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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "InputDispatcher"
18#define ATRACE_TAG ATRACE_TAG_INPUT
19
20//#define LOG_NDEBUG 0
21
22// Log detailed debug messages about each inbound event notification to the dispatcher.
23#define DEBUG_INBOUND_EVENT_DETAILS 0
24
25// Log detailed debug messages about each outbound event processed by the dispatcher.
26#define DEBUG_OUTBOUND_EVENT_DETAILS 0
27
28// Log debug messages about the dispatch cycle.
29#define DEBUG_DISPATCH_CYCLE 0
30
31// Log debug messages about registrations.
32#define DEBUG_REGISTRATION 0
33
34// Log debug messages about input event injection.
35#define DEBUG_INJECTION 0
36
37// Log debug messages about input focus tracking.
38#define DEBUG_FOCUS 0
39
40// Log debug messages about the app switch latency optimization.
41#define DEBUG_APP_SWITCH 0
42
43// Log debug messages about hover events.
44#define DEBUG_HOVER 0
45
46#include "InputDispatcher.h"
47
Michael Wrightd02c5b62014-02-10 15:10:22 -080048#include <errno.h>
49#include <limits.h>
Mark Salyzyna5e161b2016-09-29 08:08:05 -070050#include <stddef.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080051#include <time.h>
Mark Salyzyna5e161b2016-09-29 08:08:05 -070052#include <unistd.h>
53
Mark Salyzyn7823e122016-09-29 08:08:05 -070054#include <log/log.h>
Mark Salyzyna5e161b2016-09-29 08:08:05 -070055#include <utils/Trace.h>
56#include <powermanager/PowerManager.h>
57#include <ui/Region.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080058
59#define INDENT " "
60#define INDENT2 " "
61#define INDENT3 " "
62#define INDENT4 " "
63
64namespace android {
65
66// Default input dispatching timeout if there is no focused application or paused window
67// from which to determine an appropriate dispatching timeout.
68const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
69
70// Amount of time to allow for all pending events to be processed when an app switch
71// key is on the way. This is used to preempt input dispatch and drop input events
72// when an application takes too long to respond and the user has pressed an app switch key.
73const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
74
75// Amount of time to allow for an event to be dispatched (measured since its eventTime)
76// before considering it stale and dropping it.
77const nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
78
79// Amount of time to allow touch events to be streamed out to a connection before requiring
80// that the first event be finished. This value extends the ANR timeout by the specified
81// amount. For example, if streaming is allowed to get ahead by one second relative to the
82// queue of waiting unfinished events, then ANRs will similarly be delayed by one second.
83const nsecs_t STREAM_AHEAD_EVENT_TIMEOUT = 500 * 1000000LL; // 0.5sec
84
85// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
86const nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
87
88// Number of recent events to keep for debugging purposes.
89const size_t RECENT_QUEUE_MAX_SIZE = 10;
90
91static inline nsecs_t now() {
92 return systemTime(SYSTEM_TIME_MONOTONIC);
93}
94
95static inline const char* toString(bool value) {
96 return value ? "true" : "false";
97}
98
99static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
100 return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
101 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
102}
103
104static bool isValidKeyAction(int32_t action) {
105 switch (action) {
106 case AKEY_EVENT_ACTION_DOWN:
107 case AKEY_EVENT_ACTION_UP:
108 return true;
109 default:
110 return false;
111 }
112}
113
114static bool validateKeyEvent(int32_t action) {
115 if (! isValidKeyAction(action)) {
116 ALOGE("Key event has invalid action code 0x%x", action);
117 return false;
118 }
119 return true;
120}
121
Michael Wright7b159c92015-05-14 14:48:03 +0100122static bool isValidMotionAction(int32_t action, int32_t actionButton, int32_t pointerCount) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800123 switch (action & AMOTION_EVENT_ACTION_MASK) {
124 case AMOTION_EVENT_ACTION_DOWN:
125 case AMOTION_EVENT_ACTION_UP:
126 case AMOTION_EVENT_ACTION_CANCEL:
127 case AMOTION_EVENT_ACTION_MOVE:
128 case AMOTION_EVENT_ACTION_OUTSIDE:
129 case AMOTION_EVENT_ACTION_HOVER_ENTER:
130 case AMOTION_EVENT_ACTION_HOVER_MOVE:
131 case AMOTION_EVENT_ACTION_HOVER_EXIT:
132 case AMOTION_EVENT_ACTION_SCROLL:
133 return true;
134 case AMOTION_EVENT_ACTION_POINTER_DOWN:
135 case AMOTION_EVENT_ACTION_POINTER_UP: {
136 int32_t index = getMotionEventActionPointerIndex(action);
Dan Albert1bd2fc02016-02-02 15:11:57 -0800137 return index >= 0 && index < pointerCount;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800138 }
Michael Wright7b159c92015-05-14 14:48:03 +0100139 case AMOTION_EVENT_ACTION_BUTTON_PRESS:
140 case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
141 return actionButton != 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800142 default:
143 return false;
144 }
145}
146
Michael Wright7b159c92015-05-14 14:48:03 +0100147static bool validateMotionEvent(int32_t action, int32_t actionButton, size_t pointerCount,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800148 const PointerProperties* pointerProperties) {
Michael Wright7b159c92015-05-14 14:48:03 +0100149 if (! isValidMotionAction(action, actionButton, pointerCount)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800150 ALOGE("Motion event has invalid action code 0x%x", action);
151 return false;
152 }
153 if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
Narayan Kamath37764c72014-03-27 14:21:09 +0000154 ALOGE("Motion event has invalid pointer count %zu; value must be between 1 and %d.",
Michael Wrightd02c5b62014-02-10 15:10:22 -0800155 pointerCount, MAX_POINTERS);
156 return false;
157 }
158 BitSet32 pointerIdBits;
159 for (size_t i = 0; i < pointerCount; i++) {
160 int32_t id = pointerProperties[i].id;
161 if (id < 0 || id > MAX_POINTER_ID) {
162 ALOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
163 id, MAX_POINTER_ID);
164 return false;
165 }
166 if (pointerIdBits.hasBit(id)) {
167 ALOGE("Motion event has duplicate pointer id %d", id);
168 return false;
169 }
170 pointerIdBits.markBit(id);
171 }
172 return true;
173}
174
175static bool isMainDisplay(int32_t displayId) {
176 return displayId == ADISPLAY_ID_DEFAULT || displayId == ADISPLAY_ID_NONE;
177}
178
179static void dumpRegion(String8& dump, const Region& region) {
180 if (region.isEmpty()) {
181 dump.append("<empty>");
182 return;
183 }
184
185 bool first = true;
186 Region::const_iterator cur = region.begin();
187 Region::const_iterator const tail = region.end();
188 while (cur != tail) {
189 if (first) {
190 first = false;
191 } else {
192 dump.append("|");
193 }
194 dump.appendFormat("[%d,%d][%d,%d]", cur->left, cur->top, cur->right, cur->bottom);
195 cur++;
196 }
197}
198
199
200// --- InputDispatcher ---
201
202InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
203 mPolicy(policy),
Michael Wright3a981722015-06-10 15:26:13 +0100204 mPendingEvent(NULL), mLastDropReason(DROP_REASON_NOT_DROPPED),
205 mAppSwitchSawKeyDown(false), mAppSwitchDueTime(LONG_LONG_MAX),
Michael Wrightd02c5b62014-02-10 15:10:22 -0800206 mNextUnblockedEvent(NULL),
207 mDispatchEnabled(false), mDispatchFrozen(false), mInputFilterEnabled(false),
208 mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
209 mLooper = new Looper(false);
210
211 mKeyRepeatState.lastKeyEntry = NULL;
212
213 policy->getDispatcherConfiguration(&mConfig);
214}
215
216InputDispatcher::~InputDispatcher() {
217 { // acquire lock
218 AutoMutex _l(mLock);
219
220 resetKeyRepeatLocked();
221 releasePendingEventLocked();
222 drainInboundQueueLocked();
223 }
224
225 while (mConnectionsByFd.size() != 0) {
226 unregisterInputChannel(mConnectionsByFd.valueAt(0)->inputChannel);
227 }
228}
229
230void InputDispatcher::dispatchOnce() {
231 nsecs_t nextWakeupTime = LONG_LONG_MAX;
232 { // acquire lock
233 AutoMutex _l(mLock);
234 mDispatcherIsAliveCondition.broadcast();
235
236 // Run a dispatch loop if there are no pending commands.
237 // The dispatch loop might enqueue commands to run afterwards.
238 if (!haveCommandsLocked()) {
239 dispatchOnceInnerLocked(&nextWakeupTime);
240 }
241
242 // Run all pending commands if there are any.
243 // If any commands were run then force the next poll to wake up immediately.
244 if (runCommandsLockedInterruptible()) {
245 nextWakeupTime = LONG_LONG_MIN;
246 }
247 } // release lock
248
249 // Wait for callback or timeout or wake. (make sure we round up, not down)
250 nsecs_t currentTime = now();
251 int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
252 mLooper->pollOnce(timeoutMillis);
253}
254
255void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
256 nsecs_t currentTime = now();
257
Jeff Browndc5992e2014-04-11 01:27:26 -0700258 // Reset the key repeat timer whenever normal dispatch is suspended while the
259 // device is in a non-interactive state. This is to ensure that we abort a key
260 // repeat if the device is just coming out of sleep.
261 if (!mDispatchEnabled) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800262 resetKeyRepeatLocked();
263 }
264
265 // If dispatching is frozen, do not process timeouts or try to deliver any new events.
266 if (mDispatchFrozen) {
267#if DEBUG_FOCUS
268 ALOGD("Dispatch frozen. Waiting some more.");
269#endif
270 return;
271 }
272
273 // Optimize latency of app switches.
274 // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
275 // been pressed. When it expires, we preempt dispatch and drop all other pending events.
276 bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
277 if (mAppSwitchDueTime < *nextWakeupTime) {
278 *nextWakeupTime = mAppSwitchDueTime;
279 }
280
281 // Ready to start a new event.
282 // If we don't already have a pending event, go grab one.
283 if (! mPendingEvent) {
284 if (mInboundQueue.isEmpty()) {
285 if (isAppSwitchDue) {
286 // The inbound queue is empty so the app switch key we were waiting
287 // for will never arrive. Stop waiting for it.
288 resetPendingAppSwitchLocked(false);
289 isAppSwitchDue = false;
290 }
291
292 // Synthesize a key repeat if appropriate.
293 if (mKeyRepeatState.lastKeyEntry) {
294 if (currentTime >= mKeyRepeatState.nextRepeatTime) {
295 mPendingEvent = synthesizeKeyRepeatLocked(currentTime);
296 } else {
297 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
298 *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
299 }
300 }
301 }
302
303 // Nothing to do if there is no pending event.
304 if (!mPendingEvent) {
305 return;
306 }
307 } else {
308 // Inbound queue has at least one entry.
309 mPendingEvent = mInboundQueue.dequeueAtHead();
310 traceInboundQueueLengthLocked();
311 }
312
313 // Poke user activity for this event.
314 if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
315 pokeUserActivityLocked(mPendingEvent);
316 }
317
318 // Get ready to dispatch the event.
319 resetANRTimeoutsLocked();
320 }
321
322 // Now we have an event to dispatch.
323 // All events are eventually dequeued and processed this way, even if we intend to drop them.
324 ALOG_ASSERT(mPendingEvent != NULL);
325 bool done = false;
326 DropReason dropReason = DROP_REASON_NOT_DROPPED;
327 if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
328 dropReason = DROP_REASON_POLICY;
329 } else if (!mDispatchEnabled) {
330 dropReason = DROP_REASON_DISABLED;
331 }
332
333 if (mNextUnblockedEvent == mPendingEvent) {
334 mNextUnblockedEvent = NULL;
335 }
336
337 switch (mPendingEvent->type) {
338 case EventEntry::TYPE_CONFIGURATION_CHANGED: {
339 ConfigurationChangedEntry* typedEntry =
340 static_cast<ConfigurationChangedEntry*>(mPendingEvent);
341 done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
342 dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped
343 break;
344 }
345
346 case EventEntry::TYPE_DEVICE_RESET: {
347 DeviceResetEntry* typedEntry =
348 static_cast<DeviceResetEntry*>(mPendingEvent);
349 done = dispatchDeviceResetLocked(currentTime, typedEntry);
350 dropReason = DROP_REASON_NOT_DROPPED; // device resets are never dropped
351 break;
352 }
353
354 case EventEntry::TYPE_KEY: {
355 KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
356 if (isAppSwitchDue) {
357 if (isAppSwitchKeyEventLocked(typedEntry)) {
358 resetPendingAppSwitchLocked(true);
359 isAppSwitchDue = false;
360 } else if (dropReason == DROP_REASON_NOT_DROPPED) {
361 dropReason = DROP_REASON_APP_SWITCH;
362 }
363 }
364 if (dropReason == DROP_REASON_NOT_DROPPED
365 && isStaleEventLocked(currentTime, typedEntry)) {
366 dropReason = DROP_REASON_STALE;
367 }
368 if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
369 dropReason = DROP_REASON_BLOCKED;
370 }
371 done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
372 break;
373 }
374
375 case EventEntry::TYPE_MOTION: {
376 MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
377 if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) {
378 dropReason = DROP_REASON_APP_SWITCH;
379 }
380 if (dropReason == DROP_REASON_NOT_DROPPED
381 && isStaleEventLocked(currentTime, typedEntry)) {
382 dropReason = DROP_REASON_STALE;
383 }
384 if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
385 dropReason = DROP_REASON_BLOCKED;
386 }
387 done = dispatchMotionLocked(currentTime, typedEntry,
388 &dropReason, nextWakeupTime);
389 break;
390 }
391
392 default:
393 ALOG_ASSERT(false);
394 break;
395 }
396
397 if (done) {
398 if (dropReason != DROP_REASON_NOT_DROPPED) {
399 dropInboundEventLocked(mPendingEvent, dropReason);
400 }
Michael Wright3a981722015-06-10 15:26:13 +0100401 mLastDropReason = dropReason;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800402
403 releasePendingEventLocked();
404 *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
405 }
406}
407
408bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
409 bool needWake = mInboundQueue.isEmpty();
410 mInboundQueue.enqueueAtTail(entry);
411 traceInboundQueueLengthLocked();
412
413 switch (entry->type) {
414 case EventEntry::TYPE_KEY: {
415 // Optimize app switch latency.
416 // If the application takes too long to catch up then we drop all events preceding
417 // the app switch key.
