->getToolMajor();
+        outPointer.toolMinor = inSlot->getToolMinor();
+        outPointer.orientation = inSlot->getOrientation();
+        outPointer.distance = inSlot->getDistance();
+        outPointer.tiltX = 0;
+        outPointer.tiltY = 0;
+
+        outPointer.toolType = inSlot->getToolType();
+        if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+            outPointer.toolType = mTouchButtonAccumulator.getToolType();
+            if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+                outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+            }
+        }
+
+        bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
+                (mTouchButtonAccumulator.isHovering() ||
+                 (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
+        outPointer.isHovering = isHovering;
+
+        // Assign pointer id using tracking id if available.
+        if (mHavePointerIds) {
+            int32_t trackingId = inSlot->getTrackingId();
+            int32_t id = -1;
+            if (trackingId >= 0) {
+                for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) {
+                    uint32_t n = idBits.clearFirstMarkedBit();
+                    if (mPointerTrackingIdMap[n] == trackingId) {
+                        id = n;
+                    }
+                }
+
+                if (id < 0 && !mPointerIdBits.isFull()) {
+                    id = mPointerIdBits.markFirstUnmarkedBit();
+                    mPointerTrackingIdMap[id] = trackingId;
+                }
+            }
+            if (id < 0) {
+                mHavePointerIds = false;
+                outState->rawPointerData.clearIdBits();
+                newPointerIdBits.clear();
+            } else {
+                outPointer.id = id;
+                outState->rawPointerData.idToIndex[id] = outCount;
+                outState->rawPointerData.markIdBit(id, isHovering);
+                newPointerIdBits.markBit(id);
+            }
+        }
+        outCount += 1;
+    }
+
+    outState->rawPointerData.pointerCount = outCount;
+    mPointerIdBits = newPointerIdBits;
+
+    mMultiTouchMotionAccumulator.finishSync();
+}
+
+void MultiTouchInputMapper::configureRawPointerAxes() {
+    TouchInputMapper::configureRawPointerAxes();
+
+    getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
+    getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
+    getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
+    getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
+    getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
+    getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
+    getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
+    getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
+    getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
+    getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
+    getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
+
+    if (mRawPointerAxes.trackingId.valid && mRawPointerAxes.slot.valid &&
+        mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
+        size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
+        if (slotCount > MAX_SLOTS) {
+            ALOGW("MultiTouch Device %s reported %zu slots but the framework "
+                  "only supports a maximum of %zu slots at this time.",
+                  getDeviceName().c_str(), slotCount, MAX_SLOTS);
+            slotCount = MAX_SLOTS;
+        }
+        mMultiTouchMotionAccumulator.configure(getDevice(), slotCount, true /*usingSlotsProtocol*/);
+    } else {
+        mMultiTouchMotionAccumulator.configure(getDevice(), MAX_POINTERS,
+                                               false /*usingSlotsProtocol*/);
+    }
+}
+
+bool MultiTouchInputMapper::hasStylus() const {
+    return mMultiTouchMotionAccumulator.hasStylus() || mTouchButtonAccumulator.hasStylus();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/RotaryEncoderInputMapper.cpp
new file mode 100644
index 0000000..e113cca
--- /dev/null
+++ b/services/inputflinger/reader/RotaryEncoderInputMapper.cpp
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "RotaryEncoderInputMapper.h"
+
+#include "CursorScrollAccumulator.h"
+
+namespace android {
+
+RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDevice* device)
+      : InputMapper(device), mOrientation(DISPLAY_ORIENTATION_0) {
+    mSource = AINPUT_SOURCE_ROTARY_ENCODER;
+}
+
+RotaryEncoderInputMapper::~RotaryEncoderInputMapper() {}
+
+uint32_t RotaryEncoderInputMapper::getSources() {
+    return mSource;
+}
+
+void RotaryEncoderInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
+        float res = 0.0f;
+        if (!mDevice->getConfiguration().tryGetProperty(String8("device.res"), res)) {
+            ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
+        }
+        if (!mDevice->getConfiguration().tryGetProperty(String8("device.scalingFactor"),
+                                                        mScalingFactor)) {
+            ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
+                  "default to 1.0!\n");
+            mScalingFactor = 1.0f;
+        }
+        info->addMotionRange(AMOTION_EVENT_AXIS_SCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
+                             res * mScalingFactor);
+    }
+}
+
+void RotaryEncoderInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Rotary Encoder Input Mapper:\n";
+    dump += StringPrintf(INDENT3 "HaveWheel: %s\n",
+                         toString(mRotaryEncoderScrollAccumulator.haveRelativeVWheel()));
+}
+
+void RotaryEncoderInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                         uint32_t changes) {
+    InputMapper::configure(when, config, changes);
+    if (!changes) {
+        mRotaryEncoderScrollAccumulator.configure(getDevice());
+    }
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+        std::optional<DisplayViewport> internalViewport =
+                config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+        if (internalViewport) {
+            mOrientation = internalViewport->orientation;
+        } else {
+            mOrientation = DISPLAY_ORIENTATION_0;
+        }
+    }
+}
+
+void RotaryEncoderInputMapper::reset(nsecs_t when) {
+    mRotaryEncoderScrollAccumulator.reset(getDevice());
+
+    InputMapper::reset(when);
+}
+
+void RotaryEncoderInputMapper::process(const RawEvent* rawEvent) {
+    mRotaryEncoderScrollAccumulator.process(rawEvent);
+
+    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+        sync(rawEvent->when);
+    }
+}
+
+void RotaryEncoderInputMapper::sync(nsecs_t when) {
+    PointerCoords pointerCoords;
+    pointerCoords.clear();
+
+    PointerProperties pointerProperties;
+    pointerProperties.clear();
+    pointerProperties.id = 0;
+    pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+
+    float scroll = mRotaryEncoderScrollAccumulator.getRelativeVWheel();
+    bool scrolled = scroll != 0;
+
+    // This is not a pointer, so it's not associated with a display.
+    int32_t displayId = ADISPLAY_ID_NONE;
+
+    // Moving the rotary encoder should wake the device (if specified).
+    uint32_t policyFlags = 0;
+    if (scrolled && getDevice()->isExternal()) {
+        policyFlags |= POLICY_FLAG_WAKE;
+    }
+
+    if (mOrientation == DISPLAY_ORIENTATION_180) {
+        scroll = -scroll;
+    }
+
+    // Send motion event.
+    if (scrolled) {
+        int32_t metaState = mContext->getGlobalMetaState();
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
+
+        NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                                    displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
+                                    metaState, /* buttonState */ 0, MotionClassification::NONE,
+                                    AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+                                    &pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                    AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
+        getListener()->notifyMotion(&scrollArgs);
+    }
+
+    mRotaryEncoderScrollAccumulator.finishSync();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/RotaryEncoderInputMapper.h b/services/inputflinger/reader/RotaryEncoderInputMapper.h
new file mode 100644
index 0000000..2648837
--- /dev/null
+++ b/services/inputflinger/reader/RotaryEncoderInputMapper.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_ROTARY_ENCODER_INPUT_MAPPER_H
+#define _UI_INPUTREADER_ROTARY_ENCODER_INPUT_MAPPER_H
+
+#include "CursorScrollAccumulator.h"
+#include "InputMapper.h"
+
+namespace android {
+
+class RotaryEncoderInputMapper : public InputMapper {
+public:
+    explicit RotaryEncoderInputMapper(InputDevice* device);
+    virtual ~RotaryEncoderInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+private:
+    CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
+
+    int32_t mSource;
+    float mScalingFactor;
+    int32_t mOrientation;
+
+    void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_ROTARY_ENCODER_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/SingleTouchInputMapper.cpp b/services/inputflinger/reader/SingleTouchInputMapper.cpp
new file mode 100644
index 0000000..440d282
--- /dev/null
+++ b/services/inputflinger/reader/SingleTouchInputMapper.cpp
@@ -0,0 +1,85 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SingleTouchInputMapper.h"
+
+namespace android {
+
+SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
+
+SingleTouchInputMapper::~SingleTouchInputMapper() {}
+
+void SingleTouchInputMapper::reset(nsecs_t when) {
+    mSingleTouchMotionAccumulator.reset(getDevice());
+
+    TouchInputMapper::reset(when);
+}
+
+void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
+    TouchInputMapper::process(rawEvent);
+
+    mSingleTouchMotionAccumulator.process(rawEvent);
+}
+
+void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
+    if (mTouchButtonAccumulator.isToolActive()) {
+        outState->rawPointerData.pointerCount = 1;
+        outState->rawPointerData.idToIndex[0] = 0;
+
+        bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
+                (mTouchButtonAccumulator.isHovering() ||
+                 (mRawPointerAxes.pressure.valid &&
+                  mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
+        outState->rawPointerData.markIdBit(0, isHovering);
+
+        RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[0];
+        outPointer.id = 0;
+        outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
+        outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
+        outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
+        outPointer.touchMajor = 0;
+        outPointer.touchMinor = 0;
+        outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
+        outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
+        outPointer.orientation = 0;
+        outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
+        outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
+        outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
+        outPointer.toolType = mTouchButtonAccumulator.getToolType();
+        if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+            outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+        }
+        outPointer.isHovering = isHovering;
+    }
+}
+
+void SingleTouchInputMapper::configureRawPointerAxes() {
+    TouchInputMapper::configureRawPointerAxes();
+
+    getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
+    getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
+    getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
+    getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
+    getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
+    getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
+    getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
+}
+
+bool SingleTouchInputMapper::hasStylus() const {
+    return mTouchButtonAccumulator.hasStylus();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/SingleTouchMotionAccumulator.cpp b/services/inputflinger/reader/SingleTouchMotionAccumulator.cpp
new file mode 100644
index 0000000..e9ba727
--- /dev/null
+++ b/services/inputflinger/reader/SingleTouchMotionAccumulator.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SingleTouchMotionAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
+    clearAbsoluteAxes();
+}
+
+void SingleTouchMotionAccumulator::reset(InputDevice* device) {
+    mAbsX = device->getAbsoluteAxisValue(ABS_X);
+    mAbsY = device->getAbsoluteAxisValue(ABS_Y);
+    mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
+    mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
+    mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
+    mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
+    mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
+}
+
+void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
+    mAbsX = 0;
+    mAbsY = 0;
+    mAbsPressure = 0;
+    mAbsToolWidth = 0;
+    mAbsDistance = 0;
+    mAbsTiltX = 0;
+    mAbsTiltY = 0;
+}
+
+void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_ABS) {
+        switch (rawEvent->code) {
+            case ABS_X:
+                mAbsX = rawEvent->value;
+                break;
+            case ABS_Y:
+                mAbsY = rawEvent->value;
+                break;
+            case ABS_PRESSURE:
+                mAbsPressure = rawEvent->value;
+                break;
+            case ABS_TOOL_WIDTH:
+                mAbsToolWidth = rawEvent->value;
+                break;
+            case ABS_DISTANCE:
+                mAbsDistance = rawEvent->value;
+                break;
+            case ABS_TILT_X:
+                mAbsTiltX = rawEvent->value;
+                break;
+            case ABS_TILT_Y:
+                mAbsTiltY = rawEvent->value;
+                break;
+        }
+    }
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/SwitchInputMapper.cpp b/services/inputflinger/reader/SwitchInputMapper.cpp
new file mode 100644
index 0000000..4ff941f
--- /dev/null
+++ b/services/inputflinger/reader/SwitchInputMapper.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "SwitchInputMapper.h"
+
+namespace android {
+
+SwitchInputMapper::SwitchInputMapper(InputDevice* device)
+      : InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {}
+
+SwitchInputMapper::~SwitchInputMapper() {}
+
+uint32_t SwitchInputMapper::getSources() {
+    return AINPUT_SOURCE_SWITCH;
+}
+
+void SwitchInputMapper::process(const RawEvent* rawEvent) {
+    switch (rawEvent->type) {
+        case EV_SW:
+            processSwitch(rawEvent->code, rawEvent->value);
+            break;
+
+        case EV_SYN:
+            if (rawEvent->code == SYN_REPORT) {
+                sync(rawEvent->when);
+            }
+    }
+}
+
+void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
+    if (switchCode >= 0 && switchCode < 32) {
+        if (switchValue) {
+            mSwitchValues |= 1 << switchCode;
+        } else {
+            mSwitchValues &= ~(1 << switchCode);
+        }
+        mUpdatedSwitchMask |= 1 << switchCode;
+    }
+}
+
+void SwitchInputMapper::sync(nsecs_t when) {
+    if (mUpdatedSwitchMask) {
+        uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
+        NotifySwitchArgs args(mContext->getNextSequenceNum(), when, 0, updatedSwitchValues,
+                              mUpdatedSwitchMask);
+        getListener()->notifySwitch(&args);
+
+        mUpdatedSwitchMask = 0;
+    }
+}
+
+int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+    return getEventHub()->getSwitchState(getDeviceId(), switchCode);
+}
+
+void SwitchInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Switch Input Mapper:\n";
+    dump += StringPrintf(INDENT3 "SwitchValues: %x\n", mSwitchValues);
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/TouchButtonAccumulator.cpp b/services/inputflinger/reader/TouchButtonAccumulator.cpp
new file mode 100644
index 0000000..d2f06c8
--- /dev/null
+++ b/services/inputflinger/reader/TouchButtonAccumulator.cpp
@@ -0,0 +1,162 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TouchButtonAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+TouchButtonAccumulator::TouchButtonAccumulator() : mHaveBtnTouch(false), mHaveStylus(false) {
+    clearButtons();
+}
+
+void TouchButtonAccumulator::configure(InputDevice* device) {
+    mHaveBtnTouch = device->hasKey(BTN_TOUCH);
+    mHaveStylus = device->hasKey(BTN_TOOL_PEN) || device->hasKey(BTN_TOOL_RUBBER) ||
+            device->hasKey(BTN_TOOL_BRUSH) || device->hasKey(BTN_TOOL_PENCIL) ||
+            device->hasKey(BTN_TOOL_AIRBRUSH);
+}
+
+void TouchButtonAccumulator::reset(InputDevice* device) {
+    mBtnTouch = device->isKeyPressed(BTN_TOUCH);
+    mBtnStylus = device->isKeyPressed(BTN_STYLUS);
+    // BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
+    mBtnStylus2 = device->isKeyPressed(BTN_STYLUS2) || device->isKeyPressed(BTN_0);
+    mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
+    mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
+    mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
+    mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
+    mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
+    mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
+    mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
+    mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
+    mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
+    mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
+    mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
+}
+
+void TouchButtonAccumulator::clearButtons() {
+    mBtnTouch = 0;
+    mBtnStylus = 0;
+    mBtnStylus2 = 0;
+    mBtnToolFinger = 0;
+    mBtnToolPen = 0;
+    mBtnToolRubber = 0;
+    mBtnToolBrush = 0;
+    mBtnToolPencil = 0;
+    mBtnToolAirbrush = 0;
+    mBtnToolMouse = 0;
+    mBtnToolLens = 0;
+    mBtnToolDoubleTap = 0;
+    mBtnToolTripleTap = 0;
+    mBtnToolQuadTap = 0;
+}
+
+void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
+    if (rawEvent->type == EV_KEY) {
+        switch (rawEvent->code) {
+            case BTN_TOUCH:
+                mBtnTouch = rawEvent->value;
+                break;
+            case BTN_STYLUS:
+                mBtnStylus = rawEvent->value;
+                break;
+            case BTN_STYLUS2:
+            case BTN_0: // BTN_0 is what gets mapped for the HID usage
+                        // Digitizers.SecondaryBarrelSwitch
+                mBtnStylus2 = rawEvent->value;
+                break;
+            case BTN_TOOL_FINGER:
+                mBtnToolFinger = rawEvent->value;
+                break;
+            case BTN_TOOL_PEN:
+                mBtnToolPen = rawEvent->value;
+                break;
+            case BTN_TOOL_RUBBER:
+                mBtnToolRubber = rawEvent->value;
+                break;
+            case BTN_TOOL_BRUSH:
+                mBtnToolBrush = rawEvent->value;
+                break;
+            case BTN_TOOL_PENCIL:
+                mBtnToolPencil = rawEvent->value;
+                break;
+            case BTN_TOOL_AIRBRUSH:
+                mBtnToolAirbrush = rawEvent->value;
+                break;
+            case BTN_TOOL_MOUSE:
+                mBtnToolMouse = rawEvent->value;
+                break;
+            case BTN_TOOL_LENS:
+                mBtnToolLens = rawEvent->value;
+                break;
+            case BTN_TOOL_DOUBLETAP:
+                mBtnToolDoubleTap = rawEvent->value;
+                break;
+            case BTN_TOOL_TRIPLETAP:
+                mBtnToolTripleTap = rawEvent->value;
+                break;
+            case BTN_TOOL_QUADTAP:
+                mBtnToolQuadTap = rawEvent->value;
+                break;
+        }
+    }
+}
+
+uint32_t TouchButtonAccumulator::getButtonState() const {
+    uint32_t result = 0;
+    if (mBtnStylus) {
+        result |= AMOTION_EVENT_BUTTON_STYLUS_PRIMARY;
+    }
+    if (mBtnStylus2) {
+        result |= AMOTION_EVENT_BUTTON_STYLUS_SECONDARY;
+    }
+    return result;
+}
+
+int32_t TouchButtonAccumulator::getToolType() const {
+    if (mBtnToolMouse || mBtnToolLens) {
+        return AMOTION_EVENT_TOOL_TYPE_MOUSE;
+    }
+    if (mBtnToolRubber) {
+        return AMOTION_EVENT_TOOL_TYPE_ERASER;
+    }
+    if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
+        return AMOTION_EVENT_TOOL_TYPE_STYLUS;
+    }
+    if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
+        return AMOTION_EVENT_TOOL_TYPE_FINGER;
+    }
+    return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+}
+
+bool TouchButtonAccumulator::isToolActive() const {
+    return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber || mBtnToolBrush ||
+            mBtnToolPencil || mBtnToolAirbrush || mBtnToolMouse || mBtnToolLens ||
+            mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
+}
+
+bool TouchButtonAccumulator::isHovering() const {
+    return mHaveBtnTouch && !mBtnTouch;
+}
+
+bool TouchButtonAccumulator::hasStylus() const {
+    return mHaveStylus;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/TouchCursorInputMapperCommon.h
new file mode 100644
index 0000000..efa3d6d
--- /dev/null
+++ b/services/inputflinger/reader/TouchCursorInputMapperCommon.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
+#define _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
+
+#include "EventHub.h"
+#include "InputListener.h"
+#include "InputReaderContext.h"
+
+#include <stdint.h>
+
+namespace android {
+
+// --- Static Definitions ---
+
+static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
+    float temp;
+    switch (orientation) {
+        case DISPLAY_ORIENTATION_90:
+            temp = *deltaX;
+            *deltaX = *deltaY;
+            *deltaY = -temp;
+            break;
+
+        case DISPLAY_ORIENTATION_180:
+            *deltaX = -*deltaX;
+            *deltaY = -*deltaY;
+            break;
+
+        case DISPLAY_ORIENTATION_270:
+            temp = *deltaX;
+            *deltaX = -*deltaY;
+            *deltaY = temp;
+            break;
+    }
+}
+
+// Returns true if the pointer should be reported as being down given the specified
+// button states.  This determines whether the event is reported as a touch event.
+static bool isPointerDown(int32_t buttonState) {
+    return buttonState &
+            (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY |
+             AMOTION_EVENT_BUTTON_TERTIARY);
+}
+
+static void synthesizeButtonKey(InputReaderContext* context, int32_t action, nsecs_t when,
+                                int32_t deviceId, uint32_t source, int32_t displayId,
+                                uint32_t policyFlags, int32_t lastButtonState,
+                                int32_t currentButtonState, int32_t buttonState, int32_t keyCode) {
+    if ((action == AKEY_EVENT_ACTION_DOWN && !(lastButtonState & buttonState) &&
+         (currentButtonState & buttonState)) ||
+        (action == AKEY_EVENT_ACTION_UP && (lastButtonState & buttonState) &&
+         !(currentButtonState & buttonState))) {
+        NotifyKeyArgs args(context->getNextSequenceNum(), when, deviceId, source, displayId,
+                           policyFlags, action, 0, keyCode, 0, context->getGlobalMetaState(), when);
+        context->getListener()->notifyKey(&args);
+    }
+}
+
+static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, nsecs_t when,
+                                 int32_t deviceId, uint32_t source, int32_t displayId,
+                                 uint32_t policyFlags, int32_t lastButtonState,
+                                 int32_t currentButtonState) {
+    synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
+                        lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_BACK,
+                        AKEYCODE_BACK);
+    synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
+                        lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_FORWARD,
+                        AKEYCODE_FORWARD);
+}
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
diff --git a/services/inputflinger/reader/TouchInputMapper.cpp b/services/inputflinger/reader/TouchInputMapper.cpp
new file mode 100644
index 0000000..6bd0ea9
--- /dev/null
+++ b/services/inputflinger/reader/TouchInputMapper.cpp
@@ -0,0 +1,3883 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "TouchInputMapper.h"
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "TouchButtonAccumulator.h"
+#include "TouchCursorInputMapperCommon.h"
+
+namespace android {
+
+// --- Constants ---
+
+// Maximum amount of latency to add to touch events while waiting for data from an
+// external stylus.
+static constexpr nsecs_t EXTERNAL_STYLUS_DATA_TIMEOUT = ms2ns(72);
+
+// Maximum amount of time to wait on touch data before pushing out new pressure data.
+static constexpr nsecs_t TOUCH_DATA_TIMEOUT = ms2ns(20);
+
+// Artificial latency on synthetic events created from stylus data without corresponding touch
+// data.
+static constexpr nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
+
+// --- Static Definitions ---
+
+template <typename T>
+inline static void swap(T& a, T& b) {
+    T temp = a;
+    a = b;
+    b = temp;
+}
+
+static float calculateCommonVector(float a, float b) {
+    if (a > 0 && b > 0) {
+        return a < b ? a : b;
+    } else if (a < 0 && b < 0) {
+        return a > b ? a : b;
+    } else {
+        return 0;
+    }
+}
+
+inline static float distance(float x1, float y1, float x2, float y2) {
+    return hypotf(x1 - x2, y1 - y2);
+}
+
+inline static int32_t signExtendNybble(int32_t value) {
+    return value >= 8 ? value - 16 : value;
+}
+
+// --- RawPointerAxes ---
+
+RawPointerAxes::RawPointerAxes() {
+    clear();
+}
+
+void RawPointerAxes::clear() {
+    x.clear();
+    y.clear();
+    pressure.clear();
+    touchMajor.clear();
+    touchMinor.clear();
+    toolMajor.clear();
+    toolMinor.clear();
+    orientation.clear();
+    distance.clear();
+    tiltX.clear();
+    tiltY.clear();
+    trackingId.clear();
+    slot.clear();
+}
+
+// --- RawPointerData ---
+
+RawPointerData::RawPointerData() {
+    clear();
+}
+
+void RawPointerData::clear() {
+    pointerCount = 0;
+    clearIdBits();
+}
+
+void RawPointerData::copyFrom(const RawPointerData& other) {
+    pointerCount = other.pointerCount;
+    hoveringIdBits = other.hoveringIdBits;
+    touchingIdBits = other.touchingIdBits;
+
+    for (uint32_t i = 0; i < pointerCount; i++) {
+        pointers[i] = other.pointers[i];
+
+        int id = pointers[i].id;
+        idToIndex[id] = other.idToIndex[id];
+    }
+}
+
+void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
+    float x = 0, y = 0;
+    uint32_t count = touchingIdBits.count();
+    if (count) {
+        for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty();) {
+            uint32_t id = idBits.clearFirstMarkedBit();
+            const Pointer& pointer = pointerForId(id);
+            x += pointer.x;
+            y += pointer.y;
+        }
+        x /= count;
+        y /= count;
+    }
+    *outX = x;
+    *outY = y;
+}
+
+// --- CookedPointerData ---
+
+CookedPointerData::CookedPointerData() {
+    clear();
+}
+
+void CookedPointerData::clear() {
+    pointerCount = 0;
+    hoveringIdBits.clear();
+    touchingIdBits.clear();
+}
+
+void CookedPointerData::copyFrom(const CookedPointerData& other) {
+    pointerCount = other.pointerCount;
+    hoveringIdBits = other.hoveringIdBits;
+    touchingIdBits = other.touchingIdBits;
+
+    for (uint32_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].copyFrom(other.pointerProperties[i]);
+        pointerCoords[i].copyFrom(other.pointerCoords[i]);
+
+        int id = pointerProperties[i].id;
+        idToIndex[id] = other.idToIndex[id];
+    }
+}
+
+// --- TouchInputMapper ---
+
+TouchInputMapper::TouchInputMapper(InputDevice* device)
+      : InputMapper(device),
+        mSource(0),
+        mDeviceMode(DEVICE_MODE_DISABLED),
+        mSurfaceWidth(-1),
+        mSurfaceHeight(-1),
+        mSurfaceLeft(0),
+        mSurfaceTop(0),
+        mPhysicalWidth(-1),
+        mPhysicalHeight(-1),
+        mPhysicalLeft(0),
+        mPhysicalTop(0),
+        mSurfaceOrientation(DISPLAY_ORIENTATION_0) {}
+
+TouchInputMapper::~TouchInputMapper() {}
+
+uint32_t TouchInputMapper::getSources() {
+    return mSource;
+}
+
+void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    if (mDeviceMode != DEVICE_MODE_DISABLED) {
+        info->addMotionRange(mOrientedRanges.x);
+        info->addMotionRange(mOrientedRanges.y);
+        info->addMotionRange(mOrientedRanges.pressure);
+
+        if (mOrientedRanges.haveSize) {
+            info->addMotionRange(mOrientedRanges.size);
+        }
+
+        if (mOrientedRanges.haveTouchSize) {
+            info->addMotionRange(mOrientedRanges.touchMajor);
+            info->addMotionRange(mOrientedRanges.touchMinor);
+        }
+
+        if (mOrientedRanges.haveToolSize) {
+            info->addMotionRange(mOrientedRanges.toolMajor);
+            info->addMotionRange(mOrientedRanges.toolMinor);
+        }
+
+        if (mOrientedRanges.haveOrientation) {
+            info->addMotionRange(mOrientedRanges.orientation);
+        }
+
+        if (mOrientedRanges.haveDistance) {
+            info->addMotionRange(mOrientedRanges.distance);
+        }
+
+        if (mOrientedRanges.haveTilt) {
+            info->addMotionRange(mOrientedRanges.tilt);
+        }
+
+        if (mCursorScrollAccumulator.haveRelativeVWheel()) {
+            info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
+                                 0.0f);
+        }
+        if (mCursorScrollAccumulator.haveRelativeHWheel()) {
+            info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
+                                 0.0f);
+        }
+        if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
+            const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
+            const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
+            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
+                                 x.fuzz, x.resolution);
+            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
+                                 y.fuzz, y.resolution);
+            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
+                                 x.fuzz, x.resolution);
+            info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
+                                 y.fuzz, y.resolution);
+        }
+        info->setButtonUnderPad(mParameters.hasButtonUnderPad);
+    }
+}
+
+void TouchInputMapper::dump(std::string& dump) {
+    dump += StringPrintf(INDENT2 "Touch Input Mapper (mode - %s):\n", modeToString(mDeviceMode));
+    dumpParameters(dump);
+    dumpVirtualKeys(dump);
+    dumpRawPointerAxes(dump);
+    dumpCalibration(dump);
+    dumpAffineTransformation(dump);
+    dumpSurface(dump);
+
+    dump += StringPrintf(INDENT3 "Translation and Scaling Factors:\n");
+    dump += StringPrintf(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
+    dump += StringPrintf(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
+    dump += StringPrintf(INDENT4 "XScale: %0.3f\n", mXScale);
+    dump += StringPrintf(INDENT4 "YScale: %0.3f\n", mYScale);
+    dump += StringPrintf(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
+    dump += StringPrintf(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
+    dump += StringPrintf(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
+    dump += StringPrintf(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
+    dump += StringPrintf(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
+    dump += StringPrintf(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
+    dump += StringPrintf(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
+    dump += StringPrintf(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
+    dump += StringPrintf(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
+    dump += StringPrintf(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
+    dump += StringPrintf(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
+    dump += StringPrintf(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
+
+    dump += StringPrintf(INDENT3 "Last Raw Button State: 0x%08x\n", mLastRawState.buttonState);
+    dump += StringPrintf(INDENT3 "Last Raw Touch: pointerCount=%d\n",
+                         mLastRawState.rawPointerData.pointerCount);
+    for (uint32_t i = 0; i < mLastRawState.rawPointerData.pointerCount; i++) {
+        const RawPointerData::Pointer& pointer = mLastRawState.rawPointerData.pointers[i];
+        dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
+                                     "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
+                                     "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
+                                     "toolType=%d, isHovering=%s\n",
+                             i, pointer.id, pointer.x, pointer.y, pointer.pressure,
+                             pointer.touchMajor, pointer.touchMinor, pointer.toolMajor,
+                             pointer.toolMinor, pointer.orientation, pointer.tiltX, pointer.tiltY,
+                             pointer.distance, pointer.toolType, toString(pointer.isHovering));
+    }
+
+    dump += StringPrintf(INDENT3 "Last Cooked Button State: 0x%08x\n",
+                         mLastCookedState.buttonState);
+    dump += StringPrintf(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
+                         mLastCookedState.cookedPointerData.pointerCount);
+    for (uint32_t i = 0; i < mLastCookedState.cookedPointerData.pointerCount; i++) {
+        const PointerProperties& pointerProperties =
+                mLastCookedState.cookedPointerData.pointerProperties[i];
+        const PointerCoords& pointerCoords = mLastCookedState.cookedPointerData.pointerCoords[i];
+        dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
+                                     "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, "
+                                     "toolMinor=%0.3f, "
+                                     "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
+                                     "toolType=%d, isHovering=%s\n",
+                             i, pointerProperties.id, pointerCoords.getX(), pointerCoords.getY(),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
+                             pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
+                             pointerProperties.toolType,
+                             toString(mLastCookedState.cookedPointerData.isHovering(i)));
+    }
+
+    dump += INDENT3 "Stylus Fusion:\n";
+    dump += StringPrintf(INDENT4 "ExternalStylusConnected: %s\n",
+                         toString(mExternalStylusConnected));
+    dump += StringPrintf(INDENT4 "External Stylus ID: %" PRId64 "\n", mExternalStylusId);
+    dump += StringPrintf(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
+                         mExternalStylusFusionTimeout);
+    dump += INDENT3 "External Stylus State:\n";
+    dumpStylusState(dump, mExternalStylusState);
+
+    if (mDeviceMode == DEVICE_MODE_POINTER) {
+        dump += StringPrintf(INDENT3 "Pointer Gesture Detector:\n");
+        dump += StringPrintf(INDENT4 "XMovementScale: %0.3f\n", mPointerXMovementScale);
+        dump += StringPrintf(INDENT4 "YMovementScale: %0.3f\n", mPointerYMovementScale);
+        dump += StringPrintf(INDENT4 "XZoomScale: %0.3f\n", mPointerXZoomScale);
+        dump += StringPrintf(INDENT4 "YZoomScale: %0.3f\n", mPointerYZoomScale);
+        dump += StringPrintf(INDENT4 "MaxSwipeWidth: %f\n", mPointerGestureMaxSwipeWidth);
+    }
+}
+
+const char* TouchInputMapper::modeToString(DeviceMode deviceMode) {
+    switch (deviceMode) {
+        case DEVICE_MODE_DISABLED:
+            return "disabled";
+        case DEVICE_MODE_DIRECT:
+            return "direct";
+        case DEVICE_MODE_UNSCALED:
+            return "unscaled";
+        case DEVICE_MODE_NAVIGATION:
+            return "navigation";
+        case DEVICE_MODE_POINTER:
+            return "pointer";
+    }
+    return "unknown";
+}
+
+void TouchInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+                                 uint32_t changes) {
+    InputMapper::configure(when, config, changes);
+
+    mConfig = *config;
+
+    if (!changes) { // first time only
+        // Configure basic parameters.
