Use std::shared_ptr for InputChannel

Modernize the code by moving away from RefBase.
We can further improve this by switching to unique_ptr in some places.
Current refactor is to get off of RefBase only.

Test: interact with cf after device boots
Bug: 142581626
Change-Id: Ib90fc721970113310b87411bcc2ba62e30ddfd01
diff --git a/services/inputflinger/dispatcher/Connection.cpp b/services/inputflinger/dispatcher/Connection.cpp
index f5ea563..cee9c39 100644
--- a/services/inputflinger/dispatcher/Connection.cpp
+++ b/services/inputflinger/dispatcher/Connection.cpp
@@ -20,7 +20,7 @@
 
 namespace android::inputdispatcher {
 
-Connection::Connection(const sp<InputChannel>& inputChannel, bool monitor,
+Connection::Connection(const std::shared_ptr<InputChannel>& inputChannel, bool monitor,
                        const IdGenerator& idGenerator)
       : status(STATUS_NORMAL),
         inputChannel(inputChannel),
diff --git a/services/inputflinger/dispatcher/Connection.h b/services/inputflinger/dispatcher/Connection.h
index 3b33f29..c4262ad 100644
--- a/services/inputflinger/dispatcher/Connection.h
+++ b/services/inputflinger/dispatcher/Connection.h
@@ -42,7 +42,7 @@
     };
 
     Status status;
-    sp<InputChannel> inputChannel; // never null
+    std::shared_ptr<InputChannel> inputChannel; // never null
     bool monitor;
     InputPublisher inputPublisher;
     InputState inputState;
@@ -59,7 +59,8 @@
     // yet received a "finished" response from the application.
     std::deque<DispatchEntry*> waitQueue;
 
-    Connection(const sp<InputChannel>& inputChannel, bool monitor, const IdGenerator& idGenerator);
+    Connection(const std::shared_ptr<InputChannel>& inputChannel, bool monitor,
+               const IdGenerator& idGenerator);
 
     inline const std::string getInputChannelName() const { return inputChannel->getName(); }
 
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 6b7697d..4147e41 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -262,7 +262,7 @@
     int32_t userActivityEventType;
     uint32_t seq;
     bool handled;
-    sp<InputChannel> inputChannel;
+    std::shared_ptr<InputChannel> inputChannel;
     sp<IBinder> oldToken;
     sp<IBinder> newToken;
 };
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 3bdbcce..da09898 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -433,7 +433,7 @@
 
     while (!mConnectionsByFd.empty()) {
         sp<Connection> connection = mConnectionsByFd.begin()->second;
-        unregisterInputChannel(connection->inputChannel);
+        unregisterInputChannel(*connection->inputChannel);
     }
 }
 
@@ -1105,7 +1105,7 @@
 }
 
 void InputDispatcher::dispatchFocusLocked(nsecs_t currentTime, FocusEntry* entry) {
-    sp<InputChannel> channel = getInputChannelLocked(entry->connectionToken);
+    std::shared_ptr<InputChannel> channel = getInputChannelLocked(entry->connectionToken);
     if (channel == nullptr) {
         return; // Window has gone away
     }
@@ -2029,7 +2029,8 @@
 
     if (it == inputTargets.end()) {
         InputTarget inputTarget;
-        sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken());
+        std::shared_ptr<InputChannel> inputChannel =
+                getInputChannelLocked(windowHandle->getToken());
         if (inputChannel == nullptr) {
             ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str());
             return;
@@ -2844,7 +2845,7 @@
         }
 
         // Unregister the channel.
-        d->unregisterInputChannelLocked(connection->inputChannel, notify);
+        d->unregisterInputChannelLocked(*connection->inputChannel, notify);
         return 0; // remove the callback
     }             // release lock
 }
@@ -2874,7 +2875,7 @@
 }
 
 void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
-        const sp<InputChannel>& channel, const CancelationOptions& options) {
+        const std::shared_ptr<InputChannel>& channel, const CancelationOptions& options) {
     sp<Connection> connection = getConnectionLocked(channel->getConnectionToken());
     if (connection == nullptr) {
         return;
@@ -3690,7 +3691,8 @@
     return false;
 }
 
