| /* |
| ** Copyright 2007, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| |
| #include <hardware/gralloc.h> |
| |
| #include <EGL/egl.h> |
| |
| #include <cutils/properties.h> |
| |
| #include <log/log.h> |
| |
| #include "../egl_impl.h" |
| |
| #include "egldefs.h" |
| #include "egl_tls.h" |
| #include "egl_display.h" |
| #include "egl_object.h" |
| #include "egl_layers.h" |
| #include "CallStack.h" |
| #include "Loader.h" |
| |
| // ---------------------------------------------------------------------------- |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| egl_connection_t gEGLImpl; |
| gl_hooks_t gHooks[2]; |
| gl_hooks_t gHooksNoContext; |
| pthread_key_t gGLWrapperKey = -1; |
| |
| // ---------------------------------------------------------------------------- |
| |
| void setGLHooksThreadSpecific(gl_hooks_t const *value) { |
| setGlThreadSpecific(value); |
| } |
| |
| /*****************************************************************************/ |
| |
| static int gl_no_context() { |
| if (egl_tls_t::logNoContextCall()) { |
| char const* const error = "call to OpenGL ES API with " |
| "no current context (logged once per thread)"; |
| if (LOG_NDEBUG) { |
| ALOGE(error); |
| } else { |
| LOG_ALWAYS_FATAL(error); |
| } |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.callstack", value, "0"); |
| if (atoi(value)) { |
| CallStack::log(LOG_TAG); |
| } |
| } |
| return 0; |
| } |
| |
| static void early_egl_init(void) |
| { |
| int numHooks = sizeof(gHooksNoContext) / sizeof(EGLFuncPointer); |
| EGLFuncPointer *iter = reinterpret_cast<EGLFuncPointer*>(&gHooksNoContext); |
| for (int hook = 0; hook < numHooks; ++hook) { |
| *(iter++) = reinterpret_cast<EGLFuncPointer>(gl_no_context); |
| } |
| |
| setGLHooksThreadSpecific(&gHooksNoContext); |
| } |
| |
| static pthread_once_t once_control = PTHREAD_ONCE_INIT; |
| static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); |
| |
| // ---------------------------------------------------------------------------- |
| |
| egl_display_ptr validate_display(EGLDisplay dpy) { |
| egl_display_ptr dp = get_display(dpy); |
| if (!dp) |
| return setError(EGL_BAD_DISPLAY, egl_display_ptr(nullptr)); |
| if (!dp->isReady()) |
| return setError(EGL_NOT_INITIALIZED, egl_display_ptr(nullptr)); |
| |
| return dp; |
| } |
| |
| egl_display_ptr validate_display_connection(EGLDisplay dpy, |
| egl_connection_t*& cnx) { |
| cnx = nullptr; |
| egl_display_ptr dp = validate_display(dpy); |
| if (!dp) |
| return dp; |
| cnx = &gEGLImpl; |
| if (cnx->dso == nullptr) { |
| return setError(EGL_BAD_CONFIG, egl_display_ptr(nullptr)); |
| } |
| return dp; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| const GLubyte * egl_get_string_for_current_context(GLenum name) { |
| // NOTE: returning NULL here will fall-back to the default |
| // implementation. |
| |
| EGLContext context = egl_tls_t::getContext(); |
| if (context == EGL_NO_CONTEXT) |
| return nullptr; |
| |
| egl_context_t const * const c = get_context(context); |
| if (c == nullptr) // this should never happen, by construction |
| return nullptr; |
| |
| if (name != GL_EXTENSIONS) |
| return nullptr; |
| |
| return (const GLubyte *)c->gl_extensions.c_str(); |
| } |
| |
| const GLubyte * egl_get_string_for_current_context(GLenum name, GLuint index) { |
| // NOTE: returning NULL here will fall-back to the default |
| // implementation. |
| |
| EGLContext context = egl_tls_t::getContext(); |
| if (context == EGL_NO_CONTEXT) |
| return nullptr; |
| |
| egl_context_t const * const c = get_context(context); |
| if (c == nullptr) // this should never happen, by construction |
| return nullptr; |
| |
| if (name != GL_EXTENSIONS) |
| return nullptr; |
| |
| // if index is out of bounds, assume it will be in the default |