+        configureParameters();
+
+        // Configure common accumulators.
+        mCursorScrollAccumulator.configure(getDevice());
+        mTouchButtonAccumulator.configure(getDevice());
+
+        // Configure absolute axis information.
+        configureRawPointerAxes();
+
+        // Prepare input device calibration.
+        parseCalibration();
+        resolveCalibration();
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_TOUCH_AFFINE_TRANSFORMATION)) {
+        // Update location calibration to reflect current settings
+        updateAffineTransformation();
+    }
+
+    if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
+        // Update pointer speed.
+        mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
+        mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
+        mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
+    }
+
+    bool resetNeeded = false;
+    if (!changes ||
+        (changes &
+         (InputReaderConfiguration::CHANGE_DISPLAY_INFO |
+          InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT |
+          InputReaderConfiguration::CHANGE_SHOW_TOUCHES |
+          InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE))) {
+        // Configure device sources, surface dimensions, orientation and
+        // scaling factors.
+        configureSurface(when, &resetNeeded);
+    }
+
+    if (changes && resetNeeded) {
+        // Send reset, unless this is the first time the device has been configured,
+        // in which case the reader will call reset itself after all mappers are ready.
+        getDevice()->notifyReset(when);
+    }
+}
+
+void TouchInputMapper::resolveExternalStylusPresence() {
+    std::vector<InputDeviceInfo> devices;
+    mContext->getExternalStylusDevices(devices);
+    mExternalStylusConnected = !devices.empty();
+
+    if (!mExternalStylusConnected) {
+        resetExternalStylus();
+    }
+}
+
+void TouchInputMapper::configureParameters() {
+    // Use the pointer presentation mode for devices that do not support distinct
+    // multitouch.  The spot-based presentation relies on being able to accurately
+    // locate two or more fingers on the touch pad.
+    mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
+            ? Parameters::GESTURE_MODE_SINGLE_TOUCH
+            : Parameters::GESTURE_MODE_MULTI_TOUCH;
+
+    String8 gestureModeString;
+    if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
+                                                       gestureModeString)) {
+        if (gestureModeString == "single-touch") {
+            mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
+        } else if (gestureModeString == "multi-touch") {
+            mParameters.gestureMode = Parameters::GESTURE_MODE_MULTI_TOUCH;
+        } else if (gestureModeString != "default") {
+            ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
+        }
+    }
+
+    if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
+        // The device is a touch screen.
+        mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
+    } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
+        // The device is a pointing device like a track pad.
+        mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
+    } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) ||
+               getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
+        // The device is a cursor device with a touch pad attached.
+        // By default don't use the touch pad to move the pointer.
+        mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
+    } else {
+        // The device is a touch pad of unknown purpose.
+        mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
+    }
+
+    mParameters.hasButtonUnderPad =
+            getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
+
+    String8 deviceTypeString;
+    if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
+                                                       deviceTypeString)) {
+        if (deviceTypeString == "touchScreen") {
+            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
+        } else if (deviceTypeString == "touchPad") {
+            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
+        } else if (deviceTypeString == "touchNavigation") {
+            mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
+        } else if (deviceTypeString == "pointer") {
+            mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
+        } else if (deviceTypeString != "default") {
+            ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
+        }
+    }
+
+    mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
+    getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
+                                                   mParameters.orientationAware);
+
+    mParameters.hasAssociatedDisplay = false;
+    mParameters.associatedDisplayIsExternal = false;
+    if (mParameters.orientationAware ||
+        mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN ||
+        mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
+        mParameters.hasAssociatedDisplay = true;
+        if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
+            mParameters.associatedDisplayIsExternal = getDevice()->isExternal();
+            String8 uniqueDisplayId;
+            getDevice()->getConfiguration().tryGetProperty(String8("touch.displayId"),
+                                                           uniqueDisplayId);
+            mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
+        }
+    }
+    if (getDevice()->getAssociatedDisplayPort()) {
+        mParameters.hasAssociatedDisplay = true;
+    }
+
+    // Initial downs on external touch devices should wake the device.
+    // Normally we don't do this for internal touch screens to prevent them from waking
+    // up in your pocket but you can enable it using the input device configuration.
+    mParameters.wake = getDevice()->isExternal();
+    getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
+}
+
+void TouchInputMapper::dumpParameters(std::string& dump) {
+    dump += INDENT3 "Parameters:\n";
+
+    switch (mParameters.gestureMode) {
+        case Parameters::GESTURE_MODE_SINGLE_TOUCH:
+            dump += INDENT4 "GestureMode: single-touch\n";
+            break;
+        case Parameters::GESTURE_MODE_MULTI_TOUCH:
+            dump += INDENT4 "GestureMode: multi-touch\n";
+            break;
+        default:
+            assert(false);
+    }
+
+    switch (mParameters.deviceType) {
+        case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
+            dump += INDENT4 "DeviceType: touchScreen\n";
+            break;
+        case Parameters::DEVICE_TYPE_TOUCH_PAD:
+            dump += INDENT4 "DeviceType: touchPad\n";
+            break;
+        case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
+            dump += INDENT4 "DeviceType: touchNavigation\n";
+            break;
+        case Parameters::DEVICE_TYPE_POINTER:
+            dump += INDENT4 "DeviceType: pointer\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    dump += StringPrintf(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s, "
+                                 "displayId='%s'\n",
+                         toString(mParameters.hasAssociatedDisplay),
+                         toString(mParameters.associatedDisplayIsExternal),
+                         mParameters.uniqueDisplayId.c_str());
+    dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+}
+
+void TouchInputMapper::configureRawPointerAxes() {
+    mRawPointerAxes.clear();
+}
+
+void TouchInputMapper::dumpRawPointerAxes(std::string& dump) {
+    dump += INDENT3 "Raw Touch Axes:\n";
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
+    dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
+}
+
+bool TouchInputMapper::hasExternalStylus() const {
+    return mExternalStylusConnected;
+}
+
+/**
+ * Determine which DisplayViewport to use.
+ * 1. If display port is specified, return the matching viewport. If matching viewport not
+ * found, then return.
+ * 2. If a device has associated display, get the matching viewport by either unique id or by
+ * the display type (internal or external).
+ * 3. Otherwise, use a non-display viewport.
+ */
+std::optional<DisplayViewport> TouchInputMapper::findViewport() {
+    if (mParameters.hasAssociatedDisplay) {
+        const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
+        if (displayPort) {
+            // Find the viewport that contains the same port
+            return mDevice->getAssociatedViewport();
+        }
+
+        // Check if uniqueDisplayId is specified in idc file.
+        if (!mParameters.uniqueDisplayId.empty()) {
+            return mConfig.getDisplayViewportByUniqueId(mParameters.uniqueDisplayId);
+        }
+
+        ViewportType viewportTypeToUse;
+        if (mParameters.associatedDisplayIsExternal) {
+            viewportTypeToUse = ViewportType::VIEWPORT_EXTERNAL;
+        } else {
+            viewportTypeToUse = ViewportType::VIEWPORT_INTERNAL;
+        }
+
+        std::optional<DisplayViewport> viewport =
+                mConfig.getDisplayViewportByType(viewportTypeToUse);
+        if (!viewport && viewportTypeToUse == ViewportType::VIEWPORT_EXTERNAL) {
+            ALOGW("Input device %s should be associated with external display, "
+                  "fallback to internal one for the external viewport is not found.",
+                  getDeviceName().c_str());
+            viewport = mConfig.getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+        }
+
+        return viewport;
+    }
+
+    // No associated display, return a non-display viewport.
+    DisplayViewport newViewport;
+    // Raw width and height in the natural orientation.
+    int32_t rawWidth = mRawPointerAxes.getRawWidth();
+    int32_t rawHeight = mRawPointerAxes.getRawHeight();
+    newViewport.setNonDisplayViewport(rawWidth, rawHeight);
+    return std::make_optional(newViewport);
+}
+
+void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
+    int32_t oldDeviceMode = mDeviceMode;
+
+    resolveExternalStylusPresence();
+
+    // Determine device mode.
+    if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER &&
+        mConfig.pointerGesturesEnabled) {
+        mSource = AINPUT_SOURCE_MOUSE;
+        mDeviceMode = DEVICE_MODE_POINTER;
+        if (hasStylus()) {
+            mSource |= AINPUT_SOURCE_STYLUS;
+        }
+    } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN &&
+               mParameters.hasAssociatedDisplay) {
+        mSource = AINPUT_SOURCE_TOUCHSCREEN;
+        mDeviceMode = DEVICE_MODE_DIRECT;
+        if (hasStylus()) {
+            mSource |= AINPUT_SOURCE_STYLUS;
+        }
+        if (hasExternalStylus()) {
+            mSource |= AINPUT_SOURCE_BLUETOOTH_STYLUS;
+        }
+    } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
+        mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
+        mDeviceMode = DEVICE_MODE_NAVIGATION;
+    } else {
+        mSource = AINPUT_SOURCE_TOUCHPAD;
+        mDeviceMode = DEVICE_MODE_UNSCALED;
+    }
+
+    // Ensure we have valid X and Y axes.
+    if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
+        ALOGW("Touch device '%s' did not report support for X or Y axis!  "
+              "The device will be inoperable.",
+              getDeviceName().c_str());
+        mDeviceMode = DEVICE_MODE_DISABLED;
+        return;
+    }
+
+    // Get associated display dimensions.
+    std::optional<DisplayViewport> newViewport = findViewport();
+    if (!newViewport) {
+        ALOGI("Touch device '%s' could not query the properties of its associated "
+              "display.  The device will be inoperable until the display size "
+              "becomes available.",
+              getDeviceName().c_str());
+        mDeviceMode = DEVICE_MODE_DISABLED;
+        return;
+    }
+
+    // Raw width and height in the natural orientation.
+    int32_t rawWidth = mRawPointerAxes.getRawWidth();
+    int32_t rawHeight = mRawPointerAxes.getRawHeight();
+
+    bool viewportChanged = mViewport != *newViewport;
+    if (viewportChanged) {
+        mViewport = *newViewport;
+
+        if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
+            // Convert rotated viewport to natural surface coordinates.
+            int32_t naturalLogicalWidth, naturalLogicalHeight;
+            int32_t naturalPhysicalWidth, naturalPhysicalHeight;
+            int32_t naturalPhysicalLeft, naturalPhysicalTop;
+            int32_t naturalDeviceWidth, naturalDeviceHeight;
+            switch (mViewport.orientation) {
+                case DISPLAY_ORIENTATION_90:
+                    naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
+                    naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
+                    naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
+                    naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
+                    naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
+                    naturalPhysicalTop = mViewport.physicalLeft;
+                    naturalDeviceWidth = mViewport.deviceHeight;
+                    naturalDeviceHeight = mViewport.deviceWidth;
+                    break;
+                case DISPLAY_ORIENTATION_180:
+                    naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
+                    naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
+                    naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
+                    naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
+                    naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
+                    naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
+                    naturalDeviceWidth = mViewport.deviceWidth;
+                    naturalDeviceHeight = mViewport.deviceHeight;
+                    break;
+                case DISPLAY_ORIENTATION_270:
+                    naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
+                    naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
+                    naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
+                    naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
+                    naturalPhysicalLeft = mViewport.physicalTop;
+                    naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
+                    naturalDeviceWidth = mViewport.deviceHeight;
+                    naturalDeviceHeight = mViewport.deviceWidth;
+                    break;
+                case DISPLAY_ORIENTATION_0:
+                default:
+                    naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
+                    naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
+                    naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
+                    naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
+                    naturalPhysicalLeft = mViewport.physicalLeft;
+                    naturalPhysicalTop = mViewport.physicalTop;
+                    naturalDeviceWidth = mViewport.deviceWidth;
+                    naturalDeviceHeight = mViewport.deviceHeight;
+                    break;
+            }
+
+            if (naturalPhysicalHeight == 0 || naturalPhysicalWidth == 0) {
+                ALOGE("Viewport is not set properly: %s", mViewport.toString().c_str());
+                naturalPhysicalHeight = naturalPhysicalHeight == 0 ? 1 : naturalPhysicalHeight;
+                naturalPhysicalWidth = naturalPhysicalWidth == 0 ? 1 : naturalPhysicalWidth;
+            }
+
+            mPhysicalWidth = naturalPhysicalWidth;
+            mPhysicalHeight = naturalPhysicalHeight;
+            mPhysicalLeft = naturalPhysicalLeft;
+            mPhysicalTop = naturalPhysicalTop;
+
+            mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
+            mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
+            mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
+            mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
+
+            mSurfaceOrientation =
+                    mParameters.orientationAware ? mViewport.orientation : DISPLAY_ORIENTATION_0;
+        } else {
+            mPhysicalWidth = rawWidth;
+            mPhysicalHeight = rawHeight;
+            mPhysicalLeft = 0;
+            mPhysicalTop = 0;
+
+            mSurfaceWidth = rawWidth;
+            mSurfaceHeight = rawHeight;
+            mSurfaceLeft = 0;
+            mSurfaceTop = 0;
+            mSurfaceOrientation = DISPLAY_ORIENTATION_0;
+        }
+    }
+
+    // If moving between pointer modes, need to reset some state.
+    bool deviceModeChanged = mDeviceMode != oldDeviceMode;
+    if (deviceModeChanged) {
+        mOrientedRanges.clear();
+    }
+
+    // Create or update pointer controller if needed.
+    if (mDeviceMode == DEVICE_MODE_POINTER ||
+        (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
+        if (mPointerController == nullptr || viewportChanged) {
+            mPointerController = getPolicy()->obtainPointerController(getDeviceId());
+        }
+    } else {
+        mPointerController.clear();
+    }
+
+    if (viewportChanged || deviceModeChanged) {
+        ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
+              "display id %d",
+              getDeviceId(), getDeviceName().c_str(), mSurfaceWidth, mSurfaceHeight,
+              mSurfaceOrientation, mDeviceMode, mViewport.displayId);
+
+        // Configure X and Y factors.
+        mXScale = float(mSurfaceWidth) / rawWidth;
+        mYScale = float(mSurfaceHeight) / rawHeight;
+        mXTranslate = -mSurfaceLeft;
+        mYTranslate = -mSurfaceTop;
+        mXPrecision = 1.0f / mXScale;
+        mYPrecision = 1.0f / mYScale;
+
+        mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
+        mOrientedRanges.x.source = mSource;
+        mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
+        mOrientedRanges.y.source = mSource;
+
+        configureVirtualKeys();
+
+        // Scale factor for terms that are not oriented in a particular axis.
+        // If the pixels are square then xScale == yScale otherwise we fake it
+        // by choosing an average.
+        mGeometricScale = avg(mXScale, mYScale);
+
+        // Size of diagonal axis.
+        float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
+
+        // Size factors.
+        if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
+            if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.touchMajor.maxValue != 0) {
+                mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
+            } else if (mRawPointerAxes.toolMajor.valid && mRawPointerAxes.toolMajor.maxValue != 0) {
+                mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
+            } else {
+                mSizeScale = 0.0f;
+            }
+
+            mOrientedRanges.haveTouchSize = true;
+            mOrientedRanges.haveToolSize = true;
+            mOrientedRanges.haveSize = true;
+
+            mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
+            mOrientedRanges.touchMajor.source = mSource;
+            mOrientedRanges.touchMajor.min = 0;
+            mOrientedRanges.touchMajor.max = diagonalSize;
+            mOrientedRanges.touchMajor.flat = 0;
+            mOrientedRanges.touchMajor.fuzz = 0;
+            mOrientedRanges.touchMajor.resolution = 0;
+
+            mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
+            mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
+
+            mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
+            mOrientedRanges.toolMajor.source = mSource;
+            mOrientedRanges.toolMajor.min = 0;
+            mOrientedRanges.toolMajor.max = diagonalSize;
+            mOrientedRanges.toolMajor.flat = 0;
+            mOrientedRanges.toolMajor.fuzz = 0;
+            mOrientedRanges.toolMajor.resolution = 0;
+
+            mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
+            mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
+
+            mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
+            mOrientedRanges.size.source = mSource;
+            mOrientedRanges.size.min = 0;
+            mOrientedRanges.size.max = 1.0;
+            mOrientedRanges.size.flat = 0;
+            mOrientedRanges.size.fuzz = 0;
+            mOrientedRanges.size.resolution = 0;
+        } else {
+            mSizeScale = 0.0f;
+        }
+
+        // Pressure factors.
+        mPressureScale = 0;
+        float pressureMax = 1.0;
+        if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL ||
+            mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
+            if (mCalibration.havePressureScale) {
+                mPressureScale = mCalibration.pressureScale;
+                pressureMax = mPressureScale * mRawPointerAxes.pressure.maxValue;
+            } else if (mRawPointerAxes.pressure.valid && mRawPointerAxes.pressure.maxValue != 0) {
+                mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
+            }
+        }
+
+        mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
+        mOrientedRanges.pressure.source = mSource;
+        mOrientedRanges.pressure.min = 0;
+        mOrientedRanges.pressure.max = pressureMax;
+        mOrientedRanges.pressure.flat = 0;
+        mOrientedRanges.pressure.fuzz = 0;
+        mOrientedRanges.pressure.resolution = 0;
+
+        // Tilt
+        mTiltXCenter = 0;
+        mTiltXScale = 0;
+        mTiltYCenter = 0;
+        mTiltYScale = 0;
+        mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
+        if (mHaveTilt) {
+            mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue, mRawPointerAxes.tiltX.maxValue);
+            mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue, mRawPointerAxes.tiltY.maxValue);
+            mTiltXScale = M_PI / 180;
+            mTiltYScale = M_PI / 180;
+
+            mOrientedRanges.haveTilt = true;
+
+            mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
+            mOrientedRanges.tilt.source = mSource;
+            mOrientedRanges.tilt.min = 0;
+            mOrientedRanges.tilt.max = M_PI_2;
+            mOrientedRanges.tilt.flat = 0;
+            mOrientedRanges.tilt.fuzz = 0;
+            mOrientedRanges.tilt.resolution = 0;
+        }
+
+        // Orientation
+        mOrientationScale = 0;
+        if (mHaveTilt) {
+            mOrientedRanges.haveOrientation = true;
+
+            mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
+            mOrientedRanges.orientation.source = mSource;
+            mOrientedRanges.orientation.min = -M_PI;
+            mOrientedRanges.orientation.max = M_PI;
+            mOrientedRanges.orientation.flat = 0;
+            mOrientedRanges.orientation.fuzz = 0;
+            mOrientedRanges.orientation.resolution = 0;
+        } else if (mCalibration.orientationCalibration !=
+                   Calibration::ORIENTATION_CALIBRATION_NONE) {
+            if (mCalibration.orientationCalibration ==
+                Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
+                if (mRawPointerAxes.orientation.valid) {
+                    if (mRawPointerAxes.orientation.maxValue > 0) {
+                        mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
+                    } else if (mRawPointerAxes.orientation.minValue < 0) {
+                        mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
+                    } else {
+                        mOrientationScale = 0;
+                    }
+                }
+            }
+
+            mOrientedRanges.haveOrientation = true;
+
+            mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
+            mOrientedRanges.orientation.source = mSource;
+            mOrientedRanges.orientation.min = -M_PI_2;
+            mOrientedRanges.orientation.max = M_PI_2;
+            mOrientedRanges.orientation.flat = 0;
+            mOrientedRanges.orientation.fuzz = 0;
+            mOrientedRanges.orientation.resolution = 0;
+        }
+
+        // Distance
+        mDistanceScale = 0;
+        if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
+            if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_SCALED) {
+                if (mCalibration.haveDistanceScale) {
+                    mDistanceScale = mCalibration.distanceScale;
+                } else {
+                    mDistanceScale = 1.0f;
+                }
+            }
+
+            mOrientedRanges.haveDistance = true;
+
+            mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
+            mOrientedRanges.distance.source = mSource;
+            mOrientedRanges.distance.min = mRawPointerAxes.distance.minValue * mDistanceScale;
+            mOrientedRanges.distance.max = mRawPointerAxes.distance.maxValue * mDistanceScale;
+            mOrientedRanges.distance.flat = 0;
+            mOrientedRanges.distance.fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale;
+            mOrientedRanges.distance.resolution = 0;
+        }
+
+        // Compute oriented precision, scales and ranges.
+        // Note that the maximum value reported is an inclusive maximum value so it is one
+        // unit less than the total width or height of surface.
+        switch (mSurfaceOrientation) {
+            case DISPLAY_ORIENTATION_90:
+            case DISPLAY_ORIENTATION_270:
+                mOrientedXPrecision = mYPrecision;
+                mOrientedYPrecision = mXPrecision;
+
+                mOrientedRanges.x.min = mYTranslate;
+                mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
+                mOrientedRanges.x.flat = 0;
+                mOrientedRanges.x.fuzz = 0;
+                mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
+
+                mOrientedRanges.y.min = mXTranslate;
+                mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
+                mOrientedRanges.y.flat = 0;
+                mOrientedRanges.y.fuzz = 0;
+                mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
+                break;
+
+            default:
+                mOrientedXPrecision = mXPrecision;
+                mOrientedYPrecision = mYPrecision;
+
+                mOrientedRanges.x.min = mXTranslate;
+                mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
+                mOrientedRanges.x.flat = 0;
+                mOrientedRanges.x.fuzz = 0;
+                mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
+
+                mOrientedRanges.y.min = mYTranslate;
+                mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
+                mOrientedRanges.y.flat = 0;
+                mOrientedRanges.y.fuzz = 0;
+                mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
+                break;
+        }
+
+        // Location
+        updateAffineTransformation();
+
+        if (mDeviceMode == DEVICE_MODE_POINTER) {
+            // Compute pointer gesture detection parameters.
+            float rawDiagonal = hypotf(rawWidth, rawHeight);
+            float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
+
+            // Scale movements such that one whole swipe of the touch pad covers a
+            // given area relative to the diagonal size of the display when no acceleration
+            // is applied.
+            // Assume that the touch pad has a square aspect ratio such that movements in
+            // X and Y of the same number of raw units cover the same physical distance.
+            mPointerXMovementScale =
+                    mConfig.pointerGestureMovementSpeedRatio * displayDiagonal / rawDiagonal;
+            mPointerYMovementScale = mPointerXMovementScale;
+
+            // Scale zooms to cover a smaller range of the display than movements do.
+            // This value determines the area around the pointer that is affected by freeform
+            // pointer gestures.
+            mPointerXZoomScale =
+                    mConfig.pointerGestureZoomSpeedRatio * displayDiagonal / rawDiagonal;
+            mPointerYZoomScale = mPointerXZoomScale;
+
+            // Max width between pointers to detect a swipe gesture is more than some fraction
+            // of the diagonal axis of the touch pad.  Touches that are wider than this are
+            // translated into freeform gestures.
+            mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
+
+            // Abort current pointer usages because the state has changed.
+            abortPointerUsage(when, 0 /*policyFlags*/);
+        }
+
+        // Inform the dispatcher about the changes.
+        *outResetNeeded = true;
+        bumpGeneration();
+    }
+}
+
+void TouchInputMapper::dumpSurface(std::string& dump) {
+    dump += StringPrintf(INDENT3 "%s\n", mViewport.toString().c_str());
+    dump += StringPrintf(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
+    dump += StringPrintf(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
+    dump += StringPrintf(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
+    dump += StringPrintf(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
+    dump += StringPrintf(INDENT3 "PhysicalWidth: %dpx\n", mPhysicalWidth);
+    dump += StringPrintf(INDENT3 "PhysicalHeight: %dpx\n", mPhysicalHeight);
+    dump += StringPrintf(INDENT3 "PhysicalLeft: %d\n", mPhysicalLeft);
+    dump += StringPrintf(INDENT3 "PhysicalTop: %d\n", mPhysicalTop);
+    dump += StringPrintf(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
+}
+
+void TouchInputMapper::configureVirtualKeys() {
+    std::vector<VirtualKeyDefinition> virtualKeyDefinitions;
+    getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
+
+    mVirtualKeys.clear();
+
+    if (virtualKeyDefinitions.size() == 0) {
+        return;
+    }
+
+    int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
+    int32_t touchScreenTop = mRawPointerAxes.y.minValue;
+    int32_t touchScreenWidth = mRawPointerAxes.getRawWidth();
+    int32_t touchScreenHeight = mRawPointerAxes.getRawHeight();
+
+    for (const VirtualKeyDefinition& virtualKeyDefinition : virtualKeyDefinitions) {
+        VirtualKey virtualKey;
+
+        virtualKey.scanCode = virtualKeyDefinition.scanCode;
+        int32_t keyCode;
+        int32_t dummyKeyMetaState;
+        uint32_t flags;
+        if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, 0, &keyCode,
+                                  &dummyKeyMetaState, &flags)) {
+            ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", virtualKey.scanCode);
+            continue; // drop the key
+        }
+
+        virtualKey.keyCode = keyCode;
+        virtualKey.flags = flags;
+
+        // convert the key definition's display coordinates into touch coordinates for a hit box
+        int32_t halfWidth = virtualKeyDefinition.width / 2;
+        int32_t halfHeight = virtualKeyDefinition.height / 2;
+
+        virtualKey.hitLeft =
+                (virtualKeyDefinition.centerX - halfWidth) * touchScreenWidth / mSurfaceWidth +
+                touchScreenLeft;
+        virtualKey.hitRight =
+                (virtualKeyDefinition.centerX + halfWidth) * touchScreenWidth / mSurfaceWidth +
+                touchScreenLeft;
+        virtualKey.hitTop =
+                (virtualKeyDefinition.centerY - halfHeight) * touchScreenHeight / mSurfaceHeight +
+                touchScreenTop;
+        virtualKey.hitBottom =
+                (virtualKeyDefinition.centerY + halfHeight) * touchScreenHeight / mSurfaceHeight +
+                touchScreenTop;
+        mVirtualKeys.push_back(virtualKey);
+    }
+}
+
+void TouchInputMapper::dumpVirtualKeys(std::string& dump) {
+    if (!mVirtualKeys.empty()) {
+        dump += INDENT3 "Virtual Keys:\n";
+
+        for (size_t i = 0; i < mVirtualKeys.size(); i++) {
+            const VirtualKey& virtualKey = mVirtualKeys[i];
+            dump += StringPrintf(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
+                                         "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
+                                 i, virtualKey.scanCode, virtualKey.keyCode, virtualKey.hitLeft,
+                                 virtualKey.hitRight, virtualKey.hitTop, virtualKey.hitBottom);
+        }
+    }
+}
+
+void TouchInputMapper::parseCalibration() {
+    const PropertyMap& in = getDevice()->getConfiguration();
+    Calibration& out = mCalibration;
+
+    // Size
+    out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
+    String8 sizeCalibrationString;
+    if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
+        if (sizeCalibrationString == "none") {
+            out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
+        } else if (sizeCalibrationString == "geometric") {
+            out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
+        } else if (sizeCalibrationString == "diameter") {
+            out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
+        } else if (sizeCalibrationString == "box") {
+            out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
+        } else if (sizeCalibrationString == "area") {
+            out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
+        } else if (sizeCalibrationString != "default") {
+            ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.string());
+        }
+    }
+
+    out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"), out.sizeScale);
+    out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"), out.sizeBias);
+    out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"), out.sizeIsSummed);
+
+    // Pressure
+    out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
+    String8 pressureCalibrationString;
+    if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
+        if (pressureCalibrationString == "none") {
+            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
+        } else if (pressureCalibrationString == "physical") {
+            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
+        } else if (pressureCalibrationString == "amplitude") {
+            out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
+        } else if (pressureCalibrationString != "default") {
+            ALOGW("Invalid value for touch.pressure.calibration: '%s'",
+                  pressureCalibrationString.string());
+        }
+    }
+
+    out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), out.pressureScale);
+
+    // Orientation
+    out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
+    String8 orientationCalibrationString;
+    if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
+        if (orientationCalibrationString == "none") {
+            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
+        } else if (orientationCalibrationString == "interpolated") {
+            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
+        } else if (orientationCalibrationString == "vector") {
+            out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
+        } else if (orientationCalibrationString != "default") {
+            ALOGW("Invalid value for touch.orientation.calibration: '%s'",
+                  orientationCalibrationString.string());
+        }
+    }
+
+    // Distance
+    out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
+    String8 distanceCalibrationString;
+    if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
+        if (distanceCalibrationString == "none") {
+            out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
+        } else if (distanceCalibrationString == "scaled") {
+            out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
+        } else if (distanceCalibrationString != "default") {
+            ALOGW("Invalid value for touch.distance.calibration: '%s'",
+                  distanceCalibrationString.string());
+        }
+    }
+
+    out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), out.distanceScale);
+
+    out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
+    String8 coverageCalibrationString;
+    if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
+        if (coverageCalibrationString == "none") {
+            out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
+        } else if (coverageCalibrationString == "box") {
+            out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
+        } else if (coverageCalibrationString != "default") {
+            ALOGW("Invalid value for touch.coverage.calibration: '%s'",
+                  coverageCalibrationString.string());
+        }
+    }
+}
+
+void TouchInputMapper::resolveCalibration() {
+    // Size
+    if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
+        if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
+            mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
+        }
+    } else {
+        mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
+    }
+
+    // Pressure
+    if (mRawPointerAxes.pressure.valid) {
+        if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
+            mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
+        }
+    } else {
+        mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
+    }
+
+    // Orientation
+    if (mRawPointerAxes.orientation.valid) {
+        if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
+            mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
+        }
+    } else {
+        mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
+    }
+
+    // Distance
+    if (mRawPointerAxes.distance.valid) {
+        if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
+            mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
+        }
+    } else {
+        mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
+    }
+
+    // Coverage
+    if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
+        mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
+    }
+}
+
+void TouchInputMapper::dumpCalibration(std::string& dump) {
+    dump += INDENT3 "Calibration:\n";
+
+    // Size
+    switch (mCalibration.sizeCalibration) {
+        case Calibration::SIZE_CALIBRATION_NONE:
+            dump += INDENT4 "touch.size.calibration: none\n";
+            break;
+        case Calibration::SIZE_CALIBRATION_GEOMETRIC:
+            dump += INDENT4 "touch.size.calibration: geometric\n";
+            break;
+        case Calibration::SIZE_CALIBRATION_DIAMETER:
+            dump += INDENT4 "touch.size.calibration: diameter\n";
+            break;
+        case Calibration::SIZE_CALIBRATION_BOX:
+            dump += INDENT4 "touch.size.calibration: box\n";
+            break;
+        case Calibration::SIZE_CALIBRATION_AREA:
+            dump += INDENT4 "touch.size.calibration: area\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    if (mCalibration.haveSizeScale) {
+        dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", mCalibration.sizeScale);
+    }
+
+    if (mCalibration.haveSizeBias) {
+        dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", mCalibration.sizeBias);
+    }
+
+    if (mCalibration.haveSizeIsSummed) {
+        dump += StringPrintf(INDENT4 "touch.size.isSummed: %s\n",
+                             toString(mCalibration.sizeIsSummed));
+    }
+
+    // Pressure
+    switch (mCalibration.pressureCalibration) {
+        case Calibration::PRESSURE_CALIBRATION_NONE:
+            dump += INDENT4 "touch.pressure.calibration: none\n";
+            break;
+        case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
+            dump += INDENT4 "touch.pressure.calibration: physical\n";
+            break;
+        case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
+            dump += INDENT4 "touch.pressure.calibration: amplitude\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    if (mCalibration.havePressureScale) {
+        dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", mCalibration.pressureScale);
+    }
+
+    // Orientation
+    switch (mCalibration.orientationCalibration) {
+        case Calibration::ORIENTATION_CALIBRATION_NONE:
+            dump += INDENT4 "touch.orientation.calibration: none\n";
+            break;
+        case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
+            dump += INDENT4 "touch.orientation.calibration: interpolated\n";
+            break;
+        case Calibration::ORIENTATION_CALIBRATION_VECTOR:
+            dump += INDENT4 "touch.orientation.calibration: vector\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    // Distance
+    switch (mCalibration.distanceCalibration) {
+        case Calibration::DISTANCE_CALIBRATION_NONE:
+            dump += INDENT4 "touch.distance.calibration: none\n";
+            break;
+        case Calibration::DISTANCE_CALIBRATION_SCALED:
+            dump += INDENT4 "touch.distance.calibration: scaled\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+
+    if (mCalibration.haveDistanceScale) {
+        dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", mCalibration.distanceScale);
+    }
+
+    switch (mCalibration.coverageCalibration) {
+        case Calibration::COVERAGE_CALIBRATION_NONE:
+            dump += INDENT4 "touch.coverage.calibration: none\n";
+            break;
+        case Calibration::COVERAGE_CALIBRATION_BOX:
+            dump += INDENT4 "touch.coverage.calibration: box\n";
+            break;
+        default:
+            ALOG_ASSERT(false);
+    }
+}
+
+void TouchInputMapper::dumpAffineTransformation(std::string& dump) {
+    dump += INDENT3 "Affine Transformation:\n";
+
+    dump += StringPrintf(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
+    dump += StringPrintf(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
+    dump += StringPrintf(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
+    dump += StringPrintf(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
+    dump += StringPrintf(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
+    dump += StringPrintf(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
+}
+
+void TouchInputMapper::updateAffineTransformation() {
+    mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
+                                                                 mSurfaceOrientation);
+}
+
+void TouchInputMapper::reset(nsecs_t when) {
+    mCursorButtonAccumulator.reset(getDevice());
+    mCursorScrollAccumulator.reset(getDevice());
+    mTouchButtonAccumulator.reset(getDevice());
+
+    mPointerVelocityControl.reset();
+    mWheelXVelocityControl.reset();
+    mWheelYVelocityControl.reset();
+
+    mRawStatesPending.clear();
+    mCurrentRawState.clear();
+    mCurrentCookedState.clear();
+    mLastRawState.clear();
+    mLastCookedState.clear();
+    mPointerUsage = POINTER_USAGE_NONE;
+    mSentHoverEnter = false;
+    mHavePointerIds = false;
+    mCurrentMotionAborted = false;
+    mDownTime = 0;
+
+    mCurrentVirtualKey.down = false;
+
+    mPointerGesture.reset();
+    mPointerSimple.reset();
+    resetExternalStylus();
+
+    if (mPointerController != nullptr) {
+        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+        mPointerController->clearSpots();
+    }
+
+    InputMapper::reset(when);
+}
+
+void TouchInputMapper::resetExternalStylus() {
+    mExternalStylusState.clear();
+    mExternalStylusId = -1;
+    mExternalStylusFusionTimeout = LLONG_MAX;
+    mExternalStylusDataPending = false;
+}
+
+void TouchInputMapper::clearStylusDataPendingFlags() {
+    mExternalStylusDataPending = false;
+    mExternalStylusFusionTimeout = LLONG_MAX;
+}
+
+void TouchInputMapper::process(const RawEvent* rawEvent) {
+    mCursorButtonAccumulator.process(rawEvent);
+    mCursorScrollAccumulator.process(rawEvent);
+    mTouchButtonAccumulator.process(rawEvent);
+
+    if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+        sync(rawEvent->when);
+    }
+}
+
+void TouchInputMapper::sync(nsecs_t when) {
+    const RawState* last =
+            mRawStatesPending.empty() ? &mCurrentRawState : &mRawStatesPending.back();
+
+    // Push a new state.
+    mRawStatesPending.emplace_back();
+
+    RawState* next = &mRawStatesPending.back();
+    next->clear();
+    next->when = when;
+
+    // Sync button state.
+    next->buttonState =
+            mTouchButtonAccumulator.getButtonState() | mCursorButtonAccumulator.getButtonState();
+
+    // Sync scroll
+    next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
+    next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
+    mCursorScrollAccumulator.finishSync();
+
+    // Sync touch
+    syncTouch(when, next);
+
+    // Assign pointer ids.
+    if (!mHavePointerIds) {
+        assignPointerIds(last, next);
+    }
+
+#if DEBUG_RAW_EVENTS
+    ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
+          "hovering ids 0x%08x -> 0x%08x",
+          last->rawPointerData.pointerCount, next->rawPointerData.pointerCount,
+          last->rawPointerData.touchingIdBits.value, next->rawPointerData.touchingIdBits.value,
+          last->rawPointerData.hoveringIdBits.value, next->rawPointerData.hoveringIdBits.value);
+#endif
+
+    processRawTouches(false /*timeout*/);
+}
+
+void TouchInputMapper::processRawTouches(bool timeout) {
+    if (mDeviceMode == DEVICE_MODE_DISABLED) {
+        // Drop all input if the device is disabled.
+        mCurrentRawState.clear();
+        mRawStatesPending.clear();
+        return;
+    }
+
+    // Drain any pending touch states. The invariant here is that the mCurrentRawState is always
+    // valid and must go through the full cook and dispatch cycle. This ensures that anything
+    // touching the current state will only observe the events that have been dispatched to the
+    // rest of the pipeline.
+    const size_t N = mRawStatesPending.size();
+    size_t count;
+    for (count = 0; count < N; count++) {
+        const RawState& next = mRawStatesPending[count];
+
+        // A failure to assign the stylus id means that we're waiting on stylus data
+        // and so should defer the rest of the pipeline.
+        if (assignExternalStylusId(next, timeout)) {
+            break;
+        }
+
+        // All ready to go.
+        clearStylusDataPendingFlags();
+        mCurrentRawState.copyFrom(next);
+        if (mCurrentRawState.when < mLastRawState.when) {
+            mCurrentRawState.when = mLastRawState.when;
+        }
+        cookAndDispatch(mCurrentRawState.when);
+    }
+    if (count != 0) {
+        mRawStatesPending.erase(mRawStatesPending.begin(), mRawStatesPending.begin() + count);
+    }
+
+    if (mExternalStylusDataPending) {
+        if (timeout) {
+            nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
+            clearStylusDataPendingFlags();
+            mCurrentRawState.copyFrom(mLastRawState);
+#if DEBUG_STYLUS_FUSION
+            ALOGD("Timeout expired, synthesizing event with new stylus data");
+#endif
+            cookAndDispatch(when);
+        } else if (mExternalStylusFusionTimeout == LLONG_MAX) {
+            mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
+            getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
+        }
+    }
+}
+
+void TouchInputMapper::cookAndDispatch(nsecs_t when) {
+    // Always start with a clean state.
+    mCurrentCookedState.clear();
+
+    // Apply stylus buttons to current raw state.
+    applyExternalStylusButtonState(when);
+
+    // Handle policy on initial down or hover events.
+    bool initialDown = mLastRawState.rawPointerData.pointerCount == 0 &&
+            mCurrentRawState.rawPointerData.pointerCount != 0;
+
+    uint32_t policyFlags = 0;
+    bool buttonsPressed = mCurrentRawState.buttonState & ~mLastRawState.buttonState;
+    if (initialDown || buttonsPressed) {
+        // If this is a touch screen, hide the pointer on an initial down.
+        if (mDeviceMode == DEVICE_MODE_DIRECT) {
+            getContext()->fadePointer();
+        }
+
+        if (mParameters.wake) {
+            policyFlags |= POLICY_FLAG_WAKE;
+        }
+    }
+
+    // Consume raw off-screen touches before cooking pointer data.
+    // If touches are consumed, subsequent code will not receive any pointer data.
+    if (consumeRawTouches(when, policyFlags)) {
+        mCurrentRawState.rawPointerData.clear();
+    }
+
+    // Cook pointer data.  This call populates the mCurrentCookedState.cookedPointerData structure
+    // with cooked pointer data that has the same ids and indices as the raw data.
+    // The following code can use either the raw or cooked data, as needed.
+    cookPointerData();
+
+    // Apply stylus pressure to current cooked state.
+    applyExternalStylusTouchState(when);
+
+    // Synthesize key down from raw buttons if needed.
+    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
+                         mViewport.displayId, policyFlags, mLastCookedState.buttonState,
+                         mCurrentCookedState.buttonState);
+
+    // Dispatch the touches either directly or by translation through a pointer on screen.
+    if (mDeviceMode == DEVICE_MODE_POINTER) {
+        for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits); !idBits.isEmpty();) {
+            uint32_t id = idBits.clearFirstMarkedBit();
+            const RawPointerData::Pointer& pointer =
+                    mCurrentRawState.rawPointerData.pointerForId(id);
+            if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS ||
+                pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
+                mCurrentCookedState.stylusIdBits.markBit(id);
+            } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER ||
+                       pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+                mCurrentCookedState.fingerIdBits.markBit(id);
+            } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
+                mCurrentCookedState.mouseIdBits.markBit(id);
+            }
+        }
+        for (BitSet32 idBits(mCurrentRawState.rawPointerData.hoveringIdBits); !idBits.isEmpty();) {
+            uint32_t id = idBits.clearFirstMarkedBit();
+            const RawPointerData::Pointer& pointer =
+                    mCurrentRawState.rawPointerData.pointerForId(id);
+            if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS ||
+                pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
+                mCurrentCookedState.stylusIdBits.markBit(id);
+            }
+        }
+
+        // Stylus takes precedence over all tools, then mouse, then finger.
+        PointerUsage pointerUsage = mPointerUsage;
+        if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
+            mCurrentCookedState.mouseIdBits.clear();
+            mCurrentCookedState.fingerIdBits.clear();
+            pointerUsage = POINTER_USAGE_STYLUS;
+        } else if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
+            mCurrentCookedState.fingerIdBits.clear();
+            pointerUsage = POINTER_USAGE_MOUSE;
+        } else if (!mCurrentCookedState.fingerIdBits.isEmpty() ||
+                   isPointerDown(mCurrentRawState.buttonState)) {
+            pointerUsage = POINTER_USAGE_GESTURES;
+        }
+
+        dispatchPointerUsage(when, policyFlags, pointerUsage);
+    } else {
+        if (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches &&
+            mPointerController != nullptr) {
+            mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
+            mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+
+            mPointerController->setButtonState(mCurrentRawState.buttonState);
+            mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
+                                         mCurrentCookedState.cookedPointerData.idToIndex,
+                                         mCurrentCookedState.cookedPointerData.touchingIdBits,
+                                         mViewport.displayId);
+        }
+
+        if (!mCurrentMotionAborted) {
+            dispatchButtonRelease(when, policyFlags);
+            dispatchHoverExit(when, policyFlags);
+            dispatchTouches(when, policyFlags);
+            dispatchHoverEnterAndMove(when, policyFlags);
+            dispatchButtonPress(when, policyFlags);
+        }
+
+        if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
+            mCurrentMotionAborted = false;
+        }
+    }
+
+    // Synthesize key up from raw buttons if needed.
+    synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+                         mViewport.displayId, policyFlags, mLastCookedState.buttonState,
+                         mCurrentCookedState.buttonState);
+
+    // Clear some transient state.
+    mCurrentRawState.rawVScroll = 0;
+    mCurrentRawState.rawHScroll = 0;
+
+    // Copy current touch to last touch in preparation for the next cycle.
+    mLastRawState.copyFrom(mCurrentRawState);
+    mLastCookedState.copyFrom(mCurrentCookedState);
+}
+
+void TouchInputMapper::applyExternalStylusButtonState(nsecs_t when) {
+    if (mDeviceMode == DEVICE_MODE_DIRECT && hasExternalStylus() && mExternalStylusId != -1) {
+        mCurrentRawState.buttonState |= mExternalStylusState.buttons;
+    }
+}
+
+void TouchInputMapper::applyExternalStylusTouchState(nsecs_t when) {
+    CookedPointerData& currentPointerData = mCurrentCookedState.cookedPointerData;
+    const CookedPointerData& lastPointerData = mLastCookedState.cookedPointerData;
+
+    if (mExternalStylusId != -1 && currentPointerData.isTouching(mExternalStylusId)) {
+        float pressure = mExternalStylusState.pressure;
+        if (pressure == 0.0f && lastPointerData.isTouching(mExternalStylusId)) {
+            const PointerCoords& coords = lastPointerData.pointerCoordsForId(mExternalStylusId);
+            pressure = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
+        }
+        PointerCoords& coords = currentPointerData.editPointerCoordsWithId(mExternalStylusId);
+        coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
+
+        PointerProperties& properties =
+                currentPointerData.editPointerPropertiesWithId(mExternalStylusId);
+        if (mExternalStylusState.toolType != AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+            properties.toolType = mExternalStylusState.toolType;
+        }
+    }
+}
+
+bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) {
+    if (mDeviceMode != DEVICE_MODE_DIRECT || !hasExternalStylus()) {
+        return false;
+    }
+
+    const bool initialDown = mLastRawState.rawPointerData.pointerCount == 0 &&
+            state.rawPointerData.pointerCount != 0;
+    if (initialDown) {
+        if (mExternalStylusState.pressure != 0.0f) {
+#if DEBUG_STYLUS_FUSION
+            ALOGD("Have both stylus and touch data, beginning fusion");
+#endif
+            mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
+        } else if (timeout) {
+#if DEBUG_STYLUS_FUSION
+            ALOGD("Timeout expired, assuming touch is not a stylus.");
+#endif
+            resetExternalStylus();
+        } else {
+            if (mExternalStylusFusionTimeout == LLONG_MAX) {
+                mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
+            }
+#if DEBUG_STYLUS_FUSION
+            ALOGD("No stylus data but stylus is connected, requesting timeout "
+                  "(%" PRId64 "ms)",
+                  mExternalStylusFusionTimeout);
+#endif
+            getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
+            return true;
+        }
+    }
+
+    // Check if the stylus pointer has gone up.
+    if (mExternalStylusId != -1 && !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
+#if DEBUG_STYLUS_FUSION
+        ALOGD("Stylus pointer is going up");
+#endif
+        mExternalStylusId = -1;
+    }
+
+    return false;
+}
+
+void TouchInputMapper::timeoutExpired(nsecs_t when) {
+    if (mDeviceMode == DEVICE_MODE_POINTER) {
+        if (mPointerUsage == POINTER_USAGE_GESTURES) {
+            dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
+        }
+    } else if (mDeviceMode == DEVICE_MODE_DIRECT) {
+        if (mExternalStylusFusionTimeout < when) {
+            processRawTouches(true /*timeout*/);
+        } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
+            getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
+        }
+    }
+}
+
+void TouchInputMapper::updateExternalStylusState(const StylusState& state) {
+    mExternalStylusState.copyFrom(state);
+    if (mExternalStylusId != -1 || mExternalStylusFusionTimeout != LLONG_MAX) {
+        // We're either in the middle of a fused stream of data or we're waiting on data before
+        // dispatching the initial down, so go ahead and dispatch now that we have fresh stylus
+        // data.
+        mExternalStylusDataPending = true;
+        processRawTouches(false /*timeout*/);
+    }
+}
+
+bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
+    // Check for release of a virtual key.
+    if (mCurrentVirtualKey.down) {
+        if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
+            // Pointer went up while virtual key was down.
+            mCurrentVirtualKey.down = false;
+            if (!mCurrentVirtualKey.ignored) {
+#if DEBUG_VIRTUAL_KEYS
+                ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
+                      mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+#endif
+                dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
+                                   AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
+            }
+            return true;
+        }
+
+        if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
+            uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
+            const RawPointerData::Pointer& pointer =
+                    mCurrentRawState.rawPointerData.pointerForId(id);
+            const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
+            if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
+                // Pointer is still within the space of the virtual key.
+                return true;
+            }
+        }
+
+        // Pointer left virtual key area or another pointer also went down.
+        // Send key cancellation but do not consume the touch yet.
+        // This is useful when the user swipes through from the virtual key area
+        // into the main display surface.
+        mCurrentVirtualKey.down = false;
+        if (!mCurrentVirtualKey.ignored) {
+#if DEBUG_VIRTUAL_KEYS
+            ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", mCurrentVirtualKey.keyCode,
+                  mCurrentVirtualKey.scanCode);
+#endif
+            dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
+                               AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY |
+                                       AKEY_EVENT_FLAG_CANCELED);
+        }
+    }
+
+    if (mLastRawState.rawPointerData.touchingIdBits.isEmpty() &&
+        !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
+        // Pointer just went down.  Check for virtual key press or off-screen touches.
+        uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
+        const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
+        if (!isPointInsideSurface(pointer.x, pointer.y)) {
+            // If exactly one pointer went down, check for virtual key hit.
+            // Otherwise we will drop the entire stroke.
+            if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
+                const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
+                if (virtualKey) {
+                    mCurrentVirtualKey.down = true;
+                    mCurrentVirtualKey.downTime = when;
+                    mCurrentVirtualKey.keyCode = virtualKey->keyCode;
+                    mCurrentVirtualKey.scanCode = virtualKey->scanCode;
+                    mCurrentVirtualKey.ignored =
+                            mContext->shouldDropVirtualKey(when, getDevice(), virtualKey->keyCode,
+                                                           virtualKey->scanCode);
+
+                    if (!mCurrentVirtualKey.ignored) {
+#if DEBUG_VIRTUAL_KEYS
+                        ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
+                              mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+#endif
+                        dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_DOWN,
+                                           AKEY_EVENT_FLAG_FROM_SYSTEM |
+                                                   AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
+                    }
+                }
+            }
+            return true;
+        }
+    }
+
+    // Disable all virtual key touches that happen within a short time interval of the
+    // most recent touch within the screen area.  The idea is to filter out stray
+    // virtual key presses when interacting with the touch screen.
+    //
+    // Problems we're trying to solve:
+    //
+    // 1. While scrolling a list or dragging the window shade, the user swipes down into a
+    //    virtual key area that is implemented by a separate touch panel and accidentally
+    //    triggers a virtual key.
+    //
+    // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
+    //    area and accidentally triggers a virtual key.  This often happens when virtual keys
+    //    are layed out below the screen near to where the on screen keyboard's space bar
+    //    is displayed.
+    if (mConfig.virtualKeyQuietTime > 0 &&
+        !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
+        mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
+    }
+    return false;
+}
+
+void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
+                                          int32_t keyEventAction, int32_t keyEventFlags) {
+    int32_t keyCode = mCurrentVirtualKey.keyCode;
+    int32_t scanCode = mCurrentVirtualKey.scanCode;
+    nsecs_t downTime = mCurrentVirtualKey.downTime;
+    int32_t metaState = mContext->getGlobalMetaState();
+    policyFlags |= POLICY_FLAG_VIRTUAL;
+
+    NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
+                       mViewport.displayId, policyFlags, keyEventAction, keyEventFlags, keyCode,
+                       scanCode, metaState, downTime);
+    getListener()->notifyKey(&args);
+}
+
+void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
+    BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
+    if (!currentIdBits.isEmpty()) {
+        int32_t metaState = getContext()->getGlobalMetaState();
+        int32_t buttonState = mCurrentCookedState.buttonState;
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
+                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                       mCurrentCookedState.cookedPointerData.pointerProperties,
+                       mCurrentCookedState.cookedPointerData.pointerCoords,
+                       mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
+                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+        mCurrentMotionAborted = true;
+    }
+}
+
+void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
+    BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
+    BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
+    int32_t metaState = getContext()->getGlobalMetaState();
+    int32_t buttonState = mCurrentCookedState.buttonState;
+
+    if (currentIdBits == lastIdBits) {
+        if (!currentIdBits.isEmpty()) {
+            // No pointer id changes so this is a move event.
+            // The listener takes care of batching moves so we don't have to deal with that here.
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+                           buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                           mCurrentCookedState.cookedPointerData.pointerProperties,
+                           mCurrentCookedState.cookedPointerData.pointerCoords,
+                           mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
+                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+        }
+    } else {
+        // There may be pointers going up and pointers going down and pointers moving
+        // all at the same time.
+        BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
+        BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
+        BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
+        BitSet32 dispatchedIdBits(lastIdBits.value);
+
+        // Update last coordinates of pointers that have moved so that we observe the new
+        // pointer positions at the same time as other pointers that have just gone up.
+        bool moveNeeded =
+                updateMovedPointers(mCurrentCookedState.cookedPointerData.pointerProperties,
+                                    mCurrentCookedState.cookedPointerData.pointerCoords,
+                                    mCurrentCookedState.cookedPointerData.idToIndex,
+                                    mLastCookedState.cookedPointerData.pointerProperties,
+                                    mLastCookedState.cookedPointerData.pointerCoords,
+                                    mLastCookedState.cookedPointerData.idToIndex, moveIdBits);
+        if (buttonState != mLastCookedState.buttonState) {
+            moveNeeded = true;
+        }
+
+        // Dispatch pointer up events.
+        while (!upIdBits.isEmpty()) {
+            uint32_t upId = upIdBits.clearFirstMarkedBit();
+
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
+                           metaState, buttonState, 0,
+                           mLastCookedState.cookedPointerData.pointerProperties,
+                           mLastCookedState.cookedPointerData.pointerCoords,
+                           mLastCookedState.cookedPointerData.idToIndex, dispatchedIdBits, upId,
+                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+            dispatchedIdBits.clearBit(upId);
+        }
+
+        // Dispatch move events if any of the remaining pointers moved from their old locations.
+        // Although applications receive new locations as part of individual pointer up
+        // events, they do not generally handle them except when presented in a move event.
+        if (moveNeeded && !moveIdBits.isEmpty()) {
+            ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+                           buttonState, 0, mCurrentCookedState.cookedPointerData.pointerProperties,
+                           mCurrentCookedState.cookedPointerData.pointerCoords,
+                           mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits, -1,
+                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+        }
+
+        // Dispatch pointer down events using the new pointer locations.
+        while (!downIdBits.isEmpty()) {
+            uint32_t downId = downIdBits.clearFirstMarkedBit();
+            dispatchedIdBits.markBit(downId);
+
+            if (dispatchedIdBits.count() == 1) {
+                // First pointer is going down.  Set down time.
+                mDownTime = when;
+            }
+
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
+                           metaState, buttonState, 0,
+                           mCurrentCookedState.cookedPointerData.pointerProperties,
+                           mCurrentCookedState.cookedPointerData.pointerCoords,
+                           mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits,
+                           downId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+        }
+    }
+}
+
+void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
+    if (mSentHoverEnter &&
+        (mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty() ||
+         !mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
+        int32_t metaState = getContext()->getGlobalMetaState();
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
+                       mLastCookedState.buttonState, 0,
+                       mLastCookedState.cookedPointerData.pointerProperties,
+                       mLastCookedState.cookedPointerData.pointerCoords,
+                       mLastCookedState.cookedPointerData.idToIndex,
+                       mLastCookedState.cookedPointerData.hoveringIdBits, -1, mOrientedXPrecision,
+                       mOrientedYPrecision, mDownTime);
+        mSentHoverEnter = false;
+    }
+}
+
+void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
+    if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty() &&
+        !mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
+        int32_t metaState = getContext()->getGlobalMetaState();
+        if (!mSentHoverEnter) {
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
+                           metaState, mCurrentRawState.buttonState, 0,
+                           mCurrentCookedState.cookedPointerData.pointerProperties,
+                           mCurrentCookedState.cookedPointerData.pointerCoords,
+                           mCurrentCookedState.cookedPointerData.idToIndex,
+                           mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
+                           mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+            mSentHoverEnter = true;
+        }
+
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+                       mCurrentRawState.buttonState, 0,
+                       mCurrentCookedState.cookedPointerData.pointerProperties,
+                       mCurrentCookedState.cookedPointerData.pointerCoords,
+                       mCurrentCookedState.cookedPointerData.idToIndex,
+                       mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
+                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+    }
+}
+
+void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
+    BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
+    const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
+    const int32_t metaState = getContext()->getGlobalMetaState();
+    int32_t buttonState = mLastCookedState.buttonState;
+    while (!releasedButtons.isEmpty()) {
+        int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
+        buttonState &= ~actionButton;
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
+                       actionButton, 0, metaState, buttonState, 0,
+                       mCurrentCookedState.cookedPointerData.pointerProperties,
+                       mCurrentCookedState.cookedPointerData.pointerCoords,
+                       mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
+                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+    }
+}
+
+void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
+    BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
+    const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
+    const int32_t metaState = getContext()->getGlobalMetaState();
+    int32_t buttonState = mLastCookedState.buttonState;
+    while (!pressedButtons.isEmpty()) {
+        int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
+        buttonState |= actionButton;
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
+                       0, metaState, buttonState, 0,
+                       mCurrentCookedState.cookedPointerData.pointerProperties,
+                       mCurrentCookedState.cookedPointerData.pointerCoords,
+                       mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
+                       mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+    }
+}
+
+const BitSet32& TouchInputMapper::findActiveIdBits(const CookedPointerData& cookedPointerData) {
+    if (!cookedPointerData.touchingIdBits.isEmpty()) {
+        return cookedPointerData.touchingIdBits;
+    }
+    return cookedPointerData.hoveringIdBits;
+}
+
+void TouchInputMapper::cookPointerData() {
+    uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
+
+    mCurrentCookedState.cookedPointerData.clear();
+    mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
+    mCurrentCookedState.cookedPointerData.hoveringIdBits =
+            mCurrentRawState.rawPointerData.hoveringIdBits;
+    mCurrentCookedState.cookedPointerData.touchingIdBits =
+            mCurrentRawState.rawPointerData.touchingIdBits;
+
+    if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
+        mCurrentCookedState.buttonState = 0;
+    } else {
+        mCurrentCookedState.buttonState = mCurrentRawState.buttonState;
+    }
+
+    // Walk through the the active pointers and map device coordinates onto
+    // surface coordinates and adjust for display orientation.
+    for (uint32_t i = 0; i < currentPointerCount; i++) {
+        const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
+
+        // Size
+        float touchMajor, touchMinor, toolMajor, toolMinor, size;
+        switch (mCalibration.sizeCalibration) {
+            case Calibration::SIZE_CALIBRATION_GEOMETRIC:
+            case Calibration::SIZE_CALIBRATION_DIAMETER:
+            case Calibration::SIZE_CALIBRATION_BOX:
+            case Calibration::SIZE_CALIBRATION_AREA:
+                if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
+                    touchMajor = in.touchMajor;
+                    touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
+                    toolMajor = in.toolMajor;
+                    toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
+                    size = mRawPointerAxes.touchMinor.valid ? avg(in.touchMajor, in.touchMinor)
+                                                            : in.touchMajor;
+                } else if (mRawPointerAxes.touchMajor.valid) {
+                    toolMajor = touchMajor = in.touchMajor;
+                    toolMinor = touchMinor =
+                            mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
+                    size = mRawPointerAxes.touchMinor.valid ? avg(in.touchMajor, in.touchMinor)
+                                                            : in.touchMajor;
+                } else if (mRawPointerAxes.toolMajor.valid) {
+                    touchMajor = toolMajor = in.toolMajor;
+                    touchMinor = toolMinor =
+                            mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
+                    size = mRawPointerAxes.toolMinor.valid ? avg(in.toolMajor, in.toolMinor)
+                                                           : in.toolMajor;
+                } else {
+                    ALOG_ASSERT(false,
+                                "No touch or tool axes.  "
+                                "Size calibration should have been resolved to NONE.");
+                    touchMajor = 0;
+                    touchMinor = 0;
+                    toolMajor = 0;
+                    toolMinor = 0;
+                    size = 0;
+                }
+
+                if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
+                    uint32_t touchingCount = mCurrentRawState.rawPointerData.touchingIdBits.count();
+                    if (touchingCount > 1) {
+                        touchMajor /= touchingCount;
+                        touchMinor /= touchingCount;
+                        toolMajor /= touchingCount;
+                        toolMinor /= touchingCount;
+                        size /= touchingCount;
+                    }
+                }
+
+                if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
+                    touchMajor *= mGeometricScale;
+                    touchMinor *= mGeometricScale;
+                    toolMajor *= mGeometricScale;
+                    toolMinor *= mGeometricScale;
+                } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
+                    touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
+                    touchMinor = touchMajor;
+                    toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
+                    toolMinor = toolMajor;
+                } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
+                    touchMinor = touchMajor;
+                    toolMinor = toolMajor;
+                }
+
+                mCalibration.applySizeScaleAndBias(&touchMajor);
+                mCalibration.applySizeScaleAndBias(&touchMinor);
+                mCalibration.applySizeScaleAndBias(&toolMajor);
+                mCalibration.applySizeScaleAndBias(&toolMinor);
+                size *= mSizeScale;
+                break;
+            default:
+                touchMajor = 0;
+                touchMinor = 0;
+                toolMajor = 0;
+                toolMinor = 0;
+                size = 0;
+                break;
+        }
+
+        // Pressure
+        float pressure;
+        switch (mCalibration.pressureCalibration) {
+            case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
+            case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
+                pressure = in.pressure * mPressureScale;
+                break;
+            default:
+                pressure = in.isHovering ? 0 : 1;
+                break;
+        }
+
+        // Tilt and Orientation
+        float tilt;
+        float orientation;
+        if (mHaveTilt) {
+            float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
+            float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
+            orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
+            tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
+        } else {
+            tilt = 0;
+
+            switch (mCalibration.orientationCalibration) {
+                case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
+                    orientation = in.orientation * mOrientationScale;
+                    break;
+                case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
+                    int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
+                    int32_t c2 = signExtendNybble(in.orientation & 0x0f);
+                    if (c1 != 0 || c2 != 0) {
+                        orientation = atan2f(c1, c2) * 0.5f;
+                        float confidence = hypotf(c1, c2);
+                        float scale = 1.0f + confidence / 16.0f;
+                        touchMajor *= scale;
+                        touchMinor /= scale;
+                        toolMajor *= scale;
+                        toolMinor /= scale;
+                    } else {
+                        orientation = 0;
+                    }
+                    break;
+                }
+                default:
+                    orientation = 0;
+            }
+        }
+
+        // Distance
+        float distance;
+        switch (mCalibration.distanceCalibration) {
+            case Calibration::DISTANCE_CALIBRATION_SCALED:
+                distance = in.distance * mDistanceScale;
+                break;
+            default:
+                distance = 0;
+        }
+
+        // Coverage
+        int32_t rawLeft, rawTop, rawRight, rawBottom;
+        switch (mCalibration.coverageCalibration) {
+            case Calibration::COVERAGE_CALIBRATION_BOX:
+                rawLeft = (in.toolMinor & 0xffff0000) >> 16;
+                rawRight = in.toolMinor & 0x0000ffff;
+                rawBottom = in.toolMajor & 0x0000ffff;
+                rawTop = (in.toolMajor & 0xffff0000) >> 16;
+                break;
+            default:
+                rawLeft = rawTop = rawRight = rawBottom = 0;
+                break;
+        }
+
+        // Adjust X,Y coords for device calibration
+        // TODO: Adjust coverage coords?