418 KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
419 if (isAppSwitchKeyEventLocked(keyEntry)) {
420 if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) {
421 mAppSwitchSawKeyDown = true;
422 } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
423 if (mAppSwitchSawKeyDown) {
424#if DEBUG_APP_SWITCH
425 ALOGD("App switch is pending!");
426#endif
427 mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT;
428 mAppSwitchSawKeyDown = false;
429 needWake = true;
430 }
431 }
432 }
433 break;
434 }
435
436 case EventEntry::TYPE_MOTION: {
437 // Optimize case where the current application is unresponsive and the user
438 // decides to touch a window in a different application.
439 // If the application takes too long to catch up then we drop all events preceding
440 // the touch into the other window.
441 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
442 if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN
443 && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
444 && mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY
445 && mInputTargetWaitApplicationHandle != NULL) {
446 int32_t displayId = motionEntry->displayId;
447 int32_t x = int32_t(motionEntry->pointerCoords[0].
448 getAxisValue(AMOTION_EVENT_AXIS_X));
449 int32_t y = int32_t(motionEntry->pointerCoords[0].
450 getAxisValue(AMOTION_EVENT_AXIS_Y));
451 sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y);
452 if (touchedWindowHandle != NULL
453 && touchedWindowHandle->inputApplicationHandle
454 != mInputTargetWaitApplicationHandle) {
455 // User touched a different application than the one we are waiting on.
456 // Flag the event, and start pruning the input queue.
457 mNextUnblockedEvent = motionEntry;
458 needWake = true;
459 }
460 }
461 break;
462 }
463 }
464
465 return needWake;
466}
467
468void InputDispatcher::addRecentEventLocked(EventEntry* entry) {
469 entry->refCount += 1;
470 mRecentQueue.enqueueAtTail(entry);
471 if (mRecentQueue.count() > RECENT_QUEUE_MAX_SIZE) {
472 mRecentQueue.dequeueAtHead()->release();
473 }
474}
475
476sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId,
477 int32_t x, int32_t y) {
478 // Traverse windows from front to back to find touched window.
479 size_t numWindows = mWindowHandles.size();
480 for (size_t i = 0; i < numWindows; i++) {
481 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
482 const InputWindowInfo* windowInfo = windowHandle->getInfo();
483 if (windowInfo->displayId == displayId) {
484 int32_t flags = windowInfo->layoutParamsFlags;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800485
486 if (windowInfo->visible) {
487 if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
488 bool isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
489 | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
490 if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
491 // Found window.
492 return windowHandle;
493 }
494 }
495 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800496 }
497 }
498 return NULL;
499}
500
501void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
502 const char* reason;
503 switch (dropReason) {
504 case DROP_REASON_POLICY:
505#if DEBUG_INBOUND_EVENT_DETAILS
506 ALOGD("Dropped event because policy consumed it.");
507#endif
508 reason = "inbound event was dropped because the policy consumed it";
509 break;
510 case DROP_REASON_DISABLED:
Michael Wright3a981722015-06-10 15:26:13 +0100511 if (mLastDropReason != DROP_REASON_DISABLED) {
512 ALOGI("Dropped event because input dispatch is disabled.");
513 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800514 reason = "inbound event was dropped because input dispatch is disabled";
515 break;
516 case DROP_REASON_APP_SWITCH:
517 ALOGI("Dropped event because of pending overdue app switch.");
518 reason = "inbound event was dropped because of pending overdue app switch";
519 break;
520 case DROP_REASON_BLOCKED:
521 ALOGI("Dropped event because the current application is not responding and the user "
522 "has started interacting with a different application.");
523 reason = "inbound event was dropped because the current application is not responding "
524 "and the user has started interacting with a different application";
525 break;
526 case DROP_REASON_STALE:
527 ALOGI("Dropped event because it is stale.");
528 reason = "inbound event was dropped because it is stale";
529 break;
530 default:
531 ALOG_ASSERT(false);
532 return;
533 }
534
535 switch (entry->type) {
536 case EventEntry::TYPE_KEY: {
537 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
538 synthesizeCancelationEventsForAllConnectionsLocked(options);
539 break;
540 }
541 case EventEntry::TYPE_MOTION: {
542 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
543 if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
544 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS, reason);
545 synthesizeCancelationEventsForAllConnectionsLocked(options);
546 } else {
547 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
548 synthesizeCancelationEventsForAllConnectionsLocked(options);
549 }
550 break;
551 }
552 }
553}
554
555bool InputDispatcher::isAppSwitchKeyCode(int32_t keyCode) {
556 return keyCode == AKEYCODE_HOME
557 || keyCode == AKEYCODE_ENDCALL
558 || keyCode == AKEYCODE_APP_SWITCH;
559}
560
561bool InputDispatcher::isAppSwitchKeyEventLocked(KeyEntry* keyEntry) {
562 return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
563 && isAppSwitchKeyCode(keyEntry->keyCode)
564 && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED)
565 && (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
566}
567
568bool InputDispatcher::isAppSwitchPendingLocked() {
569 return mAppSwitchDueTime != LONG_LONG_MAX;
570}
571
572void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
573 mAppSwitchDueTime = LONG_LONG_MAX;
574
575#if DEBUG_APP_SWITCH
576 if (handled) {
577 ALOGD("App switch has arrived.");
578 } else {
579 ALOGD("App switch was abandoned.");
580 }
581#endif
582}
583
584bool InputDispatcher::isStaleEventLocked(nsecs_t currentTime, EventEntry* entry) {
585 return currentTime - entry->eventTime >= STALE_EVENT_TIMEOUT;
586}
587
588bool InputDispatcher::haveCommandsLocked() const {
589 return !mCommandQueue.isEmpty();
590}
591
592bool InputDispatcher::runCommandsLockedInterruptible() {
593 if (mCommandQueue.isEmpty()) {
594 return false;
595 }
596
597 do {
598 CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
599
600 Command command = commandEntry->command;
601 (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
602
603 commandEntry->connection.clear();
604 delete commandEntry;
605 } while (! mCommandQueue.isEmpty());
606 return true;
607}
608
609InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
610 CommandEntry* commandEntry = new CommandEntry(command);
611 mCommandQueue.enqueueAtTail(commandEntry);
612 return commandEntry;
613}
614
615void InputDispatcher::drainInboundQueueLocked() {
616 while (! mInboundQueue.isEmpty()) {
617 EventEntry* entry = mInboundQueue.dequeueAtHead();
618 releaseInboundEventLocked(entry);
619 }
620 traceInboundQueueLengthLocked();
621}
622
623void InputDispatcher::releasePendingEventLocked() {
624 if (mPendingEvent) {
625 resetANRTimeoutsLocked();
626 releaseInboundEventLocked(mPendingEvent);
627 mPendingEvent = NULL;
628 }
629}
630
631void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
632 InjectionState* injectionState = entry->injectionState;
633 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
634#if DEBUG_DISPATCH_CYCLE
635 ALOGD("Injected inbound event was dropped.");
636#endif
637 setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
638 }
639 if (entry == mNextUnblockedEvent) {
640 mNextUnblockedEvent = NULL;
641 }
642 addRecentEventLocked(entry);
643 entry->release();
644}
645
646void InputDispatcher::resetKeyRepeatLocked() {
647 if (mKeyRepeatState.lastKeyEntry) {
648 mKeyRepeatState.lastKeyEntry->release();
649 mKeyRepeatState.lastKeyEntry = NULL;
650 }
651}
652
653InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(nsecs_t currentTime) {
654 KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
655
656 // Reuse the repeated key entry if it is otherwise unreferenced.
Michael Wright2e732952014-09-24 13:26:59 -0700657 uint32_t policyFlags = entry->policyFlags &
658 (POLICY_FLAG_RAW_MASK | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800659 if (entry->refCount == 1) {
660 entry->recycle();
661 entry->eventTime = currentTime;
662 entry->policyFlags = policyFlags;
663 entry->repeatCount += 1;
664 } else {
665 KeyEntry* newEntry = new KeyEntry(currentTime,
666 entry->deviceId, entry->source, policyFlags,
667 entry->action, entry->flags, entry->keyCode, entry->scanCode,
668 entry->metaState, entry->repeatCount + 1, entry->downTime);
669
670 mKeyRepeatState.lastKeyEntry = newEntry;
671 entry->release();
672
673 entry = newEntry;
674 }
675 entry->syntheticRepeat = true;
676
677 // Increment reference count since we keep a reference to the event in
678 // mKeyRepeatState.lastKeyEntry in addition to the one we return.
679 entry->refCount += 1;
680
681 mKeyRepeatState.nextRepeatTime = currentTime + mConfig.keyRepeatDelay;
682 return entry;
683}
684
685bool InputDispatcher::dispatchConfigurationChangedLocked(
686 nsecs_t currentTime, ConfigurationChangedEntry* entry) {
687#if DEBUG_OUTBOUND_EVENT_DETAILS
688 ALOGD("dispatchConfigurationChanged - eventTime=%lld", entry->eventTime);
689#endif
690
691 // Reset key repeating in case a keyboard device was added or removed or something.
692 resetKeyRepeatLocked();
693
694 // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
695 CommandEntry* commandEntry = postCommandLocked(
696 & InputDispatcher::doNotifyConfigurationChangedInterruptible);
697 commandEntry->eventTime = entry->eventTime;
698 return true;
699}
700
701bool InputDispatcher::dispatchDeviceResetLocked(
702 nsecs_t currentTime, DeviceResetEntry* entry) {
703#if DEBUG_OUTBOUND_EVENT_DETAILS
704 ALOGD("dispatchDeviceReset - eventTime=%lld, deviceId=%d", entry->eventTime, entry->deviceId);
705#endif
706
707 CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
708 "device was reset");
709 options.deviceId = entry->deviceId;
710 synthesizeCancelationEventsForAllConnectionsLocked(options);
711 return true;
712}
713
714bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry,
715 DropReason* dropReason, nsecs_t* nextWakeupTime) {
716 // Preprocessing.
717 if (! entry->dispatchInProgress) {
718 if (entry->repeatCount == 0
719 && entry->action == AKEY_EVENT_ACTION_DOWN
720 && (entry->policyFlags & POLICY_FLAG_TRUSTED)
721 && (!(entry->policyFlags & POLICY_FLAG_DISABLE_KEY_REPEAT))) {
722 if (mKeyRepeatState.lastKeyEntry
723 && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
724 // We have seen two identical key downs in a row which indicates that the device
725 // driver is automatically generating key repeats itself. We take note of the
726 // repeat here, but we disable our own next key repeat timer since it is clear that
727 // we will not need to synthesize key repeats ourselves.
728 entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
729 resetKeyRepeatLocked();
730 mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
731 } else {
732 // Not a repeat. Save key down state in case we do see a repeat later.
733 resetKeyRepeatLocked();
734 mKeyRepeatState.nextRepeatTime = entry->eventTime + mConfig.keyRepeatTimeout;
735 }
736 mKeyRepeatState.lastKeyEntry = entry;
737 entry->refCount += 1;
738 } else if (! entry->syntheticRepeat) {
739 resetKeyRepeatLocked();
740 }
741
742 if (entry->repeatCount == 1) {
743 entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
744 } else {
745 entry->flags &= ~AKEY_EVENT_FLAG_LONG_PRESS;
746 }
747
748 entry->dispatchInProgress = true;
749
750 logOutboundKeyDetailsLocked("dispatchKey - ", entry);
751 }
752
753 // Handle case where the policy asked us to try again later last time.
754 if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER) {
755 if (currentTime < entry->interceptKeyWakeupTime) {
756 if (entry->interceptKeyWakeupTime < *nextWakeupTime) {
757 *nextWakeupTime = entry->interceptKeyWakeupTime;
758 }
759 return false; // wait until next wakeup
760 }
761 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
762 entry->interceptKeyWakeupTime = 0;
763 }
764
765 // Give the policy a chance to intercept the key.
766 if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
767 if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
768 CommandEntry* commandEntry = postCommandLocked(
769 & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
770 if (mFocusedWindowHandle != NULL) {
771 commandEntry->inputWindowHandle = mFocusedWindowHandle;
772 }
773 commandEntry->keyEntry = entry;
774 entry->refCount += 1;
775 return false; // wait for the command to run
776 } else {
777 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
778 }
779 } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
780 if (*dropReason == DROP_REASON_NOT_DROPPED) {
781 *dropReason = DROP_REASON_POLICY;
782 }
783 }
784
785 // Clean up if dropping the event.
786 if (*dropReason != DROP_REASON_NOT_DROPPED) {
787 setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
788 ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
789 return true;
790 }
791
792 // Identify targets.
793 Vector<InputTarget> inputTargets;
794 int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
795 entry, inputTargets, nextWakeupTime);
796 if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
797 return false;
798 }
799
800 setInjectionResultLocked(entry, injectionResult);
801 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
802 return true;
803 }
804
805 addMonitoringTargetsLocked(inputTargets);
806
807 // Dispatch the key.
808 dispatchEventLocked(currentTime, entry, inputTargets);
809 return true;
810}
811
812void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) {
813#if DEBUG_OUTBOUND_EVENT_DETAILS
814 ALOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
815 "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
816 "repeatCount=%d, downTime=%lld",
817 prefix,
818 entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
819 entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
820 entry->repeatCount, entry->downTime);
821#endif
822}
823
824bool InputDispatcher::dispatchMotionLocked(
825 nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
826 // Preprocessing.
827 if (! entry->dispatchInProgress) {
828 entry->dispatchInProgress = true;
829
830 logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
831 }
832
833 // Clean up if dropping the event.
834 if (*dropReason != DROP_REASON_NOT_DROPPED) {
835 setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
836 ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
837 return true;
838 }
839
840 bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
841
842 // Identify targets.
843 Vector<InputTarget> inputTargets;
844
845 bool conflictingPointerActions = false;
846 int32_t injectionResult;
847 if (isPointerEvent) {
848 // Pointer event. (eg. touchscreen)
849 injectionResult = findTouchedWindowTargetsLocked(currentTime,
850 entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
851 } else {
852 // Non touch event. (eg. trackball)
853 injectionResult = findFocusedWindowTargetsLocked(currentTime,
854 entry, inputTargets, nextWakeupTime);
855 }
856 if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
857 return false;
858 }
859
860 setInjectionResultLocked(entry, injectionResult);
861 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
Michael Wrightfa13dcf2015-06-12 13:25:11 +0100862 if (injectionResult != INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
863 CancelationOptions::Mode mode(isPointerEvent ?
864 CancelationOptions::CANCEL_POINTER_EVENTS :
865 CancelationOptions::CANCEL_NON_POINTER_EVENTS);
866 CancelationOptions options(mode, "input event injection failed");
867 synthesizeCancelationEventsForMonitorsLocked(options);
868 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800869 return true;
870 }
871
872 // TODO: support sending secondary display events to input monitors
873 if (isMainDisplay(entry->displayId)) {
874 addMonitoringTargetsLocked(inputTargets);
875 }
876
877 // Dispatch the motion.
