Remove useless GraphicBuffer() constructor
Test: compiled & run
Bug: 36869708
Change-Id: I83d80a1cde28671135b7716a434c503aeefcec46
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 4fae233..d21758d 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -39,6 +39,10 @@
return id;
}
+sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) {
+ return static_cast<GraphicBuffer *>(anwb);
+}
+
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
@@ -79,21 +83,6 @@
{
}
-GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership)
- : BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
- mBufferMapper(GraphicBufferMapper::get()),
- mInitCheck(NO_ERROR), mWrappedBuffer(buffer), mId(getUniqueId()),
- mGenerationNumber(0)
-{
- width = buffer->width;
- height = buffer->height;
- stride = buffer->stride;
- format = buffer->format;
- layerCount = buffer->layerCount;
- usage = buffer->usage;
- handle = buffer->handle;
-}
-
GraphicBuffer::GraphicBuffer(const native_handle_t* handle,
HandleWrapMethod method, uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
@@ -125,7 +114,6 @@
allocator.free(handle);
}
handle = NULL;
- mWrappedBuffer = 0;
}
status_t GraphicBuffer::initCheck() const {