| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <renderengine/RenderEngine.h> |
| |
| #include <cutils/properties.h> |
| #include <log/log.h> |
| #include <private/gui/SyncFeatures.h> |
| #include "gl/GLESRenderEngine.h" |
| #include "threaded/RenderEngineThreaded.h" |
| |
| namespace android { |
| namespace renderengine { |
| |
| std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) { |
| RenderEngineType renderEngineType = args.renderEngineType; |
| |
| // Keep the ability to override by PROPERTIES: |
| char prop[PROPERTY_VALUE_MAX]; |
| property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, ""); |
| if (strcmp(prop, "gles") == 0) { |
| renderEngineType = RenderEngineType::GLES; |
| } |
| if (strcmp(prop, "threaded") == 0) { |
| renderEngineType = RenderEngineType::THREADED; |
| } |
| |
| switch (renderEngineType) { |
| case RenderEngineType::THREADED: |
| ALOGD("Threaded RenderEngine with GLES Backend"); |
| return renderengine::threaded::RenderEngineThreaded::create( |
| [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }); |
| case RenderEngineType::GLES: |
| default: |
| ALOGD("RenderEngine with GLES Backend"); |
| return renderengine::gl::GLESRenderEngine::create(args); |
| } |
| } |
| |
| RenderEngine::~RenderEngine() = default; |
| |
| namespace impl { |
| |
| RenderEngine::RenderEngine(const RenderEngineCreationArgs& args) : mArgs(args) {} |
| |
| RenderEngine::~RenderEngine() = default; |
| |
| bool RenderEngine::useNativeFenceSync() const { |
| return SyncFeatures::getInstance().useNativeFenceSync(); |
| } |
| |
| bool RenderEngine::useWaitSync() const { |
| return SyncFeatures::getInstance().useWaitSync(); |
| } |
| |
| } // namespace impl |
| } // namespace renderengine |
| } // namespace android |