keep a wp<BLASTBufferQueue> in BufferItemConsumer
Use a wp<> instead of raw pointer and remove the mutex around it
to prevent potential deadlocks.
Bug: 208121127
Test: stress test by partner
Test: atest BLASTBufferQueueTest
Change-Id: Iffed80410aeffc9b724d5c01ca2ec589c9622990
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 34faf87..46de2cb 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -119,16 +119,11 @@
if (needsDisconnect != nullptr) *needsDisconnect = disconnect;
}
-void BLASTBufferItemConsumer::setBlastBufferQueue(BLASTBufferQueue* blastbufferqueue) {
- std::scoped_lock lock(mBufferQueueMutex);
- mBLASTBufferQueue = blastbufferqueue;
-}
-
void BLASTBufferItemConsumer::onSidebandStreamChanged() {
- std::scoped_lock lock(mBufferQueueMutex);
- if (mBLASTBufferQueue != nullptr) {
+ sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+ if (bbq != nullptr) {
sp<NativeHandle> stream = getSidebandStream();
- mBLASTBufferQueue->setSidebandStream(stream);
+ bbq->setSidebandStream(stream);
}
}
@@ -148,7 +143,7 @@
mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
GraphicBuffer::USAGE_HW_COMPOSER |
GraphicBuffer::USAGE_HW_TEXTURE,
- 1, false);
+ 1, false, this);
static int32_t id = 0;
mName = name + "#" + std::to_string(id);
auto consumerName = mName + "(BLAST Consumer)" + std::to_string(id);
@@ -157,7 +152,6 @@
mBufferItemConsumer->setName(String8(consumerName.c_str()));
mBufferItemConsumer->setFrameAvailableListener(this);
mBufferItemConsumer->setBufferFreedListener(this);
- mBufferItemConsumer->setBlastBufferQueue(this);
ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
@@ -174,7 +168,6 @@
}
BLASTBufferQueue::~BLASTBufferQueue() {
- mBufferItemConsumer->setBlastBufferQueue(nullptr);
if (mPendingTransactions.empty()) {
return;
}
@@ -1025,7 +1018,6 @@
mBufferItemConsumer->abandon();
mBufferItemConsumer->setFrameAvailableListener(nullptr);
mBufferItemConsumer->setBufferFreedListener(nullptr);
- mBufferItemConsumer->setBlastBufferQueue(nullptr);
}
mBufferItemConsumer = nullptr;
mConsumer = nullptr;
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 8b2310d..f77cfe6 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -38,11 +38,11 @@
class BLASTBufferItemConsumer : public BufferItemConsumer {
public:
BLASTBufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
- int bufferCount, bool controlledByApp)
+ int bufferCount, bool controlledByApp, wp<BLASTBufferQueue> bbq)
: BufferItemConsumer(consumer, consumerUsage, bufferCount, controlledByApp),
+ mBLASTBufferQueue(std::move(bbq)),
mCurrentlyConnected(false),
- mPreviouslyConnected(false),
- mBLASTBufferQueue(nullptr) {}
+ mPreviouslyConnected(false) {}
void onDisconnect() override;
void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
@@ -53,21 +53,20 @@
CompositorTiming compositorTiming, nsecs_t latchTime,
nsecs_t dequeueReadyTime) REQUIRES(mMutex);
void getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect);
- void setBlastBufferQueue(BLASTBufferQueue* blastbufferqueue) REQUIRES(mMutex);
protected:
void onSidebandStreamChanged() override REQUIRES(mMutex);
private:
+ const wp<BLASTBufferQueue> mBLASTBufferQueue;
+
uint64_t mCurrentFrameNumber = 0;
Mutex mMutex;
- std::mutex mBufferQueueMutex;
ConsumerFrameEventHistory mFrameEventHistory GUARDED_BY(mMutex);
std::queue<uint64_t> mDisconnectEvents GUARDED_BY(mMutex);
bool mCurrentlyConnected GUARDED_BY(mMutex);
bool mPreviouslyConnected GUARDED_BY(mMutex);
- BLASTBufferQueue* mBLASTBufferQueue GUARDED_BY(mBufferQueueMutex);
};
class BLASTBufferQueue