| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/Errors.h> |
| |
| #include "Layer.h" |
| #include "SurfaceTextureLayer.h" |
| |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| |
| SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer) |
| : SurfaceTexture(tex, true, GL_TEXTURE_EXTERNAL_OES, false), mLayer(layer) { |
| } |
| |
| SurfaceTextureLayer::~SurfaceTextureLayer() { |
| } |
| |
| |
| status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h) |
| { |
| //ALOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h); |
| return SurfaceTexture::setDefaultBufferSize(w, h); |
| } |
| |
| status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format) |
| { |
| mDefaultFormat = format; |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceTextureLayer::setBufferCount(int bufferCount) { |
| status_t res = SurfaceTexture::setBufferCount(bufferCount); |
| return res; |
| } |
| |
| status_t SurfaceTextureLayer::queueBuffer(int buf, int64_t timestamp, |
| uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { |
| |
| status_t res = SurfaceTexture::queueBuffer(buf, timestamp, |
| outWidth, outHeight, outTransform); |
| sp<Layer> layer(mLayer.promote()); |
| if (layer != NULL) { |
| *outTransform = layer->getTransformHint(); |
| } |
| return res; |
| } |
| |
| status_t SurfaceTextureLayer::dequeueBuffer(int *buf, |
| uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { |
| |
| status_t res(NO_INIT); |
| sp<Layer> layer(mLayer.promote()); |
| if (layer != NULL) { |
| if (format == 0) |
| format = mDefaultFormat; |
| uint32_t effectiveUsage = layer->getEffectiveUsage(usage); |
| //ALOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x", |
| // __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage); |
| res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage); |
| } |
| return res; |
| } |
| |
| status_t SurfaceTextureLayer::connect(int api, |
| uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { |
| status_t err = SurfaceTexture::connect(api, |
| outWidth, outHeight, outTransform); |
| if (err == NO_ERROR) { |
| sp<Layer> layer(mLayer.promote()); |
| if (layer != NULL) { |
| uint32_t orientation = layer->getOrientation(); |
| if (orientation & Transform::ROT_INVALID) { |
| orientation = 0; |
| } |
| *outTransform = orientation; |
| } |
| switch(api) { |
| case NATIVE_WINDOW_API_MEDIA: |
| case NATIVE_WINDOW_API_CAMERA: |
| // Camera preview and videos are rate-limited on the producer |
| // side. If enabled for this build, we use async mode to always |
| // show the most recent frame at the cost of requiring an |
| // additional buffer. |
| #ifndef NEVER_DEFAULT_TO_ASYNC_MODE |
| err = setSynchronousMode(false); |
| break; |
| #endif |
| // fall through to set synchronous mode when not defaulting to |
| // async mode. |
| deafult: |
| err = setSynchronousMode(true); |
| break; |
| } |
| if (err != NO_ERROR) { |
| disconnect(api); |
| } |
| } |
| return err; |
| } |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |