Remove useless GraphicBuffer() constructor

Test: compiled & run
Bug: 36869708


Change-Id: I83d80a1cde28671135b7716a434c503aeefcec46
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index 9c2e838..5848c74 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -490,7 +490,7 @@
 
     ASSERT_TRUE(anb != NULL);
 
-    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+    sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
     *stride = buf->getStride();
     uint8_t* img = NULL;
diff --git a/libs/gui/tests/FillBuffer.cpp b/libs/gui/tests/FillBuffer.cpp
index 079962c..ccd674f 100644
--- a/libs/gui/tests/FillBuffer.cpp
+++ b/libs/gui/tests/FillBuffer.cpp
@@ -95,7 +95,7 @@
             &anb));
     ASSERT_TRUE(anb != NULL);
 
-    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+    sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
     uint8_t* img = NULL;
     ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
diff --git a/libs/gui/tests/SurfaceTextureFBO_test.cpp b/libs/gui/tests/SurfaceTextureFBO_test.cpp
index 0606839..0134273 100644
--- a/libs/gui/tests/SurfaceTextureFBO_test.cpp
+++ b/libs/gui/tests/SurfaceTextureFBO_test.cpp
@@ -41,7 +41,7 @@
             &anb));
     ASSERT_TRUE(anb != NULL);
 
-    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+    sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
     // Fill the buffer with green
     uint8_t* img = NULL;
@@ -65,7 +65,7 @@
                 &anb));
         ASSERT_TRUE(anb != NULL);
 
-        buf = new GraphicBuffer(anb, false);
+        buf = GraphicBuffer::from(anb);
 
         // Fill the buffer with red
         ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
diff --git a/libs/gui/tests/SurfaceTextureGL_test.cpp b/libs/gui/tests/SurfaceTextureGL_test.cpp
index 308bd7d..c6745d0 100644
--- a/libs/gui/tests/SurfaceTextureGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGL_test.cpp
@@ -42,7 +42,7 @@
             &anb));
     ASSERT_TRUE(anb != NULL);
 
-    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+    sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
     // Fill the buffer with the a checkerboard pattern
     uint8_t* img = NULL;
@@ -92,7 +92,7 @@
             &anb));
     ASSERT_TRUE(anb != NULL);
 
-    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+    sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
     // Fill the buffer with the a checkerboard pattern
     uint8_t* img = NULL;
@@ -157,7 +157,7 @@
                 &anb));
         ASSERT_TRUE(anb != NULL);
 
-        sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+        sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
         uint8_t* img = NULL;
         buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
@@ -238,7 +238,7 @@
                     return false;
                 }
 
-                sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+                sp<GraphicBuffer> buf(GraphicBuffer::from(anb));
 
                 const int yuvTexOffsetY = 0;
                 int stride = buf->getStride();
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 4fae233..d21758d 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -39,6 +39,10 @@
     return id;
 }
 
+sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) {
+    return static_cast<GraphicBuffer *>(anwb);
+}
+
 GraphicBuffer::GraphicBuffer()
     : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
       mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
@@ -79,21 +83,6 @@
 {
 }
 
-GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership)
-    : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
-      mBufferMapper(GraphicBufferMapper::get()),
-      mInitCheck(NO_ERROR), mWrappedBuffer(buffer), mId(getUniqueId()),
-      mGenerationNumber(0)
-{
-    width  = buffer->width;
-    height = buffer->height;
-    stride = buffer->stride;
-    format = buffer->format;
-    layerCount = buffer->layerCount;
-    usage  = buffer->usage;
-    handle = buffer->handle;
-}
-
 GraphicBuffer::GraphicBuffer(const native_handle_t* handle,
         HandleWrapMethod method, uint32_t width, uint32_t height,
         PixelFormat format, uint32_t layerCount,
@@ -125,7 +114,6 @@
         allocator.free(handle);
     }
     handle = NULL;
-    mWrappedBuffer = 0;
 }
 
 status_t GraphicBuffer::initCheck() const {