878 if (conflictingPointerActions) {
879 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
880 "conflicting pointer actions");
881 synthesizeCancelationEventsForAllConnectionsLocked(options);
882 }
883 dispatchEventLocked(currentTime, entry, inputTargets);
884 return true;
885}
886
887
888void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) {
889#if DEBUG_OUTBOUND_EVENT_DETAILS
890 ALOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
Michael Wright7b159c92015-05-14 14:48:03 +0100891 "action=0x%x, actionButton=0x%x, flags=0x%x, "
892 "metaState=0x%x, buttonState=0x%x,"
Michael Wrightd02c5b62014-02-10 15:10:22 -0800893 "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
894 prefix,
895 entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
Michael Wrightfa13dcf2015-06-12 13:25:11 +0100896 entry->action, entry->actionButton, entry->flags,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800897 entry->metaState, entry->buttonState,
898 entry->edgeFlags, entry->xPrecision, entry->yPrecision,
899 entry->downTime);
900
901 for (uint32_t i = 0; i < entry->pointerCount; i++) {
902 ALOGD(" Pointer %d: id=%d, toolType=%d, "
903 "x=%f, y=%f, pressure=%f, size=%f, "
904 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
Vladislav Kaznacheev78f97b32016-12-15 18:14:58 -0800905 "orientation=%f",
Michael Wrightd02c5b62014-02-10 15:10:22 -0800906 i, entry->pointerProperties[i].id,
907 entry->pointerProperties[i].toolType,
908 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
909 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
910 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
911 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
912 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
913 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
914 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
915 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
Vladislav Kaznacheev78f97b32016-12-15 18:14:58 -0800916 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
Michael Wrightd02c5b62014-02-10 15:10:22 -0800917 }
918#endif
919}
920
921void InputDispatcher::dispatchEventLocked(nsecs_t currentTime,
922 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) {
923#if DEBUG_DISPATCH_CYCLE
924 ALOGD("dispatchEventToCurrentInputTargets");
925#endif
926
927 ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true
928
929 pokeUserActivityLocked(eventEntry);
930
931 for (size_t i = 0; i < inputTargets.size(); i++) {
932 const InputTarget& inputTarget = inputTargets.itemAt(i);
933
934 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
935 if (connectionIndex >= 0) {
936 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
937 prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget);
938 } else {
939#if DEBUG_FOCUS
940 ALOGD("Dropping event delivery to target with channel '%s' because it "
941 "is no longer registered with the input dispatcher.",
942 inputTarget.inputChannel->getName().string());
943#endif
944 }
945 }
946}
947
948int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,
949 const EventEntry* entry,
950 const sp<InputApplicationHandle>& applicationHandle,
951 const sp<InputWindowHandle>& windowHandle,
952 nsecs_t* nextWakeupTime, const char* reason) {
953 if (applicationHandle == NULL && windowHandle == NULL) {
954 if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
955#if DEBUG_FOCUS
956 ALOGD("Waiting for system to become ready for input. Reason: %s", reason);
957#endif
958 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
959 mInputTargetWaitStartTime = currentTime;
960 mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
961 mInputTargetWaitTimeoutExpired = false;
962 mInputTargetWaitApplicationHandle.clear();
963 }
964 } else {
965 if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
966#if DEBUG_FOCUS
967 ALOGD("Waiting for application to become ready for input: %s. Reason: %s",
968 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
969 reason);
970#endif
971 nsecs_t timeout;
972 if (windowHandle != NULL) {
973 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
974 } else if (applicationHandle != NULL) {
975 timeout = applicationHandle->getDispatchingTimeout(
976 DEFAULT_INPUT_DISPATCHING_TIMEOUT);
977 } else {
978 timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
979 }
980
981 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
982 mInputTargetWaitStartTime = currentTime;
983 mInputTargetWaitTimeoutTime = currentTime + timeout;
984 mInputTargetWaitTimeoutExpired = false;
985 mInputTargetWaitApplicationHandle.clear();
986
987 if (windowHandle != NULL) {
988 mInputTargetWaitApplicationHandle = windowHandle->inputApplicationHandle;
989 }
990 if (mInputTargetWaitApplicationHandle == NULL && applicationHandle != NULL) {
991 mInputTargetWaitApplicationHandle = applicationHandle;
992 }
993 }
994 }
995
996 if (mInputTargetWaitTimeoutExpired) {
997 return INPUT_EVENT_INJECTION_TIMED_OUT;
998 }
999
1000 if (currentTime >= mInputTargetWaitTimeoutTime) {
1001 onANRLocked(currentTime, applicationHandle, windowHandle,
1002 entry->eventTime, mInputTargetWaitStartTime, reason);
1003
1004 // Force poll loop to wake up immediately on next iteration once we get the
1005 // ANR response back from the policy.
1006 *nextWakeupTime = LONG_LONG_MIN;
1007 return INPUT_EVENT_INJECTION_PENDING;
1008 } else {
1009 // Force poll loop to wake up when timeout is due.
1010 if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
1011 *nextWakeupTime = mInputTargetWaitTimeoutTime;
1012 }
1013 return INPUT_EVENT_INJECTION_PENDING;
1014 }
1015}
1016
1017void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1018 const sp<InputChannel>& inputChannel) {
1019 if (newTimeout > 0) {
1020 // Extend the timeout.
1021 mInputTargetWaitTimeoutTime = now() + newTimeout;
1022 } else {
1023 // Give up.
1024 mInputTargetWaitTimeoutExpired = true;
1025
1026 // Input state will not be realistic. Mark it out of sync.
1027 if (inputChannel.get()) {
1028 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
1029 if (connectionIndex >= 0) {
1030 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
1031 sp<InputWindowHandle> windowHandle = connection->inputWindowHandle;
1032
1033 if (windowHandle != NULL) {
Jeff Brownf086ddb2014-02-11 14:28:48 -08001034 const InputWindowInfo* info = windowHandle->getInfo();
1035 if (info) {
1036 ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(info->displayId);
1037 if (stateIndex >= 0) {
1038 mTouchStatesByDisplay.editValueAt(stateIndex).removeWindow(
1039 windowHandle);
1040 }
1041 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001042 }
1043
1044 if (connection->status == Connection::STATUS_NORMAL) {
1045 CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
1046 "application not responding");
1047 synthesizeCancelationEventsForConnectionLocked(connection, options);
1048 }
1049 }
1050 }
1051 }
1052}
1053
1054nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(
1055 nsecs_t currentTime) {
1056 if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
1057 return currentTime - mInputTargetWaitStartTime;
1058 }
1059 return 0;
1060}
1061
1062void InputDispatcher::resetANRTimeoutsLocked() {
1063#if DEBUG_FOCUS
1064 ALOGD("Resetting ANR timeouts.");
1065#endif
1066
1067 // Reset input target wait timeout.
1068 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
1069 mInputTargetWaitApplicationHandle.clear();
1070}
1071
1072int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
1073 const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) {
1074 int32_t injectionResult;
Jeff Brownffb49772014-10-10 19:01:34 -07001075 String8 reason;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001076
1077 // If there is no currently focused window and no focused application
1078 // then drop the event.
1079 if (mFocusedWindowHandle == NULL) {
1080 if (mFocusedApplicationHandle != NULL) {
1081 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
1082 mFocusedApplicationHandle, NULL, nextWakeupTime,
1083 "Waiting because no window has focus but there is a "
1084 "focused application that may eventually add a window "
1085 "when it finishes starting up.");
1086 goto Unresponsive;
1087 }
1088
1089 ALOGI("Dropping event because there is no focused window or focused application.");
1090 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1091 goto Failed;
1092 }
1093
1094 // Check permissions.
1095 if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) {
1096 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
1097 goto Failed;
1098 }
1099
Jeff Brownffb49772014-10-10 19:01:34 -07001100 // Check whether the window is ready for more input.
1101 reason = checkWindowReadyForMoreInputLocked(currentTime,
1102 mFocusedWindowHandle, entry, "focused");
1103 if (!reason.isEmpty()) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001104 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
Jeff Brownffb49772014-10-10 19:01:34 -07001105 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, reason.string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08001106 goto Unresponsive;
1107 }
1108
1109 // Success! Output targets.
1110 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
1111 addWindowTargetLocked(mFocusedWindowHandle,
1112 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
1113 inputTargets);
1114
1115 // Done.
1116Failed:
1117Unresponsive:
1118 nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
1119 updateDispatchStatisticsLocked(currentTime, entry,
1120 injectionResult, timeSpentWaitingForApplication);
1121#if DEBUG_FOCUS
1122 ALOGD("findFocusedWindow finished: injectionResult=%d, "
1123 "timeSpentWaitingForApplication=%0.1fms",
1124 injectionResult, timeSpentWaitingForApplication / 1000000.0);
1125#endif
1126 return injectionResult;
1127}
1128
1129int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
1130 const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1131 bool* outConflictingPointerActions) {
1132 enum InjectionPermission {
1133 INJECTION_PERMISSION_UNKNOWN,
1134 INJECTION_PERMISSION_GRANTED,
1135 INJECTION_PERMISSION_DENIED
1136 };
1137
1138 nsecs_t startTime = now();
1139
1140 // For security reasons, we defer updating the touch state until we are sure that
1141 // event injection will be allowed.
Michael Wrightd02c5b62014-02-10 15:10:22 -08001142 int32_t displayId = entry->displayId;
1143 int32_t action = entry->action;
1144 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
1145
1146 // Update the touch state as needed based on the properties of the touch event.
1147 int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
1148 InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
1149 sp<InputWindowHandle> newHoverWindowHandle;
1150
Jeff Brownf086ddb2014-02-11 14:28:48 -08001151 // Copy current touch state into mTempTouchState.
1152 // This state is always reset at the end of this function, so if we don't find state
1153 // for the specified display then our initial state will be empty.
1154 const TouchState* oldState = NULL;
1155 ssize_t oldStateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
1156 if (oldStateIndex >= 0) {
1157 oldState = &mTouchStatesByDisplay.valueAt(oldStateIndex);
1158 mTempTouchState.copyFrom(*oldState);
1159 }
1160
1161 bool isSplit = mTempTouchState.split;
1162 bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0
1163 && (mTempTouchState.deviceId != entry->deviceId
1164 || mTempTouchState.source != entry->source
1165 || mTempTouchState.displayId != displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001166 bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
1167 || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
1168 || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
1169 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN
1170 || maskedAction == AMOTION_EVENT_ACTION_SCROLL
1171 || isHoverAction);
1172 bool wrongDevice = false;
1173 if (newGesture) {
1174 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
Kevin Schoedel1eb587b2017-05-03 13:58:56 -04001175 if (switchedDevice && mTempTouchState.down && !down && !isHoverAction) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001176#if DEBUG_FOCUS
1177 ALOGD("Dropping event because a pointer for a different device is already down.");
1178#endif
Kevin Schoedel1eb587b2017-05-03 13:58:56 -04001179 // TODO: test multiple simultaneous input streams.
Michael Wrightd02c5b62014-02-10 15:10:22 -08001180 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1181 switchedDevice = false;
1182 wrongDevice = true;
1183 goto Failed;
1184 }
1185 mTempTouchState.reset();
1186 mTempTouchState.down = down;
1187 mTempTouchState.deviceId = entry->deviceId;
1188 mTempTouchState.source = entry->source;
1189 mTempTouchState.displayId = displayId;
1190 isSplit = false;
Kevin Schoedel1eb587b2017-05-03 13:58:56 -04001191 } else if (switchedDevice && maskedAction == AMOTION_EVENT_ACTION_MOVE) {
1192#if DEBUG_FOCUS
1193 ALOGI("Dropping move event because a pointer for a different device is already active.");
1194#endif
1195 // TODO: test multiple simultaneous input streams.
1196 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
1197 switchedDevice = false;
1198 wrongDevice = true;
1199 goto Failed;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001200 }
1201
1202 if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
1203 /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
1204
1205 int32_t pointerIndex = getMotionEventActionPointerIndex(action);
1206 int32_t x = int32_t(entry->pointerCoords[pointerIndex].
1207 getAxisValue(AMOTION_EVENT_AXIS_X));
1208 int32_t y = int32_t(entry->pointerCoords[pointerIndex].
1209 getAxisValue(AMOTION_EVENT_AXIS_Y));
1210 sp<InputWindowHandle> newTouchedWindowHandle;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001211 bool isTouchModal = false;
1212
1213 // Traverse windows from front to back to find touched window and outside targets.
1214 size_t numWindows = mWindowHandles.size();
1215 for (size_t i = 0; i < numWindows; i++) {
1216 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
1217 const InputWindowInfo* windowInfo = windowHandle->getInfo();
1218 if (windowInfo->displayId != displayId) {
1219 continue; // wrong display
1220 }
1221
Michael Wrightd02c5b62014-02-10 15:10:22 -08001222 int32_t flags = windowInfo->layoutParamsFlags;
1223 if (windowInfo->visible) {
1224 if (! (flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
1225 isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
1226 | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
1227 if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
Jeff Browndc5992e2014-04-11 01:27:26 -07001228 newTouchedWindowHandle = windowHandle;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001229 break; // found touched window, exit window loop
1230 }
1231 }
1232
1233 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1234 && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001235 mTempTouchState.addOrUpdateWindow(
Michael Wright3b106102017-01-16 21:05:07 +00001236 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0));
Michael Wrightd02c5b62014-02-10 15:10:22 -08001237 }
1238 }
1239 }
1240
Michael Wrightd02c5b62014-02-10 15:10:22 -08001241 // Figure out whether splitting will be allowed for this window.
1242 if (newTouchedWindowHandle != NULL
1243 && newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
1244 // New window supports splitting.
1245 isSplit = true;
1246 } else if (isSplit) {
1247 // New window does not support splitting but we have already split events.
1248 // Ignore the new window.
1249 newTouchedWindowHandle = NULL;
1250 }
1251
1252 // Handle the case where we did not find a window.
1253 if (newTouchedWindowHandle == NULL) {
1254 // Try to assign the pointer to the first foreground window we find, if there is one.
