Merge "libbinder: fix RPC setup races" am: 4b02e9cf07 am: deaa84a08c am: 5f58c863c9

Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/1777153

Change-Id: I2000ff0245b324dbc28dcd01c6fff8a0bc788135
diff --git a/cmds/surfacereplayer/proto/src/trace.proto b/cmds/surfacereplayer/proto/src/trace.proto
index 03a2709..a177027 100644
--- a/cmds/surfacereplayer/proto/src/trace.proto
+++ b/cmds/surfacereplayer/proto/src/trace.proto
@@ -101,6 +101,10 @@
     required uint32 layer_stack = 1;
 }
 
+message DisplayFlagsChange {
+    required uint32 flags = 1;
+}
+
 message HiddenFlagChange {
     required bool hidden_flag = 1;
 }
@@ -121,6 +125,7 @@
         LayerStackChange  layer_stack = 3;
         SizeChange        size        = 4;
         ProjectionChange  projection  = 5;
+        DisplayFlagsChange flags      = 6;
     }
 }
 
@@ -217,4 +222,4 @@
 message Origin {
     required int32 pid = 1;
     required int32 uid = 2;
-}
\ No newline at end of file
+}
diff --git a/include/input/Flags.h b/include/ftl/Flags.h
similarity index 98%
rename from include/input/Flags.h
rename to include/ftl/Flags.h
index b12a9ed..27c8476 100644
--- a/include/input/Flags.h
+++ b/include/ftl/Flags.h
@@ -22,11 +22,10 @@
 #include <string>
 #include <type_traits>
 
-#include "NamedEnum.h"
+#include <ftl/NamedEnum.h>
 #include "utils/BitSet.h"
 
-#ifndef __UI_INPUT_FLAGS_H
-#define __UI_INPUT_FLAGS_H
+#pragma once
 
 namespace android {
 
@@ -279,5 +278,3 @@
 
 } // namespace flag_operators
 } // namespace android
-
-#endif // __UI_INPUT_FLAGS_H
diff --git a/include/input/NamedEnum.h b/include/ftl/NamedEnum.h
similarity index 97%
rename from include/input/NamedEnum.h
rename to include/ftl/NamedEnum.h
index 6562348..f50ff46 100644
--- a/include/input/NamedEnum.h
+++ b/include/ftl/NamedEnum.h
@@ -21,8 +21,7 @@
 #include <optional>
 #include <string>
 
-#ifndef __UI_INPUT_NAMEDENUM_H
-#define __UI_INPUT_NAMEDENUM_H
+#pragma once
 
 namespace android {
 
@@ -124,5 +123,3 @@
 };
 
 } // namespace android
-
-#endif // __UI_INPUT_NAMEDENUM_H
\ No newline at end of file
diff --git a/include/input/DisplayViewport.h b/include/input/DisplayViewport.h
index 5e40ca7..a6213f3 100644
--- a/include/input/DisplayViewport.h
+++ b/include/input/DisplayViewport.h
@@ -18,8 +18,9 @@
 #define _LIBINPUT_DISPLAY_VIEWPORT_H
 
 #include <android-base/stringprintf.h>
+#include <ftl/NamedEnum.h>
+#include <gui/constants.h>
 #include <input/Input.h>
-#include <input/NamedEnum.h>
 
 #include <cinttypes>
 #include <optional>
diff --git a/include/input/Input.h b/include/input/Input.h
index 2e326cb..cd110e8 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -124,15 +124,6 @@
 constexpr int32_t AMOTION_EVENT_FLAG_CANCELED = 0x20;
 
 enum {
-    /* Used when a motion event is not associated with any display.
-     * Typically used for non-pointer events. */
-    ADISPLAY_ID_NONE = -1,
-
-    /* The default display id. */
-    ADISPLAY_ID_DEFAULT = 0,
-};
-
-enum {
     /*
      * Indicates that an input device has switches.
      * This input source flag is hidden from the API because switches are only used by the system
@@ -354,12 +345,6 @@
  */
 constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN();
 
-/**
- * Invalid value for display size. Used when display size isn't available for an event or doesn't
- * matter. This is just a constant 0 so that it has no effect if unused.
- */
-constexpr int32_t AMOTION_EVENT_INVALID_DISPLAY_SIZE = 0;
-
 /*
  * Pointer coordinate data.
  */
@@ -592,6 +577,8 @@
 
     void setCursorPosition(float x, float y);
 
+    uint32_t getDisplayOrientation() const { return mDisplayOrientation; }
+
     int2 getDisplaySize() const { return {mDisplayWidth, mDisplayHeight}; }
 
     static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); }
@@ -768,8 +755,8 @@
                     int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState,
                     MotionClassification classification, const ui::Transform& transform,
                     float xPrecision, float yPrecision, float rawXCursorPosition,
-                    float rawYCursorPosition, int32_t displayWidth, int32_t displayHeight,
-                    nsecs_t downTime, nsecs_t eventTime, size_t pointerCount,
+                    float rawYCursorPosition, uint32_t displayOrientation, int32_t displayWidth,
+                    int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime, size_t pointerCount,
                     const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
 
     void copyFrom(const MotionEvent* other, bool keepHistory);
@@ -827,6 +814,7 @@
     float mYPrecision;
     float mRawXCursorPosition;
     float mRawYCursorPosition;
+    uint32_t mDisplayOrientation;
     int32_t mDisplayWidth;
     int32_t mDisplayHeight;
     nsecs_t mDownTime;
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 360dfbf..a790b56 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -136,10 +136,10 @@
             float yPrecision;
             float xCursorPosition;
             float yCursorPosition;
+            uint32_t displayOrientation;
             int32_t displayWidth;
             int32_t displayHeight;
             uint32_t pointerCount;
-            uint32_t empty3;
             /**
              * The "pointers" field must be the last field of the struct InputMessage.
              * When we send the struct InputMessage across the socket, we are not
@@ -355,8 +355,9 @@
                                 int32_t metaState, int32_t buttonState,
                                 MotionClassification classification, const ui::Transform& transform,
                                 float xPrecision, float yPrecision, float xCursorPosition,
-                                float yCursorPosition, int32_t displayWidth, int32_t displayHeight,
-                                nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
+                                float yCursorPosition, uint32_t displayOrientation,
+                                int32_t displayWidth, int32_t displayHeight, nsecs_t downTime,
+                                nsecs_t eventTime, uint32_t pointerCount,
                                 const PointerProperties* pointerProperties,
                                 const PointerCoords* pointerCoords);
 
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
index 97626be..2524c5f 100644
--- a/libs/ftl/Android.bp
+++ b/libs/ftl/Android.bp
@@ -14,7 +14,9 @@
         address: true,
     },
     srcs: [
+        "Flags_test.cpp",
         "future_test.cpp",
+        "NamedEnum_test.cpp",
         "small_map_test.cpp",
         "small_vector_test.cpp",
         "static_vector_test.cpp",
@@ -25,4 +27,12 @@
         "-Wextra",
         "-Wpedantic",
     ],
+
+    header_libs: [
+        "libbase_headers",
+    ],
+
+    shared_libs: [
+        "libbase",
+    ],
 }
diff --git a/libs/input/tests/Flags_test.cpp b/libs/ftl/Flags_test.cpp
similarity index 99%
rename from libs/input/tests/Flags_test.cpp
rename to libs/ftl/Flags_test.cpp
index 6de030f..8c00b52 100644
--- a/libs/input/tests/Flags_test.cpp
+++ b/libs/ftl/Flags_test.cpp
@@ -15,7 +15,7 @@
  */
 
 #include <gtest/gtest.h>
-#include <input/Flags.h>
+#include <ftl/Flags.h>
 
 #include <type_traits>
 
diff --git a/libs/input/tests/NamedEnum_test.cpp b/libs/ftl/NamedEnum_test.cpp
similarity index 98%
rename from libs/input/tests/NamedEnum_test.cpp
rename to libs/ftl/NamedEnum_test.cpp
index 74a0044..dff2b8a 100644
--- a/libs/input/tests/NamedEnum_test.cpp
+++ b/libs/ftl/NamedEnum_test.cpp
@@ -15,7 +15,7 @@
  */
 
 #include <gtest/gtest.h>
-#include <input/NamedEnum.h>
+#include <ftl/NamedEnum.h>
 
 namespace android {
 
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 64203f7..2d8fff9 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -51,6 +51,51 @@
     ],
 }
 
+// AIDL files that should be exposed to java
+filegroup {
+    name: "guiconstants_aidl",
+    srcs: [
+        "android/**/TouchOcclusionMode.aidl",
+    ],
+}
+
+cc_library_static {
+    name: "libgui_window_info_static",
+    vendor_available: true,
+    host_supported: true,
+    srcs: [
+        ":guiconstants_aidl",
+        "android/gui/FocusRequest.aidl",
+        "android/gui/InputApplicationInfo.aidl",
+        "android/gui/WindowInfo.aidl",
+        "WindowInfo.cpp",
+    ],
+
+    shared_libs: [
+        "libbinder",
+    ],
+
+    local_include_dirs: [
+        "include",
+    ],
+
+    export_shared_lib_headers: [
+        "libbinder",
+    ],
+
+    static_libs: [
+        "libui-types",
+    ],
+
+    aidl: {
+        export_aidl_headers: true
+    },
+
+    include_dirs: [
+        "frameworks/native/include",
+    ],
+}
+
 filegroup {
     name: "libgui_aidl",
     srcs: ["aidl/**/*.aidl"],
@@ -77,12 +122,15 @@
         "libbinder",
     ],
 
+    static_libs: [
+        "libui-types",
+    ],
+
     aidl: {
         export_aidl_headers: true
     }
 }
 
-
 cc_library_shared {
     name: "libgui",
     vendor_available: true,
@@ -96,9 +144,11 @@
 
     static_libs: [
         "libgui_aidl_static",
+        "libgui_window_info_static",
     ],
     export_static_lib_headers: [
         "libgui_aidl_static",
+        "libgui_window_info_static",
     ],
 
     srcs: [
@@ -150,13 +200,11 @@
         "libbinder",
         "libbufferhub",
         "libbufferhubqueue", // TODO(b/70046255): Remove this once BufferHub is integrated into libgui.
-        "libinput",
         "libpdx_default_transport",
     ],
 
     export_shared_lib_headers: [
         "libbinder",
-        "libinput",
     ],
 
     export_header_lib_headers: [
@@ -168,7 +216,6 @@
         vendor: {
             cflags: [
                 "-DNO_BUFFERHUB",
-                "-DNO_INPUT",
             ],
             exclude_srcs: [
                 "BufferHubConsumer.cpp",
@@ -178,7 +225,6 @@
                 "android.frameworks.bufferhub@1.0",
                 "libbufferhub",
                 "libbufferhubqueue",
-                "libinput",
                 "libpdx_default_transport",
             ],
         },
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 7d57d8b..d9024fa 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -38,7 +38,7 @@
 using namespace std::chrono_literals;
 
 namespace {
-inline const char* toString(bool b) {
+inline const char* boolToString(bool b) {
     return b ? "true" : "false";
 }
 } // namespace
@@ -521,7 +521,7 @@
     BQA_LOGV("processNextBufferLocked size=%dx%d mFrameNumber=%" PRIu64
              " applyTransaction=%s mTimestamp=%" PRId64 "%s mPendingTransactions.size=%d"
              " graphicBufferId=%" PRIu64 "%s transform=%d",
-             mSize.width, mSize.height, bufferItem.mFrameNumber, toString(applyTransaction),
+             mSize.width, mSize.height, bufferItem.mFrameNumber, boolToString(applyTransaction),
              bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp ? "(auto)" : "",
              static_cast<uint32_t>(mPendingTransactions.size()), bufferItem.mGraphicBuffer->getId(),
              bufferItem.mAutoRefresh ? " mAutoRefresh" : "", bufferItem.mTransform);
@@ -551,7 +551,7 @@
                mNumFrameAvailable + mNumAcquired - mPendingRelease.size());
 
     BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s", item.mFrameNumber,
-             toString(nextTransactionSet));
+             boolToString(nextTransactionSet));
     processNextBufferLocked(nextTransactionSet /* useNextTransaction */);
 }
 
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 076c90d..837e5b3 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -31,6 +31,9 @@
 
 namespace android {
 
+using gui::FocusRequest;
+using gui::WindowInfoHandle;
+
 layer_state_t::layer_state_t()
       : what(0),
         x(0),
@@ -95,9 +98,7 @@
     SAFE_PARCEL(output.writeFloat, color.r);
     SAFE_PARCEL(output.writeFloat, color.g);
     SAFE_PARCEL(output.writeFloat, color.b);
-#ifndef NO_INPUT
-    SAFE_PARCEL(inputHandle->writeToParcel, &output);
-#endif
+    SAFE_PARCEL(windowInfoHandle->writeToParcel, &output);
     SAFE_PARCEL(output.write, transparentRegion);
     SAFE_PARCEL(output.writeUint32, transform);
     SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
@@ -207,9 +208,7 @@
     color.g = tmpFloat;
     SAFE_PARCEL(input.readFloat, &tmpFloat);
     color.b = tmpFloat;
-#ifndef NO_INPUT
-    SAFE_PARCEL(inputHandle->readFromParcel, &input);
-#endif
+    SAFE_PARCEL(windowInfoHandle->readFromParcel, &input);
 
     SAFE_PARCEL(input.read, transparentRegion);
     SAFE_PARCEL(input.readUint32, &transform);
@@ -318,6 +317,7 @@
 DisplayState::DisplayState()
       : what(0),
         layerStack(0),
+        flags(0),
         layerStackSpaceRect(Rect::EMPTY_RECT),
         orientedDisplaySpaceRect(Rect::EMPTY_RECT),
         width(0),
@@ -328,6 +328,7 @@
     SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface));
     SAFE_PARCEL(output.writeUint32, what);
     SAFE_PARCEL(output.writeUint32, layerStack);
+    SAFE_PARCEL(output.writeUint32, flags);
     SAFE_PARCEL(output.writeUint32, toRotationInt(orientation));
     SAFE_PARCEL(output.write, layerStackSpaceRect);
     SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
@@ -344,6 +345,7 @@
 
     SAFE_PARCEL(input.readUint32, &what);
     SAFE_PARCEL(input.readUint32, &layerStack);
+    SAFE_PARCEL(input.readUint32, &flags);
     uint32_t tmpUint = 0;
     SAFE_PARCEL(input.readUint32, &tmpUint);
     orientation = ui::toRotation(tmpUint);
@@ -364,6 +366,10 @@
         what |= eLayerStackChanged;
         layerStack = other.layerStack;
     }
+    if (other.what & eFlagsChanged) {
+        what |= eFlagsChanged;
+        flags = other.flags;
+    }
     if (other.what & eDisplayProjectionChanged) {
         what |= eDisplayProjectionChanged;
         orientation = other.orientation;
@@ -487,14 +493,10 @@
     if (other.what & eHasListenerCallbacksChanged) {
         what |= eHasListenerCallbacksChanged;
     }
-
-#ifndef NO_INPUT
     if (other.what & eInputInfoChanged) {
         what |= eInputInfoChanged;
-        inputHandle = new InputWindowHandle(*other.inputHandle);
+        windowInfoHandle = new WindowInfoHandle(*other.windowInfoHandle);
     }
-#endif
-
     if (other.what & eCachedBufferChanged) {
         what |= eCachedBufferChanged;
         cachedBuffer = other.cachedBuffer;
@@ -593,11 +595,9 @@
 
 bool InputWindowCommands::merge(const InputWindowCommands& other) {
     bool changes = false;
-#ifndef NO_INPUT
     changes |= !other.focusRequests.empty();
     focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()),
                          std::make_move_iterator(other.focusRequests.end()));
-#endif
     changes |= other.syncInputWindows && !syncInputWindows;
     syncInputWindows |= other.syncInputWindows;
     return changes;
@@ -605,31 +605,23 @@
 
 bool InputWindowCommands::empty() const {
     bool empty = true;
-#ifndef NO_INPUT
     empty = focusRequests.empty() && !syncInputWindows;
-#endif
     return empty;
 }
 
 void InputWindowCommands::clear() {
-#ifndef NO_INPUT
     focusRequests.clear();
-#endif
     syncInputWindows = false;
 }
 
 status_t InputWindowCommands::write(Parcel& output) const {
-#ifndef NO_INPUT
     SAFE_PARCEL(output.writeParcelableVector, focusRequests);
-#endif
     SAFE_PARCEL(output.writeBool, syncInputWindows);
     return NO_ERROR;
 }
 
 status_t InputWindowCommands::read(const Parcel& input) {
-#ifndef NO_INPUT
     SAFE_PARCEL(input.readParcelableVector, &focusRequests);
-#endif
     SAFE_PARCEL(input.readBool, &syncInputWindows);
     return NO_ERROR;
 }
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 96da8ef..828b6a5 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -39,14 +39,11 @@
 #include <gui/LayerState.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
+#include <gui/WindowInfo.h>
 #include <private/gui/ParcelUtils.h>
 #include <ui/DisplayMode.h>
 #include <ui/DynamicDisplayInfo.h>
 
-#ifndef NO_INPUT
-#include <input/InputWindow.h>
-#endif
-
 #include <private/gui/ComposerService.h>
 
 // This server size should always be smaller than the server cache size
@@ -54,6 +51,9 @@
 
 namespace android {
 
+using gui::FocusRequest;
+using gui::WindowInfo;
+using gui::WindowInfoHandle;
 using ui::ColorMode;
 // ---------------------------------------------------------------------------
 
@@ -1491,16 +1491,14 @@
     return *this;
 }
 
-#ifndef NO_INPUT
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setInputWindowInfo(
-        const sp<SurfaceControl>& sc,
-        const InputWindowInfo& info) {
+        const sp<SurfaceControl>& sc, const WindowInfo& info) {
     layer_state_t* s = getLayerState(sc);
     if (!s) {
         mStatus = BAD_INDEX;
         return *this;
     }
-    s->inputHandle = new InputWindowHandle(info);
+    s->windowInfoHandle = new WindowInfoHandle(info);
     s->what |= layer_state_t::eInputInfoChanged;
     return *this;
 }
@@ -1516,8 +1514,6 @@
     return *this;
 }
 
-#endif
-
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setColorTransform(
     const sp<SurfaceControl>& sc, const mat3& matrix, const vec3& translation) {
     layer_state_t* s = getLayerState(sc);
@@ -1758,6 +1754,12 @@
     s.what |= DisplayState::eLayerStackChanged;
 }
 
+void SurfaceComposerClient::Transaction::setDisplayFlags(const sp<IBinder>& token, uint32_t flags) {
+    DisplayState& s(getDisplayState(token));
+    s.flags = flags;
+    s.what |= DisplayState::eFlagsChanged;
+}
+
 void SurfaceComposerClient::Transaction::setDisplayProjection(const sp<IBinder>& token,
                                                               ui::Rotation orientation,
                                                               const Rect& layerStackRect,
diff --git a/libs/input/InputWindow.cpp b/libs/gui/WindowInfo.cpp
similarity index 79%
rename from libs/input/InputWindow.cpp
rename to libs/gui/WindowInfo.cpp
index 9947720..ff0bb8a 100644
--- a/libs/input/InputWindow.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -15,43 +15,40 @@
  */
 
 #include <type_traits>
-#define LOG_TAG "InputWindow"
+#define LOG_TAG "WindowInfo"
 #define LOG_NDEBUG 0
 
 #include <android-base/stringprintf.h>
 #include <binder/Parcel.h>
-#include <input/InputTransport.h>
-#include <input/InputWindow.h>
+#include <gui/WindowInfo.h>
 
 #include <log/log.h>
 
-namespace android {
+namespace android::gui {
 
-
-// --- InputWindowInfo ---
-void InputWindowInfo::addTouchableRegion(const Rect& region) {
+// --- WindowInfo ---
+void WindowInfo::addTouchableRegion(const Rect& region) {
     touchableRegion.orSelf(region);
 }
 
-bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
-    return touchableRegion.contains(x,y);
+bool WindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
+    return touchableRegion.contains(x, y);
 }
 
-bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
-    return x >= frameLeft && x < frameRight
-            && y >= frameTop && y < frameBottom;
+bool WindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
+    return x >= frameLeft && x < frameRight && y >= frameTop && y < frameBottom;
 }
 
-bool InputWindowInfo::supportsSplitTouch() const {
+bool WindowInfo::supportsSplitTouch() const {
     return flags.test(Flag::SPLIT_TOUCH);
 }
 
-bool InputWindowInfo::overlaps(const InputWindowInfo* other) const {
-    return frameLeft < other->frameRight && frameRight > other->frameLeft
-            && frameTop < other->frameBottom && frameBottom > other->frameTop;
+bool WindowInfo::overlaps(const WindowInfo* other) const {
+    return frameLeft < other->frameRight && frameRight > other->frameLeft &&
+            frameTop < other->frameBottom && frameBottom > other->frameTop;
 }
 
-bool InputWindowInfo::operator==(const InputWindowInfo& info) const {
+bool WindowInfo::operator==(const WindowInfo& info) const {
     return info.token == token && info.id == id && info.name == name && info.flags == flags &&
             info.type == type && info.dispatchingTimeout == dispatchingTimeout &&
             info.frameLeft == frameLeft && info.frameTop == frameTop &&
@@ -69,7 +66,7 @@
             info.applicationInfo == applicationInfo;
 }
 
-status_t InputWindowInfo::writeToParcel(android::Parcel* parcel) const {
+status_t WindowInfo::writeToParcel(android::Parcel* parcel) const {
     if (parcel == nullptr) {
         ALOGE("%s: Null parcel", __func__);
         return BAD_VALUE;
@@ -86,7 +83,7 @@
         parcel->writeInt32(id) ?:
         parcel->writeUtf8AsUtf16(name) ?:
         parcel->writeInt32(flags.get()) ?:
-        parcel->writeInt32(static_cast<std::underlying_type_t<InputWindowInfo::Type>>(type)) ?:
+        parcel->writeInt32(static_cast<std::underlying_type_t<WindowInfo::Type>>(type)) ?:
         parcel->writeInt32(frameLeft) ?:
         parcel->writeInt32(frameTop) ?:
         parcel->writeInt32(frameRight) ?:
@@ -122,7 +119,7 @@
     return status;
 }
 
-status_t InputWindowInfo::readFromParcel(const android::Parcel* parcel) {
+status_t WindowInfo::readFromParcel(const android::Parcel* parcel) {
     if (parcel == nullptr) {
         ALOGE("%s: Null parcel", __func__);
         return BAD_VALUE;
@@ -176,11 +173,13 @@
     touchOcclusionMode = static_cast<TouchOcclusionMode>(touchOcclusionModeInt);
 
     inputFeatures = Flags<Feature>(parcel->readInt32());
+    // clang-format off
     status = parcel->readInt32(&displayId) ?:
         parcel->readInt32(&portalToDisplayId) ?:
         applicationInfo.readFromParcel(parcel) ?:
         parcel->read(touchableRegion) ?:
         parcel->readBool(&replaceTouchableRegionWithCrop);
+    // clang-format on
 
     if (status != OK) {
         return status;
@@ -192,33 +191,33 @@
     return OK;
 }
 
-// --- InputWindowHandle ---
+// --- WindowInfoHandle ---
 
-InputWindowHandle::InputWindowHandle() {}
+WindowInfoHandle::WindowInfoHandle() {}
 
-InputWindowHandle::~InputWindowHandle() {}
+WindowInfoHandle::~WindowInfoHandle() {}
 
-InputWindowHandle::InputWindowHandle(const InputWindowHandle& other) : mInfo(other.mInfo) {}
+WindowInfoHandle::WindowInfoHandle(const WindowInfoHandle& other) : mInfo(other.mInfo) {}
 
-InputWindowHandle::InputWindowHandle(const InputWindowInfo& other) : mInfo(other) {}
+WindowInfoHandle::WindowInfoHandle(const WindowInfo& other) : mInfo(other) {}
 
-status_t InputWindowHandle::writeToParcel(android::Parcel* parcel) const {
+status_t WindowInfoHandle::writeToParcel(android::Parcel* parcel) const {
     return mInfo.writeToParcel(parcel);
 }
 
-status_t InputWindowHandle::readFromParcel(const android::Parcel* parcel) {
+status_t WindowInfoHandle::readFromParcel(const android::Parcel* parcel) {
     return mInfo.readFromParcel(parcel);
 }
 
-void InputWindowHandle::releaseChannel() {
+void WindowInfoHandle::releaseChannel() {
     mInfo.token.clear();
 }
 
-sp<IBinder> InputWindowHandle::getToken() const {
+sp<IBinder> WindowInfoHandle::getToken() const {
     return mInfo.token;
 }
 
-void InputWindowHandle::updateFrom(sp<InputWindowHandle> handle) {
+void WindowInfoHandle::updateFrom(sp<WindowInfoHandle> handle) {
     mInfo = handle->mInfo;
 }
-} // namespace android
+} // namespace android::gui
diff --git a/libs/input/android/FocusRequest.aidl b/libs/gui/android/gui/FocusRequest.aidl
similarity index 98%
rename from libs/input/android/FocusRequest.aidl
rename to libs/gui/android/gui/FocusRequest.aidl
index 8812d34..9018635 100644
--- a/libs/input/android/FocusRequest.aidl
+++ b/libs/gui/android/gui/FocusRequest.aidl
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-package android;
+package android.gui;
 
 /** @hide */
 parcelable FocusRequest {
diff --git a/libs/input/android/InputApplicationInfo.aidl b/libs/gui/android/gui/InputApplicationInfo.aidl
similarity index 96%
rename from libs/input/android/InputApplicationInfo.aidl
rename to libs/gui/android/gui/InputApplicationInfo.aidl
index 9336039..c0fd666 100644
--- a/libs/input/android/InputApplicationInfo.aidl
+++ b/libs/gui/android/gui/InputApplicationInfo.aidl
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-package android;
+package android.gui;
 
 parcelable InputApplicationInfo {
     @nullable IBinder token;
diff --git a/libs/input/android/os/TouchOcclusionMode.aidl b/libs/gui/android/gui/TouchOcclusionMode.aidl
similarity index 98%
rename from libs/input/android/os/TouchOcclusionMode.aidl
rename to libs/gui/android/gui/TouchOcclusionMode.aidl
index 106f159..d91d052 100644
--- a/libs/input/android/os/TouchOcclusionMode.aidl
+++ b/libs/gui/android/gui/TouchOcclusionMode.aidl
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-package android.os;
+package android.gui;
 
 
 /**
diff --git a/libs/input/android/InputWindowInfo.aidl b/libs/gui/android/gui/WindowInfo.aidl
similarity index 81%
rename from libs/input/android/InputWindowInfo.aidl
rename to libs/gui/android/gui/WindowInfo.aidl
index eeaf400..2c85d15 100644
--- a/libs/input/android/InputWindowInfo.aidl
+++ b/libs/gui/android/gui/WindowInfo.aidl
@@ -1,5 +1,4 @@
-/* //device/java/android/android/view/InputChannel.aidl
-**
+/*
 ** Copyright 2020, The Android Open Source Project
 **
 ** Licensed under the Apache License, Version 2.0 (the "License");
@@ -15,6 +14,6 @@
 ** limitations under the License.
 */
 
-package android;
+package android.gui;
 
-parcelable InputWindowInfo cpp_header "input/InputWindow.h";
+parcelable WindowInfo cpp_header "gui/WindowInfo.h";
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 2a3f6a4..71b80d3 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -24,9 +24,9 @@
 #include <android/gui/ITunnelModeEnabledListener.h>
 #include <binder/IBinder.h>
 #include <binder/IInterface.h>
+#include <ftl/Flags.h>
 #include <gui/FrameTimelineInfo.h>
 #include <gui/ITransactionCompletedListener.h>
-#include <input/Flags.h>
 #include <math/vec4.h>
 #include <stdint.h>
 #include <sys/types.h>
diff --git a/include/input/InputApplication.h b/libs/gui/include/gui/InputApplication.h
similarity index 84%
rename from include/input/InputApplication.h
rename to libs/gui/include/gui/InputApplication.h
index 8e4fe79..679c2a1 100644
--- a/include/input/InputApplication.h
+++ b/libs/gui/include/gui/InputApplication.h
@@ -19,17 +19,17 @@
 
 #include <string>
 
-#include <android/InputApplicationInfo.h>
+#include <android/gui/InputApplicationInfo.h>
 
 #include <binder/IBinder.h>
 #include <binder/Parcel.h>
 #include <binder/Parcelable.h>
 
-#include <input/Input.h>
 #include <utils/RefBase.h>
 #include <utils/Timers.h>
 
 namespace android {
+
 /*
  * Handle for an application that can receive input.
  *
@@ -38,13 +38,9 @@
  */
 class InputApplicationHandle {
 public:
-    inline const InputApplicationInfo* getInfo() const {
-        return &mInfo;
-    }
+    inline const gui::InputApplicationInfo* getInfo() const { return &mInfo; }
 
-    inline std::string getName() const {
-        return !mInfo.name.empty() ? mInfo.name : "<invalid>";
-    }
+    inline std::string getName() const { return !mInfo.name.empty() ? mInfo.name : "<invalid>"; }
 
     inline std::chrono::nanoseconds getDispatchingTimeout(
             std::chrono::nanoseconds defaultValue) const {
@@ -52,9 +48,7 @@
                            : defaultValue;
     }
 
-    inline sp<IBinder> getApplicationToken() const {
-        return mInfo.token;
-    }
+    inline sp<IBinder> getApplicationToken() const { return mInfo.token; }
 
     bool operator==(const InputApplicationHandle& other) const {
         return getName() == other.getName() && getApplicationToken() == other.getApplicationToken();
@@ -77,7 +71,7 @@
     InputApplicationHandle() = default;
     virtual ~InputApplicationHandle() = default;
 
-    InputApplicationInfo mInfo;
+    gui::InputApplicationInfo mInfo;
 };
 
 } // namespace android
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 3e57ff6..b27d9cf 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -26,14 +26,12 @@
 #include <gui/ITransactionCompletedListener.h>
 #include <math/mat4.h>
 
-#ifndef NO_INPUT
-#include <android/FocusRequest.h>
-#include <input/InputWindow.h>
-#endif
+#include <android/gui/FocusRequest.h>
 
 #include <gui/ISurfaceComposer.h>
 #include <gui/LayerMetadata.h>
 #include <gui/SurfaceControl.h>
+#include <gui/WindowInfo.h>
 #include <math/vec3.h>
 #include <ui/BlurRegion.h>
 #include <ui/GraphicTypes.h>
@@ -178,9 +176,7 @@
     mat4 colorTransform;
     std::vector<BlurRegion> blurRegions;
 
-#ifndef NO_INPUT
-    sp<InputWindowHandle> inputHandle = new InputWindowHandle();
-#endif
+    sp<gui::WindowInfoHandle> windowInfoHandle = new gui::WindowInfoHandle();
 
     client_cache_t cachedBuffer;
 
@@ -259,7 +255,8 @@
         eSurfaceChanged = 0x01,
         eLayerStackChanged = 0x02,
         eDisplayProjectionChanged = 0x04,
-        eDisplaySizeChanged = 0x08
+        eDisplaySizeChanged = 0x08,
+        eFlagsChanged = 0x10
     };
 
     DisplayState();
@@ -269,6 +266,7 @@
     sp<IBinder> token;
     sp<IGraphicBufferProducer> surface;
     uint32_t layerStack;
+    uint32_t flags;
 
     // These states define how layers are projected onto the physical display.
     //
@@ -292,9 +290,7 @@
 };
 
 struct InputWindowCommands {
-#ifndef NO_INPUT
-    std::vector<FocusRequest> focusRequests;
-#endif
+    std::vector<gui::FocusRequest> focusRequests;
     bool syncInputWindows{false};
 
     // Merges the passed in commands and returns true if there were any changes.
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index baa0567..3fc2c09 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -502,11 +502,9 @@
         // Set the framenumber generated by the graphics producer to mimic BufferQueue behaviour.
         Transaction& setFrameNumber(const sp<SurfaceControl>& sc, uint64_t frameNumber);
 
-#ifndef NO_INPUT
-        Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const InputWindowInfo& info);
-        Transaction& setFocusedWindow(const FocusRequest& request);
+        Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const gui::WindowInfo& info);
+        Transaction& setFocusedWindow(const gui::FocusRequest& request);
         Transaction& syncInputWindows();
-#endif
 
         // Set a color transform matrix on the given layer on the built-in display.
         Transaction& setColorTransform(const sp<SurfaceControl>& sc, const mat3& matrix,
@@ -569,6 +567,8 @@
 
         void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack);
 
+        void setDisplayFlags(const sp<IBinder>& token, uint32_t flags);
+
         /* setDisplayProjection() defines the projection of layer stacks
          * to a given display.
          *
diff --git a/include/input/InputWindow.h b/libs/gui/include/gui/WindowInfo.h
similarity index 89%
rename from include/input/InputWindow.h
rename to libs/gui/include/gui/WindowInfo.h
index 121be6d..b0c631a 100644
--- a/include/input/InputWindow.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -14,15 +14,13 @@
  * limitations under the License.
  */
 
-#ifndef _UI_INPUT_WINDOW_H
-#define _UI_INPUT_WINDOW_H
+#pragma once
 
-#include <android/os/TouchOcclusionMode.h>
+#include <android/gui/TouchOcclusionMode.h>
 #include <binder/Parcel.h>
 #include <binder/Parcelable.h>
-#include <input/Flags.h>
-#include <input/Input.h>
-#include <input/InputTransport.h>
+#include <ftl/Flags.h>
+#include <gui/constants.h>
 #include <ui/Rect.h>
 #include <ui/Region.h>
 #include <ui/Transform.h>
@@ -31,15 +29,13 @@
 
 #include "InputApplication.h"
 
-using android::os::TouchOcclusionMode;
-
-namespace android {
+namespace android::gui {
 
 /*
  * Describes the properties of a window that can receive input.
  */
-struct InputWindowInfo : public Parcelable {
-    InputWindowInfo() = default;
+struct WindowInfo : public Parcelable {
+    WindowInfo() = default;
 
     // Window flags from WindowManager.LayoutParams
     enum class Flag : uint32_t {
@@ -168,9 +164,12 @@
     // Transform applied to individual windows.
     ui::Transform transform;
 
+    // Display orientation. Used for compatibility raw coordinates.
+    uint32_t displayOrientation = ui::Transform::ROT_0;
+
     // Display size in its natural rotation. Used to rotate raw coordinates for compatibility.
-    int32_t displayWidth = AMOTION_EVENT_INVALID_DISPLAY_SIZE;
-    int32_t displayHeight = AMOTION_EVENT_INVALID_DISPLAY_SIZE;
+    int32_t displayWidth = 0;
+    int32_t displayHeight = 0;
 
     /*
      * This is filled in by the WM relative to the frame and then translated
@@ -206,9 +205,9 @@
 
     bool supportsSplitTouch() const;
 
-    bool overlaps(const InputWindowInfo* other) const;
+    bool overlaps(const WindowInfo* other) const;
 
-    bool operator==(const InputWindowInfo& inputChannel) const;
+    bool operator==(const WindowInfo& inputChannel) const;
 
     status_t writeToParcel(android::Parcel* parcel) const override;
 
@@ -221,13 +220,13 @@
  * Used by the native input dispatcher to indirectly refer to the window manager objects
  * that describe a window.
  */
-class InputWindowHandle : public RefBase {
+class WindowInfoHandle : public RefBase {
 public:
-    explicit InputWindowHandle();
-    InputWindowHandle(const InputWindowHandle& other);
-    InputWindowHandle(const InputWindowInfo& other);
+    explicit WindowInfoHandle();
+    WindowInfoHandle(const WindowInfoHandle& other);
+    WindowInfoHandle(const WindowInfo& other);
 
-    inline const InputWindowInfo* getInfo() const { return &mInfo; }
+    inline const WindowInfo* getInfo() const { return &mInfo; }
 
     sp<IBinder> getToken() const;
 
@@ -257,7 +256,7 @@
     /**
      * Updates from another input window handle.
      */
-    void updateFrom(const sp<InputWindowHandle> handle);
+    void updateFrom(const sp<WindowInfoHandle> handle);
 
     /**
      * Releases the channel used by the associated information when it is
@@ -270,10 +269,8 @@
     status_t writeToParcel(android::Parcel* parcel) const;
 
 protected:
-    virtual ~InputWindowHandle();
+    virtual ~WindowInfoHandle();
 
-    InputWindowInfo mInfo;
+    WindowInfo mInfo;
 };
-} // namespace android
-
-#endif // _UI_INPUT_WINDOW_H
+} // namespace android::gui
\ No newline at end of file
diff --git a/libs/gui/include/gui/constants.h b/libs/gui/include/gui/constants.h
new file mode 100644
index 0000000..8eab378
--- /dev/null
+++ b/libs/gui/include/gui/constants.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <stdint.h>
+
+namespace android {
+
+/**
+ * Invalid value for display size. Used when display size isn't available.
+ */
+constexpr int32_t INVALID_DISPLAY_SIZE = 0;
+
+enum {
+    /* Used when an event is not associated with any display.
+     * Typically used for non-pointer events. */
+    ADISPLAY_ID_NONE = -1,
+
+    /* The default display id. */
+    ADISPLAY_ID_DEFAULT = 0,
+};
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index c801c62..3d26c3d 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -43,6 +43,7 @@
         "SurfaceTextureMultiContextGL_test.cpp",
         "Surface_test.cpp",
         "TextureRenderer.cpp",
+        "WindowInfo_test.cpp",
     ],
 
     shared_libs: [
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 49c44a7..fc84c1b 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -37,9 +37,9 @@
 #include <gui/SurfaceControl.h>
 
 #include <android/os/IInputFlinger.h>
+#include <gui/WindowInfo.h>
 #include <input/Input.h>
 #include <input/InputTransport.h>
-#include <input/InputWindow.h>
 
 #include <ui/DisplayMode.h>
 #include <ui/Rect.h>
@@ -49,6 +49,11 @@
 
 using android::hardware::graphics::common::V1_1::BufferUsage;
 
+using android::gui::FocusRequest;
+using android::gui::InputApplicationInfo;
+using android::gui::TouchOcclusionMode;
+using android::gui::WindowInfo;
+
 namespace android::test {
 
 using Transaction = SurfaceComposerClient::Transaction;
@@ -221,8 +226,8 @@
     void populateInputInfo(int width, int height) {
         mInputInfo.token = mClientChannel->getConnectionToken();
         mInputInfo.name = "Test info";
-        mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCH_MODAL;
-        mInputInfo.type = InputWindowInfo::Type::BASE_APPLICATION;
+        mInputInfo.flags = WindowInfo::Flag::NOT_TOUCH_MODAL;
+        mInputInfo.type = WindowInfo::Type::BASE_APPLICATION;
         mInputInfo.dispatchingTimeout = 5s;
         mInputInfo.globalScaleFactor = 1.0;
         mInputInfo.focusable = true;
@@ -249,7 +254,7 @@
     std::shared_ptr<InputChannel> mClientChannel;
     sp<IInputFlinger> mInputFlinger;
 
-    InputWindowInfo mInputInfo;
+    WindowInfo mInputInfo;
 
     PreallocatedInputEventFactory mInputEventFactory;
     InputConsumer* mInputConsumer;
@@ -686,7 +691,7 @@
     // Add non touchable window to fully cover touchable window. Window behind gets touch, but
     // with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
-    nonTouchableSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+    nonTouchableSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
     nonTouchableSurface->mInputInfo.ownerUid = 22222;
     // Overriding occlusion mode otherwise the touch would be discarded at InputDispatcher by
     // the default obscured/untrusted touch filter introduced in S.
@@ -706,8 +711,8 @@
     // AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED
     std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
-    nonTouchableSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
-    parentSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+    nonTouchableSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    parentSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
     nonTouchableSurface->mInputInfo.ownerUid = 22222;
     parentSurface->mInputInfo.ownerUid = 22222;
     nonTouchableSurface->showAt(0, 0);
@@ -730,8 +735,8 @@
     // the touchable window. Window behind gets touch with no obscured flags.
     std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
-    nonTouchableSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
-    parentSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+    nonTouchableSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    parentSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
     nonTouchableSurface->mInputInfo.ownerUid = 22222;
     parentSurface->mInputInfo.ownerUid = 22222;
     nonTouchableSurface->showAt(0, 0);
@@ -751,7 +756,7 @@
 
     std::unique_ptr<InputSurface> bufferSurface =
             InputSurface::makeBufferInputSurface(mComposerClient, 0, 0);
-    bufferSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+    bufferSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
     bufferSurface->mInputInfo.ownerUid = 22222;
 
     surface->showAt(10, 10);
@@ -766,7 +771,7 @@
 
     std::unique_ptr<BlastInputSurface> bufferSurface =
             BlastInputSurface::makeBlastInputSurface(mComposerClient, 0, 0);
-    bufferSurface->mInputInfo.flags = InputWindowInfo::Flag::NOT_TOUCHABLE;
+    bufferSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
     bufferSurface->mInputInfo.ownerUid = 22222;
 
     surface->showAt(10, 10);
diff --git a/libs/input/tests/InputWindow_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
similarity index 88%
rename from libs/input/tests/InputWindow_test.cpp
rename to libs/gui/tests/WindowInfo_test.cpp
index 493f2f4..58f3981 100644
--- a/libs/input/tests/InputWindow_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -19,16 +19,20 @@
 #include <binder/Binder.h>
 #include <binder/Parcel.h>
 
-#include <input/InputWindow.h>
-#include <input/InputTransport.h>
+#include <gui/WindowInfo.h>
 
 using std::chrono_literals::operator""s;
 
 namespace android {
+
+using gui::InputApplicationInfo;
+using gui::TouchOcclusionMode;
+using gui::WindowInfo;
+
 namespace test {
 
-TEST(InputWindowInfo, ParcellingWithoutToken) {
-    InputWindowInfo i, i2;
+TEST(WindowInfo, ParcellingWithoutToken) {
+    WindowInfo i, i2;
     i.token = nullptr;
 
     Parcel p;
@@ -38,14 +42,14 @@
     ASSERT_TRUE(i2.token == nullptr);
 }
 
-TEST(InputWindowInfo, Parcelling) {
+TEST(WindowInfo, Parcelling) {
     sp<IBinder> touchableRegionCropHandle = new BBinder();
-    InputWindowInfo i;
+    WindowInfo i;
     i.token = new BBinder();
     i.id = 1;
     i.name = "Foobar";
-    i.flags = InputWindowInfo::Flag::SLIPPERY;
-    i.type = InputWindowInfo::Type::INPUT_METHOD;
+    i.flags = WindowInfo::Flag::SLIPPERY;
+    i.type = WindowInfo::Type::INPUT_METHOD;
     i.dispatchingTimeout = 12s;
     i.frameLeft = 93;
     i.frameTop = 34;
@@ -55,6 +59,7 @@
     i.globalScaleFactor = 0.3;
     i.alpha = 0.7;
     i.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
+    i.displayOrientation = ui::Transform::ROT_0;
     i.displayWidth = 1000;
     i.displayHeight = 2000;
     i.visible = false;
@@ -65,7 +70,7 @@
     i.ownerPid = 19;
     i.ownerUid = 24;
     i.packageName = "com.example.package";
-    i.inputFeatures = InputWindowInfo::Feature::DISABLE_USER_ACTIVITY;
+    i.inputFeatures = WindowInfo::Feature::DISABLE_USER_ACTIVITY;
     i.displayId = 34;
     i.portalToDisplayId = 2;
     i.replaceTouchableRegionWithCrop = true;
@@ -77,7 +82,7 @@
     Parcel p;
     i.writeToParcel(&p);
     p.setDataPosition(0);
-    InputWindowInfo i2;
+    WindowInfo i2;
     i2.readFromParcel(&p);
     ASSERT_EQ(i.token, i2.token);
     ASSERT_EQ(i.id, i2.id);
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index a63ec8f..02cf9eb 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -30,7 +30,6 @@
         "android/os/IInputConstants.aidl",
         "android/os/InputEventInjectionResult.aidl",
         "android/os/InputEventInjectionSync.aidl",
-        "android/os/TouchOcclusionMode.aidl",
     ],
 }
 
@@ -79,16 +78,12 @@
         android: {
             srcs: [
                 "InputTransport.cpp",
-                "InputWindow.cpp",
-                "android/FocusRequest.aidl",
-                "android/InputApplicationInfo.aidl",
                 "android/os/BlockUntrustedTouchesMode.aidl",
                 "android/os/IInputConstants.aidl",
                 "android/os/IInputFlinger.aidl",
                 "android/os/InputEventInjectionResult.aidl",
                 "android/os/InputEventInjectionSync.aidl",
                 "android/os/ISetInputWindowsListener.aidl",
-                "android/os/TouchOcclusionMode.aidl",
             ],
 
             export_shared_lib_headers: ["libbinder"],
@@ -99,6 +94,14 @@
                 "libui",
             ],
 
+            static_libs: [
+                "libgui_window_info_static",
+            ],
+
+            export_static_lib_headers: [
+                "libgui_window_info_static",
+            ],
+
             sanitize: {
                 misc_undefined: ["integer"],
             },
@@ -114,26 +117,30 @@
         linux_glibc: {
             srcs: [
                 "InputTransport.cpp",
-                "InputWindow.cpp",
-                "android/FocusRequest.aidl",
-                "android/InputApplicationInfo.aidl",
                 "android/os/IInputConstants.aidl",
                 "android/os/IInputFlinger.aidl",
                 "android/os/ISetInputWindowsListener.aidl",
-                "android/os/TouchOcclusionMode.aidl",
             ],
             static_libs: [
                 "libhostgraphics",
+                "libgui_window_info_static",
             ],
             shared_libs: [
                 "libbinder",
             ],
+
+            export_static_lib_headers: [
+                "libgui_window_info_static",
+            ],
         },
     },
 
     aidl: {
         local_include_dirs: ["."],
         export_aidl_headers: true,
+        include_dirs: [
+            "frameworks/native/libs/gui",
+        ],
     },
 }
 
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 70ed438..2860aa3 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -24,6 +24,7 @@
 #include <string.h>
 
 #include <android-base/stringprintf.h>
+#include <gui/constants.h>
 #include <input/Input.h>
 #include <input/InputDevice.h>
 #include <input/InputEventLabels.h>
@@ -65,14 +66,11 @@
     return result;
 }
 
-// Rotates the given point to the transform's orientation. If the display width and height are
+// Rotates the given point to the specified orientation. If the display width and height are
 // provided, the point is rotated in the screen space. Otherwise, the point is rotated about the
 // origin. This helper is used to avoid the extra overhead of creating new Transforms.
-vec2 rotatePoint(const ui::Transform& transform, float x, float y, int32_t displayWidth = 0,
+vec2 rotatePoint(uint32_t orientation, float x, float y, int32_t displayWidth = 0,
                  int32_t displayHeight = 0) {
-    // 0x7 encapsulates all 3 rotations (see ui::Transform::RotationFlags)
-    static const int ALL_ROTATIONS_MASK = 0x7;
-    const uint32_t orientation = (transform.getOrientation() & ALL_ROTATIONS_MASK);
     if (orientation == ui::Transform::ROT_0) {
         return {x, y};
     }
@@ -91,6 +89,19 @@
     return xy;
 }
 
+vec2 applyTransformWithoutTranslation(const ui::Transform& transform, float x, float y) {
+    const vec2 transformedXy = transform.transform(x, y);
+    const vec2 transformedOrigin = transform.transform(0, 0);
+    return transformedXy - transformedOrigin;
+}
+
+bool shouldDisregardWindowTranslation(uint32_t source) {
+    // Pointer events are the only type of events that refer to absolute coordinates on the display,
+    // so we should apply the entire window transform. For other types of events, we should make
+    // sure to not apply the window translation/offset.
+    return (source & AINPUT_SOURCE_CLASS_POINTER) == 0;
+}
+
 } // namespace
 
 const char* motionClassificationToString(MotionClassification classification) {
@@ -305,6 +316,8 @@
     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, globalScaleFactor);
     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, globalScaleFactor);
     scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, globalScaleFactor);
+    scaleAxisValue(*this, AMOTION_EVENT_AXIS_RELATIVE_X, windowXScale);
+    scaleAxisValue(*this, AMOTION_EVENT_AXIS_RELATIVE_Y, windowYScale);
 }
 
 void PointerCoords::scale(float globalScaleFactor) {
@@ -373,6 +386,15 @@
     setAxisValue(AMOTION_EVENT_AXIS_X, xy.x);
     setAxisValue(AMOTION_EVENT_AXIS_Y, xy.y);
 
+    if (BitSet64::hasBit(bits, AMOTION_EVENT_AXIS_RELATIVE_X) ||
+        BitSet64::hasBit(bits, AMOTION_EVENT_AXIS_RELATIVE_Y)) {
+        const ui::Transform rotation(transform.getOrientation());
+        const vec2 relativeXy = rotation.transform(getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+                                                   getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y));
+        setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, relativeXy.x);
+        setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, relativeXy.y);
+    }
+
     if (BitSet64::hasBit(bits, AMOTION_EVENT_AXIS_ORIENTATION)) {
         const float val = getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
         setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(transform, val));
@@ -400,9 +422,9 @@
                              int32_t buttonState, MotionClassification classification,
                              const ui::Transform& transform, float xPrecision, float yPrecision,
                              float rawXCursorPosition, float rawYCursorPosition,
-                             int32_t displayWidth, int32_t displayHeight, nsecs_t downTime,
-                             nsecs_t eventTime, size_t pointerCount,
-                             const PointerProperties* pointerProperties,
+                             uint32_t displayOrientation, int32_t displayWidth,
+                             int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime,
+                             size_t pointerCount, const PointerProperties* pointerProperties,
                              const PointerCoords* pointerCoords) {
     InputEvent::initialize(id, deviceId, source, displayId, hmac);
     mAction = action;
@@ -417,6 +439,7 @@
     mYPrecision = yPrecision;
     mRawXCursorPosition = rawXCursorPosition;
     mRawYCursorPosition = rawYCursorPosition;
+    mDisplayOrientation = displayOrientation;
     mDisplayWidth = displayWidth;
     mDisplayHeight = displayHeight;
     mDownTime = downTime;
@@ -442,6 +465,7 @@
     mYPrecision = other->mYPrecision;
     mRawXCursorPosition = other->mRawXCursorPosition;
     mRawYCursorPosition = other->mRawYCursorPosition;
+    mDisplayOrientation = other->mDisplayOrientation;
     mDisplayWidth = other->mDisplayWidth;
     mDisplayHeight = other->mDisplayHeight;
     mDownTime = other->mDownTime;
@@ -509,25 +533,48 @@
     if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
         // For compatibility, convert raw coordinates into "oriented screen space". Once app
         // developers are educated about getRaw, we can consider removing this.
-        const vec2 xy = rotatePoint(mTransform, coords->getX(), coords->getY(), mDisplayWidth,
-                                    mDisplayHeight);
+        const vec2 xy = shouldDisregardWindowTranslation(mSource)
+                ? rotatePoint(mDisplayOrientation, coords->getX(), coords->getY())
+                : rotatePoint(mDisplayOrientation, coords->getX(), coords->getY(), mDisplayWidth,
+                              mDisplayHeight);
         static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
         return xy[axis];
     }
 
+    if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
+        // For compatibility, since we convert raw coordinates into "oriented screen space", we
+        // need to convert the relative axes into the same orientation for consistency.
+        const vec2 relativeXy = rotatePoint(mDisplayOrientation,
+                                            coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+                                            coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y));
+        return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
+    }
+
     return coords->getAxisValue(axis);
 }
 
 float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
-        size_t historicalIndex) const {
+                                          size_t historicalIndex) const {
     const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
 
     if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
-        const vec2 xy = mTransform.transform(coords->getXYValue());
+        const vec2 xy = shouldDisregardWindowTranslation(mSource)
+                ? applyTransformWithoutTranslation(mTransform, coords->getX(), coords->getY())
+                : mTransform.transform(coords->getXYValue());
         static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
         return xy[axis];
     }
 
+    if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
+        const vec2 relativeXy =
+                applyTransformWithoutTranslation(mTransform,
+                                                 coords->getAxisValue(
+                                                         AMOTION_EVENT_AXIS_RELATIVE_X),
+                                                 coords->getAxisValue(
+                                                         AMOTION_EVENT_AXIS_RELATIVE_Y));
+        return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
+    }
+
     return coords->getAxisValue(axis);
 }
 
@@ -583,6 +630,13 @@
     // Apply the transformation to all samples.
     std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
                   [&transform](PointerCoords& c) { c.transform(transform); });
+
+    if (mRawXCursorPosition != AMOTION_EVENT_INVALID_CURSOR_POSITION &&
+        mRawYCursorPosition != AMOTION_EVENT_INVALID_CURSOR_POSITION) {
+        const vec2 cursor = transform.transform(mRawXCursorPosition, mRawYCursorPosition);
+        mRawXCursorPosition = cursor.x;
+        mRawYCursorPosition = cursor.y;
+    }
 }
 
 #ifdef __linux__
@@ -643,6 +697,7 @@
     mYPrecision = parcel->readFloat();
     mRawXCursorPosition = parcel->readFloat();
     mRawYCursorPosition = parcel->readFloat();
+    mDisplayOrientation = parcel->readUint32();
     mDisplayWidth = parcel->readInt32();
     mDisplayHeight = parcel->readInt32();
     mDownTime = parcel->readInt64();
@@ -704,6 +759,7 @@
     parcel->writeFloat(mYPrecision);
     parcel->writeFloat(mRawXCursorPosition);
     parcel->writeFloat(mRawYCursorPosition);
+    parcel->writeUint32(mDisplayOrientation);
     parcel->writeInt32(mDisplayWidth);
     parcel->writeInt32(mDisplayHeight);
     parcel->writeInt64(mDownTime);
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index 30c42a3..220c8e1 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -21,9 +21,9 @@
 #include <ctype.h>
 
 #include <android-base/stringprintf.h>
+#include <ftl/NamedEnum.h>
 #include <input/InputDevice.h>
 #include <input/InputEventLabels.h>
-#include <input/NamedEnum.h>
 
 using android::base::StringPrintf;
 
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index dd1c462..ea8b9a7 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -33,8 +33,8 @@
 #include <log/log.h>
 #include <utils/Trace.h>
 
+#include <ftl/NamedEnum.h>
 #include <input/InputTransport.h>
-#include <input/NamedEnum.h>
 
 using android::base::StringPrintf;
 
@@ -242,9 +242,11 @@
             msg->body.motion.xCursorPosition = body.motion.xCursorPosition;
             // float yCursorPosition
             msg->body.motion.yCursorPosition = body.motion.yCursorPosition;
-            // int32_t displayW
+            // uint32_t displayOrientation
+            msg->body.motion.displayOrientation = body.motion.displayOrientation;
+            // int32_t displayWidth
             msg->body.motion.displayWidth = body.motion.displayWidth;
-            // int32_t displayH
+            // int32_t displayHeight
             msg->body.motion.displayHeight = body.motion.displayHeight;
             // uint32_t pointerCount
             msg->body.motion.pointerCount = body.motion.pointerCount;
@@ -533,9 +535,10 @@
         std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
         int32_t edgeFlags, int32_t metaState, int32_t buttonState,
         MotionClassification classification, const ui::Transform& transform, float xPrecision,
-        float yPrecision, float xCursorPosition, float yCursorPosition, int32_t displayWidth,
-        int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
-        const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) {
+        float yPrecision, float xCursorPosition, float yCursorPosition, uint32_t displayOrientation,
+        int32_t displayWidth, int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime,
+        uint32_t pointerCount, const PointerProperties* pointerProperties,
+        const PointerCoords* pointerCoords) {
     if (ATRACE_ENABLED()) {
         std::string message = StringPrintf(
                 "publishMotionEvent(inputChannel=%s, action=%" PRId32 ")",
@@ -593,6 +596,7 @@
     msg.body.motion.yPrecision = yPrecision;
     msg.body.motion.xCursorPosition = xCursorPosition;
     msg.body.motion.yCursorPosition = yCursorPosition;
+    msg.body.motion.displayOrientation = displayOrientation;
     msg.body.motion.displayWidth = displayWidth;
     msg.body.motion.displayHeight = displayHeight;
     msg.body.motion.downTime = downTime;
@@ -1361,9 +1365,9 @@
                       msg->body.motion.buttonState, msg->body.motion.classification, transform,
                       msg->body.motion.xPrecision, msg->body.motion.yPrecision,
                       msg->body.motion.xCursorPosition, msg->body.motion.yCursorPosition,
-                      msg->body.motion.displayWidth, msg->body.motion.displayHeight,
-                      msg->body.motion.downTime, msg->body.motion.eventTime, pointerCount,
-                      pointerProperties, pointerCoords);
+                      msg->body.motion.displayOrientation, msg->body.motion.displayWidth,
+                      msg->body.motion.displayHeight, msg->body.motion.downTime,
+                      msg->body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
 }
 
 void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp
index 44f3f34..3baeb55 100644
--- a/libs/input/KeyCharacterMap.cpp
+++ b/libs/input/KeyCharacterMap.cpp
@@ -28,10 +28,11 @@
 #include <input/KeyCharacterMap.h>
 #include <input/Keyboard.h>
 
-#include <utils/Log.h>
+#include <gui/constants.h>
 #include <utils/Errors.h>
-#include <utils/Tokenizer.h>
+#include <utils/Log.h>
 #include <utils/Timers.h>
+#include <utils/Tokenizer.h>
 
 // Enables debug output for the parser.
 #define DEBUG_PARSER 0
diff --git a/libs/input/KeyLayoutMap.cpp b/libs/input/KeyLayoutMap.cpp
index fa5a541..c365ab0 100644
--- a/libs/input/KeyLayoutMap.cpp
+++ b/libs/input/KeyLayoutMap.cpp
@@ -19,10 +19,10 @@
 #include <stdlib.h>
 
 #include <android/keycodes.h>
+#include <ftl/NamedEnum.h>
 #include <input/InputEventLabels.h>
 #include <input/KeyLayoutMap.h>
 #include <input/Keyboard.h>
-#include <input/NamedEnum.h>
 #include <utils/Errors.h>
 #include <utils/Log.h>
 #include <utils/Timers.h>
diff --git a/libs/input/android/os/IInputFlinger.aidl b/libs/input/android/os/IInputFlinger.aidl
index 1771d19..43b262f 100644
--- a/libs/input/android/os/IInputFlinger.aidl
+++ b/libs/input/android/os/IInputFlinger.aidl
@@ -16,9 +16,9 @@
 
 package android.os;
 
-import android.FocusRequest;
 import android.InputChannel;
-import android.InputWindowInfo;
+import android.gui.FocusRequest;
+import android.gui.WindowInfo;
 import android.os.ISetInputWindowsListener;
 
 /** @hide */
@@ -28,7 +28,7 @@
     // ordering when needed.
     // SurfaceFlinger calls this only every VSync, so overflow of binder's oneway buffer
     // shouldn't be a concern.
-    oneway void setInputWindows(in InputWindowInfo[] inputHandles,
+    oneway void setInputWindows(in WindowInfo[] windowInfoHandles,
             in @nullable ISetInputWindowsListener setInputWindowsListener);
     InputChannel createInputChannel(in @utf8InCpp String name);
     void removeInputChannel(in IBinder connectionToken);
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index 6ffc6a8..18ab1cb 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -11,26 +11,24 @@
 cc_test {
     name: "libinput_tests",
     srcs: [
-        "NamedEnum_test.cpp",
-        "Flags_test.cpp",
         "IdGenerator_test.cpp",
         "InputChannel_test.cpp",
         "InputDevice_test.cpp",
         "InputEvent_test.cpp",
         "InputPublisherAndConsumer_test.cpp",
-        "InputWindow_test.cpp",
         "TouchVideoFrame_test.cpp",
         "VelocityTracker_test.cpp",
         "VerifiedInputEvent_test.cpp",
     ],
+    static_libs: [
+        "libgui_window_info_static",
+        "libinput",
+    ],
     cflags: [
         "-Wall",
         "-Wextra",
         "-Werror",
     ],
-    static_libs: [
-        "libinput",
-    ],
     shared_libs: [
         "libbase",
         "libbinder",
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 32b72ba..a2fa319 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -20,6 +20,7 @@
 #include <attestation/HmacKeyManager.h>
 #include <binder/Parcel.h>
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 #include <input/Input.h>
 
 namespace android {
@@ -271,7 +272,7 @@
                       AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
                       MotionClassification::NONE, mTransform, 2.0f, 2.1f,
                       AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                      AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
+                      ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
                       ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2, pointerProperties,
                       pointerCoords);
 
@@ -588,12 +589,12 @@
     }
     MotionEvent event;
     ui::Transform identityTransform;
-    event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_UNKNOWN, DISPLAY_ID,
+    event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID,
                      INVALID_HMAC, AMOTION_EVENT_ACTION_MOVE, 0 /*actionButton*/, 0 /*flags*/,
                      AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
                      MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
                      0 /*yPrecision*/, 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
+                     ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
                      0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
                      pointerCoords);
     float originalRawX = 0 + 3;
@@ -636,13 +637,17 @@
     ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
 }
 
-MotionEvent createTouchDownEvent(int x, int y, ui::Transform transform) {
+MotionEvent createTouchDownEvent(float x, float y, float dx, float dy,
+                                 const ui::Transform& transform,
+                                 uint32_t displayOrientation = ui::Transform::ROT_0) {
     std::vector<PointerProperties> pointerProperties;
     pointerProperties.push_back(PointerProperties{/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER});
     std::vector<PointerCoords> pointerCoords;
     pointerCoords.emplace_back().clear();
     pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_X, x);
     pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+    pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, dx);
+    pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, dy);
     nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
     MotionEvent event;
     event.initialize(InputEvent::nextId(), /* deviceId */ 1, AINPUT_SOURCE_TOUCHSCREEN,
@@ -650,7 +655,8 @@
                      /* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0, AMETA_NONE,
                      /* buttonState */ 0, MotionClassification::NONE, transform,
                      /* xPrecision */ 0, /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, /* displayWidth */ 400,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, displayOrientation,
+                     /* displayWidth */ 400,
                      /* displayHeight */ 800, eventTime, eventTime, pointerCoords.size(),
                      pointerProperties.data(), pointerCoords.data());
     return event;
@@ -661,26 +667,56 @@
     ui::Transform identity;
     ui::Transform xform(ui::Transform::ROT_90, 800, 400);
     xform.set(xform.tx() + 20, xform.ty() + 40);
-    MotionEvent event = createTouchDownEvent(60, 100, xform);
+    MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
     ASSERT_EQ(700, event.getRawX(0));
     ASSERT_EQ(60, event.getRawY(0));
     ASSERT_NE(event.getRawX(0), event.getX(0));
     ASSERT_NE(event.getRawY(0), event.getY(0));
+    // Relative values should be rotated but not translated.
+    ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+    ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
 
-    MotionEvent changedEvent = createTouchDownEvent(60, 100, identity);
+    MotionEvent changedEvent = createTouchDownEvent(60, 100, 42, 96, identity);
     const std::array<float, 9> rowMajor{xform[0][0], xform[1][0], xform[2][0],
                                         xform[0][1], xform[1][1], xform[2][1],
                                         xform[0][2], xform[1][2], xform[2][2]};
     changedEvent.applyTransform(rowMajor);
 
     // transformContent effectively rotates the raw coordinates, so those should now include
-    // both rotation AND offset
+    // both rotation AND offset.
     ASSERT_EQ(720, changedEvent.getRawX(0));
     ASSERT_EQ(100, changedEvent.getRawY(0));
+    // Relative values should be rotated but not translated.
+    ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+    ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
 
-    // The transformed output should be the same then
+    // The transformed output should be the same then.
     ASSERT_NEAR(event.getX(0), changedEvent.getX(0), 0.001);
     ASSERT_NEAR(event.getY(0), changedEvent.getY(0), 0.001);
+    ASSERT_NEAR(event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0),
+                changedEvent.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0), 0.001);
+    ASSERT_NEAR(event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0),
+                changedEvent.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0), 0.001);
+}
+
+TEST_F(MotionEventTest, NonPointerSourcesAreNotTranslated) {
+    constexpr static auto NON_POINTER_SOURCES = {AINPUT_SOURCE_TRACKBALL,
+                                                 AINPUT_SOURCE_MOUSE_RELATIVE,
+                                                 AINPUT_SOURCE_JOYSTICK};
+    for (uint32_t source : NON_POINTER_SOURCES) {
+        // Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
+        ui::Transform xform(ui::Transform::ROT_90, 800, 400);
+        xform.set(xform.tx() + 20, xform.ty() + 40);
+        MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
+        event.setSource(source);
+
+        // Since this event comes from a non-pointer source, it should include rotation but not
+        // translation/offset.
+        ASSERT_EQ(-100, event.getX(0));
+        ASSERT_EQ(60, event.getY(0));
+        ASSERT_EQ(event.getRawX(0), event.getX(0));
+        ASSERT_EQ(event.getRawY(0), event.getY(0));
+    }
 }
 
 TEST_F(MotionEventTest, RawCompatTransform) {
@@ -688,11 +724,14 @@
         // Make sure raw is raw regardless of transform translation.
         ui::Transform xform;
         xform.set(20, 40);
-        MotionEvent event = createTouchDownEvent(60, 100, xform);
+        MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform);
         ASSERT_EQ(60, event.getRawX(0));
         ASSERT_EQ(100, event.getRawY(0));
         ASSERT_NE(event.getRawX(0), event.getX(0));
         ASSERT_NE(event.getRawY(0), event.getY(0));
+        // Relative values should not be modified.
+        ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+        ASSERT_EQ(96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
     }
 
     // Next check that getRaw contains rotation (for compatibility) but otherwise is still
@@ -701,29 +740,50 @@
         // Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
         ui::Transform xform(ui::Transform::ROT_90, 800, 400);
         xform.set(xform.tx() + 20, xform.ty() + 40);
-        MotionEvent event = createTouchDownEvent(60, 100, xform);
+        MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
         ASSERT_EQ(700, event.getRawX(0));
         ASSERT_EQ(60, event.getRawY(0));
         ASSERT_NE(event.getRawX(0), event.getX(0));
         ASSERT_NE(event.getRawY(0), event.getY(0));
+        // Relative values should be rotated but not translated.
+        ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+        ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
     }
 
     {
         // Same as above, but check rotate-180.
         ui::Transform xform(ui::Transform::ROT_180, 400, 800);
         xform.set(xform.tx() + 20, xform.ty() + 40);
-        MotionEvent event = createTouchDownEvent(60, 100, xform);
+        MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_180);
         ASSERT_EQ(340, event.getRawX(0));
         ASSERT_EQ(700, event.getRawY(0));
+        // Relative values should be rotated but not translated.
+        ASSERT_EQ(-42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+        ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
     }
 
     {
         // Same as above, but check rotate-270.
         ui::Transform xform(ui::Transform::ROT_270, 800, 400);
         xform.set(xform.tx() + 20, xform.ty() + 40);
-        MotionEvent event = createTouchDownEvent(60, 100, xform);
+        MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_270);
         ASSERT_EQ(100, event.getRawX(0));
         ASSERT_EQ(340, event.getRawY(0));
+        // Relative values should be rotated but not translated.
+        ASSERT_EQ(96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+        ASSERT_EQ(-42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
+    }
+
+    {
+        // Finally, check that raw isn't effected by transform
+        ui::Transform xform(ui::Transform::ROT_270, 800, 400);
+        xform.set(xform.tx() + 20, xform.ty() + 40);
+        MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
+        ASSERT_EQ(700, event.getRawX(0));
+        ASSERT_EQ(60, event.getRawY(0));
+        // Relative values should be rotated but not translated.
+        ASSERT_EQ(96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+        ASSERT_EQ(-42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
     }
 }
 
@@ -750,9 +810,9 @@
                          DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
                          AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification,
                          identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                         AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                         AMOTION_EVENT_INVALID_DISPLAY_SIZE, 0 /*downTime*/, 0 /*eventTime*/,
-                         pointerCount, pointerProperties, pointerCoords);
+                         AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                         INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 0 /*downTime*/,
+                         0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
         ASSERT_EQ(classification, event.getClassification());
     }
 }
@@ -772,10 +832,9 @@
     event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
                      INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE,
                      AMETA_NONE, 0, MotionClassification::NONE, identityTransform, 0, 0,
-                     280 /*xCursorPosition*/, 540 /*yCursorPosition*/,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
-                     pointerCoords);
+                     280 /*xCursorPosition*/, 540 /*yCursorPosition*/, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 0 /*downTime*/, 0 /*eventTime*/,
+                     pointerCount, pointerProperties, pointerCoords);
     event.offsetLocation(20, 60);
     ASSERT_EQ(280, event.getRawXCursorPosition());
     ASSERT_EQ(540, event.getRawYCursorPosition());
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index a2cfaa1..5d1f2c3 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -23,6 +23,7 @@
 #include <attestation/HmacKeyManager.h>
 #include <cutils/ashmem.h>
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 #include <input/InputTransport.h>
 #include <utils/StopWatch.h>
 #include <utils/Timers.h>
@@ -162,6 +163,7 @@
     constexpr float yPrecision = 0.5;
     constexpr float xCursorPosition = 1.3;
     constexpr float yCursorPosition = 50.6;
+    constexpr uint32_t displayOrientation = ui::Transform::ROT_0;
     constexpr int32_t displayWidth = 1000;
     constexpr int32_t displayHeight = 2000;
     constexpr nsecs_t downTime = 3;
@@ -192,9 +194,9 @@
     status = mPublisher->publishMotionEvent(seq, eventId, deviceId, source, displayId, hmac, action,
                                             actionButton, flags, edgeFlags, metaState, buttonState,
                                             classification, transform, xPrecision, yPrecision,
-                                            xCursorPosition, yCursorPosition, displayWidth,
-                                            displayHeight, downTime, eventTime, pointerCount,
-                                            pointerProperties, pointerCoords);
+                                            xCursorPosition, yCursorPosition, displayOrientation,
+                                            displayWidth, displayHeight, downTime, eventTime,
+                                            pointerCount, pointerProperties, pointerCoords);
     ASSERT_EQ(OK, status)
             << "publisher publishMotionEvent should return OK";
 
@@ -231,6 +233,7 @@
     EXPECT_EQ(yCursorPosition, motionEvent->getRawYCursorPosition());
     EXPECT_EQ(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition());
     EXPECT_EQ(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition());
+    EXPECT_EQ(displayOrientation, motionEvent->getDisplayOrientation());
     EXPECT_EQ(displayWidth, motionEvent->getDisplaySize().x);
     EXPECT_EQ(displayHeight, motionEvent->getDisplaySize().y);
     EXPECT_EQ(downTime, motionEvent->getDownTime());
@@ -460,8 +463,9 @@
     status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
                                             0, 0, 0, MotionClassification::NONE, identityTransform,
                                             0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                            AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0, 0, 0,
-                                            pointerCount, pointerProperties, pointerCoords);
+                                            AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                            ui::Transform::ROT_0, 0, 0, 0, 0, pointerCount,
+                                            pointerProperties, pointerCoords);
     ASSERT_EQ(BAD_VALUE, status)
             << "publisher publishMotionEvent should return BAD_VALUE";
 }
@@ -476,8 +480,9 @@
     status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
                                             0, 0, 0, MotionClassification::NONE, identityTransform,
                                             0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                            AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0, 0, 0,
-                                            pointerCount, pointerProperties, pointerCoords);
+                                            AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                            ui::Transform::ROT_0, 0, 0, 0, 0, pointerCount,
+                                            pointerProperties, pointerCoords);
     ASSERT_EQ(BAD_VALUE, status)
             << "publisher publishMotionEvent should return BAD_VALUE";
 }
@@ -497,8 +502,9 @@
     status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
                                             0, 0, 0, MotionClassification::NONE, identityTransform,
                                             0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                            AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0, 0, 0,
-                                            pointerCount, pointerProperties, pointerCoords);
+                                            AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                            ui::Transform::ROT_0, 0, 0, 0, 0, pointerCount,
+                                            pointerProperties, pointerCoords);
     ASSERT_EQ(BAD_VALUE, status)
             << "publisher publishMotionEvent should return BAD_VALUE";
 }
diff --git a/libs/input/tests/StructLayout_test.cpp b/libs/input/tests/StructLayout_test.cpp
index 5861d55..59fed1f 100644
--- a/libs/input/tests/StructLayout_test.cpp
+++ b/libs/input/tests/StructLayout_test.cpp
@@ -74,10 +74,10 @@
   CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 124);
   CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 128);
   CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 132);
-  CHECK_OFFSET(InputMessage::Body::Motion, displayWidth, 136);
-  CHECK_OFFSET(InputMessage::Body::Motion, displayHeight, 140);
-  CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 144);
-  CHECK_OFFSET(InputMessage::Body::Motion, empty3, 148);
+  CHECK_OFFSET(InputMessage::Body::Motion, displayOrientation, 136);
+  CHECK_OFFSET(InputMessage::Body::Motion, displayWidth, 140);
+  CHECK_OFFSET(InputMessage::Body::Motion, displayHeight, 144);
+  CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 148);
   CHECK_OFFSET(InputMessage::Body::Motion, pointers, 152);
 
   CHECK_OFFSET(InputMessage::Body::Focus, eventId, 0);
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index aefc2ec..13e2b02 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -23,6 +23,7 @@
 #include <android-base/stringprintf.h>
 #include <attestation/HmacKeyManager.h>
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 #include <input/VelocityTracker.h>
 
 using namespace std::chrono_literals;
@@ -183,8 +184,8 @@
                          AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
                          MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
                          0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                         AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                         AMOTION_EVENT_INVALID_DISPLAY_SIZE, 0 /*downTime*/,
+                         AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                         INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 0 /*downTime*/,
                          entry.eventTime.count(), pointerCount, properties, coords);
 
         events.emplace_back(event);
diff --git a/libs/input/tests/VerifiedInputEvent_test.cpp b/libs/input/tests/VerifiedInputEvent_test.cpp
index f79098c..b29c9a4 100644
--- a/libs/input/tests/VerifiedInputEvent_test.cpp
+++ b/libs/input/tests/VerifiedInputEvent_test.cpp
@@ -16,6 +16,7 @@
 
 #include <attestation/HmacKeyManager.h>
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 #include <input/Input.h>
 
 namespace android {
@@ -46,10 +47,9 @@
                      INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, flags,
                      AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
                      MotionClassification::NONE, transform, 0.1 /*xPrecision*/, 0.2 /*yPrecision*/,
-                     280 /*xCursorPosition*/, 540 /*yCursorPosition*/,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     100 /*downTime*/, 200 /*eventTime*/, pointerCount, pointerProperties,
-                     pointerCoords);
+                     280 /*xCursorPosition*/, 540 /*yCursorPosition*/, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 100 /*downTime*/,
+                     200 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
     return event;
 }
 
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
index 0edb213..2dd6c4f 100644
--- a/libs/nativedisplay/AChoreographer.cpp
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -20,7 +20,6 @@
 #include <android-base/thread_annotations.h>
 #include <gui/DisplayEventDispatcher.h>
 #include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
 #include <jni.h>
 #include <private/android/choreographer.h>
 #include <utils/Looper.h>
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 4cb1b42..14627ce 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -71,7 +71,7 @@
     void cleanupPostRender() override;
     int getContextPriority() override;
     bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
-    void onPrimaryDisplaySizeChanged(ui::Size size) override {}
+    void onActiveDisplaySizeChanged(ui::Size size) override {}
 
     EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
     // Creates an output image for rendering to
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 5964bc3..967cf5d 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -129,9 +129,9 @@
     // Attempt to switch RenderEngine into and out of protectedContext mode
     virtual void useProtectedContext(bool useProtectedContext) = 0;
 
-    // Notify RenderEngine of changes to the dimensions of the primary display
+    // Notify RenderEngine of changes to the dimensions of the active display
     // so that it can configure its internal caches accordingly.
-    virtual void onPrimaryDisplaySizeChanged(ui::Size size) = 0;
+    virtual void onActiveDisplaySizeChanged(ui::Size size) = 0;
 
     // Renders layers for a particular display via GPU composition. This method
     // should be called for every display that needs to be rendered via the GPU.
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index a4aa9ea..0be3ba6 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -54,7 +54,7 @@
     MOCK_METHOD0(cleanFramebufferCache, void());
     MOCK_METHOD0(getContextPriority, int());
     MOCK_METHOD0(supportsBackgroundBlur, bool());
-    MOCK_METHOD1(onPrimaryDisplaySizeChanged, void(ui::Size));
+    MOCK_METHOD1(onActiveDisplaySizeChanged, void(ui::Size));
 
 protected:
     // mock renderengine still needs to implement these, but callers should never need to call them.
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 3c59f11..f4b07d0 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -1398,7 +1398,7 @@
     return value;
 }
 
-void SkiaGLRenderEngine::onPrimaryDisplaySizeChanged(ui::Size size) {
+void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
     // This cache multiplier was selected based on review of cache sizes relative
     // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
     // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index a852bbc..cc91948 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -67,7 +67,7 @@
     void useProtectedContext(bool useProtectedContext) override;
     bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
     void assertShadersCompiled(int numShaders) override;
-    void onPrimaryDisplaySizeChanged(ui::Size size) override;
+    void onActiveDisplaySizeChanged(ui::Size size) override;
     int reportShadersCompiled() override;
 
 protected:
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index b9dabc1..8e666d5 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -361,14 +361,14 @@
     return mRenderEngine->supportsBackgroundBlur();
 }
 
-void RenderEngineThreaded::onPrimaryDisplaySizeChanged(ui::Size size) {
+void RenderEngineThreaded::onActiveDisplaySizeChanged(ui::Size size) {
     // This function is designed so it can run asynchronously, so we do not need to wait
     // for the futures.
     {
         std::lock_guard lock(mThreadMutex);
         mFunctionCalls.push([size](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::onPrimaryDisplaySizeChanged");
-            instance.onPrimaryDisplaySizeChanged(size);
+            ATRACE_NAME("REThreaded::onActiveDisplaySizeChanged");
+            instance.onActiveDisplaySizeChanged(size);
         });
     }
     mCondition.notify_one();
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index f2f5c0f..b197df7 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -65,7 +65,7 @@
     void cleanFramebufferCache() override;
     int getContextPriority() override;
     bool supportsBackgroundBlur() override;
-    void onPrimaryDisplaySizeChanged(ui::Size size) override;
+    void onActiveDisplaySizeChanged(ui::Size size) override;
 
 protected:
     void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
diff --git a/libs/vibrator/ExternalVibrationUtils.cpp b/libs/vibrator/ExternalVibrationUtils.cpp
index 749c568..980b08b 100644
--- a/libs/vibrator/ExternalVibrationUtils.cpp
+++ b/libs/vibrator/ExternalVibrationUtils.cpp
@@ -56,6 +56,36 @@
     }
 }
 
+void applyHapticScale(float* buffer, size_t length, HapticScale scale) {
+    if (scale == HapticScale::MUTE) {
+        memset(buffer, 0, length * sizeof(float));
+        return;
+    }
+    if (scale == HapticScale::NONE) {
+        return;
+    }
+    float gamma = getHapticScaleGamma(scale);
+    float maxAmplitudeRatio = getHapticMaxAmplitudeRatio(scale);
+    for (size_t i = 0; i < length; i++) {
+        float sign = buffer[i] >= 0 ? 1.0 : -1.0;
+        buffer[i] = powf(fabsf(buffer[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma)
+                * maxAmplitudeRatio * HAPTIC_MAX_AMPLITUDE_FLOAT * sign;
+    }
+}
+
+void clipHapticData(float* buffer, size_t length, float limit) {
+    if (isnan(limit) || limit == 0) {
+        return;
+    }
+    limit = fabsf(limit);
+    for (size_t i = 0; i < length; i++) {
+        float sign = buffer[i] >= 0 ? 1.0 : -1.0;
+        if (fabsf(buffer[i]) > limit) {
+            buffer[i] = limit * sign;
+        }
+    }
+}
+
 } // namespace
 
 bool isValidHapticScale(HapticScale scale) {
@@ -71,21 +101,11 @@
     return false;
 }
 
-void scaleHapticData(float* buffer, size_t length, HapticScale scale) {
-    if (!isValidHapticScale(scale) || scale == HapticScale::NONE) {
-        return;
+void scaleHapticData(float* buffer, size_t length, HapticScale scale, float limit) {
+    if (isValidHapticScale(scale)) {
+        applyHapticScale(buffer, length, scale);
     }
-    if (scale == HapticScale::MUTE) {
-        memset(buffer, 0, length * sizeof(float));
-        return;
-    }
-    float gamma = getHapticScaleGamma(scale);
-    float maxAmplitudeRatio = getHapticMaxAmplitudeRatio(scale);
-    for (size_t i = 0; i < length; i++) {
-        float sign = buffer[i] >= 0 ? 1.0 : -1.0;
-        buffer[i] = powf(fabsf(buffer[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma)
-                * maxAmplitudeRatio * HAPTIC_MAX_AMPLITUDE_FLOAT * sign;
-    }
+    clipHapticData(buffer, length, limit);
 }
 
 } // namespace android::os
diff --git a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
index 20045d0..84357fc 100644
--- a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
+++ b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
@@ -32,7 +32,11 @@
 
 bool isValidHapticScale(HapticScale scale);
 
-void scaleHapticData(float* buffer, size_t length, HapticScale scale);
+/* Scales the haptic data in given buffer using the selected HapticScale and ensuring no absolute
+ * value will be larger than the absolute of given limit.
+ * The limit will be ignored if it is NaN or zero.
+ */
+void scaleHapticData(float* buffer, size_t length, HapticScale scale, float limit);
 
 } // namespace android::os
 
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 6612a93..24d186c 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -73,6 +73,7 @@
         "libui",
         "lib-platform-compat-native-api",
         "server_configurable_flags",
+        "InputFlingerProperties",
     ],
     static_libs: [
         "libattestation",
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index a50e5c7..e81dcfe 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -31,6 +31,10 @@
 
 namespace android {
 
+using gui::FocusRequest;
+using gui::WindowInfo;
+using gui::WindowInfoHandle;
+
 static int32_t exceptionCodeFromStatusT(status_t status) {
     switch (status) {
         case OK:
@@ -110,9 +114,9 @@
     return mDispatcher;
 }
 
-class BinderWindowHandle : public InputWindowHandle {
+class BinderWindowHandle : public WindowInfoHandle {
 public:
-    BinderWindowHandle(const InputWindowInfo& info) { mInfo = info; }
+    BinderWindowHandle(const WindowInfo& info) { mInfo = info; }
 
     bool updateInfo() override {
         return true;
@@ -120,13 +124,13 @@
 };
 
 binder::Status InputManager::setInputWindows(
-        const std::vector<InputWindowInfo>& infos,
+        const std::vector<WindowInfo>& infos,
         const sp<ISetInputWindowsListener>& setInputWindowsListener) {
-    std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> handlesPerDisplay;
+    std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>> handlesPerDisplay;
 
-    std::vector<sp<InputWindowHandle>> handles;
+    std::vector<sp<WindowInfoHandle>> handles;
     for (const auto& info : infos) {
-        handlesPerDisplay.emplace(info.displayId, std::vector<sp<InputWindowHandle>>());
+        handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
         handlesPerDisplay[info.displayId].push_back(new BinderWindowHandle(info));
     }
     mDispatcher->setInputWindows(handlesPerDisplay);
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index 49bea13..035a9a3 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -105,12 +105,12 @@
 
     status_t dump(int fd, const Vector<String16>& args) override;
     binder::Status setInputWindows(
-            const std::vector<InputWindowInfo>& handles,
+            const std::vector<gui::WindowInfo>& handles,
             const sp<ISetInputWindowsListener>& setInputWindowsListener) override;
 
     binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override;
     binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override;
-    binder::Status setFocusedWindow(const FocusRequest&) override;
+    binder::Status setFocusedWindow(const gui::FocusRequest&) override;
 
 private:
     sp<InputReaderInterface> mReader;
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index 9cc777d..f26a9a9 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -19,9 +19,9 @@
 //#define LOG_NDEBUG 0
 
 #include "InputReaderBase.h"
+#include <ftl/NamedEnum.h>
 #include "input/DisplayViewport.h"
 #include "input/Input.h"
-#include "input/NamedEnum.h"
 
 #include <android/log.h>
 #include <android-base/stringprintf.h>
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index bc77b8a..f77c029 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -18,8 +18,11 @@
 
 #include <android/os/IInputConstants.h>
 #include <binder/Binder.h>
+#include <gui/constants.h>
 #include "../dispatcher/InputDispatcher.h"
 
+using android::gui::WindowInfo;
+using android::gui::WindowInfoHandle;
 using android::os::IInputConstants;
 using android::os::InputEventInjectionResult;
 using android::os::InputEventInjectionSync;
@@ -173,7 +176,7 @@
     PreallocatedInputEventFactory mEventFactory;
 };
 
-class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver {
+class FakeWindowHandle : public WindowInfoHandle, public FakeInputReceiver {
 public:
     static const int32_t WIDTH = 200;
     static const int32_t HEIGHT = 200;
@@ -188,7 +191,7 @@
     virtual bool updateInfo() override {
         mInfo.token = mClientChannel->getConnectionToken();
         mInfo.name = "FakeWindowHandle";
-        mInfo.type = InputWindowInfo::Type::APPLICATION;
+        mInfo.type = WindowInfo::Type::APPLICATION;
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
         mInfo.frameLeft = mFrame.left;
         mInfo.frameTop = mFrame.top;
@@ -234,8 +237,8 @@
                      /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
                      identityTransform, /* xPrecision */ 0,
                      /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, currentTime, currentTime,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, currentTime, currentTime,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     return event;
 }
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
index 1b3888b..7c7a16b 100644
--- a/services/inputflinger/dispatcher/Android.bp
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -67,6 +67,7 @@
         "libutils",
         "lib-platform-compat-native-api",
         "server_configurable_flags",
+        "InputFlingerProperties",
     ],
     static_libs: [
         "libattestation",
diff --git a/services/inputflinger/dispatcher/DragState.cpp b/services/inputflinger/dispatcher/DragState.cpp
index 2e2df43..e1844a4 100644
--- a/services/inputflinger/dispatcher/DragState.cpp
+++ b/services/inputflinger/dispatcher/DragState.cpp
@@ -16,9 +16,7 @@
 
 #include "DragState.h"
 #include <android-base/stringprintf.h>
-#include <input/InputWindow.h>
 
-using android::InputWindowHandle;
 using android::base::StringPrintf;
 
 namespace android::inputdispatcher {
diff --git a/services/inputflinger/dispatcher/DragState.h b/services/inputflinger/dispatcher/DragState.h
index 06453d8..b3c5709 100644
--- a/services/inputflinger/dispatcher/DragState.h
+++ b/services/inputflinger/dispatcher/DragState.h
@@ -17,22 +17,22 @@
 #ifndef _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H
 #define _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H
 
+#include <gui/WindowInfo.h>
 #include <utils/RefBase.h>
 #include <string>
 
 namespace android {
 
-class InputWindowHandle;
-
 namespace inputdispatcher {
+
 struct DragState {
-    DragState(const sp<android::InputWindowHandle>& windowHandle) : dragWindow(windowHandle) {}
+    DragState(const sp<android::gui::WindowInfoHandle>& windowHandle) : dragWindow(windowHandle) {}
     void dump(std::string& dump, const char* prefix = "");
 
     // The window being dragged.
-    const sp<InputWindowHandle> dragWindow;
+    const sp<android::gui::WindowInfoHandle> dragWindow;
     // The last drag hover window which could receive the drag event.
-    sp<InputWindowHandle> dragHoverWindowHandle;
+    sp<android::gui::WindowInfoHandle> dragHoverWindowHandle;
     // Indicates the if received first event to check for button state.
     bool isStartDrag = false;
     // Indicate if the stylus button is down at the start of the drag.
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 881024f..b5ed064 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -296,12 +296,14 @@
 volatile int32_t DispatchEntry::sNextSeqAtomic;
 
 DispatchEntry::DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
-                             ui::Transform transform, float globalScaleFactor, int2 displaySize)
+                             ui::Transform transform, float globalScaleFactor,
+                             uint32_t displayOrientation, int2 displaySize)
       : seq(nextSeq()),
         eventEntry(std::move(eventEntry)),
         targetFlags(targetFlags),
         transform(transform),
         globalScaleFactor(globalScaleFactor),
+        displayOrientation(displayOrientation),
         displaySize(displaySize),
         deliveryTime(0),
         resolvedAction(0),
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index ebbd8e9..1b7fcf2 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -20,8 +20,8 @@
 #include "InjectionState.h"
 #include "InputTarget.h"
 
+#include <gui/InputApplication.h>
 #include <input/Input.h>
-#include <input/InputApplication.h>
 #include <stdint.h>
 #include <utils/Timers.h>
 #include <functional>
@@ -215,6 +215,7 @@
     int32_t targetFlags;
     ui::Transform transform;
     float globalScaleFactor;
+    uint32_t displayOrientation;
     int2 displaySize;
     // Both deliveryTime and timeoutTime are only populated when the entry is sent to the app,
     // and will be undefined before that.
@@ -228,7 +229,8 @@
     int32_t resolvedFlags;
 
     DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
-                  ui::Transform transform, float globalScaleFactor, int2 displaySize);
+                  ui::Transform transform, float globalScaleFactor, uint32_t displayOrientation,
+                  int2 displaySize);
 
     inline bool hasForegroundTarget() const { return targetFlags & InputTarget::FLAG_FOREGROUND; }
 
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index fb19435..4a75773 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -27,12 +27,15 @@
 
 #include <android-base/stringprintf.h>
 #include <binder/Binder.h>
-#include <input/InputWindow.h>
-#include <input/NamedEnum.h>
+#include <ftl/NamedEnum.h>
+#include <gui/WindowInfo.h>
 #include <log/log.h>
 
 #include "FocusResolver.h"
 
+using android::gui::FocusRequest;
+using android::gui::WindowInfoHandle;
+
 namespace android::inputdispatcher {
 
 sp<IBinder> FocusResolver::getFocusedWindowToken(int32_t displayId) const {
@@ -52,7 +55,7 @@
  * we will check if the previous focus request is eligible to receive focus.
  */
 std::optional<FocusResolver::FocusChanges> FocusResolver::setInputWindows(
-        int32_t displayId, const std::vector<sp<InputWindowHandle>>& windows) {
+        int32_t displayId, const std::vector<sp<WindowInfoHandle>>& windows) {
     std::string removeFocusReason;
 
     // Check if the currently focused window is still focusable.
@@ -87,7 +90,7 @@
 }
 
 std::optional<FocusResolver::FocusChanges> FocusResolver::setFocusedWindow(
-        const FocusRequest& request, const std::vector<sp<InputWindowHandle>>& windows) {
+        const FocusRequest& request, const std::vector<sp<WindowInfoHandle>>& windows) {
     const int32_t displayId = request.displayId;
     const sp<IBinder> currentFocus = getFocusedWindowToken(displayId);
     if (currentFocus == request.token) {
@@ -136,11 +139,11 @@
 }
 
 FocusResolver::Focusability FocusResolver::isTokenFocusable(
-        const sp<IBinder>& token, const std::vector<sp<InputWindowHandle>>& windows) {
+        const sp<IBinder>& token, const std::vector<sp<WindowInfoHandle>>& windows) {
     bool allWindowsAreFocusable = true;
     bool visibleWindowFound = false;
     bool windowFound = false;
-    for (const sp<InputWindowHandle>& window : windows) {
+    for (const sp<WindowInfoHandle>& window : windows) {
         if (window->getToken() != token) {
             continue;
         }
diff --git a/services/inputflinger/dispatcher/FocusResolver.h b/services/inputflinger/dispatcher/FocusResolver.h
index afe16b3..1d6cd9a 100644
--- a/services/inputflinger/dispatcher/FocusResolver.h
+++ b/services/inputflinger/dispatcher/FocusResolver.h
@@ -20,9 +20,9 @@
 #include <optional>
 #include <unordered_map>
 
-#include <android/FocusRequest.h>
+#include <android/gui/FocusRequest.h>
 #include <binder/Binder.h>
-#include <input/InputWindow.h>
+#include <gui/WindowInfo.h>
 
 namespace android::inputdispatcher {
 
@@ -58,9 +58,10 @@
         std::string reason;
     };
     std::optional<FocusResolver::FocusChanges> setInputWindows(
-            int32_t displayId, const std::vector<sp<InputWindowHandle>>& windows);
+            int32_t displayId, const std::vector<sp<android::gui::WindowInfoHandle>>& windows);
     std::optional<FocusResolver::FocusChanges> setFocusedWindow(
-            const FocusRequest& request, const std::vector<sp<InputWindowHandle>>& windows);
+            const android::gui::FocusRequest& request,
+            const std::vector<sp<android::gui::WindowInfoHandle>>& windows);
 
     // Display has been removed from the system, clean up old references.
     void displayRemoved(int32_t displayId);
@@ -87,8 +88,9 @@
     // we expect the focusability of the windows to match since its hard to reason why one window
     // can receive focus events and the other cannot when both are backed by the same input channel.
     //
-    static Focusability isTokenFocusable(const sp<IBinder>& token,
-                                         const std::vector<sp<InputWindowHandle>>& windows);
+    static Focusability isTokenFocusable(
+            const sp<IBinder>& token,
+            const std::vector<sp<android::gui::WindowInfoHandle>>& windows);
 
     // Focus tracking for keys, trackball, etc. A window token can be associated with one or
     // more InputWindowHandles. If a window is mirrored, the window and its mirror will share
@@ -99,7 +101,7 @@
 
     // This map will store the focus request per display. When the input window handles are updated,
     // the current request will be checked to see if it can be processed at that time.
-    std::unordered_map<int32_t /* displayId */, FocusRequest> mFocusRequestByDisplay;
+    std::unordered_map<int32_t /* displayId */, android::gui::FocusRequest> mFocusRequestByDisplay;
 
     // Last reason for not granting a focus request. This is used to add more debug information
     // in the event logs.
@@ -108,7 +110,7 @@
     std::optional<FocusResolver::FocusChanges> updateFocusedWindow(
             int32_t displayId, const std::string& reason, const sp<IBinder>& token,
             const std::string& tokenName = "");
-    std::optional<FocusRequest> getFocusRequest(int32_t displayId);
+    std::optional<android::gui::FocusRequest> getFocusRequest(int32_t displayId);
 };
 
 } // namespace android::inputdispatcher
\ No newline at end of file
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index a519786..2988d99 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -47,6 +47,7 @@
 // Log debug messages about hover events.
 #define DEBUG_HOVER 0
 
+#include <InputFlingerProperties.sysprop.h>
 #include <android-base/chrono_utils.h>
 #include <android-base/properties.h>
 #include <android-base/stringprintf.h>
@@ -55,7 +56,6 @@
 #include <binder/IServiceManager.h>
 #include <com/android/internal/compat/IPlatformCompatNative.h>
 #include <input/InputDevice.h>
-#include <input/InputWindow.h>
 #include <log/log.h>
 #include <log/log_event_list.h>
 #include <powermanager/PowerManager.h>
@@ -81,6 +81,10 @@
 using android::base::HwTimeoutMultiplier;
 using android::base::Result;
 using android::base::StringPrintf;
+using android::gui::FocusRequest;
+using android::gui::TouchOcclusionMode;
+using android::gui::WindowInfo;
+using android::gui::WindowInfoHandle;
 using android::os::BlockUntrustedTouchesMode;
 using android::os::IInputConstants;
 using android::os::InputEventInjectionResult;
@@ -93,7 +97,8 @@
 // coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
 static bool isPerWindowInputRotationEnabled() {
     static const bool PER_WINDOW_INPUT_ROTATION =
-            base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+            sysprop::InputFlingerProperties::per_window_input_rotation().value_or(false);
+
     return PER_WINDOW_INPUT_ROTATION;
 }
 
@@ -290,7 +295,7 @@
     return it != map.end() ? it->second : V{};
 }
 
-static bool haveSameToken(const sp<InputWindowHandle>& first, const sp<InputWindowHandle>& second) {
+static bool haveSameToken(const sp<WindowInfoHandle>& first, const sp<WindowInfoHandle>& second) {
     if (first == second) {
         return true;
     }
@@ -302,7 +307,7 @@
     return first->getToken() == second->getToken();
 }
 
-static bool haveSameApplicationToken(const InputWindowInfo* first, const InputWindowInfo* second) {
+static bool haveSameApplicationToken(const WindowInfo* first, const WindowInfo* second) {
     if (first == nullptr || second == nullptr) {
         return false;
     }
@@ -319,13 +324,14 @@
                                                           int32_t inputTargetFlags) {
     if (eventEntry->type == EventEntry::Type::MOTION) {
         const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry);
-        if ((motionEntry.source & AINPUT_SOURCE_CLASS_POINTER) == 0) {
+        if ((motionEntry.source & AINPUT_SOURCE_CLASS_JOYSTICK) ||
+            (motionEntry.source & AINPUT_SOURCE_CLASS_POSITION)) {
             const ui::Transform identityTransform;
-            // Use identity transform for events that are not pointer events because their axes
-            // values do not represent on-screen coordinates, so they should not have any window
-            // transformations applied to them.
+            // Use identity transform for joystick and position-based (touchpad) events because they
+            // don't depend on the window transform.
             return std::make_unique<DispatchEntry>(eventEntry, inputTargetFlags, identityTransform,
                                                    1.0f /*globalScaleFactor*/,
+                                                   inputTarget.displayOrientation,
                                                    inputTarget.displaySize);
         }
     }
@@ -334,6 +340,7 @@
         const ui::Transform& transform = inputTarget.getDefaultPointerTransform();
         return std::make_unique<DispatchEntry>(eventEntry, inputTargetFlags, transform,
                                                inputTarget.globalScaleFactor,
+                                               inputTarget.displayOrientation,
                                                inputTarget.displaySize);
     }
 
@@ -386,6 +393,7 @@
     std::unique_ptr<DispatchEntry> dispatchEntry =
             std::make_unique<DispatchEntry>(std::move(combinedMotionEntry), inputTargetFlags,
                                             firstPointerTransform, inputTarget.globalScaleFactor,
+                                            inputTarget.displayOrientation,
                                             inputTarget.displaySize);
     return dispatchEntry;
 }
@@ -624,7 +632,7 @@
         return; // The focused application has changed.
     }
 
-    const sp<InputWindowHandle>& focusedWindowHandle =
+    const sp<WindowInfoHandle>& focusedWindowHandle =
             getFocusedWindowHandleLocked(mAwaitedApplicationDisplayId);
     if (focusedWindowHandle != nullptr) {
         return; // We now have a focused window. No need for ANR.
@@ -673,7 +681,7 @@
 }
 
 std::chrono::nanoseconds InputDispatcher::getDispatchingTimeoutLocked(const sp<IBinder>& token) {
-    sp<InputWindowHandle> window = getWindowHandleLocked(token);
+    sp<WindowInfoHandle> window = getWindowHandleLocked(token);
     if (window != nullptr) {
         return window->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
     }
@@ -885,7 +893,7 @@
                 motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
         int32_t y = static_cast<int32_t>(
                 motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
-        sp<InputWindowHandle> touchedWindowHandle =
+        sp<WindowInfoHandle> touchedWindowHandle =
                 findTouchedWindowAtLocked(displayId, x, y, nullptr);
         if (touchedWindowHandle != nullptr &&
             touchedWindowHandle->getApplicationToken() !=
@@ -990,29 +998,29 @@
     }
 }
 
-sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
-                                                                 int32_t y, TouchState* touchState,
-                                                                 bool addOutsideTargets,
-                                                                 bool addPortalWindows,
-                                                                 bool ignoreDragWindow) {
+sp<WindowInfoHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
+                                                                int32_t y, TouchState* touchState,
+                                                                bool addOutsideTargets,
+                                                                bool addPortalWindows,
+                                                                bool ignoreDragWindow) {
     if ((addPortalWindows || addOutsideTargets) && touchState == nullptr) {
         LOG_ALWAYS_FATAL(
                 "Must provide a valid touch state if adding portal windows or outside targets");
     }
     // Traverse windows from front to back to find touched window.
-    const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
-    for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
+    const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
+    for (const sp<WindowInfoHandle>& windowHandle : windowHandles) {
         if (ignoreDragWindow && haveSameToken(windowHandle, mDragState->dragWindow)) {
             continue;
         }
-        const InputWindowInfo* windowInfo = windowHandle->getInfo();
+        const WindowInfo* windowInfo = windowHandle->getInfo();
         if (windowInfo->displayId == displayId) {
             auto flags = windowInfo->flags;
 
             if (windowInfo->visible) {
-                if (!flags.test(InputWindowInfo::Flag::NOT_TOUCHABLE)) {
-                    bool isTouchModal = !flags.test(InputWindowInfo::Flag::NOT_FOCUSABLE) &&
-                            !flags.test(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+                if (!flags.test(WindowInfo::Flag::NOT_TOUCHABLE)) {
+                    bool isTouchModal = !flags.test(WindowInfo::Flag::NOT_FOCUSABLE) &&
+                            !flags.test(WindowInfo::Flag::NOT_TOUCH_MODAL);
                     if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
                         int32_t portalToDisplayId = windowInfo->portalToDisplayId;
                         if (portalToDisplayId != ADISPLAY_ID_NONE &&
@@ -1029,7 +1037,7 @@
                     }
                 }
 
-                if (addOutsideTargets && flags.test(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH)) {
+                if (addOutsideTargets && flags.test(WindowInfo::Flag::WATCH_OUTSIDE_TOUCH)) {
                     touchState->addOrUpdateWindow(windowHandle,
                                                   InputTarget::FLAG_DISPATCH_AS_OUTSIDE,
                                                   BitSet32(0));
@@ -1041,13 +1049,13 @@
 }
 
 std::vector<TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked(
-        int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const {
+        int32_t displayId, const std::vector<sp<WindowInfoHandle>>& portalWindows) const {
     std::vector<TouchedMonitor> touchedMonitors;
 
     std::vector<Monitor> monitors = getValueByKey(mGestureMonitorsByDisplay, displayId);
     addGestureMonitors(monitors, touchedMonitors);
-    for (const sp<InputWindowHandle>& portalWindow : portalWindows) {
-        const InputWindowInfo* windowInfo = portalWindow->getInfo();
+    for (const sp<WindowInfoHandle>& portalWindow : portalWindows) {
+        const WindowInfo* windowInfo = portalWindow->getInfo();
         monitors = getValueByKey(mGestureMonitorsByDisplay, windowInfo->portalToDisplayId);
         addGestureMonitors(monitors, touchedMonitors, -windowInfo->frameLeft,
                            -windowInfo->frameTop);
@@ -1596,7 +1604,7 @@
                 // The event has gone through these portal windows, so we add monitoring targets of
                 // the corresponding displays as well.
                 for (size_t i = 0; i < state.portalWindows.size(); i++) {
-                    const InputWindowInfo* windowInfo = state.portalWindows[i]->getInfo();
+                    const WindowInfo* windowInfo = state.portalWindows[i]->getInfo();
                     addGlobalMonitoringTargetsLocked(inputTargets, windowInfo->portalToDisplayId,
                                                      -windowInfo->frameLeft, -windowInfo->frameTop);
                 }
@@ -1614,7 +1622,7 @@
     return true;
 }
 
-void InputDispatcher::enqueueDragEventLocked(const sp<InputWindowHandle>& windowHandle,
+void InputDispatcher::enqueueDragEventLocked(const sp<WindowInfoHandle>& windowHandle,
                                              bool isExiting, const MotionEntry& motionEntry) {
     // If the window needs enqueue a drag event, the pointerCount should be 1 and the action should
     // be AMOTION_EVENT_ACTION_MOVE, that could guarantee the first pointer is always valid.
@@ -1794,7 +1802,7 @@
     std::string reason;
 
     int32_t displayId = getTargetDisplayId(entry);
-    sp<InputWindowHandle> focusedWindowHandle = getFocusedWindowHandleLocked(displayId);
+    sp<WindowInfoHandle> focusedWindowHandle = getFocusedWindowHandleLocked(displayId);
     std::shared_ptr<InputApplicationHandle> focusedApplicationHandle =
             getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
 
@@ -1921,8 +1929,8 @@
     // Update the touch state as needed based on the properties of the touch event.
     InputEventInjectionResult injectionResult = InputEventInjectionResult::PENDING;
     InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
-    sp<InputWindowHandle> newHoverWindowHandle(mLastHoverWindowHandle);
-    sp<InputWindowHandle> newTouchedWindowHandle;
+    sp<WindowInfoHandle> newHoverWindowHandle(mLastHoverWindowHandle);
+    sp<WindowInfoHandle> newTouchedWindowHandle;
 
     // Copy current touch state into tempTouchState.
     // This state will be used to update mTouchStatesByDisplay at the end of this function.
@@ -2115,7 +2123,7 @@
             int32_t x = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
             int32_t y = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
 
-            sp<InputWindowHandle> oldTouchedWindowHandle =
+            sp<WindowInfoHandle> oldTouchedWindowHandle =
                     tempTouchState.getFirstForegroundWindowHandle();
             newTouchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y, &tempTouchState);
             if (oldTouchedWindowHandle != newTouchedWindowHandle &&
@@ -2214,15 +2222,15 @@
     // Check whether windows listening for outside touches are owned by the same UID. If it is
     // set the policy flag that we will not reveal coordinate information to this window.
     if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
-        sp<InputWindowHandle> foregroundWindowHandle =
+        sp<WindowInfoHandle> foregroundWindowHandle =
                 tempTouchState.getFirstForegroundWindowHandle();
         if (foregroundWindowHandle) {
             const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
             for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
                 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
-                    sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
-                    if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
-                        tempTouchState.addOrUpdateWindow(inputWindowHandle,
+                    sp<WindowInfoHandle> windowInfoHandle = touchedWindow.windowHandle;
+                    if (windowInfoHandle->getInfo()->ownerUid != foregroundWindowUid) {
+                        tempTouchState.addOrUpdateWindow(windowInfoHandle,
                                                          InputTarget::FLAG_ZERO_COORDS,
                                                          BitSet32(0));
                     }
@@ -2238,15 +2246,15 @@
     // engine only supports touch events.  We would need to add a mechanism similar
     // to View.onGenericMotionEvent to enable wallpapers to handle these events.
     if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
-        sp<InputWindowHandle> foregroundWindowHandle =
+        sp<WindowInfoHandle> foregroundWindowHandle =
                 tempTouchState.getFirstForegroundWindowHandle();
         if (foregroundWindowHandle && foregroundWindowHandle->getInfo()->hasWallpaper) {
-            const std::vector<sp<InputWindowHandle>>& windowHandles =
+            const std::vector<sp<WindowInfoHandle>>& windowHandles =
                     getWindowHandlesLocked(displayId);
-            for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
-                const InputWindowInfo* info = windowHandle->getInfo();
+            for (const sp<WindowInfoHandle>& windowHandle : windowHandles) {
+                const WindowInfo* info = windowHandle->getInfo();
                 if (info->displayId == displayId &&
-                    windowHandle->getInfo()->type == InputWindowInfo::Type::WALLPAPER) {
+                    windowHandle->getInfo()->type == WindowInfo::Type::WALLPAPER) {
                     tempTouchState
                             .addOrUpdateWindow(windowHandle,
                                                InputTarget::FLAG_WINDOW_IS_OBSCURED |
@@ -2365,7 +2373,7 @@
 }
 
 void InputDispatcher::finishDragAndDrop(int32_t displayId, float x, float y) {
-    const sp<InputWindowHandle> dropWindow =
+    const sp<WindowInfoHandle> dropWindow =
             findTouchedWindowAtLocked(displayId, x, y, nullptr /*touchState*/,
                                       false /*addOutsideTargets*/, false /*addPortalWindows*/,
                                       true /*ignoreDragWindow*/);
@@ -2400,7 +2408,7 @@
             return;
         }
 
-        const sp<InputWindowHandle> hoverWindowHandle =
+        const sp<WindowInfoHandle> hoverWindowHandle =
                 findTouchedWindowAtLocked(entry.displayId, x, y, nullptr /*touchState*/,
                                           false /*addOutsideTargets*/, false /*addPortalWindows*/,
                                           true /*ignoreDragWindow*/);
@@ -2425,7 +2433,7 @@
     }
 }
 
-void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
+void InputDispatcher::addWindowTargetLocked(const sp<WindowInfoHandle>& windowHandle,
                                             int32_t targetFlags, BitSet32 pointerIds,
                                             std::vector<InputTarget>& inputTargets) {
     std::vector<InputTarget>::iterator it =
@@ -2435,7 +2443,7 @@
                                      windowHandle->getToken();
                          });
 
-    const InputWindowInfo* windowInfo = windowHandle->getInfo();
+    const WindowInfo* windowInfo = windowHandle->getInfo();
 
     if (it == inputTargets.end()) {
         InputTarget inputTarget;
@@ -2448,6 +2456,7 @@
         inputTarget.inputChannel = inputChannel;
         inputTarget.flags = targetFlags;
         inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
+        inputTarget.displayOrientation = windowInfo->displayOrientation;
         inputTarget.displaySize =
                 int2(windowHandle->getInfo()->displayWidth, windowHandle->getInfo()->displayHeight);
         inputTargets.push_back(inputTarget);
@@ -2486,7 +2495,7 @@
     inputTargets.push_back(target);
 }
 
-bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
+bool InputDispatcher::checkInjectionPermission(const sp<WindowInfoHandle>& windowHandle,
                                                const InjectionState* injectionState) {
     if (injectionState &&
         (windowHandle == nullptr ||
@@ -2511,8 +2520,8 @@
  * another window handle. We only check a few preconditions. Actually
  * checking the bounds is left to the caller.
  */
-static bool canBeObscuredBy(const sp<InputWindowHandle>& windowHandle,
-                            const sp<InputWindowHandle>& otherHandle) {
+static bool canBeObscuredBy(const sp<WindowInfoHandle>& windowHandle,
+                            const sp<WindowInfoHandle>& otherHandle) {
     // Compare by token so cloned layers aren't counted
     if (haveSameToken(windowHandle, otherHandle)) {
         return false;
@@ -2521,8 +2530,7 @@
     auto otherInfo = otherHandle->getInfo();
     if (!otherInfo->visible) {
         return false;
-    } else if (otherInfo->alpha == 0 &&
-               otherInfo->flags.test(InputWindowInfo::Flag::NOT_TOUCHABLE)) {
+    } else if (otherInfo->alpha == 0 && otherInfo->flags.test(WindowInfo::Flag::NOT_TOUCHABLE)) {
         // Those act as if they were invisible, so we don't need to flag them.
         // We do want to potentially flag touchable windows even if they have 0
         // opacity, since they can consume touches and alter the effects of the
@@ -2560,20 +2568,20 @@
  * If neither of those is true, then it means the touch can be allowed.
  */
 InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLocked(
-        const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const {
-    const InputWindowInfo* windowInfo = windowHandle->getInfo();
+        const sp<WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const {
+    const WindowInfo* windowInfo = windowHandle->getInfo();
     int32_t displayId = windowInfo->displayId;
-    const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
+    const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
     TouchOcclusionInfo info;
     info.hasBlockingOcclusion = false;
     info.obscuringOpacity = 0;
     info.obscuringUid = -1;
     std::map<int32_t, float> opacityByUid;
-    for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
+    for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
         if (windowHandle == otherHandle) {
             break; // All future windows are below us. Exit early.
         }
-        const InputWindowInfo* otherInfo = otherHandle->getInfo();
+        const WindowInfo* otherInfo = otherHandle->getInfo();
         if (canBeObscuredBy(windowHandle, otherHandle) && otherInfo->frameContainsPoint(x, y) &&
             !haveSameApplicationToken(windowInfo, otherInfo)) {
             if (DEBUG_TOUCH_OCCLUSION) {
@@ -2612,7 +2620,7 @@
     return info;
 }
 
-std::string InputDispatcher::dumpWindowForTouchOcclusion(const InputWindowInfo* info,
+std::string InputDispatcher::dumpWindowForTouchOcclusion(const WindowInfo* info,
                                                          bool isTouchedWindow) const {
     return StringPrintf(INDENT2
                         "* %stype=%s, package=%s/%" PRId32 ", id=%" PRId32 ", mode=%s, alpha=%.2f, "
@@ -2646,15 +2654,15 @@
     return true;
 }
 
-bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
+bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<WindowInfoHandle>& windowHandle,
                                                     int32_t x, int32_t y) const {
     int32_t displayId = windowHandle->getInfo()->displayId;
-    const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
-    for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
+    const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
+    for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
         if (windowHandle == otherHandle) {
             break; // All future windows are below us. Exit early.
         }
-        const InputWindowInfo* otherInfo = otherHandle->getInfo();
+        const WindowInfo* otherInfo = otherHandle->getInfo();
         if (canBeObscuredBy(windowHandle, otherHandle) &&
             otherInfo->frameContainsPoint(x, y)) {
             return true;
@@ -2663,15 +2671,15 @@
     return false;
 }
 
-bool InputDispatcher::isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const {
+bool InputDispatcher::isWindowObscuredLocked(const sp<WindowInfoHandle>& windowHandle) const {
     int32_t displayId = windowHandle->getInfo()->displayId;
-    const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
-    const InputWindowInfo* windowInfo = windowHandle->getInfo();
-    for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
+    const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
+    const WindowInfo* windowInfo = windowHandle->getInfo();
+    for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
         if (windowHandle == otherHandle) {
             break; // All future windows are below us. Exit early.
         }
-        const InputWindowInfo* otherInfo = otherHandle->getInfo();
+        const WindowInfo* otherInfo = otherHandle->getInfo();
         if (canBeObscuredBy(windowHandle, otherHandle) &&
             otherInfo->overlaps(windowInfo)) {
             return true;
@@ -2681,8 +2689,7 @@
 }
 
 std::string InputDispatcher::getApplicationWindowLabel(
-        const InputApplicationHandle* applicationHandle,
-        const sp<InputWindowHandle>& windowHandle) {
+        const InputApplicationHandle* applicationHandle, const sp<WindowInfoHandle>& windowHandle) {
     if (applicationHandle != nullptr) {
         if (windowHandle != nullptr) {
             return applicationHandle->getName() + " - " + windowHandle->getName();
@@ -2705,10 +2712,10 @@
         return;
     }
     int32_t displayId = getTargetDisplayId(eventEntry);
-    sp<InputWindowHandle> focusedWindowHandle = getFocusedWindowHandleLocked(displayId);
+    sp<WindowInfoHandle> focusedWindowHandle = getFocusedWindowHandleLocked(displayId);
     if (focusedWindowHandle != nullptr) {
-        const InputWindowInfo* info = focusedWindowHandle->getInfo();
-        if (info->inputFeatures.test(InputWindowInfo::Feature::DISABLE_USER_ACTIVITY)) {
+        const WindowInfo* info = focusedWindowHandle->getInfo();
+        if (info->inputFeatures.test(WindowInfo::Feature::DISABLE_USER_ACTIVITY)) {
 #if DEBUG_DISPATCH_CYCLE
             ALOGD("Not poking user activity: disabled by window '%s'.", info->name.c_str());
 #endif
@@ -3163,6 +3170,7 @@
                                                      motionEntry.xPrecision, motionEntry.yPrecision,
                                                      motionEntry.xCursorPosition,
                                                      motionEntry.yCursorPosition,
+                                                     dispatchEntry->displayOrientation,
                                                      dispatchEntry->displaySize.x,
                                                      dispatchEntry->displaySize.y,
                                                      motionEntry.downTime, motionEntry.eventTime,
@@ -3479,10 +3487,10 @@
 #endif
 
     InputTarget target;
-    sp<InputWindowHandle> windowHandle =
+    sp<WindowInfoHandle> windowHandle =
             getWindowHandleLocked(connection->inputChannel->getConnectionToken());
     if (windowHandle != nullptr) {
-        const InputWindowInfo* windowInfo = windowHandle->getInfo();
+        const WindowInfo* windowInfo = windowHandle->getInfo();
         target.setDefaultPointerTransform(windowInfo->transform);
         target.globalScaleFactor = windowInfo->globalScaleFactor;
     }
@@ -3546,10 +3554,10 @@
 #endif
 
     InputTarget target;
-    sp<InputWindowHandle> windowHandle =
+    sp<WindowInfoHandle> windowHandle =
             getWindowHandleLocked(connection->inputChannel->getConnectionToken());
     if (windowHandle != nullptr) {
-        const InputWindowInfo* windowInfo = windowHandle->getInfo();
+        const WindowInfo* windowInfo = windowHandle->getInfo();
         target.setDefaultPointerTransform(windowInfo->transform);
         target.globalScaleFactor = windowInfo->globalScaleFactor;
     }
@@ -3875,8 +3883,8 @@
                              args->action, args->actionButton, args->flags, args->edgeFlags,
                              args->metaState, args->buttonState, args->classification, transform,
                              args->xPrecision, args->yPrecision, args->xCursorPosition,
-                             args->yCursorPosition, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                             AMOTION_EVENT_INVALID_DISPLAY_SIZE, args->downTime, args->eventTime,
+                             args->yCursorPosition, ui::Transform::ROT_0, INVALID_DISPLAY_SIZE,
+                             INVALID_DISPLAY_SIZE, args->downTime, args->eventTime,
                              args->pointerCount, args->pointerProperties, args->pointerCoords);
 
             policyFlags |= POLICY_FLAG_FILTERED;
@@ -4320,22 +4328,22 @@
     }
 }
 
-const std::vector<sp<InputWindowHandle>>& InputDispatcher::getWindowHandlesLocked(
+const std::vector<sp<WindowInfoHandle>>& InputDispatcher::getWindowHandlesLocked(
         int32_t displayId) const {
-    static const std::vector<sp<InputWindowHandle>> EMPTY_WINDOW_HANDLES;
+    static const std::vector<sp<WindowInfoHandle>> EMPTY_WINDOW_HANDLES;
     auto it = mWindowHandlesByDisplay.find(displayId);
     return it != mWindowHandlesByDisplay.end() ? it->second : EMPTY_WINDOW_HANDLES;
 }
 
-sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
+sp<WindowInfoHandle> InputDispatcher::getWindowHandleLocked(
         const sp<IBinder>& windowHandleToken) const {
     if (windowHandleToken == nullptr) {
         return nullptr;
     }
 
     for (auto& it : mWindowHandlesByDisplay) {
-        const std::vector<sp<InputWindowHandle>>& windowHandles = it.second;
-        for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
+        const std::vector<sp<WindowInfoHandle>>& windowHandles = it.second;
+        for (const sp<WindowInfoHandle>& windowHandle : windowHandles) {
             if (windowHandle->getToken() == windowHandleToken) {
                 return windowHandle;
             }
@@ -4344,13 +4352,13 @@
     return nullptr;
 }
 
-sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(const sp<IBinder>& windowHandleToken,
-                                                             int displayId) const {
+sp<WindowInfoHandle> InputDispatcher::getWindowHandleLocked(const sp<IBinder>& windowHandleToken,
+                                                            int displayId) const {
     if (windowHandleToken == nullptr) {
         return nullptr;
     }
 
-    for (const sp<InputWindowHandle>& windowHandle : getWindowHandlesLocked(displayId)) {
+    for (const sp<WindowInfoHandle>& windowHandle : getWindowHandlesLocked(displayId)) {
         if (windowHandle->getToken() == windowHandleToken) {
             return windowHandle;
         }
@@ -4358,11 +4366,11 @@
     return nullptr;
 }
 
-sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
-        const sp<InputWindowHandle>& windowHandle) const {
+sp<WindowInfoHandle> InputDispatcher::getWindowHandleLocked(
+        const sp<WindowInfoHandle>& windowHandle) const {
     for (auto& it : mWindowHandlesByDisplay) {
-        const std::vector<sp<InputWindowHandle>>& windowHandles = it.second;
-        for (const sp<InputWindowHandle>& handle : windowHandles) {
+        const std::vector<sp<WindowInfoHandle>>& windowHandles = it.second;
+        for (const sp<WindowInfoHandle>& handle : windowHandles) {
             if (handle->getId() == windowHandle->getId() &&
                 handle->getToken() == windowHandle->getToken()) {
                 if (windowHandle->getInfo()->displayId != it.first) {
@@ -4378,15 +4386,15 @@
     return nullptr;
 }
 
-sp<InputWindowHandle> InputDispatcher::getFocusedWindowHandleLocked(int displayId) const {
+sp<WindowInfoHandle> InputDispatcher::getFocusedWindowHandleLocked(int displayId) const {
     sp<IBinder> focusedToken = mFocusResolver.getFocusedWindowToken(displayId);
     return getWindowHandleLocked(focusedToken, displayId);
 }
 
-bool InputDispatcher::hasResponsiveConnectionLocked(InputWindowHandle& windowHandle) const {
+bool InputDispatcher::hasResponsiveConnectionLocked(WindowInfoHandle& windowHandle) const {
     sp<Connection> connection = getConnectionLocked(windowHandle.getToken());
     const bool noInputChannel =
-            windowHandle.getInfo()->inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
+            windowHandle.getInfo()->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
     if (connection != nullptr && noInputChannel) {
         ALOGW("%s has feature NO_INPUT_CHANNEL, but it matched to connection %s",
               windowHandle.getName().c_str(), connection->inputChannel->getName().c_str());
@@ -4416,8 +4424,8 @@
 }
 
 void InputDispatcher::updateWindowHandlesForDisplayLocked(
-        const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId) {
-    if (inputWindowHandles.empty()) {
+        const std::vector<sp<WindowInfoHandle>>& windowInfoHandles, int32_t displayId) {
+    if (windowInfoHandles.empty()) {
         // Remove all handles on a display if there are no windows left.
         mWindowHandlesByDisplay.erase(displayId);
         return;
@@ -4425,26 +4433,26 @@
 
     // Since we compare the pointer of input window handles across window updates, we need
     // to make sure the handle object for the same window stays unchanged across updates.
-    const std::vector<sp<InputWindowHandle>>& oldHandles = getWindowHandlesLocked(displayId);
-    std::unordered_map<int32_t /*id*/, sp<InputWindowHandle>> oldHandlesById;
-    for (const sp<InputWindowHandle>& handle : oldHandles) {
+    const std::vector<sp<WindowInfoHandle>>& oldHandles = getWindowHandlesLocked(displayId);
+    std::unordered_map<int32_t /*id*/, sp<WindowInfoHandle>> oldHandlesById;
+    for (const sp<WindowInfoHandle>& handle : oldHandles) {
         oldHandlesById[handle->getId()] = handle;
     }
 
-    std::vector<sp<InputWindowHandle>> newHandles;
-    for (const sp<InputWindowHandle>& handle : inputWindowHandles) {
+    std::vector<sp<WindowInfoHandle>> newHandles;
+    for (const sp<WindowInfoHandle>& handle : windowInfoHandles) {
         if (!handle->updateInfo()) {
             // handle no longer valid
             continue;
         }
 
-        const InputWindowInfo* info = handle->getInfo();
+        const WindowInfo* info = handle->getInfo();
         if ((getInputChannelLocked(handle->getToken()) == nullptr &&
              info->portalToDisplayId == ADISPLAY_ID_NONE)) {
             const bool noInputChannel =
-                    info->inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
-            const bool canReceiveInput = !info->flags.test(InputWindowInfo::Flag::NOT_TOUCHABLE) ||
-                    !info->flags.test(InputWindowInfo::Flag::NOT_FOCUSABLE);
+                    info->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
+            const bool canReceiveInput = !info->flags.test(WindowInfo::Flag::NOT_TOUCHABLE) ||
+                    !info->flags.test(WindowInfo::Flag::NOT_FOCUSABLE);
             if (canReceiveInput && !noInputChannel) {
                 ALOGV("Window handle %s has no registered input channel",
                       handle->getName().c_str());
@@ -4460,7 +4468,7 @@
 
         if ((oldHandlesById.find(handle->getId()) != oldHandlesById.end()) &&
                 (oldHandlesById.at(handle->getId())->getToken() == handle->getToken())) {
-            const sp<InputWindowHandle>& oldHandle = oldHandlesById.at(handle->getId());
+            const sp<WindowInfoHandle>& oldHandle = oldHandlesById.at(handle->getId());
             oldHandle->updateFrom(handle);
             newHandles.push_back(oldHandle);
         } else {
@@ -4473,7 +4481,7 @@
 }
 
 void InputDispatcher::setInputWindows(
-        const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>& handlesPerDisplay) {
+        const std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>>& handlesPerDisplay) {
     { // acquire lock
         std::scoped_lock _l(mLock);
         for (const auto& [displayId, handles] : handlesPerDisplay) {
@@ -4492,19 +4500,19 @@
  * For removed handle, check if need to send a cancel event if already in touch.
  */
 void InputDispatcher::setInputWindowsLocked(
-        const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId) {
+        const std::vector<sp<WindowInfoHandle>>& windowInfoHandles, int32_t displayId) {
     if (DEBUG_FOCUS) {
         std::string windowList;
-        for (const sp<InputWindowHandle>& iwh : inputWindowHandles) {
+        for (const sp<WindowInfoHandle>& iwh : windowInfoHandles) {
             windowList += iwh->getName() + " ";
         }
         ALOGD("setInputWindows displayId=%" PRId32 " %s", displayId, windowList.c_str());
     }
 
     // Ensure all tokens are null if the window has feature NO_INPUT_CHANNEL
-    for (const sp<InputWindowHandle>& window : inputWindowHandles) {
+    for (const sp<WindowInfoHandle>& window : windowInfoHandles) {
         const bool noInputWindow =
-                window->getInfo()->inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
+                window->getInfo()->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
         if (noInputWindow && window->getToken() != nullptr) {
             ALOGE("%s has feature NO_INPUT_WINDOW, but a non-null token. Clearing",
                   window->getName().c_str());
@@ -4513,18 +4521,18 @@
     }
 
     // Copy old handles for release if they are no longer present.
-    const std::vector<sp<InputWindowHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
+    const std::vector<sp<WindowInfoHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
 
     // Save the old windows' orientation by ID before it gets updated.
     std::unordered_map<int32_t, uint32_t> oldWindowOrientations;
-    for (const sp<InputWindowHandle>& handle : oldWindowHandles) {
+    for (const sp<WindowInfoHandle>& handle : oldWindowHandles) {
         oldWindowOrientations.emplace(handle->getId(),
                                       handle->getInfo()->transform.getOrientation());
     }
 
-    updateWindowHandlesForDisplayLocked(inputWindowHandles, displayId);
+    updateWindowHandlesForDisplayLocked(windowInfoHandles, displayId);
 
-    const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
+    const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
     if (mLastHoverWindowHandle &&
         std::find(windowHandles.begin(), windowHandles.end(), mLastHoverWindowHandle) ==
                 windowHandles.end()) {
@@ -4573,8 +4581,8 @@
     if (isPerWindowInputRotationEnabled()) {
         // Determine if the orientation of any of the input windows have changed, and cancel all
         // pointer events if necessary.
-        for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
-            const sp<InputWindowHandle> newWindowHandle = getWindowHandleLocked(oldWindowHandle);
+        for (const sp<WindowInfoHandle>& oldWindowHandle : oldWindowHandles) {
+            const sp<WindowInfoHandle> newWindowHandle = getWindowHandleLocked(oldWindowHandle);
             if (newWindowHandle != nullptr &&
                 newWindowHandle->getInfo()->transform.getOrientation() !=
                         oldWindowOrientations[oldWindowHandle->getId()]) {
@@ -4593,7 +4601,7 @@
     // This ensures that unused input channels are released promptly.
     // Otherwise, they might stick around until the window handle is destroyed
     // which might not happen until the next GC.
-    for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
+    for (const sp<WindowInfoHandle>& oldWindowHandle : oldWindowHandles) {
         if (getWindowHandleLocked(oldWindowHandle) == nullptr) {
             if (DEBUG_FOCUS) {
                 ALOGD("Window went away: %s", oldWindowHandle->getName().c_str());
@@ -4603,7 +4611,7 @@
             // check for window flags when windows are going away.
             // TODO(b/157929241) : delete this. This is only needed temporarily
             // in order to gather some data about the flag usage
-            if (oldWindowHandle->getInfo()->flags.test(InputWindowInfo::Flag::SLIPPERY)) {
+            if (oldWindowHandle->getInfo()->flags.test(WindowInfo::Flag::SLIPPERY)) {
                 ALOGW("%s has FLAG_SLIPPERY. Please report this in b/157929241",
                       oldWindowHandle->getName().c_str());
                 if (mCompatService != nullptr) {
@@ -4793,8 +4801,8 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromToken);
-        sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toToken);
+        sp<WindowInfoHandle> fromWindowHandle = getWindowHandleLocked(fromToken);
+        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken);
         if (fromWindowHandle == nullptr || toWindowHandle == nullptr) {
             ALOGW("Cannot transfer focus because from or to window not found.");
             return false;
@@ -4872,7 +4880,7 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(destChannelToken);
+        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(destChannelToken);
         if (toWindowHandle == nullptr) {
             ALOGW("Could not find window associated with token=%p", destChannelToken.get());
             return false;
@@ -4939,7 +4947,7 @@
 
     std::string windowName = "None";
     if (mWindowTokenWithPointerCapture) {
-        const sp<InputWindowHandle> captureWindowHandle =
+        const sp<WindowInfoHandle> captureWindowHandle =
                 getWindowHandleLocked(mWindowTokenWithPointerCapture);
         windowName = captureWindowHandle ? captureWindowHandle->getName().c_str()
                                          : "token has capture without window";
@@ -4995,7 +5003,7 @@
             if (!state.portalWindows.empty()) {
                 dump += INDENT3 "Portal windows:\n";
                 for (size_t i = 0; i < state.portalWindows.size(); i++) {
-                    const sp<InputWindowHandle> portalWindowHandle = state.portalWindows[i];
+                    const sp<WindowInfoHandle> portalWindowHandle = state.portalWindows[i];
                     dump += StringPrintf(INDENT4 "%zu: name='%s'\n", i,
                                          portalWindowHandle->getName().c_str());
                 }
@@ -5012,13 +5020,13 @@
 
     if (!mWindowHandlesByDisplay.empty()) {
         for (auto& it : mWindowHandlesByDisplay) {
-            const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
+            const std::vector<sp<WindowInfoHandle>> windowHandles = it.second;
             dump += StringPrintf(INDENT "Display: %" PRId32 "\n", it.first);
             if (!windowHandles.empty()) {
                 dump += INDENT2 "Windows:\n";
                 for (size_t i = 0; i < windowHandles.size(); i++) {
-                    const sp<InputWindowHandle>& windowHandle = windowHandles[i];
-                    const InputWindowInfo* windowInfo = windowHandle->getInfo();
+                    const sp<WindowInfoHandle>& windowHandle = windowHandles[i];
+                    const WindowInfo* windowInfo = windowHandle->getInfo();
 
                     dump += StringPrintf(INDENT3 "%zu: name='%s', id=%" PRId32 ", displayId=%d, "
                                                  "portalToDisplayId=%d, paused=%s, focusable=%s, "
@@ -5399,7 +5407,7 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
         if (DEBUG_FOCUS) {
-            const sp<InputWindowHandle> windowHandle = getWindowHandleLocked(windowToken);
+            const sp<WindowInfoHandle> windowHandle = getWindowHandleLocked(windowToken);
             ALOGI("Request to %s Pointer Capture from: %s.", enabled ? "enable" : "disable",
                   windowHandle != nullptr ? windowHandle->getName().c_str()
                                           : "token without window");
@@ -5570,7 +5578,7 @@
     postCommandLocked(std::move(commandEntry));
 }
 
-void InputDispatcher::updateLastAnrStateLocked(const sp<InputWindowHandle>& window,
+void InputDispatcher::updateLastAnrStateLocked(const sp<WindowInfoHandle>& window,
                                                const std::string& reason) {
     const std::string windowLabel = getApplicationWindowLabel(nullptr, window);
     updateLastAnrStateLocked(windowLabel, reason);
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 9edf41c..87dd6ee 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -37,10 +37,10 @@
 
 #include <attestation/HmacKeyManager.h>
 #include <com/android/internal/compat/IPlatformCompatNative.h>
+#include <gui/InputApplication.h>
+#include <gui/WindowInfo.h>
 #include <input/Input.h>
-#include <input/InputApplication.h>
 #include <input/InputTransport.h>
-#include <input/InputWindow.h>
 #include <limits.h>
 #include <stddef.h>
 #include <ui/Region.h>
@@ -109,8 +109,9 @@
 
     std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
 
-    void setInputWindows(const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
-                                 handlesPerDisplay) override;
+    void setInputWindows(
+            const std::unordered_map<int32_t, std::vector<sp<android::gui::WindowInfoHandle>>>&
+                    handlesPerDisplay) override;
     void setFocusedApplication(
             int32_t displayId,
             const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) override;
@@ -127,7 +128,7 @@
 
     base::Result<std::unique_ptr<InputChannel>> createInputChannel(
             const std::string& name) override;
-    void setFocusedWindow(const FocusRequest&) override;
+    void setFocusedWindow(const android::gui::FocusRequest&) override;
     base::Result<std::unique_ptr<InputChannel>> createInputMonitor(int32_t displayId,
                                                                    bool isGestureMonitor,
                                                                    const std::string& name,
@@ -190,8 +191,8 @@
     void enqueueFocusEventLocked(const sp<IBinder>& windowToken, bool hasFocus,
                                  const std::string& reason) REQUIRES(mLock);
     // Enqueues a drag event.
-    void enqueueDragEventLocked(const sp<InputWindowHandle>& windowToken, bool isExiting,
-                                const MotionEntry& motionEntry) REQUIRES(mLock);
+    void enqueueDragEventLocked(const sp<android::gui::WindowInfoHandle>& windowToken,
+                                bool isExiting, const MotionEntry& motionEntry) REQUIRES(mLock);
 
     // Adds an event to a queue of recent events for debugging purposes.
     void addRecentEventLocked(std::shared_ptr<EventEntry> entry) REQUIRES(mLock);
@@ -208,11 +209,12 @@
     // to transfer focus to a new application.
     std::shared_ptr<EventEntry> mNextUnblockedEvent GUARDED_BY(mLock);
 
-    sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y,
-                                                    TouchState* touchState,
-                                                    bool addOutsideTargets = false,
-                                                    bool addPortalWindows = false,
-                                                    bool ignoreDragWindow = false) REQUIRES(mLock);
+    sp<android::gui::WindowInfoHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x,
+                                                                 int32_t y, TouchState* touchState,
+                                                                 bool addOutsideTargets = false,
+                                                                 bool addPortalWindows = false,
+                                                                 bool ignoreDragWindow = false)
+            REQUIRES(mLock);
 
     sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
             REQUIRES(mLock);
@@ -314,33 +316,36 @@
     float mMaximumObscuringOpacityForTouch GUARDED_BY(mLock);
     android::os::BlockUntrustedTouchesMode mBlockUntrustedTouchesMode GUARDED_BY(mLock);
 
-    std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay
-            GUARDED_BY(mLock);
-    void setInputWindowsLocked(const std::vector<sp<InputWindowHandle>>& inputWindowHandles,
-                               int32_t displayId) REQUIRES(mLock);
+    std::unordered_map<int32_t, std::vector<sp<android::gui::WindowInfoHandle>>>
+            mWindowHandlesByDisplay GUARDED_BY(mLock);
+    void setInputWindowsLocked(
+            const std::vector<sp<android::gui::WindowInfoHandle>>& inputWindowHandles,
+            int32_t displayId) REQUIRES(mLock);
     // Get a reference to window handles by display, return an empty vector if not found.
-    const std::vector<sp<InputWindowHandle>>& getWindowHandlesLocked(int32_t displayId) const
-            REQUIRES(mLock);
-    sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const
-            REQUIRES(mLock);
+    const std::vector<sp<android::gui::WindowInfoHandle>>& getWindowHandlesLocked(
+            int32_t displayId) const REQUIRES(mLock);
+    sp<android::gui::WindowInfoHandle> getWindowHandleLocked(
+            const sp<IBinder>& windowHandleToken) const REQUIRES(mLock);
 
     // Same function as above, but faster. Since displayId is provided, this avoids the need
     // to loop through all displays.
-    sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken,
-                                                int displayId) const REQUIRES(mLock);
-    sp<InputWindowHandle> getWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const
-            REQUIRES(mLock);
+    sp<android::gui::WindowInfoHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken,
+                                                             int displayId) const REQUIRES(mLock);
+    sp<android::gui::WindowInfoHandle> getWindowHandleLocked(
+            const sp<android::gui::WindowInfoHandle>& windowHandle) const REQUIRES(mLock);
     std::shared_ptr<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const
             REQUIRES(mLock);
-    sp<InputWindowHandle> getFocusedWindowHandleLocked(int displayId) const REQUIRES(mLock);
-    bool hasResponsiveConnectionLocked(InputWindowHandle& windowHandle) const REQUIRES(mLock);
+    sp<android::gui::WindowInfoHandle> getFocusedWindowHandleLocked(int displayId) const
+            REQUIRES(mLock);
+    bool hasResponsiveConnectionLocked(android::gui::WindowInfoHandle& windowHandle) const
+            REQUIRES(mLock);
 
     /*
      * Validate and update InputWindowHandles for a given display.
      */
     void updateWindowHandlesForDisplayLocked(
-            const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId)
-            REQUIRES(mLock);
+            const std::vector<sp<android::gui::WindowInfoHandle>>& inputWindowHandles,
+            int32_t displayId) REQUIRES(mLock);
 
     std::unordered_map<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock);
     std::unique_ptr<DragState> mDragState GUARDED_BY(mLock);
@@ -471,7 +476,7 @@
     AnrTracker mAnrTracker GUARDED_BY(mLock);
 
     // Contains the last window which received a hover event.
-    sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
+    sp<android::gui::WindowInfoHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
 
     void cancelEventsForAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
     nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) REQUIRES(mLock);
@@ -490,20 +495,21 @@
             nsecs_t currentTime, const MotionEntry& entry, std::vector<InputTarget>& inputTargets,
             nsecs_t* nextWakeupTime, bool* outConflictingPointerActions) REQUIRES(mLock);
     std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(
-            int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const
+            int32_t displayId,
+            const std::vector<sp<android::gui::WindowInfoHandle>>& portalWindows) const
             REQUIRES(mLock);
     std::vector<TouchedMonitor> selectResponsiveMonitorsLocked(
             const std::vector<TouchedMonitor>& gestureMonitors) const REQUIRES(mLock);
 
-    void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
-                               BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
-            REQUIRES(mLock);
+    void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
+                               int32_t targetFlags, BitSet32 pointerIds,
+                               std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
     void addMonitoringTargetLocked(const Monitor& monitor, float xOffset, float yOffset,
                                    std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
     void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId,
                                           float xOffset = 0, float yOffset = 0) REQUIRES(mLock);
     void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock);
-    bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
+    bool checkInjectionPermission(const sp<android::gui::WindowInfoHandle>& windowHandle,
                                   const InjectionState* injectionState);
     // Enqueue a drag event if needed, and update the touch state.
     // Uses findTouchedWindowTargetsLocked to make the decision
@@ -518,15 +524,18 @@
         std::vector<std::string> debugInfo;
     };
 
-    TouchOcclusionInfo computeTouchOcclusionInfoLocked(const sp<InputWindowHandle>& windowHandle,
-                                                       int32_t x, int32_t y) const REQUIRES(mLock);
+    TouchOcclusionInfo computeTouchOcclusionInfoLocked(
+            const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const
+            REQUIRES(mLock);
     bool isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const REQUIRES(mLock);
-    bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle, int32_t x,
-                                       int32_t y) const REQUIRES(mLock);
-    bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
-    std::string dumpWindowForTouchOcclusion(const InputWindowInfo* info, bool isTouchWindow) const;
+    bool isWindowObscuredAtPointLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
+                                       int32_t x, int32_t y) const REQUIRES(mLock);
+    bool isWindowObscuredLocked(const sp<android::gui::WindowInfoHandle>& windowHandle) const
+            REQUIRES(mLock);
+    std::string dumpWindowForTouchOcclusion(const android::gui::WindowInfo* info,
+                                            bool isTouchWindow) const;
     std::string getApplicationWindowLabel(const InputApplicationHandle* applicationHandle,
-                                          const sp<InputWindowHandle>& windowHandle);
+                                          const sp<android::gui::WindowInfoHandle>& windowHandle);
 
     // Manage the dispatch cycle for a single connection.
     // These methods are deliberately not Interruptible because doing all of the work
@@ -605,8 +614,8 @@
     void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
     void onAnrLocked(std::shared_ptr<InputApplicationHandle> application) REQUIRES(mLock);
     void onUntrustedTouchLocked(const std::string& obscuringPackage) REQUIRES(mLock);
-    void updateLastAnrStateLocked(const sp<InputWindowHandle>& window, const std::string& reason)
-            REQUIRES(mLock);
+    void updateLastAnrStateLocked(const sp<android::gui::WindowInfoHandle>& window,
+                                  const std::string& reason) REQUIRES(mLock);
     void updateLastAnrStateLocked(const InputApplicationHandle& application,
                                   const std::string& reason) REQUIRES(mLock);
     void updateLastAnrStateLocked(const std::string& windowLabel, const std::string& reason)
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 1c4980b..7c463c8 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -17,6 +17,7 @@
 #ifndef _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
 #define _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
 
+#include <gui/constants.h>
 #include <input/InputTransport.h>
 #include <ui/Transform.h>
 #include <utils/BitSet.h>
@@ -100,8 +101,11 @@
     // (ignored for KeyEvents)
     float globalScaleFactor = 1.0f;
 
+    // Current display orientation
+    uint32_t displayOrientation = ui::Transform::ROT_0;
+
     // Display-size in its natural rotation. Used for compatibility transform of raw coordinates.
-    int2 displaySize = {AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE};
+    int2 displaySize = {INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE};
 
     // The subset of pointer ids to include in motion events dispatched to this input target
     // if FLAG_SPLIT is set.
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index 81b3cf0..20b6ead 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -14,13 +14,14 @@
  * limitations under the License.
  */
 
-#include <input/InputWindow.h>
+#include <gui/WindowInfo.h>
 
 #include "InputTarget.h"
 
 #include "TouchState.h"
 
-using android::InputWindowHandle;
+using android::gui::WindowInfo;
+using android::gui::WindowInfoHandle;
 
 namespace android::inputdispatcher {
 
@@ -51,7 +52,7 @@
     gestureMonitors = other.gestureMonitors;
 }
 
-void TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
+void TouchState::addOrUpdateWindow(const sp<WindowInfoHandle>& windowHandle, int32_t targetFlags,
                                    BitSet32 pointerIds) {
     if (targetFlags & InputTarget::FLAG_SPLIT) {
         split = true;
@@ -76,7 +77,7 @@
     windows.push_back(touchedWindow);
 }
 
-void TouchState::addPortalWindow(const sp<InputWindowHandle>& windowHandle) {
+void TouchState::addPortalWindow(const sp<android::gui::WindowInfoHandle>& windowHandle) {
     size_t numWindows = portalWindows.size();
     for (size_t i = 0; i < numWindows; i++) {
         if (portalWindows[i] == windowHandle) {
@@ -121,7 +122,7 @@
     portalWindows.clear();
 }
 
-sp<InputWindowHandle> TouchState::getFirstForegroundWindowHandle() const {
+sp<WindowInfoHandle> TouchState::getFirstForegroundWindowHandle() const {
     for (size_t i = 0; i < windows.size(); i++) {
         const TouchedWindow& window = windows[i];
         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
@@ -137,7 +138,7 @@
     for (const TouchedWindow& window : windows) {
         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
             if (haveSlipperyForegroundWindow ||
-                !window.windowHandle->getInfo()->flags.test(InputWindowInfo::Flag::SLIPPERY)) {
+                !window.windowHandle->getInfo()->flags.test(WindowInfo::Flag::SLIPPERY)) {
                 return false;
             }
             haveSlipperyForegroundWindow = true;
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 623c6a8..a4e52b0 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -22,7 +22,9 @@
 
 namespace android {
 
-class InputWindowHandle;
+namespace gui {
+class WindowInfoHandle;
+}
 
 namespace inputdispatcher {
 
@@ -37,7 +39,7 @@
     // This collects the portal windows that the touch has gone through. Each portal window
     // targets a display (embedded display for most cases). With this info, we can add the
     // monitoring channels of the displays touched.
-    std::vector<sp<android::InputWindowHandle>> portalWindows;
+    std::vector<sp<android::gui::WindowInfoHandle>> portalWindows;
 
     std::vector<TouchedMonitor> gestureMonitors;
 
@@ -45,14 +47,14 @@
     ~TouchState();
     void reset();
     void copyFrom(const TouchState& other);
-    void addOrUpdateWindow(const sp<android::InputWindowHandle>& windowHandle, int32_t targetFlags,
-                           BitSet32 pointerIds);
-    void addPortalWindow(const sp<android::InputWindowHandle>& windowHandle);
+    void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
+                           int32_t targetFlags, BitSet32 pointerIds);
+    void addPortalWindow(const sp<android::gui::WindowInfoHandle>& windowHandle);
     void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
     void removeWindowByToken(const sp<IBinder>& token);
     void filterNonAsIsTouchWindows();
     void filterNonMonitors();
-    sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
+    sp<android::gui::WindowInfoHandle> getFirstForegroundWindowHandle() const;
     bool isSlippery() const;
 };
 
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 8713aa3..4c31ec3 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -19,13 +19,15 @@
 
 namespace android {
 
-class InputWindowHandle;
+namespace gui {
+class WindowInfoHandle;
+}
 
 namespace inputdispatcher {
 
 // Focus tracking for touch.
 struct TouchedWindow {
-    sp<android::InputWindowHandle> windowHandle;
+    sp<gui::WindowInfoHandle> windowHandle;
     int32_t targetFlags;
     BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
 };
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 43428a0..80db035 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -19,18 +19,17 @@
 
 #include <InputListener.h>
 #include <android-base/result.h>
-#include <android/FocusRequest.h>
+#include <android/gui/FocusRequest.h>
 #include <android/os/BlockUntrustedTouchesMode.h>
 #include <android/os/ISetInputWindowsListener.h>
 #include <android/os/InputEventInjectionResult.h>
 #include <android/os/InputEventInjectionSync.h>
-#include <input/InputApplication.h>
+#include <gui/InputApplication.h>
+#include <gui/WindowInfo.h>
 #include <input/InputDevice.h>
 #include <input/InputTransport.h>
-#include <input/InputWindow.h>
 #include <unordered_map>
 
-
 namespace android {
 
 /* Notifies the system about input events generated by the input reader.
@@ -91,7 +90,7 @@
      * This method may be called on any thread (usually by the input manager).
      */
     virtual void setInputWindows(
-            const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
+            const std::unordered_map<int32_t, std::vector<sp<gui::WindowInfoHandle>>>&
                     handlesPerDisplay) = 0;
 
     /* Sets the focused application on the given display.
@@ -162,7 +161,7 @@
     /**
      * Sets focus on the specified window.
      */
-    virtual void setFocusedWindow(const FocusRequest&) = 0;
+    virtual void setFocusedWindow(const gui::FocusRequest&) = 0;
 
     /**
      * Creates an input channel that may be used as targets for input events.
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 219f45a..ebfcbe1 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -20,8 +20,8 @@
 #include "InputDispatcherConfiguration.h"
 
 #include <binder/IBinder.h>
+#include <gui/InputApplication.h>
 #include <input/Input.h>
-#include <input/InputApplication.h>
 #include <utils/RefBase.h>
 
 namespace android {
diff --git a/services/inputflinger/host/InputFlinger.h b/services/inputflinger/host/InputFlinger.h
index 8112038..c05ff39 100644
--- a/services/inputflinger/host/InputFlinger.h
+++ b/services/inputflinger/host/InputFlinger.h
@@ -30,6 +30,8 @@
 #include <utils/String8.h>
 #include <utils/StrongPointer.h>
 
+using android::gui::FocusRequest;
+using android::gui::WindowInfo;
 using android::os::BnInputFlinger;
 using android::os::ISetInputWindowsListener;
 
@@ -44,7 +46,7 @@
     InputFlinger() ANDROID_API;
 
     status_t dump(int fd, const Vector<String16>& args) override;
-    binder::Status setInputWindows(const std::vector<InputWindowInfo>&,
+    binder::Status setInputWindows(const std::vector<WindowInfo>&,
                                    const sp<ISetInputWindowsListener>&) override {
         return binder::Status::ok();
     }
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
index 7db32e3..ee7b392 100644
--- a/services/inputflinger/reader/Android.bp
+++ b/services/inputflinger/reader/Android.bp
@@ -71,6 +71,7 @@
         "libstatslog",
         "libui",
         "libutils",
+        "InputFlingerProperties",
     ],
     static_libs: [
         "libc++fs",
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 7af014c..1e9ec54 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -18,7 +18,7 @@
 
 #include "InputDevice.h"
 
-#include <input/Flags.h>
+#include <ftl/Flags.h>
 #include <algorithm>
 
 #include "CursorInputMapper.h"
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index 16251ee..9c8a29a 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -19,8 +19,8 @@
 
 #include "../Macros.h"
 
+#include <ftl/NamedEnum.h>
 #include "PeripheralController.h"
-#include "input/NamedEnum.h"
 
 // Log detailed debug messages about input device lights.
 static constexpr bool DEBUG_LIGHT_DETAILS = false;
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index d88b1bd..3c3f88e 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -22,7 +22,7 @@
 #include <unordered_map>
 #include <vector>
 
-#include <input/Flags.h>
+#include <ftl/Flags.h>
 #include <filesystem>
 
 #include <batteryservice/BatteryService.h>
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 2f2eba7..f32472d 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -17,8 +17,8 @@
 #ifndef _UI_INPUTREADER_INPUT_DEVICE_H
 #define _UI_INPUTREADER_INPUT_DEVICE_H
 
+#include <ftl/Flags.h>
 #include <input/DisplayViewport.h>
-#include <input/Flags.h>
 #include <input/InputDevice.h>
 #include <input/PropertyMap.h>
 #include <stdint.h>
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
index da0fea4..4c5ff63 100644
--- a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -17,7 +17,7 @@
 #ifndef _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
 #define _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
 
-#include <android-base/properties.h>
+#include <InputFlingerProperties.sysprop.h>
 #include <input/DisplayViewport.h>
 #include <stdint.h>
 
@@ -34,7 +34,7 @@
 // un-rotated coordinate space.
 static bool isPerWindowInputRotationEnabled() {
     static const bool PER_WINDOW_INPUT_ROTATION =
-            base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+            sysprop::InputFlingerProperties::per_window_input_rotation().value_or(false);
     return PER_WINDOW_INPUT_ROTATION;
 }
 
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 962d8d2..af02844 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -18,7 +18,7 @@
 #include "../Macros.h"
 // clang-format on
 
-#include <input/NamedEnum.h>
+#include <ftl/NamedEnum.h>
 #include "TouchInputMapper.h"
 
 #include "CursorButtonAccumulator.h"
diff --git a/services/inputflinger/sysprop/Android.bp b/services/inputflinger/sysprop/Android.bp
new file mode 100644
index 0000000..b9d65ee
--- /dev/null
+++ b/services/inputflinger/sysprop/Android.bp
@@ -0,0 +1,15 @@
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "frameworks_native_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["frameworks_native_license"],
+}
+
+sysprop_library {
+    name: "InputFlingerProperties",
+    srcs: ["*.sysprop"],
+    api_packages: ["android.sysprop"],
+    property_owner: "Platform",
+}
diff --git a/services/inputflinger/sysprop/InputFlingerProperties.sysprop b/services/inputflinger/sysprop/InputFlingerProperties.sysprop
new file mode 100644
index 0000000..1c7e724
--- /dev/null
+++ b/services/inputflinger/sysprop/InputFlingerProperties.sysprop
@@ -0,0 +1,27 @@
+# Copyright (C) 2021 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the License);
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an AS IS BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+module: "android.sysprop.InputFlingerProperties"
+owner: Platform
+
+# When per-window-input-rotation is enabled, InputReader works in the un-rotated
+# display coordinate space, and the display rotation is encoded as part of the
+# input window transform that is sent from SurfaceFlinger to InputDispatcher.
+prop {
+    api_name: "per_window_input_rotation"
+    type: Boolean
+    scope: Internal
+    access: ReadWrite
+    prop_name: "persist.debug.per_window_input_rotation"
+}
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 918e1be..e686924 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -52,6 +52,7 @@
     ],
     aidl: {
         include_dirs: [
+            "frameworks/native/libs/gui",
             "frameworks/native/libs/input",
         ],
     },
diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp
index 9051ff1..8c0edca 100644
--- a/services/inputflinger/tests/FocusResolver_test.cpp
+++ b/services/inputflinger/tests/FocusResolver_test.cpp
@@ -26,9 +26,12 @@
 
 // atest inputflinger_tests:FocusResolverTest
 
+using android::gui::FocusRequest;
+using android::gui::WindowInfoHandle;
+
 namespace android::inputdispatcher {
 
-class FakeWindowHandle : public InputWindowHandle {
+class FakeWindowHandle : public WindowInfoHandle {
 public:
     FakeWindowHandle(const std::string& name, const sp<IBinder>& token, bool focusable,
                      bool visible) {
@@ -47,7 +50,7 @@
     sp<IBinder> focusableWindowToken = new BBinder();
     sp<IBinder> invisibleWindowToken = new BBinder();
     sp<IBinder> unfocusableWindowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
     windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */,
                                            true /* visible */));
     windows.push_back(new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */,
@@ -82,7 +85,7 @@
     sp<IBinder> focusableWindowToken = new BBinder();
     sp<IBinder> invisibleWindowToken = new BBinder();
     sp<IBinder> unfocusableWindowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
     windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */,
                                            true /* visible */));
     windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */,
@@ -120,7 +123,7 @@
 
 TEST(FocusResolverTest, SetInputWindows) {
     sp<IBinder> focusableWindowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
     sp<FakeWindowHandle> window = new FakeWindowHandle("Focusable", focusableWindowToken,
                                                        true /* focusable */, true /* visible */);
     windows.push_back(window);
@@ -142,7 +145,7 @@
 
 TEST(FocusResolverTest, FocusRequestsCanBePending) {
     sp<IBinder> invisibleWindowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> invisibleWindow =
             new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */,
@@ -166,7 +169,7 @@
 
 TEST(FocusResolverTest, FocusRequestsArePersistent) {
     sp<IBinder> windowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
                                                        false /* focusable */, true /* visible */);
@@ -207,7 +210,7 @@
 
 TEST(FocusResolverTest, ConditionalFocusRequestsAreNotPersistent) {
     sp<IBinder> hostWindowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> hostWindow =
             new FakeWindowHandle("Host Window", hostWindowToken, true /* focusable */,
@@ -258,7 +261,7 @@
 }
 TEST(FocusResolverTest, FocusRequestsAreClearedWhenWindowIsRemoved) {
     sp<IBinder> windowToken = new BBinder();
-    std::vector<sp<InputWindowHandle>> windows;
+    std::vector<sp<WindowInfoHandle>> windows;
 
     sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
                                                        true /* focusable */, true /* visible */);
diff --git a/services/inputflinger/tests/IInputFlingerQuery.aidl b/services/inputflinger/tests/IInputFlingerQuery.aidl
index 5c8a8da..aff03bf 100644
--- a/services/inputflinger/tests/IInputFlingerQuery.aidl
+++ b/services/inputflinger/tests/IInputFlingerQuery.aidl
@@ -14,16 +14,16 @@
  * limitations under the License.
  */
 
-import android.FocusRequest;
 import android.InputChannel;
-import android.InputWindowInfo;
+import android.gui.FocusRequest;
+import android.gui.WindowInfo;
 import android.os.ISetInputWindowsListener;
 
 /** @hide */
 interface IInputFlingerQuery
 {
     /* Test interfaces */
-    void getInputWindows(out InputWindowInfo[] inputHandles);
+    void getInputWindows(out WindowInfo[] inputHandles);
     void getInputChannels(out InputChannel[] channels);
     void getLastFocusRequest(out FocusRequest request);
     void resetInputManager();
diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputClassifierConverter_test.cpp
index c0ada9d..f626d56 100644
--- a/services/inputflinger/tests/InputClassifierConverter_test.cpp
+++ b/services/inputflinger/tests/InputClassifierConverter_test.cpp
@@ -17,9 +17,9 @@
 #include "../InputClassifierConverter.h"
 
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 #include <utils/BitSet.h>
 
-
 using namespace android::hardware::input;
 
 namespace android {
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputClassifier_test.cpp
index a72df01..3a9994e 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputClassifier_test.cpp
@@ -16,6 +16,7 @@
 
 #include "../InputClassifier.h"
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 
 #include "TestInputListener.h"
 
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index dff0752..f03cf8b 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -29,9 +29,12 @@
 #include <vector>
 
 using android::base::StringPrintf;
+using android::gui::FocusRequest;
+using android::gui::TouchOcclusionMode;
+using android::gui::WindowInfo;
+using android::gui::WindowInfoHandle;
 using android::os::InputEventInjectionResult;
 using android::os::InputEventInjectionSync;
-using android::os::TouchOcclusionMode;
 using namespace android::flag_operators;
 
 namespace android::inputdispatcher {
@@ -469,8 +472,8 @@
         }
     }
 
-    void setFocusedWindow(const sp<InputWindowHandle>& window,
-                          const sp<InputWindowHandle>& focusedWindow = nullptr) {
+    void setFocusedWindow(const sp<WindowInfoHandle>& window,
+                          const sp<WindowInfoHandle>& focusedWindow = nullptr) {
         FocusRequest request;
         request.token = window->getToken();
         request.windowName = window->getName();
@@ -527,8 +530,8 @@
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
                      /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -541,9 +544,9 @@
                              (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                      0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
-                     pointerCoords);
+                     ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
+                     ARBITRARY_TIME, ARBITRARY_TIME,
+                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
                                             InputEventInjectionSync::NONE, 0ms, 0))
@@ -554,9 +557,9 @@
                              (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                      0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
-                     pointerCoords);
+                     ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
+                     ARBITRARY_TIME, ARBITRARY_TIME,
+                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
                                             InputEventInjectionSync::NONE, 0ms, 0))
@@ -568,9 +571,9 @@
                              (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                      0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
-                     pointerCoords);
+                     ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
+                     ARBITRARY_TIME, ARBITRARY_TIME,
+                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
                                             InputEventInjectionSync::NONE, 0ms, 0))
@@ -581,9 +584,9 @@
                              (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                      0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
-                     pointerCoords);
+                     ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
+                     ARBITRARY_TIME, ARBITRARY_TIME,
+                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
                                             InputEventInjectionSync::NONE, 0ms, 0))
@@ -593,8 +596,8 @@
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
                      AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 0, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -604,8 +607,8 @@
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
                      AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -617,8 +620,8 @@
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
                      AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -629,8 +632,8 @@
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
                      AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -643,8 +646,8 @@
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
                      AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
-                     AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                     INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
                      /*pointerCount*/ 2, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -892,7 +895,7 @@
     std::string mName;
 };
 
-class FakeWindowHandle : public InputWindowHandle {
+class FakeWindowHandle : public WindowInfoHandle {
 public:
     static const int32_t WIDTH = 600;
     static const int32_t HEIGHT = 800;
@@ -914,7 +917,7 @@
         mInfo.token = *token;
         mInfo.id = sId++;
         mInfo.name = name;
-        mInfo.type = InputWindowInfo::Type::APPLICATION;
+        mInfo.type = WindowInfo::Type::APPLICATION;
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
         mInfo.alpha = 1.0;
         mInfo.frameLeft = 0;
@@ -948,9 +951,7 @@
 
     void setAlpha(float alpha) { mInfo.alpha = alpha; }
 
-    void setTouchOcclusionMode(android::os::TouchOcclusionMode mode) {
-        mInfo.touchOcclusionMode = mode;
-    }
+    void setTouchOcclusionMode(TouchOcclusionMode mode) { mInfo.touchOcclusionMode = mode; }
 
     void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
 
@@ -964,11 +965,11 @@
         mInfo.addTouchableRegion(frame);
     }
 
-    void addFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags |= flags; }
+    void addFlags(Flags<WindowInfo::Flag> flags) { mInfo.flags |= flags; }
 
-    void setFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags = flags; }
+    void setFlags(Flags<WindowInfo::Flag> flags) { mInfo.flags = flags; }
 
-    void setInputFeatures(InputWindowInfo::Feature features) { mInfo.inputFeatures = features; }
+    void setInputFeatures(WindowInfo::Feature features) { mInfo.inputFeatures = features; }
 
     void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
         mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
@@ -1102,7 +1103,7 @@
 
     void assertNoEvents() {
         if (mInputReceiver == nullptr &&
-            mInfo.inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL)) {
+            mInfo.inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL)) {
             return; // Can't receive events if the window does not have input channel
         }
         ASSERT_NE(nullptr, mInputReceiver)
@@ -1267,8 +1268,9 @@
                          mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
                          mButtonState, MotionClassification::NONE, identityTransform,
                          /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
-                         mRawYCursorPosition, mDisplayWidth, mDisplayHeight, mEventTime, mEventTime,
-                         mPointers.size(), pointerProperties.data(), pointerCoords.data());
+                         mRawYCursorPosition, mDisplayOrientation, mDisplayWidth, mDisplayHeight,
+                         mEventTime, mEventTime, mPointers.size(), pointerProperties.data(),
+                         pointerCoords.data());
 
         return event;
     }
@@ -1283,8 +1285,9 @@
     int32_t mFlags{0};
     float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
     float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
-    int32_t mDisplayWidth{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
-    int32_t mDisplayHeight{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
+    uint32_t mDisplayOrientation{ui::Transform::ROT_0};
+    int32_t mDisplayWidth{INVALID_DISPLAY_SIZE};
+    int32_t mDisplayHeight{INVALID_DISPLAY_SIZE};
 
     std::vector<PointerBuilder> mPointers;
 };
@@ -1410,7 +1413,7 @@
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
-    window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1433,7 +1436,7 @@
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
-    window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1469,11 +1472,11 @@
     sp<FakeWindowHandle> windowLeft =
             new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     windowLeft->setFrame(Rect(0, 0, 600, 800));
-    windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    windowLeft->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
     sp<FakeWindowHandle> windowRight =
             new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     windowRight->setFrame(Rect(600, 0, 1200, 800));
-    windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    windowRight->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -1580,7 +1583,7 @@
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 1200, 800));
-    window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -1662,11 +1665,11 @@
     sp<FakeWindowHandle> windowLeft =
             new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     windowLeft->setFrame(Rect(0, 0, 600, 800));
-    windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    windowLeft->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
     sp<FakeWindowHandle> windowRight =
             new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     windowRight->setFrame(Rect(600, 0, 1200, 800));
-    windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+    windowRight->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -1860,15 +1863,13 @@
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
-    firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                          InputWindowInfo::Flag::SPLIT_TOUCH);
+    firstWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Create a non touch modal window that supports split touch
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
-    secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                           InputWindowInfo::Flag::SPLIT_TOUCH);
+    secondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -1934,15 +1935,13 @@
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
-    firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                          InputWindowInfo::Flag::SPLIT_TOUCH);
+    firstWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Create a non touch modal window that supports split touch
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
-    secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                           InputWindowInfo::Flag::SPLIT_TOUCH);
+    secondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2060,15 +2059,13 @@
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
-    firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                          InputWindowInfo::Flag::SPLIT_TOUCH);
+    firstWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Create second non touch modal window that supports split touch
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
-    secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                           InputWindowInfo::Flag::SPLIT_TOUCH);
+    secondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2432,7 +2429,7 @@
     EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
 }
 
-TEST_F(InputDispatcherTest, NonPointerMotionEvent_NotTransformed) {
+TEST_F(InputDispatcherTest, NonPointerMotionEvent_JoystickAndTouchpadNotTransformed) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
@@ -2452,20 +2449,19 @@
     // Second, we consume focus event if it is right or wrong according to onFocusChangedLocked.
     window->consumeFocusEvent(true);
 
-    constexpr const std::array nonPointerSources = {AINPUT_SOURCE_TRACKBALL,
-                                                    AINPUT_SOURCE_MOUSE_RELATIVE,
-                                                    AINPUT_SOURCE_JOYSTICK};
-    for (const int source : nonPointerSources) {
-        // Notify motion with a non-pointer source.
-        NotifyMotionArgs motionArgs =
-                generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, source, ADISPLAY_ID_DEFAULT);
+    constexpr const std::array nonTransformedSources = {std::pair(AINPUT_SOURCE_TOUCHPAD,
+                                                                  AMOTION_EVENT_ACTION_DOWN),
+                                                        std::pair(AINPUT_SOURCE_JOYSTICK,
+                                                                  AMOTION_EVENT_ACTION_MOVE)};
+    for (const auto& [source, action] : nonTransformedSources) {
+        const NotifyMotionArgs motionArgs = generateMotionArgs(action, source, ADISPLAY_ID_DEFAULT);
         mDispatcher->notifyMotion(&motionArgs);
 
         MotionEvent* event = window->consumeMotion();
         ASSERT_NE(event, nullptr);
 
         const MotionEvent& motionEvent = *event;
-        EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, motionEvent.getAction());
+        EXPECT_EQ(action, motionEvent.getAction());
         EXPECT_EQ(motionArgs.pointerCount, motionEvent.getPointerCount());
 
         float expectedX = motionArgs.pointerCoords[0].getX();
@@ -2737,8 +2733,7 @@
 
     sp<FakeWindowHandle> slipperyExitWindow =
             new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
-    slipperyExitWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                                 InputWindowInfo::Flag::SLIPPERY);
+    slipperyExitWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SLIPPERY);
     // Make sure this one overlaps the bottom window
     slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
     // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
@@ -3221,9 +3216,9 @@
                          DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
                          AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE,
                          identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                         AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                         0 /*AMOTION_EVENT_INVALID_DISPLAY_SIZE*/,
-                         0 /*AMOTION_EVENT_INVALID_DISPLAY_SIZE*/, eventTime, eventTime,
+                         AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
+                         0 /*INVALID_DISPLAY_SIZE*/, 0 /*INVALID_DISPLAY_SIZE*/, eventTime,
+                         eventTime,
                          /*pointerCount*/ 1, pointerProperties, pointerCoords);
 
         const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
@@ -3281,12 +3276,12 @@
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
         // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
         // window.
-        mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+        mUnfocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         mFocusedWindow =
                 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
-        mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+        mFocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -3395,14 +3390,12 @@
                                         ADISPLAY_ID_DEFAULT);
         // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
         // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
-        mWindow1->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                           InputWindowInfo::Flag::SPLIT_TOUCH);
+        mWindow1->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
         mWindow1->setFrame(Rect(0, 0, 100, 100));
 
         mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
                                         ADISPLAY_ID_DEFAULT, mWindow1->getToken());
-        mWindow2->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                           InputWindowInfo::Flag::SPLIT_TOUCH);
+        mWindow2->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
         mWindow2->setFrame(Rect(100, 100, 200, 200));
 
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
@@ -3413,7 +3406,7 @@
     sp<FakeWindowHandle> mWindow2;
 
     // Helper function to convert the point from screen coordinates into the window's space
-    static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
+    static PointF getPointInWindow(const WindowInfo* windowInfo, const PointF& point) {
         vec2 vals = windowInfo->transform.transform(point.x, point.y);
         return {vals.x, vals.y};
     }
@@ -3601,7 +3594,7 @@
         mWindow->setFocusable(true);
         // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
         // window.
-        mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+        mWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
@@ -4002,16 +3995,15 @@
         // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
         // window.
         // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
-        mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                                   InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH |
-                                   InputWindowInfo::Flag::SPLIT_TOUCH);
+        mUnfocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL |
+                                   WindowInfo::Flag::WATCH_OUTSIDE_TOUCH |
+                                   WindowInfo::Flag::SPLIT_TOUCH);
 
         mFocusedWindow =
                 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
         mFocusedWindow->setDispatchingTimeout(30ms);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
-        mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
-                                 InputWindowInfo::Flag::SPLIT_TOUCH);
+        mFocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
@@ -4379,7 +4371,7 @@
                                               "Window without input channel", ADISPLAY_ID_DEFAULT,
                                               std::make_optional<sp<IBinder>>(nullptr) /*token*/);
 
-        mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
+        mNoInputWindow->setInputFeatures(WindowInfo::Feature::NO_INPUT_CHANNEL);
         mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
         // It's perfectly valid for this window to not have an associated input channel
 
@@ -4421,7 +4413,7 @@
                                           "Window with input channel and NO_INPUT_CHANNEL",
                                           ADISPLAY_ID_DEFAULT);
 
-    mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
+    mNoInputWindow->setInputFeatures(WindowInfo::Feature::NO_INPUT_CHANNEL);
     mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
 
@@ -4721,10 +4713,10 @@
         mTouchWindow.clear();
     }
 
-    sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name,
-                                            os::TouchOcclusionMode mode, float alpha = 1.0f) {
+    sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
+                                            float alpha = 1.0f) {
         sp<FakeWindowHandle> window = getWindow(uid, name);
-        window->setFlags(InputWindowInfo::Flag::NOT_TOUCHABLE);
+        window->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
         window->setTouchOcclusionMode(mode);
         window->setAlpha(alpha);
         return window;
@@ -4838,7 +4830,7 @@
        WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+    w->addFlags(WindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
 
     touch();
@@ -4849,7 +4841,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+    w->addFlags(WindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
 
     touch();
@@ -5103,11 +5095,11 @@
         mApp = std::make_shared<FakeApplicationHandle>();
         mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
         mWindow->setFrame(Rect(0, 0, 100, 100));
-        mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+        mWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
         mSecondWindow->setFrame(Rect(100, 0, 200, 100));
-        mSecondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+        mSecondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
diff --git a/services/inputflinger/tests/InputFlingerService_test.cpp b/services/inputflinger/tests/InputFlingerService_test.cpp
index c368e79..d2a98df 100644
--- a/services/inputflinger/tests/InputFlingerService_test.cpp
+++ b/services/inputflinger/tests/InputFlingerService_test.cpp
@@ -28,9 +28,9 @@
 #include <binder/Parcel.h>
 #include <binder/ProcessState.h>
 
+#include <gui/WindowInfo.h>
 #include <input/Input.h>
 #include <input/InputTransport.h>
-#include <input/InputWindow.h>
 
 #include <gtest/gtest.h>
 #include <inttypes.h>
@@ -44,6 +44,9 @@
 
 #define TAG "InputFlingerServiceTest"
 
+using android::gui::FocusRequest;
+using android::gui::WindowInfo;
+using android::gui::WindowInfoHandle;
 using android::os::BnInputFlinger;
 using android::os::BnSetInputWindowsListener;
 using android::os::IInputFlinger;
@@ -58,8 +61,8 @@
 static const sp<IBinder> FocusedTestInfoToken = new BBinder();
 static constexpr int32_t TestInfoId = 1;
 static const std::string TestInfoName = "InputFlingerServiceTestInputWindowInfo";
-static constexpr Flags<InputWindowInfo::Flag> TestInfoFlags = InputWindowInfo::Flag::NOT_FOCUSABLE;
-static constexpr InputWindowInfo::Type TestInfoType = InputWindowInfo::Type::INPUT_METHOD;
+static constexpr Flags<WindowInfo::Flag> TestInfoFlags = WindowInfo::Flag::NOT_FOCUSABLE;
+static constexpr WindowInfo::Type TestInfoType = WindowInfo::Type::INPUT_METHOD;
 static constexpr std::chrono::duration TestInfoDispatchingTimeout = 2532ms;
 static constexpr int32_t TestInfoFrameLeft = 93;
 static constexpr int32_t TestInfoFrameTop = 34;
@@ -79,8 +82,7 @@
 static constexpr bool TestInfoPaused = false;
 static constexpr int32_t TestInfoOwnerPid = 19;
 static constexpr int32_t TestInfoOwnerUid = 24;
-static constexpr InputWindowInfo::Feature TestInfoInputFeatures =
-        InputWindowInfo::Feature::NO_INPUT_CHANNEL;
+static constexpr WindowInfo::Feature TestInfoInputFeatures = WindowInfo::Feature::NO_INPUT_CHANNEL;
 static constexpr int32_t TestInfoDisplayId = 34;
 static constexpr int32_t TestInfoPortalToDisplayId = 2;
 static constexpr bool TestInfoReplaceTouchableRegionWithCrop = true;
@@ -102,13 +104,13 @@
 
 protected:
     void InitializeInputFlinger();
-    void setInputWindowsByInfos(const std::vector<InputWindowInfo>& infos);
+    void setInputWindowsByInfos(const std::vector<WindowInfo>& infos);
     void setFocusedWindow(const sp<IBinder> token, const sp<IBinder> focusedToken,
                           nsecs_t timestampNanos);
 
     void setInputWindowsFinished();
-    void verifyInputWindowInfo(const InputWindowInfo& info) const;
-    InputWindowInfo& getInfo() const { return const_cast<InputWindowInfo&>(mInfo); }
+    void verifyInputWindowInfo(const WindowInfo& info) const;
+    WindowInfo& getInfo() const { return const_cast<WindowInfo&>(mInfo); }
 
     sp<IInputFlinger> mService;
     sp<IInputFlingerQuery> mQuery;
@@ -116,7 +118,7 @@
 private:
     sp<SetInputWindowsListener> mSetInputWindowsListener;
     std::unique_ptr<InputChannel> mServerChannel, mClientChannel;
-    InputWindowInfo mInfo;
+    WindowInfo mInfo;
     std::mutex mLock;
     std::condition_variable mSetInputWindowsFinishedCondition;
 };
@@ -136,14 +138,14 @@
 public:
     TestInputManager(){};
 
-    binder::Status getInputWindows(std::vector<::android::InputWindowInfo>* inputHandles);
+    binder::Status getInputWindows(std::vector<WindowInfo>* inputHandles);
     binder::Status getInputChannels(std::vector<::android::InputChannel>* channels);
     binder::Status getLastFocusRequest(FocusRequest*);
 
     status_t dump(int fd, const Vector<String16>& args) override;
 
     binder::Status setInputWindows(
-            const std::vector<InputWindowInfo>& handles,
+            const std::vector<WindowInfo>& handles,
             const sp<ISetInputWindowsListener>& setInputWindowsListener) override;
 
     binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override;
@@ -154,7 +156,7 @@
 
 private:
     mutable Mutex mLock;
-    std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mHandlesPerDisplay;
+    std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>> mHandlesPerDisplay;
     std::vector<std::shared_ptr<InputChannel>> mInputChannels;
     FocusRequest mFocusRequest;
 };
@@ -162,7 +164,7 @@
 class TestInputQuery : public BnInputFlingerQuery {
 public:
     TestInputQuery(sp<android::TestInputManager> manager) : mManager(manager){};
-    binder::Status getInputWindows(std::vector<::android::InputWindowInfo>* inputHandles) override;
+    binder::Status getInputWindows(std::vector<WindowInfo>* inputHandles) override;
     binder::Status getInputChannels(std::vector<::android::InputChannel>* channels) override;
     binder::Status getLastFocusRequest(FocusRequest*) override;
     binder::Status resetInputManager() override;
@@ -171,8 +173,7 @@
     sp<android::TestInputManager> mManager;
 };
 
-binder::Status TestInputQuery::getInputWindows(
-        std::vector<::android::InputWindowInfo>* inputHandles) {
+binder::Status TestInputQuery::getInputWindows(std::vector<WindowInfo>* inputHandles) {
     return mManager->getInputWindows(inputHandles);
 }
 
@@ -197,13 +198,13 @@
 }
 
 binder::Status TestInputManager::setInputWindows(
-        const std::vector<InputWindowInfo>& infos,
+        const std::vector<WindowInfo>& infos,
         const sp<ISetInputWindowsListener>& setInputWindowsListener) {
     AutoMutex _l(mLock);
 
     for (const auto& info : infos) {
-        mHandlesPerDisplay.emplace(info.displayId, std::vector<sp<InputWindowHandle>>());
-        mHandlesPerDisplay[info.displayId].push_back(new InputWindowHandle(info));
+        mHandlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
+        mHandlesPerDisplay[info.displayId].push_back(new WindowInfoHandle(info));
     }
     if (setInputWindowsListener) {
         setInputWindowsListener->onSetInputWindowsFinished();
@@ -248,8 +249,7 @@
     return NO_ERROR;
 }
 
-binder::Status TestInputManager::getInputWindows(
-        std::vector<::android::InputWindowInfo>* inputInfos) {
+binder::Status TestInputManager::getInputWindows(std::vector<WindowInfo>* inputInfos) {
     for (auto& [displayId, inputHandles] : mHandlesPerDisplay) {
         for (auto& inputHandle : inputHandles) {
             inputInfos->push_back(*inputHandle->getInfo());
@@ -331,7 +331,7 @@
     mQuery->resetInputManager();
 }
 
-void InputFlingerServiceTest::verifyInputWindowInfo(const InputWindowInfo& info) const {
+void InputFlingerServiceTest::verifyInputWindowInfo(const WindowInfo& info) const {
     EXPECT_EQ(mInfo, info);
 }
 
@@ -345,7 +345,7 @@
     mQuery = interface_cast<IInputFlingerQuery>(input);
 }
 
-void InputFlingerServiceTest::setInputWindowsByInfos(const std::vector<InputWindowInfo>& infos) {
+void InputFlingerServiceTest::setInputWindowsByInfos(const std::vector<WindowInfo>& infos) {
     std::unique_lock<std::mutex> lock(mLock);
     mService->setInputWindows(infos, mSetInputWindowsListener);
     // Verify listener call
@@ -361,20 +361,20 @@
     request.timestamp = timestampNanos;
     mService->setFocusedWindow(request);
     // call set input windows and wait for the callback to drain the queue.
-    setInputWindowsByInfos(std::vector<InputWindowInfo>());
+    setInputWindowsByInfos(std::vector<WindowInfo>());
 }
 
 /**
  *  Test InputFlinger service interface SetInputWindows
  */
 TEST_F(InputFlingerServiceTest, InputWindow_SetInputWindows) {
-    std::vector<InputWindowInfo> infos = {getInfo()};
+    std::vector<WindowInfo> infos = {getInfo()};
     setInputWindowsByInfos(infos);
 
     // Verify input windows from service
-    std::vector<::android::InputWindowInfo> windowInfos;
+    std::vector<WindowInfo> windowInfos;
     mQuery->getInputWindows(&windowInfos);
-    for (const ::android::InputWindowInfo& windowInfo : windowInfos) {
+    for (const WindowInfo& windowInfo : windowInfos) {
         verifyInputWindowInfo(windowInfo);
     }
 }
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 997cbe8..778f6e6 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -32,6 +32,7 @@
 #include <VibratorInputMapper.h>
 #include <android-base/thread_annotations.h>
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 #include <inttypes.h>
 #include <math.h>
 
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index eb31e92..34b8281 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -212,7 +212,6 @@
         "libcutils",
         "libdisplayservicehidl",
         "libhidlbase",
-        "libinput",
         "liblayers_proto",
         "liblog",
         "libprocessgroup",
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 23779be..71db330 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -58,6 +58,8 @@
 
 namespace android {
 
+using gui::WindowInfo;
+
 static constexpr float defaultMaxLuminance = 1000.0;
 
 BufferLayer::BufferLayer(const LayerCreationArgs& args)
@@ -419,33 +421,35 @@
         mFrameTracker.setFrameReadyTime(desiredPresentTime);
     }
 
-    const Fps refreshRate = mFlinger->mRefreshRateConfigs->getCurrentRefreshRate().getFps();
-    const std::optional<Fps> renderRate = mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
-    if (presentFence->isValid()) {
-        mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
-                                              refreshRate, renderRate,
-                                              frameRateToSetFrameRateVotePayload(
-                                                      mDrawingState.frameRate),
-                                              getGameMode());
-        mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
-                                           presentFence, FrameTracer::FrameEvent::PRESENT_FENCE);
-        mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
-    } else if (!display) {
-        // Do nothing.
-    } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
-               displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
-        // The HWC doesn't support present fences, so use the refresh
-        // timestamp instead.
-        const nsecs_t actualPresentTime = display->getRefreshTimestamp();
-        mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
-                                             refreshRate, renderRate,
-                                             frameRateToSetFrameRateVotePayload(
-                                                     mDrawingState.frameRate),
-                                             getGameMode());
-        mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
-                                               actualPresentTime,
+    if (display) {
+        const Fps refreshRate = display->refreshRateConfigs().getCurrentRefreshRate().getFps();
+        const std::optional<Fps> renderRate =
+                mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
+        if (presentFence->isValid()) {
+            mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
+                                                  refreshRate, renderRate,
+                                                  frameRateToSetFrameRateVotePayload(
+                                                          mDrawingState.frameRate),
+                                                  getGameMode());
+            mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+                                               presentFence,
                                                FrameTracer::FrameEvent::PRESENT_FENCE);
-        mFrameTracker.setActualPresentTime(actualPresentTime);
+            mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
+        } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
+                   displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
+            // The HWC doesn't support present fences, so use the refresh
+            // timestamp instead.
+            const nsecs_t actualPresentTime = display->getRefreshTimestamp();
+            mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
+                                                 refreshRate, renderRate,
+                                                 frameRateToSetFrameRateVotePayload(
+                                                         mDrawingState.frameRate),
+                                                 getGameMode());
+            mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
+                                                   mCurrentFrameNumber, actualPresentTime,
+                                                   FrameTracer::FrameEvent::PRESENT_FENCE);
+            mFrameTracker.setActualPresentTime(actualPresentTime);
+        }
     }
 
     mFrameTracker.advanceFrame();
@@ -825,7 +829,7 @@
     wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
     SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
     wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
-    InputWindowInfo tmpInputInfo = mDrawingState.inputInfo;
+    WindowInfo tmpInputInfo = mDrawingState.inputInfo;
 
     mDrawingState = clonedFrom->mDrawingState;
 
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 6b6d434..99e470d 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -515,13 +515,10 @@
 }
 
 status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
-    uint32_t const maxSurfaceDims =
-          std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
-
     // never allow a surface larger than what our underlying GL implementation
     // can handle.
-    if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
-        ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
+    if (mFlinger->exceedsMaxRenderTargetSize(w, h)) {
+        ALOGE("dimensions too large %" PRIu32 " x %" PRIu32, w, h);
         return BAD_VALUE;
     }
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 1416b1e..0ef0b99 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -166,6 +166,9 @@
     // Enables (or disables) layer caching on this output
     virtual void setLayerCachingEnabled(bool) = 0;
 
+    // Enables (or disables) layer caching texture pool on this output
+    virtual void setLayerCachingTexturePoolEnabled(bool) = 0;
+
     // Sets the projection state to use
     virtual void setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
                                const Rect& orientedDisplaySpaceRect) = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index f832084..ddcc907 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -41,6 +41,7 @@
     std::optional<DisplayId> getDisplayId() const override;
     void setCompositionEnabled(bool) override;
     void setLayerCachingEnabled(bool) override;
+    void setLayerCachingTexturePoolEnabled(bool) override;
     void setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
                        const Rect& orientedDisplaySpaceRect) override;
     void setDisplaySize(const ui::Size&) override;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
index 7534548..8ec15ed 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -80,6 +80,8 @@
     void renderCachedSets(const OutputCompositionState& outputState,
                           std::optional<std::chrono::steady_clock::time_point> renderDeadline);
 
+    void setTexturePoolEnabled(bool enabled) { mTexturePool.setEnabled(enabled); }
+
     void dump(std::string& result) const;
     void dumpLayers(std::string& result) const;
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
index bce438f..5237527 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
@@ -21,7 +21,7 @@
 #include <compositionengine/LayerFECompositionState.h>
 #include <compositionengine/OutputLayer.h>
 #include <compositionengine/impl/OutputLayerCompositionState.h>
-#include <input/Flags.h>
+#include <ftl/Flags.h>
 
 #include <string>
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
index be34153..76d5e81 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
@@ -64,6 +64,8 @@
     void renderCachedSets(const OutputCompositionState& outputState,
                           std::optional<std::chrono::steady_clock::time_point> renderDeadline);
 
+    void setTexturePoolEnabled(bool enabled) { mFlattener.setTexturePoolEnabled(enabled); }
+
     void dump(const Vector<String16>& args, std::string&);
 
 private:
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/TexturePool.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/TexturePool.h
index fb53ee0..d607c75 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/TexturePool.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/TexturePool.h
@@ -63,7 +63,8 @@
         sp<Fence> mFence;
     };
 
-    TexturePool(renderengine::RenderEngine& renderEngine) : mRenderEngine(renderEngine) {}
+    TexturePool(renderengine::RenderEngine& renderEngine)
+          : mRenderEngine(renderEngine), mEnabled(false) {}
 
     virtual ~TexturePool() = default;
 
@@ -78,6 +79,12 @@
     // to the pool.
     std::shared_ptr<AutoTexture> borrowTexture();
 
+    // Enables or disables the pool. When the pool is disabled, no buffers will
+    // be held by the pool. This is useful when the active display changes.
+    void setEnabled(bool enable);
+
+    void dump(std::string& out) const;
+
 protected:
     // Proteted visibility so that they can be used for testing
     const static constexpr size_t kMinPoolSize = 3;
@@ -95,8 +102,10 @@
     // Returns a previously borrowed texture to the pool.
     void returnTexture(std::shared_ptr<renderengine::ExternalTexture>&& texture,
                        const sp<Fence>& fence);
+    void allocatePool();
     renderengine::RenderEngine& mRenderEngine;
     ui::Size mSize;
+    bool mEnabled;
 };
 
 } // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index 8e777e3..8fdf3ae 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -37,6 +37,7 @@
 
     MOCK_METHOD1(setCompositionEnabled, void(bool));
     MOCK_METHOD1(setLayerCachingEnabled, void(bool));
+    MOCK_METHOD1(setLayerCachingTexturePoolEnabled, void(bool));
     MOCK_METHOD3(setProjection, void(ui::Rotation, const Rect&, const Rect&));
     MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
     MOCK_METHOD2(setLayerStackFilter, void(uint32_t, bool));
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index cafcb40..3310a71 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -146,6 +146,12 @@
     }
 }
 
+void Output::setLayerCachingTexturePoolEnabled(bool enabled) {
+    if (mPlanner) {
+        mPlanner->setTexturePoolEnabled(enabled);
+    }
+}
+
 void Output::setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
                            const Rect& orientedDisplaySpaceRect) {
     auto& outputState = editState();
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
index f033279..8e2c182 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -205,6 +205,9 @@
                         durationString(lastUpdate).c_str());
 
     dumpLayers(result);
+
+    base::StringAppendF(&result, "\n");
+    mTexturePool.dump(result);
 }
 
 size_t Flattener::calculateDisplayCost(const std::vector<const LayerState*>& layers) const {
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp b/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp
index e3772a2..497c433 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp
@@ -24,14 +24,22 @@
 
 namespace android::compositionengine::impl::planner {
 
+void TexturePool::allocatePool() {
+    mPool.clear();
+    if (mEnabled && mSize.isValid()) {
+        mPool.resize(kMinPoolSize);
+        std::generate_n(mPool.begin(), kMinPoolSize, [&]() {
+            return Entry{genTexture(), nullptr};
+        });
+    }
+}
+
 void TexturePool::setDisplaySize(ui::Size size) {
     if (mSize == size) {
         return;
     }
     mSize = size;
-    mPool.clear();
-    mPool.resize(kMinPoolSize);
-    std::generate_n(mPool.begin(), kMinPoolSize, [&]() { return Entry{genTexture(), nullptr}; });
+    allocatePool();
 }
 
 std::shared_ptr<TexturePool::AutoTexture> TexturePool::borrowTexture() {
@@ -46,7 +54,12 @@
 
 void TexturePool::returnTexture(std::shared_ptr<renderengine::ExternalTexture>&& texture,
                                 const sp<Fence>& fence) {
-    // Drop the texture on the floor if the pool is no longer tracking textures of the same size.
+    // Drop the texture on the floor if the pool is not enabled
+    if (!mEnabled) {
+        return;
+    }
+
+    // Or the texture on the floor if the pool is no longer tracking textures of the same size.
     if (static_cast<int32_t>(texture->getBuffer()->getWidth()) != mSize.getWidth() ||
         static_cast<int32_t>(texture->getBuffer()->getHeight()) != mSize.getHeight()) {
         ALOGV("Deallocating texture from Planner's pool - display size changed (previous: (%dx%d), "
@@ -81,4 +94,15 @@
                                                    renderengine::ExternalTexture::Usage::WRITEABLE);
 }
 
+void TexturePool::setEnabled(bool enabled) {
+    mEnabled = enabled;
+    allocatePool();
+}
+
+void TexturePool::dump(std::string& out) const {
+    base::StringAppendF(&out,
+                        "TexturePool (%s) has %zu buffers of size [%" PRId32 ", %" PRId32 "]\n",
+                        mEnabled ? "enabled" : "disabled", mPool.size(), mSize.width, mSize.height);
+}
+
 } // namespace android::compositionengine::impl::planner
\ No newline at end of file
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index a195e58..ada5adf 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -47,9 +47,7 @@
 
     MOCK_CONST_METHOD0(getMaxVirtualDisplayCount, size_t());
     MOCK_CONST_METHOD0(getMaxVirtualDisplayDimension, size_t());
-    MOCK_METHOD4(allocateVirtualDisplay,
-                 bool(HalVirtualDisplayId, ui::Size, ui::PixelFormat*,
-                      std::optional<PhysicalDisplayId>));
+    MOCK_METHOD3(allocateVirtualDisplay, bool(HalVirtualDisplayId, ui::Size, ui::PixelFormat*));
     MOCK_METHOD2(allocatePhysicalDisplay, void(hal::HWDisplayId, PhysicalDisplayId));
     MOCK_METHOD1(createLayer, std::shared_ptr<HWC2::Layer>(HalDisplayId));
     MOCK_METHOD5(getDeviceCompositionChanges,
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/TexturePoolTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/TexturePoolTest.cpp
index b802e51..6fc90fe 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/TexturePoolTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/TexturePoolTest.cpp
@@ -42,6 +42,7 @@
         const ::testing::TestInfo* const test_info =
                 ::testing::UnitTest::GetInstance()->current_test_info();
         ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+        mTexturePool.setEnabled(true);
         mTexturePool.setDisplaySize(kDisplaySize);
     }
 
@@ -130,5 +131,44 @@
               static_cast<int32_t>(texture->get()->getBuffer()->getHeight()));
 }
 
+TEST_F(TexturePoolTest, freesBuffersWhenDisabled) {
+    EXPECT_EQ(mTexturePool.getPoolSize(), mTexturePool.getMinPoolSize());
+
+    std::deque<std::shared_ptr<TexturePool::AutoTexture>> textures;
+    for (size_t i = 0; i < mTexturePool.getMinPoolSize() - 1; i++) {
+        textures.emplace_back(mTexturePool.borrowTexture());
+    }
+
+    EXPECT_EQ(mTexturePool.getPoolSize(), 1u);
+    mTexturePool.setEnabled(false);
+    EXPECT_EQ(mTexturePool.getPoolSize(), 0u);
+
+    textures.clear();
+    EXPECT_EQ(mTexturePool.getPoolSize(), 0u);
+}
+
+TEST_F(TexturePoolTest, doesNotHoldBuffersWhenDisabled) {
+    EXPECT_EQ(mTexturePool.getPoolSize(), mTexturePool.getMinPoolSize());
+    mTexturePool.setEnabled(false);
+    EXPECT_EQ(mTexturePool.getPoolSize(), 0u);
+
+    std::deque<std::shared_ptr<TexturePool::AutoTexture>> textures;
+    for (size_t i = 0; i < mTexturePool.getMinPoolSize() - 1; i++) {
+        textures.emplace_back(mTexturePool.borrowTexture());
+    }
+
+    EXPECT_EQ(mTexturePool.getPoolSize(), 0u);
+    textures.clear();
+    EXPECT_EQ(mTexturePool.getPoolSize(), 0u);
+}
+
+TEST_F(TexturePoolTest, reallocatesWhenReEnabled) {
+    EXPECT_EQ(mTexturePool.getPoolSize(), mTexturePool.getMinPoolSize());
+    mTexturePool.setEnabled(false);
+    EXPECT_EQ(mTexturePool.getPoolSize(), 0u);
+    mTexturePool.setEnabled(true);
+    EXPECT_EQ(mTexturePool.getPoolSize(), mTexturePool.getMinPoolSize());
+}
+
 } // namespace
 } // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index ca4b6ab..4445eea 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -22,6 +22,8 @@
 #undef LOG_TAG
 #define LOG_TAG "DisplayDevice"
 
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
 #include <android-base/stringprintf.h>
 #include <compositionengine/CompositionEngine.h>
 #include <compositionengine/Display.h>
@@ -40,6 +42,7 @@
 
 #include "DisplayDevice.h"
 #include "Layer.h"
+#include "RefreshRateOverlay.h"
 #include "SurfaceFlinger.h"
 
 namespace android {
@@ -65,9 +68,12 @@
         mSequenceId(args.sequenceId),
         mConnectionType(args.connectionType),
         mCompositionDisplay{args.compositionDisplay},
+        mActiveModeFPSTrace("ActiveModeFPS -" + to_string(getId())),
+        mActiveModeFPSHwcTrace("ActiveModeFPS_HWC -" + to_string(getId())),
         mPhysicalOrientation(args.physicalOrientation),
         mSupportedModes(std::move(args.supportedModes)),
-        mIsPrimary(args.isPrimary) {
+        mIsPrimary(args.isPrimary),
+        mRefreshRateConfigs(std::move(args.refreshRateConfigs)) {
     mCompositionDisplay->editState().isSecure = args.isSecure;
     mCompositionDisplay->createRenderSurface(
             compositionengine::RenderSurfaceCreationArgsBuilder()
@@ -154,20 +160,29 @@
 void DisplayDevice::setActiveMode(DisplayModeId id) {
     const auto mode = getMode(id);
     LOG_FATAL_IF(!mode, "Cannot set active mode which is not supported.");
+    ATRACE_INT(mActiveModeFPSTrace.c_str(), mode->getFps().getIntValue());
     mActiveMode = mode;
+    if (mRefreshRateConfigs) {
+        mRefreshRateConfigs->setCurrentModeId(mActiveMode->getId());
+    }
+    if (mRefreshRateOverlay) {
+        mRefreshRateOverlay->changeRefreshRate(mActiveMode->getFps());
+    }
 }
 
-status_t DisplayDevice::initiateModeChange(DisplayModeId modeId,
+status_t DisplayDevice::initiateModeChange(const ActiveModeInfo& info,
                                            const hal::VsyncPeriodChangeConstraints& constraints,
-                                           hal::VsyncPeriodChangeTimeline* outTimeline) const {
-    const auto mode = getMode(modeId);
-    if (!mode) {
+                                           hal::VsyncPeriodChangeTimeline* outTimeline) {
+    if (!info.mode || info.mode->getPhysicalDisplayId() != getPhysicalId()) {
         ALOGE("Trying to initiate a mode change to invalid mode %s on display %s",
-              std::to_string(modeId.value()).c_str(), to_string(getId()).c_str());
+              info.mode ? std::to_string(info.mode->getId().value()).c_str() : "null",
+              to_string(getId()).c_str());
         return BAD_VALUE;
     }
-    return mHwComposer.setActiveModeWithConstraints(getPhysicalId(), mode->getHwcId(), constraints,
-                                                    outTimeline);
+    mUpcomingActiveMode = info;
+    ATRACE_INT(mActiveModeFPSHwcTrace.c_str(), info.mode->getFps().getIntValue());
+    return mHwComposer.setActiveModeWithConstraints(getPhysicalId(), info.mode->getHwcId(),
+                                                    constraints, outTimeline);
 }
 
 const DisplayModePtr& DisplayDevice::getActiveMode() const {
@@ -217,12 +232,23 @@
 }
 
 void DisplayDevice::setLayerStack(ui::LayerStack stack) {
-    mCompositionDisplay->setLayerStackFilter(stack, isPrimary());
+    mCompositionDisplay->setLayerStackFilter(stack, isInternal());
+    if (mRefreshRateOverlay) {
+        mRefreshRateOverlay->setLayerStack(stack);
+    }
+}
+
+void DisplayDevice::setFlags(uint32_t flags) {
+    mFlags = flags;
 }
 
 void DisplayDevice::setDisplaySize(int width, int height) {
     LOG_FATAL_IF(!isVirtual(), "Changing the display size is supported only for virtual displays.");
-    mCompositionDisplay->setDisplaySize(ui::Size(width, height));
+    const auto size = ui::Size(width, height);
+    mCompositionDisplay->setDisplaySize(size);
+    if (mRefreshRateOverlay) {
+        mRefreshRateOverlay->setViewport(size);
+    }
 }
 
 void DisplayDevice::setProjection(ui::Rotation orientation, Rect layerStackSpaceRect,
@@ -262,7 +288,7 @@
 std::string DisplayDevice::getDebugName() const {
     const char* type = "virtual";
     if (mConnectionType) {
-        type = *mConnectionType == ui::DisplayConnectionType::Internal ? "internal" : "external";
+        type = isInternal() ? "internal" : "external";
     }
 
     return base::StringPrintf("DisplayDevice{%s, %s%s, \"%s\"}", to_string(getId()).c_str(), type,
@@ -292,6 +318,10 @@
     }
     result.append("\n");
     getCompositionDisplay()->dump(result);
+
+    if (mRefreshRateConfigs) {
+        mRefreshRateConfigs->dump(result);
+    }
 }
 
 bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const {
@@ -378,6 +408,80 @@
                            capabilities.getDesiredMinLuminance());
 }
 
+void DisplayDevice::enableRefreshRateOverlay(bool enable, bool showSpinnner) {
+    if (!enable) {
+        mRefreshRateOverlay.reset();
+        return;
+    }
+
+    const auto [lowFps, highFps] = mRefreshRateConfigs->getSupportedRefreshRateRange();
+    mRefreshRateOverlay = std::make_unique<RefreshRateOverlay>(*mFlinger, lowFps.getIntValue(),
+                                                               highFps.getIntValue(), showSpinnner);
+    mRefreshRateOverlay->setLayerStack(getLayerStack());
+    mRefreshRateOverlay->setViewport(getSize());
+    mRefreshRateOverlay->changeRefreshRate(getActiveMode()->getFps());
+}
+
+bool DisplayDevice::onKernelTimerChanged(std::optional<DisplayModeId> desiredModeId,
+                                         bool timerExpired) {
+    if (mRefreshRateConfigs && mRefreshRateOverlay) {
+        const auto newRefreshRate =
+                mRefreshRateConfigs->onKernelTimerChanged(desiredModeId, timerExpired);
+        if (newRefreshRate) {
+            mRefreshRateOverlay->changeRefreshRate(*newRefreshRate);
+            return true;
+        }
+    }
+
+    return false;
+}
+
+void DisplayDevice::onInvalidate() {
+    if (mRefreshRateOverlay) {
+        mRefreshRateOverlay->onInvalidate();
+    }
+}
+
+bool DisplayDevice::setDesiredActiveMode(const ActiveModeInfo& info) {
+    ATRACE_CALL();
+
+    LOG_ALWAYS_FATAL_IF(!info.mode, "desired mode not provided");
+    LOG_ALWAYS_FATAL_IF(getPhysicalId() != info.mode->getPhysicalDisplayId(), "DisplayId mismatch");
+
+    ALOGV("%s(%s)", __func__, to_string(*info.mode).c_str());
+
+    std::scoped_lock lock(mActiveModeLock);
+    if (mDesiredActiveModeChanged) {
+        // If a mode change is pending, just cache the latest request in mDesiredActiveMode
+        const Scheduler::ModeEvent prevConfig = mDesiredActiveMode.event;
+        mDesiredActiveMode = info;
+        mDesiredActiveMode.event = mDesiredActiveMode.event | prevConfig;
+        return false;
+    }
+
+    // Check if we are already at the desired mode
+    if (getActiveMode()->getId() == info.mode->getId()) {
+        return false;
+    }
+
+    // Initiate a mode change.
+    mDesiredActiveModeChanged = true;
+    mDesiredActiveMode = info;
+    return true;
+}
+
+std::optional<DisplayDevice::ActiveModeInfo> DisplayDevice::getDesiredActiveMode() const {
+    std::scoped_lock lock(mActiveModeLock);
+    if (mDesiredActiveModeChanged) return mDesiredActiveMode;
+    return std::nullopt;
+}
+
+void DisplayDevice::clearDesiredActiveModeState() {
+    std::scoped_lock lock(mActiveModeLock);
+    mDesiredActiveMode.event = Scheduler::ModeEvent::None;
+    mDesiredActiveModeChanged = false;
+}
+
 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
 
 }  // namespace android
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 7e4d923..4d435c7 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -39,17 +39,24 @@
 #include <utils/RefBase.h>
 #include <utils/Timers.h>
 
+#include "MainThreadGuard.h"
+
 #include "DisplayHardware/DisplayIdentification.h"
 #include "DisplayHardware/DisplayMode.h"
 #include "DisplayHardware/Hal.h"
 #include "DisplayHardware/PowerAdvisor.h"
 
+#include "Scheduler/RefreshRateConfigs.h"
+
+#include "TracedOrdinal.h"
+
 namespace android {
 
 class Fence;
 class HWComposer;
 class IGraphicBufferProducer;
 class Layer;
+class RefreshRateOverlay;
 class SurfaceFlinger;
 
 struct CompositionInfo;
@@ -64,6 +71,7 @@
 public:
     constexpr static float sDefaultMinLumiance = 0.0;
     constexpr static float sDefaultMaxLumiance = 500.0;
+    enum { eReceivesInput = 0x01 };
 
     explicit DisplayDevice(DisplayDeviceCreationArgs& args);
 
@@ -78,6 +86,9 @@
 
     bool isVirtual() const { return !mConnectionType; }
     bool isPrimary() const { return mIsPrimary; }
+    bool isInternal() const {
+        return !isVirtual() && mConnectionType == ui::DisplayConnectionType::Internal;
+    }
 
     // isSecure indicates whether this display can be trusted to display
     // secure surfaces.
@@ -90,6 +101,7 @@
     void setLayerStack(ui::LayerStack);
     void setDisplaySize(int width, int height);
     void setProjection(ui::Rotation orientation, Rect viewport, Rect frame);
+    void setFlags(uint32_t flags);
 
     ui::Rotation getPhysicalOrientation() const { return mPhysicalOrientation; }
     ui::Rotation getOrientation() const { return mOrientation; }
@@ -102,6 +114,7 @@
     const Rect& getOrientedDisplaySpaceRect() const;
     bool needsFiltering() const;
     ui::LayerStack getLayerStack() const;
+    bool receivesInput() const { return mFlags & eReceivesInput; }
 
     DisplayId getId() const;
 
@@ -172,10 +185,28 @@
      * Display mode management.
      */
     const DisplayModePtr& getActiveMode() const;
-    void setActiveMode(DisplayModeId);
-    status_t initiateModeChange(DisplayModeId modeId,
+
+    struct ActiveModeInfo {
+        DisplayModePtr mode;
+        scheduler::RefreshRateConfigEvent event = scheduler::RefreshRateConfigEvent::None;
+
+        bool operator!=(const ActiveModeInfo& other) const {
+            return mode != other.mode || event != other.event;
+        }
+    };
+
+    bool setDesiredActiveMode(const ActiveModeInfo&) EXCLUDES(mActiveModeLock);
+    std::optional<ActiveModeInfo> getDesiredActiveMode() const EXCLUDES(mActiveModeLock);
+    void clearDesiredActiveModeState() EXCLUDES(mActiveModeLock);
+    ActiveModeInfo getUpcomingActiveMode() const REQUIRES(SF_MAIN_THREAD) {
+        return mUpcomingActiveMode;
+    }
+
+    void setActiveMode(DisplayModeId) REQUIRES(SF_MAIN_THREAD);
+    status_t initiateModeChange(const ActiveModeInfo&,
                                 const hal::VsyncPeriodChangeConstraints& constraints,
-                                hal::VsyncPeriodChangeTimeline* outTimeline) const;
+                                hal::VsyncPeriodChangeTimeline* outTimeline)
+            REQUIRES(SF_MAIN_THREAD);
 
     // Return the immutable list of supported display modes. The HWC may report different modes
     // after a hotplug reconnect event, in which case the DisplayDevice object will be recreated.
@@ -187,6 +218,22 @@
     // set-top boxes after a hotplug reconnect.
     DisplayModePtr getMode(DisplayModeId) const;
 
+    // Returns the refresh rate configs for this display.
+    scheduler::RefreshRateConfigs& refreshRateConfigs() const { return *mRefreshRateConfigs; }
+
+    // Returns a shared pointer to the refresh rate configs for this display.
+    // Clients can store this refresh rate configs and use it even if the DisplayDevice
+    // is destroyed.
+    std::shared_ptr<scheduler::RefreshRateConfigs> holdRefreshRateConfigs() const {
+        return mRefreshRateConfigs;
+    }
+
+    // Enables an overlay to be displayed with the current refresh rate
+    void enableRefreshRateOverlay(bool enable, bool showSpinner);
+    bool isRefreshRateOverlayEnabled() const { return mRefreshRateOverlay != nullptr; }
+    bool onKernelTimerChanged(std::optional<DisplayModeId>, bool timerExpired);
+    void onInvalidate();
+
     void onVsync(nsecs_t timestamp);
     nsecs_t getVsyncPeriodFromHWC() const;
     nsecs_t getRefreshTimestamp() const;
@@ -211,6 +258,8 @@
     const std::shared_ptr<compositionengine::Display> mCompositionDisplay;
 
     std::string mDisplayName;
+    std::string mActiveModeFPSTrace;
+    std::string mActiveModeFPSHwcTrace;
 
     const ui::Rotation mPhysicalOrientation;
     ui::Rotation mOrientation = ui::ROTATION_0;
@@ -227,9 +276,20 @@
     // TODO(b/74619554): Remove special cases for primary display.
     const bool mIsPrimary;
 
+    uint32_t mFlags = 0;
+
     std::optional<DeviceProductInfo> mDeviceProductInfo;
 
     std::vector<ui::Hdr> mOverrideHdrTypes;
+
+    std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
+    std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay;
+
+    mutable std::mutex mActiveModeLock;
+    ActiveModeInfo mDesiredActiveMode GUARDED_BY(mActiveModeLock);
+    TracedOrdinal<bool> mDesiredActiveModeChanged
+            GUARDED_BY(mActiveModeLock) = {"DesiredActiveModeChanged", false};
+    ActiveModeInfo mUpcomingActiveMode GUARDED_BY(SF_MAIN_THREAD);
 };
 
 struct DisplayDeviceState {
@@ -252,6 +312,7 @@
     std::optional<Physical> physical;
     sp<IGraphicBufferProducer> surface;
     ui::LayerStack layerStack = ui::NO_LAYER_STACK;
+    uint32_t flags = 0;
     Rect layerStackSpaceRect;
     Rect orientedDisplaySpaceRect;
     ui::Rotation orientation = ui::ROTATION_0;
@@ -274,6 +335,7 @@
     HWComposer& hwComposer;
     const wp<IBinder> displayToken;
     const std::shared_ptr<compositionengine::Display> compositionDisplay;
+    std::shared_ptr<scheduler::RefreshRateConfigs> refreshRateConfigs;
 
     int32_t sequenceId{0};
     std::optional<ui::DisplayConnectionType> connectionType;
@@ -289,6 +351,7 @@
             hardware::graphics::composer::hal::PowerMode::ON};
     bool isPrimary{false};
     DisplayModes supportedModes;
+    DisplayModeId activeModeId;
 };
 
 // Predicates for display lookup.
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index caf0294..09734c2 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -212,7 +212,7 @@
 }
 
 Error Composer::createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
-                                     std::optional<Display>, Display* outDisplay) {
+                                     Display* outDisplay) {
     const uint32_t bufferSlotCount = 1;
     Error error = kDefaultError;
     if (mClient_2_2) {
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index b525e63..fe114b9 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -96,7 +96,7 @@
 
     virtual uint32_t getMaxVirtualDisplayCount() = 0;
     virtual Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat*,
-                                       std::optional<Display> mirror, Display* outDisplay) = 0;
+                                       Display* outDisplay) = 0;
     virtual Error destroyVirtualDisplay(Display display) = 0;
 
     virtual Error acceptDisplayChanges(Display display) = 0;
@@ -342,7 +342,7 @@
 
     uint32_t getMaxVirtualDisplayCount() override;
     Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
-                               std::optional<Display> mirror, Display* outDisplay) override;
+                               Display* outDisplay) override;
     Error destroyVirtualDisplay(Display display) override;
 
     Error acceptDisplayChanges(Display display) override;
diff --git a/services/surfaceflinger/DisplayHardware/DisplayMode.h b/services/surfaceflinger/DisplayHardware/DisplayMode.h
index 85cc993..5de622b 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayMode.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayMode.h
@@ -22,6 +22,7 @@
 
 #include <android-base/stringprintf.h>
 #include <android/configuration.h>
+#include <ui/DisplayId.h>
 #include <ui/DisplayMode.h>
 #include <ui/Size.h>
 #include <utils/Timers.h>
@@ -54,6 +55,11 @@
             return *this;
         }
 
+        Builder& setPhysicalDisplayId(PhysicalDisplayId id) {
+            mDisplayMode->mPhysicalDisplayId = id;
+            return *this;
+        }
+
         Builder& setWidth(int32_t width) {
             mDisplayMode->mWidth = width;
             return *this;
@@ -112,6 +118,7 @@
 
     DisplayModeId getId() const { return mId; }
     hal::HWConfigId getHwcId() const { return mHwcId; }
+    PhysicalDisplayId getPhysicalDisplayId() const { return mPhysicalDisplayId; }
 
     int32_t getWidth() const { return mWidth; }
     int32_t getHeight() const { return mHeight; }
@@ -136,6 +143,7 @@
 
     hal::HWConfigId mHwcId;
     DisplayModeId mId;
+    PhysicalDisplayId mPhysicalDisplayId;
 
     int32_t mWidth = -1;
     int32_t mHeight = -1;
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 7e45dab..a790b4c 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -245,8 +245,7 @@
 }
 
 bool HWComposer::allocateVirtualDisplay(HalVirtualDisplayId displayId, ui::Size resolution,
-                                        ui::PixelFormat* format,
-                                        std::optional<PhysicalDisplayId> mirror) {
+                                        ui::PixelFormat* format) {
     if (!resolution.isValid()) {
         ALOGE("%s: Invalid resolution %dx%d", __func__, resolution.width, resolution.height);
         return false;
@@ -262,14 +261,9 @@
         return false;
     }
 
-    std::optional<hal::HWDisplayId> hwcMirrorId;
-    if (mirror) {
-        hwcMirrorId = fromPhysicalDisplayId(*mirror);
-    }
-
     hal::HWDisplayId hwcDisplayId;
     const auto error = static_cast<hal::Error>(
-            mComposer->createVirtualDisplay(width, height, format, hwcMirrorId, &hwcDisplayId));
+            mComposer->createVirtualDisplay(width, height, format, &hwcDisplayId));
     RETURN_IF_HWC_ERROR_FOR("createVirtualDisplay", error, displayId, false);
 
     auto display = std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities,
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index b1849e8..49f96d9 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -113,11 +113,7 @@
 
     // Attempts to allocate a virtual display on the HWC. The maximum number of virtual displays
     // supported by the HWC can be queried in advance, but allocation may fail for other reasons.
-    // For virtualized compositors, the PhysicalDisplayId is a hint that this virtual display is
-    // a mirror of a physical display, and that the screen should be captured by the host rather
-    // than guest compositor.
-    virtual bool allocateVirtualDisplay(HalVirtualDisplayId, ui::Size, ui::PixelFormat*,
-                                        std::optional<PhysicalDisplayId> mirror) = 0;
+    virtual bool allocateVirtualDisplay(HalVirtualDisplayId, ui::Size, ui::PixelFormat*) = 0;
 
     virtual void allocatePhysicalDisplay(hal::HWDisplayId, PhysicalDisplayId) = 0;
 
@@ -265,8 +261,7 @@
     size_t getMaxVirtualDisplayCount() const override;
     size_t getMaxVirtualDisplayDimension() const override;
 
-    bool allocateVirtualDisplay(HalVirtualDisplayId, ui::Size, ui::PixelFormat*,
-                                std::optional<PhysicalDisplayId>) override;
+    bool allocateVirtualDisplay(HalVirtualDisplayId, ui::Size, ui::PixelFormat*) override;
 
     // Called from SurfaceFlinger, when the state for a new physical display needs to be recreated.
     void allocatePhysicalDisplay(hal::HWDisplayId, PhysicalDisplayId) override;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index dbd2793..7523362 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -71,7 +71,6 @@
 #include "SurfaceFlinger.h"
 #include "TimeStats/TimeStats.h"
 #include "TunnelModeEnabledReporter.h"
-#include "input/InputWindow.h"
 
 #define DEBUG_RESIZE 0
 
@@ -83,6 +82,7 @@
 using base::StringAppendF;
 using namespace android::flag_operators;
 using PresentState = frametimeline::SurfaceFrame::PresentState;
+using gui::WindowInfo;
 
 std::atomic<int32_t> Layer::sSequence{1};
 
@@ -90,8 +90,8 @@
       : mFlinger(args.flinger),
         mName(args.name),
         mClientRef(args.client),
-        mWindowType(static_cast<InputWindowInfo::Type>(
-                args.metadata.getInt32(METADATA_WINDOW_TYPE, 0))) {
+        mWindowType(
+                static_cast<WindowInfo::Type>(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0))) {
     uint32_t layerFlags = 0;
     if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
     if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
@@ -2006,7 +2006,7 @@
     return handle->owner;
 }
 
-void Layer::setInputInfo(const InputWindowInfo& info) {
+void Layer::setInputInfo(const WindowInfo& info) {
     mDrawingState.inputInfo = info;
     mDrawingState.touchableRegionCrop = extractLayerFromBinder(info.touchableRegionCropHandle);
     mDrawingState.modified = true;
@@ -2157,7 +2157,7 @@
     }
 
     if (traceFlags & SurfaceTracing::TRACE_INPUT) {
-        InputWindowInfo info;
+        WindowInfo info;
         if (useDrawing) {
             info = fillInputInfo({nullptr});
         } else {
@@ -2188,7 +2188,7 @@
     return getCroppedBufferSize(getDrawingState());
 }
 
-void Layer::fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay) {
+void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toPhysicalDisplay) {
     // Transform layer size to screen space and inset it by surface insets.
     // If this is a portal window, set the touchableRegion to the layerBounds.
     Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE
@@ -2283,7 +2283,7 @@
     info.touchableRegion = inputTransform.transform(info.touchableRegion);
 }
 
-void Layer::fillTouchOcclusionMode(InputWindowInfo& info) {
+void Layer::fillTouchOcclusionMode(WindowInfo& info) {
     sp<Layer> p = this;
     while (p != nullptr && !p->hasInputInfo()) {
         p = p->mDrawingParent.promote();
@@ -2293,17 +2293,17 @@
     }
 }
 
-InputWindowInfo Layer::fillInputInfo(const sp<DisplayDevice>& display) {
+WindowInfo Layer::fillInputInfo(const sp<DisplayDevice>& display) {
     if (!hasInputInfo()) {
         mDrawingState.inputInfo.name = getName();
         mDrawingState.inputInfo.ownerUid = mOwnerUid;
         mDrawingState.inputInfo.ownerPid = mOwnerPid;
-        mDrawingState.inputInfo.inputFeatures = InputWindowInfo::Feature::NO_INPUT_CHANNEL;
-        mDrawingState.inputInfo.flags = InputWindowInfo::Flag::NOT_TOUCH_MODAL;
+        mDrawingState.inputInfo.inputFeatures = WindowInfo::Feature::NO_INPUT_CHANNEL;
+        mDrawingState.inputInfo.flags = WindowInfo::Flag::NOT_TOUCH_MODAL;
         mDrawingState.inputInfo.displayId = getLayerStack();
     }
 
-    InputWindowInfo info = mDrawingState.inputInfo;
+    WindowInfo info = mDrawingState.inputInfo;
     info.id = sequence;
 
     if (info.displayId == ADISPLAY_ID_NONE) {
@@ -2315,6 +2315,10 @@
     ui::Transform toPhysicalDisplay;
     if (display) {
         toPhysicalDisplay = display->getTransform();
+        // getOrientation() without masking can contain more-significant bits (eg. ROT_INVALID).
+        static constexpr uint32_t ALL_ROTATIONS_MASK =
+                ui::Transform::ROT_90 | ui::Transform::ROT_180 | ui::Transform::ROT_270;
+        info.displayOrientation = toPhysicalDisplay.getOrientation() & ALL_ROTATIONS_MASK;
         info.displayWidth = display->getWidth();
         info.displayHeight = display->getHeight();
     }
@@ -2482,7 +2486,7 @@
     }
     // Cloned layers shouldn't handle watch outside since their z order is not determined by
     // WM or the client.
-    mDrawingState.inputInfo.flags &= ~InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH;
+    mDrawingState.inputInfo.flags &= ~WindowInfo::Flag::WATCH_OUTSIDE_TOUCH;
 }
 
 void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c5cb17f..d9ab0a6 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -21,7 +21,7 @@
 #include <gui/BufferQueue.h>
 #include <gui/ISurfaceComposerClient.h>
 #include <gui/LayerState.h>
-#include <input/InputWindow.h>
+#include <gui/WindowInfo.h>
 #include <layerproto/LayerProtoHeader.h>
 #include <math/vec4.h>
 #include <renderengine/Mesh.h>
@@ -186,7 +186,7 @@
         float cornerRadius;
         int backgroundBlurRadius;
 
-        InputWindowInfo inputInfo;
+        gui::WindowInfo inputInfo;
         wp<Layer> touchableRegionCrop;
 
         // dataspace is only used by BufferStateLayer and EffectLayer
@@ -690,7 +690,7 @@
     void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
                                  uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
 
-    InputWindowInfo::Type getWindowType() const { return mWindowType; }
+    gui::WindowInfo::Type getWindowType() const { return mWindowType; }
 
     bool getPrimaryDisplayOnly() const;
 
@@ -847,9 +847,9 @@
     sp<IBinder> getHandle();
     const std::string& getName() const { return mName; }
     bool getPremultipledAlpha() const;
-    void setInputInfo(const InputWindowInfo& info);
+    void setInputInfo(const gui::WindowInfo& info);
 
-    InputWindowInfo fillInputInfo(const sp<DisplayDevice>& display);
+    gui::WindowInfo fillInputInfo(const sp<DisplayDevice>& display);
     /**
      * Returns whether this layer has an explicitly set input-info.
      */
@@ -1014,7 +1014,7 @@
     wp<Layer> mDrawingParent;
 
     // Window types from WindowManager.LayoutParams
-    const InputWindowInfo::Type mWindowType;
+    const gui::WindowInfo::Type mWindowType;
 
     // The owner of the layer. If created from a non system process, it will be the calling uid.
     // If created from a system process, the value can be passed in.
@@ -1066,10 +1066,10 @@
 
     // Fills in the touch occlusion mode of the first parent (including this layer) that
     // hasInputInfo() or no-op if no such parent is found.
-    void fillTouchOcclusionMode(InputWindowInfo& info);
+    void fillTouchOcclusionMode(gui::WindowInfo& info);
 
-    // Fills in the frame and transform info for the InputWindowInfo
-    void fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay);
+    // Fills in the frame and transform info for the gui::WindowInfo
+    void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toPhysicalDisplay);
 
     bool updateFrameRateForLayerTree(bool treeHasFrameRateVote);
 
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index b1db6d3..79f7b1f 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -22,6 +22,9 @@
 #include "LayerProtoHelper.h"
 
 namespace android {
+
+using gui::WindowInfo;
+
 namespace surfaceflinger {
 
 void LayerProtoHelper::writePositionToProto(const float x, const float y,
@@ -125,7 +128,7 @@
 }
 
 void LayerProtoHelper::writeToProto(
-        const InputWindowInfo& inputInfo, const wp<Layer>& touchableRegionBounds,
+        const WindowInfo& inputInfo, const wp<Layer>& touchableRegionBounds,
         std::function<InputWindowInfoProto*()> getInputWindowInfoProto) {
     if (inputInfo.token == nullptr) {
         return;
@@ -133,7 +136,7 @@
 
     InputWindowInfoProto* proto = getInputWindowInfoProto();
     proto->set_layout_params_flags(inputInfo.flags.get());
-    using U = std::underlying_type_t<InputWindowInfo::Type>;
+    using U = std::underlying_type_t<WindowInfo::Type>;
     // TODO(b/129481165): This static assert can be safely removed once conversion warnings
     // are re-enabled.
     static_assert(std::is_same_v<U, int32_t>);
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 502238d..187ce3d 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -17,7 +17,7 @@
 #include <layerproto/LayerProtoHeader.h>
 
 #include <Layer.h>
-#include <input/InputWindow.h>
+#include <gui/WindowInfo.h>
 #include <math/vec4.h>
 #include <ui/GraphicBuffer.h>
 #include <ui/Rect.h>
@@ -40,7 +40,7 @@
     static void writeToProto(const ui::Transform& transform, TransformProto* transformProto);
     static void writeToProto(const sp<GraphicBuffer>& buffer,
                              std::function<ActiveBufferProto*()> getActiveBufferProto);
-    static void writeToProto(const InputWindowInfo& inputInfo,
+    static void writeToProto(const gui::WindowInfo& inputInfo,
                              const wp<Layer>& touchableRegionBounds,
                              std::function<InputWindowInfoProto*()> getInputWindowInfoProto);
     static void writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto);
diff --git a/services/surfaceflinger/MainThreadGuard.h b/services/surfaceflinger/MainThreadGuard.h
new file mode 100644
index 0000000..c1aa118
--- /dev/null
+++ b/services/surfaceflinger/MainThreadGuard.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Mutex.h>
+
+namespace android {
+namespace {
+
+// Helps to ensure that some functions runs on SF's main thread by using the
+// clang thread safety annotations.
+class CAPABILITY("mutex") MainThreadGuard {
+} SF_MAIN_THREAD;
+
+struct SCOPED_CAPABILITY MainThreadScopedGuard {
+public:
+    explicit MainThreadScopedGuard(MainThreadGuard& mutex) ACQUIRE(mutex) {}
+    ~MainThreadScopedGuard() RELEASE() {}
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index 27a1c28..8704c88 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -175,10 +175,14 @@
     return buffers;
 }
 
-RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger, bool showSpinner)
-      : mFlinger(flinger), mClient(new Client(&mFlinger)), mShowSpinner(showSpinner) {
+RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger, uint32_t lowFps, uint32_t highFps,
+                                       bool showSpinner)
+      : mFlinger(flinger),
+        mClient(new Client(&mFlinger)),
+        mShowSpinner(showSpinner),
+        mLowFps(lowFps),
+        mHighFps(highFps) {
     createLayer();
-    reset();
 }
 
 bool RefreshRateOverlay::createLayer() {
@@ -194,7 +198,6 @@
         return false;
     }
 
-    Mutex::Autolock _l(mFlinger.mStateLock);
     mLayer = mClient->getLayerUser(mIBinder);
     mLayer->setFrameRate(Layer::FrameRate(Fps(0.0f), Layer::FrameRateCompatibility::NoVote));
     mLayer->setIsAtRoot(true);
@@ -241,8 +244,11 @@
 }
 
 void RefreshRateOverlay::setViewport(ui::Size viewport) {
-    Rect frame((3 * viewport.width) >> 4, viewport.height >> 5);
-    frame.offsetBy(viewport.width >> 5, viewport.height >> 4);
+    constexpr int32_t kMaxWidth = 1000;
+    const auto width = std::min(kMaxWidth, std::min(viewport.width, viewport.height));
+    const auto height = 2 * width;
+    Rect frame((3 * width) >> 4, height >> 5);
+    frame.offsetBy(width >> 5, height >> 4);
 
     layer_state_t::matrix22_t matrix;
     matrix.dsdx = frame.getWidth() / static_cast<float>(SevenSegmentDrawer::getWidth());
@@ -254,6 +260,11 @@
     mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
 }
 
+void RefreshRateOverlay::setLayerStack(uint32_t stack) {
+    mLayer->setLayerStack(stack);
+    mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+}
+
 void RefreshRateOverlay::changeRefreshRate(const Fps& fps) {
     mCurrentFps = fps.getIntValue();
     auto buffer = getOrCreateBuffers(*mCurrentFps)[mFrame];
@@ -279,13 +290,6 @@
     mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
 }
 
-void RefreshRateOverlay::reset() {
-    mBufferCache.clear();
-    const auto range = mFlinger.mRefreshRateConfigs->getSupportedRefreshRateRange();
-    mLowFps = range.min.getIntValue();
-    mHighFps = range.max.getIntValue();
-}
-
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index aa8329c..f9baa89 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -37,12 +37,12 @@
 
 class RefreshRateOverlay {
 public:
-    RefreshRateOverlay(SurfaceFlinger&, bool showSpinner);
+    RefreshRateOverlay(SurfaceFlinger&, uint32_t lowFps, uint32_t highFps, bool showSpinner);
 
+    void setLayerStack(uint32_t stack);
     void setViewport(ui::Size);
     void changeRefreshRate(const Fps&);
     void onInvalidate();
-    void reset();
 
 private:
     class SevenSegmentDrawer {
@@ -91,8 +91,8 @@
     const bool mShowSpinner;
 
     // Interpolate the colors between these values.
-    uint32_t mLowFps;
-    uint32_t mHighFps;
+    const uint32_t mLowFps;
+    const uint32_t mHighFps;
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 2321e2d..2bdcaf6 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -118,12 +118,12 @@
     return event;
 }
 
-DisplayEventReceiver::Event makeModeChanged(PhysicalDisplayId displayId, DisplayModeId modeId,
-                                            nsecs_t vsyncPeriod) {
+DisplayEventReceiver::Event makeModeChanged(DisplayModePtr mode) {
     DisplayEventReceiver::Event event;
-    event.header = {DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE, displayId, systemTime()};
-    event.modeChange.modeId = modeId.value();
-    event.modeChange.vsyncPeriod = vsyncPeriod;
+    event.header = {DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE, mode->getPhysicalDisplayId(),
+                    systemTime()};
+    event.modeChange.modeId = mode->getId().value();
+    event.modeChange.vsyncPeriod = mode->getVsyncPeriod();
     return event;
 }
 
@@ -375,11 +375,10 @@
     mCondition.notify_all();
 }
 
-void EventThread::onModeChanged(PhysicalDisplayId displayId, DisplayModeId modeId,
-                                nsecs_t vsyncPeriod) {
+void EventThread::onModeChanged(DisplayModePtr mode) {
     std::lock_guard<std::mutex> lock(mMutex);
 
-    mPendingEvents.push_back(makeModeChanged(displayId, modeId, vsyncPeriod));
+    mPendingEvents.push_back(makeModeChanged(mode));
     mCondition.notify_all();
 }
 
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index 1e6793f..9265a25 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -124,8 +124,7 @@
     virtual void onHotplugReceived(PhysicalDisplayId displayId, bool connected) = 0;
 
     // called when SF changes the active mode and apps needs to be notified about the change
-    virtual void onModeChanged(PhysicalDisplayId displayId, DisplayModeId modeId,
-                               nsecs_t vsyncPeriod) = 0;
+    virtual void onModeChanged(DisplayModePtr) = 0;
 
     // called when SF updates the Frame Rate Override list
     virtual void onFrameRateOverridesChanged(PhysicalDisplayId displayId,
@@ -174,8 +173,7 @@
 
     void onHotplugReceived(PhysicalDisplayId displayId, bool connected) override;
 
-    void onModeChanged(PhysicalDisplayId displayId, DisplayModeId modeId,
-                       nsecs_t vsyncPeriod) override;
+    void onModeChanged(DisplayModePtr) override;
 
     void onFrameRateOverridesChanged(PhysicalDisplayId displayId,
                                      std::vector<FrameRateOverride> overrides) override;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 0563795..84e3548 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -75,10 +75,9 @@
 }
 } // namespace
 
-LayerHistory::LayerHistory(const RefreshRateConfigs& refreshRateConfigs)
+LayerHistory::LayerHistory()
       : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {
     LayerInfo::setTraceEnabled(mTraceEnabled);
-    LayerInfo::setRefreshRateConfigs(refreshRateConfigs);
 }
 
 LayerHistory::~LayerHistory() = default;
@@ -138,7 +137,8 @@
     }
 }
 
-LayerHistory::Summary LayerHistory::summarize(nsecs_t now) {
+LayerHistory::Summary LayerHistory::summarize(const RefreshRateConfigs& refreshRateConfigs,
+                                              nsecs_t now) {
     LayerHistory::Summary summary;
 
     std::lock_guard lock(mLock);
@@ -151,7 +151,7 @@
         ALOGV("%s has priority: %d %s focused", info->getName().c_str(), frameRateSelectionPriority,
               layerFocused ? "" : "not");
 
-        const auto vote = info->getRefreshRateVote(now);
+        const auto vote = info->getRefreshRateVote(refreshRateConfigs, now);
         // Skip NoVote layer as those don't have any requirements
         if (vote.type == LayerHistory::LayerVoteType::NoVote) {
             continue;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 82f6c39..92236f5 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -42,7 +42,7 @@
 public:
     using LayerVoteType = RefreshRateConfigs::LayerVoteType;
 
-    LayerHistory(const RefreshRateConfigs&);
+    LayerHistory();
     ~LayerHistory();
 
     // Layers are unregistered when the weak reference expires.
@@ -67,7 +67,7 @@
     using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
-    Summary summarize(nsecs_t now);
+    Summary summarize(const RefreshRateConfigs&, nsecs_t now);
 
     void clear();
 
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 989bf4e..8a45b66 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -34,7 +34,6 @@
 
 namespace android::scheduler {
 
-const RefreshRateConfigs* LayerInfo::sRefreshRateConfigs = nullptr;
 bool LayerInfo::sTraceEnabled = false;
 
 LayerInfo::LayerInfo(const std::string& name, uid_t ownerUid,
@@ -184,7 +183,8 @@
     return static_cast<nsecs_t>(averageFrameTime);
 }
 
-std::optional<Fps> LayerInfo::calculateRefreshRateIfPossible(nsecs_t now) {
+std::optional<Fps> LayerInfo::calculateRefreshRateIfPossible(
+        const RefreshRateConfigs& refreshRateConfigs, nsecs_t now) {
     static constexpr float MARGIN = 1.0f; // 1Hz
     if (!hasEnoughDataForHeuristic()) {
         ALOGV("Not enough data");
@@ -196,9 +196,7 @@
         const auto refreshRate = Fps::fromPeriodNsecs(*averageFrameTime);
         const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
         if (refreshRateConsistent) {
-            const auto knownRefreshRate =
-                    sRefreshRateConfigs->findClosestKnownFrameRate(refreshRate);
-
+            const auto knownRefreshRate = refreshRateConfigs.findClosestKnownFrameRate(refreshRate);
             // To avoid oscillation, use the last calculated refresh rate if it is
             // close enough
             if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) >
@@ -220,7 +218,8 @@
                                                : std::nullopt;
 }
 
-LayerInfo::LayerVote LayerInfo::getRefreshRateVote(nsecs_t now) {
+LayerInfo::LayerVote LayerInfo::getRefreshRateVote(const RefreshRateConfigs& refreshRateConfigs,
+                                                   nsecs_t now) {
     if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) {
         ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
         return mLayerVote;
@@ -247,7 +246,7 @@
         clearHistory(now);
     }
 
-    auto refreshRate = calculateRefreshRateIfPossible(now);
+    auto refreshRate = calculateRefreshRateIfPossible(refreshRateConfigs, now);
     if (refreshRate.has_value()) {
         ALOGV("%s calculated refresh rate: %s", mName.c_str(), to_string(*refreshRate).c_str());
         return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 34cc389..ce9783c 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -122,10 +122,6 @@
 
     static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
 
-    static void setRefreshRateConfigs(const RefreshRateConfigs& refreshRateConfigs) {
-        sRefreshRateConfigs = &refreshRateConfigs;
-    }
-
     LayerInfo(const std::string& name, uid_t ownerUid, LayerHistory::LayerVoteType defaultVote);
 
     LayerInfo(const LayerInfo&) = delete;
@@ -161,7 +157,7 @@
 
     uid_t getOwnerUid() const { return mOwnerUid; }
 
-    LayerVote getRefreshRateVote(nsecs_t now);
+    LayerVote getRefreshRateVote(const RefreshRateConfigs&, nsecs_t now);
 
     // Return the last updated time. If the present time is farther in the future than the
     // updated time, the updated time is the present time.
@@ -263,7 +259,7 @@
     bool isFrequent(nsecs_t now) const;
     bool isAnimating(nsecs_t now) const;
     bool hasEnoughDataForHeuristic() const;
-    std::optional<Fps> calculateRefreshRateIfPossible(nsecs_t now);
+    std::optional<Fps> calculateRefreshRateIfPossible(const RefreshRateConfigs&, nsecs_t now);
     std::optional<nsecs_t> calculateAverageFrameTime() const;
     bool isFrameTimeValid(const FrameTimeData&) const;
 
@@ -300,7 +296,6 @@
     mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
 
     // Shared for all LayerInfo instances
-    static const RefreshRateConfigs* sRefreshRateConfigs;
     static bool sTraceEnabled;
 };
 
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index 0334d70..c38cd68 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -113,7 +113,7 @@
         case LayerVoteType::ExplicitExactOrMultiple:
         case LayerVoteType::Heuristic:
             if (mConfig.frameRateMultipleThreshold != 0 &&
-                refreshRate.fps.greaterThanOrEqualWithMargin(
+                refreshRate.getFps().greaterThanOrEqualWithMargin(
                         Fps(mConfig.frameRateMultipleThreshold)) &&
                 layer.desiredRefreshRate.lessThanWithMargin(
                         Fps(mConfig.frameRateMultipleThreshold / 2))) {
@@ -146,8 +146,8 @@
 
     // If the layer wants Max, give higher score to the higher refresh rate
     if (layer.vote == LayerVoteType::Max) {
-        const auto ratio =
-                refreshRate.fps.getValue() / mAppRequestRefreshRates.back()->fps.getValue();
+        const auto ratio = refreshRate.getFps().getValue() /
+                mAppRequestRefreshRates.back()->getFps().getValue();
         // use ratio^2 to get a lower score the more we get further from peak
         return ratio * ratio;
     }
@@ -463,7 +463,7 @@
         }
     }();
     if (globalSignals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact &&
-        bestRefreshRate->fps.lessThanWithMargin(touchRefreshRate.fps)) {
+        bestRefreshRate->getFps().lessThanWithMargin(touchRefreshRate.getFps())) {
         setTouchConsidered();
         ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
         return touchRefreshRate;
@@ -699,8 +699,7 @@
     for (const auto& mode : modes) {
         const auto modeId = mode->getId();
         mRefreshRates.emplace(modeId,
-                              std::make_unique<RefreshRate>(modeId, mode, mode->getFps(),
-                                                            RefreshRate::ConstructorTag(0)));
+                              std::make_unique<RefreshRate>(mode, RefreshRate::ConstructorTag(0)));
         if (modeId == currentModeId) {
             mCurrentRefreshRate = mRefreshRates.at(modeId).get();
         }
@@ -793,7 +792,7 @@
 bool RefreshRateConfigs::isModeAllowed(DisplayModeId modeId) const {
     std::lock_guard lock(mLock);
     for (const RefreshRate* refreshRate : mAppRequestRefreshRates) {
-        if (refreshRate->modeId == modeId) {
+        if (refreshRate->getModeId() == modeId) {
             return true;
         }
     }
@@ -808,7 +807,7 @@
     for (const auto& [type, refreshRate] : mRefreshRates) {
         if (shouldAddRefreshRate(*refreshRate)) {
             ALOGV("getSortedRefreshRateListLocked: mode %d added to list policy",
-                  refreshRate->modeId.value());
+                  refreshRate->getModeId().value());
             outRefreshRates->push_back(refreshRate.get());
         }
     }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index dfd1395..4a9a1fd 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -64,25 +64,23 @@
         };
 
     public:
-        RefreshRate(DisplayModeId modeId, DisplayModePtr mode, Fps fps, ConstructorTag)
-              : modeId(modeId), mode(mode), fps(std::move(fps)) {}
+        RefreshRate(DisplayModePtr mode, ConstructorTag) : mode(mode) {}
 
-        DisplayModeId getModeId() const { return modeId; }
+        DisplayModeId getModeId() const { return mode->getId(); }
         nsecs_t getVsyncPeriod() const { return mode->getVsyncPeriod(); }
         int32_t getModeGroup() const { return mode->getGroup(); }
-        std::string getName() const { return to_string(fps); }
-        Fps getFps() const { return fps; }
+        std::string getName() const { return to_string(getFps()); }
+        Fps getFps() const { return mode->getFps(); }
+        DisplayModePtr getMode() const { return mode; }
 
         // Checks whether the fps of this RefreshRate struct is within a given min and max refresh
         // rate passed in. Margin of error is applied to the boundaries for approximation.
         bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
-            return minRefreshRate.lessThanOrEqualWithMargin(fps) &&
-                    fps.lessThanOrEqualWithMargin(maxRefreshRate);
+            return minRefreshRate.lessThanOrEqualWithMargin(getFps()) &&
+                    getFps().lessThanOrEqualWithMargin(maxRefreshRate);
         }
 
-        bool operator!=(const RefreshRate& other) const {
-            return modeId != other.modeId || mode != other.mode;
-        }
+        bool operator!=(const RefreshRate& other) const { return mode != other.mode; }
 
         bool operator<(const RefreshRate& other) const {
             return getFps().getValue() < other.getFps().getValue();
@@ -99,10 +97,7 @@
         friend RefreshRateConfigs;
         friend class RefreshRateConfigsTest;
 
-        const DisplayModeId modeId;
         DisplayModePtr mode;
-        // Refresh rate in frames per second
-        const Fps fps{0.0f};
     };
 
     using AllRefreshRatesMapType =
@@ -316,8 +311,6 @@
                        Config config = {.enableFrameRateOverride = false,
                                         .frameRateMultipleThreshold = 0});
 
