[SurfaceFlinger] Add vsync offset information to systrace.
* Trace offset values in DispSyncSource
* Trace offset type in VSyncModulator
* Refactor how offsets are stored so that refresh rate type can be
encoded in VSyncModulator
* Add locking to catch a potential race condition when updating offsets,
as phase offsets can be accessed or updated on multiple threads.
Bug: 133325345
Test: verified that correct offsets are reported in systrace
Change-Id: I38d43b722cd54728a2e4de3df7dd472aceb1de15
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.cpp b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
index 265b8aa..026b557 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.cpp
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
@@ -34,6 +34,8 @@
mTraceVsync(traceVsync),
mVsyncOnLabel(base::StringPrintf("VsyncOn-%s", name)),
mVsyncEventLabel(base::StringPrintf("VSYNC-%s", name)),
+ mVsyncOffsetLabel(base::StringPrintf("VsyncOffset-%s", name)),
+ mVsyncNegativeOffsetLabel(base::StringPrintf("VsyncNegativeOffset-%s", name)),
mDispSync(dispSync),
mPhaseOffset(phaseOffset),
mOffsetThresholdForNextVsync(offsetThresholdForNextVsync) {}
@@ -41,6 +43,7 @@
void DispSyncSource::setVSyncEnabled(bool enable) {
std::lock_guard lock(mVsyncMutex);
if (enable) {
+ tracePhaseOffset();
status_t err = mDispSync->addEventListener(mName, mPhaseOffset,
static_cast<DispSync::Callback*>(this),
mLastCallbackTime);
@@ -76,6 +79,7 @@
const int numPeriods = phaseOffset / period;
phaseOffset -= numPeriods * period;
mPhaseOffset = phaseOffset;
+ tracePhaseOffset();
// If we're not enabled, we don't need to mess with the listeners
if (!mEnabled) {
@@ -94,11 +98,11 @@
{
std::lock_guard lock(mCallbackMutex);
callback = mCallback;
+ }
- if (mTraceVsync) {
- mValue = (mValue + 1) % 2;
- ATRACE_INT(mVsyncEventLabel.c_str(), mValue);
- }
+ if (mTraceVsync) {
+ mValue = (mValue + 1) % 2;
+ ATRACE_INT(mVsyncEventLabel.c_str(), mValue);
}
if (callback != nullptr) {
@@ -106,4 +110,14 @@
}
}
-} // namespace android
\ No newline at end of file
+void DispSyncSource::tracePhaseOffset() {
+ if (mPhaseOffset > 0) {
+ ATRACE_INT(mVsyncOffsetLabel.c_str(), mPhaseOffset);
+ ATRACE_INT(mVsyncNegativeOffsetLabel.c_str(), 0);
+ } else {
+ ATRACE_INT(mVsyncOffsetLabel.c_str(), 0);
+ ATRACE_INT(mVsyncNegativeOffsetLabel.c_str(), -mPhaseOffset);
+ }
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.h b/services/surfaceflinger/Scheduler/DispSyncSource.h
index b6785c5..50560a5 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.h
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.h
@@ -39,12 +39,16 @@
// The following method is the implementation of the DispSync::Callback.