-sp<InputChannel> InputDispatcher::getInputChannelLocked(const sp<IBinder>& token) const {
+std::shared_ptr<InputChannel> InputDispatcher::getInputChannelLocked(
+        const sp<IBinder>& token) const {
     size_t count = mInputChannelsByToken.count(token);
     if (count == 0) {
         return nullptr;
@@ -3815,7 +3817,7 @@
                 ALOGD("Focus left window: %s in display %" PRId32,
                       oldFocusedWindowHandle->getName().c_str(), displayId);
             }
-            sp<InputChannel> focusedInputChannel =
+            std::shared_ptr<InputChannel> focusedInputChannel =
                     getInputChannelLocked(oldFocusedWindowHandle->getToken());
             if (focusedInputChannel != nullptr) {
                 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
@@ -3850,7 +3852,7 @@
                     ALOGD("Touched window was removed: %s in display %" PRId32,
                           touchedWindow.windowHandle->getName().c_str(), displayId);
                 }
-                sp<InputChannel> touchedInputChannel =
+                std::shared_ptr<InputChannel> touchedInputChannel =
                         getInputChannelLocked(touchedWindow.windowHandle->getToken());
                 if (touchedInputChannel != nullptr) {
                     CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
@@ -3929,7 +3931,7 @@
             sp<InputWindowHandle> oldFocusedWindowHandle =
                     getValueByKey(mFocusedWindowHandlesByDisplay, mFocusedDisplayId);
             if (oldFocusedWindowHandle != nullptr) {
-                sp<InputChannel> inputChannel =
+                std::shared_ptr<InputChannel> inputChannel =
                         getInputChannelLocked(oldFocusedWindowHandle->getToken());
                 if (inputChannel != nullptr) {
                     CancelationOptions
@@ -4376,13 +4378,13 @@
     const size_t numMonitors = monitors.size();
     for (size_t i = 0; i < numMonitors; i++) {
         const Monitor& monitor = monitors[i];
-        const sp<InputChannel>& channel = monitor.inputChannel;
+        const std::shared_ptr<InputChannel>& channel = monitor.inputChannel;
         dump += StringPrintf(INDENT2 "%zu: '%s', ", i, channel->getName().c_str());
         dump += "\n";
     }
 }
 
-status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel) {
+status_t InputDispatcher::registerInputChannel(const std::shared_ptr<InputChannel>& inputChannel) {
 #if DEBUG_REGISTRATION
     ALOGD("channel '%s' ~ registerInputChannel", inputChannel->getName().c_str());
 #endif
@@ -4410,7 +4412,7 @@
     return OK;
 }
 
-status_t InputDispatcher::registerInputMonitor(const sp<InputChannel>& inputChannel,
+status_t InputDispatcher::registerInputMonitor(const std::shared_ptr<InputChannel>& inputChannel,
                                                int32_t displayId, bool isGestureMonitor) {
     { // acquire lock
         std::scoped_lock _l(mLock);
@@ -4442,9 +4444,9 @@
     return OK;
 }
 
-status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
+status_t InputDispatcher::unregisterInputChannel(const InputChannel& inputChannel) {
 #if DEBUG_REGISTRATION
-    ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().c_str());
+    ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel.getName().c_str());
 #endif
 