-    void updateDisplayModes(const DisplayModes& mode, DisplayModeId currentModeId) EXCLUDES(mLock);
-
     // Returns whether switching modes (refresh rate or resolution) is possible.
     // TODO(b/158780872): Consider HAL support, and skip frame rate detection if the modes only
     // differ in resolution.
@@ -354,6 +347,9 @@
 
     void dump(std::string& result) const EXCLUDES(mLock);
 
+    RefreshRateConfigs(const RefreshRateConfigs&) = delete;
+    void operator=(const RefreshRateConfigs&) = delete;
+
 private:
     friend class RefreshRateConfigsTest;
 
@@ -405,6 +401,8 @@
     float calculateLayerScoreLocked(const LayerRequirement&, const RefreshRate&,
                                     bool isSeamlessSwitch) const REQUIRES(mLock);
 
+    void updateDisplayModes(const DisplayModes& mode, DisplayModeId currentModeId) EXCLUDES(mLock);
+
     // The list of refresh rates, indexed by display modes ID. This may change after this
     // object is initialized.
     AllRefreshRatesMapType mRefreshRates GUARDED_BY(mLock);
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index e0b3640..f808981 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -25,7 +25,7 @@
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
 #include <configstore/Utils.h>
-#include <input/InputWindow.h>
+#include <gui/WindowInfo.h>
 #include <system/window.h>
 #include <ui/DisplayStatInfo.h>
 #include <utils/Timers.h>
@@ -64,6 +64,8 @@
 
 namespace android {
 
+using gui::WindowInfo;
+
 namespace {
 
 std::unique_ptr<scheduler::VSyncTracker> createVSyncTracker() {
@@ -115,16 +117,17 @@
     }
 };
 
-Scheduler::Scheduler(const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback)
+Scheduler::Scheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>& configs,
+                     ISchedulerCallback& callback)
       : Scheduler(configs, callback,
                   {.supportKernelTimer = sysprop::support_kernel_idle_timer(false),
                    .useContentDetection = sysprop::use_content_detection_for_refresh_rate(false)}) {
 }
 
-Scheduler::Scheduler(const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback,
-                     Options options)
+Scheduler::Scheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>& configs,
+                     ISchedulerCallback& callback, Options options)
       : Scheduler(createVsyncSchedule(options.supportKernelTimer), configs, callback,
-                  createLayerHistory(configs), options) {
+                  createLayerHistory(), options) {
     using namespace sysprop;
 
     const int setIdleTimerMs = base::GetIntProperty("debug.sf.set_idle_timer_ms"s, 0);
@@ -157,7 +160,8 @@
     }
 }
 
-Scheduler::Scheduler(VsyncSchedule schedule, const scheduler::RefreshRateConfigs& configs,
+Scheduler::Scheduler(VsyncSchedule schedule,
+                     const std::shared_ptr<scheduler::RefreshRateConfigs>& configs,
                      ISchedulerCallback& schedulerCallback,
                      std::unique_ptr<LayerHistory> layerHistory, Options options)
       : mOptions(options),
@@ -192,9 +196,8 @@
     return {std::move(controller), std::move(tracker), std::move(dispatch)};
 }
 
-std::unique_ptr<LayerHistory> Scheduler::createLayerHistory(
-        const scheduler::RefreshRateConfigs& configs) {
-    return std::make_unique<scheduler::LayerHistory>(configs);
+std::unique_ptr<LayerHistory> Scheduler::createLayerHistory() {
+    return std::make_unique<scheduler::LayerHistory>();
 }
 
 std::unique_ptr<VSyncSource> Scheduler::makePrimaryDispSyncSource(
@@ -205,11 +208,14 @@
 }
 
 std::optional<Fps> Scheduler::getFrameRateOverride(uid_t uid) const {
-    if (!mRefreshRateConfigs.supportsFrameRateOverride()) {
-        return std::nullopt;
+    {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        if (!mRefreshRateConfigs->supportsFrameRateOverride()) {
+            return std::nullopt;
+        }
     }
 
-    std::lock_guard lock(mFrameRateOverridesMutex);
+    std::lock_guard lock(mFrameRateOverridesLock);
     {
         const auto iter = mFrameRateOverridesFromBackdoor.find(uid);
         if (iter != mFrameRateOverridesFromBackdoor.end()) {
@@ -237,7 +243,8 @@
 }
 
 impl::EventThread::ThrottleVsyncCallback Scheduler::makeThrottleVsyncCallback() const {
-    if (!mRefreshRateConfigs.supportsFrameRateOverride()) {
+    std::scoped_lock lock(mRefreshRateConfigsLock);
+    if (!mRefreshRateConfigs->supportsFrameRateOverride()) {
         return {};
     }
 
@@ -248,14 +255,18 @@
 
 impl::EventThread::GetVsyncPeriodFunction Scheduler::makeGetVsyncPeriodFunction() const {
     return [this](uid_t uid) {
-        nsecs_t basePeriod = mRefreshRateConfigs.getCurrentRefreshRate().getVsyncPeriod();
+        const auto refreshRateConfigs = holdRefreshRateConfigs();
+        nsecs_t basePeriod = refreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
         const auto frameRate = getFrameRateOverride(uid);
         if (!frameRate.has_value()) {
             return basePeriod;
         }
 
-        const auto divider = scheduler::RefreshRateConfigs::getFrameRateDivider(
-            mRefreshRateConfigs.getCurrentRefreshRate().getFps(), *frameRate);
+        const auto divider =
+                scheduler::RefreshRateConfigs::getFrameRateDivider(refreshRateConfigs
+                                                                           ->getCurrentRefreshRate()
+                                                                           .getFps(),
+                                                                   *frameRate);
         if (divider <= 1) {
             return basePeriod;
         }
@@ -341,7 +352,7 @@
 void Scheduler::onFrameRateOverridesChanged(ConnectionHandle handle, PhysicalDisplayId displayId) {
     std::vector<FrameRateOverride> overrides;
     {
-        std::lock_guard lock(mFrameRateOverridesMutex);
+        std::lock_guard lock(mFrameRateOverridesLock);
         for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) {
             overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()});
         }
@@ -360,23 +371,22 @@
     thread->onFrameRateOverridesChanged(displayId, std::move(overrides));
 }
 
-void Scheduler::onPrimaryDisplayModeChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
-                                            DisplayModeId modeId, nsecs_t vsyncPeriod) {
+void Scheduler::onPrimaryDisplayModeChanged(ConnectionHandle handle, DisplayModePtr mode) {
     {
         std::lock_guard<std::mutex> lock(mFeatureStateLock);
         // Cache the last reported modes for primary display.
-        mFeatures.cachedModeChangedParams = {handle, displayId, modeId, vsyncPeriod};
+        mFeatures.cachedModeChangedParams = {handle, mode};
 
         // Invalidate content based refresh rate selection so it could be calculated
         // again for the new refresh rate.
         mFeatures.contentRequirements.clear();
     }
-    onNonPrimaryDisplayModeChanged(handle, displayId, modeId, vsyncPeriod);
+    onNonPrimaryDisplayModeChanged(handle, mode);
 }
 
 void Scheduler::dispatchCachedReportedMode() {
     // Check optional fields first.
-    if (!mFeatures.modeId.has_value()) {
+    if (!mFeatures.mode) {
         ALOGW("No mode ID found, not dispatching cached mode.");
         return;
     }
@@ -385,32 +395,24 @@
         return;
     }
 
-    const auto modeId = *mFeatures.modeId;
-    const auto vsyncPeriod = mRefreshRateConfigs.getRefreshRateFromModeId(modeId).getVsyncPeriod();
-
     // If there is no change from cached mode, there is no need to dispatch an event
-    if (modeId == mFeatures.cachedModeChangedParams->modeId &&
-        vsyncPeriod == mFeatures.cachedModeChangedParams->vsyncPeriod) {
+    if (mFeatures.mode == mFeatures.cachedModeChangedParams->mode) {
         return;
     }
 
-    mFeatures.cachedModeChangedParams->modeId = modeId;
-    mFeatures.cachedModeChangedParams->vsyncPeriod = vsyncPeriod;
+    mFeatures.cachedModeChangedParams->mode = mFeatures.mode;
     onNonPrimaryDisplayModeChanged(mFeatures.cachedModeChangedParams->handle,
-                                   mFeatures.cachedModeChangedParams->displayId,
-                                   mFeatures.cachedModeChangedParams->modeId,
-                                   mFeatures.cachedModeChangedParams->vsyncPeriod);
+                                   mFeatures.cachedModeChangedParams->mode);
 }
 
-void Scheduler::onNonPrimaryDisplayModeChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
-                                               DisplayModeId modeId, nsecs_t vsyncPeriod) {
+void Scheduler::onNonPrimaryDisplayModeChanged(ConnectionHandle handle, DisplayModePtr mode) {
     android::EventThread* thread;
     {
         std::lock_guard<std::mutex> lock(mConnectionsLock);
         RETURN_IF_INVALID_HANDLE(handle);
         thread = mConnections[handle].thread.get();
     }
-    thread->onModeChanged(displayId, modeId, vsyncPeriod);
+    thread->onModeChanged(mode);
 }
 
 size_t Scheduler::getEventThreadConnectionCount(ConnectionHandle handle) {
@@ -530,7 +532,11 @@
     const nsecs_t last = mLastResyncTime.exchange(now);
 
     if (now - last > kIgnoreDelay) {
-        resyncToHardwareVsync(false, mRefreshRateConfigs.getCurrentRefreshRate().getVsyncPeriod());
+        const auto vsyncPeriod = [&] {
+            std::scoped_lock lock(mRefreshRateConfigsLock);
+            return mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+        }();
+        resyncToHardwareVsync(false, vsyncPeriod);
     }
 }
 
@@ -579,10 +585,9 @@
 void Scheduler::registerLayer(Layer* layer) {
     scheduler::LayerHistory::LayerVoteType voteType;
 
-    if (!mOptions.useContentDetection ||
-        layer->getWindowType() == InputWindowInfo::Type::STATUS_BAR) {
+    if (!mOptions.useContentDetection || layer->getWindowType() == WindowInfo::Type::STATUS_BAR) {
         voteType = scheduler::LayerHistory::LayerVoteType::NoVote;
-    } else if (layer->getWindowType() == InputWindowInfo::Type::WALLPAPER) {
+    } else if (layer->getWindowType() == WindowInfo::Type::WALLPAPER) {
         // Running Wallpaper at Min is considered as part of content detection.
         voteType = scheduler::LayerHistory::LayerVoteType::Min;
     } else {
@@ -601,9 +606,12 @@
 
 void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime,
                                    LayerHistory::LayerUpdateType updateType) {
-    if (mRefreshRateConfigs.canSwitch()) {
-        mLayerHistory->record(layer, presentTime, systemTime(), updateType);
+    {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        if (!mRefreshRateConfigs->canSwitch()) return;
     }
+
+    mLayerHistory->record(layer, presentTime, systemTime(), updateType);
 }
 
 void Scheduler::setModeChangePending(bool pending) {
@@ -611,25 +619,28 @@
 }
 
 void Scheduler::chooseRefreshRateForContent() {
-    if (!mRefreshRateConfigs.canSwitch()) return;
+    {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        if (!mRefreshRateConfigs->canSwitch()) return;
+    }
 
     ATRACE_CALL();
 
-    scheduler::LayerHistory::Summary summary = mLayerHistory->summarize(systemTime());
+    const auto refreshRateConfigs = holdRefreshRateConfigs();
+    scheduler::LayerHistory::Summary summary =
+            mLayerHistory->summarize(*refreshRateConfigs, systemTime());
     scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
-    DisplayModeId newModeId;
+    DisplayModePtr newMode;
     bool frameRateChanged;
     bool frameRateOverridesChanged;
     {
         std::lock_guard<std::mutex> lock(mFeatureStateLock);
         mFeatures.contentRequirements = summary;
 
-        newModeId = calculateRefreshRateModeId(&consideredSignals);
-        auto newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
-        frameRateOverridesChanged =
-                updateFrameRateOverrides(consideredSignals, newRefreshRate.getFps());
+        newMode = calculateRefreshRateModeId(&consideredSignals);
+        frameRateOverridesChanged = updateFrameRateOverrides(consideredSignals, newMode->getFps());
 
-        if (mFeatures.modeId == newModeId) {
+        if (mFeatures.mode == newMode) {
             // We don't need to change the display mode, but we might need to send an event
             // about a mode change, since it was suppressed due to a previous idleConsidered
             if (!consideredSignals.idle) {
@@ -637,12 +648,12 @@
             }
             frameRateChanged = false;
         } else {
-            mFeatures.modeId = newModeId;
+            mFeatures.mode = newMode;
             frameRateChanged = true;
         }
     }
     if (frameRateChanged) {
-        auto newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
+        auto newRefreshRate = refreshRateConfigs->getRefreshRateFromModeId(newMode->getId());
         mSchedulerCallback.changeRefreshRate(newRefreshRate,
                                              consideredSignals.idle ? ModeEvent::None
                                                                     : ModeEvent::Changed);
@@ -688,7 +699,11 @@
 
     // TODO(145561154): cleanup the kernel idle timer implementation and the refresh rate
     // magic number
-    const auto& refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
+    const auto refreshRate = [&] {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        return mRefreshRateConfigs->getCurrentRefreshRate();
+    }();
+
     constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER{65.0f};
     if (state == TimerState::Reset &&
         refreshRate.getFps().greaterThanWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
@@ -740,7 +755,7 @@
                   mLayerHistory ? mLayerHistory->dump().c_str() : "(no layer history)");
 
     {
-        std::lock_guard lock(mFrameRateOverridesMutex);
+        std::lock_guard lock(mFrameRateOverridesLock);
         StringAppendF(&result, "Frame Rate Overrides (backdoor): {");
         for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) {
             StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str());
@@ -766,16 +781,17 @@
 
 bool Scheduler::updateFrameRateOverrides(
         scheduler::RefreshRateConfigs::GlobalSignals consideredSignals, Fps displayRefreshRate) {
-    if (!mRefreshRateConfigs.supportsFrameRateOverride()) {
+    const auto refreshRateConfigs = holdRefreshRateConfigs();
+    if (!refreshRateConfigs->supportsFrameRateOverride()) {
         return false;
     }
 
     if (!consideredSignals.idle) {
         const auto frameRateOverrides =
-                mRefreshRateConfigs.getFrameRateOverrides(mFeatures.contentRequirements,
+                refreshRateConfigs->getFrameRateOverrides(mFeatures.contentRequirements,
                                                           displayRefreshRate,
                                                           consideredSignals.touch);
-        std::lock_guard lock(mFrameRateOverridesMutex);
+        std::lock_guard lock(mFrameRateOverridesLock);
         if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(),
                         frameRateOverrides.begin(), frameRateOverrides.end(),
                         [](const std::pair<uid_t, Fps>& a, const std::pair<uid_t, Fps>& b) {
@@ -790,33 +806,33 @@
 
 template <class T>
 bool Scheduler::handleTimerStateChanged(T* currentState, T newState) {
-    DisplayModeId newModeId;
+    DisplayModePtr newMode;
     bool refreshRateChanged = false;
     bool frameRateOverridesChanged;
     scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
+    const auto refreshRateConfigs = holdRefreshRateConfigs();
     {
         std::lock_guard<std::mutex> lock(mFeatureStateLock);
         if (*currentState == newState) {
             return false;
         }
         *currentState = newState;
-        newModeId = calculateRefreshRateModeId(&consideredSignals);
-        const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
-        frameRateOverridesChanged =
-                updateFrameRateOverrides(consideredSignals, newRefreshRate.getFps());
-        if (mFeatures.modeId == newModeId) {
+        newMode = calculateRefreshRateModeId(&consideredSignals);
+        frameRateOverridesChanged = updateFrameRateOverrides(consideredSignals, newMode->getFps());
+        if (mFeatures.mode == newMode) {
             // We don't need to change the display mode, but we might need to send an event
             // about a mode change, since it was suppressed due to a previous idleConsidered
             if (!consideredSignals.idle) {
                 dispatchCachedReportedMode();
             }
         } else {
-            mFeatures.modeId = newModeId;
+            mFeatures.mode = newMode;
             refreshRateChanged = true;
         }
     }
     if (refreshRateChanged) {
-        const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromModeId(newModeId);
+        const RefreshRate& newRefreshRate =
+                refreshRateConfigs->getRefreshRateFromModeId(newMode->getId());
 
         mSchedulerCallback.changeRefreshRate(newRefreshRate,
                                              consideredSignals.idle ? ModeEvent::None
@@ -828,35 +844,36 @@
     return consideredSignals.touch;
 }
 
-DisplayModeId Scheduler::calculateRefreshRateModeId(
+DisplayModePtr Scheduler::calculateRefreshRateModeId(
         scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals) {
     ATRACE_CALL();
     if (consideredSignals) *consideredSignals = {};
 
+    const auto refreshRateConfigs = holdRefreshRateConfigs();
     // If Display Power is not in normal operation we want to be in performance mode. When coming
     // back to normal mode, a grace period is given with DisplayPowerTimer.
     if (mDisplayPowerTimer &&
         (!mFeatures.isDisplayPowerStateNormal ||
          mFeatures.displayPowerTimer == TimerState::Reset)) {
-        return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getModeId();
+        return refreshRateConfigs->getMaxRefreshRateByPolicy().getMode();
     }
 
     const bool touchActive = mTouchTimer && mFeatures.touch == TouchState::Active;
     const bool idle = mIdleTimer && mFeatures.idleTimer == TimerState::Expired;
 
-    return mRefreshRateConfigs
-            .getBestRefreshRate(mFeatures.contentRequirements, {.touch = touchActive, .idle = idle},
-                                consideredSignals)
-            .getModeId();
+    return refreshRateConfigs
+            ->getBestRefreshRate(mFeatures.contentRequirements,
+                                 {.touch = touchActive, .idle = idle}, consideredSignals)
+            .getMode();
 }
 
-std::optional<DisplayModeId> Scheduler::getPreferredModeId() {
+DisplayModePtr Scheduler::getPreferredDisplayMode() {
     std::lock_guard<std::mutex> lock(mFeatureStateLock);
     // Make sure that the default mode ID is first updated, before returned.
-    if (mFeatures.modeId.has_value()) {
-        mFeatures.modeId = calculateRefreshRateModeId();
+    if (mFeatures.mode) {
+        mFeatures.mode = calculateRefreshRateModeId();
     }
-    return mFeatures.modeId;
+    return mFeatures.mode;
 }
 
 void Scheduler::onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline) {
@@ -892,7 +909,7 @@
     }
 }
 
-void Scheduler::onPrimaryDisplayAreaChanged(uint32_t displayArea) {
+void Scheduler::onActiveDisplayAreaChanged(uint32_t displayArea) {
     mLayerHistory->setDisplayArea(displayArea);
 }
 
@@ -901,7 +918,7 @@
         return;
     }
 
-    std::lock_guard lock(mFrameRateOverridesMutex);
+    std::lock_guard lock(mFrameRateOverridesLock);
     if (frameRateOverride.frameRateHz != 0.f) {
         mFrameRateOverridesFromBackdoor[frameRateOverride.uid] = Fps(frameRateOverride.frameRateHz);
     } else {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 30a3253..4b6905b 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -72,7 +72,7 @@
     using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
     using ModeEvent = scheduler::RefreshRateConfigEvent;
 
-    Scheduler(const scheduler::RefreshRateConfigs&, ISchedulerCallback&);
+    Scheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&);
     ~Scheduler();
 
     using ConnectionHandle = scheduler::ConnectionHandle;
@@ -87,15 +87,13 @@
     sp<EventThreadConnection> getEventConnection(ConnectionHandle);
 
     void onHotplugReceived(ConnectionHandle, PhysicalDisplayId, bool connected);
-    void onPrimaryDisplayModeChanged(ConnectionHandle, PhysicalDisplayId, DisplayModeId,
-                                     nsecs_t vsyncPeriod) EXCLUDES(mFeatureStateLock);
-    void onNonPrimaryDisplayModeChanged(ConnectionHandle, PhysicalDisplayId, DisplayModeId,
-                                        nsecs_t vsyncPeriod);
+    void onPrimaryDisplayModeChanged(ConnectionHandle, DisplayModePtr) EXCLUDES(mFeatureStateLock);
+    void onNonPrimaryDisplayModeChanged(ConnectionHandle, DisplayModePtr);
     void onScreenAcquired(ConnectionHandle);
     void onScreenReleased(ConnectionHandle);
 
     void onFrameRateOverridesChanged(ConnectionHandle, PhysicalDisplayId)
-            EXCLUDES(mFrameRateOverridesMutex) EXCLUDES(mConnectionsLock);
+            EXCLUDES(mFrameRateOverridesLock) EXCLUDES(mConnectionsLock);
 
     // Modifies work duration in the event thread.
     void setDuration(ConnectionHandle, std::chrono::nanoseconds workDuration,
@@ -116,7 +114,7 @@
     // no-op.
     // The period is the vsync period from the current display configuration.
     void resyncToHardwareVsync(bool makeAvailable, nsecs_t period);
-    void resync();
+    void resync() EXCLUDES(mRefreshRateConfigsLock);
 
     // Passes a vsync sample to VsyncController. periodFlushed will be true if
     // VsyncController detected that the vsync period changed, and false otherwise.
@@ -127,12 +125,13 @@
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
     void registerLayer(Layer*);
-    void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType);
+    void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType)
+            EXCLUDES(mRefreshRateConfigsLock);
     void setModeChangePending(bool pending);
     void deregisterLayer(Layer*);
 
     // Detects content using layer history, and selects a matching refresh rate.
-    void chooseRefreshRateForContent();
+    void chooseRefreshRateForContent() EXCLUDES(mRefreshRateConfigsLock);
 
     bool isIdleTimerEnabled() const { return mIdleTimer.has_value(); }
     void resetIdleTimer();
@@ -147,7 +146,7 @@
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
     bool isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const
-            EXCLUDES(mFrameRateOverridesMutex);
+            EXCLUDES(mFrameRateOverridesLock);
 
     std::chrono::steady_clock::time_point getPreviousVsyncFrom(nsecs_t expectedPresentTime) const;
 
@@ -156,7 +155,7 @@
     void dumpVsync(std::string&) const;
 
     // Get the appropriate refresh for current conditions.
-    std::optional<DisplayModeId> getPreferredModeId();
+    DisplayModePtr getPreferredDisplayMode();
 
     // Notifies the scheduler about a refresh rate timeline change.
     void onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline);
@@ -165,7 +164,7 @@
     void onDisplayRefreshed(nsecs_t timestamp);
 
     // Notifies the scheduler when the display size has changed. Called from SF's main thread
-    void onPrimaryDisplayAreaChanged(uint32_t displayArea);
+    void onActiveDisplayAreaChanged(uint32_t displayArea);
 
     size_t getEventThreadConnectionCount(ConnectionHandle handle);
 
@@ -176,9 +175,21 @@
 
     // Stores the preferred refresh rate that an app should run at.
     // FrameRateOverride.refreshRateHz == 0 means no preference.
-    void setPreferredRefreshRateForUid(FrameRateOverride) EXCLUDES(mFrameRateOverridesMutex);
+    void setPreferredRefreshRateForUid(FrameRateOverride) EXCLUDES(mFrameRateOverridesLock);
     // Retrieves the overridden refresh rate for a given uid.
-    std::optional<Fps> getFrameRateOverride(uid_t uid) const EXCLUDES(mFrameRateOverridesMutex);
+    std::optional<Fps> getFrameRateOverride(uid_t uid) const
+            EXCLUDES(mRefreshRateConfigsLock, mFrameRateOverridesLock);
+
+    void setRefreshRateConfigs(std::shared_ptr<scheduler::RefreshRateConfigs> refreshRateConfigs)
+            EXCLUDES(mRefreshRateConfigsLock) {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        mRefreshRateConfigs = std::move(refreshRateConfigs);
+    }
+
+    nsecs_t getVsyncPeriodFromRefreshRateConfigs() const EXCLUDES(mRefreshRateConfigsLock) {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        return mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+    }
 
 private:
     friend class TestableScheduler;
@@ -203,14 +214,14 @@
     };
 
     // Unlike the testing constructor, this creates the VsyncSchedule, LayerHistory, and timers.
-    Scheduler(const scheduler::RefreshRateConfigs&, ISchedulerCallback&, Options);
+    Scheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&, Options);
 
     // Used by tests to inject mocks.
-    Scheduler(VsyncSchedule, const scheduler::RefreshRateConfigs&, ISchedulerCallback&,
-              std::unique_ptr<LayerHistory>, Options);
+    Scheduler(VsyncSchedule, const std::shared_ptr<scheduler::RefreshRateConfigs>&,
+              ISchedulerCallback&, std::unique_ptr<LayerHistory>, Options);
 
     static VsyncSchedule createVsyncSchedule(bool supportKernelIdleTimer);
-    static std::unique_ptr<LayerHistory> createLayerHistory(const scheduler::RefreshRateConfigs&);
+    static std::unique_ptr<LayerHistory> createLayerHistory();
 
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
@@ -218,7 +229,7 @@
             EventThread*, ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
 
     // Update feature state machine to given state when corresponding timer resets or expires.
-    void kernelIdleTimerCallback(TimerState);
+    void kernelIdleTimerCallback(TimerState) EXCLUDES(mRefreshRateConfigsLock);
     void idleTimerCallback(TimerState);
     void touchTimerCallback(TimerState);
     void displayPowerTimerCallback(TimerState);
@@ -232,18 +243,25 @@
     // This function checks whether individual features that are affecting the refresh rate
     // selection were initialized, prioritizes them, and calculates the DisplayModeId
     // for the suggested refresh rate.
-    DisplayModeId calculateRefreshRateModeId(
+    DisplayModePtr calculateRefreshRateModeId(
             scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals = nullptr)
             REQUIRES(mFeatureStateLock);
 
-    void dispatchCachedReportedMode() REQUIRES(mFeatureStateLock);
+    void dispatchCachedReportedMode() REQUIRES(mFeatureStateLock) EXCLUDES(mRefreshRateConfigsLock);
     bool updateFrameRateOverrides(scheduler::RefreshRateConfigs::GlobalSignals consideredSignals,
                                   Fps displayRefreshRate) REQUIRES(mFeatureStateLock)
-            EXCLUDES(mFrameRateOverridesMutex);
+            EXCLUDES(mFrameRateOverridesLock);
 
-    impl::EventThread::ThrottleVsyncCallback makeThrottleVsyncCallback() const;
+    impl::EventThread::ThrottleVsyncCallback makeThrottleVsyncCallback() const
+            EXCLUDES(mRefreshRateConfigsLock);
     impl::EventThread::GetVsyncPeriodFunction makeGetVsyncPeriodFunction() const;
 
+    std::shared_ptr<scheduler::RefreshRateConfigs> holdRefreshRateConfigs() const
+            EXCLUDES(mRefreshRateConfigsLock) {
+        std::scoped_lock lock(mRefreshRateConfigsLock);
+        return mRefreshRateConfigs;
+    }
+
     // Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection.
     struct Connection {
         sp<EventThreadConnection> connection;
@@ -288,7 +306,7 @@
         TouchState touch = TouchState::Inactive;
         TimerState displayPowerTimer = TimerState::Expired;
 
-        std::optional<DisplayModeId> modeId;
+        DisplayModePtr mode;
         LayerHistory::Summary contentRequirements;
 
         bool isDisplayPowerStateNormal = true;
@@ -296,15 +314,15 @@
         // Used to cache the last parameters of onPrimaryDisplayModeChanged
         struct ModeChangedParams {
             ConnectionHandle handle;
-            PhysicalDisplayId displayId;
-            DisplayModeId modeId;
-            nsecs_t vsyncPeriod;
+            DisplayModePtr mode;
         };
 
         std::optional<ModeChangedParams> cachedModeChangedParams;
     } mFeatures GUARDED_BY(mFeatureStateLock);
 
-    const scheduler::RefreshRateConfigs& mRefreshRateConfigs;
+    mutable std::mutex mRefreshRateConfigsLock;
+    std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs
+            GUARDED_BY(mRefreshRateConfigsLock);
 
     std::mutex mVsyncTimelineLock;
     std::optional<hal::VsyncPeriodChangeTimeline> mLastVsyncPeriodChangeTimeline
@@ -315,14 +333,14 @@
 
     // The frame rate override lists need their own mutex as they are being read
     // by SurfaceFlinger, Scheduler and EventThread (as a callback) to prevent deadlocks
-    mutable std::mutex mFrameRateOverridesMutex;
+    mutable std::mutex mFrameRateOverridesLock;
 
     // mappings between a UID and a preferred refresh rate that this app would
     // run at.
     scheduler::RefreshRateConfigs::UidToFrameRateOverride mFrameRateOverridesByContent
-            GUARDED_BY(mFrameRateOverridesMutex);
+            GUARDED_BY(mFrameRateOverridesLock);
     scheduler::RefreshRateConfigs::UidToFrameRateOverride mFrameRateOverridesFromBackdoor
-            GUARDED_BY(mFrameRateOverridesMutex);
+            GUARDED_BY(mFrameRateOverridesLock);
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index f44ae71..27f0036 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -146,6 +146,13 @@
         return (expr);                                             \
     }()
 
+#define MAIN_THREAD_GUARD(expr)                                    \
+    [&] {                                                          \
+        LOG_FATAL_IF(std::this_thread::get_id() != mMainThreadId); \
+        MainThreadScopedGuard lock(SF_MAIN_THREAD);                \
+        return (expr);                                             \
+    }()
+
 #undef NO_THREAD_SAFETY_ANALYSIS
 #define NO_THREAD_SAFETY_ANALYSIS \
     _Pragma("GCC error \"Prefer MAIN_THREAD macros or {Conditional,Timed,Unnecessary}Lock.\"")
@@ -160,6 +167,7 @@
 
 using android::hardware::power::Boost;
 using base::StringAppendF;
+using gui::WindowInfo;
 using ui::ColorMode;
 using ui::Dataspace;
 using ui::DisplayPrimaries;
@@ -590,19 +598,11 @@
     }
 }
 
-VirtualDisplayId SurfaceFlinger::acquireVirtualDisplay(ui::Size resolution, ui::PixelFormat format,
-                                                       ui::LayerStack layerStack) {
+VirtualDisplayId SurfaceFlinger::acquireVirtualDisplay(ui::Size resolution,
+                                                       ui::PixelFormat format) {
     if (auto& generator = mVirtualDisplayIdGenerators.hal) {
         if (const auto id = generator->generateId()) {
-            std::optional<PhysicalDisplayId> mirror;
-
-            if (const auto display = findDisplay([layerStack](const auto& display) {
-                    return !display.isVirtual() && display.getLayerStack() == layerStack;
-                })) {
-                mirror = display->getPhysicalId();
-            }
-
-            if (getHwComposer().allocateVirtualDisplay(*id, resolution, &format, mirror)) {
+            if (getHwComposer().allocateVirtualDisplay(*id, resolution, &format)) {
                 return *id;
             }
 
@@ -632,9 +632,7 @@
     mVirtualDisplayIdGenerators.gpu.releaseId(*id);
 }
 
-std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIds() const {
-    Mutex::Autolock lock(mStateLock);
-
+std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdsLocked() const {
     const auto internalDisplayId = getInternalDisplayIdLocked();
     if (!internalDisplayId) {
         return {};
@@ -728,7 +726,7 @@
         mBootStage = BootStage::FINISHED;
 
         if (property_get_bool("sf.debug.show_refresh_rate_overlay", false)) {
-            enableRefreshRateOverlay(true);
+            ON_MAIN_THREAD(enableRefreshRateOverlay(true));
         }
     }));
 }
@@ -792,6 +790,8 @@
                                     ? renderengine::RenderEngine::ContextPriority::REALTIME
                                     : renderengine::RenderEngine::ContextPriority::MEDIUM)
                     .build()));
+    mMaxRenderTargetSize =
+            std::min(getRenderEngine().getMaxTextureSize(), getRenderEngine().getMaxViewportDims());
 
     // Set SF main policy after initializing RenderEngine which has its own policy.
     if (!SetTaskProfiles(0, {"SFMainPolicy"})) {
@@ -837,7 +837,7 @@
         }
     }
 
-    getRenderEngine().onPrimaryDisplaySizeChanged(display->getSize());
+    onActiveDisplaySizeChanged(display);
 
     // Inform native graphics APIs whether the present timestamp is supported:
 
@@ -879,14 +879,6 @@
     }
 }
 
-size_t SurfaceFlinger::getMaxTextureSize() const {
-    return getRenderEngine().getMaxTextureSize();
-}
-
-size_t SurfaceFlinger::getMaxViewportDims() const {
-    return getRenderEngine().getMaxViewportDims();
-}
-
 // ----------------------------------------------------------------------------
 
 bool SurfaceFlinger::authenticateSurfaceTexture(
@@ -1075,36 +1067,28 @@
 
 void SurfaceFlinger::setDesiredActiveMode(const ActiveModeInfo& info) {
     ATRACE_CALL();
-    auto refreshRate = mRefreshRateConfigs->getRefreshRateFromModeId(info.modeId);
-    ALOGV("%s(%s)", __func__, refreshRate.getName().c_str());
 
-    std::lock_guard<std::mutex> lock(mActiveModeLock);
-    if (mDesiredActiveModeChanged) {
-        // If a mode change is pending, just cache the latest request in mDesiredActiveMode
-        const Scheduler::ModeEvent prevConfig = mDesiredActiveMode.event;
-        mDesiredActiveMode = info;
-        mDesiredActiveMode.event = mDesiredActiveMode.event | prevConfig;
-    } else {
-        // Check if we are already at the desired mode
-        const auto display = getDefaultDisplayDeviceLocked();
-        if (!display || display->getActiveMode()->getId() == refreshRate.getModeId()) {
-            return;
-        }
+    if (!info.mode) {
+        ALOGW("requested display mode is null");
+        return;
+    }
+    auto display = getDisplayDeviceLocked(info.mode->getPhysicalDisplayId());
+    if (!display) {
+        ALOGW("%s: display is no longer valid", __func__);
+        return;
+    }
 
-        // Initiate a mode change.
-        mDesiredActiveModeChanged = true;
-        mDesiredActiveMode = info;
-
+    if (display->setDesiredActiveMode(info)) {
         // This will trigger HWC refresh without resetting the idle timer.
         repaintEverythingForHWC();
         // Start receiving vsync samples now, so that we can detect a period
         // switch.
-        mScheduler->resyncToHardwareVsync(true, refreshRate.getVsyncPeriod());
+        mScheduler->resyncToHardwareVsync(true, info.mode->getVsyncPeriod());
         // As we called to set period, we will call to onRefreshRateChangeCompleted once
         // VsyncController model is locked.
         modulateVsync(&VsyncModulator::onRefreshRateChangeInitiated);
 
-        updatePhaseConfiguration(refreshRate.getFps());
+        updatePhaseConfiguration(info.mode->getFps());
         mScheduler->setModeChangePending(true);
     }
 }
@@ -1138,7 +1122,7 @@
         const auto fps = mode->getFps();
         // Keep the old switching type.
         const auto allowGroupSwitching =
-                mRefreshRateConfigs->getCurrentPolicy().allowGroupSwitching;
+                display->refreshRateConfigs().getCurrentPolicy().allowGroupSwitching;
         const scheduler::RefreshRateConfigs::Policy policy{mode->getId(),
                                                            allowGroupSwitching,
                                                            {fps, fps}};
@@ -1158,63 +1142,49 @@
         return;
     }
 
-    const auto upcomingMode = display->getMode(mUpcomingActiveMode.modeId);
-    if (!upcomingMode) {
-        ALOGW("Upcoming active mode is no longer supported. Mode ID = %d",
-              mUpcomingActiveMode.modeId.value());
-        // TODO(b/159590486) Handle the error better. Some parts of SurfaceFlinger may
-        // have been already updated with the upcoming active mode.
+    const auto upcomingModeInfo = MAIN_THREAD_GUARD(display->getUpcomingActiveMode());
+    if (!upcomingModeInfo.mode) {
+        // There is no pending mode change. This can happen if the active
+        // display changed and the mode change happened on a different display.
         return;
     }
 
-    if (display->getActiveMode()->getSize() != upcomingMode->getSize()) {
+    if (display->getActiveMode()->getSize() != upcomingModeInfo.mode->getSize()) {
         auto& state = mCurrentState.displays.editValueFor(display->getDisplayToken());
         // We need to generate new sequenceId in order to recreate the display (and this
         // way the framebuffer).
         state.sequenceId = DisplayDeviceState{}.sequenceId;
-        state.physical->activeMode = upcomingMode;
+        state.physical->activeMode = upcomingModeInfo.mode;
         processDisplayChangesLocked();
 
         // processDisplayChangesLocked will update all necessary components so we're done here.
         return;
     }
 
-    std::lock_guard<std::mutex> lock(mActiveModeLock);
-    mRefreshRateConfigs->setCurrentModeId(mUpcomingActiveMode.modeId);
-    display->setActiveMode(mUpcomingActiveMode.modeId);
+    // We just created this display so we can call even if we are not on
+    // the main thread
+    MainThreadScopedGuard fakeMainThreadGuard(SF_MAIN_THREAD);
+    display->setActiveMode(upcomingModeInfo.mode->getId());
 
-    const Fps refreshRate = upcomingMode->getFps();
-
+    const Fps refreshRate = upcomingModeInfo.mode->getFps();
     mRefreshRateStats->setRefreshRate(refreshRate);
-
     updatePhaseConfiguration(refreshRate);
-    ATRACE_INT("ActiveConfigFPS", refreshRate.getValue());
 
-    if (mRefreshRateOverlay) {
-        mRefreshRateOverlay->changeRefreshRate(upcomingMode->getFps());
-    }
-
-    if (mUpcomingActiveMode.event != Scheduler::ModeEvent::None) {
-        const nsecs_t vsyncPeriod = refreshRate.getPeriodNsecs();
-        const auto physicalId = display->getPhysicalId();
-        mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, physicalId,
-                                                mUpcomingActiveMode.modeId, vsyncPeriod);
+    if (upcomingModeInfo.event != Scheduler::ModeEvent::None) {
+        mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, upcomingModeInfo.mode);
     }
 }
 
-void SurfaceFlinger::clearDesiredActiveModeState() {
-    std::lock_guard<std::mutex> lock(mActiveModeLock);
-    mDesiredActiveMode.event = Scheduler::ModeEvent::None;
-    mDesiredActiveModeChanged = false;
-    mScheduler->setModeChangePending(false);
+void SurfaceFlinger::clearDesiredActiveModeState(const sp<DisplayDevice>& display) {
+    display->clearDesiredActiveModeState();
+    if (isDisplayActiveLocked(display)) {
+        mScheduler->setModeChangePending(false);
+    }
 }
 
-void SurfaceFlinger::desiredActiveModeChangeDone() {
-    const auto modeId = getDesiredActiveMode()->modeId;
-
-    clearDesiredActiveModeState();
-
-    const auto refreshRate = getDefaultDisplayDeviceLocked()->getMode(modeId)->getFps();
+void SurfaceFlinger::desiredActiveModeChangeDone(const sp<DisplayDevice>& display) {
+    const auto refreshRate = display->getDesiredActiveMode()->mode->getFps();
+    clearDesiredActiveModeState(display);
     mScheduler->resyncToHardwareVsync(true, refreshRate.getPeriodNsecs());
     updatePhaseConfiguration(refreshRate);
 }
@@ -1222,63 +1192,75 @@
 void SurfaceFlinger::performSetActiveMode() {
     ATRACE_CALL();
     ALOGV("%s", __FUNCTION__);
-    // Store the local variable to release the lock.
-    const auto desiredActiveMode = getDesiredActiveMode();
-    if (!desiredActiveMode) {
-        // No desired active mode pending to be applied
-        return;
+
+    for (const auto& iter : mDisplays) {
+        const auto& display = iter.second;
+        if (!display || !display->isInternal()) {
+            continue;
+        }
+
+        // Store the local variable to release the lock.
+        const auto desiredActiveMode = display->getDesiredActiveMode();
+        if (!desiredActiveMode) {
+            // No desired active mode pending to be applied
+            continue;
+        }
+
+        if (!isDisplayActiveLocked(display)) {
+            // display is no longer the active display, so abort the mode change
+            clearDesiredActiveModeState(display);
+            continue;
+        }
+
+        const auto desiredMode = display->getMode(desiredActiveMode->mode->getId());
+        if (!desiredMode) {
+            ALOGW("Desired display mode is no longer supported. Mode ID = %d",
+                  desiredActiveMode->mode->getId().value());
+            clearDesiredActiveModeState(display);
+            continue;
+        }
+
+        const auto refreshRate = desiredMode->getFps();
+        ALOGV("%s changing active mode to %d(%s) for display %s", __func__,
+              desiredMode->getId().value(), to_string(refreshRate).c_str(),
+              to_string(display->getId()).c_str());
+
+        if (display->getActiveMode()->getId() == desiredActiveMode->mode->getId()) {
+            // display is not valid or we are already in the requested mode
+            // on both cases there is nothing left to do
+            desiredActiveModeChangeDone(display);
+            continue;
+        }
+
+        // Desired active mode was set, it is different than the mode currently in use, however
+        // allowed modes might have changed by the time we process the refresh.
+        // Make sure the desired mode is still allowed
+        const auto displayModeAllowed =
+                display->refreshRateConfigs().isModeAllowed(desiredActiveMode->mode->getId());
+        if (!displayModeAllowed) {
+            desiredActiveModeChangeDone(display);
+            continue;
+        }
+
+        // TODO(b/142753666) use constrains
+        hal::VsyncPeriodChangeConstraints constraints;
+        constraints.desiredTimeNanos = systemTime();
+        constraints.seamlessRequired = false;
+        hal::VsyncPeriodChangeTimeline outTimeline;
+
+        const auto status = MAIN_THREAD_GUARD(
+                display->initiateModeChange(*desiredActiveMode, constraints, &outTimeline));
+        if (status != NO_ERROR) {
+            // initiateModeChange may fail if a hotplug event is just about
+            // to be sent. We just log the error in this case.
+            ALOGW("initiateModeChange failed: %d", status);
+            continue;
+        }
+        mScheduler->onNewVsyncPeriodChangeTimeline(outTimeline);
+
+        // Scheduler will submit an empty frame to HWC if needed.
+        mSetActiveModePending = true;
     }
-
-    const auto display = getDefaultDisplayDeviceLocked();
-    const auto desiredMode = display->getMode(desiredActiveMode->modeId);
-    if (!desiredMode) {
-        ALOGW("Desired display mode is no longer supported. Mode ID = %d",
-              desiredActiveMode->modeId.value());
-        clearDesiredActiveModeState();
-        return;
-    }
-    const auto refreshRate = desiredMode->getFps();
-    ALOGV("%s changing active mode to %d(%s)", __FUNCTION__, desiredMode->getId().value(),
-          to_string(refreshRate).c_str());
-
-    if (!display || display->getActiveMode()->getId() == desiredActiveMode->modeId) {
-        // display is not valid or we are already in the requested mode
-        // on both cases there is nothing left to do
-        desiredActiveModeChangeDone();
-        return;
-    }
-
-    // Desired active mode was set, it is different than the mode currently in use, however
-    // allowed modes might have changed by the time we process the refresh.
-    // Make sure the desired mode is still allowed
-    if (!isDisplayModeAllowed(desiredActiveMode->modeId)) {
-        desiredActiveModeChangeDone();
-        return;
-    }
-
-    mUpcomingActiveMode = *desiredActiveMode;
-
-    ATRACE_INT("ActiveModeFPS_HWC", refreshRate.getValue());
-
-    // TODO(b/142753666) use constrains
-    hal::VsyncPeriodChangeConstraints constraints;
-    constraints.desiredTimeNanos = systemTime();
-    constraints.seamlessRequired = false;
-
-    hal::VsyncPeriodChangeTimeline outTimeline;
-    const auto status =
-            display->initiateModeChange(mUpcomingActiveMode.modeId, constraints, &outTimeline);
-    if (status != NO_ERROR) {
-        // initiateModeChange may fail if a hotplug event is just about
-        // to be sent. We just log the error in this case.
-        ALOGW("initiateModeChange failed: %d", status);
-        return;
-    }
-
-    mScheduler->onNewVsyncPeriodChangeTimeline(outTimeline);
-
-    // Scheduler will submit an empty frame to HWC if needed.
-    mSetActiveModePending = true;
 }
 
 void SurfaceFlinger::disableExpensiveRendering() {
@@ -1717,10 +1699,10 @@
     ATRACE_CALL();
 
     Mutex::Autolock lock(mStateLock);
-
-    if (const auto displayId = getHwComposer().toPhysicalDisplayId(hwcDisplayId)) {
-        auto token = getPhysicalDisplayTokenLocked(*displayId);
-        auto display = getDisplayDeviceLocked(token);
+    const auto displayId = getHwComposer().toPhysicalDisplayId(hwcDisplayId);
+    if (displayId) {
+        const auto token = getPhysicalDisplayTokenLocked(*displayId);
+        const auto display = getDisplayDeviceLocked(token);
         display->onVsync(timestamp);
     }
 
@@ -1728,8 +1710,10 @@
         return;
     }
 
-    if (hwcDisplayId != getHwComposer().getInternalHwcDisplayId()) {
-        // For now, we don't do anything with external display vsyncs.
+    const bool isActiveDisplay =
+            displayId && getPhysicalDisplayTokenLocked(*displayId) == mActiveDisplayToken;
+    if (!isActiveDisplay) {
+        // For now, we don't do anything with non active display vsyncs.
         return;
     }
 
@@ -1745,10 +1729,6 @@
     *compositorTiming = getBE().mCompositorTiming;
 }
 
-bool SurfaceFlinger::isDisplayModeAllowed(DisplayModeId modeId) const {
-    return mRefreshRateConfigs->isModeAllowed(modeId);
-}
-
 void SurfaceFlinger::changeRefreshRateLocked(const RefreshRate& refreshRate,
                                              Scheduler::ModeEvent event) {
     const auto display = getDefaultDisplayDeviceLocked();
@@ -1758,13 +1738,13 @@
     ATRACE_CALL();
 
     // Don't do any updating if the current fps is the same as the new one.
-    if (!isDisplayModeAllowed(refreshRate.getModeId())) {
+    if (!display->refreshRateConfigs().isModeAllowed(refreshRate.getModeId())) {
         ALOGV("Skipping mode %d as it is not part of allowed modes",
               refreshRate.getModeId().value());
         return;
     }
 
-    setDesiredActiveMode({refreshRate.getModeId(), event});
+    setDesiredActiveMode({refreshRate.getMode(), event});
 }
 
 void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId,
@@ -1962,8 +1942,13 @@
     }
 
     if (mRefreshRateOverlaySpinner) {
-        if (Mutex::Autolock lock(mStateLock); mRefreshRateOverlay) {
-            mRefreshRateOverlay->onInvalidate();
+        if (Mutex::Autolock lock(mStateLock);
+            const auto display = getDefaultDisplayDeviceLocked()) {
+            if (display) {
+                display->onInvalidate();
+            } else {
+                ALOGW("%s: default display is null", __func__);
+            }
         }
     }
 
@@ -2338,7 +2323,7 @@
     mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0].fence);
     mTransactionCallbackInvoker.sendCallbacks();
 