1255 newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle();
1256 if (newTouchedWindowHandle == NULL) {
1257 ALOGI("Dropping event because there is no touchable window at (%d, %d).", x, y);
1258 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1259 goto Failed;
1260 }
1261 }
1262
1263 // Set target flags.
1264 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS;
1265 if (isSplit) {
1266 targetFlags |= InputTarget::FLAG_SPLIT;
1267 }
1268 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
1269 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001270 } else if (isWindowObscuredLocked(newTouchedWindowHandle)) {
1271 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001272 }
1273
1274 // Update hover state.
1275 if (isHoverAction) {
1276 newHoverWindowHandle = newTouchedWindowHandle;
1277 } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
1278 newHoverWindowHandle = mLastHoverWindowHandle;
1279 }
1280
1281 // Update the temporary touch state.
1282 BitSet32 pointerIds;
1283 if (isSplit) {
1284 uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
1285 pointerIds.markBit(pointerId);
1286 }
1287 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1288 } else {
1289 /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
1290
1291 // If the pointer is not currently down, then ignore the event.
1292 if (! mTempTouchState.down) {
1293#if DEBUG_FOCUS
1294 ALOGD("Dropping event because the pointer is not down or we previously "
1295 "dropped the pointer down event.");
1296#endif
1297 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1298 goto Failed;
1299 }
1300
1301 // Check whether touches should slip outside of the current foreground window.
1302 if (maskedAction == AMOTION_EVENT_ACTION_MOVE
1303 && entry->pointerCount == 1
1304 && mTempTouchState.isSlippery()) {
1305 int32_t x = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
1306 int32_t y = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
1307
1308 sp<InputWindowHandle> oldTouchedWindowHandle =
1309 mTempTouchState.getFirstForegroundWindowHandle();
1310 sp<InputWindowHandle> newTouchedWindowHandle =
1311 findTouchedWindowAtLocked(displayId, x, y);
1312 if (oldTouchedWindowHandle != newTouchedWindowHandle
1313 && newTouchedWindowHandle != NULL) {
1314#if DEBUG_FOCUS
1315 ALOGD("Touch is slipping out of window %s into window %s.",
1316 oldTouchedWindowHandle->getName().string(),
1317 newTouchedWindowHandle->getName().string());
1318#endif
1319 // Make a slippery exit from the old window.
1320 mTempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
1321 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
1322
1323 // Make a slippery entrance into the new window.
1324 if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
1325 isSplit = true;
1326 }
1327
1328 int32_t targetFlags = InputTarget::FLAG_FOREGROUND
1329 | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER;
1330 if (isSplit) {
1331 targetFlags |= InputTarget::FLAG_SPLIT;
1332 }
1333 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
1334 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1335 }
1336
1337 BitSet32 pointerIds;
1338 if (isSplit) {
1339 pointerIds.markBit(entry->pointerProperties[0].id);
1340 }
1341 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1342 }
1343 }
1344 }
1345
1346 if (newHoverWindowHandle != mLastHoverWindowHandle) {
1347 // Let the previous window know that the hover sequence is over.
1348 if (mLastHoverWindowHandle != NULL) {
1349#if DEBUG_HOVER
1350 ALOGD("Sending hover exit event to window %s.",
1351 mLastHoverWindowHandle->getName().string());
1352#endif
1353 mTempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
1354 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
1355 }
1356
1357 // Let the new window know that the hover sequence is starting.
1358 if (newHoverWindowHandle != NULL) {
1359#if DEBUG_HOVER
1360 ALOGD("Sending hover enter event to window %s.",
1361 newHoverWindowHandle->getName().string());
1362#endif
1363 mTempTouchState.addOrUpdateWindow(newHoverWindowHandle,
1364 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
1365 }
1366 }
1367
1368 // Check permission to inject into all touched foreground windows and ensure there
1369 // is at least one touched foreground window.
1370 {
1371 bool haveForegroundWindow = false;
1372 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1373 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1374 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1375 haveForegroundWindow = true;
1376 if (! checkInjectionPermission(touchedWindow.windowHandle,
1377 entry->injectionState)) {
1378 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
1379 injectionPermission = INJECTION_PERMISSION_DENIED;
1380 goto Failed;
1381 }
1382 }
1383 }
1384 if (! haveForegroundWindow) {
1385#if DEBUG_FOCUS
1386 ALOGD("Dropping event because there is no touched foreground window to receive it.");
1387#endif
1388 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1389 goto Failed;
1390 }
1391
1392 // Permission granted to injection into all touched foreground windows.
1393 injectionPermission = INJECTION_PERMISSION_GRANTED;
1394 }
1395
1396 // Check whether windows listening for outside touches are owned by the same UID. If it is
1397 // set the policy flag that we will not reveal coordinate information to this window.
1398 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1399 sp<InputWindowHandle> foregroundWindowHandle =
1400 mTempTouchState.getFirstForegroundWindowHandle();
1401 const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
1402 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1403 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1404 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1405 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
1406 if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
1407 mTempTouchState.addOrUpdateWindow(inputWindowHandle,
1408 InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
1409 }
1410 }
1411 }
1412 }
1413
1414 // Ensure all touched foreground windows are ready for new input.
1415 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1416 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1417 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
Jeff Brownffb49772014-10-10 19:01:34 -07001418 // Check whether the window is ready for more input.
1419 String8 reason = checkWindowReadyForMoreInputLocked(currentTime,
1420 touchedWindow.windowHandle, entry, "touched");
1421 if (!reason.isEmpty()) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001422 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
Jeff Brownffb49772014-10-10 19:01:34 -07001423 NULL, touchedWindow.windowHandle, nextWakeupTime, reason.string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08001424 goto Unresponsive;
1425 }
1426 }
1427 }
1428
1429 // If this is the first pointer going down and the touched window has a wallpaper
1430 // then also add the touched wallpaper windows so they are locked in for the duration
1431 // of the touch gesture.
1432 // We do not collect wallpapers during HOVER_MOVE or SCROLL because the wallpaper
1433 // engine only supports touch events. We would need to add a mechanism similar
1434 // to View.onGenericMotionEvent to enable wallpapers to handle these events.
1435 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1436 sp<InputWindowHandle> foregroundWindowHandle =
1437 mTempTouchState.getFirstForegroundWindowHandle();
1438 if (foregroundWindowHandle->getInfo()->hasWallpaper) {
1439 for (size_t i = 0; i < mWindowHandles.size(); i++) {
1440 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
1441 const InputWindowInfo* info = windowHandle->getInfo();
1442 if (info->displayId == displayId
1443 && windowHandle->getInfo()->layoutParamsType
1444 == InputWindowInfo::TYPE_WALLPAPER) {
1445 mTempTouchState.addOrUpdateWindow(windowHandle,
1446 InputTarget::FLAG_WINDOW_IS_OBSCURED
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001447 | InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED
Michael Wrightd02c5b62014-02-10 15:10:22 -08001448 | InputTarget::FLAG_DISPATCH_AS_IS,
1449 BitSet32(0));
1450 }
1451 }
1452 }
1453 }
1454
1455 // Success! Output targets.
1456 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
1457
1458 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1459 const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i);
1460 addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
1461 touchedWindow.pointerIds, inputTargets);
1462 }
1463
1464 // Drop the outside or hover touch windows since we will not care about them
1465 // in the next iteration.
1466 mTempTouchState.filterNonAsIsTouchWindows();
1467
1468Failed:
1469 // Check injection permission once and for all.
1470 if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
1471 if (checkInjectionPermission(NULL, entry->injectionState)) {
1472 injectionPermission = INJECTION_PERMISSION_GRANTED;
1473 } else {
1474 injectionPermission = INJECTION_PERMISSION_DENIED;
1475 }
1476 }
1477
1478 // Update final pieces of touch state if the injector had permission.
1479 if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
1480 if (!wrongDevice) {
1481 if (switchedDevice) {
1482#if DEBUG_FOCUS
1483 ALOGD("Conflicting pointer actions: Switched to a different device.");
1484#endif
1485 *outConflictingPointerActions = true;
1486 }
1487
1488 if (isHoverAction) {
1489 // Started hovering, therefore no longer down.
Jeff Brownf086ddb2014-02-11 14:28:48 -08001490 if (oldState && oldState->down) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001491#if DEBUG_FOCUS
1492 ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
1493#endif
1494 *outConflictingPointerActions = true;
1495 }
Jeff Brownf086ddb2014-02-11 14:28:48 -08001496 mTempTouchState.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -08001497 if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
1498 || maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
Jeff Brownf086ddb2014-02-11 14:28:48 -08001499 mTempTouchState.deviceId = entry->deviceId;
1500 mTempTouchState.source = entry->source;
1501 mTempTouchState.displayId = displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001502 }
1503 } else if (maskedAction == AMOTION_EVENT_ACTION_UP
1504 || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
1505 // All pointers up or canceled.
Jeff Brownf086ddb2014-02-11 14:28:48 -08001506 mTempTouchState.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -08001507 } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1508 // First pointer went down.
Jeff Brownf086ddb2014-02-11 14:28:48 -08001509 if (oldState && oldState->down) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001510#if DEBUG_FOCUS
1511 ALOGD("Conflicting pointer actions: Down received while already down.");
1512#endif
1513 *outConflictingPointerActions = true;
1514 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001515 } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
1516 // One pointer went up.
1517 if (isSplit) {
1518 int32_t pointerIndex = getMotionEventActionPointerIndex(action);
1519 uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
1520
1521 for (size_t i = 0; i < mTempTouchState.windows.size(); ) {
1522 TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i);
1523 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
1524 touchedWindow.pointerIds.clearBit(pointerId);
1525 if (touchedWindow.pointerIds.isEmpty()) {
1526 mTempTouchState.windows.removeAt(i);
1527 continue;
1528 }
1529 }
1530 i += 1;
1531 }
1532 }
Jeff Brownf086ddb2014-02-11 14:28:48 -08001533 }
1534
1535 // Save changes unless the action was scroll in which case the temporary touch
1536 // state was only valid for this one action.
1537 if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
1538 if (mTempTouchState.displayId >= 0) {
1539 if (oldStateIndex >= 0) {
1540 mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
1541 } else {
1542 mTouchStatesByDisplay.add(displayId, mTempTouchState);
1543 }
1544 } else if (oldStateIndex >= 0) {
1545 mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
1546 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001547 }
1548
1549 // Update hover state.
1550 mLastHoverWindowHandle = newHoverWindowHandle;
1551 }
1552 } else {
1553#if DEBUG_FOCUS
1554 ALOGD("Not updating touch focus because injection was denied.");
1555#endif
1556 }
1557
1558Unresponsive:
1559 // Reset temporary touch state to ensure we release unnecessary references to input channels.
1560 mTempTouchState.reset();
1561
1562 nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
1563 updateDispatchStatisticsLocked(currentTime, entry,
1564 injectionResult, timeSpentWaitingForApplication);
1565#if DEBUG_FOCUS
1566 ALOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
1567 "timeSpentWaitingForApplication=%0.1fms",
1568 injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
1569#endif
1570 return injectionResult;
1571}
1572
1573void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1574 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
1575 inputTargets.push();
1576
1577 const InputWindowInfo* windowInfo = windowHandle->getInfo();
1578 InputTarget& target = inputTargets.editTop();
1579 target.inputChannel = windowInfo->inputChannel;
1580 target.flags = targetFlags;
1581 target.xOffset = - windowInfo->frameLeft;
1582 target.yOffset = - windowInfo->frameTop;
1583 target.scaleFactor = windowInfo->scaleFactor;
1584 target.pointerIds = pointerIds;
1585}
1586
1587void InputDispatcher::addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) {
1588 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
1589 inputTargets.push();
1590
1591 InputTarget& target = inputTargets.editTop();
1592 target.inputChannel = mMonitoringChannels[i];
1593 target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
1594 target.xOffset = 0;
1595 target.yOffset = 0;
1596 target.pointerIds.clear();
1597 target.scaleFactor = 1.0f;
1598 }
1599}
1600
1601bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1602 const InjectionState* injectionState) {
1603 if (injectionState
1604 && (windowHandle == NULL
1605 || windowHandle->getInfo()->ownerUid != injectionState->injectorUid)
1606 && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
1607 if (windowHandle != NULL) {
1608 ALOGW("Permission denied: injecting event from pid %d uid %d to window %s "
1609 "owned by uid %d",
1610 injectionState->injectorPid, injectionState->injectorUid,
1611 windowHandle->getName().string(),
1612 windowHandle->getInfo()->ownerUid);
1613 } else {
1614 ALOGW("Permission denied: injecting event from pid %d uid %d",
1615 injectionState->injectorPid, injectionState->injectorUid);
1616 }
1617 return false;
1618 }
1619 return true;
1620}
1621
1622bool InputDispatcher::isWindowObscuredAtPointLocked(
1623 const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const {
1624 int32_t displayId = windowHandle->getInfo()->displayId;
1625 size_t numWindows = mWindowHandles.size();
1626 for (size_t i = 0; i < numWindows; i++) {
1627 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i);
1628 if (otherHandle == windowHandle) {
1629 break;
1630 }
1631
1632 const InputWindowInfo* otherInfo = otherHandle->getInfo();
1633 if (otherInfo->displayId == displayId
1634 && otherInfo->visible && !otherInfo->isTrustedOverlay()
1635 && otherInfo->frameContainsPoint(x, y)) {
1636 return true;
1637 }
1638 }
1639 return false;
1640}
1641
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001642
1643bool InputDispatcher::isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const {
1644 int32_t displayId = windowHandle->getInfo()->displayId;
1645 const InputWindowInfo* windowInfo = windowHandle->getInfo();
1646 size_t numWindows = mWindowHandles.size();
1647 for (size_t i = 0; i < numWindows; i++) {
1648 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i);
1649 if (otherHandle == windowHandle) {
1650 break;
1651 }
1652
1653 const InputWindowInfo* otherInfo = otherHandle->getInfo();
1654 if (otherInfo->displayId == displayId
1655 && otherInfo->visible && !otherInfo->isTrustedOverlay()
1656 && otherInfo->overlaps(windowInfo)) {
1657 return true;
1658 }
1659 }
1660 return false;
1661}
1662
Jeff Brownffb49772014-10-10 19:01:34 -07001663String8 InputDispatcher::checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
1664 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
1665 const char* targetType) {
1666 // If the window is paused then keep waiting.
1667 if (windowHandle->getInfo()->paused) {
1668 return String8::format("Waiting because the %s window is paused.", targetType);
1669 }
1670
1671 // If the window's connection is not registered then keep waiting.
Michael Wrightd02c5b62014-02-10 15:10:22 -08001672 ssize_t connectionIndex = getConnectionIndexLocked(windowHandle->getInputChannel());
Jeff Brownffb49772014-10-10 19:01:34 -07001673 if (connectionIndex < 0) {
1674 return String8::format("Waiting because the %s window's input channel is not "
1675 "registered with the input dispatcher. The window may be in the process "
1676 "of being removed.", targetType);
1677 }
1678
1679 // If the connection is dead then keep waiting.
1680 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
1681 if (connection->status != Connection::STATUS_NORMAL) {
1682 return String8::format("Waiting because the %s window's input connection is %s."
1683 "The window may be in the process of being removed.", targetType,
1684 connection->getStatusLabel());
1685 }
1686
1687 // If the connection is backed up then keep waiting.
1688 if (connection->inputPublisherBlocked) {
1689 return String8::format("Waiting because the %s window's input channel is full. "
1690 "Outbound queue length: %d. Wait queue length: %d.",
1691 targetType, connection->outboundQueue.count(), connection->waitQueue.count());
1692 }
1693
1694 // Ensure that the dispatch queues aren't too far backed up for this event.
1695 if (eventEntry->type == EventEntry::TYPE_KEY) {
1696 // If the event is a key event, then we must wait for all previous events to
1697 // complete before delivering it because previous events may have the
1698 // side-effect of transferring focus to a different window and we want to
1699 // ensure that the following keys are sent to the new window.
1700 //
1701 // Suppose the user touches a button in a window then immediately presses "A".
1702 // If the button causes a pop-up window to appear then we want to ensure that
1703 // the "A" key is delivered to the new pop-up window. This is because users
1704 // often anticipate pending UI changes when typing on a keyboard.
1705 // To obtain this behavior, we must serialize key events with respect to all
1706 // prior input events.
1707 if (!connection->outboundQueue.isEmpty() || !connection->waitQueue.isEmpty()) {
1708 return String8::format("Waiting to send key event because the %s window has not "
1709 "finished processing all of the input events that were previously "
1710 "delivered to it. Outbound queue length: %d. Wait queue length: %d.",
1711 targetType, connection->outboundQueue.count(), connection->waitQueue.count());
Michael Wrightd02c5b62014-02-10 15:10:22 -08001712 }
Jeff Brownffb49772014-10-10 19:01:34 -07001713 } else {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001714 // Touch events can always be sent to a window immediately because the user intended
1715 // to touch whatever was visible at the time. Even if focus changes or a new
1716 // window appears moments later, the touch event was meant to be delivered to
1717 // whatever window happened to be on screen at the time.
1718 //
1719 // Generic motion events, such as trackball or joystick events are a little trickier.
1720 // Like key events, generic motion events are delivered to the focused window.
1721 // Unlike key events, generic motion events don't tend to transfer focus to other
1722 // windows and it is not important for them to be serialized. So we prefer to deliver
1723 // generic motion events as soon as possible to improve efficiency and reduce lag
1724 // through batching.
1725 //
1726 // The one case where we pause input event delivery is when the wait queue is piling
1727 // up with lots of events because the application is not responding.
1728 // This condition ensures that ANRs are detected reliably.
1729 if (!connection->waitQueue.isEmpty()
1730 && currentTime >= connection->waitQueue.head->deliveryTime
1731 + STREAM_AHEAD_EVENT_TIMEOUT) {
Jeff Brownffb49772014-10-10 19:01:34 -07001732 return String8::format("Waiting to send non-key event because the %s window has not "
1733 "finished processing certain input events that were delivered to it over "
1734 "%0.1fms ago. Wait queue length: %d. Wait queue head age: %0.1fms.",
1735 targetType, STREAM_AHEAD_EVENT_TIMEOUT * 0.000001f,
1736 connection->waitQueue.count(),
1737 (currentTime - connection->waitQueue.head->deliveryTime) * 0.000001f);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001738 }
1739 }
Jeff Brownffb49772014-10-10 19:01:34 -07001740 return String8::empty();
Michael Wrightd02c5b62014-02-10 15:10:22 -08001741}
1742
1743String8 InputDispatcher::getApplicationWindowLabelLocked(
1744 const sp<InputApplicationHandle>& applicationHandle,
1745 const sp<InputWindowHandle>& windowHandle) {
1746 if (applicationHandle != NULL) {
1747 if (windowHandle != NULL) {
1748 String8 label(applicationHandle->getName());
1749 label.append(" - ");
1750 label.append(windowHandle->getName());
1751 return label;
1752 } else {
1753 return applicationHandle->getName();
1754 }
1755 } else if (windowHandle != NULL) {
1756 return windowHandle->getName();
1757 } else {
1758 return String8("<unknown application or window>");
1759 }
1760}
1761
1762void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
1763 if (mFocusedWindowHandle != NULL) {
1764 const InputWindowInfo* info = mFocusedWindowHandle->getInfo();
1765 if (info->inputFeatures & InputWindowInfo::INPUT_FEATURE_DISABLE_USER_ACTIVITY) {
1766#if DEBUG_DISPATCH_CYCLE
1767 ALOGD("Not poking user activity: disabled by window '%s'.", info->name.string());
1768#endif
1769 return;
1770 }
1771 }
1772
1773 int32_t eventType = USER_ACTIVITY_EVENT_OTHER;
1774 switch (eventEntry->type) {
1775 case EventEntry::TYPE_MOTION: {
1776 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
1777 if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
1778 return;
1779 }
1780
1781 if (MotionEvent::isTouchEvent(motionEntry->source, motionEntry->action)) {
1782 eventType = USER_ACTIVITY_EVENT_TOUCH;
1783 }
1784 break;
1785 }
1786 case EventEntry::TYPE_KEY: {
1787 const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
1788 if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
1789 return;
1790 }
1791 eventType = USER_ACTIVITY_EVENT_BUTTON;
1792 break;
1793 }
1794 }
1795
1796 CommandEntry* commandEntry = postCommandLocked(
1797 & InputDispatcher::doPokeUserActivityLockedInterruptible);
1798 commandEntry->eventTime = eventEntry->eventTime;
1799 commandEntry->userActivityEventType = eventType;
1800}
1801
1802void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
1803 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
1804#if DEBUG_DISPATCH_CYCLE
1805 ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
1806 "xOffset=%f, yOffset=%f, scaleFactor=%f, "
1807 "pointerIds=0x%x",
1808 connection->getInputChannelName(), inputTarget->flags,
1809 inputTarget->xOffset, inputTarget->yOffset,
1810 inputTarget->scaleFactor, inputTarget->pointerIds.value);
1811#endif
1812
1813 // Skip this event if the connection status is not normal.
1814 // We don't want to enqueue additional outbound events if the connection is broken.
1815 if (connection->status != Connection::STATUS_NORMAL) {
1816#if DEBUG_DISPATCH_CYCLE
1817 ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
1818 connection->getInputChannelName(), connection->getStatusLabel());
1819#endif
1820 return;
1821 }
1822
1823 // Split a motion event if needed.
1824 if (inputTarget->flags & InputTarget::FLAG_SPLIT) {
1825 ALOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION);
1826
1827 MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
1828 if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
1829 MotionEntry* splitMotionEntry = splitMotionEvent(
1830 originalMotionEntry, inputTarget->pointerIds);
1831 if (!splitMotionEntry) {
1832 return; // split event was dropped
1833 }
1834#if DEBUG_FOCUS
1835 ALOGD("channel '%s' ~ Split motion event.",
1836 connection->getInputChannelName());
1837 logOutboundMotionDetailsLocked(" ", splitMotionEntry);
1838#endif
1839 enqueueDispatchEntriesLocked(currentTime, connection,
1840 splitMotionEntry, inputTarget);
1841 splitMotionEntry->release();
1842 return;
1843 }
1844 }
1845
1846 // Not splitting. Enqueue dispatch entries for the event as is.
1847 enqueueDispatchEntriesLocked(currentTime, connection, eventEntry, inputTarget);
1848}
1849
1850void InputDispatcher::enqueueDispatchEntriesLocked(nsecs_t currentTime,
1851 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
1852 bool wasEmpty = connection->outboundQueue.isEmpty();
1853
1854 // Enqueue dispatch entries for the requested modes.
1855 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1856 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT);
1857 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1858 InputTarget::FLAG_DISPATCH_AS_OUTSIDE);
1859 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1860 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER);
1861 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1862 InputTarget::FLAG_DISPATCH_AS_IS);
1863 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1864 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT);
1865 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1866 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER);
1867
1868 // If the outbound queue was previously empty, start the dispatch cycle going.
1869 if (wasEmpty && !connection->outboundQueue.isEmpty()) {
1870 startDispatchCycleLocked(currentTime, connection);
1871 }
1872}
1873
1874void InputDispatcher::enqueueDispatchEntryLocked(
1875 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
1876 int32_t dispatchMode) {
1877 int32_t inputTargetFlags = inputTarget->flags;
1878 if (!(inputTargetFlags & dispatchMode)) {
1879 return;
1880 }
1881 inputTargetFlags = (inputTargetFlags & ~InputTarget::FLAG_DISPATCH_MASK) | dispatchMode;
1882
1883 // This is a new event.
1884 // Enqueue a new dispatch entry onto the outbound queue for this connection.
1885 DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref
1886 inputTargetFlags, inputTarget->xOffset, inputTarget->yOffset,
1887 inputTarget->scaleFactor);
1888
1889 // Apply target flags and update the connection's input state.
1890 switch (eventEntry->type) {
1891 case EventEntry::TYPE_KEY: {
1892 KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
1893 dispatchEntry->resolvedAction = keyEntry->action;
1894 dispatchEntry->resolvedFlags = keyEntry->flags;
1895
1896 if (!connection->inputState.trackKey(keyEntry,
1897 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
1898#if DEBUG_DISPATCH_CYCLE
1899 ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
1900 connection->getInputChannelName());
1901#endif
1902 delete dispatchEntry;
1903 return; // skip the inconsistent event
1904 }
1905 break;
1906 }
1907
1908 case EventEntry::TYPE_MOTION: {
1909 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
1910 if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1911 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
1912 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) {
1913 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT;
1914 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER) {
1915 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
1916 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
1917 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_CANCEL;
1918 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) {
1919 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
1920 } else {
1921 dispatchEntry->resolvedAction = motionEntry->action;
1922 }
1923 if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
1924 && !connection->inputState.isHovering(
1925 motionEntry->deviceId, motionEntry->source, motionEntry->displayId)) {
1926#if DEBUG_DISPATCH_CYCLE
1927 ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter event",
1928 connection->getInputChannelName());
1929#endif
1930 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
1931 }
1932
1933 dispatchEntry->resolvedFlags = motionEntry->flags;
1934 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
1935 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
1936 }
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001937 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED) {
1938 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1939 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001940
1941 if (!connection->inputState.trackMotion(motionEntry,
1942 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
1943#if DEBUG_DISPATCH_CYCLE
1944 ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion event",
1945 connection->getInputChannelName());
1946#endif
1947 delete dispatchEntry;
1948 return; // skip the inconsistent event
1949 }
1950 break;
1951 }
1952 }
1953
1954 // Remember that we are waiting for this dispatch to complete.
1955 if (dispatchEntry->hasForegroundTarget()) {
1956 incrementPendingForegroundDispatchesLocked(eventEntry);
1957 }
1958
1959 // Enqueue the dispatch entry.
1960 connection->outboundQueue.enqueueAtTail(dispatchEntry);
1961 traceOutboundQueueLengthLocked(connection);
1962}
1963
1964void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
1965 const sp<Connection>& connection) {
1966#if DEBUG_DISPATCH_CYCLE
1967 ALOGD("channel '%s' ~ startDispatchCycle",
1968 connection->getInputChannelName());
1969#endif
1970
1971 while (connection->status == Connection::STATUS_NORMAL
1972 && !connection->outboundQueue.isEmpty()) {
1973 DispatchEntry* dispatchEntry = connection->outboundQueue.head;
1974 dispatchEntry->deliveryTime = currentTime;
1975
1976 // Publish the event.
1977 status_t status;
1978 EventEntry* eventEntry = dispatchEntry->eventEntry;
1979 switch (eventEntry->type) {
1980 case EventEntry::TYPE_KEY: {
1981 KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
1982
1983 // Publish the key event.
1984 status = connection->inputPublisher.publishKeyEvent(dispatchEntry->seq,
1985 keyEntry->deviceId, keyEntry->source,
1986 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags,
1987 keyEntry->keyCode, keyEntry->scanCode,
1988 keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
1989 keyEntry->eventTime);
1990 break;
1991 }
1992
1993 case EventEntry::TYPE_MOTION: {
1994 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
1995
1996 PointerCoords scaledCoords[MAX_POINTERS];
1997 const PointerCoords* usingCoords = motionEntry->pointerCoords;
1998
1999 // Set the X and Y offset depending on the input source.
2000 float xOffset, yOffset, scaleFactor;
2001 if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
2002 && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
2003 scaleFactor = dispatchEntry->scaleFactor;
2004 xOffset = dispatchEntry->xOffset * scaleFactor;
2005 yOffset = dispatchEntry->yOffset * scaleFactor;
2006 if (scaleFactor != 1.0f) {
Narayan Kamathbc6001b2014-05-02 17:53:33 +01002007 for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002008 scaledCoords[i] = motionEntry->pointerCoords[i];
2009 scaledCoords[i].scale(scaleFactor);
2010 }
2011 usingCoords = scaledCoords;
2012 }
2013 } else {
2014 xOffset = 0.0f;
2015 yOffset = 0.0f;
2016 scaleFactor = 1.0f;
2017
2018 // We don't want the dispatch target to know.
2019 if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
Narayan Kamathbc6001b2014-05-02 17:53:33 +01002020 for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002021 scaledCoords[i].clear();
2022 }
2023 usingCoords = scaledCoords;
2024 }
2025 }
2026
2027 // Publish the motion event.
2028 status = connection->inputPublisher.publishMotionEvent(dispatchEntry->seq,
2029 motionEntry->deviceId, motionEntry->source,
Michael Wright7b159c92015-05-14 14:48:03 +01002030 dispatchEntry->resolvedAction, motionEntry->actionButton,
2031 dispatchEntry->resolvedFlags, motionEntry->edgeFlags,
2032 motionEntry->metaState, motionEntry->buttonState,
2033 xOffset, yOffset, motionEntry->xPrecision, motionEntry->yPrecision,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002034 motionEntry->downTime, motionEntry->eventTime,
2035 motionEntry->pointerCount, motionEntry->pointerProperties,
2036 usingCoords);
2037 break;
2038 }
2039
2040 default:
2041 ALOG_ASSERT(false);
2042 return;
2043 }
2044
2045 // Check the result.
