SF: Move relevant scheduler files into one directory.
Scheduler (see go/surface-flinger-scheduler) is going to live in its own
directory. This CL just moves the relevant files into that directory. No
changes to business logic.
Test: all SF tests pass.
Change-Id: Iff0717f9867316b28e68fd8311bd9fdc4e029951
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index 8788d47..9096d4c 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -21,10 +21,10 @@
#include "BufferLayerConsumer.h"
-#include "DispSync.h"
#include "Layer.h"
#include "RenderEngine/Image.h"
#include "RenderEngine/RenderEngine.h"
+#include "Scheduler/DispSync.h"
#include <inttypes.h>