commit | c088bdcd5eff57f04d343fea3041f701b96ff2ff | [log] [tgz] |
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author | Nader Jawad <njawad@google.com> | Mon May 10 13:24:46 2021 -0700 |
committer | Nader Jawad <njawad@google.com> | Mon May 10 14:13:44 2021 -0700 |
tree | c7b0468729a5e45173e4de95c800ad243112cb42 | |
parent | 63644d347d30ffd7dbe852997b953a9ae7ff19eb [diff] |
Updated SkiaGLRenderEngine stretch logic Removed explicit flag to disable stretching surfaceflinger layers with the stretch shader in favor of leveraging a adb setprop to determine the type of stretch to apply. Updated some variable names + types as response to earlier CL feedback Bug: 184297961 Test: manual Change-Id: I4f1d7a7b4a33095d920b3149eb474cbe07c87cb0