2046 if (status) {
2047 if (status == WOULD_BLOCK) {
2048 if (connection->waitQueue.isEmpty()) {
2049 ALOGE("channel '%s' ~ Could not publish event because the pipe is full. "
2050 "This is unexpected because the wait queue is empty, so the pipe "
2051 "should be empty and we shouldn't have any problems writing an "
2052 "event to it, status=%d", connection->getInputChannelName(), status);
2053 abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
2054 } else {
2055 // Pipe is full and we are waiting for the app to finish process some events
2056 // before sending more events to it.
2057#if DEBUG_DISPATCH_CYCLE
2058 ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
2059 "waiting for the application to catch up",
2060 connection->getInputChannelName());
2061#endif
2062 connection->inputPublisherBlocked = true;
2063 }
2064 } else {
2065 ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
2066 "status=%d", connection->getInputChannelName(), status);
2067 abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
2068 }
2069 return;
2070 }
2071
2072 // Re-enqueue the event on the wait queue.
2073 connection->outboundQueue.dequeue(dispatchEntry);
2074 traceOutboundQueueLengthLocked(connection);
2075 connection->waitQueue.enqueueAtTail(dispatchEntry);
2076 traceWaitQueueLengthLocked(connection);
2077 }
2078}
2079
2080void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
2081 const sp<Connection>& connection, uint32_t seq, bool handled) {
2082#if DEBUG_DISPATCH_CYCLE
2083 ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
2084 connection->getInputChannelName(), seq, toString(handled));
2085#endif
2086
2087 connection->inputPublisherBlocked = false;
2088
2089 if (connection->status == Connection::STATUS_BROKEN
2090 || connection->status == Connection::STATUS_ZOMBIE) {
2091 return;
2092 }
2093
2094 // Notify other system components and prepare to start the next dispatch cycle.
2095 onDispatchCycleFinishedLocked(currentTime, connection, seq, handled);
2096}
2097
2098void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
2099 const sp<Connection>& connection, bool notify) {
2100#if DEBUG_DISPATCH_CYCLE
2101 ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
2102 connection->getInputChannelName(), toString(notify));
2103#endif
2104
2105 // Clear the dispatch queues.
2106 drainDispatchQueueLocked(&connection->outboundQueue);
2107 traceOutboundQueueLengthLocked(connection);
2108 drainDispatchQueueLocked(&connection->waitQueue);
2109 traceWaitQueueLengthLocked(connection);
2110
2111 // The connection appears to be unrecoverably broken.
2112 // Ignore already broken or zombie connections.
2113 if (connection->status == Connection::STATUS_NORMAL) {
2114 connection->status = Connection::STATUS_BROKEN;
2115
2116 if (notify) {
2117 // Notify other system components.
2118 onDispatchCycleBrokenLocked(currentTime, connection);
2119 }
2120 }
2121}
2122
2123void InputDispatcher::drainDispatchQueueLocked(Queue<DispatchEntry>* queue) {
2124 while (!queue->isEmpty()) {
2125 DispatchEntry* dispatchEntry = queue->dequeueAtHead();
2126 releaseDispatchEntryLocked(dispatchEntry);
2127 }
2128}
2129
2130void InputDispatcher::releaseDispatchEntryLocked(DispatchEntry* dispatchEntry) {
2131 if (dispatchEntry->hasForegroundTarget()) {
2132 decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
2133 }
2134 delete dispatchEntry;
2135}
2136
2137int InputDispatcher::handleReceiveCallback(int fd, int events, void* data) {
2138 InputDispatcher* d = static_cast<InputDispatcher*>(data);
2139
2140 { // acquire lock
2141 AutoMutex _l(d->mLock);
2142
2143 ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd);
2144 if (connectionIndex < 0) {
2145 ALOGE("Received spurious receive callback for unknown input channel. "
2146 "fd=%d, events=0x%x", fd, events);
2147 return 0; // remove the callback
2148 }
2149
2150 bool notify;
2151 sp<Connection> connection = d->mConnectionsByFd.valueAt(connectionIndex);
2152 if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
2153 if (!(events & ALOOPER_EVENT_INPUT)) {
2154 ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
2155 "events=0x%x", connection->getInputChannelName(), events);
2156 return 1;
2157 }
2158
2159 nsecs_t currentTime = now();
2160 bool gotOne = false;
2161 status_t status;
2162 for (;;) {
2163 uint32_t seq;
2164 bool handled;
2165 status = connection->inputPublisher.receiveFinishedSignal(&seq, &handled);
2166 if (status) {
2167 break;
2168 }
2169 d->finishDispatchCycleLocked(currentTime, connection, seq, handled);
2170 gotOne = true;
2171 }
2172 if (gotOne) {
2173 d->runCommandsLockedInterruptible();
2174 if (status == WOULD_BLOCK) {
2175 return 1;
2176 }
2177 }
2178
2179 notify = status != DEAD_OBJECT || !connection->monitor;
2180 if (notify) {
2181 ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
2182 connection->getInputChannelName(), status);
2183 }
2184 } else {
2185 // Monitor channels are never explicitly unregistered.
2186 // We do it automatically when the remote endpoint is closed so don't warn
2187 // about them.
2188 notify = !connection->monitor;
2189 if (notify) {
2190 ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
2191 "events=0x%x", connection->getInputChannelName(), events);
2192 }
2193 }
2194
2195 // Unregister the channel.
2196 d->unregisterInputChannelLocked(connection->inputChannel, notify);
2197 return 0; // remove the callback
2198 } // release lock
2199}
2200
2201void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
2202 const CancelationOptions& options) {
2203 for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
2204 synthesizeCancelationEventsForConnectionLocked(
2205 mConnectionsByFd.valueAt(i), options);
2206 }
2207}
2208
Michael Wrightfa13dcf2015-06-12 13:25:11 +01002209void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
2210 const CancelationOptions& options) {
2211 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
2212 synthesizeCancelationEventsForInputChannelLocked(mMonitoringChannels[i], options);
2213 }
2214}
2215
Michael Wrightd02c5b62014-02-10 15:10:22 -08002216void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
2217 const sp<InputChannel>& channel, const CancelationOptions& options) {
2218 ssize_t index = getConnectionIndexLocked(channel);
2219 if (index >= 0) {
2220 synthesizeCancelationEventsForConnectionLocked(
2221 mConnectionsByFd.valueAt(index), options);
2222 }
2223}
2224
2225void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
2226 const sp<Connection>& connection, const CancelationOptions& options) {
2227 if (connection->status == Connection::STATUS_BROKEN) {
2228 return;
2229 }
2230
2231 nsecs_t currentTime = now();
2232
2233 Vector<EventEntry*> cancelationEvents;
2234 connection->inputState.synthesizeCancelationEvents(currentTime,
2235 cancelationEvents, options);
2236
2237 if (!cancelationEvents.isEmpty()) {
2238#if DEBUG_OUTBOUND_EVENT_DETAILS
2239 ALOGD("channel '%s' ~ Synthesized %d cancelation events to bring channel back in sync "
2240 "with reality: %s, mode=%d.",
2241 connection->getInputChannelName(), cancelationEvents.size(),
2242 options.reason, options.mode);
2243#endif
2244 for (size_t i = 0; i < cancelationEvents.size(); i++) {
2245 EventEntry* cancelationEventEntry = cancelationEvents.itemAt(i);
2246 switch (cancelationEventEntry->type) {
2247 case EventEntry::TYPE_KEY:
2248 logOutboundKeyDetailsLocked("cancel - ",
2249 static_cast<KeyEntry*>(cancelationEventEntry));
2250 break;
2251 case EventEntry::TYPE_MOTION:
2252 logOutboundMotionDetailsLocked("cancel - ",
2253 static_cast<MotionEntry*>(cancelationEventEntry));
2254 break;
2255 }
2256
2257 InputTarget target;
2258 sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel);
2259 if (windowHandle != NULL) {
2260 const InputWindowInfo* windowInfo = windowHandle->getInfo();
2261 target.xOffset = -windowInfo->frameLeft;
2262 target.yOffset = -windowInfo->frameTop;
2263 target.scaleFactor = windowInfo->scaleFactor;
2264 } else {
2265 target.xOffset = 0;
2266 target.yOffset = 0;
2267 target.scaleFactor = 1.0f;
2268 }
2269 target.inputChannel = connection->inputChannel;
2270 target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
2271
2272 enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
2273 &target, InputTarget::FLAG_DISPATCH_AS_IS);
2274
2275 cancelationEventEntry->release();
2276 }
2277
2278 startDispatchCycleLocked(currentTime, connection);
2279 }
2280}
2281
2282InputDispatcher::MotionEntry*
2283InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
2284 ALOG_ASSERT(pointerIds.value != 0);
2285
2286 uint32_t splitPointerIndexMap[MAX_POINTERS];
2287 PointerProperties splitPointerProperties[MAX_POINTERS];
2288 PointerCoords splitPointerCoords[MAX_POINTERS];
2289
2290 uint32_t originalPointerCount = originalMotionEntry->pointerCount;
2291 uint32_t splitPointerCount = 0;
2292
2293 for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
2294 originalPointerIndex++) {
2295 const PointerProperties& pointerProperties =
2296 originalMotionEntry->pointerProperties[originalPointerIndex];
2297 uint32_t pointerId = uint32_t(pointerProperties.id);
2298 if (pointerIds.hasBit(pointerId)) {
2299 splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
2300 splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
2301 splitPointerCoords[splitPointerCount].copyFrom(
2302 originalMotionEntry->pointerCoords[originalPointerIndex]);
2303 splitPointerCount += 1;
2304 }
2305 }
2306
2307 if (splitPointerCount != pointerIds.count()) {
2308 // This is bad. We are missing some of the pointers that we expected to deliver.
2309 // Most likely this indicates that we received an ACTION_MOVE events that has
2310 // different pointer ids than we expected based on the previous ACTION_DOWN
2311 // or ACTION_POINTER_DOWN events that caused us to decide to split the pointers
2312 // in this way.
2313 ALOGW("Dropping split motion event because the pointer count is %d but "
2314 "we expected there to be %d pointers. This probably means we received "
2315 "a broken sequence of pointer ids from the input device.",
2316 splitPointerCount, pointerIds.count());
2317 return NULL;
2318 }
2319
2320 int32_t action = originalMotionEntry->action;
2321 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
2322 if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
2323 || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
2324 int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
2325 const PointerProperties& pointerProperties =
2326 originalMotionEntry->pointerProperties[originalPointerIndex];
2327 uint32_t pointerId = uint32_t(pointerProperties.id);
2328 if (pointerIds.hasBit(pointerId)) {
2329 if (pointerIds.count() == 1) {
2330 // The first/last pointer went down/up.
2331 action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
2332 ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
2333 } else {
2334 // A secondary pointer went down/up.
2335 uint32_t splitPointerIndex = 0;
2336 while (pointerId != uint32_t(splitPointerProperties[splitPointerIndex].id)) {
2337 splitPointerIndex += 1;
2338 }
2339 action = maskedAction | (splitPointerIndex
2340 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
2341 }
2342 } else {
2343 // An unrelated pointer changed.
2344 action = AMOTION_EVENT_ACTION_MOVE;
2345 }
2346 }
2347
2348 MotionEntry* splitMotionEntry = new MotionEntry(
2349 originalMotionEntry->eventTime,
2350 originalMotionEntry->deviceId,
2351 originalMotionEntry->source,
2352 originalMotionEntry->policyFlags,
2353 action,
Michael Wright7b159c92015-05-14 14:48:03 +01002354 originalMotionEntry->actionButton,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002355 originalMotionEntry->flags,
2356 originalMotionEntry->metaState,
2357 originalMotionEntry->buttonState,
2358 originalMotionEntry->edgeFlags,
2359 originalMotionEntry->xPrecision,
2360 originalMotionEntry->yPrecision,
2361 originalMotionEntry->downTime,
2362 originalMotionEntry->displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002363 splitPointerCount, splitPointerProperties, splitPointerCoords, 0, 0);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002364
2365 if (originalMotionEntry->injectionState) {
2366 splitMotionEntry->injectionState = originalMotionEntry->injectionState;
2367 splitMotionEntry->injectionState->refCount += 1;
2368 }
2369
2370 return splitMotionEntry;
2371}
2372
2373void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
2374#if DEBUG_INBOUND_EVENT_DETAILS
2375 ALOGD("notifyConfigurationChanged - eventTime=%lld", args->eventTime);
2376#endif
2377
2378 bool needWake;
2379 { // acquire lock
2380 AutoMutex _l(mLock);
2381
2382 ConfigurationChangedEntry* newEntry = new ConfigurationChangedEntry(args->eventTime);
2383 needWake = enqueueInboundEventLocked(newEntry);
2384 } // release lock
2385
2386 if (needWake) {
2387 mLooper->wake();
2388 }
2389}
2390
2391void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
2392#if DEBUG_INBOUND_EVENT_DETAILS
2393 ALOGD("notifyKey - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, action=0x%x, "
2394 "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
2395 args->eventTime, args->deviceId, args->source, args->policyFlags,
2396 args->action, args->flags, args->keyCode, args->scanCode,
2397 args->metaState, args->downTime);
2398#endif
2399 if (!validateKeyEvent(args->action)) {
2400 return;
2401 }
2402
2403 uint32_t policyFlags = args->policyFlags;
2404 int32_t flags = args->flags;
2405 int32_t metaState = args->metaState;
2406 if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
2407 policyFlags |= POLICY_FLAG_VIRTUAL;
2408 flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
2409 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08002410 if (policyFlags & POLICY_FLAG_FUNCTION) {
2411 metaState |= AMETA_FUNCTION_ON;
2412 }
2413
2414 policyFlags |= POLICY_FLAG_TRUSTED;
2415
Michael Wright78f24442014-08-06 15:55:28 -07002416 int32_t keyCode = args->keyCode;
2417 if (metaState & AMETA_META_ON && args->action == AKEY_EVENT_ACTION_DOWN) {
2418 int32_t newKeyCode = AKEYCODE_UNKNOWN;
2419 if (keyCode == AKEYCODE_DEL) {
2420 newKeyCode = AKEYCODE_BACK;
2421 } else if (keyCode == AKEYCODE_ENTER) {
2422 newKeyCode = AKEYCODE_HOME;
2423 }
2424 if (newKeyCode != AKEYCODE_UNKNOWN) {
2425 AutoMutex _l(mLock);
2426 struct KeyReplacement replacement = {keyCode, args->deviceId};
2427 mReplacedKeys.add(replacement, newKeyCode);
2428 keyCode = newKeyCode;
Evan Roskye71f0552017-03-21 18:12:36 -07002429 metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
Michael Wright78f24442014-08-06 15:55:28 -07002430 }
2431 } else if (args->action == AKEY_EVENT_ACTION_UP) {
2432 // In order to maintain a consistent stream of up and down events, check to see if the key
2433 // going up is one we've replaced in a down event and haven't yet replaced in an up event,
2434 // even if the modifier was released between the down and the up events.