| // implementation too, so we don't have to generate a GL error here |
| if (index >= c->tokenized_gl_extensions.size()) |
| return nullptr; |
| |
| return (const GLubyte *)c->tokenized_gl_extensions[index].c_str(); |
| } |
| |
| GLint egl_get_num_extensions_for_current_context() { |
| // NOTE: returning -1 here will fall-back to the default |
| // implementation. |
| |
| EGLContext context = egl_tls_t::getContext(); |
| if (context == EGL_NO_CONTEXT) |
| return -1; |
| |
| egl_context_t const * const c = get_context(context); |
| if (c == nullptr) // this should never happen, by construction |
| return -1; |
| |
| return (GLint)c->tokenized_gl_extensions.size(); |
| } |
| |
| egl_connection_t* egl_get_connection() { |
| return &gEGLImpl; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| // this mutex protects: |
| // d->disp[] |
| // egl_init_drivers_locked() |
| // |
| static EGLBoolean egl_init_drivers_locked() { |
| if (sEarlyInitState) { |
| // initialized by static ctor. should be set here. |
| return EGL_FALSE; |
| } |
| |
| // get our driver loader |
| Loader& loader(Loader::getInstance()); |
| |
| // dynamically load our EGL implementation |
| egl_connection_t* cnx = &gEGLImpl; |
| if (cnx->dso == nullptr) { |
| cnx->hooks[egl_connection_t::GLESv1_INDEX] = |
| &gHooks[egl_connection_t::GLESv1_INDEX]; |
| cnx->hooks[egl_connection_t::GLESv2_INDEX] = |
| &gHooks[egl_connection_t::GLESv2_INDEX]; |
| cnx->dso = loader.open(cnx); |
| } |
| |
| // Check to see if any layers are enabled and route functions through them |
| if (cnx->dso) { |
| // Layers can be enabled long after the drivers have been loaded. |
| // They will only be initialized once. |
| LayerLoader& layer_loader(LayerLoader::getInstance()); |
| layer_loader.InitLayers(cnx); |
| } |
| |
| return cnx->dso ? EGL_TRUE : EGL_FALSE; |
| } |
| |
| static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; |
| |
| EGLBoolean egl_init_drivers() { |
| EGLBoolean res; |
| pthread_mutex_lock(&sInitDriverMutex); |
| res = egl_init_drivers_locked(); |
| pthread_mutex_unlock(&sInitDriverMutex); |
| return res; |
| } |
| |
| static pthread_mutex_t sLogPrintMutex = PTHREAD_MUTEX_INITIALIZER; |
| static std::chrono::steady_clock::time_point sLogPrintTime; |
| static constexpr std::chrono::seconds DURATION(1); |
| |
| void gl_unimplemented() { |
| bool printLog = false; |
| auto now = std::chrono::steady_clock::now(); |
| pthread_mutex_lock(&sLogPrintMutex); |
| if ((now - sLogPrintTime) > DURATION) { |
| sLogPrintTime = now; |
| printLog = true; |
| } |
| pthread_mutex_unlock(&sLogPrintMutex); |
| if (printLog) { |
| ALOGE("called unimplemented OpenGL ES API"); |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.egl.callstack", value, "0"); |
| if (atoi(value)) { |
| CallStack::log(LOG_TAG); |
| } |
| } |
| } |
| |
| void gl_noop() { |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| void setGlThreadSpecific(gl_hooks_t const *value) { |
| gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); |
| tls_hooks[TLS_SLOT_OPENGL_API] = value; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| // GL / EGL hooks |
| // ---------------------------------------------------------------------------- |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| #define GL_ENTRY(_r, _api, ...) #_api, |
| #define EGL_ENTRY(_r, _api, ...) #_api, |
| |
| char const * const gl_names[] = { |
| #include "../entries.in" |
| nullptr |
| }; |
| |
| char const * const egl_names[] = { |
| #include "egl_entries.in" |
| nullptr |
| }; |
| |
| char const * const platform_names[] = { |
| #include "platform_entries.in" |
| nullptr |
| }; |
| |
| #undef GL_ENTRY |
| #undef EGL_ENTRY |
| |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| // ---------------------------------------------------------------------------- |
| |