SF: Use std::string for display name
Bug: 74619554
Test: Build
Change-Id: Ic07b38516233dda0c275774ccca315b1ac205d47
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index df5d945..d7c5b26 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -37,6 +37,7 @@
#include "RenderEngine/Surface.h"
#include <memory>
+#include <string>
struct ANativeWindow;
@@ -152,8 +153,8 @@
}
inline Rect bounds() const { return getBounds(); }
- void setDisplayName(const String8& displayName);
- const String8& getDisplayName() const { return mDisplayName; }
+ void setDisplayName(const std::string& displayName);
+ const std::string& getDisplayName() const { return mDisplayName; }
bool makeCurrent() const;
void setViewportAndProjection() const;
@@ -208,7 +209,7 @@
int mDisplayWidth;
int mDisplayHeight;
mutable uint32_t mPageFlipCount;
- String8 mDisplayName;
+ std::string mDisplayName;
bool mIsSecure;
/*
@@ -283,7 +284,7 @@
uint8_t orientation = 0;
uint32_t width = 0;
uint32_t height = 0;
- String8 displayName;
+ std::string displayName;
bool isSecure = false;
};