+        float xTransformed = in.x, yTransformed = in.y;
+        mAffineTransform.applyTo(xTransformed, yTransformed);
+
+        // Adjust X, Y, and coverage coords for surface orientation.
+        float x, y;
+        float left, top, right, bottom;
+
+        switch (mSurfaceOrientation) {
+            case DISPLAY_ORIENTATION_90:
+                x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+                y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
+                left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+                right = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+                bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
+                top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
+                orientation -= M_PI_2;
+                if (mOrientedRanges.haveOrientation &&
+                    orientation < mOrientedRanges.orientation.min) {
+                    orientation +=
+                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+                }
+                break;
+            case DISPLAY_ORIENTATION_180:
+                x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale;
+                y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
+                left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
+                right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
+                bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
+                top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
+                orientation -= M_PI;
+                if (mOrientedRanges.haveOrientation &&
+                    orientation < mOrientedRanges.orientation.min) {
+                    orientation +=
+                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+                }
+                break;
+            case DISPLAY_ORIENTATION_270:
+                x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale;
+                y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+                left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
+                right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
+                bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+                top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+                orientation += M_PI_2;
+                if (mOrientedRanges.haveOrientation &&
+                    orientation > mOrientedRanges.orientation.max) {
+                    orientation -=
+                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+                }
+                break;
+            default:
+                x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+                y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+                left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+                right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+                bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+                top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+                break;
+        }
+
+        // Write output coords.
+        PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
+        out.clear();
+        out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
+        out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
+        out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
+        out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
+        out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
+        out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
+        out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
+        if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
+            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
+            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
+            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
+            out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
+        } else {
+            out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
+            out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
+        }
+
+        // Write output properties.
+        PointerProperties& properties = mCurrentCookedState.cookedPointerData.pointerProperties[i];
+        uint32_t id = in.id;
+        properties.clear();
+        properties.id = id;
+        properties.toolType = in.toolType;
+
+        // Write id index.
+        mCurrentCookedState.cookedPointerData.idToIndex[id] = i;
+    }
+}
+
+void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
+                                            PointerUsage pointerUsage) {
+    if (pointerUsage != mPointerUsage) {
+        abortPointerUsage(when, policyFlags);
+        mPointerUsage = pointerUsage;
+    }
+
+    switch (mPointerUsage) {
+        case POINTER_USAGE_GESTURES:
+            dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
+            break;
+        case POINTER_USAGE_STYLUS:
+            dispatchPointerStylus(when, policyFlags);
+            break;
+        case POINTER_USAGE_MOUSE:
+            dispatchPointerMouse(when, policyFlags);
+            break;
+        default:
+            break;
+    }
+}
+
+void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
+    switch (mPointerUsage) {
+        case POINTER_USAGE_GESTURES:
+            abortPointerGestures(when, policyFlags);
+            break;
+        case POINTER_USAGE_STYLUS:
+            abortPointerStylus(when, policyFlags);
+            break;
+        case POINTER_USAGE_MOUSE:
+            abortPointerMouse(when, policyFlags);
+            break;
+        default:
+            break;
+    }
+
+    mPointerUsage = POINTER_USAGE_NONE;
+}
+
+void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout) {
+    // Update current gesture coordinates.
+    bool cancelPreviousGesture, finishPreviousGesture;
+    bool sendEvents =
+            preparePointerGestures(when, &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
+    if (!sendEvents) {
+        return;
+    }
+    if (finishPreviousGesture) {
+        cancelPreviousGesture = false;
+    }
+
+    // Update the pointer presentation and spots.
+    if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
+        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+        if (finishPreviousGesture || cancelPreviousGesture) {
+            mPointerController->clearSpots();
+        }
+
+        if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
+            mPointerController->setSpots(mPointerGesture.currentGestureCoords,
+                                         mPointerGesture.currentGestureIdToIndex,
+                                         mPointerGesture.currentGestureIdBits,
+                                         mPointerController->getDisplayId());
+        }
+    } else {
+        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+    }
+
+    // Show or hide the pointer if needed.
+    switch (mPointerGesture.currentGestureMode) {
+        case PointerGesture::NEUTRAL:
+        case PointerGesture::QUIET:
+            if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH &&
+                mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) {
+                // Remind the user of where the pointer is after finishing a gesture with spots.
+                mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
+            }
+            break;
+        case PointerGesture::TAP:
+        case PointerGesture::TAP_DRAG:
+        case PointerGesture::BUTTON_CLICK_OR_DRAG:
+        case PointerGesture::HOVER:
+        case PointerGesture::PRESS:
+        case PointerGesture::SWIPE:
+            // Unfade the pointer when the current gesture manipulates the
+            // area directly under the pointer.
+            mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+            break;
+        case PointerGesture::FREEFORM:
+            // Fade the pointer when the current gesture manipulates a different
+            // area and there are spots to guide the user experience.
+            if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
+                mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+            } else {
+                mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+            }
+            break;
+    }
+
+    // Send events!
+    int32_t metaState = getContext()->getGlobalMetaState();
+    int32_t buttonState = mCurrentCookedState.buttonState;
+
+    // Update last coordinates of pointers that have moved so that we observe the new
+    // pointer positions at the same time as other pointers that have just gone up.
+    bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP ||
+            mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG ||
+            mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG ||
+            mPointerGesture.currentGestureMode == PointerGesture::PRESS ||
+            mPointerGesture.currentGestureMode == PointerGesture::SWIPE ||
+            mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
+    bool moveNeeded = false;
+    if (down && !cancelPreviousGesture && !finishPreviousGesture &&
+        !mPointerGesture.lastGestureIdBits.isEmpty() &&
+        !mPointerGesture.currentGestureIdBits.isEmpty()) {
+        BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value &
+                                    mPointerGesture.lastGestureIdBits.value);
+        moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
+                                         mPointerGesture.currentGestureCoords,
+                                         mPointerGesture.currentGestureIdToIndex,
+                                         mPointerGesture.lastGestureProperties,
+                                         mPointerGesture.lastGestureCoords,
+                                         mPointerGesture.lastGestureIdToIndex, movedGestureIdBits);
+        if (buttonState != mLastCookedState.buttonState) {
+            moveNeeded = true;
+        }
+    }
+
+    // Send motion events for all pointers that went up or were canceled.
+    BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
+    if (!dispatchedGestureIdBits.isEmpty()) {
+        if (cancelPreviousGesture) {
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
+                           buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                           mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
+                           mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
+                           mPointerGesture.downTime);
+
+            dispatchedGestureIdBits.clear();
+        } else {
+            BitSet32 upGestureIdBits;
+            if (finishPreviousGesture) {
+                upGestureIdBits = dispatchedGestureIdBits;
+            } else {
+                upGestureIdBits.value =
+                        dispatchedGestureIdBits.value & ~mPointerGesture.currentGestureIdBits.value;
+            }
+            while (!upGestureIdBits.isEmpty()) {
+                uint32_t id = upGestureIdBits.clearFirstMarkedBit();
+
+                dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
+                               metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                               mPointerGesture.lastGestureProperties,
+                               mPointerGesture.lastGestureCoords,
+                               mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, id, 0,
+                               0, mPointerGesture.downTime);
+
+                dispatchedGestureIdBits.clearBit(id);
+            }
+        }
+    }
+
+    // Send motion events for all pointers that moved.
+    if (moveNeeded) {
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                       mPointerGesture.currentGestureProperties,
+                       mPointerGesture.currentGestureCoords,
+                       mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
+                       mPointerGesture.downTime);
+    }
+
+    // Send motion events for all pointers that went down.
+    if (down) {
+        BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value &
+                                   ~dispatchedGestureIdBits.value);
+        while (!downGestureIdBits.isEmpty()) {
+            uint32_t id = downGestureIdBits.clearFirstMarkedBit();
+            dispatchedGestureIdBits.markBit(id);
+
+            if (dispatchedGestureIdBits.count() == 1) {
+                mPointerGesture.downTime = when;
+            }
+
+            dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
+                           metaState, buttonState, 0, mPointerGesture.currentGestureProperties,
+                           mPointerGesture.currentGestureCoords,
+                           mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, id, 0,
+                           0, mPointerGesture.downTime);
+        }
+    }
+
+    // Send motion events for hover.
+    if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                       mPointerGesture.currentGestureProperties,
+                       mPointerGesture.currentGestureCoords,
+                       mPointerGesture.currentGestureIdToIndex,
+                       mPointerGesture.currentGestureIdBits, -1, 0, 0, mPointerGesture.downTime);
+    } else if (dispatchedGestureIdBits.isEmpty() && !mPointerGesture.lastGestureIdBits.isEmpty()) {
+        // Synthesize a hover move event after all pointers go up to indicate that
+        // the pointer is hovering again even if the user is not currently touching
+        // the touch pad.  This ensures that a view will receive a fresh hover enter
+        // event after a tap.
+        float x, y;
+        mPointerController->getPosition(&x, &y);
+
+        PointerProperties pointerProperties;
+        pointerProperties.clear();
+        pointerProperties.id = 0;
+        pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+        PointerCoords pointerCoords;
+        pointerCoords.clear();
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+
+        const int32_t displayId = mPointerController->getDisplayId();
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+                              metaState, buttonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
+                              0, 0, x, y, mPointerGesture.downTime, /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+    }
+
+    // Update state.
+    mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
+    if (!down) {
+        mPointerGesture.lastGestureIdBits.clear();
+    } else {
+        mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
+        for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty();) {
+            uint32_t id = idBits.clearFirstMarkedBit();
+            uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
+            mPointerGesture.lastGestureProperties[index].copyFrom(
+                    mPointerGesture.currentGestureProperties[index]);
+            mPointerGesture.lastGestureCoords[index].copyFrom(
+                    mPointerGesture.currentGestureCoords[index]);
+            mPointerGesture.lastGestureIdToIndex[id] = index;
+        }
+    }
+}
+
+void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
+    // Cancel previously dispatches pointers.
+    if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
+        int32_t metaState = getContext()->getGlobalMetaState();
+        int32_t buttonState = mCurrentRawState.buttonState;
+        dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
+                       buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+                       mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
+                       mPointerGesture.lastGestureIdToIndex, mPointerGesture.lastGestureIdBits, -1,
+                       0, 0, mPointerGesture.downTime);
+    }
+
+    // Reset the current pointer gesture.
+    mPointerGesture.reset();
+    mPointerVelocityControl.reset();
+
+    // Remove any current spots.
+    if (mPointerController != nullptr) {
+        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+        mPointerController->clearSpots();
+    }
+}
+
+bool TouchInputMapper::preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
+                                              bool* outFinishPreviousGesture, bool isTimeout) {
+    *outCancelPreviousGesture = false;
+    *outFinishPreviousGesture = false;
+
+    // Handle TAP timeout.
+    if (isTimeout) {
+#if DEBUG_GESTURES
+        ALOGD("Gestures: Processing timeout");
+#endif
+
+        if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
+            if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
+                // The tap/drag timeout has not yet expired.
+                getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime +
+                                                   mConfig.pointerGestureTapDragInterval);
+            } else {
+                // The tap is finished.
+#if DEBUG_GESTURES
+                ALOGD("Gestures: TAP finished");
+#endif
+                *outFinishPreviousGesture = true;
+
+                mPointerGesture.activeGestureId = -1;
+                mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
+                mPointerGesture.currentGestureIdBits.clear();
+
+                mPointerVelocityControl.reset();
+                return true;
+            }
+        }
+
+        // We did not handle this timeout.
+        return false;
+    }
+
+    const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count();
+    const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count();
+
+    // Update the velocity tracker.
+    {
+        VelocityTracker::Position positions[MAX_POINTERS];
+        uint32_t count = 0;
+        for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) {
+            uint32_t id = idBits.clearFirstMarkedBit();
+            const RawPointerData::Pointer& pointer =
+                    mCurrentRawState.rawPointerData.pointerForId(id);
+            positions[count].x = pointer.x * mPointerXMovementScale;
+            positions[count].y = pointer.y * mPointerYMovementScale;
+        }
+        mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits,
+                                                    positions);
+    }
+
+    // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
+    // to NEUTRAL, then we should not generate tap event.
+    if (mPointerGesture.lastGestureMode != PointerGesture::HOVER &&
+        mPointerGesture.lastGestureMode != PointerGesture::TAP &&
+        mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
+        mPointerGesture.resetTap();
+    }
+
+    // Pick a new active touch id if needed.
+    // Choose an arbitrary pointer that just went down, if there is one.
+    // Otherwise choose an arbitrary remaining pointer.
+    // This guarantees we always have an active touch id when there is at least one pointer.
+    // We keep the same active touch id for as long as possible.
+    int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
+    int32_t activeTouchId = lastActiveTouchId;
+    if (activeTouchId < 0) {
+        if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
+            activeTouchId = mPointerGesture.activeTouchId =
+                    mCurrentCookedState.fingerIdBits.firstMarkedBit();
+            mPointerGesture.firstTouchTime = when;
+        }
+    } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
+        if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
+            activeTouchId = mPointerGesture.activeTouchId =
+                    mCurrentCookedState.fingerIdBits.firstMarkedBit();
+        } else {
+            activeTouchId = mPointerGesture.activeTouchId = -1;
+        }
+    }
+
+    // Determine whether we are in quiet time.
+    bool isQuietTime = false;
+    if (activeTouchId < 0) {
+        mPointerGesture.resetQuietTime();
+    } else {
+        isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
+        if (!isQuietTime) {
+            if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS ||
+                 mPointerGesture.lastGestureMode == PointerGesture::SWIPE ||
+                 mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) &&
+                currentFingerCount < 2) {
+                // Enter quiet time when exiting swipe or freeform state.
+                // This is to prevent accidentally entering the hover state and flinging the
+                // pointer when finishing a swipe and there is still one pointer left onscreen.
+                isQuietTime = true;
+            } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG &&
+                       currentFingerCount >= 2 && !isPointerDown(mCurrentRawState.buttonState)) {
+                // Enter quiet time when releasing the button and there are still two or more
+                // fingers down.  This may indicate that one finger was used to press the button
+                // but it has not gone up yet.
+                isQuietTime = true;
+            }
+            if (isQuietTime) {
+                mPointerGesture.quietTime = when;
+            }
+        }
+    }
+
+    // Switch states based on button and pointer state.
+    if (isQuietTime) {
+        // Case 1: Quiet time. (QUIET)
+#if DEBUG_GESTURES
+        ALOGD("Gestures: QUIET for next %0.3fms",
+              (mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
+#endif
+        if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
+            *outFinishPreviousGesture = true;
+        }
+
+        mPointerGesture.activeGestureId = -1;
+        mPointerGesture.currentGestureMode = PointerGesture::QUIET;
+        mPointerGesture.currentGestureIdBits.clear();
+
+        mPointerVelocityControl.reset();
+    } else if (isPointerDown(mCurrentRawState.buttonState)) {
+        // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
+        // The pointer follows the active touch point.
+        // Emit DOWN, MOVE, UP events at the pointer location.
+        //
+        // Only the active touch matters; other fingers are ignored.  This policy helps
+        // to handle the case where the user places a second finger on the touch pad
+        // to apply the necessary force to depress an integrated button below the surface.
+        // We don't want the second finger to be delivered to applications.
+        //
+        // For this to work well, we need to make sure to track the pointer that is really
+        // active.  If the user first puts one finger down to click then adds another
+        // finger to drag then the active pointer should switch to the finger that is
+        // being dragged.
+#if DEBUG_GESTURES
+        ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
+              "currentFingerCount=%d",
+              activeTouchId, currentFingerCount);
+#endif
+        // Reset state when just starting.
+        if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
+            *outFinishPreviousGesture = true;
+            mPointerGesture.activeGestureId = 0;
+        }
+
+        // Switch pointers if needed.
+        // Find the fastest pointer and follow it.
+        if (activeTouchId >= 0 && currentFingerCount > 1) {
+            int32_t bestId = -1;
+            float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
+            for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty();) {
+                uint32_t id = idBits.clearFirstMarkedBit();
+                float vx, vy;
+                if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
+                    float speed = hypotf(vx, vy);
+                    if (speed > bestSpeed) {
+                        bestId = id;
+                        bestSpeed = speed;
+                    }
+                }
+            }
+            if (bestId >= 0 && bestId != activeTouchId) {
+                mPointerGesture.activeTouchId = activeTouchId = bestId;
+#if DEBUG_GESTURES
+                ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
+                      "bestId=%d, bestSpeed=%0.3f",
+                      bestId, bestSpeed);
+#endif
+            }
+        }
+
+        float deltaX = 0, deltaY = 0;
+        if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
+            const RawPointerData::Pointer& currentPointer =
+                    mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
+            const RawPointerData::Pointer& lastPointer =
+                    mLastRawState.rawPointerData.pointerForId(activeTouchId);
+            deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+            deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
+
+            rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+            mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+            // Move the pointer using a relative motion.
+            // When using spots, the click will occur at the position of the anchor
+            // spot and all other spots will move there.
+            mPointerController->move(deltaX, deltaY);
+        } else {
+            mPointerVelocityControl.reset();
+        }
+
+        float x, y;
+        mPointerController->getPosition(&x, &y);
+
+        mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
+        mPointerGesture.currentGestureIdBits.clear();
+        mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+        mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+        mPointerGesture.currentGestureProperties[0].clear();
+        mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
+        mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+        mPointerGesture.currentGestureCoords[0].clear();
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+    } else if (currentFingerCount == 0) {
+        // Case 3. No fingers down and button is not pressed. (NEUTRAL)
+        if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
+            *outFinishPreviousGesture = true;
+        }
+
+        // Watch for taps coming out of HOVER or TAP_DRAG mode.
+        // Checking for taps after TAP_DRAG allows us to detect double-taps.
+        bool tapped = false;
+        if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER ||
+             mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) &&
+            lastFingerCount == 1) {
+            if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
+                float x, y;
+                mPointerController->getPosition(&x, &y);
+                if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
+                    fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
+#if DEBUG_GESTURES
+                    ALOGD("Gestures: TAP");
+#endif
+
+                    mPointerGesture.tapUpTime = when;
+                    getContext()->requestTimeoutAtTime(when +
+                                                       mConfig.pointerGestureTapDragInterval);
+
+                    mPointerGesture.activeGestureId = 0;
+                    mPointerGesture.currentGestureMode = PointerGesture::TAP;
+                    mPointerGesture.currentGestureIdBits.clear();
+                    mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+                    mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+                    mPointerGesture.currentGestureProperties[0].clear();
+                    mPointerGesture.currentGestureProperties[0].id =
+                            mPointerGesture.activeGestureId;
+                    mPointerGesture.currentGestureProperties[0].toolType =
+                            AMOTION_EVENT_TOOL_TYPE_FINGER;
+                    mPointerGesture.currentGestureCoords[0].clear();
+                    mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
+                                                                         mPointerGesture.tapX);
+                    mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
+                                                                         mPointerGesture.tapY);
+                    mPointerGesture.currentGestureCoords[0]
+                            .setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+
+                    tapped = true;
+                } else {
+#if DEBUG_GESTURES
+                    ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", x - mPointerGesture.tapX,
+                          y - mPointerGesture.tapY);
+#endif
+                }
+            } else {
+#if DEBUG_GESTURES
+                if (mPointerGesture.tapDownTime != LLONG_MIN) {
+                    ALOGD("Gestures: Not a TAP, %0.3fms since down",
+                          (when - mPointerGesture.tapDownTime) * 0.000001f);
+                } else {
+                    ALOGD("Gestures: Not a TAP, incompatible mode transitions");
+                }
+#endif
+            }
+        }
+
+        mPointerVelocityControl.reset();
+
+        if (!tapped) {
+#if DEBUG_GESTURES
+            ALOGD("Gestures: NEUTRAL");
+#endif
+            mPointerGesture.activeGestureId = -1;
+            mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
+            mPointerGesture.currentGestureIdBits.clear();
+        }
+    } else if (currentFingerCount == 1) {
+        // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
+        // The pointer follows the active touch point.
+        // When in HOVER, emit HOVER_MOVE events at the pointer location.
+        // When in TAP_DRAG, emit MOVE events at the pointer location.
+        ALOG_ASSERT(activeTouchId >= 0);
+
+        mPointerGesture.currentGestureMode = PointerGesture::HOVER;
+        if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
+            if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
+                float x, y;
+                mPointerController->getPosition(&x, &y);
+                if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
+                    fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
+                    mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
+                } else {
+#if DEBUG_GESTURES
+                    ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
+                          x - mPointerGesture.tapX, y - mPointerGesture.tapY);
+#endif
+                }
+            } else {
+#if DEBUG_GESTURES
+                ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
+                      (when - mPointerGesture.tapUpTime) * 0.000001f);
+#endif
+            }
+        } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
+            mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
+        }
+
+        float deltaX = 0, deltaY = 0;
+        if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
+            const RawPointerData::Pointer& currentPointer =
+                    mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
+            const RawPointerData::Pointer& lastPointer =
+                    mLastRawState.rawPointerData.pointerForId(activeTouchId);
+            deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+            deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
+
+            rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+            mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+            // Move the pointer using a relative motion.
+            // When using spots, the hover or drag will occur at the position of the anchor spot.
+            mPointerController->move(deltaX, deltaY);
+        } else {
+            mPointerVelocityControl.reset();
+        }
+
+        bool down;
+        if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
+#if DEBUG_GESTURES
+            ALOGD("Gestures: TAP_DRAG");
+#endif
+            down = true;
+        } else {
+#if DEBUG_GESTURES
+            ALOGD("Gestures: HOVER");
+#endif
+            if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
+                *outFinishPreviousGesture = true;
+            }
+            mPointerGesture.activeGestureId = 0;
+            down = false;
+        }
+
+        float x, y;
+        mPointerController->getPosition(&x, &y);
+
+        mPointerGesture.currentGestureIdBits.clear();
+        mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+        mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+        mPointerGesture.currentGestureProperties[0].clear();
+        mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
+        mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+        mPointerGesture.currentGestureCoords[0].clear();
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
+                                                             down ? 1.0f : 0.0f);
+
+        if (lastFingerCount == 0 && currentFingerCount != 0) {
+            mPointerGesture.resetTap();
+            mPointerGesture.tapDownTime = when;
+            mPointerGesture.tapX = x;
+            mPointerGesture.tapY = y;
+        }
+    } else {
+        // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
+        // We need to provide feedback for each finger that goes down so we cannot wait
+        // for the fingers to move before deciding what to do.
+        //
+        // The ambiguous case is deciding what to do when there are two fingers down but they
+        // have not moved enough to determine whether they are part of a drag or part of a
+        // freeform gesture, or just a press or long-press at the pointer location.
+        //
+        // When there are two fingers we start with the PRESS hypothesis and we generate a
+        // down at the pointer location.
+        //
+        // When the two fingers move enough or when additional fingers are added, we make
+        // a decision to transition into SWIPE or FREEFORM mode accordingly.
+        ALOG_ASSERT(activeTouchId >= 0);
+
+        bool settled = when >=
+                mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval;
+        if (mPointerGesture.lastGestureMode != PointerGesture::PRESS &&
+            mPointerGesture.lastGestureMode != PointerGesture::SWIPE &&
+            mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
+            *outFinishPreviousGesture = true;
+        } else if (!settled && currentFingerCount > lastFingerCount) {
+            // Additional pointers have gone down but not yet settled.
+            // Reset the gesture.
+#if DEBUG_GESTURES
+            ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
+                  "settle time remaining %0.3fms",
+                  (mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval -
+                   when) * 0.000001f);
+#endif
+            *outCancelPreviousGesture = true;
+        } else {
+            // Continue previous gesture.
+            mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
+        }
+
+        if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
+            mPointerGesture.currentGestureMode = PointerGesture::PRESS;
+            mPointerGesture.activeGestureId = 0;
+            mPointerGesture.referenceIdBits.clear();
+            mPointerVelocityControl.reset();
+
+            // Use the centroid and pointer location as the reference points for the gesture.
+#if DEBUG_GESTURES
+            ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
+                  "settle time remaining %0.3fms",
+                  (mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval -
+                   when) * 0.000001f);
+#endif
+            mCurrentRawState.rawPointerData
+                    .getCentroidOfTouchingPointers(&mPointerGesture.referenceTouchX,
+                                                   &mPointerGesture.referenceTouchY);
+            mPointerController->getPosition(&mPointerGesture.referenceGestureX,
+                                            &mPointerGesture.referenceGestureY);
+        }
+
+        // Clear the reference deltas for fingers not yet included in the reference calculation.
+        for (BitSet32 idBits(mCurrentCookedState.fingerIdBits.value &
+                             ~mPointerGesture.referenceIdBits.value);
+             !idBits.isEmpty();) {
+            uint32_t id = idBits.clearFirstMarkedBit();
+            mPointerGesture.referenceDeltas[id].dx = 0;
+            mPointerGesture.referenceDeltas[id].dy = 0;
+        }
+        mPointerGesture.referenceIdBits = mCurrentCookedState.fingerIdBits;
+
+        // Add delta for all fingers and calculate a common movement delta.
+        float commonDeltaX = 0, commonDeltaY = 0;
+        BitSet32 commonIdBits(mLastCookedState.fingerIdBits.value &
+                              mCurrentCookedState.fingerIdBits.value);
+        for (BitSet32 idBits(commonIdBits); !idBits.isEmpty();) {
+            bool first = (idBits == commonIdBits);
+            uint32_t id = idBits.clearFirstMarkedBit();
+            const RawPointerData::Pointer& cpd = mCurrentRawState.rawPointerData.pointerForId(id);
+            const RawPointerData::Pointer& lpd = mLastRawState.rawPointerData.pointerForId(id);
+            PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+            delta.dx += cpd.x - lpd.x;
+            delta.dy += cpd.y - lpd.y;
+
+            if (first) {
+                commonDeltaX = delta.dx;
+                commonDeltaY = delta.dy;
+            } else {
+                commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
+                commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
+            }
+        }
+
+        // Consider transitions from PRESS to SWIPE or MULTITOUCH.
+        if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
+            float dist[MAX_POINTER_ID + 1];
+            int32_t distOverThreshold = 0;
+            for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty();) {
+                uint32_t id = idBits.clearFirstMarkedBit();
+                PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+                dist[id] = hypotf(delta.dx * mPointerXZoomScale, delta.dy * mPointerYZoomScale);
+                if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
+                    distOverThreshold += 1;
+                }
+            }
+
+            // Only transition when at least two pointers have moved further than
+            // the minimum distance threshold.
+            if (distOverThreshold >= 2) {
+                if (currentFingerCount > 2) {
+                    // There are more than two pointers, switch to FREEFORM.
+#if DEBUG_GESTURES
+                    ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
+                          currentFingerCount);
+#endif
+                    *outCancelPreviousGesture = true;
+                    mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+                } else {
+                    // There are exactly two pointers.
+                    BitSet32 idBits(mCurrentCookedState.fingerIdBits);
+                    uint32_t id1 = idBits.clearFirstMarkedBit();
+                    uint32_t id2 = idBits.firstMarkedBit();
+                    const RawPointerData::Pointer& p1 =
+                            mCurrentRawState.rawPointerData.pointerForId(id1);
+                    const RawPointerData::Pointer& p2 =
+                            mCurrentRawState.rawPointerData.pointerForId(id2);
+                    float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
+                    if (mutualDistance > mPointerGestureMaxSwipeWidth) {
+                        // There are two pointers but they are too far apart for a SWIPE,
+                        // switch to FREEFORM.
+#if DEBUG_GESTURES
+                        ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
+                              mutualDistance, mPointerGestureMaxSwipeWidth);
+#endif
+                        *outCancelPreviousGesture = true;
+                        mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+                    } else {
+                        // There are two pointers.  Wait for both pointers to start moving
+                        // before deciding whether this is a SWIPE or FREEFORM gesture.
+                        float dist1 = dist[id1];
+                        float dist2 = dist[id2];
+                        if (dist1 >= mConfig.pointerGestureMultitouchMinDistance &&
+                            dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
+                            // Calculate the dot product of the displacement vectors.
+                            // When the vectors are oriented in approximately the same direction,
+                            // the angle betweeen them is near zero and the cosine of the angle
+                            // approches 1.0.  Recall that dot(v1, v2) = cos(angle) * mag(v1) *
+                            // mag(v2).
+                            PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
+                            PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
+                            float dx1 = delta1.dx * mPointerXZoomScale;
+                            float dy1 = delta1.dy * mPointerYZoomScale;
+                            float dx2 = delta2.dx * mPointerXZoomScale;
+                            float dy2 = delta2.dy * mPointerYZoomScale;
+                            float dot = dx1 * dx2 + dy1 * dy2;
+                            float cosine = dot / (dist1 * dist2); // denominator always > 0
+                            if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
+                                // Pointers are moving in the same direction.  Switch to SWIPE.
+#if DEBUG_GESTURES
+                                ALOGD("Gestures: PRESS transitioned to SWIPE, "
+                                      "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+                                      "cosine %0.3f >= %0.3f",
+                                      dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
+                                      mConfig.pointerGestureMultitouchMinDistance, cosine,
+                                      mConfig.pointerGestureSwipeTransitionAngleCosine);
+#endif
+                                mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
+                            } else {
+                                // Pointers are moving in different directions.  Switch to FREEFORM.
+#if DEBUG_GESTURES
+                                ALOGD("Gestures: PRESS transitioned to FREEFORM, "
+                                      "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+                                      "cosine %0.3f < %0.3f",
+                                      dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
+                                      mConfig.pointerGestureMultitouchMinDistance, cosine,
+                                      mConfig.pointerGestureSwipeTransitionAngleCosine);
+#endif
+                                *outCancelPreviousGesture = true;
+                                mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+                            }
+                        }
+                    }
+                }
+            }
+        } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
+            // Switch from SWIPE to FREEFORM if additional pointers go down.
+            // Cancel previous gesture.