-    if (display && display->isPrimary() && display->getPowerMode() == hal::PowerMode::ON &&
+    if (display && display->isInternal() && display->getPowerMode() == hal::PowerMode::ON &&
         mPreviousPresentFences[0].fenceTime->isValid()) {
         mScheduler->addPresentFence(mPreviousPresentFences[0].fenceTime);
     }
@@ -2475,7 +2460,6 @@
     // We call getTransactionFlags(), which will also clear the flags,
     // with mStateLock held to guarantee that mCurrentState won't change
     // until the transaction is committed.
-
     modulateVsync(&VsyncModulator::onTransactionCommit);
     transactionFlags = getTransactionFlags(eTransactionMask);
     handleTransactionLocked(transactionFlags);
@@ -2527,6 +2511,7 @@
     for (const auto& hwcMode : hwcModes) {
         newModes.push_back(DisplayMode::Builder(hwcMode.hwcId)
                                    .setId(DisplayModeId{nextModeId++})
+                                   .setPhysicalDisplayId(displayId)
                                    .setWidth(hwcMode.width)
                                    .setHeight(hwcMode.height)
                                    .setVsyncPeriod(hwcMode.vsyncPeriod)
@@ -2588,11 +2573,6 @@
                 sp<IBinder> token = new BBinder();
                 mCurrentState.displays.add(token, state);
                 mPhysicalDisplayTokens.emplace(displayId, std::move(token));
-
-                if (event.hwcDisplayId == getHwComposer().getInternalHwcDisplayId()) {
-                    initScheduler(state);
-                }
-
                 mInterceptor->saveDisplayCreation(state);
             } else {
                 ALOGV("Recreating display %s", to_string(displayId).c_str());
@@ -2647,6 +2627,14 @@
     if (const auto& physical = state.physical) {
         creationArgs.connectionType = physical->type;
         creationArgs.supportedModes = physical->supportedModes;
+        creationArgs.activeModeId = physical->activeMode->getId();
+        scheduler::RefreshRateConfigs::Config config =
+                {.enableFrameRateOverride = android::sysprop::enable_frame_rate_override(false),
+                 .frameRateMultipleThreshold =
+                         base::GetIntProperty("debug.sf.frame_rate_multiple_threshold", 0)};
+        creationArgs.refreshRateConfigs =
+                std::make_shared<scheduler::RefreshRateConfigs>(creationArgs.supportedModes,
+                                                                creationArgs.activeModeId, config);
     }
 
     if (const auto id = PhysicalDisplayId::tryCast(compositionDisplay->getId())) {
@@ -2703,7 +2691,7 @@
                                                     RenderIntent::COLORIMETRIC,
                                                     Dataspace::UNKNOWN});
     if (!state.isVirtual()) {
-        display->setActiveMode(state.physical->activeMode->getId());
+        MAIN_THREAD_GUARD(display->setActiveMode(state.physical->activeMode->getId()));
         display->setDeviceProductInfo(state.physical->deviceProductInfo);
     }
 
@@ -2743,7 +2731,7 @@
         builder.setId(physical->id);
         builder.setConnectionType(physical->type);
     } else {
-        builder.setId(acquireVirtualDisplay(resolution, pixelFormat, state.layerStack));
+        builder.setId(acquireVirtualDisplay(resolution, pixelFormat));
     }
 
     builder.setPixels(resolution);
@@ -2785,14 +2773,12 @@
     const auto display = setupNewDisplayDeviceInternal(displayToken, std::move(compositionDisplay),
                                                        state, displaySurface, producer);
     mDisplays.emplace(displayToken, display);
+    if (display->isPrimary()) {
+        initScheduler(display);
+    }
     if (!state.isVirtual()) {
         dispatchDisplayHotplugEvent(display->getPhysicalId(), true);
     }
-
-    if (display->isPrimary()) {
-        mScheduler->onPrimaryDisplayAreaChanged(display->getWidth() * display->getHeight());
-        getRenderEngine().onPrimaryDisplaySizeChanged(display->getSize());
-    }
 }
 
 void SurfaceFlinger::processDisplayRemoved(const wp<IBinder>& displayToken) {
@@ -2857,16 +2843,7 @@
 
             // TODO(b/175678251) Call a listener instead.
             if (currentState.physical->hwcDisplayId == getHwComposer().getInternalHwcDisplayId()) {
-                mRefreshRateConfigs->updateDisplayModes(currentState.physical->supportedModes,
-                                                        currentState.physical->activeMode->getId());
-                mVsyncConfiguration->reset();
-                const Fps refreshRate = currentState.physical->activeMode->getFps();
-                updatePhaseConfiguration(refreshRate);
-                mRefreshRateStats->setRefreshRate(refreshRate);
-
-                if (mRefreshRateOverlay) {
-                    mRefreshRateOverlay->reset();
-                }
+                updateInternalDisplayVsyncLocked(display);
             }
         }
         return;
@@ -2876,6 +2853,9 @@
         if (currentState.layerStack != drawingState.layerStack) {
             display->setLayerStack(currentState.layerStack);
         }
+        if (currentState.flags != drawingState.flags) {
+            display->setFlags(currentState.flags);
+        }
         if ((currentState.orientation != drawingState.orientation) ||
             (currentState.layerStackSpaceRect != drawingState.layerStackSpaceRect) ||
             (currentState.orientedDisplaySpaceRect != drawingState.orientedDisplaySpaceRect)) {
@@ -2889,16 +2869,18 @@
             currentState.height != drawingState.height) {
             display->setDisplaySize(currentState.width, currentState.height);
 
-            if (display->isPrimary()) {
-                mScheduler->onPrimaryDisplayAreaChanged(currentState.width * currentState.height);
-            }
-
-            if (mRefreshRateOverlay) {
-                mRefreshRateOverlay->setViewport(display->getSize());
+            if (isDisplayActiveLocked(display)) {
+                onActiveDisplaySizeChanged(display);
             }
         }
     }
 }
+void SurfaceFlinger::updateInternalDisplayVsyncLocked(const sp<DisplayDevice>& activeDisplay) {
+    mVsyncConfiguration->reset();
+    const Fps refreshRate = activeDisplay->refreshRateConfigs().getCurrentRefreshRate().getFps();
+    updatePhaseConfiguration(refreshRate);
+    mRefreshRateStats->setRefreshRate(refreshRate);
+}
 
 void SurfaceFlinger::processDisplayChangesLocked() {
     // here we take advantage of Vector's copy-on-write semantics to
@@ -3080,22 +3062,13 @@
 }
 
 void SurfaceFlinger::updateInputWindowInfo() {
-    std::vector<InputWindowInfo> inputInfos;
+    std::vector<WindowInfo> inputInfos;
 
     mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
         if (!layer->needsInputInfo()) return;
-        sp<DisplayDevice> display;
-        if (enablePerWindowInputRotation()) {
-            for (const auto& pair : ON_MAIN_THREAD(mDisplays)) {
-                const auto& displayDevice = pair.second;
-                if (!displayDevice->getCompositionDisplay()
-                             ->belongsInOutput(layer->getLayerStack(),
-                                               layer->getPrimaryDisplayOnly())) {
-                    continue;
-                }
-                display = displayDevice;
-            }
-        }
+        sp<DisplayDevice> display = enablePerWindowInputRotation()
+                ? ON_MAIN_THREAD(getDisplayWithInputByLayer(layer))
+                : nullptr;
         // When calculating the screen bounds we ignore the transparent region since it may
         // result in an unwanted offset.
         inputInfos.push_back(layer->fillInputInfo(display));
@@ -3135,24 +3108,16 @@
     mScheduler->onFrameRateOverridesChanged(mAppConnectionHandle, displayId);
 }
 
-void SurfaceFlinger::initScheduler(const DisplayDeviceState& displayState) {
+void SurfaceFlinger::initScheduler(const sp<DisplayDevice>& display) {
     if (mScheduler) {
-        // In practice it's not allowed to hotplug in/out the primary display once it's been
-        // connected during startup, but some tests do it, so just warn and return.
-        ALOGW("Can't re-init scheduler");
+        // If the scheduler is already initialized, this means that we received
+        // a hotplug(connected) on the primary display. In that case we should
+        // update the scheduler with the most recent display information.
+        ALOGW("Scheduler already initialized, updating instead");
+        mScheduler->setRefreshRateConfigs(display->holdRefreshRateConfigs());
         return;
     }
-    const auto displayId = displayState.physical->id;
-    scheduler::RefreshRateConfigs::Config config =
-            {.enableFrameRateOverride = android::sysprop::enable_frame_rate_override(false),
-             .frameRateMultipleThreshold =
-                     base::GetIntProperty("debug.sf.frame_rate_multiple_threshold", 0)};
-    mRefreshRateConfigs =
-            std::make_unique<scheduler::RefreshRateConfigs>(displayState.physical->supportedModes,
-                                                            displayState.physical->activeMode
-                                                                    ->getId(),
-                                                            config);
-    const auto currRefreshRate = displayState.physical->activeMode->getFps();
+    const auto currRefreshRate = display->getActiveMode()->getFps();
     mRefreshRateStats = std::make_unique<scheduler::RefreshRateStats>(*mTimeStats, currRefreshRate,
                                                                       hal::PowerMode::OFF);
 
@@ -3160,7 +3125,7 @@
     mVsyncModulator = sp<VsyncModulator>::make(mVsyncConfiguration->getCurrentConfigs());
 
     // start the EventThread
-    mScheduler = getFactory().createScheduler(*mRefreshRateConfigs, *this);
+    mScheduler = getFactory().createScheduler(display->holdRefreshRateConfigs(), *this);
     const auto configs = mVsyncConfiguration->getCurrentConfigs();
     const nsecs_t vsyncPeriod = currRefreshRate.getPeriodNsecs();
     mAppConnectionHandle =
@@ -3189,9 +3154,7 @@
     // This is a bit hacky, but this avoids a back-pointer into the main SF
     // classes from EventThread, and there should be no run-time binder cost
     // anyway since there are no connected apps at this point.
-    mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, displayId,
-                                            displayState.physical->activeMode->getId(),
-                                            vsyncPeriod);
+    mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, display->getActiveMode());
     static auto ignorePresentFences =
             base::GetBoolProperty("debug.sf.vsync_reactor_ignore_present_fences"s, false);
     mScheduler->setIgnorePresentFences(
@@ -3844,6 +3807,12 @@
             flags |= eDisplayTransactionNeeded;
         }
     }
+    if (what & DisplayState::eFlagsChanged) {
+        if (state.flags != s.flags) {
+            state.flags = s.flags;
+            flags |= eDisplayTransactionNeeded;
+        }
+    }
     if (what & DisplayState::eDisplayProjectionChanged) {
         if (state.orientation != s.orientation) {
             state.orientation = s.orientation;
@@ -4104,10 +4073,10 @@
     }
     if (what & layer_state_t::eInputInfoChanged) {
         if (privileged) {
-            layer->setInputInfo(*s.inputHandle->getInfo());
+            layer->setInputInfo(*s.windowInfoHandle->getInfo());
             flags |= eTraversalNeeded;
         } else {
-            ALOGE("Attempt to update InputWindowInfo without permission ACCESS_SURFACE_FLINGER");
+            ALOGE("Attempt to update WindowInfo without permission ACCESS_SURFACE_FLINGER");
         }
     }
     std::optional<nsecs_t> dequeueBufferTimestamp;
@@ -4205,17 +4174,30 @@
     }
     bool bufferChanged = what & layer_state_t::eBufferChanged;
     bool cacheIdChanged = what & layer_state_t::eCachedBufferChanged;
+    bool bufferSizeExceedsLimit = false;
     std::shared_ptr<renderengine::ExternalTexture> buffer;
     if (bufferChanged && cacheIdChanged && s.buffer != nullptr) {
-        ClientCache::getInstance().add(s.cachedBuffer, s.buffer);
-        buffer = ClientCache::getInstance().get(s.cachedBuffer);
+        bufferSizeExceedsLimit =
+                exceedsMaxRenderTargetSize(s.buffer->getWidth(), s.buffer->getHeight());
+        if (!bufferSizeExceedsLimit) {
+            ClientCache::getInstance().add(s.cachedBuffer, s.buffer);
+            buffer = ClientCache::getInstance().get(s.cachedBuffer);
+        }
     } else if (cacheIdChanged) {
         buffer = ClientCache::getInstance().get(s.cachedBuffer);
     } else if (bufferChanged && s.buffer != nullptr) {
-        buffer = std::make_shared<
-                renderengine::ExternalTexture>(s.buffer, getRenderEngine(),
-                                               renderengine::ExternalTexture::Usage::READABLE);
+        bufferSizeExceedsLimit =
+                exceedsMaxRenderTargetSize(s.buffer->getWidth(), s.buffer->getHeight());
+        if (!bufferSizeExceedsLimit) {
+            buffer = std::make_shared<
+                    renderengine::ExternalTexture>(s.buffer, getRenderEngine(),
+                                                   renderengine::ExternalTexture::Usage::READABLE);
+        }
     }
+    ALOGE_IF(bufferSizeExceedsLimit,
+             "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
+             "limit.",
+             layer->getDebugName());
     if (buffer) {
         const bool frameNumberChanged = what & layer_state_t::eFrameNumberChanged;
         const uint64_t frameNumber = frameNumberChanged
@@ -4508,7 +4490,8 @@
                           {}, getpid(), getuid(), 0 /* Undefined transactionId */);
 
     setPowerModeInternal(display, hal::PowerMode::ON);
-    const nsecs_t vsyncPeriod = mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+    const nsecs_t vsyncPeriod =
+            display->refreshRateConfigs().getCurrentRefreshRate().getVsyncPeriod();
     mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
     mDefaultDisplayTransformHint = display->getTransformHint();
     // Use phase of 0 since phase is not known.
@@ -4522,6 +4505,26 @@
     static_cast<void>(schedule([this]() MAIN_THREAD { onInitializeDisplays(); }));
 }
 
+sp<DisplayDevice> SurfaceFlinger::getDisplayWithInputByLayer(Layer* layer) const {
+    sp<DisplayDevice> display;
+    for (const auto& pair : mDisplays) {
+        const auto& displayDevice = pair.second;
+        if (!displayDevice->receivesInput() ||
+            !displayDevice->getCompositionDisplay()
+                     ->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
+            continue;
+        }
+        // Don't return immediately so that we can log duplicates.
+        if (display) {
+            ALOGE("Multiple display devices claim to accept input for the same layerstack: %d",
+                  layer->getLayerStack());
+            continue;
+        }
+        display = displayDevice;
+    }
+    return display;
+}
+
 void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode) {
     if (display->isVirtual()) {
         ALOGE("%s: Invalid operation on virtual display", __FUNCTION__);
@@ -4541,8 +4544,12 @@
     if (mInterceptor->isEnabled()) {
         mInterceptor->savePowerModeUpdate(display->getSequenceId(), static_cast<int32_t>(mode));
     }
-    const auto vsyncPeriod = mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+    const auto vsyncPeriod = display->refreshRateConfigs().getCurrentRefreshRate().getVsyncPeriod();
     if (currentMode == hal::PowerMode::OFF) {
+        const auto activeDisplay = getDisplayDeviceLocked(mActiveDisplayToken);
+        if (display->isInternal() && (!activeDisplay || !activeDisplay->isPoweredOn())) {
+            onActiveDisplayChangedLocked(display);
+        }
         // Keep uclamp in a separate syscall and set it before changing to RT due to b/190237315.
         // We can merge the syscall later.
         if (SurfaceFlinger::setSchedAttr(true) != NO_ERROR) {
@@ -4552,7 +4559,7 @@
             ALOGW("Couldn't set SCHED_FIFO on display on: %s\n", strerror(errno));
         }
         getHwComposer().setPowerMode(displayId, mode);
-        if (display->isPrimary() && mode != hal::PowerMode::DOZE_SUSPEND) {
+        if (display->isInternal() && mode != hal::PowerMode::DOZE_SUSPEND) {
             getHwComposer().setVsyncEnabled(displayId, mHWCVsyncPendingState);
             mScheduler->onScreenAcquired(mAppConnectionHandle);
             mScheduler->resyncToHardwareVsync(true, vsyncPeriod);
@@ -4569,7 +4576,7 @@
         if (SurfaceFlinger::setSchedAttr(false) != NO_ERROR) {
             ALOGW("Couldn't set uclamp.min on display off: %s\n", strerror(errno));
         }
-        if (display->isPrimary() && currentMode != hal::PowerMode::DOZE_SUSPEND) {
+        if (display->isInternal() && currentMode != hal::PowerMode::DOZE_SUSPEND) {
             mScheduler->disableHardwareVsync(true);
             mScheduler->onScreenReleased(mAppConnectionHandle);
         }
@@ -4583,13 +4590,13 @@
     } else if (mode == hal::PowerMode::DOZE || mode == hal::PowerMode::ON) {
         // Update display while dozing
         getHwComposer().setPowerMode(displayId, mode);
-        if (display->isPrimary() && currentMode == hal::PowerMode::DOZE_SUSPEND) {
+        if (display->isInternal() && currentMode == hal::PowerMode::DOZE_SUSPEND) {
             mScheduler->onScreenAcquired(mAppConnectionHandle);
             mScheduler->resyncToHardwareVsync(true, vsyncPeriod);
         }
     } else if (mode == hal::PowerMode::DOZE_SUSPEND) {
         // Leave display going to doze
-        if (display->isPrimary()) {
+        if (display->isInternal()) {
             mScheduler->disableHardwareVsync(true);
             mScheduler->onScreenReleased(mAppConnectionHandle);
         }
@@ -4599,7 +4606,7 @@
         getHwComposer().setPowerMode(displayId, mode);
     }
 
-    if (display->isPrimary()) {
+    if (display->isInternal()) {
         mTimeStats->setPowerMode(mode);
         mRefreshRateStats->setPowerMode(mode);
         mScheduler->setDisplayPowerState(mode == hal::PowerMode::ON);
@@ -4768,8 +4775,6 @@
                   "      present offset: %9" PRId64 " ns\t     VSYNC period: %9" PRId64 " ns\n\n",
                   dispSyncPresentTimeOffset, getVsyncPeriodFromHWC());
 
-    mRefreshRateConfigs->dump(result);
-
     StringAppendF(&result, "(mode override by backdoor: %s)\n\n",
                   mDebugDisplayModeSetByBackdoor ? "yes" : "no");
 
@@ -5645,16 +5650,17 @@
                 return NO_ERROR;
             }
             case 1034: {
-                switch (n = data.readInt32()) {
-                    case 0:
-                    case 1:
-                        enableRefreshRateOverlay(static_cast<bool>(n));
-                        break;
-                    default: {
-                        Mutex::Autolock lock(mStateLock);
-                        reply->writeBool(mRefreshRateOverlay != nullptr);
+                schedule([&] {
+                    switch (n = data.readInt32()) {
+                        case 0:
+                        case 1:
+                            ON_MAIN_THREAD(enableRefreshRateOverlay(static_cast<bool>(n)));
+                            break;
+                        default: {
+                            reply->writeBool(ON_MAIN_THREAD(isRefreshRateOverlayEnabled()));
+                        }
                     }
-                }
+                }).get();
                 return NO_ERROR;
             }
             case 1035: {
@@ -5674,7 +5680,7 @@
                         return std::make_optional<PhysicalDisplayId>(inputDisplayId);
                     }
 
-                    return getInternalDisplayId();
+                    return getDefaultDisplayDevice()->getPhysicalId();
                 }();
 
                 if (!displayId) {
@@ -5800,22 +5806,25 @@
     static bool updateOverlay =
             property_get_bool("debug.sf.kernel_idle_timer_update_overlay", true);
     if (!updateOverlay) return;
-    if (Mutex::Autolock lock(mStateLock); !mRefreshRateOverlay) return;
+    if (Mutex::Autolock lock(mStateLock); !isRefreshRateOverlayEnabled()) return;
 
     // Update the overlay on the main thread to avoid race conditions with
     // mRefreshRateConfigs->getCurrentRefreshRate()
     static_cast<void>(schedule([=] {
-        const auto desiredActiveMode = getDesiredActiveMode();
-        const std::optional<DisplayModeId> desiredModeId =
-                desiredActiveMode ? std::make_optional(desiredActiveMode->modeId) : std::nullopt;
+        const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+        if (!display) {
+            ALOGW("%s: default display is null", __func__);
+            return;
+        }
+
+        const auto desiredActiveMode = display->getDesiredActiveMode();
+        const std::optional<DisplayModeId> desiredModeId = desiredActiveMode
+                ? std::make_optional(desiredActiveMode->mode->getId())
+                : std::nullopt;
 
         const bool timerExpired = mKernelIdleTimerEnabled && expired;
-        const auto newRefreshRate =
-                mRefreshRateConfigs->onKernelTimerChanged(desiredModeId, timerExpired);
-        if (newRefreshRate) {
-            if (Mutex::Autolock lock(mStateLock); mRefreshRateOverlay) {
-                mRefreshRateOverlay->changeRefreshRate(*newRefreshRate);
-            }
+
+        if (display->onKernelTimerChanged(desiredModeId, timerExpired)) {
             mEventQueue->invalidate();
         }
     }));
@@ -5828,8 +5837,13 @@
     if (!mSupportKernelIdleTimer) {
         return;
     }
-    const KernelIdleTimerAction action = mRefreshRateConfigs->getIdleTimerAction();
+    const auto display = getDefaultDisplayDeviceLocked();
+    if (!display) {
+        ALOGW("%s: default display is null", __func__);
+        return;
+    }
 
+    const KernelIdleTimerAction action = display->refreshRateConfigs().getIdleTimerAction();
     switch (action) {
         case KernelIdleTimerAction::TurnOff:
             if (mKernelIdleTimerEnabled) {
@@ -6185,6 +6199,13 @@
                                              const sp<IScreenCaptureListener>& captureListener) {
     ATRACE_CALL();
 
+    if (exceedsMaxRenderTargetSize(bufferSize.getWidth(), bufferSize.getHeight())) {
+        ALOGE("Attempted to capture screen with size (%" PRId32 ", %" PRId32
+              ") that exceeds render target size limit.",
+              bufferSize.getWidth(), bufferSize.getHeight());
+        return BAD_VALUE;
+    }
+
     // Loop over all visible layers to see whether there's any protected layer. A protected layer is
     // typically a layer with DRM contents, or have the GRALLOC_USAGE_PROTECTED set on the buffer.
     // A protected layer has no implication on whether it's secure, which is explicitly set by
@@ -6447,78 +6468,55 @@
         const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, bool overridePolicy) {
     Mutex::Autolock lock(mStateLock);
 
-    LOG_ALWAYS_FATAL_IF(!display->isPrimary() && overridePolicy,
-                        "Can only set override policy on the primary display");
-    LOG_ALWAYS_FATAL_IF(!policy && !overridePolicy, "Can only clear the override policy");
-
     if (mDebugDisplayModeSetByBackdoor) {
         // ignore this request as mode is overridden by backdoor
         return NO_ERROR;
     }
 
-    if (!display->isPrimary()) {
-        // TODO(b/144711714): For non-primary displays we should be able to set an active mode
-        // as well. For now, just call directly to initiateModeChange but ideally
-        // it should go thru setDesiredActiveMode, similar to primary display.
-        ALOGV("%s for non-primary display", __func__);
-        const auto displayId = display->getPhysicalId();
-
-        hal::VsyncPeriodChangeConstraints constraints;
-        constraints.desiredTimeNanos = systemTime();
-        constraints.seamlessRequired = false;
-
-        hal::VsyncPeriodChangeTimeline timeline = {0, 0, 0};
-        if (display->initiateModeChange(policy->defaultMode, constraints, &timeline) != NO_ERROR) {
-            return BAD_VALUE;
-        }
-        if (timeline.refreshRequired) {
-            repaintEverythingForHWC();
-        }
-
-        display->setActiveMode(policy->defaultMode);
-        const nsecs_t vsyncPeriod = display->getMode(policy->defaultMode)->getVsyncPeriod();
-        mScheduler->onNonPrimaryDisplayModeChanged(mAppConnectionHandle, displayId,
-                                                   policy->defaultMode, vsyncPeriod);
-        return NO_ERROR;
-    }
-
     status_t setPolicyResult = overridePolicy
-            ? mRefreshRateConfigs->setOverridePolicy(policy)
-            : mRefreshRateConfigs->setDisplayManagerPolicy(*policy);
+            ? display->refreshRateConfigs().setOverridePolicy(policy)
+            : display->refreshRateConfigs().setDisplayManagerPolicy(*policy);
     if (setPolicyResult < 0) {
         return BAD_VALUE;
     }
     if (setPolicyResult == scheduler::RefreshRateConfigs::CURRENT_POLICY_UNCHANGED) {
         return NO_ERROR;
     }
-    scheduler::RefreshRateConfigs::Policy currentPolicy = mRefreshRateConfigs->getCurrentPolicy();
+
+    scheduler::RefreshRateConfigs::Policy currentPolicy =
+            display->refreshRateConfigs().getCurrentPolicy();
 
     ALOGV("Setting desired display mode specs: %s", currentPolicy.toString().c_str());
 
     // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
     // be depending in this callback.
     const auto activeMode = display->getActiveMode();
-    const nsecs_t vsyncPeriod = activeMode->getVsyncPeriod();
-    const auto physicalId = display->getPhysicalId();
-    mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, physicalId, activeMode->getId(),
-                                            vsyncPeriod);
-    toggleKernelIdleTimer();
+    if (isDisplayActiveLocked(display)) {
+        mScheduler->onPrimaryDisplayModeChanged(mAppConnectionHandle, activeMode);
+        toggleKernelIdleTimer();
+    } else {
+        mScheduler->onNonPrimaryDisplayModeChanged(mAppConnectionHandle, activeMode);
+    }
 
-    auto modeId = mScheduler->getPreferredModeId();
-    auto preferredRefreshRate = modeId
-            ? mRefreshRateConfigs->getRefreshRateFromModeId(*modeId)
-            // NOTE: Choose the default mode ID, if Scheduler doesn't have one in mind.
-            : mRefreshRateConfigs->getRefreshRateFromModeId(currentPolicy.defaultMode);
+    const DisplayModePtr preferredDisplayMode = [&] {
+        const auto schedulerMode = mScheduler->getPreferredDisplayMode();
+        if (schedulerMode && schedulerMode->getPhysicalDisplayId() == display->getPhysicalId()) {
+            return schedulerMode;
+        }
+
+        return display->getMode(currentPolicy.defaultMode);
+    }();
+
     ALOGV("trying to switch to Scheduler preferred mode %d (%s)",
-          preferredRefreshRate.getModeId().value(), preferredRefreshRate.getName().c_str());
+          preferredDisplayMode->getId().value(), to_string(preferredDisplayMode->getFps()).c_str());
 
-    if (isDisplayModeAllowed(preferredRefreshRate.getModeId())) {
+    if (display->refreshRateConfigs().isModeAllowed(preferredDisplayMode->getId())) {
         ALOGV("switching to Scheduler preferred display mode %d",
-              preferredRefreshRate.getModeId().value());
-        setDesiredActiveMode({preferredRefreshRate.getModeId(), Scheduler::ModeEvent::Changed});
+              preferredDisplayMode->getId().value());
+        setDesiredActiveMode({preferredDisplayMode, Scheduler::ModeEvent::Changed});
     } else {
         LOG_ALWAYS_FATAL("Desired display mode not allowed: %d",
-                         preferredRefreshRate.getModeId().value());
+                         preferredDisplayMode->getId().value());
     }
 
     return NO_ERROR;
@@ -6578,29 +6576,19 @@
         return NAME_NOT_FOUND;
     }
 
-    if (display->isPrimary()) {
-        scheduler::RefreshRateConfigs::Policy policy =
-                mRefreshRateConfigs->getDisplayManagerPolicy();
-        *outDefaultMode = policy.defaultMode.value();
-        *outAllowGroupSwitching = policy.allowGroupSwitching;
-        *outPrimaryRefreshRateMin = policy.primaryRange.min.getValue();
-        *outPrimaryRefreshRateMax = policy.primaryRange.max.getValue();
-        *outAppRequestRefreshRateMin = policy.appRequestRange.min.getValue();
-        *outAppRequestRefreshRateMax = policy.appRequestRange.max.getValue();
-        return NO_ERROR;
-    } else if (display->isVirtual()) {
+    if (display->isVirtual()) {
         return INVALID_OPERATION;
-    } else {
-        const auto activeMode = display->getActiveMode();
-        *outDefaultMode = activeMode->getId().value();
-        *outAllowGroupSwitching = false;
-        auto vsyncPeriod = activeMode->getVsyncPeriod();
-        *outPrimaryRefreshRateMin = Fps::fromPeriodNsecs(vsyncPeriod).getValue();
-        *outPrimaryRefreshRateMax = Fps::fromPeriodNsecs(vsyncPeriod).getValue();
-        *outAppRequestRefreshRateMin = Fps::fromPeriodNsecs(vsyncPeriod).getValue();
-        *outAppRequestRefreshRateMax = Fps::fromPeriodNsecs(vsyncPeriod).getValue();
-        return NO_ERROR;
     }
+
+    scheduler::RefreshRateConfigs::Policy policy =
+            display->refreshRateConfigs().getDisplayManagerPolicy();
+    *outDefaultMode = policy.defaultMode.value();
+    *outAllowGroupSwitching = policy.allowGroupSwitching;
+    *outPrimaryRefreshRateMin = policy.primaryRange.min.getValue();
+    *outPrimaryRefreshRateMax = policy.primaryRange.max.getValue();
+    *outAppRequestRefreshRateMin = policy.appRequestRange.min.getValue();
+    *outAppRequestRefreshRateMax = policy.appRequestRange.max.getValue();
+    return NO_ERROR;
 }
 
 wp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) {
@@ -6735,7 +6723,8 @@
             // matter for the override policy though, since we set allowGroupSwitching to
             // true, so it's not a problem.
             scheduler::RefreshRateConfigs::Policy overridePolicy;
-            overridePolicy.defaultMode = mRefreshRateConfigs->getDisplayManagerPolicy().defaultMode;
+            overridePolicy.defaultMode =
+                    display->refreshRateConfigs().getDisplayManagerPolicy().defaultMode;
             overridePolicy.allowGroupSwitching = true;
             constexpr bool kOverridePolicy = true;
             result = setDesiredDisplayModeSpecsInternal(display, overridePolicy, kOverridePolicy);
@@ -6803,25 +6792,11 @@
 }
 
 void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
-    static_cast<void>(schedule([=] {
-        std::unique_ptr<RefreshRateOverlay> overlay;
-        if (enable) {
-            overlay = std::make_unique<RefreshRateOverlay>(*this, mRefreshRateOverlaySpinner);
+    for (const auto& [ignored, display] : mDisplays) {
+        if (display->isInternal()) {
+            display->enableRefreshRateOverlay(enable, mRefreshRateOverlaySpinner);
         }
-
-        {
-            Mutex::Autolock lock(mStateLock);
-
-            // Destroy the layer of the current overlay, if any, outside the lock.
-            mRefreshRateOverlay.swap(overlay);
-            if (!mRefreshRateOverlay) return;
-
-            if (const auto display = getDefaultDisplayDeviceLocked()) {
-                mRefreshRateOverlay->setViewport(display->getSize());
-                mRefreshRateOverlay->changeRefreshRate(display->getActiveMode()->getFps());
-            }
-        }
-    }));
+    }
 }
 
 status_t SurfaceFlinger::addTransactionTraceListener(
@@ -6849,7 +6824,14 @@
 }
 
 status_t SurfaceFlinger::getMaxAcquiredBufferCount(int* buffers) const {
-    const auto maxSupportedRefreshRate = mRefreshRateConfigs->getSupportedRefreshRateRange().max;
+    const auto maxSupportedRefreshRate = [&] {
+        const auto display = getDefaultDisplayDevice();
+        if (display) {
+            return display->refreshRateConfigs().getSupportedRefreshRateRange().max;
+        }
+        ALOGW("%s: default display is null", __func__);
+        return Fps(60);
+    }();
     *buffers = getMaxAcquiredBufferCountForRefreshRate(maxSupportedRefreshRate);
     return NO_ERROR;
 }
@@ -6860,7 +6842,14 @@
         if (frameRateOverride.has_value()) {
             return frameRateOverride.value();
         }
-        return mRefreshRateConfigs->getCurrentRefreshRate().getFps();
+
+        const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+        if (display) {
+            return display->refreshRateConfigs().getCurrentRefreshRate().getFps();
+        }
+
+        ALOGW("%s: default display is null", __func__);
+        return Fps(60);
     }();
     return getMaxAcquiredBufferCountForRefreshRate(refreshRate);
 }
@@ -6977,6 +6966,31 @@
     mRegionSamplingThread->onCompositionComplete(mEventQueue->nextExpectedInvalidate());
 }
 
+void SurfaceFlinger::onActiveDisplaySizeChanged(const sp<DisplayDevice>& activeDisplay) {
+    mScheduler->onActiveDisplayAreaChanged(activeDisplay->getWidth() * activeDisplay->getHeight());
+    getRenderEngine().onActiveDisplaySizeChanged(activeDisplay->getSize());
+}
+
+void SurfaceFlinger::onActiveDisplayChangedLocked(const sp<DisplayDevice>& activeDisplay) {
+    ATRACE_CALL();
+
+    if (const auto display = getDisplayDeviceLocked(mActiveDisplayToken)) {
+        display->getCompositionDisplay()->setLayerCachingTexturePoolEnabled(false);
+    }
+
+    if (!activeDisplay) {
+        ALOGE("%s: activeDisplay is null", __func__);
+        return;
+    }
+    mActiveDisplayToken = activeDisplay->getDisplayToken();
+
+    activeDisplay->getCompositionDisplay()->setLayerCachingTexturePoolEnabled(true);
+    updateInternalDisplayVsyncLocked(activeDisplay);
+    mScheduler->setModeChangePending(false);
+    mScheduler->setRefreshRateConfigs(activeDisplay->holdRefreshRateConfigs());
+    onActiveDisplaySizeChanged(activeDisplay);
+}
+
 } // namespace android
 
 #if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 4fd86af..e8ec7a3 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -358,6 +358,15 @@
     // display.
     virtual FloatRect getLayerClipBoundsForDisplay(const DisplayDevice&) const;
 
+    virtual void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
+            REQUIRES(mStateLock);
+
+    // Returns true if any display matches a `bool(const DisplayDevice&)` predicate.
+    template <typename Predicate>
+    bool hasDisplay(Predicate p) const REQUIRES(mStateLock) {
+        return static_cast<bool>(findDisplay(p));
+    }
+
 private:
     friend class BufferLayer;
     friend class BufferQueueLayer;
@@ -456,14 +465,7 @@
                 mCounterByLayerHandle GUARDED_BY(mLock);
     };
 
-    struct ActiveModeInfo {
-        DisplayModeId modeId;
-        Scheduler::ModeEvent event = Scheduler::ModeEvent::None;
-
-        bool operator!=(const ActiveModeInfo& other) const {
-            return modeId != other.modeId || event != other.event;
-        }
-    };
+    using ActiveModeInfo = DisplayDevice::ActiveModeInfo;
 
     enum class BootStage {
         BOOTLOADER,
@@ -594,7 +596,7 @@
               typename Handler = VsyncModulator::VsyncConfigOpt (VsyncModulator::*)(Args...)>
     void modulateVsync(Handler handler, Args... args) {
         if (const auto config = (*mVsyncModulator.*handler)(args...)) {
-            const auto vsyncPeriod = mRefreshRateConfigs->getCurrentRefreshRate().getVsyncPeriod();
+            const auto vsyncPeriod = mScheduler->getVsyncPeriodFromRefreshRateConfigs();
             setVsyncConfig(*config, vsyncPeriod);
         }
     }
@@ -613,7 +615,10 @@
     sp<ISurfaceComposerClient> createConnection() override;
     sp<IBinder> createDisplay(const String8& displayName, bool secure) override;
     void destroyDisplay(const sp<IBinder>& displayToken) override;
-    std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override;
+    std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override EXCLUDES(mStateLock) {
+        Mutex::Autolock lock(mStateLock);
+        return getPhysicalDisplayIdsLocked();
+    }
     sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const override;
     status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
                                  const Vector<ComposerState>& state,
@@ -751,7 +756,7 @@
     // Called when the frame rate override list changed to trigger an event.
     void triggerOnFrameRateOverridesChanged() override;
     // Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
-    void toggleKernelIdleTimer();
+    void toggleKernelIdleTimer() REQUIRES(mStateLock);
     // Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
     // make calls to sys prop each time.
     bool mKernelIdleTimerEnabled = false;
@@ -780,9 +785,9 @@
     // Calls to setActiveMode on the main thread if there is a pending mode change
     // that needs to be applied.
     void performSetActiveMode() REQUIRES(mStateLock);
-    void clearDesiredActiveModeState() REQUIRES(mStateLock) EXCLUDES(mActiveModeLock);
+    void clearDesiredActiveModeState(const sp<DisplayDevice>&) REQUIRES(mStateLock);
     // Called when active mode is no longer is progress
-    void desiredActiveModeChangeDone() REQUIRES(mStateLock);
+    void desiredActiveModeChangeDone(const sp<DisplayDevice>&) REQUIRES(mStateLock);
     // Called on the main thread in response to setPowerMode()
     void setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode)
             REQUIRES(mStateLock);
@@ -815,7 +820,7 @@
     void commitInputWindowCommands() REQUIRES(mStateLock);
     void updateCursorAsync();
 
-    void initScheduler(const DisplayDeviceState&) REQUIRES(mStateLock);
+    void initScheduler(const sp<DisplayDevice>& display) REQUIRES(mStateLock);
     void updatePhaseConfiguration(const Fps&) REQUIRES(mStateLock);
     void setVsyncConfig(const VsyncModulator::VsyncConfig&, nsecs_t vsyncPeriod);
 
@@ -931,8 +936,9 @@
 
     void readPersistentProperties();
 
-    size_t getMaxTextureSize() const;
-    size_t getMaxViewportDims() const;
+    bool exceedsMaxRenderTargetSize(uint32_t width, uint32_t height) const {
+        return width > mMaxRenderTargetSize || height > mMaxRenderTargetSize;
+    }
 
     int getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const;
 
@@ -954,6 +960,10 @@
 
     sp<const DisplayDevice> getDisplayDeviceLocked(PhysicalDisplayId id) const
             REQUIRES(mStateLock) {
+        return const_cast<SurfaceFlinger*>(this)->getDisplayDeviceLocked(id);
+    }
+
+    sp<DisplayDevice> getDisplayDeviceLocked(PhysicalDisplayId id) REQUIRES(mStateLock) {
         if (const auto token = getPhysicalDisplayTokenLocked(id)) {
             return getDisplayDeviceLocked(token);
         }
@@ -965,13 +975,18 @@
     }
 
     sp<DisplayDevice> getDefaultDisplayDeviceLocked() REQUIRES(mStateLock) {
+        if (const auto display = getDisplayDeviceLocked(mActiveDisplayToken)) {
+            return display;
+        }
+        // The active display is outdated, fall back to the internal display
+        mActiveDisplayToken.clear();
         if (const auto token = getInternalDisplayTokenLocked()) {
             return getDisplayDeviceLocked(token);
         }
         return nullptr;
     }
 
-    sp<const DisplayDevice> getDefaultDisplayDevice() EXCLUDES(mStateLock) {
+    sp<const DisplayDevice> getDefaultDisplayDevice() const EXCLUDES(mStateLock) {
         Mutex::Autolock lock(mStateLock);
         return getDefaultDisplayDeviceLocked();
     }
@@ -990,10 +1005,18 @@
         return findDisplay([id](const auto& display) { return display.getId() == id; });
     }
 
+    std::vector<PhysicalDisplayId> getPhysicalDisplayIdsLocked() const REQUIRES(mStateLock);
+
     // mark a region of a layer stack dirty. this updates the dirty
     // region of all screens presenting this layer stack.
     void invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty);
 
+    sp<DisplayDevice> getDisplayWithInputByLayer(Layer* layer) const REQUIRES(mStateLock);
+
+    bool isDisplayActiveLocked(const sp<const DisplayDevice>& display) REQUIRES(mStateLock) {
+        return display->getDisplayToken() == mActiveDisplayToken;
+    }
+
     /*
      * H/W composer
      */
@@ -1031,8 +1054,6 @@
             const sp<compositionengine::DisplaySurface>& displaySurface,
             const sp<IGraphicBufferProducer>& producer) REQUIRES(mStateLock);
     void processDisplayChangesLocked() REQUIRES(mStateLock);
-    void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
-            REQUIRES(mStateLock);
     void processDisplayRemoved(const wp<IBinder>& displayToken) REQUIRES(mStateLock);
     void processDisplayChanged(const wp<IBinder>& displayToken,
                                const DisplayDeviceState& currentState,
@@ -1050,8 +1071,6 @@
     // the desired refresh rate.
     void changeRefreshRateLocked(const RefreshRate&, Scheduler::ModeEvent) REQUIRES(mStateLock);
 
-    bool isDisplayModeAllowed(DisplayModeId) const REQUIRES(mStateLock);
-
     struct FenceWithFenceTime {
         sp<Fence> fence = Fence::NO_FENCE;
         std::shared_ptr<FenceTime> fenceTime = FenceTime::NO_FENCE;
@@ -1112,10 +1131,13 @@
     void enableHalVirtualDisplays(bool);
 
     // Virtual display lifecycle for ID generation and HAL allocation.
-    VirtualDisplayId acquireVirtualDisplay(ui::Size, ui::PixelFormat, ui::LayerStack)
-            REQUIRES(mStateLock);
+    VirtualDisplayId acquireVirtualDisplay(ui::Size, ui::PixelFormat) REQUIRES(mStateLock);
     void releaseVirtualDisplay(VirtualDisplayId);
 
+    void onActiveDisplayChangedLocked(const sp<DisplayDevice>& activeDisplay) REQUIRES(mStateLock);
+
+    void onActiveDisplaySizeChanged(const sp<DisplayDevice>& activeDisplay);
+
     /*
      * Debugging & dumpsys
      */
@@ -1181,13 +1203,6 @@
     /*
      * Misc
      */
-
-    std::optional<ActiveModeInfo> getDesiredActiveMode() EXCLUDES(mActiveModeLock) {
-        std::lock_guard<std::mutex> lock(mActiveModeLock);
-        if (mDesiredActiveModeChanged) return mDesiredActiveMode;
-        return std::nullopt;
-    }
-
     std::vector<ui::ColorMode> getDisplayColorModes(PhysicalDisplayId displayId)
             REQUIRES(mStateLock);
 
@@ -1195,6 +1210,9 @@
                                                std::chrono::nanoseconds presentLatency);
     int getMaxAcquiredBufferCountForRefreshRate(Fps refreshRate) const;
 
+    void updateInternalDisplayVsyncLocked(const sp<DisplayDevice>& activeDisplay)
+            REQUIRES(mStateLock);
+
     sp<StartPropertySetThread> mStartPropertySetThread;
     surfaceflinger::Factory& mFactory;
 
@@ -1373,6 +1391,9 @@
 
     SurfaceFlingerBE mBE;
     std::unique_ptr<compositionengine::CompositionEngine> mCompositionEngine;
+    // mMaxRenderTargetSize is only set once in init() so it doesn't need to be protected by
+    // any mutex.
+    size_t mMaxRenderTargetSize{1};
 
     const std::string mHwcServiceName;
 
@@ -1391,24 +1412,13 @@
     // Optional to defer construction until PhaseConfiguration is created.
     sp<VsyncModulator> mVsyncModulator;
 
-    std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
     std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
 
     std::atomic<nsecs_t> mExpectedPresentTime = 0;
     nsecs_t mScheduledPresentTime = 0;
     hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
 
-    std::mutex mActiveModeLock;
-    // This bit is set once we start setting the mode. We read from this bit during the
-    // process. If at the end, this bit is different than mDesiredActiveMode, we restart
-    // the process.
-    ActiveModeInfo mUpcomingActiveMode; // Always read and written on the main thread.
-    // This bit can be set at any point in time when the system wants the new mode.
-    ActiveModeInfo mDesiredActiveMode GUARDED_BY(mActiveModeLock);
-
     // below flags are set by main thread only
-    TracedOrdinal<bool> mDesiredActiveModeChanged
-            GUARDED_BY(mActiveModeLock) = {"DesiredActiveModeChanged", false};
     bool mSetActiveModePending = false;
 
     bool mLumaSampling = true;
@@ -1431,8 +1441,7 @@
     // This should only be accessed on the main thread.
     nsecs_t mFrameStartTime = 0;
 
-    void enableRefreshRateOverlay(bool enable);
-    std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay GUARDED_BY(mStateLock);
+    void enableRefreshRateOverlay(bool enable) REQUIRES(mStateLock);
 
     // Flag used to set override desired display mode from backdoor
     bool mDebugDisplayModeSetByBackdoor = false;
@@ -1487,6 +1496,15 @@
 
     void scheduleRegionSamplingThread();
     void notifyRegionSamplingThread();
+
+    bool isRefreshRateOverlayEnabled() const REQUIRES(mStateLock) {
+        return std::any_of(mDisplays.begin(), mDisplays.end(),
+                           [](std::pair<wp<IBinder>, sp<DisplayDevice>> display) {
+                               return display.second->isRefreshRateOverlayEnabled();
+                           });
+    }
+
+    wp<IBinder> mActiveDisplayToken GUARDED_BY(mStateLock);
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 4a75180..89d1c4d 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -65,8 +65,9 @@
 }
 
 std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
-        const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback) {
-    return std::make_unique<Scheduler>(configs, callback);
+        const std::shared_ptr<scheduler::RefreshRateConfigs>& refreshRateConfigs,
+        ISchedulerCallback& callback) {
+    return std::make_unique<Scheduler>(std::move(refreshRateConfigs), callback);
 }
 
 sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() {
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 24148dd..b8bf2ba 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -30,8 +30,8 @@
     std::unique_ptr<MessageQueue> createMessageQueue() override;
     std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
             Fps currentRefreshRate) override;
-    std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
-                                               ISchedulerCallback&) override;
+    std::unique_ptr<Scheduler> createScheduler(
+            const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&) override;
     sp<SurfaceInterceptor> createSurfaceInterceptor() override;
     sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 885297f..13c95dd 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -79,8 +79,8 @@
     virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
     virtual std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
             Fps currentRefreshRate) = 0;
-    virtual std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
-                                                       ISchedulerCallback&) = 0;
+    virtual std::unique_ptr<Scheduler> createScheduler(
+            const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&) = 0;
     virtual sp<SurfaceInterceptor> createSurfaceInterceptor() = 0;
 
     virtual sp<StartPropertySetThread> createStartPropertySetThread(
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 23ab7c8..1f08a1d 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -161,6 +161,7 @@
 
     addDisplaySurfaceLocked(transaction, display.sequenceId, display.surface);
     addDisplayLayerStackLocked(transaction, display.sequenceId, display.layerStack);
+    addDisplayFlagsLocked(transaction, display.sequenceId, display.flags);
     addDisplaySizeLocked(transaction, display.sequenceId, display.width, display.height);
     addDisplayProjectionLocked(transaction, display.sequenceId, toRotationInt(display.orientation),
                                display.layerStackSpaceRect, display.orientedDisplaySpaceRect);
@@ -485,6 +486,9 @@
     if (state.what & DisplayState::eLayerStackChanged) {
         addDisplayLayerStackLocked(transaction, sequenceId, state.layerStack);
     }
+    if (state.what & DisplayState::eFlagsChanged) {
+        addDisplayFlagsLocked(transaction, sequenceId, state.flags);
+    }
     if (state.what & DisplayState::eDisplaySizeChanged) {
         addDisplaySizeLocked(transaction, sequenceId, state.width, state.height);
     }
@@ -576,6 +580,13 @@
     layerStackChange->set_layer_stack(layerStack);
 }
 