2435 AutoMutex _l(mLock);
2436 struct KeyReplacement replacement = {keyCode, args->deviceId};
2437 ssize_t index = mReplacedKeys.indexOfKey(replacement);
2438 if (index >= 0) {
2439 keyCode = mReplacedKeys.valueAt(index);
2440 mReplacedKeys.removeItemsAt(index);
Evan Roskye71f0552017-03-21 18:12:36 -07002441 metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
Michael Wright78f24442014-08-06 15:55:28 -07002442 }
2443 }
2444
Michael Wrightd02c5b62014-02-10 15:10:22 -08002445 KeyEvent event;
2446 event.initialize(args->deviceId, args->source, args->action,
Michael Wright78f24442014-08-06 15:55:28 -07002447 flags, keyCode, args->scanCode, metaState, 0,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002448 args->downTime, args->eventTime);
2449
2450 mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
2451
Michael Wrightd02c5b62014-02-10 15:10:22 -08002452 bool needWake;
2453 { // acquire lock
2454 mLock.lock();
2455
2456 if (shouldSendKeyToInputFilterLocked(args)) {
2457 mLock.unlock();
2458
2459 policyFlags |= POLICY_FLAG_FILTERED;
2460 if (!mPolicy->filterInputEvent(&event, policyFlags)) {
2461 return; // event was consumed by the filter
2462 }
2463
2464 mLock.lock();
2465 }
2466
2467 int32_t repeatCount = 0;
2468 KeyEntry* newEntry = new KeyEntry(args->eventTime,
2469 args->deviceId, args->source, policyFlags,
Michael Wright78f24442014-08-06 15:55:28 -07002470 args->action, flags, keyCode, args->scanCode,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002471 metaState, repeatCount, args->downTime);
2472
2473 needWake = enqueueInboundEventLocked(newEntry);
2474 mLock.unlock();
2475 } // release lock
2476
2477 if (needWake) {
2478 mLooper->wake();
2479 }
2480}
2481
2482bool InputDispatcher::shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) {
2483 return mInputFilterEnabled;
2484}
2485
2486void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
2487#if DEBUG_INBOUND_EVENT_DETAILS
2488 ALOGD("notifyMotion - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
Michael Wright7b159c92015-05-14 14:48:03 +01002489 "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x,"
2490 "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
Michael Wrightd02c5b62014-02-10 15:10:22 -08002491 args->eventTime, args->deviceId, args->source, args->policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002492 args->action, args->actionButton, args->flags, args->metaState, args->buttonState,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002493 args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime);
2494 for (uint32_t i = 0; i < args->pointerCount; i++) {
2495 ALOGD(" Pointer %d: id=%d, toolType=%d, "
2496 "x=%f, y=%f, pressure=%f, size=%f, "
2497 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
2498 "orientation=%f",
2499 i, args->pointerProperties[i].id,
2500 args->pointerProperties[i].toolType,
2501 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
2502 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
2503 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
2504 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
2505 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
2506 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
2507 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
2508 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
2509 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
2510 }
2511#endif
Michael Wright7b159c92015-05-14 14:48:03 +01002512 if (!validateMotionEvent(args->action, args->actionButton,
2513 args->pointerCount, args->pointerProperties)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002514 return;
2515 }
2516
2517 uint32_t policyFlags = args->policyFlags;
2518 policyFlags |= POLICY_FLAG_TRUSTED;
2519 mPolicy->interceptMotionBeforeQueueing(args->eventTime, /*byref*/ policyFlags);
2520
2521 bool needWake;
2522 { // acquire lock
2523 mLock.lock();
2524
2525 if (shouldSendMotionToInputFilterLocked(args)) {
2526 mLock.unlock();
2527
2528 MotionEvent event;
Michael Wright7b159c92015-05-14 14:48:03 +01002529 event.initialize(args->deviceId, args->source, args->action, args->actionButton,
2530 args->flags, args->edgeFlags, args->metaState, args->buttonState,
2531 0, 0, args->xPrecision, args->yPrecision,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002532 args->downTime, args->eventTime,
2533 args->pointerCount, args->pointerProperties, args->pointerCoords);
2534
2535 policyFlags |= POLICY_FLAG_FILTERED;
2536 if (!mPolicy->filterInputEvent(&event, policyFlags)) {
2537 return; // event was consumed by the filter
2538 }
2539
2540 mLock.lock();
2541 }
2542
2543 // Just enqueue a new motion event.
2544 MotionEntry* newEntry = new MotionEntry(args->eventTime,
2545 args->deviceId, args->source, policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002546 args->action, args->actionButton, args->flags,
2547 args->metaState, args->buttonState,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002548 args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
2549 args->displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002550 args->pointerCount, args->pointerProperties, args->pointerCoords, 0, 0);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002551
2552 needWake = enqueueInboundEventLocked(newEntry);
2553 mLock.unlock();
2554 } // release lock
2555
2556 if (needWake) {
2557 mLooper->wake();
2558 }
2559}
2560
2561bool InputDispatcher::shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) {
2562 // TODO: support sending secondary display events to input filter
2563 return mInputFilterEnabled && isMainDisplay(args->displayId);
2564}
2565
2566void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
2567#if DEBUG_INBOUND_EVENT_DETAILS
2568 ALOGD("notifySwitch - eventTime=%lld, policyFlags=0x%x, switchValues=0x%08x, switchMask=0x%08x",
2569 args->eventTime, args->policyFlags,
2570 args->switchValues, args->switchMask);
2571#endif
2572
2573 uint32_t policyFlags = args->policyFlags;
2574 policyFlags |= POLICY_FLAG_TRUSTED;
2575 mPolicy->notifySwitch(args->eventTime,
2576 args->switchValues, args->switchMask, policyFlags);
2577}
2578
2579void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
2580#if DEBUG_INBOUND_EVENT_DETAILS
2581 ALOGD("notifyDeviceReset - eventTime=%lld, deviceId=%d",
2582 args->eventTime, args->deviceId);
2583#endif
2584
2585 bool needWake;
2586 { // acquire lock
2587 AutoMutex _l(mLock);
2588
2589 DeviceResetEntry* newEntry = new DeviceResetEntry(args->eventTime, args->deviceId);
2590 needWake = enqueueInboundEventLocked(newEntry);
2591 } // release lock
2592
2593 if (needWake) {
2594 mLooper->wake();
2595 }
2596}
2597
Jeff Brownf086ddb2014-02-11 14:28:48 -08002598int32_t InputDispatcher::injectInputEvent(const InputEvent* event, int32_t displayId,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002599 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
2600 uint32_t policyFlags) {
2601#if DEBUG_INBOUND_EVENT_DETAILS
2602 ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
2603 "syncMode=%d, timeoutMillis=%d, policyFlags=0x%08x",
2604 event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis, policyFlags);
2605#endif
2606
2607 nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
2608
2609 policyFlags |= POLICY_FLAG_INJECTED;
2610 if (hasInjectionPermission(injectorPid, injectorUid)) {
2611 policyFlags |= POLICY_FLAG_TRUSTED;
2612 }
2613
2614 EventEntry* firstInjectedEntry;
2615 EventEntry* lastInjectedEntry;
2616 switch (event->getType()) {
2617 case AINPUT_EVENT_TYPE_KEY: {
2618 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
2619 int32_t action = keyEvent->getAction();
2620 if (! validateKeyEvent(action)) {
2621 return INPUT_EVENT_INJECTION_FAILED;
2622 }
2623
2624 int32_t flags = keyEvent->getFlags();
2625 if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
2626 policyFlags |= POLICY_FLAG_VIRTUAL;
2627 }
2628
2629 if (!(policyFlags & POLICY_FLAG_FILTERED)) {
2630 mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags);
2631 }
2632
Michael Wrightd02c5b62014-02-10 15:10:22 -08002633 mLock.lock();
2634 firstInjectedEntry = new KeyEntry(keyEvent->getEventTime(),
2635 keyEvent->getDeviceId(), keyEvent->getSource(),
2636 policyFlags, action, flags,
2637 keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
2638 keyEvent->getRepeatCount(), keyEvent->getDownTime());
2639 lastInjectedEntry = firstInjectedEntry;
2640 break;
2641 }
2642
2643 case AINPUT_EVENT_TYPE_MOTION: {
2644 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002645 int32_t action = motionEvent->getAction();
2646 size_t pointerCount = motionEvent->getPointerCount();
2647 const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
Michael Wright7b159c92015-05-14 14:48:03 +01002648 int32_t actionButton = motionEvent->getActionButton();
2649 if (! validateMotionEvent(action, actionButton, pointerCount, pointerProperties)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002650 return INPUT_EVENT_INJECTION_FAILED;
2651 }
2652
2653 if (!(policyFlags & POLICY_FLAG_FILTERED)) {
2654 nsecs_t eventTime = motionEvent->getEventTime();
2655 mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags);
2656 }
2657
2658 mLock.lock();
2659 const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
2660 const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
2661 firstInjectedEntry = new MotionEntry(*sampleEventTimes,
2662 motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002663 action, actionButton, motionEvent->getFlags(),
Michael Wrightd02c5b62014-02-10 15:10:22 -08002664 motionEvent->getMetaState(), motionEvent->getButtonState(),
2665 motionEvent->getEdgeFlags(),
2666 motionEvent->getXPrecision(), motionEvent->getYPrecision(),
2667 motionEvent->getDownTime(), displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002668 uint32_t(pointerCount), pointerProperties, samplePointerCoords,
2669 motionEvent->getXOffset(), motionEvent->getYOffset());
Michael Wrightd02c5b62014-02-10 15:10:22 -08002670 lastInjectedEntry = firstInjectedEntry;
2671 for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
2672 sampleEventTimes += 1;
2673 samplePointerCoords += pointerCount;
2674 MotionEntry* nextInjectedEntry = new MotionEntry(*sampleEventTimes,
2675 motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002676 action, actionButton, motionEvent->getFlags(),
Michael Wrightd02c5b62014-02-10 15:10:22 -08002677 motionEvent->getMetaState(), motionEvent->getButtonState(),
2678 motionEvent->getEdgeFlags(),
2679 motionEvent->getXPrecision(), motionEvent->getYPrecision(),
2680 motionEvent->getDownTime(), displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002681 uint32_t(pointerCount), pointerProperties, samplePointerCoords,
2682 motionEvent->getXOffset(), motionEvent->getYOffset());
Michael Wrightd02c5b62014-02-10 15:10:22 -08002683 lastInjectedEntry->next = nextInjectedEntry;
2684 lastInjectedEntry = nextInjectedEntry;
2685 }
2686 break;
2687 }
2688
2689 default:
2690 ALOGW("Cannot inject event of type %d", event->getType());
2691 return INPUT_EVENT_INJECTION_FAILED;
2692 }
2693
2694 InjectionState* injectionState = new InjectionState(injectorPid, injectorUid);
2695 if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
2696 injectionState->injectionIsAsync = true;
2697 }
2698
2699 injectionState->refCount += 1;
2700 lastInjectedEntry->injectionState = injectionState;
2701
2702 bool needWake = false;
2703 for (EventEntry* entry = firstInjectedEntry; entry != NULL; ) {
2704 EventEntry* nextEntry = entry->next;
2705 needWake |= enqueueInboundEventLocked(entry);
2706 entry = nextEntry;
2707 }
2708
2709 mLock.unlock();
2710
2711 if (needWake) {
2712 mLooper->wake();
2713 }
2714
2715 int32_t injectionResult;
2716 { // acquire lock
2717 AutoMutex _l(mLock);
2718
2719 if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
2720 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
2721 } else {
2722 for (;;) {
2723 injectionResult = injectionState->injectionResult;
2724 if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
2725 break;
2726 }
2727
2728 nsecs_t remainingTimeout = endTime - now();
2729 if (remainingTimeout <= 0) {
2730#if DEBUG_INJECTION
2731 ALOGD("injectInputEvent - Timed out waiting for injection result "
2732 "to become available.");
2733#endif
2734 injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
2735 break;
2736 }
2737
2738 mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
2739 }
2740
2741 if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED
2742 && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
2743 while (injectionState->pendingForegroundDispatches != 0) {
2744#if DEBUG_INJECTION
2745 ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
2746 injectionState->pendingForegroundDispatches);
2747#endif
2748 nsecs_t remainingTimeout = endTime - now();
2749 if (remainingTimeout <= 0) {
2750#if DEBUG_INJECTION
2751 ALOGD("injectInputEvent - Timed out waiting for pending foreground "
2752 "dispatches to finish.");
2753#endif
2754 injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
2755 break;
2756 }
2757
2758 mInjectionSyncFinishedCondition.waitRelative(mLock, remainingTimeout);
2759 }
2760 }
2761 }
2762
2763 injectionState->release();
2764 } // release lock
2765
2766#if DEBUG_INJECTION
2767 ALOGD("injectInputEvent - Finished with result %d. "
2768 "injectorPid=%d, injectorUid=%d",
2769 injectionResult, injectorPid, injectorUid);
2770#endif
2771
2772 return injectionResult;
2773}
2774
2775bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
2776 return injectorUid == 0
2777 || mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
2778}
2779
2780void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
2781 InjectionState* injectionState = entry->injectionState;
2782 if (injectionState) {
2783#if DEBUG_INJECTION
2784 ALOGD("Setting input event injection result to %d. "
2785 "injectorPid=%d, injectorUid=%d",
2786 injectionResult, injectionState->injectorPid, injectionState->injectorUid);
2787#endif
2788
2789 if (injectionState->injectionIsAsync
2790 && !(entry->policyFlags & POLICY_FLAG_FILTERED)) {
2791 // Log the outcome since the injector did not wait for the injection result.