+            if (currentFingerCount > 2) {
+#if DEBUG_GESTURES
+                ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
+                      currentFingerCount);
+#endif
+                *outCancelPreviousGesture = true;
+                mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+            }
+        }
+
+        // Move the reference points based on the overall group motion of the fingers
+        // except in PRESS mode while waiting for a transition to occur.
+        if (mPointerGesture.currentGestureMode != PointerGesture::PRESS &&
+            (commonDeltaX || commonDeltaY)) {
+            for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty();) {
+                uint32_t id = idBits.clearFirstMarkedBit();
+                PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+                delta.dx = 0;
+                delta.dy = 0;
+            }
+
+            mPointerGesture.referenceTouchX += commonDeltaX;
+            mPointerGesture.referenceTouchY += commonDeltaY;
+
+            commonDeltaX *= mPointerXMovementScale;
+            commonDeltaY *= mPointerYMovementScale;
+
+            rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
+            mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
+
+            mPointerGesture.referenceGestureX += commonDeltaX;
+            mPointerGesture.referenceGestureY += commonDeltaY;
+        }
+
+        // Report gestures.
+        if (mPointerGesture.currentGestureMode == PointerGesture::PRESS ||
+            mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
+            // PRESS or SWIPE mode.
+#if DEBUG_GESTURES
+            ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
+                  "activeGestureId=%d, currentTouchPointerCount=%d",
+                  activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
+#endif
+            ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
+
+            mPointerGesture.currentGestureIdBits.clear();
+            mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+            mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+            mPointerGesture.currentGestureProperties[0].clear();
+            mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
+            mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+            mPointerGesture.currentGestureCoords[0].clear();
+            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
+                                                                 mPointerGesture.referenceGestureX);
+            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
+                                                                 mPointerGesture.referenceGestureY);
+            mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+        } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
+            // FREEFORM mode.
+#if DEBUG_GESTURES
+            ALOGD("Gestures: FREEFORM activeTouchId=%d,"
+                  "activeGestureId=%d, currentTouchPointerCount=%d",
+                  activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
+#endif
+            ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
+
+            mPointerGesture.currentGestureIdBits.clear();
+
+            BitSet32 mappedTouchIdBits;
+            BitSet32 usedGestureIdBits;
+            if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
+                // Initially, assign the active gesture id to the active touch point
+                // if there is one.  No other touch id bits are mapped yet.
+                if (!*outCancelPreviousGesture) {
+                    mappedTouchIdBits.markBit(activeTouchId);
+                    usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
+                    mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
+                            mPointerGesture.activeGestureId;
+                } else {
+                    mPointerGesture.activeGestureId = -1;
+                }
+            } else {
+                // Otherwise, assume we mapped all touches from the previous frame.
+                // Reuse all mappings that are still applicable.
+                mappedTouchIdBits.value = mLastCookedState.fingerIdBits.value &
+                        mCurrentCookedState.fingerIdBits.value;
+                usedGestureIdBits = mPointerGesture.lastGestureIdBits;
+
+                // Check whether we need to choose a new active gesture id because the
+                // current went went up.
+                for (BitSet32 upTouchIdBits(mLastCookedState.fingerIdBits.value &
+                                            ~mCurrentCookedState.fingerIdBits.value);
+                     !upTouchIdBits.isEmpty();) {
+                    uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
+                    uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
+                    if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
+                        mPointerGesture.activeGestureId = -1;
+                        break;
+                    }
+                }
+            }
+
+#if DEBUG_GESTURES
+            ALOGD("Gestures: FREEFORM follow up "
+                  "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
+                  "activeGestureId=%d",
+                  mappedTouchIdBits.value, usedGestureIdBits.value,
+                  mPointerGesture.activeGestureId);
+#endif
+
+            BitSet32 idBits(mCurrentCookedState.fingerIdBits);
+            for (uint32_t i = 0; i < currentFingerCount; i++) {
+                uint32_t touchId = idBits.clearFirstMarkedBit();
+                uint32_t gestureId;
+                if (!mappedTouchIdBits.hasBit(touchId)) {
+                    gestureId = usedGestureIdBits.markFirstUnmarkedBit();
+                    mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
+#if DEBUG_GESTURES
+                    ALOGD("Gestures: FREEFORM "
+                          "new mapping for touch id %d -> gesture id %d",
+                          touchId, gestureId);
+#endif
+                } else {
+                    gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
+#if DEBUG_GESTURES
+                    ALOGD("Gestures: FREEFORM "
+                          "existing mapping for touch id %d -> gesture id %d",
+                          touchId, gestureId);
+#endif
+                }
+                mPointerGesture.currentGestureIdBits.markBit(gestureId);
+                mPointerGesture.currentGestureIdToIndex[gestureId] = i;
+
+                const RawPointerData::Pointer& pointer =
+                        mCurrentRawState.rawPointerData.pointerForId(touchId);
+                float deltaX = (pointer.x - mPointerGesture.referenceTouchX) * mPointerXZoomScale;
+                float deltaY = (pointer.y - mPointerGesture.referenceTouchY) * mPointerYZoomScale;
+                rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+
+                mPointerGesture.currentGestureProperties[i].clear();
+                mPointerGesture.currentGestureProperties[i].id = gestureId;
+                mPointerGesture.currentGestureProperties[i].toolType =
+                        AMOTION_EVENT_TOOL_TYPE_FINGER;
+                mPointerGesture.currentGestureCoords[i].clear();
+                mPointerGesture.currentGestureCoords[i]
+                        .setAxisValue(AMOTION_EVENT_AXIS_X,
+                                      mPointerGesture.referenceGestureX + deltaX);
+                mPointerGesture.currentGestureCoords[i]
+                        .setAxisValue(AMOTION_EVENT_AXIS_Y,
+                                      mPointerGesture.referenceGestureY + deltaY);
+                mPointerGesture.currentGestureCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
+                                                                     1.0f);
+            }
+
+            if (mPointerGesture.activeGestureId < 0) {
+                mPointerGesture.activeGestureId =
+                        mPointerGesture.currentGestureIdBits.firstMarkedBit();
+#if DEBUG_GESTURES
+                ALOGD("Gestures: FREEFORM new "
+                      "activeGestureId=%d",
+                      mPointerGesture.activeGestureId);
+#endif
+            }
+        }
+    }
+
+    mPointerController->setButtonState(mCurrentRawState.buttonState);
+
+#if DEBUG_GESTURES
+    ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
+          "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
+          "lastGestureMode=%d, lastGestureIdBits=0x%08x",
+          toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
+          mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
+          mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
+    for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty();) {
+        uint32_t id = idBits.clearFirstMarkedBit();
+        uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
+        const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
+        const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
+        ALOGD("  currentGesture[%d]: index=%d, toolType=%d, "
+              "x=%0.3f, y=%0.3f, pressure=%0.3f",
+              id, index, properties.toolType, coords.getAxisValue(AMOTION_EVENT_AXIS_X),
+              coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
+              coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
+    }
+    for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty();) {
+        uint32_t id = idBits.clearFirstMarkedBit();
+        uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
+        const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
+        const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
+        ALOGD("  lastGesture[%d]: index=%d, toolType=%d, "
+              "x=%0.3f, y=%0.3f, pressure=%0.3f",
+              id, index, properties.toolType, coords.getAxisValue(AMOTION_EVENT_AXIS_X),
+              coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
+              coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
+    }
+#endif
+    return true;
+}
+
+void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
+    mPointerSimple.currentCoords.clear();
+    mPointerSimple.currentProperties.clear();
+
+    bool down, hovering;
+    if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
+        uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
+        uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
+        float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
+        float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
+        mPointerController->setPosition(x, y);
+
+        hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
+        down = !hovering;
+
+        mPointerController->getPosition(&x, &y);
+        mPointerSimple.currentCoords.copyFrom(
+                mCurrentCookedState.cookedPointerData.pointerCoords[index]);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        mPointerSimple.currentProperties.id = 0;
+        mPointerSimple.currentProperties.toolType =
+                mCurrentCookedState.cookedPointerData.pointerProperties[index].toolType;
+    } else {
+        down = false;
+        hovering = false;
+    }
+
+    dispatchPointerSimple(when, policyFlags, down, hovering);
+}
+
+void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
+    abortPointerSimple(when, policyFlags);
+}
+
+void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
+    mPointerSimple.currentCoords.clear();
+    mPointerSimple.currentProperties.clear();
+
+    bool down, hovering;
+    if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
+        uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
+        uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
+        float deltaX = 0, deltaY = 0;
+        if (mLastCookedState.mouseIdBits.hasBit(id)) {
+            uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
+            deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x -
+                      mLastRawState.rawPointerData.pointers[lastIndex].x) *
+                    mPointerXMovementScale;
+            deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y -
+                      mLastRawState.rawPointerData.pointers[lastIndex].y) *
+                    mPointerYMovementScale;
+
+            rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+            mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+            mPointerController->move(deltaX, deltaY);
+        } else {
+            mPointerVelocityControl.reset();
+        }
+
+        down = isPointerDown(mCurrentRawState.buttonState);
+        hovering = !down;
+
+        float x, y;
+        mPointerController->getPosition(&x, &y);
+        mPointerSimple.currentCoords.copyFrom(
+                mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+        mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
+                                                  hovering ? 0.0f : 1.0f);
+        mPointerSimple.currentProperties.id = 0;
+        mPointerSimple.currentProperties.toolType =
+                mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
+    } else {
+        mPointerVelocityControl.reset();
+
+        down = false;
+        hovering = false;
+    }
+
+    dispatchPointerSimple(when, policyFlags, down, hovering);
+}
+
+void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
+    abortPointerSimple(when, policyFlags);
+
+    mPointerVelocityControl.reset();
+}
+
+void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down,
+                                             bool hovering) {
+    int32_t metaState = getContext()->getGlobalMetaState();
+    int32_t displayId = mViewport.displayId;
+
+    if (down || hovering) {
+        mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+        mPointerController->clearSpots();
+        mPointerController->setButtonState(mCurrentRawState.buttonState);
+        mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+    } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
+        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+    }
+    displayId = mPointerController->getDisplayId();
+
+    float xCursorPosition;
+    float yCursorPosition;
+    mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+
+    if (mPointerSimple.down && !down) {
+        mPointerSimple.down = false;
+
+        // Send up.
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
+                              mLastRawState.buttonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
+                              &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
+                              xCursorPosition, yCursorPosition, mPointerSimple.downTime,
+                              /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+    }
+
+    if (mPointerSimple.hovering && !hovering) {
+        mPointerSimple.hovering = false;
+
+        // Send hover exit.
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0,
+                              metaState, mLastRawState.buttonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
+                              &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
+                              xCursorPosition, yCursorPosition, mPointerSimple.downTime,
+                              /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+    }
+
+    if (down) {
+        if (!mPointerSimple.down) {
+            mPointerSimple.down = true;
+            mPointerSimple.downTime = when;
+
+            // Send down.
+            NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                                  displayId, policyFlags, AMOTION_EVENT_ACTION_DOWN, 0, 0,
+                                  metaState, mCurrentRawState.buttonState,
+                                  MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+                                  &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
+                                  mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
+                                  yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
+            getListener()->notifyMotion(&args);
+        }
+
+        // Send move.
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+                              mCurrentRawState.buttonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+                              &mPointerSimple.currentCoords, mOrientedXPrecision,
+                              mOrientedYPrecision, xCursorPosition, yCursorPosition,
+                              mPointerSimple.downTime, /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+    }
+
+    if (hovering) {
+        if (!mPointerSimple.hovering) {
+            mPointerSimple.hovering = true;
+
+            // Send hover enter.
+            NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                                  displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
+                                  metaState, mCurrentRawState.buttonState,
+                                  MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+                                  &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
+                                  mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
+                                  yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
+            getListener()->notifyMotion(&args);
+        }
+
+        // Send hover move.
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+                              metaState, mCurrentRawState.buttonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+                              &mPointerSimple.currentCoords, mOrientedXPrecision,
+                              mOrientedYPrecision, xCursorPosition, yCursorPosition,
+                              mPointerSimple.downTime, /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+    }
+
+    if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
+        float vscroll = mCurrentRawState.rawVScroll;
+        float hscroll = mCurrentRawState.rawHScroll;
+        mWheelYVelocityControl.move(when, nullptr, &vscroll);
+        mWheelXVelocityControl.move(when, &hscroll, nullptr);
+
+        // Send scroll.
+        PointerCoords pointerCoords;
+        pointerCoords.copyFrom(mPointerSimple.currentCoords);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
+        pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
+
+        NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+                              displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+                              mCurrentRawState.buttonState, MotionClassification::NONE,
+                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+                              &pointerCoords, mOrientedXPrecision, mOrientedYPrecision,
+                              xCursorPosition, yCursorPosition, mPointerSimple.downTime,
+                              /* videoFrames */ {});
+        getListener()->notifyMotion(&args);
+    }
+
+    // Save state.
+    if (down || hovering) {
+        mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
+        mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
+    } else {
+        mPointerSimple.reset();
+    }
+}
+
+void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
+    mPointerSimple.currentCoords.clear();
+    mPointerSimple.currentProperties.clear();
+
+    dispatchPointerSimple(when, policyFlags, false, false);
+}
+
+void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
+                                      int32_t action, int32_t actionButton, int32_t flags,
+                                      int32_t metaState, int32_t buttonState, int32_t edgeFlags,
+                                      const PointerProperties* properties,
+                                      const PointerCoords* coords, const uint32_t* idToIndex,
+                                      BitSet32 idBits, int32_t changedId, float xPrecision,
+                                      float yPrecision, nsecs_t downTime) {
+    PointerCoords pointerCoords[MAX_POINTERS];
+    PointerProperties pointerProperties[MAX_POINTERS];
+    uint32_t pointerCount = 0;
+    while (!idBits.isEmpty()) {
+        uint32_t id = idBits.clearFirstMarkedBit();
+        uint32_t index = idToIndex[id];
+        pointerProperties[pointerCount].copyFrom(properties[index]);
+        pointerCoords[pointerCount].copyFrom(coords[index]);
+
+        if (changedId >= 0 && id == uint32_t(changedId)) {
+            action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+        }
+
+        pointerCount += 1;
+    }
+
+    ALOG_ASSERT(pointerCount != 0);
+
+    if (changedId >= 0 && pointerCount == 1) {
+        // Replace initial down and final up action.
+        // We can compare the action without masking off the changed pointer index
+        // because we know the index is 0.
+        if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
+            action = AMOTION_EVENT_ACTION_DOWN;
+        } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
+            action = AMOTION_EVENT_ACTION_UP;
+        } else {
+            // Can't happen.
+            ALOG_ASSERT(false);
+        }
+    }
+    float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+    float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+    if (mDeviceMode == DEVICE_MODE_POINTER) {
+        mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+    }
+    const int32_t displayId = getAssociatedDisplayId().value_or(ADISPLAY_ID_NONE);
+    const int32_t deviceId = getDeviceId();
+    std::vector<TouchVideoFrame> frames = mDevice->getEventHub()->getVideoFrames(deviceId);
+    std::for_each(frames.begin(), frames.end(),
+                  [this](TouchVideoFrame& frame) { frame.rotate(this->mSurfaceOrientation); });
+    NotifyMotionArgs args(mContext->getNextSequenceNum(), when, deviceId, source, displayId,
+                          policyFlags, action, actionButton, flags, metaState, buttonState,
+                          MotionClassification::NONE, edgeFlags, pointerCount, pointerProperties,
+                          pointerCoords, xPrecision, yPrecision, xCursorPosition, yCursorPosition,
+                          downTime, std::move(frames));
+    getListener()->notifyMotion(&args);
+}
+
+bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
+                                           const PointerCoords* inCoords,
+                                           const uint32_t* inIdToIndex,
+                                           PointerProperties* outProperties,
+                                           PointerCoords* outCoords, const uint32_t* outIdToIndex,
+                                           BitSet32 idBits) const {
+    bool changed = false;
+    while (!idBits.isEmpty()) {
+        uint32_t id = idBits.clearFirstMarkedBit();
+        uint32_t inIndex = inIdToIndex[id];
+        uint32_t outIndex = outIdToIndex[id];
+
+        const PointerProperties& curInProperties = inProperties[inIndex];
+        const PointerCoords& curInCoords = inCoords[inIndex];
+        PointerProperties& curOutProperties = outProperties[outIndex];
+        PointerCoords& curOutCoords = outCoords[outIndex];
+
+        if (curInProperties != curOutProperties) {
+            curOutProperties.copyFrom(curInProperties);
+            changed = true;
+        }
+
+        if (curInCoords != curOutCoords) {
+            curOutCoords.copyFrom(curInCoords);
+            changed = true;
+        }
+    }
+    return changed;
+}
+
+void TouchInputMapper::fadePointer() {
+    if (mPointerController != nullptr) {
+        mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+    }
+}
+
+void TouchInputMapper::cancelTouch(nsecs_t when) {
+    abortPointerUsage(when, 0 /*policyFlags*/);
+    abortTouches(when, 0 /* policyFlags*/);
+}
+
+bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
+    const float scaledX = x * mXScale;
+    const float scaledY = y * mYScale;
+    return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue &&
+            scaledX >= mPhysicalLeft && scaledX <= mPhysicalLeft + mPhysicalWidth &&
+            y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue &&
+            scaledY >= mPhysicalTop && scaledY <= mPhysicalTop + mPhysicalHeight;
+}
+
+const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(int32_t x, int32_t y) {
+    for (const VirtualKey& virtualKey : mVirtualKeys) {
+#if DEBUG_VIRTUAL_KEYS
+        ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
+              "left=%d, top=%d, right=%d, bottom=%d",
+              x, y, virtualKey.keyCode, virtualKey.scanCode, virtualKey.hitLeft, virtualKey.hitTop,
+              virtualKey.hitRight, virtualKey.hitBottom);
+#endif
+
+        if (virtualKey.isHit(x, y)) {
+            return &virtualKey;
+        }
+    }
+
+    return nullptr;
+}
+
+void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
+    uint32_t currentPointerCount = current->rawPointerData.pointerCount;
+    uint32_t lastPointerCount = last->rawPointerData.pointerCount;
+
+    current->rawPointerData.clearIdBits();
+
+    if (currentPointerCount == 0) {
+        // No pointers to assign.
+        return;
+    }
+
+    if (lastPointerCount == 0) {
+        // All pointers are new.
+        for (uint32_t i = 0; i < currentPointerCount; i++) {
+            uint32_t id = i;
+            current->rawPointerData.pointers[i].id = id;
+            current->rawPointerData.idToIndex[id] = i;
+            current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
+        }
+        return;
+    }
+
+    if (currentPointerCount == 1 && lastPointerCount == 1 &&
+        current->rawPointerData.pointers[0].toolType == last->rawPointerData.pointers[0].toolType) {
+        // Only one pointer and no change in count so it must have the same id as before.
+        uint32_t id = last->rawPointerData.pointers[0].id;
+        current->rawPointerData.pointers[0].id = id;
+        current->rawPointerData.idToIndex[id] = 0;
+        current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
+        return;
+    }
+
+    // General case.
+    // We build a heap of squared euclidean distances between current and last pointers
+    // associated with the current and last pointer indices.  Then, we find the best
+    // match (by distance) for each current pointer.
+    // The pointers must have the same tool type but it is possible for them to
+    // transition from hovering to touching or vice-versa while retaining the same id.
+    PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
+
+    uint32_t heapSize = 0;
+    for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
+         currentPointerIndex++) {
+        for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
+             lastPointerIndex++) {
+            const RawPointerData::Pointer& currentPointer =
+                    current->rawPointerData.pointers[currentPointerIndex];
+            const RawPointerData::Pointer& lastPointer =
+                    last->rawPointerData.pointers[lastPointerIndex];
+            if (currentPointer.toolType == lastPointer.toolType) {
+                int64_t deltaX = currentPointer.x - lastPointer.x;
+                int64_t deltaY = currentPointer.y - lastPointer.y;
+
+                uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
+
+                // Insert new element into the heap (sift up).
+                heap[heapSize].currentPointerIndex = currentPointerIndex;
+                heap[heapSize].lastPointerIndex = lastPointerIndex;
+                heap[heapSize].distance = distance;
+                heapSize += 1;
+            }
+        }
+    }
+
+    // Heapify
+    for (uint32_t startIndex = heapSize / 2; startIndex != 0;) {
+        startIndex -= 1;
+        for (uint32_t parentIndex = startIndex;;) {
+            uint32_t childIndex = parentIndex * 2 + 1;
+            if (childIndex >= heapSize) {
+                break;
+            }
+
+            if (childIndex + 1 < heapSize &&
+                heap[childIndex + 1].distance < heap[childIndex].distance) {
+                childIndex += 1;
+            }
+
+            if (heap[parentIndex].distance <= heap[childIndex].distance) {
+                break;
+            }
+
+            swap(heap[parentIndex], heap[childIndex]);
+            parentIndex = childIndex;
+        }
+    }
+
+#if DEBUG_POINTER_ASSIGNMENT
+    ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
+    for (size_t i = 0; i < heapSize; i++) {
+        ALOGD("  heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64, i,
+              heap[i].currentPointerIndex, heap[i].lastPointerIndex, heap[i].distance);
+    }
+#endif
+
+    // Pull matches out by increasing order of distance.
+    // To avoid reassigning pointers that have already been matched, the loop keeps track
+    // of which last and current pointers have been matched using the matchedXXXBits variables.
+    // It also tracks the used pointer id bits.
+    BitSet32 matchedLastBits(0);
+    BitSet32 matchedCurrentBits(0);
+    BitSet32 usedIdBits(0);
+    bool first = true;
+    for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
+        while (heapSize > 0) {
+            if (first) {
+                // The first time through the loop, we just consume the root element of
+                // the heap (the one with smallest distance).
+                first = false;
+            } else {
+                // Previous iterations consumed the root element of the heap.
+                // Pop root element off of the heap (sift down).
+                heap[0] = heap[heapSize];
+                for (uint32_t parentIndex = 0;;) {
+                    uint32_t childIndex = parentIndex * 2 + 1;
+                    if (childIndex >= heapSize) {
+                        break;
+                    }
+
+                    if (childIndex + 1 < heapSize &&
+                        heap[childIndex + 1].distance < heap[childIndex].distance) {
+                        childIndex += 1;
+                    }
+
+                    if (heap[parentIndex].distance <= heap[childIndex].distance) {
+                        break;
+                    }
+
+                    swap(heap[parentIndex], heap[childIndex]);
+                    parentIndex = childIndex;
+                }
+
+#if DEBUG_POINTER_ASSIGNMENT
+                ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
+                for (size_t i = 0; i < heapSize; i++) {
+                    ALOGD("  heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64, i,
+                          heap[i].currentPointerIndex, heap[i].lastPointerIndex, heap[i].distance);
+                }
+#endif
+            }
+
+            heapSize -= 1;
+
+            uint32_t currentPointerIndex = heap[0].currentPointerIndex;
+            if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
+
+            uint32_t lastPointerIndex = heap[0].lastPointerIndex;
+            if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
+
+            matchedCurrentBits.markBit(currentPointerIndex);
+            matchedLastBits.markBit(lastPointerIndex);
+
+            uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
+            current->rawPointerData.pointers[currentPointerIndex].id = id;
+            current->rawPointerData.idToIndex[id] = currentPointerIndex;
+            current->rawPointerData.markIdBit(id,
+                                              current->rawPointerData.isHovering(
+                                                      currentPointerIndex));
+            usedIdBits.markBit(id);
+
+#if DEBUG_POINTER_ASSIGNMENT
+            ALOGD("assignPointerIds - matched: cur=%" PRIu32 ", last=%" PRIu32 ", id=%" PRIu32
+                  ", distance=%" PRIu64,
+                  lastPointerIndex, currentPointerIndex, id, heap[0].distance);
+#endif
+            break;
+        }
+    }
+
+    // Assign fresh ids to pointers that were not matched in the process.
+    for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
+        uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
+        uint32_t id = usedIdBits.markFirstUnmarkedBit();
+
+        current->rawPointerData.pointers[currentPointerIndex].id = id;
+        current->rawPointerData.idToIndex[id] = currentPointerIndex;
+        current->rawPointerData.markIdBit(id,
+                                          current->rawPointerData.isHovering(currentPointerIndex));
+
+#if DEBUG_POINTER_ASSIGNMENT
+        ALOGD("assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex, id);
+#endif
+    }
+}
+
+int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+    if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
+        return AKEY_STATE_VIRTUAL;
+    }
+
+    for (const VirtualKey& virtualKey : mVirtualKeys) {
+        if (virtualKey.keyCode == keyCode) {
+            return AKEY_STATE_UP;
+        }
+    }
+
+    return AKEY_STATE_UNKNOWN;
+}
+
+int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+    if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
+        return AKEY_STATE_VIRTUAL;
+    }
+
+    for (const VirtualKey& virtualKey : mVirtualKeys) {
+        if (virtualKey.scanCode == scanCode) {
+            return AKEY_STATE_UP;
+        }
+    }
+
+    return AKEY_STATE_UNKNOWN;
+}
+
+bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                             const int32_t* keyCodes, uint8_t* outFlags) {
+    for (const VirtualKey& virtualKey : mVirtualKeys) {
+        for (size_t i = 0; i < numCodes; i++) {
+            if (virtualKey.keyCode == keyCodes[i]) {
+                outFlags[i] = 1;
+            }
+        }
+    }
+
+    return true;
+}
+
+std::optional<int32_t> TouchInputMapper::getAssociatedDisplayId() {
+    if (mParameters.hasAssociatedDisplay) {
+        if (mDeviceMode == DEVICE_MODE_POINTER) {
+            return std::make_optional(mPointerController->getDisplayId());
+        } else {
+            return std::make_optional(mViewport.displayId);
+        }
+    }
+    return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/VibratorInputMapper.cpp b/services/inputflinger/reader/VibratorInputMapper.cpp
new file mode 100644
index 0000000..a27fab4
--- /dev/null
+++ b/services/inputflinger/reader/VibratorInputMapper.cpp
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "VibratorInputMapper.h"
+
+namespace android {
+
+VibratorInputMapper::VibratorInputMapper(InputDevice* device)
+      : InputMapper(device), mVibrating(false) {}
+
+VibratorInputMapper::~VibratorInputMapper() {}
+
+uint32_t VibratorInputMapper::getSources() {
+    return 0;
+}
+
+void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+    InputMapper::populateDeviceInfo(info);
+
+    info->setVibrator(true);
+}
+
+void VibratorInputMapper::process(const RawEvent* rawEvent) {
+    // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
+}
+
+void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+                                  int32_t token) {
+#if DEBUG_VIBRATOR
+    std::string patternStr;
+    for (size_t i = 0; i < patternSize; i++) {
+        if (i != 0) {
+            patternStr += ", ";
+        }
+        patternStr += StringPrintf("%" PRId64, pattern[i]);
+    }
+    ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%zd, token=%d", getDeviceId(),
+          patternStr.c_str(), repeat, token);
+#endif
+
+    mVibrating = true;
+    memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
+    mPatternSize = patternSize;
+    mRepeat = repeat;
+    mToken = token;
+    mIndex = -1;
+
+    nextStep();
+}
+
+void VibratorInputMapper::cancelVibrate(int32_t token) {
+#if DEBUG_VIBRATOR
+    ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
+#endif
+
+    if (mVibrating && mToken == token) {
+        stopVibrating();
+    }
+}
+
+void VibratorInputMapper::timeoutExpired(nsecs_t when) {
+    if (mVibrating) {
+        if (when >= mNextStepTime) {
+            nextStep();
+        } else {
+            getContext()->requestTimeoutAtTime(mNextStepTime);
+        }
+    }
+}
+
+void VibratorInputMapper::nextStep() {
+    mIndex += 1;
+    if (size_t(mIndex) >= mPatternSize) {
+        if (mRepeat < 0) {
+            // We are done.
+            stopVibrating();
+            return;
+        }
+        mIndex = mRepeat;
+    }
+
+    bool vibratorOn = mIndex & 1;
+    nsecs_t duration = mPattern[mIndex];
+    if (vibratorOn) {
+#if DEBUG_VIBRATOR
+        ALOGD("nextStep: sending vibrate deviceId=%d, duration=%" PRId64, getDeviceId(), duration);
+#endif
+        getEventHub()->vibrate(getDeviceId(), duration);
+    } else {
+#if DEBUG_VIBRATOR
+        ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
+#endif
+        getEventHub()->cancelVibrate(getDeviceId());
+    }
+    nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+    mNextStepTime = now + duration;
+    getContext()->requestTimeoutAtTime(mNextStepTime);
+#if DEBUG_VIBRATOR
+    ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
+#endif
+}
+
+void VibratorInputMapper::stopVibrating() {
+    mVibrating = false;
+#if DEBUG_VIBRATOR
+    ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
+#endif
+    getEventHub()->cancelVibrate(getDeviceId());
+}
+
+void VibratorInputMapper::dump(std::string& dump) {
+    dump += INDENT2 "Vibrator Input Mapper:\n";
+    dump += StringPrintf(INDENT3 "Vibrating: %s\n", toString(mVibrating));
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/VibratorInputMapper.h b/services/inputflinger/reader/VibratorInputMapper.h
new file mode 100644
index 0000000..6b33f48
--- /dev/null
+++ b/services/inputflinger/reader/VibratorInputMapper.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
+#define _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class VibratorInputMapper : public InputMapper {
+public:
+    explicit VibratorInputMapper(InputDevice* device);
+    virtual ~VibratorInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void process(const RawEvent* rawEvent);
+
+    virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
+    virtual void cancelVibrate(int32_t token);
+    virtual void timeoutExpired(nsecs_t when);
+    virtual void dump(std::string& dump);
+
+private:
+    bool mVibrating;
+    nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
+    size_t mPatternSize;
+    ssize_t mRepeat;
+    int32_t mToken;
+    ssize_t mIndex;
+    nsecs_t mNextStepTime;
+
+    void nextStep();
+    void stopVibrating();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/CursorButtonAccumulator.h b/services/inputflinger/reader/include/CursorButtonAccumulator.h
new file mode 100644
index 0000000..d912310
--- /dev/null
+++ b/services/inputflinger/reader/include/CursorButtonAccumulator.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_CURSOR_BUTTON_ACCUMULATOR_H
+#define _UI_INPUTREADER_CURSOR_BUTTON_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDevice;
+struct RawEvent;
+
+/* Keeps track of the state of mouse or touch pad buttons. */
+class CursorButtonAccumulator {
+public:
+    CursorButtonAccumulator();
+    void reset(InputDevice* device);
+
+    void process(const RawEvent* rawEvent);
+
+    uint32_t getButtonState() const;
+
+private:
+    bool mBtnLeft;
+    bool mBtnRight;
+    bool mBtnMiddle;
+    bool mBtnBack;
+    bool mBtnSide;
+    bool mBtnForward;
+    bool mBtnExtra;
+    bool mBtnTask;
+
+    void clearButtons();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_CURSOR_BUTTON_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/CursorInputMapper.h b/services/inputflinger/reader/include/CursorInputMapper.h
new file mode 100644
index 0000000..52e42a7
--- /dev/null
+++ b/services/inputflinger/reader/include/CursorInputMapper.h
@@ -0,0 +1,123 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_CURSOR_INPUT_MAPPER_H
+#define _UI_INPUTREADER_CURSOR_INPUT_MAPPER_H
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "InputMapper.h"
+
+#include <PointerControllerInterface.h>
+#include <input/VelocityControl.h>
+
+namespace android {
+
+class VelocityControl;
+class PointerControllerInterface;
+
+class CursorButtonAccumulator;
+class CursorScrollAccumulator;
+
+/* Keeps track of cursor movements. */
+class CursorMotionAccumulator {
+public:
+    CursorMotionAccumulator();
+    void reset(InputDevice* device);
+
+    void process(const RawEvent* rawEvent);
+    void finishSync();
+
+    inline int32_t getRelativeX() const { return mRelX; }
+    inline int32_t getRelativeY() const { return mRelY; }
+
+private:
+    int32_t mRelX;
+    int32_t mRelY;
+
+    void clearRelativeAxes();
+};
+
+class CursorInputMapper : public InputMapper {
+public:
+    explicit CursorInputMapper(InputDevice* device);
+    virtual ~CursorInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+
+    virtual void fadePointer();
+
+    virtual std::optional<int32_t> getAssociatedDisplayId();
+
+private:
+    // Amount that trackball needs to move in order to generate a key event.
