libgui/SurfaceFlinger: Add getConsumerName
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index cf0043d..3f495f8 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -14,6 +14,8 @@
* limitations under the License.
*/
+#include "DummyConsumer.h"
+
#include <gtest/gtest.h>
#include <binder/IMemory.h>
@@ -210,4 +212,20 @@
ASSERT_EQ(1U, graphicBuffer->getGenerationNumber());
}
+TEST_F(SurfaceTest, GetConsumerName) {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ sp<DummyConsumer> dummyConsumer(new DummyConsumer);
+ consumer->consumerConnect(dummyConsumer, false);
+ consumer->setConsumerName(String8("TestConsumer"));
+
+ sp<Surface> surface = new Surface(producer);
+ sp<ANativeWindow> window(surface);
+ native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU);
+
+ EXPECT_STREQ("TestConsumer", surface->getConsumerName().string());
+}
+
}