     { // acquire lock
@@ -4462,23 +4464,23 @@
     return OK;
 }
 
-status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
+status_t InputDispatcher::unregisterInputChannelLocked(const InputChannel& inputChannel,
                                                        bool notify) {
-    sp<Connection> connection = getConnectionLocked(inputChannel->getConnectionToken());
+    sp<Connection> connection = getConnectionLocked(inputChannel.getConnectionToken());
     if (connection == nullptr) {
         ALOGW("Attempted to unregister already unregistered input channel '%s'",
-              inputChannel->getName().c_str());
+              inputChannel.getName().c_str());
         return BAD_VALUE;
     }
 
     removeConnectionLocked(connection);
-    mInputChannelsByToken.erase(inputChannel->getConnectionToken());
+    mInputChannelsByToken.erase(inputChannel.getConnectionToken());
 
     if (connection->monitor) {
         removeMonitorChannelLocked(inputChannel);
     }
 
-    mLooper->removeFd(inputChannel->getFd());
+    mLooper->removeFd(inputChannel.getFd());
 
     nsecs_t currentTime = now();
     abortBrokenDispatchCycleLocked(currentTime, connection, notify);
@@ -4487,19 +4489,19 @@
     return OK;
 }
 
-void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) {
+void InputDispatcher::removeMonitorChannelLocked(const InputChannel& inputChannel) {
     removeMonitorChannelLocked(inputChannel, mGlobalMonitorsByDisplay);
     removeMonitorChannelLocked(inputChannel, mGestureMonitorsByDisplay);
 }
 
 void InputDispatcher::removeMonitorChannelLocked(
-        const sp<InputChannel>& inputChannel,
+        const InputChannel& inputChannel,
         std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) {
     for (auto it = monitorsByDisplay.begin(); it != monitorsByDisplay.end();) {
         std::vector<Monitor>& monitors = it->second;
         const size_t numMonitors = monitors.size();
         for (size_t i = 0; i < numMonitors; i++) {
-            if (monitors[i].inputChannel == inputChannel) {
+            if (*monitors[i].inputChannel == inputChannel) {
                 monitors.erase(monitors.begin() + i);
                 break;
             }
@@ -4550,7 +4552,8 @@
         options.deviceId = deviceId;
         options.displayId = displayId;
         for (const TouchedWindow& window : state.windows) {
-            sp<InputChannel> channel = getInputChannelLocked(window.windowHandle->getToken());
+            std::shared_ptr<InputChannel> channel =
+                    getInputChannelLocked(window.windowHandle->getToken());
             if (channel != nullptr) {
                 synthesizeCancelationEventsForInputChannelLocked(channel, options);
             }
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 824bbf5..ba7ace0 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -124,10 +124,11 @@
     virtual bool transferTouchFocus(const sp<IBinder>& fromToken,
                                     const sp<IBinder>& toToken) override;
 
-    virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) override;
-    virtual status_t registerInputMonitor(const sp<InputChannel>& inputChannel, int32_t displayId,
-                                          bool isGestureMonitor) override;
-    virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) override;
+    virtual status_t registerInputChannel(
+            const std::shared_ptr<InputChannel>& inputChannel) override;
+    virtual status_t registerInputMonitor(const std::shared_ptr<InputChannel>& inputChannel,
+                                          int32_t displayId, bool isGestureMonitor) override;
+    virtual status_t unregisterInputChannel(const InputChannel& inputChannel) override;
     virtual status_t pilferPointers(const sp<IBinder>& token) override;
 
 private:
@@ -210,8 +211,8 @@
             return std::hash<IBinder*>{}(b.get());
         }
     };
-    std::unordered_map<sp<IBinder>, sp<InputChannel>, IBinderHash> mInputChannelsByToken
-            GUARDED_BY(mLock);
+    std::unordered_map<sp<IBinder>, std::shared_ptr<InputChannel>, IBinderHash>
+            mInputChannelsByToken GUARDED_BY(mLock);
 
     // Finds the display ID of the gesture monitor identified by the provided token.
     std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
@@ -301,7 +302,8 @@
             REQUIRES(mLock);
     sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const
             REQUIRES(mLock);
-    sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const REQUIRES(mLock);
+    std::shared_ptr<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const
+            REQUIRES(mLock);
     bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
 