+    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
+
+    // Immutable configuration parameters.
+    struct Parameters {
+        enum Mode {
+            MODE_POINTER,
+            MODE_POINTER_RELATIVE,
+            MODE_NAVIGATION,
+        };
+
+        Mode mode;
+        bool hasAssociatedDisplay;
+        bool orientationAware;
+    } mParameters;
+
+    CursorButtonAccumulator mCursorButtonAccumulator;
+    CursorMotionAccumulator mCursorMotionAccumulator;
+    CursorScrollAccumulator mCursorScrollAccumulator;
+
+    int32_t mSource;
+    float mXScale;
+    float mYScale;
+    float mXPrecision;
+    float mYPrecision;
+
+    float mVWheelScale;
+    float mHWheelScale;
+
+    // Velocity controls for mouse pointer and wheel movements.
+    // The controls for X and Y wheel movements are separate to keep them decoupled.
+    VelocityControl mPointerVelocityControl;
+    VelocityControl mWheelXVelocityControl;
+    VelocityControl mWheelYVelocityControl;
+
+    int32_t mOrientation;
+
+    sp<PointerControllerInterface> mPointerController;
+
+    int32_t mButtonState;
+    nsecs_t mDownTime;
+
+    void configureParameters();
+    void dumpParameters(std::string& dump);
+
+    void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_CURSOR_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/CursorScrollAccumulator.h b/services/inputflinger/reader/include/CursorScrollAccumulator.h
new file mode 100644
index 0000000..85f331f
--- /dev/null
+++ b/services/inputflinger/reader/include/CursorScrollAccumulator.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_CURSOR_SCROLL_ACCUMULATOR_H
+#define _UI_INPUTREADER_CURSOR_SCROLL_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDevice;
+struct RawEvent;
+
+/* Keeps track of cursor scrolling motions. */
+
+class CursorScrollAccumulator {
+public:
+    CursorScrollAccumulator();
+    void configure(InputDevice* device);
+    void reset(InputDevice* device);
+
+    void process(const RawEvent* rawEvent);
+    void finishSync();
+
+    inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
+    inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
+
+    inline int32_t getRelativeX() const { return mRelX; }
+    inline int32_t getRelativeY() const { return mRelY; }
+    inline int32_t getRelativeVWheel() const { return mRelWheel; }
+    inline int32_t getRelativeHWheel() const { return mRelHWheel; }
+
+private:
+    bool mHaveRelWheel;
+    bool mHaveRelHWheel;
+
+    int32_t mRelX;
+    int32_t mRelY;
+    int32_t mRelWheel;
+    int32_t mRelHWheel;
+
+    void clearRelativeAxes();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_CURSOR_SCROLL_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index da0f497..af83d2d 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -14,7 +14,6 @@
  * limitations under the License.
  */
 
-//
 #ifndef _RUNTIME_EVENT_HUB_H
 #define _RUNTIME_EVENT_HUB_H
 
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
new file mode 100644
index 0000000..882407d
--- /dev/null
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -0,0 +1,145 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_DEVICE_H
+#define _UI_INPUTREADER_INPUT_DEVICE_H
+
+#include "EventHub.h"
+#include "InputReaderBase.h"
+#include "InputReaderContext.h"
+
+#include <input/DisplayViewport.h>
+#include <input/InputDevice.h>
+#include <utils/PropertyMap.h>
+
+#include <stdint.h>
+#include <optional>
+#include <vector>
+
+namespace android {
+
+class InputMapper;
+
+/* Represents the state of a single input device. */
+class InputDevice {
+public:
+    InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
+                int32_t controllerNumber, const InputDeviceIdentifier& identifier,
+                uint32_t classes);
+    ~InputDevice();
+
+    inline InputReaderContext* getContext() { return mContext; }
+    inline int32_t getId() const { return mId; }
+    inline int32_t getControllerNumber() const { return mControllerNumber; }
+    inline int32_t getGeneration() const { return mGeneration; }
+    inline const std::string getName() const { return mIdentifier.name; }
+    inline const std::string getDescriptor() { return mIdentifier.descriptor; }
+    inline uint32_t getClasses() const { return mClasses; }
+    inline uint32_t getSources() const { return mSources; }
+
+    inline bool isExternal() { return mIsExternal; }
+    inline void setExternal(bool external) { mIsExternal = external; }
+    inline std::optional<uint8_t> getAssociatedDisplayPort() const {
+        return mAssociatedDisplayPort;
+    }
+    inline std::optional<DisplayViewport> getAssociatedViewport() const {
+        return mAssociatedViewport;
+    }
+    inline void setMic(bool hasMic) { mHasMic = hasMic; }
+    inline bool hasMic() const { return mHasMic; }
+
+    inline bool isIgnored() { return mMappers.empty(); }
+
+    bool isEnabled();
+    void setEnabled(bool enabled, nsecs_t when);
+
+    void dump(std::string& dump);
+    void addMapper(InputMapper* mapper);
+    void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    void reset(nsecs_t when);
+    void process(const RawEvent* rawEvents, size_t count);
+    void timeoutExpired(nsecs_t when);
+    void updateExternalStylusState(const StylusState& state);
+
+    void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
+    int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+    int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+    int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+                               uint8_t* outFlags);
+    void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
+    void cancelVibrate(int32_t token);
+    void cancelTouch(nsecs_t when);
+
+    int32_t getMetaState();
+    void updateMetaState(int32_t keyCode);
+
+    void fadePointer();
+
+    void bumpGeneration();
+
+    void notifyReset(nsecs_t when);
+
+    inline const PropertyMap& getConfiguration() { return mConfiguration; }
+    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
+
+    bool hasKey(int32_t code) { return getEventHub()->hasScanCode(mId, code); }
+
+    bool hasAbsoluteAxis(int32_t code) {
+        RawAbsoluteAxisInfo info;
+        getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
+        return info.valid;
+    }
+
+    bool isKeyPressed(int32_t code) {
+        return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
+    }
+
+    int32_t getAbsoluteAxisValue(int32_t code) {
+        int32_t value;
+        getEventHub()->getAbsoluteAxisValue(mId, code, &value);
+        return value;
+    }
+
+    std::optional<int32_t> getAssociatedDisplayId();
+
+private:
+    InputReaderContext* mContext;
+    int32_t mId;
+    int32_t mGeneration;
+    int32_t mControllerNumber;
+    InputDeviceIdentifier mIdentifier;
+    std::string mAlias;
+    uint32_t mClasses;
+
+    std::vector<InputMapper*> mMappers;
+
+    uint32_t mSources;
+    bool mIsExternal;
+    std::optional<uint8_t> mAssociatedDisplayPort;
+    std::optional<DisplayViewport> mAssociatedViewport;
+    bool mHasMic;
+    bool mDropUntilNextSync;
+
+    typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
+    int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
+
+    PropertyMap mConfiguration;
+};
+
+} // namespace android
+
+#endif //_UI_INPUTREADER_INPUT_DEVICE_H
diff --git a/services/inputflinger/reader/include/InputMapper.h b/services/inputflinger/reader/include/InputMapper.h
new file mode 100644
index 0000000..a559ef8
--- /dev/null
+++ b/services/inputflinger/reader/include/InputMapper.h
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_MAPPER_H
+#define _UI_INPUTREADER_INPUT_MAPPER_H
+
+#include "EventHub.h"
+#include "InputDevice.h"
+#include "InputListener.h"
+#include "InputReaderContext.h"
+#include "StylusState.h"
+
+namespace android {
+
+/* An input mapper transforms raw input events into cooked event data.
+ * A single input device can have multiple associated input mappers in order to interpret
+ * different classes of events.
+ *
+ * InputMapper lifecycle:
+ * - create
+ * - configure with 0 changes
+ * - reset
+ * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
+ * - reset
+ * - destroy
+ */
+class InputMapper {
+public:
+    explicit InputMapper(InputDevice* device);
+    virtual ~InputMapper();
+
+    inline InputDevice* getDevice() { return mDevice; }
+    inline int32_t getDeviceId() { return mDevice->getId(); }
+    inline const std::string getDeviceName() { return mDevice->getName(); }
+    inline InputReaderContext* getContext() { return mContext; }
+    inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
+    inline InputListenerInterface* getListener() { return mContext->getListener(); }
+    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
+
+    virtual uint32_t getSources() = 0;
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent) = 0;
+    virtual void timeoutExpired(nsecs_t when);
+
+    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                       const int32_t* keyCodes, uint8_t* outFlags);
+    virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
+    virtual void cancelVibrate(int32_t token);
+    virtual void cancelTouch(nsecs_t when);
+
+    virtual int32_t getMetaState();
+    virtual void updateMetaState(int32_t keyCode);
+
+    virtual void updateExternalStylusState(const StylusState& state);
+
+    virtual void fadePointer();
+    virtual std::optional<int32_t> getAssociatedDisplayId() { return std::nullopt; }
+
+protected:
+    InputDevice* mDevice;
+    InputReaderContext* mContext;
+
+    status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
+    void bumpGeneration();
+
+    static void dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
+                                        const char* name);
+    static void dumpStylusState(std::string& dump, const StylusState& state);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_INPUT_MAPPER_H
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index 1b8177c..4288069 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -14,89 +14,25 @@
  * limitations under the License.
  */
 
-#ifndef _UI_INPUT_READER_H
-#define _UI_INPUT_READER_H
+#ifndef _UI_INPUTREADER_INPUT_READER_H
+#define _UI_INPUTREADER_INPUT_READER_H
 
 #include "EventHub.h"
 #include "InputListener.h"
 #include "InputReaderBase.h"
-#include "PointerControllerInterface.h"
+#include "InputReaderContext.h"
 
-#include <input/DisplayViewport.h>
-#include <input/Input.h>
-#include <input/VelocityControl.h>
-#include <input/VelocityTracker.h>
-#include <ui/DisplayInfo.h>
-#include <utils/BitSet.h>
 #include <utils/Condition.h>
 #include <utils/KeyedVector.h>
 #include <utils/Mutex.h>
-#include <utils/Timers.h>
 
-#include <stddef.h>
-#include <unistd.h>
-#include <optional>
 #include <vector>
 
 namespace android {
 
 class InputDevice;
 class InputMapper;
-
-struct StylusState {
-    /* Time the stylus event was received. */
-    nsecs_t when;
-    /* Pressure as reported by the stylus, normalized to the range [0, 1.0]. */
-    float pressure;
-    /* The state of the stylus buttons as a bitfield (e.g. AMOTION_EVENT_BUTTON_SECONDARY). */
-    uint32_t buttons;
-    /* Which tool type the stylus is currently using (e.g. AMOTION_EVENT_TOOL_TYPE_ERASER). */
-    int32_t toolType;
-
-    void copyFrom(const StylusState& other) {
-        when = other.when;
-        pressure = other.pressure;
-        buttons = other.buttons;
-        toolType = other.toolType;
-    }
-
-    void clear() {
-        when = LLONG_MAX;
-        pressure = 0.f;
-        buttons = 0;
-        toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-    }
-};
-
-/* Internal interface used by individual input devices to access global input device state
- * and parameters maintained by the input reader.
- */
-class InputReaderContext {
-public:
-    InputReaderContext() {}
-    virtual ~InputReaderContext() {}
-
-    virtual void updateGlobalMetaState() = 0;
-    virtual int32_t getGlobalMetaState() = 0;
-
-    virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
-    virtual bool shouldDropVirtualKey(nsecs_t now, InputDevice* device, int32_t keyCode,
-                                      int32_t scanCode) = 0;
-
-    virtual void fadePointer() = 0;
-
-    virtual void requestTimeoutAtTime(nsecs_t when) = 0;
-    virtual int32_t bumpGeneration() = 0;
-
-    virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) = 0;
-    virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
-
-    virtual InputReaderPolicyInterface* getPolicy() = 0;
-    virtual InputListenerInterface* getListener() = 0;
-    virtual EventHubInterface* getEventHub() = 0;
-
-    virtual uint32_t getNextSequenceNum() = 0;
-};
+struct StylusState;
 
 /* The input reader reads raw event data from the event hub and processes it into input events
  * that it sends to the input listener.  Some functions of the input reader, such as early
@@ -239,1468 +175,6 @@
                                      const int32_t* keyCodes, uint8_t* outFlags);
 };
 
-/* Represents the state of a single input device. */
-class InputDevice {
-public:
-    InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
-                int32_t controllerNumber, const InputDeviceIdentifier& identifier,
-                uint32_t classes);
-    ~InputDevice();
-
-    inline InputReaderContext* getContext() { return mContext; }
-    inline int32_t getId() const { return mId; }
-    inline int32_t getControllerNumber() const { return mControllerNumber; }
-    inline int32_t getGeneration() const { return mGeneration; }
-    inline const std::string getName() const { return mIdentifier.name; }
-    inline const std::string getDescriptor() { return mIdentifier.descriptor; }
-    inline uint32_t getClasses() const { return mClasses; }
-    inline uint32_t getSources() const { return mSources; }
-
-    inline bool isExternal() { return mIsExternal; }
-    inline void setExternal(bool external) { mIsExternal = external; }
-    inline std::optional<uint8_t> getAssociatedDisplayPort() const {
-        return mAssociatedDisplayPort;
-    }
-    inline std::optional<DisplayViewport> getAssociatedViewport() const {
-        return mAssociatedViewport;
-    }
-    inline void setMic(bool hasMic) { mHasMic = hasMic; }
-    inline bool hasMic() const { return mHasMic; }
-
-    inline bool isIgnored() { return mMappers.empty(); }
-
-    bool isEnabled();
-    void setEnabled(bool enabled, nsecs_t when);
-
-    void dump(std::string& dump);
-    void addMapper(InputMapper* mapper);
-    void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    void reset(nsecs_t when);
-    void process(const RawEvent* rawEvents, size_t count);
-    void timeoutExpired(nsecs_t when);
-    void updateExternalStylusState(const StylusState& state);
-
-    void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
-    int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
-                               uint8_t* outFlags);
-    void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
-    void cancelVibrate(int32_t token);
-    void cancelTouch(nsecs_t when);
-
-    int32_t getMetaState();
-    void updateMetaState(int32_t keyCode);
-
-    void fadePointer();
-
-    void bumpGeneration();
-
-    void notifyReset(nsecs_t when);
-
-    inline const PropertyMap& getConfiguration() { return mConfiguration; }
-    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
-    bool hasKey(int32_t code) { return getEventHub()->hasScanCode(mId, code); }
-
-    bool hasAbsoluteAxis(int32_t code) {
-        RawAbsoluteAxisInfo info;
-        getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
-        return info.valid;
-    }
-
-    bool isKeyPressed(int32_t code) {
-        return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
-    }
-
-    int32_t getAbsoluteAxisValue(int32_t code) {
-        int32_t value;
-        getEventHub()->getAbsoluteAxisValue(mId, code, &value);
-        return value;
-    }
-
-    std::optional<int32_t> getAssociatedDisplayId();
-
-private:
-    InputReaderContext* mContext;
-    int32_t mId;
-    int32_t mGeneration;
-    int32_t mControllerNumber;
-    InputDeviceIdentifier mIdentifier;
-    std::string mAlias;
-    uint32_t mClasses;
-
-    std::vector<InputMapper*> mMappers;
-
-    uint32_t mSources;
-    bool mIsExternal;
-    std::optional<uint8_t> mAssociatedDisplayPort;
-    std::optional<DisplayViewport> mAssociatedViewport;
-    bool mHasMic;
-    bool mDropUntilNextSync;
-
-    typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
-    int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
-
-    PropertyMap mConfiguration;
-};
-
-/* Keeps track of the state of mouse or touch pad buttons. */
-class CursorButtonAccumulator {
-public:
-    CursorButtonAccumulator();
-    void reset(InputDevice* device);
-
-    void process(const RawEvent* rawEvent);
-
-    uint32_t getButtonState() const;
-
-private:
-    bool mBtnLeft;
-    bool mBtnRight;
-    bool mBtnMiddle;
-    bool mBtnBack;
-    bool mBtnSide;
-    bool mBtnForward;
-    bool mBtnExtra;
-    bool mBtnTask;
-
-    void clearButtons();
-};
-
-/* Keeps track of cursor movements. */
-
-class CursorMotionAccumulator {
-public:
-    CursorMotionAccumulator();
-    void reset(InputDevice* device);
-
-    void process(const RawEvent* rawEvent);
-    void finishSync();
-
-    inline int32_t getRelativeX() const { return mRelX; }
-    inline int32_t getRelativeY() const { return mRelY; }
-
-private:
-    int32_t mRelX;
-    int32_t mRelY;
-
-    void clearRelativeAxes();
-};
-
-/* Keeps track of cursor scrolling motions. */
-
-class CursorScrollAccumulator {
-public:
-    CursorScrollAccumulator();
-    void configure(InputDevice* device);
-    void reset(InputDevice* device);
-
-    void process(const RawEvent* rawEvent);
-    void finishSync();
-
-    inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
-    inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
-
-    inline int32_t getRelativeX() const { return mRelX; }
-    inline int32_t getRelativeY() const { return mRelY; }
-    inline int32_t getRelativeVWheel() const { return mRelWheel; }
-    inline int32_t getRelativeHWheel() const { return mRelHWheel; }
-
-private:
-    bool mHaveRelWheel;
-    bool mHaveRelHWheel;
-
-    int32_t mRelX;
-    int32_t mRelY;
-    int32_t mRelWheel;
-    int32_t mRelHWheel;
-
-    void clearRelativeAxes();
-};
-
-/* Keeps track of the state of touch, stylus and tool buttons. */
-class TouchButtonAccumulator {
-public:
-    TouchButtonAccumulator();
-    void configure(InputDevice* device);
-    void reset(InputDevice* device);
-
-    void process(const RawEvent* rawEvent);
-
-    uint32_t getButtonState() const;
-    int32_t getToolType() const;
-    bool isToolActive() const;
-    bool isHovering() const;
-    bool hasStylus() const;
-
-private:
-    bool mHaveBtnTouch;
-    bool mHaveStylus;
-
-    bool mBtnTouch;
-    bool mBtnStylus;
-    bool mBtnStylus2;
-    bool mBtnToolFinger;
-    bool mBtnToolPen;
-    bool mBtnToolRubber;
-    bool mBtnToolBrush;
-    bool mBtnToolPencil;
-    bool mBtnToolAirbrush;
-    bool mBtnToolMouse;
-    bool mBtnToolLens;
-    bool mBtnToolDoubleTap;
-    bool mBtnToolTripleTap;
-    bool mBtnToolQuadTap;
-
-    void clearButtons();
-};
-
-/* Raw axis information from the driver. */
-struct RawPointerAxes {
-    RawAbsoluteAxisInfo x;
-    RawAbsoluteAxisInfo y;
-    RawAbsoluteAxisInfo pressure;
-    RawAbsoluteAxisInfo touchMajor;
-    RawAbsoluteAxisInfo touchMinor;
-    RawAbsoluteAxisInfo toolMajor;
-    RawAbsoluteAxisInfo toolMinor;
-    RawAbsoluteAxisInfo orientation;
-    RawAbsoluteAxisInfo distance;
-    RawAbsoluteAxisInfo tiltX;
-    RawAbsoluteAxisInfo tiltY;
-    RawAbsoluteAxisInfo trackingId;
-    RawAbsoluteAxisInfo slot;
-
-    RawPointerAxes();
-    inline int32_t getRawWidth() const { return x.maxValue - x.minValue + 1; }
-    inline int32_t getRawHeight() const { return y.maxValue - y.minValue + 1; }
-    void clear();
-};
-
-/* Raw data for a collection of pointers including a pointer id mapping table. */
-struct RawPointerData {
-    struct Pointer {
-        uint32_t id;
-        int32_t x;
-        int32_t y;
-        int32_t pressure;
-        int32_t touchMajor;
-        int32_t touchMinor;
-        int32_t toolMajor;
-        int32_t toolMinor;
-        int32_t orientation;
-        int32_t distance;
-        int32_t tiltX;
-        int32_t tiltY;
-        int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
-        bool isHovering;
-    };
-
-    uint32_t pointerCount;
-    Pointer pointers[MAX_POINTERS];
-    BitSet32 hoveringIdBits, touchingIdBits;
-    uint32_t idToIndex[MAX_POINTER_ID + 1];
-
-    RawPointerData();
-    void clear();
-    void copyFrom(const RawPointerData& other);
-    void getCentroidOfTouchingPointers(float* outX, float* outY) const;
-
-    inline void markIdBit(uint32_t id, bool isHovering) {
-        if (isHovering) {
-            hoveringIdBits.markBit(id);
-        } else {
-            touchingIdBits.markBit(id);
-        }
-    }
-
-    inline void clearIdBits() {
-        hoveringIdBits.clear();
-        touchingIdBits.clear();
-    }
-
-    inline const Pointer& pointerForId(uint32_t id) const { return pointers[idToIndex[id]]; }
-
-    inline bool isHovering(uint32_t pointerIndex) { return pointers[pointerIndex].isHovering; }
-};
-
-/* Cooked data for a collection of pointers including a pointer id mapping table. */
-struct CookedPointerData {
-    uint32_t pointerCount;
-    PointerProperties pointerProperties[MAX_POINTERS];
-    PointerCoords pointerCoords[MAX_POINTERS];
-    BitSet32 hoveringIdBits, touchingIdBits;
-    uint32_t idToIndex[MAX_POINTER_ID + 1];
-
-    CookedPointerData();
-    void clear();
-    void copyFrom(const CookedPointerData& other);
-
-    inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
-        return pointerCoords[idToIndex[id]];
-    }
-
-    inline PointerCoords& editPointerCoordsWithId(uint32_t id) {
-        return pointerCoords[idToIndex[id]];
-    }
-
-    inline PointerProperties& editPointerPropertiesWithId(uint32_t id) {
-        return pointerProperties[idToIndex[id]];
-    }
-
-    inline bool isHovering(uint32_t pointerIndex) const {
-        return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
-    }
-
-    inline bool isTouching(uint32_t pointerIndex) const {
-        return touchingIdBits.hasBit(pointerProperties[pointerIndex].id);
-    }
-};
-
-/* Keeps track of the state of single-touch protocol. */
-class SingleTouchMotionAccumulator {
-public:
-    SingleTouchMotionAccumulator();
-
-    void process(const RawEvent* rawEvent);
-    void reset(InputDevice* device);
-
-    inline int32_t getAbsoluteX() const { return mAbsX; }
-    inline int32_t getAbsoluteY() const { return mAbsY; }
-    inline int32_t getAbsolutePressure() const { return mAbsPressure; }
-    inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
-    inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
-    inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
-    inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
-
-private:
-    int32_t mAbsX;
-    int32_t mAbsY;
-    int32_t mAbsPressure;
-    int32_t mAbsToolWidth;
-    int32_t mAbsDistance;
-    int32_t mAbsTiltX;
-    int32_t mAbsTiltY;
-
-    void clearAbsoluteAxes();
-};
-
-/* Keeps track of the state of multi-touch protocol. */
-class MultiTouchMotionAccumulator {
-public:
-    class Slot {
-    public:
-        inline bool isInUse() const { return mInUse; }
-        inline int32_t getX() const { return mAbsMTPositionX; }
-        inline int32_t getY() const { return mAbsMTPositionY; }
-        inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
-        inline int32_t getTouchMinor() const {
-            return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor;
-        }
-        inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
-        inline int32_t getToolMinor() const {
-            return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor;
-        }
-        inline int32_t getOrientation() const { return mAbsMTOrientation; }
-        inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
-        inline int32_t getPressure() const { return mAbsMTPressure; }
-        inline int32_t getDistance() const { return mAbsMTDistance; }
-        inline int32_t getToolType() const;
-
-    private:
-        friend class MultiTouchMotionAccumulator;
-
-        bool mInUse;
-        bool mHaveAbsMTTouchMinor;
-        bool mHaveAbsMTWidthMinor;
-        bool mHaveAbsMTToolType;
-
-        int32_t mAbsMTPositionX;
-        int32_t mAbsMTPositionY;
-        int32_t mAbsMTTouchMajor;
-        int32_t mAbsMTTouchMinor;
-        int32_t mAbsMTWidthMajor;
-        int32_t mAbsMTWidthMinor;
-        int32_t mAbsMTOrientation;
-        int32_t mAbsMTTrackingId;
-        int32_t mAbsMTPressure;
-        int32_t mAbsMTDistance;
-        int32_t mAbsMTToolType;
-
-        Slot();
-        void clear();
-    };
-
-    MultiTouchMotionAccumulator();
-    ~MultiTouchMotionAccumulator();
-
-    void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
-    void reset(InputDevice* device);
-    void process(const RawEvent* rawEvent);
-    void finishSync();
-    bool hasStylus() const;
-
-    inline size_t getSlotCount() const { return mSlotCount; }
-    inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
-
-private:
-    int32_t mCurrentSlot;
-    Slot* mSlots;
-    size_t mSlotCount;
-    bool mUsingSlotsProtocol;
-    bool mHaveStylus;
-
-    void clearSlots(int32_t initialSlot);
-};
-
-/* An input mapper transforms raw input events into cooked event data.
- * A single input device can have multiple associated input mappers in order to interpret
- * different classes of events.
- *
- * InputMapper lifecycle:
- * - create
- * - configure with 0 changes
- * - reset
- * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
- * - reset
- * - destroy
- */
-class InputMapper {
-public:
-    explicit InputMapper(InputDevice* device);
-    virtual ~InputMapper();
-
-    inline InputDevice* getDevice() { return mDevice; }
-    inline int32_t getDeviceId() { return mDevice->getId(); }
-    inline const std::string getDeviceName() { return mDevice->getName(); }
-    inline InputReaderContext* getContext() { return mContext; }
-    inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
-    inline InputListenerInterface* getListener() { return mContext->getListener(); }
-    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
-    virtual uint32_t getSources() = 0;
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent) = 0;
-    virtual void timeoutExpired(nsecs_t when);
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                       const int32_t* keyCodes, uint8_t* outFlags);
-    virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
-    virtual void cancelVibrate(int32_t token);
-    virtual void cancelTouch(nsecs_t when);
-
-    virtual int32_t getMetaState();
-    virtual void updateMetaState(int32_t keyCode);
-
-    virtual void updateExternalStylusState(const StylusState& state);
-
-    virtual void fadePointer();
-    virtual std::optional<int32_t> getAssociatedDisplayId() { return std::nullopt; }
-
-protected:
-    InputDevice* mDevice;
-    InputReaderContext* mContext;
-
-    status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
-    void bumpGeneration();
-
-    static void dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
-                                        const char* name);
-    static void dumpStylusState(std::string& dump, const StylusState& state);
-};
-
-class SwitchInputMapper : public InputMapper {
-public:
-    explicit SwitchInputMapper(InputDevice* device);
-    virtual ~SwitchInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-    virtual void dump(std::string& dump);
-
-private:
-    uint32_t mSwitchValues;
-    uint32_t mUpdatedSwitchMask;
-
-    void processSwitch(int32_t switchCode, int32_t switchValue);
-    void sync(nsecs_t when);
-};
-
-class VibratorInputMapper : public InputMapper {
-public:
-    explicit VibratorInputMapper(InputDevice* device);
-    virtual ~VibratorInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
-    virtual void cancelVibrate(int32_t token);
-    virtual void timeoutExpired(nsecs_t when);
-    virtual void dump(std::string& dump);
-
-private:
-    bool mVibrating;
-    nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
-    size_t mPatternSize;
-    ssize_t mRepeat;
-    int32_t mToken;
-    ssize_t mIndex;
-    nsecs_t mNextStepTime;
-
-    void nextStep();
-    void stopVibrating();
-};
-
-class KeyboardInputMapper : public InputMapper {
-public:
-    KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
-    virtual ~KeyboardInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                       const int32_t* keyCodes, uint8_t* outFlags);
-
-    virtual int32_t getMetaState();
-    virtual void updateMetaState(int32_t keyCode);
-    virtual std::optional<int32_t> getAssociatedDisplayId();
-
-private:
-    // The current viewport.
-    std::optional<DisplayViewport> mViewport;
-
-    struct KeyDown {
-        int32_t keyCode;
-        int32_t scanCode;
-    };
-
-    uint32_t mSource;
-    int32_t mKeyboardType;
-
-    std::vector<KeyDown> mKeyDowns; // keys that are down
-    int32_t mMetaState;
-    nsecs_t mDownTime; // time of most recent key down
-
-    int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
-
-    struct LedState {
-        bool avail; // led is available
-        bool on;    // we think the led is currently on
-    };
-    LedState mCapsLockLedState;
-    LedState mNumLockLedState;
-    LedState mScrollLockLedState;
-
-    // Immutable configuration parameters.
-    struct Parameters {
-        bool orientationAware;
-        bool handlesKeyRepeat;
-    } mParameters;
-
-    void configureParameters();
-    void dumpParameters(std::string& dump);
-
-    int32_t getOrientation();
-    int32_t getDisplayId();
-
-    bool isKeyboardOrGamepadKey(int32_t scanCode);
-    bool isMediaKey(int32_t keyCode);
-
-    void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
-
-    bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
-
-    ssize_t findKeyDown(int32_t scanCode);
-
-    void resetLedState();
-    void initializeLedState(LedState& ledState, int32_t led);
-    void updateLedState(bool reset);
-    void updateLedStateForModifier(LedState& ledState, int32_t led, int32_t modifier, bool reset);
-    std::optional<DisplayViewport> findViewport(nsecs_t when,
-                                                const InputReaderConfiguration* config);
-};
-
-class CursorInputMapper : public InputMapper {
-public:
-    explicit CursorInputMapper(InputDevice* device);
-    virtual ~CursorInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-
-    virtual void fadePointer();
-
-    virtual std::optional<int32_t> getAssociatedDisplayId();
-
-private:
-    // Amount that trackball needs to move in order to generate a key event.
-    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
-
-    // Immutable configuration parameters.
-    struct Parameters {
-        enum Mode {
-            MODE_POINTER,
-            MODE_POINTER_RELATIVE,
-            MODE_NAVIGATION,
-        };
-
-        Mode mode;
-        bool hasAssociatedDisplay;
-        bool orientationAware;
-    } mParameters;
-
-    CursorButtonAccumulator mCursorButtonAccumulator;
-    CursorMotionAccumulator mCursorMotionAccumulator;
-    CursorScrollAccumulator mCursorScrollAccumulator;
-
-    int32_t mSource;
-    float mXScale;
-    float mYScale;
-    float mXPrecision;
-    float mYPrecision;
-
-    float mVWheelScale;
-    float mHWheelScale;
-
-    // Velocity controls for mouse pointer and wheel movements.
-    // The controls for X and Y wheel movements are separate to keep them decoupled.
-    VelocityControl mPointerVelocityControl;
-    VelocityControl mWheelXVelocityControl;
-    VelocityControl mWheelYVelocityControl;
-
-    int32_t mOrientation;
-
-    sp<PointerControllerInterface> mPointerController;
-
-    int32_t mButtonState;
-    nsecs_t mDownTime;
-
-    void configureParameters();
-    void dumpParameters(std::string& dump);
-
-    void sync(nsecs_t when);
-};
-
-class RotaryEncoderInputMapper : public InputMapper {
-public:
-    explicit RotaryEncoderInputMapper(InputDevice* device);
-    virtual ~RotaryEncoderInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-private:
-    CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
-
-    int32_t mSource;
-    float mScalingFactor;
-    int32_t mOrientation;
-
-    void sync(nsecs_t when);
-};
-
-class TouchInputMapper : public InputMapper {
-public:
-    explicit TouchInputMapper(InputDevice* device);
-    virtual ~TouchInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
-    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                       const int32_t* keyCodes, uint8_t* outFlags);
-
-    virtual void fadePointer();
-    virtual void cancelTouch(nsecs_t when);
-    virtual void timeoutExpired(nsecs_t when);
-    virtual void updateExternalStylusState(const StylusState& state);
-    virtual std::optional<int32_t> getAssociatedDisplayId();
-
-protected:
-    CursorButtonAccumulator mCursorButtonAccumulator;
-    CursorScrollAccumulator mCursorScrollAccumulator;
-    TouchButtonAccumulator mTouchButtonAccumulator;
-
-    struct VirtualKey {
-        int32_t keyCode;
-        int32_t scanCode;
-        uint32_t flags;
-
-        // computed hit box, specified in touch screen coords based on known display size
-        int32_t hitLeft;
-        int32_t hitTop;
-        int32_t hitRight;
-        int32_t hitBottom;
-
-        inline bool isHit(int32_t x, int32_t y) const {
-            return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
-        }
-    };
-
-    // Input sources and device mode.
-    uint32_t mSource;
-
-    enum DeviceMode {
-        DEVICE_MODE_DISABLED,   // input is disabled
-        DEVICE_MODE_DIRECT,     // direct mapping (touchscreen)
-        DEVICE_MODE_UNSCALED,   // unscaled mapping (touchpad)
-        DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
-        DEVICE_MODE_POINTER,    // pointer mapping (pointer)
-    };
-    DeviceMode mDeviceMode;
-
-    // The reader's configuration.
-    InputReaderConfiguration mConfig;
-
-    // Immutable configuration parameters.
-    struct Parameters {
-        enum DeviceType {
-            DEVICE_TYPE_TOUCH_SCREEN,
-            DEVICE_TYPE_TOUCH_PAD,
-            DEVICE_TYPE_TOUCH_NAVIGATION,
-            DEVICE_TYPE_POINTER,
-        };
-
-        DeviceType deviceType;
-        bool hasAssociatedDisplay;
-        bool associatedDisplayIsExternal;
-        bool orientationAware;
-        bool hasButtonUnderPad;
-        std::string uniqueDisplayId;
-
-        enum GestureMode {
-            GESTURE_MODE_SINGLE_TOUCH,
-            GESTURE_MODE_MULTI_TOUCH,
-        };
-        GestureMode gestureMode;
-
-        bool wake;
-    } mParameters;
-
-    // Immutable calibration parameters in parsed form.
-    struct Calibration {
-        // Size
-        enum SizeCalibration {
-            SIZE_CALIBRATION_DEFAULT,
-            SIZE_CALIBRATION_NONE,
-            SIZE_CALIBRATION_GEOMETRIC,
-            SIZE_CALIBRATION_DIAMETER,
-            SIZE_CALIBRATION_BOX,
-            SIZE_CALIBRATION_AREA,
-        };
-
-        SizeCalibration sizeCalibration;
-
-        bool haveSizeScale;
-        float sizeScale;
-        bool haveSizeBias;
-        float sizeBias;
-        bool haveSizeIsSummed;
-        bool sizeIsSummed;
-
-        // Pressure
-        enum PressureCalibration {
-            PRESSURE_CALIBRATION_DEFAULT,
-            PRESSURE_CALIBRATION_NONE,
-            PRESSURE_CALIBRATION_PHYSICAL,
-            PRESSURE_CALIBRATION_AMPLITUDE,
-        };
-
-        PressureCalibration pressureCalibration;
-        bool havePressureScale;
-        float pressureScale;
-
-        // Orientation
-        enum OrientationCalibration {
-            ORIENTATION_CALIBRATION_DEFAULT,
-            ORIENTATION_CALIBRATION_NONE,
-            ORIENTATION_CALIBRATION_INTERPOLATED,
-            ORIENTATION_CALIBRATION_VECTOR,
-        };
-
-        OrientationCalibration orientationCalibration;
-
-        // Distance
-        enum DistanceCalibration {
-            DISTANCE_CALIBRATION_DEFAULT,
-            DISTANCE_CALIBRATION_NONE,
-            DISTANCE_CALIBRATION_SCALED,
-        };
-
-        DistanceCalibration distanceCalibration;
-        bool haveDistanceScale;
-        float distanceScale;
-
-        enum CoverageCalibration {
-            COVERAGE_CALIBRATION_DEFAULT,
-            COVERAGE_CALIBRATION_NONE,
-            COVERAGE_CALIBRATION_BOX,
-        };
-
-        CoverageCalibration coverageCalibration;
-
-        inline void applySizeScaleAndBias(float* outSize) const {
-            if (haveSizeScale) {
-                *outSize *= sizeScale;
-            }
-            if (haveSizeBias) {
-                *outSize += sizeBias;
-            }
-            if (*outSize < 0) {
-                *outSize = 0;
-            }
-        }
-    } mCalibration;
-
-    // Affine location transformation/calibration
-    struct TouchAffineTransformation mAffineTransform;
-
-    RawPointerAxes mRawPointerAxes;
-
-    struct RawState {
-        nsecs_t when;
-
-        // Raw pointer sample data.
-        RawPointerData rawPointerData;
-
-        int32_t buttonState;
-
-        // Scroll state.
-        int32_t rawVScroll;
-        int32_t rawHScroll;
-
-        void copyFrom(const RawState& other) {
-            when = other.when;
-            rawPointerData.copyFrom(other.rawPointerData);
-            buttonState = other.buttonState;
-            rawVScroll = other.rawVScroll;
-            rawHScroll = other.rawHScroll;
-        }
-
-        void clear() {
-            when = 0;
-            rawPointerData.clear();
-            buttonState = 0;
-            rawVScroll = 0;
-            rawHScroll = 0;
-        }
-    };
-
-    struct CookedState {
-        // Cooked pointer sample data.
-        CookedPointerData cookedPointerData;
-
-        // Id bits used to differentiate fingers, stylus and mouse tools.
-        BitSet32 fingerIdBits;
-        BitSet32 stylusIdBits;
-        BitSet32 mouseIdBits;
-
-        int32_t buttonState;
-
-        void copyFrom(const CookedState& other) {
-            cookedPointerData.copyFrom(other.cookedPointerData);
-            fingerIdBits = other.fingerIdBits;
-            stylusIdBits = other.stylusIdBits;
-            mouseIdBits = other.mouseIdBits;
-            buttonState = other.buttonState;
-        }
-
-        void clear() {
-            cookedPointerData.clear();
-            fingerIdBits.clear();
-            stylusIdBits.clear();
-            mouseIdBits.clear();
-            buttonState = 0;
-        }
-    };
-
-    std::vector<RawState> mRawStatesPending;
-    RawState mCurrentRawState;
-    CookedState mCurrentCookedState;
-    RawState mLastRawState;
-    CookedState mLastCookedState;
-
-    // State provided by an external stylus
-    StylusState mExternalStylusState;
-    int64_t mExternalStylusId;
-    nsecs_t mExternalStylusFusionTimeout;
-    bool mExternalStylusDataPending;
-
-    // True if we sent a HOVER_ENTER event.
-    bool mSentHoverEnter;
-
-    // Have we assigned pointer IDs for this stream
-    bool mHavePointerIds;
-
-    // Is the current stream of direct touch events aborted
-    bool mCurrentMotionAborted;
-
-    // The time the primary pointer last went down.
-    nsecs_t mDownTime;
-
-    // The pointer controller, or null if the device is not a pointer.
-    sp<PointerControllerInterface> mPointerController;
-
-    std::vector<VirtualKey> mVirtualKeys;
-
-    virtual void configureParameters();
-    virtual void dumpParameters(std::string& dump);
-    virtual void configureRawPointerAxes();
-    virtual void dumpRawPointerAxes(std::string& dump);
-    virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
-    virtual void dumpSurface(std::string& dump);
-    virtual void configureVirtualKeys();
-    virtual void dumpVirtualKeys(std::string& dump);
-    virtual void parseCalibration();
-    virtual void resolveCalibration();
-    virtual void dumpCalibration(std::string& dump);
-    virtual void updateAffineTransformation();
-    virtual void dumpAffineTransformation(std::string& dump);
-    virtual void resolveExternalStylusPresence();
-    virtual bool hasStylus() const = 0;
-    virtual bool hasExternalStylus() const;
-
-    virtual void syncTouch(nsecs_t when, RawState* outState) = 0;
-
-private:
-    // The current viewport.
-    // The components of the viewport are specified in the display's rotated orientation.
-    DisplayViewport mViewport;
-
-    // The surface orientation, width and height set by configureSurface().
-    // The width and height are derived from the viewport but are specified
-    // in the natural orientation.
-    // The surface origin specifies how the surface coordinates should be translated
-    // to align with the logical display coordinate space.
-    int32_t mSurfaceWidth;
-    int32_t mSurfaceHeight;
-    int32_t mSurfaceLeft;
-    int32_t mSurfaceTop;
-
-    // Similar to the surface coordinates, but in the raw display coordinate space rather than in
-    // the logical coordinate space.
-    int32_t mPhysicalWidth;
-    int32_t mPhysicalHeight;
-    int32_t mPhysicalLeft;
-    int32_t mPhysicalTop;
-
-    // The orientation may be different from the viewport orientation as it specifies
-    // the rotation of the surface coordinates required to produce the viewport's
-    // requested orientation, so it will depend on whether the device is orientation aware.
-    int32_t mSurfaceOrientation;
-
-    // Translation and scaling factors, orientation-independent.
-    float mXTranslate;
-    float mXScale;
-    float mXPrecision;
-
-    float mYTranslate;
-    float mYScale;
-    float mYPrecision;
-
-    float mGeometricScale;
-
-    float mPressureScale;
-
-    float mSizeScale;
-
-    float mOrientationScale;
-
-    float mDistanceScale;
-
-    bool mHaveTilt;
-    float mTiltXCenter;
-    float mTiltXScale;
-    float mTiltYCenter;
-    float mTiltYScale;
-
-    bool mExternalStylusConnected;
-
-    // Oriented motion ranges for input device info.
-    struct OrientedRanges {
-        InputDeviceInfo::MotionRange x;
-        InputDeviceInfo::MotionRange y;
-        InputDeviceInfo::MotionRange pressure;
-
-        bool haveSize;
-        InputDeviceInfo::MotionRange size;
-
-        bool haveTouchSize;
-        InputDeviceInfo::MotionRange touchMajor;
-        InputDeviceInfo::MotionRange touchMinor;
-
-        bool haveToolSize;
-        InputDeviceInfo::MotionRange toolMajor;
-        InputDeviceInfo::MotionRange toolMinor;
-
-        bool haveOrientation;
-        InputDeviceInfo::MotionRange orientation;
-
-        bool haveDistance;
-        InputDeviceInfo::MotionRange distance;
-
-        bool haveTilt;
-        InputDeviceInfo::MotionRange tilt;
-
-        OrientedRanges() { clear(); }
-
-        void clear() {
-            haveSize = false;
-            haveTouchSize = false;
-            haveToolSize = false;
-            haveOrientation = false;
-            haveDistance = false;
-            haveTilt = false;
-        }
-    } mOrientedRanges;
-
-    // Oriented dimensions and precision.
-    float mOrientedXPrecision;
-    float mOrientedYPrecision;
-
-    struct CurrentVirtualKeyState {
-        bool down;
-        bool ignored;
-        nsecs_t downTime;
-        int32_t keyCode;
-        int32_t scanCode;
-    } mCurrentVirtualKey;
-
-    // Scale factor for gesture or mouse based pointer movements.
-    float mPointerXMovementScale;
-    float mPointerYMovementScale;
-
-    // Scale factor for gesture based zooming and other freeform motions.
-    float mPointerXZoomScale;
-    float mPointerYZoomScale;
-
-    // The maximum swipe width.
-    float mPointerGestureMaxSwipeWidth;
-
-    struct PointerDistanceHeapElement {
-        uint32_t currentPointerIndex : 8;
-        uint32_t lastPointerIndex : 8;
-        uint64_t distance : 48; // squared distance
-    };
-
-    enum PointerUsage {
-        POINTER_USAGE_NONE,
-        POINTER_USAGE_GESTURES,
-        POINTER_USAGE_STYLUS,
-        POINTER_USAGE_MOUSE,
-    };
-    PointerUsage mPointerUsage;
-
-    struct PointerGesture {
-        enum Mode {
-            // No fingers, button is not pressed.
-            // Nothing happening.
-            NEUTRAL,
-
-            // No fingers, button is not pressed.
-            // Tap detected.
-            // Emits DOWN and UP events at the pointer location.
-            TAP,
-
-            // Exactly one finger dragging following a tap.
-            // Pointer follows the active finger.
-            // Emits DOWN, MOVE and UP events at the pointer location.
-            //
-            // Detect double-taps when the finger goes up while in TAP_DRAG mode.
-            TAP_DRAG,
-
-            // Button is pressed.
-            // Pointer follows the active finger if there is one.  Other fingers are ignored.
-            // Emits DOWN, MOVE and UP events at the pointer location.
-            BUTTON_CLICK_OR_DRAG,
-
-            // Exactly one finger, button is not pressed.
-            // Pointer follows the active finger.
-            // Emits HOVER_MOVE events at the pointer location.
-            //
-            // Detect taps when the finger goes up while in HOVER mode.
-            HOVER,
-
-            // Exactly two fingers but neither have moved enough to clearly indicate
-            // whether a swipe or freeform gesture was intended.  We consider the
-            // pointer to be pressed so this enables clicking or long-pressing on buttons.
-            // Pointer does not move.
-            // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
-            PRESS,
-
-            // Exactly two fingers moving in the same direction, button is not pressed.
-            // Pointer does not move.
-            // Emits DOWN, MOVE and UP events with a single pointer coordinate that
-            // follows the midpoint between both fingers.
-            SWIPE,
-
-            // Two or more fingers moving in arbitrary directions, button is not pressed.
-            // Pointer does not move.
-            // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
-            // each finger individually relative to the initial centroid of the finger.
-            FREEFORM,
-
-            // Waiting for quiet time to end before starting the next gesture.
-            QUIET,
-        };
-
-        // Time the first finger went down.
-        nsecs_t firstTouchTime;
-
-        // The active pointer id from the raw touch data.
-        int32_t activeTouchId; // -1 if none
-
-        // The active pointer id from the gesture last delivered to the application.
-        int32_t activeGestureId; // -1 if none
-
-        // Pointer coords and ids for the current and previous pointer gesture.
-        Mode currentGestureMode;
-        BitSet32 currentGestureIdBits;
-        uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
-        PointerProperties currentGestureProperties[MAX_POINTERS];
-        PointerCoords currentGestureCoords[MAX_POINTERS];
-
-        Mode lastGestureMode;
-        BitSet32 lastGestureIdBits;
-        uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
-        PointerProperties lastGestureProperties[MAX_POINTERS];
-        PointerCoords lastGestureCoords[MAX_POINTERS];
-
-        // Time the pointer gesture last went down.
-        nsecs_t downTime;
-
-        // Time when the pointer went down for a TAP.
-        nsecs_t tapDownTime;
-
-        // Time when the pointer went up for a TAP.
-        nsecs_t tapUpTime;
-
-        // Location of initial tap.
-        float tapX, tapY;
-
-        // Time we started waiting for quiescence.
-        nsecs_t quietTime;
-
-        // Reference points for multitouch gestures.
-        float referenceTouchX; // reference touch X/Y coordinates in surface units
-        float referenceTouchY;
-        float referenceGestureX; // reference gesture X/Y coordinates in pixels
-        float referenceGestureY;
-
-        // Distance that each pointer has traveled which has not yet been
-        // subsumed into the reference gesture position.
-        BitSet32 referenceIdBits;
-        struct Delta {
-            float dx, dy;
-        };
-        Delta referenceDeltas[MAX_POINTER_ID + 1];
-
-        // Describes how touch ids are mapped to gesture ids for freeform gestures.
-        uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
-
-        // A velocity tracker for determining whether to switch active pointers during drags.
-        VelocityTracker velocityTracker;
-
-        void reset() {
-            firstTouchTime = LLONG_MIN;
-            activeTouchId = -1;
-            activeGestureId = -1;
-            currentGestureMode = NEUTRAL;
-            currentGestureIdBits.clear();
-            lastGestureMode = NEUTRAL;
-            lastGestureIdBits.clear();
-            downTime = 0;
-            velocityTracker.clear();
-            resetTap();
-            resetQuietTime();
-        }
-
-        void resetTap() {
-            tapDownTime = LLONG_MIN;
-            tapUpTime = LLONG_MIN;
-        }
-
-        void resetQuietTime() { quietTime = LLONG_MIN; }
-    } mPointerGesture;
-
-    struct PointerSimple {
-        PointerCoords currentCoords;
-        PointerProperties currentProperties;
-        PointerCoords lastCoords;
-        PointerProperties lastProperties;
-
-        // True if the pointer is down.
-        bool down;
-
-        // True if the pointer is hovering.
-        bool hovering;
-
-        // Time the pointer last went down.
-        nsecs_t downTime;
-
-        void reset() {
-            currentCoords.clear();
-            currentProperties.clear();
-            lastCoords.clear();
-            lastProperties.clear();
-            down = false;
-            hovering = false;
-            downTime = 0;
-        }
-    } mPointerSimple;
-
-    // The pointer and scroll velocity controls.
-    VelocityControl mPointerVelocityControl;
-    VelocityControl mWheelXVelocityControl;
-    VelocityControl mWheelYVelocityControl;
-
-    std::optional<DisplayViewport> findViewport();
-
-    void resetExternalStylus();
-    void clearStylusDataPendingFlags();
-
-    void sync(nsecs_t when);
-
-    bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
-    void processRawTouches(bool timeout);
-    void cookAndDispatch(nsecs_t when);
-    void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, int32_t keyEventAction,
-                            int32_t keyEventFlags);
-
-    void dispatchTouches(nsecs_t when, uint32_t policyFlags);
-    void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
-    void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
-    void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
-    void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
-    const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
-    void cookPointerData();
-    void abortTouches(nsecs_t when, uint32_t policyFlags);
-
-    void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
-    void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
-
-    void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
-    void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
-    bool preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
-                                bool* outFinishPreviousGesture, bool isTimeout);
-
-    void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
-    void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
-
-    void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
-    void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
-
-    void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down, bool hovering);
-    void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
-
-    bool assignExternalStylusId(const RawState& state, bool timeout);
-    void applyExternalStylusButtonState(nsecs_t when);
-    void applyExternalStylusTouchState(nsecs_t when);
-
-    // Dispatches a motion event.
-    // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
-    // method will take care of setting the index and transmuting the action to DOWN or UP
-    // it is the first / last pointer to go down / up.
-    void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, int32_t action,
-                        int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState,
-                        int32_t edgeFlags, const PointerProperties* properties,
-                        const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits,
-                        int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
-
-    // Updates pointer coords and properties for pointers with specified ids that have moved.
-    // Returns true if any of them changed.
-    bool updateMovedPointers(const PointerProperties* inProperties, const PointerCoords* inCoords,
-                             const uint32_t* inIdToIndex, PointerProperties* outProperties,
-                             PointerCoords* outCoords, const uint32_t* outIdToIndex,
-                             BitSet32 idBits) const;
-
-    bool isPointInsideSurface(int32_t x, int32_t y);
-    const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
-
-    static void assignPointerIds(const RawState* last, RawState* current);
-
-    const char* modeToString(DeviceMode deviceMode);
-};
-
-class SingleTouchInputMapper : public TouchInputMapper {
-public:
-    explicit SingleTouchInputMapper(InputDevice* device);
-    virtual ~SingleTouchInputMapper();
-
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-protected:
-    virtual void syncTouch(nsecs_t when, RawState* outState);
-    virtual void configureRawPointerAxes();
-    virtual bool hasStylus() const;
-
-private:
-    SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
-};
-
-class MultiTouchInputMapper : public TouchInputMapper {
-public:
-    explicit MultiTouchInputMapper(InputDevice* device);
-    virtual ~MultiTouchInputMapper();
-
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-protected:
-    virtual void syncTouch(nsecs_t when, RawState* outState);
-    virtual void configureRawPointerAxes();
-    virtual bool hasStylus() const;
-
-private:
-    MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
-
-    // Specifies the pointer id bits that are in use, and their associated tracking id.
-    BitSet32 mPointerIdBits;
-    int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
-};
-
-class ExternalStylusInputMapper : public InputMapper {
-public:
-    explicit ExternalStylusInputMapper(InputDevice* device);
-    virtual ~ExternalStylusInputMapper() = default;
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-    virtual void sync(nsecs_t when);
-
-private:
-    SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
-    RawAbsoluteAxisInfo mRawPressureAxis;
-    TouchButtonAccumulator mTouchButtonAccumulator;
-
-    StylusState mStylusState;
-};
-
-class JoystickInputMapper : public InputMapper {
-public:
-    explicit JoystickInputMapper(InputDevice* device);
-    virtual ~JoystickInputMapper();
-
-    virtual uint32_t getSources();
-    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
-    virtual void dump(std::string& dump);
-    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
-    virtual void reset(nsecs_t when);
-    virtual void process(const RawEvent* rawEvent);
-
-private:
-    struct Axis {
-        RawAbsoluteAxisInfo rawAxisInfo;
-        AxisInfo axisInfo;
-
-        bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
-
-        float scale;      // scale factor from raw to normalized values
-        float offset;     // offset to add after scaling for normalization
-        float highScale;  // scale factor from raw to normalized values of high split
-        float highOffset; // offset to add after scaling for normalization of high split
-
-        float min;        // normalized inclusive minimum
-        float max;        // normalized inclusive maximum
-        float flat;       // normalized flat region size
-        float fuzz;       // normalized error tolerance
-        float resolution; // normalized resolution in units/mm
-
-        float filter;           // filter out small variations of this size
-        float currentValue;     // current value
-        float newValue;         // most recent value
-        float highCurrentValue; // current value of high split
-        float highNewValue;     // most recent value of high split
-
-        void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
-                        bool explicitlyMapped, float scale, float offset, float highScale,
-                        float highOffset, float min, float max, float flat, float fuzz,
-                        float resolution) {
-            this->rawAxisInfo = rawAxisInfo;
-            this->axisInfo = axisInfo;
-            this->explicitlyMapped = explicitlyMapped;
-            this->scale = scale;
-            this->offset = offset;
-            this->highScale = highScale;
-            this->highOffset = highOffset;
-            this->min = min;
-            this->max = max;
-            this->flat = flat;
-            this->fuzz = fuzz;
-            this->resolution = resolution;
-            this->filter = 0;
-            resetValue();
-        }
-
-        void resetValue() {
-            this->currentValue = 0;
-            this->newValue = 0;
-            this->highCurrentValue = 0;
-            this->highNewValue = 0;
-        }
-    };
-
-    // Axes indexed by raw ABS_* axis index.
-    KeyedVector<int32_t, Axis> mAxes;
-
-    void sync(nsecs_t when, bool force);
-
-    bool haveAxis(int32_t axisId);
-    void pruneAxes(bool ignoreExplicitlyMappedAxes);
-    bool filterAxes(bool force);
-
-    static bool hasValueChangedSignificantly(float filter, float newValue, float currentValue,
-                                             float min, float max);
-    static bool hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
-                                                         float currentValue, float thresholdValue);
-
-    static bool isCenteredAxis(int32_t axis);
-    static int32_t getCompatAxis(int32_t axis);
-
-    static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
-    static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, float value);
-};
-
 } // namespace android
 
-#endif // _UI_INPUT_READER_H
+#endif // _UI_INPUTREADER_INPUT_READER_H
diff --git a/services/inputflinger/reader/include/InputReaderContext.h b/services/inputflinger/reader/include/InputReaderContext.h
new file mode 100644
index 0000000..3472346
--- /dev/null
+++ b/services/inputflinger/reader/include/InputReaderContext.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_READER_CONTEXT_H
+#define _UI_INPUTREADER_INPUT_READER_CONTEXT_H
+
+#include <input/InputDevice.h>
+
+#include <vector>
+
+namespace android {
+
+class EventHubInterface;
+class InputDevice;
+class InputListenerInterface;
+class InputMapper;
+class InputReaderPolicyInterface;
+struct StylusState;
+
+/* Internal interface used by individual input devices to access global input device state
+ * and parameters maintained by the input reader.
+ */
+class InputReaderContext {
+public:
+    InputReaderContext() {}
+    virtual ~InputReaderContext() {}
+
+    virtual void updateGlobalMetaState() = 0;
+    virtual int32_t getGlobalMetaState() = 0;
+
+    virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
+    virtual bool shouldDropVirtualKey(nsecs_t now, InputDevice* device, int32_t keyCode,
+                                      int32_t scanCode) = 0;
+
+    virtual void fadePointer() = 0;
+
+    virtual void requestTimeoutAtTime(nsecs_t when) = 0;
+    virtual int32_t bumpGeneration() = 0;
+
+    virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) = 0;
+    virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
+
+    virtual InputReaderPolicyInterface* getPolicy() = 0;
+    virtual InputListenerInterface* getListener() = 0;
+    virtual EventHubInterface* getEventHub() = 0;
+
+    virtual uint32_t getNextSequenceNum() = 0;
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_INPUT_READER_CONTEXT_H
diff --git a/services/inputflinger/reader/include/KeyboardInputMapper.h b/services/inputflinger/reader/include/KeyboardInputMapper.h
new file mode 100644
index 0000000..2665c02
--- /dev/null
+++ b/services/inputflinger/reader/include/KeyboardInputMapper.h
@@ -0,0 +1,102 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_KEYBOARD_INPUT_MAPPER_H
+#define _UI_INPUTREADER_KEYBOARD_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class KeyboardInputMapper : public InputMapper {
+public:
+    KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
+    virtual ~KeyboardInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                       const int32_t* keyCodes, uint8_t* outFlags);
+
+    virtual int32_t getMetaState();
+    virtual void updateMetaState(int32_t keyCode);
+    virtual std::optional<int32_t> getAssociatedDisplayId();
+
+private:
+    // The current viewport.
+    std::optional<DisplayViewport> mViewport;
+
+    struct KeyDown {
+        int32_t keyCode;
+        int32_t scanCode;
+    };
+
+    uint32_t mSource;
+    int32_t mKeyboardType;
+
+    std::vector<KeyDown> mKeyDowns; // keys that are down
+    int32_t mMetaState;
+    nsecs_t mDownTime; // time of most recent key down
+
+    int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
+
+    struct LedState {
+        bool avail; // led is available
+        bool on;    // we think the led is currently on
+    };
+    LedState mCapsLockLedState;
+    LedState mNumLockLedState;
+    LedState mScrollLockLedState;
+
+    // Immutable configuration parameters.
+    struct Parameters {
+        bool orientationAware;
+        bool handlesKeyRepeat;
+    } mParameters;
+
+    void configureParameters();
+    void dumpParameters(std::string& dump);
+
+    int32_t getOrientation();
+    int32_t getDisplayId();
+
+    bool isKeyboardOrGamepadKey(int32_t scanCode);
+    bool isMediaKey(int32_t keyCode);
+
+    void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
+
+    bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
+
+    ssize_t findKeyDown(int32_t scanCode);
+
+    void resetLedState();
+    void initializeLedState(LedState& ledState, int32_t led);
+    void updateLedState(bool reset);
+    void updateLedStateForModifier(LedState& ledState, int32_t led, int32_t modifier, bool reset);
+    std::optional<DisplayViewport> findViewport(nsecs_t when,
+                                                const InputReaderConfiguration* config);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_KEYBOARD_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/MultiTouchInputMapper.h b/services/inputflinger/reader/include/MultiTouchInputMapper.h
new file mode 100644
index 0000000..87841eb
--- /dev/null
+++ b/services/inputflinger/reader/include/MultiTouchInputMapper.h
@@ -0,0 +1,115 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_MULTI_TOUCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_MULTI_TOUCH_INPUT_MAPPER_H
+
+#include "TouchInputMapper.h"
+
+namespace android {
+
+/* Keeps track of the state of multi-touch protocol. */
+class MultiTouchMotionAccumulator {
+public:
+    class Slot {
+    public:
+        inline bool isInUse() const { return mInUse; }
+        inline int32_t getX() const { return mAbsMTPositionX; }
+        inline int32_t getY() const { return mAbsMTPositionY; }
+        inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
+        inline int32_t getTouchMinor() const {
+            return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor;
+        }
+        inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
+        inline int32_t getToolMinor() const {
+            return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor;
+        }
+        inline int32_t getOrientation() const { return mAbsMTOrientation; }
+        inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
+        inline int32_t getPressure() const { return mAbsMTPressure; }
+        inline int32_t getDistance() const { return mAbsMTDistance; }
+        inline int32_t getToolType() const;
+
+    private:
+        friend class MultiTouchMotionAccumulator;
+
+        bool mInUse;
+        bool mHaveAbsMTTouchMinor;
+        bool mHaveAbsMTWidthMinor;
+        bool mHaveAbsMTToolType;
+
+        int32_t mAbsMTPositionX;
+        int32_t mAbsMTPositionY;
+        int32_t mAbsMTTouchMajor;
+        int32_t mAbsMTTouchMinor;
+        int32_t mAbsMTWidthMajor;
+        int32_t mAbsMTWidthMinor;
+        int32_t mAbsMTOrientation;
+        int32_t mAbsMTTrackingId;
+        int32_t mAbsMTPressure;
+        int32_t mAbsMTDistance;
+        int32_t mAbsMTToolType;
+
+        Slot();
+        void clear();
+    };
+
+    MultiTouchMotionAccumulator();
+    ~MultiTouchMotionAccumulator();
+
+    void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
+    void reset(InputDevice* device);
+    void process(const RawEvent* rawEvent);
+    void finishSync();
+    bool hasStylus() const;
+
+    inline size_t getSlotCount() const { return mSlotCount; }
+    inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
+
+private:
+    int32_t mCurrentSlot;
+    Slot* mSlots;
+    size_t mSlotCount;
+    bool mUsingSlotsProtocol;
+    bool mHaveStylus;
+
+    void clearSlots(int32_t initialSlot);
+};
+
+class MultiTouchInputMapper : public TouchInputMapper {
+public:
+    explicit MultiTouchInputMapper(InputDevice* device);
+    virtual ~MultiTouchInputMapper();
+
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+protected:
+    virtual void syncTouch(nsecs_t when, RawState* outState);
+    virtual void configureRawPointerAxes();
+    virtual bool hasStylus() const;
+
+private:
+    MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
+
+    // Specifies the pointer id bits that are in use, and their associated tracking id.