virtual void onDispSyncEvent(nsecs_t when);
+ void tracePhaseOffset() REQUIRES(mVsyncMutex);
+
const char* const mName;
int mValue = 0;
const bool mTraceVsync;
const std::string mVsyncOnLabel;
const std::string mVsyncEventLabel;
+ const std::string mVsyncOffsetLabel;
+ const std::string mVsyncNegativeOffsetLabel;
nsecs_t mLastCallbackTime GUARDED_BY(mVsyncMutex) = 0;
DispSync* mDispSync;
@@ -58,4 +62,4 @@
bool mEnabled GUARDED_BY(mVsyncMutex) = false;
};
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
index 276bce1..8a2604f 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
@@ -25,6 +25,7 @@
namespace scheduler {
+using RefreshRateType = RefreshRateConfigs::RefreshRateType;
PhaseOffsets::~PhaseOffsets() = default;
namespace impl {
@@ -72,25 +73,32 @@
property_get("debug.sf.phase_offset_threshold_for_next_vsync_ns", value, "-1");
const int phaseOffsetThresholdForNextVsyncNs = atoi(value);
- mDefaultRefreshRateOffsets.early = {earlySfOffsetNs != -1 ? earlySfOffsetNs
- : sfVsyncPhaseOffsetNs,
- earlyAppOffsetNs != -1 ? earlyAppOffsetNs
- : vsyncPhaseOffsetNs};
- mDefaultRefreshRateOffsets.earlyGl = {earlyGlSfOffsetNs != -1 ? earlyGlSfOffsetNs
- : sfVsyncPhaseOffsetNs,
- earlyGlAppOffsetNs != -1 ? earlyGlAppOffsetNs
- : vsyncPhaseOffsetNs};
- mDefaultRefreshRateOffsets.late = {sfVsyncPhaseOffsetNs, vsyncPhaseOffsetNs};
+ Offsets defaultOffsets;
+ Offsets highFpsOffsets;
+ defaultOffsets.early = {RefreshRateType::DEFAULT,
+ earlySfOffsetNs != -1 ? earlySfOffsetNs : sfVsyncPhaseOffsetNs,
+ earlyAppOffsetNs != -1 ? earlyAppOffsetNs : vsyncPhaseOffsetNs};
+ defaultOffsets.earlyGl = {RefreshRateType::DEFAULT,
+ earlyGlSfOffsetNs != -1 ? earlyGlSfOffsetNs : sfVsyncPhaseOffsetNs,
+ earlyGlAppOffsetNs != -1 ? earlyGlAppOffsetNs : vsyncPhaseOffsetNs};
+ defaultOffsets.late = {RefreshRateType::DEFAULT, sfVsyncPhaseOffsetNs, vsyncPhaseOffsetNs};
- mHighRefreshRateOffsets.early = {highFpsEarlySfOffsetNs != -1 ? highFpsEarlySfOffsetNs
- : highFpsLateSfOffsetNs,
- highFpsEarlyAppOffsetNs != -1 ? highFpsEarlyAppOffsetNs
- : highFpsLateAppOffsetNs};
- mHighRefreshRateOffsets.earlyGl = {highFpsEarlyGlSfOffsetNs != -1 ? highFpsEarlyGlSfOffsetNs
- : highFpsLateSfOffsetNs,
- highFpsEarlyGlAppOffsetNs != -1 ? highFpsEarlyGlAppOffsetNs
- : highFpsLateAppOffsetNs};
- mHighRefreshRateOffsets.late = {highFpsLateSfOffsetNs, highFpsLateAppOffsetNs};
+ highFpsOffsets.early = {RefreshRateType::PERFORMANCE,
+ highFpsEarlySfOffsetNs != -1 ? highFpsEarlySfOffsetNs
+ : highFpsLateSfOffsetNs,
+ highFpsEarlyAppOffsetNs != -1 ? highFpsEarlyAppOffsetNs
+ : highFpsLateAppOffsetNs};
+ highFpsOffsets.earlyGl = {RefreshRateType::PERFORMANCE,
+ highFpsEarlyGlSfOffsetNs != -1 ? highFpsEarlyGlSfOffsetNs
+ : highFpsLateSfOffsetNs,
+ highFpsEarlyGlAppOffsetNs != -1 ? highFpsEarlyGlAppOffsetNs
+ : highFpsLateAppOffsetNs};
+ highFpsOffsets.late = {RefreshRateType::PERFORMANCE, highFpsLateSfOffsetNs,
+ highFpsLateAppOffsetNs};
+
+ mOffsets.insert({RefreshRateType::POWER_SAVING, defaultOffsets});
+ mOffsets.insert({RefreshRateType::DEFAULT, defaultOffsets});
+ mOffsets.insert({RefreshRateType::PERFORMANCE, highFpsOffsets});
mOffsetThresholdForNextVsync = phaseOffsetThresholdForNextVsyncNs != -1
? phaseOffsetThresholdForNextVsyncNs
@@ -99,12 +107,7 @@
PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(
android::scheduler::RefreshRateConfigs::RefreshRateType refreshRateType) const {
- switch (refreshRateType) {
- case RefreshRateConfigs::RefreshRateType::PERFORMANCE:
- return mHighRefreshRateOffsets;
- default:
- return mDefaultRefreshRateOffsets;
- }
+ return mOffsets.at(refreshRateType);
}
void PhaseOffsets::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.h b/services/surfaceflinger/Scheduler/PhaseOffsets.h
index dc71e6e..2b5c2f1 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.h
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.h
@@ -17,6 +17,7 @@
#pragma once
#include <cinttypes>
+#include <unordered_map>
#include "RefreshRateConfigs.h"
#include "VSyncModulator.h"
@@ -79,14 +80,10 @@
void dump(std::string& result) const override;
private:
- Offsets getDefaultRefreshRateOffsets() { return mDefaultRefreshRateOffsets; }
- Offsets getHighRefreshRateOffsets() { return mHighRefreshRateOffsets; }
-
std::atomic<RefreshRateConfigs::RefreshRateType> mRefreshRateType =
RefreshRateConfigs::RefreshRateType::DEFAULT;
- Offsets mDefaultRefreshRateOffsets;
- Offsets mHighRefreshRateOffsets;
+ std::unordered_map<RefreshRateConfigs::RefreshRateType, Offsets> mOffsets;
nsecs_t mOffsetThresholdForNextVsync;
};
} // namespace impl
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.cpp b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
index af8f445..381308a 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
@@ -14,28 +14,36 @@
* limitations under the License.