     /*
@@ -459,8 +461,8 @@
     void synthesizeCancelationEventsForMonitorsLocked(
             const CancelationOptions& options,
             std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) REQUIRES(mLock);
-    void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
-                                                          const CancelationOptions& options)
+    void synthesizeCancelationEventsForInputChannelLocked(
+            const std::shared_ptr<InputChannel>& channel, const CancelationOptions& options)
             REQUIRES(mLock);
     void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
                                                         const CancelationOptions& options)
@@ -481,11 +483,11 @@
     void logDispatchStateLocked() REQUIRES(mLock);
 
     // Registration.
-    void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) REQUIRES(mLock);
+    void removeMonitorChannelLocked(const InputChannel& inputChannel) REQUIRES(mLock);
     void removeMonitorChannelLocked(
-            const sp<InputChannel>& inputChannel,
+            const InputChannel& inputChannel,
             std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) REQUIRES(mLock);
-    status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify)
+    status_t unregisterInputChannelLocked(const InputChannel& inputChannel, bool notify)
             REQUIRES(mLock);
 
     // Interesting events that we might like to log or tell the framework about.
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 499a75f..eeb6ee8 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -106,7 +106,7 @@
     };
 
     // The input channel to be targeted.
-    sp<InputChannel> inputChannel;
+    std::shared_ptr<InputChannel> inputChannel;
 
     // Flags for the input target.
     int32_t flags = 0;
diff --git a/services/inputflinger/dispatcher/Monitor.cpp b/services/inputflinger/dispatcher/Monitor.cpp
index 289b084..b347674 100644
--- a/services/inputflinger/dispatcher/Monitor.cpp
+++ b/services/inputflinger/dispatcher/Monitor.cpp
@@ -19,7 +19,7 @@
 namespace android::inputdispatcher {
 
 // --- Monitor ---
-Monitor::Monitor(const sp<InputChannel>& inputChannel) : inputChannel(inputChannel) {}
+Monitor::Monitor(const std::shared_ptr<InputChannel>& inputChannel) : inputChannel(inputChannel) {}
 
 // --- TouchedMonitor ---
 TouchedMonitor::TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset)
diff --git a/services/inputflinger/dispatcher/Monitor.h b/services/inputflinger/dispatcher/Monitor.h
index b67c9eb..fc0b020 100644
--- a/services/inputflinger/dispatcher/Monitor.h
+++ b/services/inputflinger/dispatcher/Monitor.h
@@ -22,9 +22,9 @@
 namespace android::inputdispatcher {
 
 struct Monitor {
-    sp<InputChannel> inputChannel; // never null
+    std::shared_ptr<InputChannel> inputChannel; // never null
 
-    explicit Monitor(const sp<InputChannel>& inputChannel);
+    explicit Monitor(const std::shared_ptr<InputChannel>& inputChannel);
 };
 
 // For tracking the offsets we need to apply when adding gesture monitor targets.
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index f25131c..272b0a6 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -152,7 +152,7 @@
      *
      * This method may be called on any thread (usually by the input manager).
      */
-    virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0;
+    virtual status_t registerInputChannel(const std::shared_ptr<InputChannel>& inputChannel) = 0;
 
     /* Registers input channels to be used to monitor input events.
      *
@@ -162,14 +162,14 @@
      *
      * This method may be called on any thread (usually by the input manager).
      */
-    virtual status_t registerInputMonitor(const sp<InputChannel>& inputChannel, int32_t displayId,
-                                          bool gestureMonitor) = 0;
+    virtual status_t registerInputMonitor(const std::shared_ptr<InputChannel>& inputChannel,
+                                          int32_t displayId, bool gestureMonitor) = 0;
 
     /* Unregister input channels that will no longer receive input events.
      *
      * This method may be called on any thread (usually by the input manager).
      */
-    virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
+    virtual status_t unregisterInputChannel(const InputChannel& inputChannel) = 0;
 
     /* Allows an input monitor steal the current pointer stream away from normal input windows.
      *