+void SurfaceInterceptor::addDisplayFlagsLocked(Transaction* transaction, int32_t sequenceId,
+                                               uint32_t flags) {
+    DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
+    DisplayFlagsChange* flagsChange(dispChange->mutable_flags());
+    flagsChange->set_flags(flags);
+}
+
 void SurfaceInterceptor::addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId,
         uint32_t w, uint32_t h)
 {
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 673f9e7..cc7e26e 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -185,6 +185,7 @@
             const sp<const IGraphicBufferProducer>& surface);
     void addDisplayLayerStackLocked(Transaction* transaction, int32_t sequenceId,
             uint32_t layerStack);
+    void addDisplayFlagsLocked(Transaction* transaction, int32_t sequenceId, uint32_t flags);
     void addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId, uint32_t w,
             uint32_t h);
     void addDisplayProjectionLocked(Transaction* transaction, int32_t sequenceId,
diff --git a/services/surfaceflinger/tests/RefreshRateOverlay_test.cpp b/services/surfaceflinger/tests/RefreshRateOverlay_test.cpp
index 05858bf..fb4458a 100644
--- a/services/surfaceflinger/tests/RefreshRateOverlay_test.cpp
+++ b/services/surfaceflinger/tests/RefreshRateOverlay_test.cpp
@@ -20,6 +20,10 @@
 
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
+#include <chrono>
+
+using ::std::literals::chrono_literals::operator""ms;
+using ::std::literals::chrono_literals::operator""s;
 
 static constexpr int kRefreshRateOverlayCode = 1034;
 static constexpr int kRefreshRateOverlayEnable = 1;
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 6912fcf..ab2064e 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -515,7 +515,8 @@
 }
 
 TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
-    sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+    sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60,
+                                              ISurfaceComposerClient::eFXSurfaceBufferState);
 
     ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
 
@@ -532,6 +533,21 @@
     ASSERT_EQ(NAME_NOT_FOUND, ScreenCapture::captureLayers(args, captureResults));
 }
 
+TEST_F(ScreenCaptureTest, CaptureTooLargeLayer) {
+    sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60);
+    ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+
+    Transaction().show(redLayer).setLayer(redLayer, INT32_MAX).apply(true);
+
+    LayerCaptureArgs captureArgs;
+    captureArgs.layerHandle = redLayer->getHandle();
+    captureArgs.frameScaleX = INT32_MAX / 60;
+    captureArgs.frameScaleY = INT32_MAX / 60;
+
+    ScreenCaptureResults captureResults;
+    ASSERT_EQ(BAD_VALUE, ScreenCapture::captureLayers(captureArgs, captureResults));
+}
+
 TEST_F(ScreenCaptureTest, CaptureSecureLayer) {
     sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60,
                                               ISurfaceComposerClient::eFXSurfaceBufferState);
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index b5086fa..9e704c3 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -51,6 +51,7 @@
         "DisplayIdGeneratorTest.cpp",
         "DisplayTransactionTest.cpp",
         "DisplayDevice_GetBestColorModeTest.cpp",
+        "DisplayDevice_InitiateModeChange.cpp",
         "DisplayDevice_SetProjectionTest.cpp",
         "EventThreadTest.cpp",
         "FpsReporterTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 560f139..52a36a2 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -108,6 +108,8 @@
 
         mComposer = new Hwc2::mock::Composer();
         mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
+
+        mFlinger.mutableMaxRenderTargetSize() = 16384;
     }
 
     ~CompositionTest() {
@@ -519,8 +521,6 @@
 
     static void setupLatchedBuffer(CompositionTest* test, sp<BufferQueueLayer> layer) {
         // TODO: Eliminate the complexity of actually creating a buffer
-        EXPECT_CALL(*test->mRenderEngine, getMaxTextureSize()).WillOnce(Return(16384));
-        EXPECT_CALL(*test->mRenderEngine, getMaxViewportDims()).WillOnce(Return(16384));
         status_t err =
                 layer->setDefaultBufferProperties(LayerProperties::WIDTH, LayerProperties::HEIGHT,
                                                   LayerProperties::FORMAT);
diff --git a/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp b/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp
new file mode 100644
index 0000000..d4cfbbb
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/DisplayDevice_InitiateModeChange.cpp
@@ -0,0 +1,173 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include "DisplayTransactionTestHelpers.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+namespace android {
+namespace {
+
+using FakeDisplayDeviceInjector = TestableSurfaceFlinger::FakeDisplayDeviceInjector;
+
+class InitiateModeChangeTest : public DisplayTransactionTest {
+public:
+    using Event = scheduler::RefreshRateConfigEvent;
+
+    void SetUp() override {
+        injectFakeBufferQueueFactory();
+        injectFakeNativeWindowSurfaceFactory();
+
+        PrimaryDisplayVariant::setupHwcHotplugCallExpectations(this);
+        PrimaryDisplayVariant::setupFramebufferConsumerBufferQueueCallExpectations(this);
+        PrimaryDisplayVariant::setupFramebufferProducerBufferQueueCallExpectations(this);
+        PrimaryDisplayVariant::setupNativeWindowSurfaceCreationCallExpectations(this);
+        PrimaryDisplayVariant::setupHwcGetActiveConfigCallExpectations(this);
+
+        mFlinger.onComposerHalHotplug(PrimaryDisplayVariant::HWC_DISPLAY_ID, Connection::CONNECTED);
+
+        mDisplay = PrimaryDisplayVariant::makeFakeExistingDisplayInjector(this)
+                           .setSupportedModes({kDisplayMode60, kDisplayMode90, kDisplayMode120})
+                           .setActiveMode(kDisplayModeId60)
+                           .inject();
+    }
+
+protected:
+    sp<DisplayDevice> mDisplay;
+
+    const DisplayModeId kDisplayModeId60 = DisplayModeId(0);
+    const DisplayModePtr kDisplayMode60 =
+            DisplayMode::Builder(hal::HWConfigId(kDisplayModeId60.value()))
+                    .setId(kDisplayModeId60)
+                    .setPhysicalDisplayId(PrimaryDisplayVariant::DISPLAY_ID::get())
+                    .setVsyncPeriod(int32_t(16'666'667))
+                    .setGroup(0)
+                    .setHeight(1000)
+                    .setWidth(1000)
+                    .build();
+
+    const DisplayModeId kDisplayModeId90 = DisplayModeId(1);
+    const DisplayModePtr kDisplayMode90 =
+            DisplayMode::Builder(hal::HWConfigId(kDisplayModeId90.value()))
+                    .setId(kDisplayModeId90)
+                    .setPhysicalDisplayId(PrimaryDisplayVariant::DISPLAY_ID::get())
+                    .setVsyncPeriod(int32_t(11'111'111))
+                    .setGroup(0)
+                    .setHeight(1000)
+                    .setWidth(1000)
+                    .build();
+
+    const DisplayModeId kDisplayModeId120 = DisplayModeId(2);
+    const DisplayModePtr kDisplayMode120 =
+            DisplayMode::Builder(hal::HWConfigId(kDisplayModeId120.value()))
+                    .setId(kDisplayModeId120)
+                    .setPhysicalDisplayId(PrimaryDisplayVariant::DISPLAY_ID::get())
+                    .setVsyncPeriod(int32_t(8'333'333))
+                    .setGroup(0)
+                    .setHeight(1000)
+                    .setWidth(1000)
+                    .build();
+};
+
+TEST_F(InitiateModeChangeTest, setDesiredActiveMode_setCurrentMode) {
+    EXPECT_FALSE(mDisplay->setDesiredActiveMode({kDisplayMode60, Event::None}));
+    EXPECT_EQ(std::nullopt, mDisplay->getDesiredActiveMode());
+}
+
+TEST_F(InitiateModeChangeTest, setDesiredActiveMode_setNewMode) {
+    EXPECT_TRUE(mDisplay->setDesiredActiveMode({kDisplayMode90, Event::None}));
+    ASSERT_NE(std::nullopt, mDisplay->getDesiredActiveMode());
+    EXPECT_EQ(kDisplayMode90, mDisplay->getDesiredActiveMode()->mode);
+    EXPECT_EQ(Event::None, mDisplay->getDesiredActiveMode()->event);
+
+    // Setting another mode should be cached but return false
+    EXPECT_FALSE(mDisplay->setDesiredActiveMode({kDisplayMode120, Event::None}));
+    ASSERT_NE(std::nullopt, mDisplay->getDesiredActiveMode());
+    EXPECT_EQ(kDisplayMode120, mDisplay->getDesiredActiveMode()->mode);
+    EXPECT_EQ(Event::None, mDisplay->getDesiredActiveMode()->event);
+}
+
+TEST_F(InitiateModeChangeTest, clearDesiredActiveModeState) {
+    EXPECT_TRUE(mDisplay->setDesiredActiveMode({kDisplayMode90, Event::None}));
+    ASSERT_NE(std::nullopt, mDisplay->getDesiredActiveMode());
+
+    mDisplay->clearDesiredActiveModeState();
+    ASSERT_EQ(std::nullopt, mDisplay->getDesiredActiveMode());
+}
+
+TEST_F(InitiateModeChangeTest, initiateModeChange) NO_THREAD_SAFETY_ANALYSIS {
+    EXPECT_TRUE(mDisplay->setDesiredActiveMode({kDisplayMode90, Event::None}));
+    ASSERT_NE(std::nullopt, mDisplay->getDesiredActiveMode());
+    EXPECT_EQ(kDisplayMode90, mDisplay->getDesiredActiveMode()->mode);
+    EXPECT_EQ(Event::None, mDisplay->getDesiredActiveMode()->event);
+
+    hal::VsyncPeriodChangeConstraints constraints{
+            .desiredTimeNanos = systemTime(),
+            .seamlessRequired = false,
+    };
+    hal::VsyncPeriodChangeTimeline timeline;
+    EXPECT_EQ(OK,
+              mDisplay->initiateModeChange(*mDisplay->getDesiredActiveMode(), constraints,
+                                           &timeline));
+    EXPECT_EQ(kDisplayMode90, mDisplay->getUpcomingActiveMode().mode);
+    EXPECT_EQ(Event::None, mDisplay->getUpcomingActiveMode().event);
+
+    mDisplay->clearDesiredActiveModeState();
+    ASSERT_EQ(std::nullopt, mDisplay->getDesiredActiveMode());
+}
+
+TEST_F(InitiateModeChangeTest, getUpcomingActiveMode_desiredActiveModeChanged)
+NO_THREAD_SAFETY_ANALYSIS {
+    EXPECT_TRUE(mDisplay->setDesiredActiveMode({kDisplayMode90, Event::None}));
+    ASSERT_NE(std::nullopt, mDisplay->getDesiredActiveMode());
+    EXPECT_EQ(kDisplayMode90, mDisplay->getDesiredActiveMode()->mode);
+    EXPECT_EQ(Event::None, mDisplay->getDesiredActiveMode()->event);
+
+    hal::VsyncPeriodChangeConstraints constraints{
+            .desiredTimeNanos = systemTime(),
+            .seamlessRequired = false,
+    };
+    hal::VsyncPeriodChangeTimeline timeline;
+    EXPECT_EQ(OK,
+              mDisplay->initiateModeChange(*mDisplay->getDesiredActiveMode(), constraints,
+                                           &timeline));
+    EXPECT_EQ(kDisplayMode90, mDisplay->getUpcomingActiveMode().mode);
+    EXPECT_EQ(Event::None, mDisplay->getUpcomingActiveMode().event);
+
+    EXPECT_FALSE(mDisplay->setDesiredActiveMode({kDisplayMode120, Event::None}));
+    ASSERT_NE(std::nullopt, mDisplay->getDesiredActiveMode());
+    EXPECT_EQ(kDisplayMode120, mDisplay->getDesiredActiveMode()->mode);
+    EXPECT_EQ(Event::None, mDisplay->getDesiredActiveMode()->event);
+
+    EXPECT_EQ(kDisplayMode90, mDisplay->getUpcomingActiveMode().mode);
+    EXPECT_EQ(Event::None, mDisplay->getUpcomingActiveMode().event);
+
+    EXPECT_EQ(OK,
+              mDisplay->initiateModeChange(*mDisplay->getDesiredActiveMode(), constraints,
+                                           &timeline));
+    EXPECT_EQ(kDisplayMode120, mDisplay->getUpcomingActiveMode().mode);
+    EXPECT_EQ(Event::None, mDisplay->getUpcomingActiveMode().event);
+
+    mDisplay->clearDesiredActiveModeState();
+    ASSERT_EQ(std::nullopt, mDisplay->getDesiredActiveMode());
+}
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
index 6ce281d..de058a4 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
@@ -615,8 +615,8 @@
     }
 
     static void setupHwcVirtualDisplayCreationCallExpectations(DisplayTransactionTest* test) {
-        EXPECT_CALL(*test->mComposer, createVirtualDisplay(Base::WIDTH, Base::HEIGHT, _, _, _))
-                .WillOnce(DoAll(SetArgPointee<4>(Self::HWC_DISPLAY_ID), Return(Error::NONE)));
+        EXPECT_CALL(*test->mComposer, createVirtualDisplay(Base::WIDTH, Base::HEIGHT, _, _))
+                .WillOnce(DoAll(SetArgPointee<3>(Self::HWC_DISPLAY_ID), Return(Error::NONE)));
         EXPECT_CALL(*test->mComposer, setClientTargetSlotCount(_)).WillOnce(Return(Error::NONE));
     }
 };
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index b4a1481..4ff7592 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -543,17 +543,34 @@
 }
 
 TEST_F(EventThreadTest, postConfigChangedPrimary) {
-    mThread->onModeChanged(INTERNAL_DISPLAY_ID, DisplayModeId(7), 16666666);
+    const auto mode = DisplayMode::Builder(hal::HWConfigId(0))
+                              .setPhysicalDisplayId(INTERNAL_DISPLAY_ID)
+                              .setId(DisplayModeId(7))
+                              .setVsyncPeriod(16666666)
+                              .build();
+
+    mThread->onModeChanged(mode);
     expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 7, 16666666);
 }
 
 TEST_F(EventThreadTest, postConfigChangedExternal) {
-    mThread->onModeChanged(EXTERNAL_DISPLAY_ID, DisplayModeId(5), 16666666);
+    const auto mode = DisplayMode::Builder(hal::HWConfigId(0))
+                              .setPhysicalDisplayId(EXTERNAL_DISPLAY_ID)
+                              .setId(DisplayModeId(5))
+                              .setVsyncPeriod(16666666)
+                              .build();
+
+    mThread->onModeChanged(mode);
     expectConfigChangedEventReceivedByConnection(EXTERNAL_DISPLAY_ID, 5, 16666666);
 }
 
 TEST_F(EventThreadTest, postConfigChangedPrimary64bit) {
-    mThread->onModeChanged(DISPLAY_ID_64BIT, DisplayModeId(7), 16666666);
+    const auto mode = DisplayMode::Builder(hal::HWConfigId(0))
+                              .setPhysicalDisplayId(DISPLAY_ID_64BIT)
+                              .setId(DisplayModeId(7))
+                              .setVsyncPeriod(16666666)
+                              .build();
+    mThread->onModeChanged(mode);
     expectConfigChangedEventReceivedByConnection(DISPLAY_ID_64BIT, 7, 16666666);
 }
 
@@ -562,7 +579,13 @@
     sp<MockEventThreadConnection> suppressConnection =
             createConnection(suppressConnectionEventRecorder);
 
-    mThread->onModeChanged(INTERNAL_DISPLAY_ID, DisplayModeId(9), 16666666);
+    const auto mode = DisplayMode::Builder(hal::HWConfigId(0))
+                              .setPhysicalDisplayId(INTERNAL_DISPLAY_ID)
+                              .setId(DisplayModeId(9))
+                              .setVsyncPeriod(16666666)
+                              .build();
+
+    mThread->onModeChanged(mode);
     expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 9, 16666666);
 
     auto args = suppressConnectionEventRecorder.waitForCall();
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index b67ebca..02ec7fc 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -35,6 +35,7 @@
 
 using testing::_;
 using testing::Return;
+using testing::ReturnRef;
 
 namespace android {
 
@@ -62,6 +63,10 @@
     LayerHistory& history() { return *mScheduler->mutableLayerHistory(); }
     const LayerHistory& history() const { return *mScheduler->mutableLayerHistory(); }
 
+    LayerHistory::Summary summarizeLayerHistory(nsecs_t now) {
+        return history().summarize(*mScheduler->refreshRateConfigs(), now);
+    }
+
     size_t layerCount() const { return mScheduler->layerHistorySize(); }
     size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS { return history().mActiveLayersEnd; }
 
@@ -101,7 +106,7 @@
             history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
             time += frameRate.getPeriodNsecs();
 
-            summary = history().summarize(time);
+            summary = summarizeLayerHistory(time);
         }
 
         ASSERT_EQ(1, summary.size());
@@ -110,21 +115,24 @@
                 << "Frame rate is " << frameRate;
     }
 
-    RefreshRateConfigs mConfigs{{DisplayMode::Builder(0)
-                                         .setId(DisplayModeId(0))
-                                         .setVsyncPeriod(int32_t(LO_FPS_PERIOD))
-                                         .setGroup(0)
-                                         .build(),
-                                 DisplayMode::Builder(1)
-                                         .setId(DisplayModeId(1))
-                                         .setVsyncPeriod(int32_t(HI_FPS_PERIOD))
-                                         .setGroup(0)
-                                         .build()},
-                                DisplayModeId(0)};
+    std::shared_ptr<RefreshRateConfigs> mConfigs = std::make_shared<
+            RefreshRateConfigs>(DisplayModes{DisplayMode::Builder(0)
+                                                     .setId(DisplayModeId(0))
+                                                     .setPhysicalDisplayId(PhysicalDisplayId(0))
+                                                     .setVsyncPeriod(int32_t(LO_FPS_PERIOD))
+                                                     .setGroup(0)
+                                                     .build(),
+                                             DisplayMode::Builder(1)
+                                                     .setId(DisplayModeId(1))
+                                                     .setPhysicalDisplayId(PhysicalDisplayId(0))
+                                                     .setVsyncPeriod(int32_t(HI_FPS_PERIOD))
+                                                     .setGroup(0)
+                                                     .build()},
+                                DisplayModeId(0));
 
-    mock::NoOpSchedulerCallback mSchedulerCallback;
+    mock::SchedulerCallback mSchedulerCallback;
 
-    TestableScheduler* const mScheduler = new TestableScheduler(mConfigs, mSchedulerCallback);
+    TestableScheduler* mScheduler = new TestableScheduler(mConfigs, mSchedulerCallback);
 
     TestableSurfaceFlinger mFlinger;
 };
@@ -142,22 +150,22 @@
     const nsecs_t time = systemTime();
 
     // No layers returned if no layers are active.
-    EXPECT_TRUE(history().summarize(time).empty());
+    EXPECT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(0, activeLayerCount());
 
     // Max returned if active layers have insufficient history.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
         history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
-        ASSERT_EQ(1, history().summarize(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+        ASSERT_EQ(1, summarizeLayerHistory(time).size());
+        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
     }
 
     // Max is returned since we have enough history but there is no timestamp votes.
     for (int i = 0; i < 10; i++) {
         history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
-        ASSERT_EQ(1, history().summarize(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+        ASSERT_EQ(1, summarizeLayerHistory(time).size());
+        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
     }
 }
@@ -173,17 +181,17 @@
     nsecs_t time = systemTime();
 
     history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
-    auto summary = history().summarize(time);
-    ASSERT_EQ(1, history().summarize(time).size());
+    auto summary = summarizeLayerHistory(time);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
     // Layer is still considered inactive so we expect to get Min
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
 
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
     history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
 
-    summary = history().summarize(time);
-    EXPECT_TRUE(history().summarize(time).empty());
+    summary = summarizeLayerHistory(time);
+    EXPECT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(0, activeLayerCount());
 }
 
@@ -201,9 +209,9 @@
         time += LO_FPS_PERIOD;
     }
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
-    EXPECT_TRUE(LO_FPS.equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
+    EXPECT_TRUE(LO_FPS.equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 }
@@ -224,13 +232,13 @@
         time += HI_FPS_PERIOD;
     }
 
-    ASSERT_TRUE(history().summarize(time).empty());
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
     // layer became inactive
     time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_TRUE(history().summarize(time).empty());
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(0, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -251,14 +259,14 @@
         time += HI_FPS_PERIOD;
     }
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
     // layer became inactive
     time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_TRUE(history().summarize(time).empty());
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(0, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -279,14 +287,14 @@
         time += LO_FPS_PERIOD;
     }
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
     // layer became inactive
     time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_TRUE(history().summarize(time).empty());
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(0, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -307,18 +315,18 @@
         time += HI_FPS_PERIOD;
     }
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
+    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
     // layer became inactive, but the vote stays
     setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
     time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
+    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -339,20 +347,20 @@
         time += HI_FPS_PERIOD;
     }
 
-    ASSERT_EQ(1, history().summarize(time).size());
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              history().summarize(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 
     // layer became inactive, but the vote stays
     setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
     time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, history().summarize(time).size());
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              history().summarize(time)[0].vote);
-    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 }
@@ -383,7 +391,7 @@
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
         history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-        summary = history().summarize(time);
+        summary = summarizeLayerHistory(time);
     }
 
     ASSERT_EQ(1, summary.size());
@@ -395,7 +403,7 @@
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
         history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
-        summary = history().summarize(time);
+        summary = summarizeLayerHistory(time);
     }
 
     // layer1 is still active but infrequent.
@@ -404,7 +412,7 @@
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
     ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_TRUE(HI_FPS.equalsWithMargin(history().summarize(time)[1].desiredRefreshRate));
+    EXPECT_TRUE(HI_FPS.equalsWithMargin(summarizeLayerHistory(time)[1].desiredRefreshRate));
 
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
@@ -414,7 +422,7 @@
     for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
         history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
-        summary = history().summarize(time);
+        summary = summarizeLayerHistory(time);
     }
 
     ASSERT_EQ(1, summary.size());
@@ -433,7 +441,7 @@
 
         history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
-        summary = history().summarize(time);
+        summary = summarizeLayerHistory(time);
     }
 
     ASSERT_EQ(2, summary.size());
@@ -445,7 +453,7 @@
 
     // layer3 becomes recently active.
     history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
-    summary = history().summarize(time);
+    summary = summarizeLayerHistory(time);
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
     EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
@@ -456,7 +464,7 @@
 
     // layer1 expires.
     layer1.clear();
-    summary = history().summarize(time);
+    summary = summarizeLayerHistory(time);
     ASSERT_EQ(2, summary.size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
@@ -472,7 +480,7 @@
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
         history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
-        summary = history().summarize(time);
+        summary = summarizeLayerHistory(time);
     }
 
     ASSERT_EQ(1, summary.size());
@@ -483,7 +491,7 @@
 
     // layer2 expires.
     layer2.clear();
-    summary = history().summarize(time);
+    summary = summarizeLayerHistory(time);
     EXPECT_TRUE(summary.empty());
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -493,7 +501,7 @@
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
         history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
-        summary = history().summarize(time);
+        summary = summarizeLayerHistory(time);
     }
 
     ASSERT_EQ(1, summary.size());
@@ -505,7 +513,7 @@
 
     // layer3 expires.
     layer3.clear();
-    summary = history().summarize(time);
+    summary = summarizeLayerHistory(time);
     EXPECT_TRUE(summary.empty());
     EXPECT_EQ(0, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -526,8 +534,8 @@
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
         EXPECT_EQ(1, layerCount());
-        ASSERT_EQ(1, history().summarize(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+        ASSERT_EQ(1, summarizeLayerHistory(time).size());
+        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
         EXPECT_EQ(1, frequentLayerCount(time));
     }
@@ -537,8 +545,8 @@
     time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
     EXPECT_EQ(1, layerCount());
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
 
@@ -551,8 +559,8 @@
         time += HI_FPS_PERIOD;
 
         EXPECT_EQ(1, layerCount());
-        ASSERT_EQ(1, history().summarize(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+        ASSERT_EQ(1, summarizeLayerHistory(time).size());
+        EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
         EXPECT_EQ(0, frequentLayerCount(time));
     }
@@ -562,8 +570,8 @@
     time += HI_FPS_PERIOD;
 
     EXPECT_EQ(1, layerCount());
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(1, frequentLayerCount(time));
 }
@@ -590,10 +598,10 @@
                      LayerHistory::LayerUpdateType::Buffer);
 
     EXPECT_EQ(2, layerCount());
-    ASSERT_EQ(1, history().summarize(time).size());
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              history().summarize(time)[0].vote);
-    EXPECT_TRUE(Fps(60.0f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_TRUE(Fps(60.0f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
     EXPECT_EQ(2, activeLayerCount());
     EXPECT_EQ(2, frequentLayerCount(time));
 }
@@ -617,8 +625,8 @@
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
     }
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
     EXPECT_EQ(0, animatingLayerCount(time));
@@ -627,8 +635,8 @@
     history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
     EXPECT_EQ(0, animatingLayerCount(time));
@@ -637,8 +645,8 @@
     history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
     time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
-    ASSERT_EQ(1, history().summarize(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
     EXPECT_EQ(1, activeLayerCount());
     EXPECT_EQ(0, frequentLayerCount(time));
     EXPECT_EQ(1, animatingLayerCount(time));
@@ -727,13 +735,13 @@
         }
 
         if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
-            ASSERT_NE(0, history().summarize(time).size());
-            ASSERT_GE(2, history().summarize(time).size());
+            ASSERT_NE(0, summarizeLayerHistory(time).size());
+            ASSERT_GE(2, summarizeLayerHistory(time).size());
 
             bool max = false;
             bool min = false;
             Fps heuristic{0.0};
-            for (const auto& layer : history().summarize(time)) {
+            for (const auto& layer : summarizeLayerHistory(time)) {
                 if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
                     heuristic = layer.desiredRefreshRate;
                 } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
@@ -746,7 +754,7 @@
             if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
                 EXPECT_TRUE(Fps(24.0f).equalsWithMargin(heuristic));
                 EXPECT_FALSE(max);
-                if (history().summarize(time).size() == 2) {
+                if (summarizeLayerHistory(time).size() == 2) {
                     EXPECT_TRUE(min);
                 }
             }
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 3423bd5..6870fd4 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -51,8 +51,7 @@
     ~RefreshRateConfigsTest();
 
     RefreshRate createRefreshRate(DisplayModePtr displayMode) {
-        return {displayMode->getId(), displayMode, displayMode->getFps(),
-                RefreshRate::ConstructorTag(0)};
+        return {displayMode, RefreshRate::ConstructorTag(0)};
     }
 
     Fps findClosestKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs, Fps frameRate) {
@@ -147,24 +146,17 @@
     DisplayModes m60_120Device = {mConfig60, mConfig120};
 
     // Expected RefreshRate objects
-    RefreshRate mExpected60Config = {HWC_CONFIG_ID_60, mConfig60, Fps(60),
-                                     RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpectedAlmost60Config = {HWC_CONFIG_ID_60,
-                                           createDisplayMode(HWC_CONFIG_ID_60, 0, 16666665),
-                                           Fps(60), RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpected90Config = {HWC_CONFIG_ID_90, mConfig90, Fps(90),
-                                     RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpected90DifferentGroupConfig = {HWC_CONFIG_ID_90, mConfig90DifferentGroup,
-                                                   Fps(90), RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpected90DifferentResolutionConfig = {HWC_CONFIG_ID_90,
-                                                        mConfig90DifferentResolution, Fps(90),
+    RefreshRate mExpected60Config = {mConfig60, RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpectedAlmost60Config = {createDisplayMode(HWC_CONFIG_ID_60, 0, 16666665),
+                                           RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpected90Config = {mConfig90, RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpected90DifferentGroupConfig = {mConfig90DifferentGroup,
+                                                   RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpected90DifferentResolutionConfig = {mConfig90DifferentResolution,
                                                         RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpected72Config = {HWC_CONFIG_ID_72, mConfig72, Fps(72.0f),
-                                     RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpected30Config = {HWC_CONFIG_ID_30, mConfig30, Fps(30),
-                                     RefreshRate::ConstructorTag(0)};
-    RefreshRate mExpected120Config = {HWC_CONFIG_ID_120, mConfig120, Fps(120),
-                                      RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpected72Config = {mConfig72, RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpected30Config = {mConfig30, RefreshRate::ConstructorTag(0)};
+    RefreshRate mExpected120Config = {mConfig120, RefreshRate::ConstructorTag(0)};
 
 private:
     DisplayModePtr createDisplayMode(DisplayModeId modeId, int32_t group, int64_t vsyncPeriod,
@@ -189,6 +181,7 @@
                                                          int64_t vsyncPeriod, ui::Size resolution) {
     return DisplayMode::Builder(hal::HWConfigId(modeId.value()))
             .setId(modeId)
+            .setPhysicalDisplayId(PhysicalDisplayId(0))
             .setVsyncPeriod(int32_t(vsyncPeriod))
             .setGroup(group)
             .setHeight(resolution.height)
@@ -2272,26 +2265,6 @@
     ASSERT_TRUE(frameRateOverrides.empty());
 }
 
-TEST_F(RefreshRateConfigsTest, updateDisplayModes) {
-    auto refreshRateConfigs =
-            std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
-                                                 /*currentConfigId=*/HWC_CONFIG_ID_30);
-    refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(HWC_CONFIG_ID_30),
-                                                 /* allowGroupSwitching */ false,
-                                                 /* range */ {Fps(30.0f), Fps(30.0f)}});
-
-    refreshRateConfigs->updateDisplayModes(m60_90Device, HWC_CONFIG_ID_60);
-
-    const auto currentRefreshRate = refreshRateConfigs->getCurrentRefreshRate();
-    EXPECT_TRUE(currentRefreshRate.getFps().equalsWithMargin(Fps(60.0)));
-    EXPECT_EQ(currentRefreshRate.getModeId(), HWC_CONFIG_ID_60);
-
-    EXPECT_TRUE(
-            getMaxSupportedRefreshRate(*refreshRateConfigs).getFps().equalsWithMargin(Fps(90.0)));
-    EXPECT_TRUE(
-            getMinSupportedRefreshRate(*refreshRateConfigs).getFps().equalsWithMargin(Fps(60.0)));
-}
-
 } // namespace
 } // namespace scheduler
 } // namespace android
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
index bf07106..12b155b 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
@@ -81,6 +81,7 @@
                                                        int64_t vsyncPeriod) {
     return DisplayMode::Builder(static_cast<hal::HWConfigId>(modeId.value()))
             .setId(modeId)
+            .setPhysicalDisplayId(PhysicalDisplayId(0))
             .setVsyncPeriod(static_cast<int32_t>(vsyncPeriod))
             .setGroup(group)
             .build();
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index f680d80..5713c2f 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -53,16 +53,19 @@
 
     const DisplayModePtr mode60 = DisplayMode::Builder(0)
                                           .setId(DisplayModeId(0))
+                                          .setPhysicalDisplayId(PhysicalDisplayId(0))
                                           .setVsyncPeriod(Fps(60.f).getPeriodNsecs())
                                           .setGroup(0)
                                           .build();
     const DisplayModePtr mode120 = DisplayMode::Builder(1)
                                            .setId(DisplayModeId(1))
+                                           .setPhysicalDisplayId(PhysicalDisplayId(0))
                                            .setVsyncPeriod(Fps(120.f).getPeriodNsecs())
                                            .setGroup(0)
                                            .build();
 
-    scheduler::RefreshRateConfigs mConfigs{{mode60}, mode60->getId()};
+    std::shared_ptr<scheduler::RefreshRateConfigs> mConfigs =
+            std::make_shared<scheduler::RefreshRateConfigs>(DisplayModes{mode60}, mode60->getId());
 
     mock::SchedulerCallback mSchedulerCallback;
 
@@ -171,7 +174,7 @@
     mScheduler->setDisplayPowerState(kPowerStateNormal);
 
     constexpr uint32_t kDisplayArea = 999'999;
-    mScheduler->onPrimaryDisplayAreaChanged(kDisplayArea);
+    mScheduler->onActiveDisplayAreaChanged(kDisplayArea);
 
     EXPECT_CALL(mSchedulerCallback, changeRefreshRate(_, _)).Times(0);
     mScheduler->chooseRefreshRateForContent();
@@ -182,7 +185,9 @@
     sp<mock::MockLayer> layer = sp<mock::MockLayer>::make(mFlinger.flinger());
     ASSERT_EQ(static_cast<size_t>(1), mScheduler->layerHistorySize());
 
-    mConfigs.updateDisplayModes({mode60, mode120}, /* activeMode */ mode60->getId());
+    mScheduler->setRefreshRateConfigs(
+            std::make_shared<scheduler::RefreshRateConfigs>(DisplayModes{mode60, mode120},
+                                                            mode60->getId()));
 
     ASSERT_EQ(static_cast<size_t>(0), mScheduler->getNumActiveLayers());
     mScheduler->recordLayerHistory(layer.get(), 0, LayerHistory::LayerUpdateType::Buffer);
@@ -194,20 +199,21 @@
     // onModeChange is called.
     mScheduler->clearOptionalFieldsInFeatures();
     EXPECT_NO_FATAL_FAILURE(mScheduler->dispatchCachedReportedMode());
-    EXPECT_CALL(*mEventThread, onModeChanged(_, _, _)).Times(0);
+    EXPECT_CALL(*mEventThread, onModeChanged(_)).Times(0);
 }
 
 TEST_F(SchedulerTest, onNonPrimaryDisplayModeChanged_invalidParameters) {
-    DisplayModeId modeId = DisplayModeId(111);
-    nsecs_t vsyncPeriod = 111111;
+    const auto mode = DisplayMode::Builder(hal::HWConfigId(0))
+                              .setId(DisplayModeId(111))
+                              .setPhysicalDisplayId(PHYSICAL_DISPLAY_ID)
+                              .setVsyncPeriod(111111)
+                              .build();
 
     // If the handle is incorrect, the function should return before
     // onModeChange is called.
     Scheduler::ConnectionHandle invalidHandle = {.id = 123};
-    EXPECT_NO_FATAL_FAILURE(mScheduler->onNonPrimaryDisplayModeChanged(invalidHandle,
-                                                                       PHYSICAL_DISPLAY_ID, modeId,
-                                                                       vsyncPeriod));
-    EXPECT_CALL(*mEventThread, onModeChanged(_, _, _)).Times(0);
+    EXPECT_NO_FATAL_FAILURE(mScheduler->onNonPrimaryDisplayModeChanged(invalidHandle, mode));
+    EXPECT_CALL(*mEventThread, onModeChanged(_)).Times(0);
 }
 
 TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
@@ -225,7 +231,9 @@
 }
 
 TEST_F(SchedulerTest, chooseRefreshRateForContentSelectsMaxRefreshRate) {
-    mConfigs.updateDisplayModes({mode60, mode120}, /* activeMode */ mode60->getId());
+    mScheduler->setRefreshRateConfigs(
+            std::make_shared<scheduler::RefreshRateConfigs>(DisplayModes{mode60, mode120},
+                                                            mode60->getId()));
 
     sp<mock::MockLayer> layer = sp<mock::MockLayer>::make(mFlinger.flinger());
 
@@ -235,7 +243,7 @@
     mScheduler->setDisplayPowerState(kPowerStateNormal);
 
     constexpr uint32_t kDisplayArea = 999'999;
-    mScheduler->onPrimaryDisplayAreaChanged(kDisplayArea);
+    mScheduler->onActiveDisplayAreaChanged(kDisplayArea);
 
     EXPECT_CALL(mSchedulerCallback, changeRefreshRate(Is120Hz(), _)).Times(1);
     mScheduler->chooseRefreshRateForContent();
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index 1ed52ea..8e7554b 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -479,7 +479,9 @@
             ->record(child.get(), 0, 0, LayerHistory::LayerUpdateType::Buffer);
 
     const auto layerHistorySummary =
-            mFlinger.mutableScheduler().mutableLayerHistory()->summarize(0);
+            mFlinger.mutableScheduler()
+                    .mutableLayerHistory()
+                    ->summarize(*mFlinger.mutableScheduler().refreshRateConfigs(), 0);
     ASSERT_EQ(2u, layerHistorySummary.size());
     EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[0].desiredRefreshRate));
     EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[1].desiredRefreshRate));
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
index be01984..fc40818 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
@@ -224,6 +224,74 @@
     EXPECT_EQ(456u, display.getCurrentDisplayState().layerStack);
 }
 
+TEST_F(SetDisplayStateLockedTest, setDisplayStateLockedDoesNothingIfFlagsNotChanged) {
+    using Case = SimplePrimaryDisplayCase;
+
+    // --------------------------------------------------------------------
+    // Preconditions
+
+    // A display is set up
+    auto display = Case::Display::makeFakeExistingDisplayInjector(this);
+    display.inject();
+
+    // The display has flags set
+    display.mutableCurrentDisplayState().flags = 1u;
+
+    // The incoming request sets a different layer stack
+    DisplayState state;
+    state.what = DisplayState::eFlagsChanged;
+    state.token = display.token();
+    state.flags = 1u;
+
+    // --------------------------------------------------------------------
+    // Invocation
+
+    uint32_t flags = mFlinger.setDisplayStateLocked(state);
+
+    // --------------------------------------------------------------------
+    // Postconditions
+
+    // The returned flags are empty
+    EXPECT_EQ(0u, flags);
+
+    // The desired display state has been set to the new value.
+    EXPECT_EQ(1u, display.getCurrentDisplayState().flags);
+}
+
+TEST_F(SetDisplayStateLockedTest, setDisplayStateLockedRequestsUpdateIfFlagsChanged) {
+    using Case = SimplePrimaryDisplayCase;
+
+    // --------------------------------------------------------------------
+    // Preconditions
+
+    // A display is set up
+    auto display = Case::Display::makeFakeExistingDisplayInjector(this);
+    display.inject();
+
+    // The display has a layer stack set
+    display.mutableCurrentDisplayState().flags = 0u;
+
+    // The incoming request sets a different layer stack
+    DisplayState state;
+    state.what = DisplayState::eFlagsChanged;
+    state.token = display.token();
+    state.flags = 1u;
+
+    // --------------------------------------------------------------------
+    // Invocation
+
+    uint32_t flags = mFlinger.setDisplayStateLocked(state);
+
+    // --------------------------------------------------------------------
+    // Postconditions
+
+    // The returned flags indicate a transaction is needed
+    EXPECT_EQ(eDisplayTransactionNeeded, flags);
+
+    // The desired display state has been set to the new value.
+    EXPECT_EQ(1u, display.getCurrentDisplayState().flags);
+}
+
 TEST_F(SetDisplayStateLockedTest, setDisplayStateLockedDoesNothingIfProjectionDidNotChange) {
     using Case = SimplePrimaryDisplayCase;
     constexpr ui::Rotation initialOrientation = ui::ROTATION_180;
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 41fd6e3..a99dabe 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -32,15 +32,18 @@
 
 class TestableScheduler : public Scheduler {
 public:
-    TestableScheduler(const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback)
+    TestableScheduler(const std::shared_ptr<scheduler::RefreshRateConfigs>& refreshRateConfigs,
+                      ISchedulerCallback& callback)
           : TestableScheduler(std::make_unique<mock::VsyncController>(),
-                              std::make_unique<mock::VSyncTracker>(), configs, callback) {}
+                              std::make_unique<mock::VSyncTracker>(), refreshRateConfigs,
+                              callback) {}
 
     TestableScheduler(std::unique_ptr<scheduler::VsyncController> vsyncController,
                       std::unique_ptr<scheduler::VSyncTracker> vsyncTracker,
-                      const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback)
-          : Scheduler({std::move(vsyncController), std::move(vsyncTracker), nullptr}, configs,
-                      callback, createLayerHistory(configs),
+                      const std::shared_ptr<scheduler::RefreshRateConfigs>& refreshRateConfigs,
+                      ISchedulerCallback& callback)
+          : Scheduler({std::move(vsyncController), std::move(vsyncTracker), nullptr},
+                      refreshRateConfigs, callback, createLayerHistory(),
                       {.supportKernelTimer = false, .useContentDetection = true}) {}
 
     // Used to inject mock event thread.
@@ -64,6 +67,8 @@
         return mutableLayerHistory()->mLayerInfos.size();
     }
 
+    auto refreshRateConfigs() { return holdRefreshRateConfigs(); }
+
     size_t getNumActiveLayers() NO_THREAD_SAFETY_ANALYSIS {
         if (!mLayerHistory) return 0;
         return mutableLayerHistory()->mActiveLayersEnd;
@@ -95,9 +100,8 @@
         mFeatures.cachedModeChangedParams.reset();
     }
 
-    void onNonPrimaryDisplayModeChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
-                                        DisplayModeId modeId, nsecs_t vsyncPeriod) {
-        return Scheduler::onNonPrimaryDisplayModeChanged(handle, displayId, modeId, vsyncPeriod);
+    void onNonPrimaryDisplayModeChanged(ConnectionHandle handle, DisplayModePtr mode) {
+        return Scheduler::onNonPrimaryDisplayModeChanged(handle, mode);
     }
 
     ~TestableScheduler() {
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index cf67593..40c881e 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -82,8 +82,8 @@
         return std::make_unique<scheduler::FakePhaseOffsets>();
     }
 
-    std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
-                                               ISchedulerCallback&) override {
+    std::unique_ptr<Scheduler> createScheduler(
+            const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&) override {
         return nullptr;
     }
 
@@ -209,6 +209,7 @@
                         ISchedulerCallback* callback = nullptr, bool hasMultipleModes = false) {
         DisplayModes modes{DisplayMode::Builder(0)
                                    .setId(DisplayModeId(0))
+                                   .setPhysicalDisplayId(PhysicalDisplayId(0))
                                    .setVsyncPeriod(16'666'667)
                                    .setGroup(0)
                                    .build()};
@@ -216,25 +217,24 @@
         if (hasMultipleModes) {
             modes.emplace_back(DisplayMode::Builder(1)
                                        .setId(DisplayModeId(1))
+                                       .setPhysicalDisplayId(PhysicalDisplayId(0))
                                        .setVsyncPeriod(11'111'111)
                                        .setGroup(0)
                                        .build());
         }
 
         const auto currMode = DisplayModeId(0);
-        mFlinger->mRefreshRateConfigs =
-                std::make_unique<scheduler::RefreshRateConfigs>(modes, currMode);
-        const auto currFps =
-                mFlinger->mRefreshRateConfigs->getRefreshRateFromModeId(currMode).getFps();
-        mFlinger->mRefreshRateStats =
-                std::make_unique<scheduler::RefreshRateStats>(*mFlinger->mTimeStats, currFps,
-                                                              /*powerMode=*/hal::PowerMode::OFF);
+        mRefreshRateConfigs = std::make_shared<scheduler::RefreshRateConfigs>(modes, currMode);
+        const auto currFps = mRefreshRateConfigs->getCurrentRefreshRate().getFps();
         mFlinger->mVsyncConfiguration = mFactory.createVsyncConfiguration(currFps);
         mFlinger->mVsyncModulator = sp<scheduler::VsyncModulator>::make(
                 mFlinger->mVsyncConfiguration->getCurrentConfigs());
+        mFlinger->mRefreshRateStats =
+                std::make_unique<scheduler::RefreshRateStats>(*mFlinger->mTimeStats, currFps,
+                                                              /*powerMode=*/hal::PowerMode::OFF);
 
         mScheduler = new TestableScheduler(std::move(vsyncController), std::move(vsyncTracker),
-                                           *mFlinger->mRefreshRateConfigs, *(callback ?: this));
+                                           mRefreshRateConfigs, *(callback ?: this));
 
         mFlinger->mAppConnectionHandle = mScheduler->createConnection(std::move(appEventThread));
         mFlinger->mSfConnectionHandle = mScheduler->createConnection(std::move(sfEventThread));
@@ -435,6 +435,7 @@
     auto& mutableTransactionFlags() { return mFlinger->mTransactionFlags; }
     auto& mutablePowerAdvisor() { return mFlinger->mPowerAdvisor; }
     auto& mutableDebugDisableHWC() { return mFlinger->mDebugDisableHWC; }
+    auto& mutableMaxRenderTargetSize() { return mFlinger->mMaxRenderTargetSize; }
 
     auto& mutableHwcDisplayData() { return getHwComposer().mDisplayData; }
     auto& mutableHwcPhysicalDisplayIdMap() { return getHwComposer().mPhysicalDisplayIdMap; }
@@ -644,6 +645,7 @@
             DisplayModePtr activeMode =
                     DisplayMode::Builder(FakeHwcDisplayInjector::DEFAULT_ACTIVE_CONFIG)
                             .setId(mActiveModeId)
+                            .setPhysicalDisplayId(PhysicalDisplayId(0))
                             .setWidth(FakeHwcDisplayInjector::DEFAULT_WIDTH)
                             .setHeight(FakeHwcDisplayInjector::DEFAULT_HEIGHT)
                             .setVsyncPeriod(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD)
@@ -654,6 +656,7 @@
 
             DisplayModes modes{activeMode};
             mCreationArgs.supportedModes = modes;
+            mCreationArgs.refreshRateConfigs = flinger.mRefreshRateConfigs;
         }
 
         sp<IBinder> token() const { return mDisplayToken; }
@@ -723,7 +726,7 @@
             return *this;
         }
 
-        sp<DisplayDevice> inject() {
+        sp<DisplayDevice> inject() NO_THREAD_SAFETY_ANALYSIS {
             const auto displayId = mCreationArgs.compositionDisplay->getDisplayId();
 
             DisplayDeviceState state;
@@ -770,6 +773,7 @@
     surfaceflinger::test::Factory mFactory;
     sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
     TestableScheduler* mScheduler = nullptr;
+    std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index 7c431a0..1a50427 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -74,6 +74,7 @@
         EXPECT_CALL(*mVSyncTracker, currentPeriod())
                 .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD));
 
+        mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
         mFlinger.setupScheduler(std::unique_ptr<mock::VsyncController>(mVsyncController),
                                 std::unique_ptr<mock::VSyncTracker>(mVSyncTracker),
                                 std::move(eventThread), std::move(sfEventThread));
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index cb3bd73..1ba3c0f 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -54,8 +54,7 @@
     MOCK_METHOD0(resetCommands, void());
     MOCK_METHOD0(executeCommands, Error());
     MOCK_METHOD0(getMaxVirtualDisplayCount, uint32_t());
-    MOCK_METHOD5(createVirtualDisplay,
-                 Error(uint32_t, uint32_t, PixelFormat*, std::optional<Display>, Display*));
+    MOCK_METHOD4(createVirtualDisplay, Error(uint32_t, uint32_t, PixelFormat*, Display*));
     MOCK_METHOD1(destroyVirtualDisplay, Error(Display));
     MOCK_METHOD1(acceptDisplayChanges, Error(Display));
     MOCK_METHOD2(createLayer, Error(Display, Layer* outLayer));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index 485b4ac..d25973e 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -33,7 +33,7 @@
     MOCK_METHOD0(onScreenReleased, void());
     MOCK_METHOD0(onScreenAcquired, void());
     MOCK_METHOD2(onHotplugReceived, void(PhysicalDisplayId, bool));
-    MOCK_METHOD3(onModeChanged, void(PhysicalDisplayId, DisplayModeId, nsecs_t));
+    MOCK_METHOD1(onModeChanged, void(DisplayModePtr));
     MOCK_METHOD2(onFrameRateOverridesChanged,
                  void(PhysicalDisplayId, std::vector<FrameRateOverride>));
     MOCK_CONST_METHOD1(dump, void(std::string&));
diff --git a/services/surfaceflinger/tests/utils/CallbackUtils.h b/services/surfaceflinger/tests/utils/CallbackUtils.h
index 459b35c..f4a3425 100644
--- a/services/surfaceflinger/tests/utils/CallbackUtils.h
+++ b/services/surfaceflinger/tests/utils/CallbackUtils.h
@@ -20,8 +20,12 @@
 #include <gui/SurfaceControl.h>
 #include <ui/Fence.h>
 #include <utils/Timers.h>
+#include <chrono>
 #include <thread>
 
+using ::std::literals::chrono_literals::operator""ms;
+using ::std::literals::chrono_literals::operator""s;
+
 namespace android {
 
 namespace {