*/
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
#include "VSyncModulator.h"
+#include <cutils/properties.h>
+#include <utils/Trace.h>
+
#include <cinttypes>
#include <mutex>
namespace android {
+using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+VSyncModulator::VSyncModulator() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.sf.vsync_trace_detailed_info", value, "0");
+ mTraceDetailedInfo = atoi(value);
+ // Populate the offset map with some default offsets.
+ const Offsets defaultOffsets = {RefreshRateType::DEFAULT, 0, 0};
+ setPhaseOffsets(defaultOffsets, defaultOffsets, defaultOffsets, 0);
+}
+
void VSyncModulator::setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late,
nsecs_t thresholdForNextVsync) {
- mEarlyOffsets = early;
- mEarlyGlOffsets = earlyGl;
- mLateOffsets = late;
+ std::lock_guard<std::mutex> lock(mMutex);
+ mOffsetMap.insert_or_assign(OffsetType::Early, early);
+ mOffsetMap.insert_or_assign(OffsetType::EarlyGl, earlyGl);
+ mOffsetMap.insert_or_assign(OffsetType::Late, late);
mThresholdForNextVsync = thresholdForNextVsync;
-
- if (mSfConnectionHandle && late.sf != mOffsets.load().sf) {
- mScheduler->setPhaseOffset(mSfConnectionHandle, late.sf);
- }
-
- if (mAppConnectionHandle && late.app != mOffsets.load().app) {
- mScheduler->setPhaseOffset(mAppConnectionHandle, late.app);
- }
- mOffsets = late;
+ updateOffsetsLocked();
}
void VSyncModulator::setTransactionStart(Scheduler::TransactionStart transactionStart) {
@@ -93,21 +101,35 @@
}
VSyncModulator::Offsets VSyncModulator::getOffsets() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ return mOffsetMap.at(mOffsetType);
+}
+
+VSyncModulator::Offsets VSyncModulator::getNextOffsets() {
+ return mOffsetMap.at(getNextOffsetType());
+}
+
+VSyncModulator::OffsetType VSyncModulator::getNextOffsetType() {
// Early offsets are used if we're in the middle of a refresh rate
// change, or if we recently begin a transaction.