+    BitSet32 mPointerIdBits;
+    int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_MULTI_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/SingleTouchInputMapper.h b/services/inputflinger/reader/include/SingleTouchInputMapper.h
new file mode 100644
index 0000000..d6b1455
--- /dev/null
+++ b/services/inputflinger/reader/include/SingleTouchInputMapper.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_SINGLE_TOUCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_SINGLE_TOUCH_INPUT_MAPPER_H
+
+#include "SingleTouchMotionAccumulator.h"
+#include "TouchInputMapper.h"
+
+namespace android {
+
+class SingleTouchInputMapper : public TouchInputMapper {
+public:
+    explicit SingleTouchInputMapper(InputDevice* device);
+    virtual ~SingleTouchInputMapper();
+
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+protected:
+    virtual void syncTouch(nsecs_t when, RawState* outState);
+    virtual void configureRawPointerAxes();
+    virtual bool hasStylus() const;
+
+private:
+    SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_SINGLE_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/SingleTouchMotionAccumulator.h b/services/inputflinger/reader/include/SingleTouchMotionAccumulator.h
new file mode 100644
index 0000000..75f8a96
--- /dev/null
+++ b/services/inputflinger/reader/include/SingleTouchMotionAccumulator.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_SINGLE_TOUCH_MOTION_ACCUMULATOR_H
+#define _UI_INPUTREADER_SINGLE_TOUCH_MOTION_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDevice;
+struct RawEvent;
+
+/* Keeps track of the state of single-touch protocol. */
+class SingleTouchMotionAccumulator {
+public:
+    SingleTouchMotionAccumulator();
+
+    void process(const RawEvent* rawEvent);
+    void reset(InputDevice* device);
+
+    inline int32_t getAbsoluteX() const { return mAbsX; }
+    inline int32_t getAbsoluteY() const { return mAbsY; }
+    inline int32_t getAbsolutePressure() const { return mAbsPressure; }
+    inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
+    inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
+    inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
+    inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
+
+private:
+    int32_t mAbsX;
+    int32_t mAbsY;
+    int32_t mAbsPressure;
+    int32_t mAbsToolWidth;
+    int32_t mAbsDistance;
+    int32_t mAbsTiltX;
+    int32_t mAbsTiltY;
+
+    void clearAbsoluteAxes();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_SINGLE_TOUCH_MOTION_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/StylusState.h b/services/inputflinger/reader/include/StylusState.h
new file mode 100644
index 0000000..17f158c
--- /dev/null
+++ b/services/inputflinger/reader/include/StylusState.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_STYLUS_STATE_H
+#define _UI_INPUTREADER_STYLUS_STATE_H
+
+#include <input/Input.h>
+
+#include <limits.h>
+
+namespace android {
+
+struct StylusState {
+    /* Time the stylus event was received. */
+    nsecs_t when;
+    /* Pressure as reported by the stylus, normalized to the range [0, 1.0]. */
+    float pressure;
+    /* The state of the stylus buttons as a bitfield (e.g. AMOTION_EVENT_BUTTON_SECONDARY). */
+    uint32_t buttons;
+    /* Which tool type the stylus is currently using (e.g. AMOTION_EVENT_TOOL_TYPE_ERASER). */
+    int32_t toolType;
+
+    void copyFrom(const StylusState& other) {
+        when = other.when;
+        pressure = other.pressure;
+        buttons = other.buttons;
+        toolType = other.toolType;
+    }
+
+    void clear() {
+        when = LLONG_MAX;
+        pressure = 0.f;
+        buttons = 0;
+        toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+    }
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_STYLUS_STATE_H
diff --git a/services/inputflinger/reader/include/SwitchInputMapper.h b/services/inputflinger/reader/include/SwitchInputMapper.h
new file mode 100644
index 0000000..dd4bb9e
--- /dev/null
+++ b/services/inputflinger/reader/include/SwitchInputMapper.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_SWITCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_SWITCH_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class SwitchInputMapper : public InputMapper {
+public:
+    explicit SwitchInputMapper(InputDevice* device);
+    virtual ~SwitchInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void process(const RawEvent* rawEvent);
+
+    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+    virtual void dump(std::string& dump);
+
+private:
+    uint32_t mSwitchValues;
+    uint32_t mUpdatedSwitchMask;
+
+    void processSwitch(int32_t switchCode, int32_t switchValue);
+    void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_SWITCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/TouchButtonAccumulator.h b/services/inputflinger/reader/include/TouchButtonAccumulator.h
new file mode 100644
index 0000000..65b6bdc
--- /dev/null
+++ b/services/inputflinger/reader/include/TouchButtonAccumulator.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_TOUCH_BUTTON_ACCUMULATOR_H
+#define _UI_INPUTREADER_TOUCH_BUTTON_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDevice;
+struct RawEvent;
+
+/* Keeps track of the state of touch, stylus and tool buttons. */
+class TouchButtonAccumulator {
+public:
+    TouchButtonAccumulator();
+    void configure(InputDevice* device);
+    void reset(InputDevice* device);
+
+    void process(const RawEvent* rawEvent);
+
+    uint32_t getButtonState() const;
+    int32_t getToolType() const;
+    bool isToolActive() const;
+    bool isHovering() const;
+    bool hasStylus() const;
+
+private:
+    bool mHaveBtnTouch;
+    bool mHaveStylus;
+
+    bool mBtnTouch;
+    bool mBtnStylus;
+    bool mBtnStylus2;
+    bool mBtnToolFinger;
+    bool mBtnToolPen;
+    bool mBtnToolRubber;
+    bool mBtnToolBrush;
+    bool mBtnToolPencil;
+    bool mBtnToolAirbrush;
+    bool mBtnToolMouse;
+    bool mBtnToolLens;
+    bool mBtnToolDoubleTap;
+    bool mBtnToolTripleTap;
+    bool mBtnToolQuadTap;
+
+    void clearButtons();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_TOUCH_BUTTON_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/TouchInputMapper.h b/services/inputflinger/reader/include/TouchInputMapper.h
new file mode 100644
index 0000000..cf6cd76
--- /dev/null
+++ b/services/inputflinger/reader/include/TouchInputMapper.h
@@ -0,0 +1,764 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "EventHub.h"
+#include "InputMapper.h"
+#include "InputReaderBase.h"
+#include "TouchButtonAccumulator.h"
+
+#include <stdint.h>
+
+namespace android {
+
+/* Raw axis information from the driver. */
+struct RawPointerAxes {
+    RawAbsoluteAxisInfo x;
+    RawAbsoluteAxisInfo y;
+    RawAbsoluteAxisInfo pressure;
+    RawAbsoluteAxisInfo touchMajor;
+    RawAbsoluteAxisInfo touchMinor;
+    RawAbsoluteAxisInfo toolMajor;
+    RawAbsoluteAxisInfo toolMinor;
+    RawAbsoluteAxisInfo orientation;
+    RawAbsoluteAxisInfo distance;
+    RawAbsoluteAxisInfo tiltX;
+    RawAbsoluteAxisInfo tiltY;
+    RawAbsoluteAxisInfo trackingId;
+    RawAbsoluteAxisInfo slot;
+
+    RawPointerAxes();
+    inline int32_t getRawWidth() const { return x.maxValue - x.minValue + 1; }
+    inline int32_t getRawHeight() const { return y.maxValue - y.minValue + 1; }
+    void clear();
+};
+
+/* Raw data for a collection of pointers including a pointer id mapping table. */
+struct RawPointerData {
+    struct Pointer {
+        uint32_t id;
+        int32_t x;
+        int32_t y;
+        int32_t pressure;
+        int32_t touchMajor;
+        int32_t touchMinor;
+        int32_t toolMajor;
+        int32_t toolMinor;
+        int32_t orientation;
+        int32_t distance;
+        int32_t tiltX;
+        int32_t tiltY;
+        int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
+        bool isHovering;
+    };
+
+    uint32_t pointerCount;
+    Pointer pointers[MAX_POINTERS];
+    BitSet32 hoveringIdBits, touchingIdBits;
+    uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+    RawPointerData();
+    void clear();
+    void copyFrom(const RawPointerData& other);
+    void getCentroidOfTouchingPointers(float* outX, float* outY) const;
+
+    inline void markIdBit(uint32_t id, bool isHovering) {
+        if (isHovering) {
+            hoveringIdBits.markBit(id);
+        } else {
+            touchingIdBits.markBit(id);
+        }
+    }
+
+    inline void clearIdBits() {
+        hoveringIdBits.clear();
+        touchingIdBits.clear();
+    }
+
+    inline const Pointer& pointerForId(uint32_t id) const { return pointers[idToIndex[id]]; }
+
+    inline bool isHovering(uint32_t pointerIndex) { return pointers[pointerIndex].isHovering; }
+};
+
+/* Cooked data for a collection of pointers including a pointer id mapping table. */
+struct CookedPointerData {
+    uint32_t pointerCount;
+    PointerProperties pointerProperties[MAX_POINTERS];
+    PointerCoords pointerCoords[MAX_POINTERS];
+    BitSet32 hoveringIdBits, touchingIdBits;
+    uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+    CookedPointerData();
+    void clear();
+    void copyFrom(const CookedPointerData& other);
+
+    inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
+        return pointerCoords[idToIndex[id]];
+    }
+
+    inline PointerCoords& editPointerCoordsWithId(uint32_t id) {
+        return pointerCoords[idToIndex[id]];
+    }
+
+    inline PointerProperties& editPointerPropertiesWithId(uint32_t id) {
+        return pointerProperties[idToIndex[id]];
+    }
+
+    inline bool isHovering(uint32_t pointerIndex) const {
+        return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
+    }
+
+    inline bool isTouching(uint32_t pointerIndex) const {
+        return touchingIdBits.hasBit(pointerProperties[pointerIndex].id);
+    }
+};
+
+class TouchInputMapper : public InputMapper {
+public:
+    explicit TouchInputMapper(InputDevice* device);
+    virtual ~TouchInputMapper();
+
+    virtual uint32_t getSources();
+    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+    virtual void dump(std::string& dump);
+    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+    virtual void reset(nsecs_t when);
+    virtual void process(const RawEvent* rawEvent);
+
+    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+                                       const int32_t* keyCodes, uint8_t* outFlags);
+
+    virtual void fadePointer();
+    virtual void cancelTouch(nsecs_t when);
+    virtual void timeoutExpired(nsecs_t when);
+    virtual void updateExternalStylusState(const StylusState& state);
+    virtual std::optional<int32_t> getAssociatedDisplayId();
+
+protected:
+    CursorButtonAccumulator mCursorButtonAccumulator;
+    CursorScrollAccumulator mCursorScrollAccumulator;
+    TouchButtonAccumulator mTouchButtonAccumulator;
+
+    struct VirtualKey {
+        int32_t keyCode;
+        int32_t scanCode;
+        uint32_t flags;
+
+        // computed hit box, specified in touch screen coords based on known display size
+        int32_t hitLeft;
+        int32_t hitTop;
+        int32_t hitRight;
+        int32_t hitBottom;
+
+        inline bool isHit(int32_t x, int32_t y) const {
+            return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
+        }
+    };
+
+    // Input sources and device mode.
+    uint32_t mSource;
+
+    enum DeviceMode {
+        DEVICE_MODE_DISABLED,   // input is disabled
+        DEVICE_MODE_DIRECT,     // direct mapping (touchscreen)
+        DEVICE_MODE_UNSCALED,   // unscaled mapping (touchpad)
+        DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
+        DEVICE_MODE_POINTER,    // pointer mapping (pointer)
+    };
+    DeviceMode mDeviceMode;
+
+    // The reader's configuration.
+    InputReaderConfiguration mConfig;
+
+    // Immutable configuration parameters.
+    struct Parameters {
+        enum DeviceType {
+            DEVICE_TYPE_TOUCH_SCREEN,
+            DEVICE_TYPE_TOUCH_PAD,
+            DEVICE_TYPE_TOUCH_NAVIGATION,
+            DEVICE_TYPE_POINTER,
+        };
+
+        DeviceType deviceType;
+        bool hasAssociatedDisplay;
+        bool associatedDisplayIsExternal;
+        bool orientationAware;
+        bool hasButtonUnderPad;
+        std::string uniqueDisplayId;
+
+        enum GestureMode {
+            GESTURE_MODE_SINGLE_TOUCH,
+            GESTURE_MODE_MULTI_TOUCH,
+        };
+        GestureMode gestureMode;
+
+        bool wake;
+    } mParameters;
+
+    // Immutable calibration parameters in parsed form.
+    struct Calibration {
+        // Size
+        enum SizeCalibration {
+            SIZE_CALIBRATION_DEFAULT,
+            SIZE_CALIBRATION_NONE,
+            SIZE_CALIBRATION_GEOMETRIC,
+            SIZE_CALIBRATION_DIAMETER,
+            SIZE_CALIBRATION_BOX,
+            SIZE_CALIBRATION_AREA,
+        };
+
+        SizeCalibration sizeCalibration;
+
+        bool haveSizeScale;
+        float sizeScale;
+        bool haveSizeBias;
+        float sizeBias;
+        bool haveSizeIsSummed;
+        bool sizeIsSummed;
+
+        // Pressure
+        enum PressureCalibration {
+            PRESSURE_CALIBRATION_DEFAULT,
+            PRESSURE_CALIBRATION_NONE,
+            PRESSURE_CALIBRATION_PHYSICAL,
+            PRESSURE_CALIBRATION_AMPLITUDE,
+        };
+
+        PressureCalibration pressureCalibration;
+        bool havePressureScale;
+        float pressureScale;
+
+        // Orientation
+        enum OrientationCalibration {
+            ORIENTATION_CALIBRATION_DEFAULT,
+            ORIENTATION_CALIBRATION_NONE,
+            ORIENTATION_CALIBRATION_INTERPOLATED,
+            ORIENTATION_CALIBRATION_VECTOR,
+        };
+
+        OrientationCalibration orientationCalibration;
+
+        // Distance
+        enum DistanceCalibration {
+            DISTANCE_CALIBRATION_DEFAULT,
+            DISTANCE_CALIBRATION_NONE,
+            DISTANCE_CALIBRATION_SCALED,
+        };
+
+        DistanceCalibration distanceCalibration;
+        bool haveDistanceScale;
+        float distanceScale;
+
+        enum CoverageCalibration {
+            COVERAGE_CALIBRATION_DEFAULT,
+            COVERAGE_CALIBRATION_NONE,
+            COVERAGE_CALIBRATION_BOX,
+        };
+
+        CoverageCalibration coverageCalibration;
+
+        inline void applySizeScaleAndBias(float* outSize) const {
+            if (haveSizeScale) {
+                *outSize *= sizeScale;
+            }
+            if (haveSizeBias) {
+                *outSize += sizeBias;
+            }
+            if (*outSize < 0) {
+                *outSize = 0;
+            }
+        }
+    } mCalibration;
+
+    // Affine location transformation/calibration
+    struct TouchAffineTransformation mAffineTransform;
+
+    RawPointerAxes mRawPointerAxes;
+
+    struct RawState {
+        nsecs_t when;
+
+        // Raw pointer sample data.
+        RawPointerData rawPointerData;
+
+        int32_t buttonState;
+
+        // Scroll state.
+        int32_t rawVScroll;
+        int32_t rawHScroll;
+
+        void copyFrom(const RawState& other) {
+            when = other.when;
+            rawPointerData.copyFrom(other.rawPointerData);
+            buttonState = other.buttonState;
+            rawVScroll = other.rawVScroll;
+            rawHScroll = other.rawHScroll;
+        }
+
+        void clear() {
+            when = 0;
+            rawPointerData.clear();
+            buttonState = 0;
+            rawVScroll = 0;
+            rawHScroll = 0;
+        }
+    };
+
+    struct CookedState {
+        // Cooked pointer sample data.
+        CookedPointerData cookedPointerData;
+
+        // Id bits used to differentiate fingers, stylus and mouse tools.
+        BitSet32 fingerIdBits;
+        BitSet32 stylusIdBits;
+        BitSet32 mouseIdBits;
+
+        int32_t buttonState;
+
+        void copyFrom(const CookedState& other) {
+            cookedPointerData.copyFrom(other.cookedPointerData);
+            fingerIdBits = other.fingerIdBits;
+            stylusIdBits = other.stylusIdBits;
+            mouseIdBits = other.mouseIdBits;
+            buttonState = other.buttonState;
+        }
+
+        void clear() {
+            cookedPointerData.clear();
+            fingerIdBits.clear();
+            stylusIdBits.clear();
+            mouseIdBits.clear();
+            buttonState = 0;
+        }
+    };
+
+    std::vector<RawState> mRawStatesPending;
+    RawState mCurrentRawState;
+    CookedState mCurrentCookedState;
+    RawState mLastRawState;
+    CookedState mLastCookedState;
+
+    // State provided by an external stylus
+    StylusState mExternalStylusState;
+    int64_t mExternalStylusId;
+    nsecs_t mExternalStylusFusionTimeout;
+    bool mExternalStylusDataPending;
+
+    // True if we sent a HOVER_ENTER event.
+    bool mSentHoverEnter;
+
+    // Have we assigned pointer IDs for this stream
+    bool mHavePointerIds;
+
+    // Is the current stream of direct touch events aborted
+    bool mCurrentMotionAborted;
+
+    // The time the primary pointer last went down.
+    nsecs_t mDownTime;
+
+    // The pointer controller, or null if the device is not a pointer.
+    sp<PointerControllerInterface> mPointerController;
+
+    std::vector<VirtualKey> mVirtualKeys;
+
+    virtual void configureParameters();
+    virtual void dumpParameters(std::string& dump);
+    virtual void configureRawPointerAxes();
+    virtual void dumpRawPointerAxes(std::string& dump);
+    virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
+    virtual void dumpSurface(std::string& dump);
+    virtual void configureVirtualKeys();
+    virtual void dumpVirtualKeys(std::string& dump);
+    virtual void parseCalibration();
+    virtual void resolveCalibration();
+    virtual void dumpCalibration(std::string& dump);
+    virtual void updateAffineTransformation();
+    virtual void dumpAffineTransformation(std::string& dump);
+    virtual void resolveExternalStylusPresence();
+    virtual bool hasStylus() const = 0;
+    virtual bool hasExternalStylus() const;
+
+    virtual void syncTouch(nsecs_t when, RawState* outState) = 0;
+
+private:
+    // The current viewport.
+    // The components of the viewport are specified in the display's rotated orientation.
+    DisplayViewport mViewport;
+
+    // The surface orientation, width and height set by configureSurface().
+    // The width and height are derived from the viewport but are specified
+    // in the natural orientation.
+    // The surface origin specifies how the surface coordinates should be translated
+    // to align with the logical display coordinate space.
+    int32_t mSurfaceWidth;
+    int32_t mSurfaceHeight;
+    int32_t mSurfaceLeft;
+    int32_t mSurfaceTop;
+
+    // Similar to the surface coordinates, but in the raw display coordinate space rather than in
+    // the logical coordinate space.
+    int32_t mPhysicalWidth;
+    int32_t mPhysicalHeight;
+    int32_t mPhysicalLeft;
+    int32_t mPhysicalTop;
+
+    // The orientation may be different from the viewport orientation as it specifies
+    // the rotation of the surface coordinates required to produce the viewport's
+    // requested orientation, so it will depend on whether the device is orientation aware.
+    int32_t mSurfaceOrientation;
+
+    // Translation and scaling factors, orientation-independent.
+    float mXTranslate;
+    float mXScale;
+    float mXPrecision;
+
+    float mYTranslate;
+    float mYScale;
+    float mYPrecision;
+
+    float mGeometricScale;
+
+    float mPressureScale;
+
+    float mSizeScale;
+
+    float mOrientationScale;
+
+    float mDistanceScale;
+
+    bool mHaveTilt;
+    float mTiltXCenter;
+    float mTiltXScale;
+    float mTiltYCenter;
+    float mTiltYScale;
+
+    bool mExternalStylusConnected;
+
+    // Oriented motion ranges for input device info.
+    struct OrientedRanges {
+        InputDeviceInfo::MotionRange x;
+        InputDeviceInfo::MotionRange y;
+        InputDeviceInfo::MotionRange pressure;
+
+        bool haveSize;
+        InputDeviceInfo::MotionRange size;
+
+        bool haveTouchSize;
+        InputDeviceInfo::MotionRange touchMajor;
+        InputDeviceInfo::MotionRange touchMinor;
+
+        bool haveToolSize;
+        InputDeviceInfo::MotionRange toolMajor;
+        InputDeviceInfo::MotionRange toolMinor;
+
+        bool haveOrientation;
+        InputDeviceInfo::MotionRange orientation;
+
+        bool haveDistance;
+        InputDeviceInfo::MotionRange distance;
+
+        bool haveTilt;
+        InputDeviceInfo::MotionRange tilt;
+
+        OrientedRanges() { clear(); }
+
+        void clear() {
+            haveSize = false;
+            haveTouchSize = false;
+            haveToolSize = false;
+            haveOrientation = false;
+            haveDistance = false;
+            haveTilt = false;
+        }
+    } mOrientedRanges;
+
+    // Oriented dimensions and precision.
+    float mOrientedXPrecision;
+    float mOrientedYPrecision;
+
+    struct CurrentVirtualKeyState {
+        bool down;
+        bool ignored;
+        nsecs_t downTime;
+        int32_t keyCode;
+        int32_t scanCode;
+    } mCurrentVirtualKey;
+
+    // Scale factor for gesture or mouse based pointer movements.
+    float mPointerXMovementScale;
+    float mPointerYMovementScale;
+
+    // Scale factor for gesture based zooming and other freeform motions.
+    float mPointerXZoomScale;
+    float mPointerYZoomScale;
+
+    // The maximum swipe width.
+    float mPointerGestureMaxSwipeWidth;
+
+    struct PointerDistanceHeapElement {
+        uint32_t currentPointerIndex : 8;
+        uint32_t lastPointerIndex : 8;
+        uint64_t distance : 48; // squared distance
+    };
+
+    enum PointerUsage {
+        POINTER_USAGE_NONE,
+        POINTER_USAGE_GESTURES,
+        POINTER_USAGE_STYLUS,
+        POINTER_USAGE_MOUSE,
+    };
+    PointerUsage mPointerUsage;
+
+    struct PointerGesture {
+        enum Mode {
+            // No fingers, button is not pressed.
+            // Nothing happening.
+            NEUTRAL,
+
+            // No fingers, button is not pressed.
+            // Tap detected.
+            // Emits DOWN and UP events at the pointer location.
+            TAP,
+
+            // Exactly one finger dragging following a tap.
+            // Pointer follows the active finger.
+            // Emits DOWN, MOVE and UP events at the pointer location.
+            //
+            // Detect double-taps when the finger goes up while in TAP_DRAG mode.
+            TAP_DRAG,
+
+            // Button is pressed.
+            // Pointer follows the active finger if there is one.  Other fingers are ignored.
+            // Emits DOWN, MOVE and UP events at the pointer location.
+            BUTTON_CLICK_OR_DRAG,
+
+            // Exactly one finger, button is not pressed.
+            // Pointer follows the active finger.
+            // Emits HOVER_MOVE events at the pointer location.
+            //
+            // Detect taps when the finger goes up while in HOVER mode.
+            HOVER,
+
+            // Exactly two fingers but neither have moved enough to clearly indicate
+            // whether a swipe or freeform gesture was intended.  We consider the
+            // pointer to be pressed so this enables clicking or long-pressing on buttons.
+            // Pointer does not move.
+            // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
+            PRESS,
+
+            // Exactly two fingers moving in the same direction, button is not pressed.
+            // Pointer does not move.
+            // Emits DOWN, MOVE and UP events with a single pointer coordinate that
+            // follows the midpoint between both fingers.
+            SWIPE,
+
+            // Two or more fingers moving in arbitrary directions, button is not pressed.
+            // Pointer does not move.
+            // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
+            // each finger individually relative to the initial centroid of the finger.
+            FREEFORM,
+
+            // Waiting for quiet time to end before starting the next gesture.
+            QUIET,
+        };
+
+        // Time the first finger went down.
+        nsecs_t firstTouchTime;
+
+        // The active pointer id from the raw touch data.
+        int32_t activeTouchId; // -1 if none
+
+        // The active pointer id from the gesture last delivered to the application.
+        int32_t activeGestureId; // -1 if none
+
+        // Pointer coords and ids for the current and previous pointer gesture.
+        Mode currentGestureMode;
+        BitSet32 currentGestureIdBits;
+        uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
+        PointerProperties currentGestureProperties[MAX_POINTERS];
+        PointerCoords currentGestureCoords[MAX_POINTERS];
+
+        Mode lastGestureMode;
+        BitSet32 lastGestureIdBits;
+        uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
+        PointerProperties lastGestureProperties[MAX_POINTERS];
+        PointerCoords lastGestureCoords[MAX_POINTERS];
+
+        // Time the pointer gesture last went down.
+        nsecs_t downTime;
+
+        // Time when the pointer went down for a TAP.
+        nsecs_t tapDownTime;
+
+        // Time when the pointer went up for a TAP.
+        nsecs_t tapUpTime;
+
+        // Location of initial tap.
+        float tapX, tapY;
+
+        // Time we started waiting for quiescence.
+        nsecs_t quietTime;
+
+        // Reference points for multitouch gestures.
+        float referenceTouchX; // reference touch X/Y coordinates in surface units
+        float referenceTouchY;
+        float referenceGestureX; // reference gesture X/Y coordinates in pixels
+        float referenceGestureY;
+
+        // Distance that each pointer has traveled which has not yet been
+        // subsumed into the reference gesture position.
+        BitSet32 referenceIdBits;
+        struct Delta {
+            float dx, dy;
+        };
+        Delta referenceDeltas[MAX_POINTER_ID + 1];
+
+        // Describes how touch ids are mapped to gesture ids for freeform gestures.
+        uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
+
+        // A velocity tracker for determining whether to switch active pointers during drags.
+        VelocityTracker velocityTracker;
+
+        void reset() {
+            firstTouchTime = LLONG_MIN;
+            activeTouchId = -1;
+            activeGestureId = -1;
+            currentGestureMode = NEUTRAL;
+            currentGestureIdBits.clear();
+            lastGestureMode = NEUTRAL;
+            lastGestureIdBits.clear();
+            downTime = 0;
+            velocityTracker.clear();
+            resetTap();
+            resetQuietTime();
+        }
+
+        void resetTap() {
+            tapDownTime = LLONG_MIN;
+            tapUpTime = LLONG_MIN;
+        }
+
+        void resetQuietTime() { quietTime = LLONG_MIN; }
+    } mPointerGesture;
+
+    struct PointerSimple {
+        PointerCoords currentCoords;
+        PointerProperties currentProperties;
+        PointerCoords lastCoords;
+        PointerProperties lastProperties;
+
+        // True if the pointer is down.
+        bool down;
+
+        // True if the pointer is hovering.
+        bool hovering;
+
+        // Time the pointer last went down.
+        nsecs_t downTime;
+
+        void reset() {
+            currentCoords.clear();
+            currentProperties.clear();
+            lastCoords.clear();
+            lastProperties.clear();
+            down = false;
+            hovering = false;
+            downTime = 0;
+        }
+    } mPointerSimple;
+
+    // The pointer and scroll velocity controls.
+    VelocityControl mPointerVelocityControl;
+    VelocityControl mWheelXVelocityControl;
+    VelocityControl mWheelYVelocityControl;
+
+    std::optional<DisplayViewport> findViewport();
+
+    void resetExternalStylus();
+    void clearStylusDataPendingFlags();
+
+    void sync(nsecs_t when);
+
+    bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
+    void processRawTouches(bool timeout);
+    void cookAndDispatch(nsecs_t when);
+    void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, int32_t keyEventAction,
+                            int32_t keyEventFlags);
+
+    void dispatchTouches(nsecs_t when, uint32_t policyFlags);
+    void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
+    void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
+    void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
+    void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
+    const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
+    void cookPointerData();
+    void abortTouches(nsecs_t when, uint32_t policyFlags);
+
+    void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
+    void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
+
+    void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
+    void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
+    bool preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
+                                bool* outFinishPreviousGesture, bool isTimeout);
+
+    void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
+    void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
+
+    void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
+    void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
+
+    void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down, bool hovering);
+    void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
+
+    bool assignExternalStylusId(const RawState& state, bool timeout);
+    void applyExternalStylusButtonState(nsecs_t when);
+    void applyExternalStylusTouchState(nsecs_t when);
+
+    // Dispatches a motion event.
+    // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
+    // method will take care of setting the index and transmuting the action to DOWN or UP
+    // it is the first / last pointer to go down / up.
+    void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, int32_t action,
+                        int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState,
+                        int32_t edgeFlags, const PointerProperties* properties,
+                        const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits,
+                        int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
+
+    // Updates pointer coords and properties for pointers with specified ids that have moved.
+    // Returns true if any of them changed.
+    bool updateMovedPointers(const PointerProperties* inProperties, const PointerCoords* inCoords,
+                             const uint32_t* inIdToIndex, PointerProperties* outProperties,
+                             PointerCoords* outCoords, const uint32_t* outIdToIndex,
+                             BitSet32 idBits) const;
+
+    bool isPointInsideSurface(int32_t x, int32_t y);
+    const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
+
+    static void assignPointerIds(const RawState* last, RawState* current);
+
+    const char* modeToString(DeviceMode deviceMode);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/TouchVideoDevice.h b/services/inputflinger/reader/include/TouchVideoDevice.h
index 9dfa951..5a32443 100644
--- a/services/inputflinger/reader/include/TouchVideoDevice.h
+++ b/services/inputflinger/reader/include/TouchVideoDevice.h
@@ -14,8 +14,8 @@
  * limitations under the License.
  */
 
-#ifndef _INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
-#define _INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
+#ifndef _UI_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
+#define _UI_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
 
 #include <android-base/unique_fd.h>
 #include <input/TouchVideoFrame.h>
@@ -121,5 +121,7 @@
      */
     std::optional<TouchVideoFrame> readFrame();
 };
+
 } // namespace android
-#endif //_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
+
+#endif // _UI_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H