if (mTransactionStart == Scheduler::TransactionStart::EARLY || mRemainingEarlyFrameCount > 0 ||
mRefreshRateChangePending) {
- return mEarlyOffsets;
+ return OffsetType::Early;
} else if (mRemainingRenderEngineUsageCount > 0) {
- return mEarlyGlOffsets;
+ return OffsetType::EarlyGl;
} else {
- return mLateOffsets;
+ return OffsetType::Late;
}
}
void VSyncModulator::updateOffsets() {
- const Offsets desired = getOffsets();
- const Offsets current = mOffsets;
+ std::lock_guard<std::mutex> lock(mMutex);
+ updateOffsetsLocked();
+}
+
+void VSyncModulator::updateOffsetsLocked() {
+ const Offsets desired = getNextOffsets();
+ const Offsets current = mOffsetMap.at(mOffsetType);
bool changed = false;
if (desired.sf != current.sf) {
@@ -128,8 +150,29 @@
}
if (changed) {
- mOffsets = desired;
+ updateOffsetType();
}
}
+void VSyncModulator::updateOffsetType() {
+ mOffsetType = getNextOffsetType();
+ if (!mTraceDetailedInfo) {
+ return;
+ }
+ OffsetType type = mOffsetType;
+ Offsets offsets = mOffsetMap.at(type);
+ ATRACE_INT("Vsync-EarlyOffsetsOn",
+ offsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::Early);
+ ATRACE_INT("Vsync-EarlyGLOffsetsOn",
+ offsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::EarlyGl);
+ ATRACE_INT("Vsync-LateOffsetsOn",
+ offsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::Late);
+ ATRACE_INT("Vsync-HighFpsEarlyOffsetsOn",
+ offsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::Early);
+ ATRACE_INT("Vsync-HighFpsEarlyGLOffsetsOn",
+ offsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::EarlyGl);
+ ATRACE_INT("Vsync-HighFpsLateOffsetsOn",
+ offsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::Late);
+}
+
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.h b/services/surfaceflinger/Scheduler/VSyncModulator.h
index 677862e..c6374be 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.h
@@ -39,13 +39,22 @@
const int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2;
public:
+ VSyncModulator();
+
// Wrapper for a collection of surfaceflinger/app offsets for a particular
// configuration .
struct Offsets {
+ scheduler::RefreshRateConfigs::RefreshRateType fpsMode;
nsecs_t sf;
nsecs_t app;
};
+ enum class OffsetType {
+ Early,
+ EarlyGl,
+ Late,
+ };
+
// Sets the phase offsets
//
// sfEarly: The phase offset when waking up SF early, which happens when marking a transaction
@@ -57,13 +66,7 @@
// appEarlyGl: Like sfEarlyGl, but for the app-vsync.
// appLate: The regular app vsync phase offset.
void setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late,
- nsecs_t thresholdForNextVsync);
-
- // Returns the configured early offsets.
- Offsets getEarlyOffsets() const { return mEarlyOffsets; }
-
- // Returns the configured early gl offsets.
- Offsets getEarlyGlOffsets() const { return mEarlyGlOffsets; }
+ nsecs_t thresholdForNextVsync) EXCLUDES(mMutex);
// Sets handles to the SF and app event threads.
void setEventThreads(EventThread* sfEventThread, EventThread* appEventThread) {
@@ -100,15 +103,22 @@
// frame.
void onRefreshed(bool usedRenderEngine);
- // Returns the offsets that should be used.
- Offsets getOffsets();
+ // Returns the offsets that we are currently using
+ Offsets getOffsets() EXCLUDES(mMutex);
private:
- void updateOffsets();
+ // Returns the next offsets that we should be using
+ Offsets getNextOffsets() REQUIRES(mMutex);
+ // Returns the next offset type that we should use.
+ OffsetType getNextOffsetType();
+ // Updates offsets and persists them into the scheduler framework.
+ void updateOffsets() EXCLUDES(mMutex);
+ void updateOffsetsLocked() REQUIRES(mMutex);
+ // Updates the internal offset type.
+ void updateOffsetType() REQUIRES(mMutex);
- Offsets mLateOffsets;
- Offsets mEarlyOffsets;
- Offsets mEarlyGlOffsets;
+ mutable std::mutex mMutex;
+ std::unordered_map<OffsetType, Offsets> mOffsetMap GUARDED_BY(mMutex);
nsecs_t mThresholdForNextVsync;
EventThread* mSfEventThread = nullptr;
@@ -118,13 +128,15 @@
Scheduler::ConnectionHandle* mAppConnectionHandle = nullptr;
Scheduler::ConnectionHandle* mSfConnectionHandle = nullptr;
- std::atomic<Offsets> mOffsets;
+ OffsetType mOffsetType GUARDED_BY(mMutex) = OffsetType::Late;
std::atomic<Scheduler::TransactionStart> mTransactionStart =
Scheduler::TransactionStart::NORMAL;
std::atomic<bool> mRefreshRateChangePending = false;
std::atomic<int> mRemainingEarlyFrameCount = 0;
std::atomic<int> mRemainingRenderEngineUsageCount = 0;
+
+ bool mTraceDetailedInfo = false;
};
} // namespace android