2792 switch (injectionResult) {
2793 case INPUT_EVENT_INJECTION_SUCCEEDED:
2794 ALOGV("Asynchronous input event injection succeeded.");
2795 break;
2796 case INPUT_EVENT_INJECTION_FAILED:
2797 ALOGW("Asynchronous input event injection failed.");
2798 break;
2799 case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
2800 ALOGW("Asynchronous input event injection permission denied.");
2801 break;
2802 case INPUT_EVENT_INJECTION_TIMED_OUT:
2803 ALOGW("Asynchronous input event injection timed out.");
2804 break;
2805 }
2806 }
2807
2808 injectionState->injectionResult = injectionResult;
2809 mInjectionResultAvailableCondition.broadcast();
2810 }
2811}
2812
2813void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) {
2814 InjectionState* injectionState = entry->injectionState;
2815 if (injectionState) {
2816 injectionState->pendingForegroundDispatches += 1;
2817 }
2818}
2819
2820void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) {
2821 InjectionState* injectionState = entry->injectionState;
2822 if (injectionState) {
2823 injectionState->pendingForegroundDispatches -= 1;
2824
2825 if (injectionState->pendingForegroundDispatches == 0) {
2826 mInjectionSyncFinishedCondition.broadcast();
2827 }
2828 }
2829}
2830
2831sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
2832 const sp<InputChannel>& inputChannel) const {
2833 size_t numWindows = mWindowHandles.size();
2834 for (size_t i = 0; i < numWindows; i++) {
2835 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
2836 if (windowHandle->getInputChannel() == inputChannel) {
2837 return windowHandle;
2838 }
2839 }
2840 return NULL;
2841}
2842
2843bool InputDispatcher::hasWindowHandleLocked(
2844 const sp<InputWindowHandle>& windowHandle) const {
2845 size_t numWindows = mWindowHandles.size();
2846 for (size_t i = 0; i < numWindows; i++) {
2847 if (mWindowHandles.itemAt(i) == windowHandle) {
2848 return true;
2849 }
2850 }
2851 return false;
2852}
2853
2854void InputDispatcher::setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) {
2855#if DEBUG_FOCUS
2856 ALOGD("setInputWindows");
2857#endif
2858 { // acquire lock
2859 AutoMutex _l(mLock);
2860
2861 Vector<sp<InputWindowHandle> > oldWindowHandles = mWindowHandles;
2862 mWindowHandles = inputWindowHandles;
2863
2864 sp<InputWindowHandle> newFocusedWindowHandle;
2865 bool foundHoveredWindow = false;
2866 for (size_t i = 0; i < mWindowHandles.size(); i++) {
2867 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
2868 if (!windowHandle->updateInfo() || windowHandle->getInputChannel() == NULL) {
2869 mWindowHandles.removeAt(i--);
2870 continue;
2871 }
2872 if (windowHandle->getInfo()->hasFocus) {
2873 newFocusedWindowHandle = windowHandle;
2874 }
2875 if (windowHandle == mLastHoverWindowHandle) {
2876 foundHoveredWindow = true;
2877 }
2878 }
2879
2880 if (!foundHoveredWindow) {
2881 mLastHoverWindowHandle = NULL;
2882 }
2883
2884 if (mFocusedWindowHandle != newFocusedWindowHandle) {
2885 if (mFocusedWindowHandle != NULL) {
2886#if DEBUG_FOCUS
2887 ALOGD("Focus left window: %s",
2888 mFocusedWindowHandle->getName().string());
2889#endif
2890 sp<InputChannel> focusedInputChannel = mFocusedWindowHandle->getInputChannel();
2891 if (focusedInputChannel != NULL) {
2892 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
2893 "focus left window");
2894 synthesizeCancelationEventsForInputChannelLocked(
2895 focusedInputChannel, options);
2896 }
2897 }
2898 if (newFocusedWindowHandle != NULL) {
2899#if DEBUG_FOCUS
2900 ALOGD("Focus entered window: %s",
2901 newFocusedWindowHandle->getName().string());
2902#endif
2903 }
2904 mFocusedWindowHandle = newFocusedWindowHandle;
2905 }
2906
Jeff Brownf086ddb2014-02-11 14:28:48 -08002907 for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
2908 TouchState& state = mTouchStatesByDisplay.editValueAt(d);
2909 for (size_t i = 0; i < state.windows.size(); i++) {
2910 TouchedWindow& touchedWindow = state.windows.editItemAt(i);
2911 if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002912#if DEBUG_FOCUS
Jeff Brownf086ddb2014-02-11 14:28:48 -08002913 ALOGD("Touched window was removed: %s",
2914 touchedWindow.windowHandle->getName().string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08002915#endif
Jeff Brownf086ddb2014-02-11 14:28:48 -08002916 sp<InputChannel> touchedInputChannel =
2917 touchedWindow.windowHandle->getInputChannel();
2918 if (touchedInputChannel != NULL) {
2919 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
2920 "touched window was removed");
2921 synthesizeCancelationEventsForInputChannelLocked(
2922 touchedInputChannel, options);
2923 }
2924 state.windows.removeAt(i--);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002925 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08002926 }
2927 }
2928
2929 // Release information for windows that are no longer present.
2930 // This ensures that unused input channels are released promptly.
2931 // Otherwise, they might stick around until the window handle is destroyed
2932 // which might not happen until the next GC.
2933 for (size_t i = 0; i < oldWindowHandles.size(); i++) {
2934 const sp<InputWindowHandle>& oldWindowHandle = oldWindowHandles.itemAt(i);
2935 if (!hasWindowHandleLocked(oldWindowHandle)) {
2936#if DEBUG_FOCUS
2937 ALOGD("Window went away: %s", oldWindowHandle->getName().string());
2938#endif
2939 oldWindowHandle->releaseInfo();
2940 }
2941 }
2942 } // release lock
2943
2944 // Wake up poll loop since it may need to make new input dispatching choices.
2945 mLooper->wake();
2946}
2947
2948void InputDispatcher::setFocusedApplication(
2949 const sp<InputApplicationHandle>& inputApplicationHandle) {
2950#if DEBUG_FOCUS
2951 ALOGD("setFocusedApplication");
2952#endif
2953 { // acquire lock
2954 AutoMutex _l(mLock);
2955
2956 if (inputApplicationHandle != NULL && inputApplicationHandle->updateInfo()) {
2957 if (mFocusedApplicationHandle != inputApplicationHandle) {
2958 if (mFocusedApplicationHandle != NULL) {
2959 resetANRTimeoutsLocked();
2960 mFocusedApplicationHandle->releaseInfo();
2961 }
2962 mFocusedApplicationHandle = inputApplicationHandle;
2963 }
2964 } else if (mFocusedApplicationHandle != NULL) {
2965 resetANRTimeoutsLocked();
2966 mFocusedApplicationHandle->releaseInfo();
2967 mFocusedApplicationHandle.clear();
2968 }
2969
2970#if DEBUG_FOCUS
2971 //logDispatchStateLocked();
2972#endif
2973 } // release lock
2974
2975 // Wake up poll loop since it may need to make new input dispatching choices.
2976 mLooper->wake();
2977}
2978
2979void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
2980#if DEBUG_FOCUS
2981 ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
2982#endif
2983
2984 bool changed;
2985 { // acquire lock
2986 AutoMutex _l(mLock);
2987
2988 if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
2989 if (mDispatchFrozen && !frozen) {
2990 resetANRTimeoutsLocked();
2991 }
2992
2993 if (mDispatchEnabled && !enabled) {
2994 resetAndDropEverythingLocked("dispatcher is being disabled");
2995 }
2996
2997 mDispatchEnabled = enabled;
2998 mDispatchFrozen = frozen;
2999 changed = true;
3000 } else {
3001 changed = false;
3002 }
3003
3004#if DEBUG_FOCUS
3005 //logDispatchStateLocked();
3006#endif
3007 } // release lock
3008
3009 if (changed) {
3010 // Wake up poll loop since it may need to make new input dispatching choices.
3011 mLooper->wake();
3012 }
3013}
3014
3015void InputDispatcher::setInputFilterEnabled(bool enabled) {
3016#if DEBUG_FOCUS
3017 ALOGD("setInputFilterEnabled: enabled=%d", enabled);
3018#endif
3019
3020 { // acquire lock
3021 AutoMutex _l(mLock);
3022
3023 if (mInputFilterEnabled == enabled) {
3024 return;
3025 }
3026
3027 mInputFilterEnabled = enabled;
3028 resetAndDropEverythingLocked("input filter is being enabled or disabled");
3029 } // release lock
3030
3031 // Wake up poll loop since there might be work to do to drop everything.
3032 mLooper->wake();
3033}
3034
3035bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel,
3036 const sp<InputChannel>& toChannel) {
3037#if DEBUG_FOCUS
3038 ALOGD("transferTouchFocus: fromChannel=%s, toChannel=%s",
3039 fromChannel->getName().string(), toChannel->getName().string());
3040#endif
3041 { // acquire lock
3042 AutoMutex _l(mLock);
3043
3044 sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromChannel);
3045 sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toChannel);
3046 if (fromWindowHandle == NULL || toWindowHandle == NULL) {
3047#if DEBUG_FOCUS
3048 ALOGD("Cannot transfer focus because from or to window not found.");
3049#endif
3050 return false;
3051 }
3052 if (fromWindowHandle == toWindowHandle) {
3053#if DEBUG_FOCUS
3054 ALOGD("Trivial transfer to same window.");
3055#endif
3056 return true;
3057 }
3058 if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
3059#if DEBUG_FOCUS
3060 ALOGD("Cannot transfer focus because windows are on different displays.");
3061#endif
3062 return false;
3063 }
3064
3065 bool found = false;
Jeff Brownf086ddb2014-02-11 14:28:48 -08003066 for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
3067 TouchState& state = mTouchStatesByDisplay.editValueAt(d);
3068 for (size_t i = 0; i < state.windows.size(); i++) {
3069 const TouchedWindow& touchedWindow = state.windows[i];
3070 if (touchedWindow.windowHandle == fromWindowHandle) {
3071 int32_t oldTargetFlags = touchedWindow.targetFlags;
3072 BitSet32 pointerIds = touchedWindow.pointerIds;
Michael Wrightd02c5b62014-02-10 15:10:22 -08003073
Jeff Brownf086ddb2014-02-11 14:28:48 -08003074 state.windows.removeAt(i);
Michael Wrightd02c5b62014-02-10 15:10:22 -08003075
Jeff Brownf086ddb2014-02-11 14:28:48 -08003076 int32_t newTargetFlags = oldTargetFlags
3077 & (InputTarget::FLAG_FOREGROUND
3078 | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
3079 state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
Michael Wrightd02c5b62014-02-10 15:10:22 -08003080
Jeff Brownf086ddb2014-02-11 14:28:48 -08003081 found = true;
3082 goto Found;
3083 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08003084 }
3085 }
Jeff Brownf086ddb2014-02-11 14:28:48 -08003086Found:
Michael Wrightd02c5b62014-02-10 15:10:22 -08003087
3088 if (! found) {
3089#if DEBUG_FOCUS
3090 ALOGD("Focus transfer failed because from window did not have focus.");
3091#endif
3092 return false;
3093 }
3094
3095 ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
3096 ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
3097 if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
3098 sp<Connection> fromConnection = mConnectionsByFd.valueAt(fromConnectionIndex);
3099 sp<Connection> toConnection = mConnectionsByFd.valueAt(toConnectionIndex);
3100
3101 fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
3102 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
3103 "transferring touch focus from this window to another window");
3104 synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
3105 }
3106
3107#if DEBUG_FOCUS
3108 logDispatchStateLocked();
3109#endif
3110 } // release lock
3111
3112 // Wake up poll loop since it may need to make new input dispatching choices.
3113 mLooper->wake();
3114 return true;
3115}
3116
3117void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
3118#if DEBUG_FOCUS
3119 ALOGD("Resetting and dropping all events (%s).", reason);
3120#endif
3121
3122 CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, reason);
3123 synthesizeCancelationEventsForAllConnectionsLocked(options);
3124
3125 resetKeyRepeatLocked();
3126 releasePendingEventLocked();
3127 drainInboundQueueLocked();
3128 resetANRTimeoutsLocked();
3129
Jeff Brownf086ddb2014-02-11 14:28:48 -08003130 mTouchStatesByDisplay.clear();
Michael Wrightd02c5b62014-02-10 15:10:22 -08003131 mLastHoverWindowHandle.clear();
Michael Wright78f24442014-08-06 15:55:28 -07003132 mReplacedKeys.clear();
Michael Wrightd02c5b62014-02-10 15:10:22 -08003133}
3134
3135void InputDispatcher::logDispatchStateLocked() {
3136 String8 dump;
3137 dumpDispatchStateLocked(dump);
3138
3139 char* text = dump.lockBuffer(dump.size());
3140 char* start = text;
3141 while (*start != '\0') {
3142 char* end = strchr(start, '\n');
3143 if (*end == '\n') {
3144 *(end++) = '\0';
3145 }
3146 ALOGD("%s", start);
3147 start = end;
3148 }
3149}
3150
3151void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
3152 dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled);
3153 dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen);
3154
3155 if (mFocusedApplicationHandle != NULL) {
3156 dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
3157 mFocusedApplicationHandle->getName().string(),
3158 mFocusedApplicationHandle->getDispatchingTimeout(
3159 DEFAULT_INPUT_DISPATCHING_TIMEOUT) / 1000000.0);
3160 } else {
3161 dump.append(INDENT "FocusedApplication: <null>\n");
3162 }
3163 dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
3164 mFocusedWindowHandle != NULL ? mFocusedWindowHandle->getName().string() : "<null>");
3165
Jeff Brownf086ddb2014-02-11 14:28:48 -08003166 if (!mTouchStatesByDisplay.isEmpty()) {
3167 dump.appendFormat(INDENT "TouchStatesByDisplay:\n");
3168 for (size_t i = 0; i < mTouchStatesByDisplay.size(); i++) {
3169 const TouchState& state = mTouchStatesByDisplay.valueAt(i);
3170 dump.appendFormat(INDENT2 "%d: down=%s, split=%s, deviceId=%d, source=0x%08x\n",
3171 state.displayId, toString(state.down), toString(state.split),
3172 state.deviceId, state.source);
3173 if (!state.windows.isEmpty()) {
3174 dump.append(INDENT3 "Windows:\n");
3175 for (size_t i = 0; i < state.windows.size(); i++) {
3176 const TouchedWindow& touchedWindow = state.windows[i];
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003177 dump.appendFormat(INDENT4 "%zu: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
Jeff Brownf086ddb2014-02-11 14:28:48 -08003178 i, touchedWindow.windowHandle->getName().string(),
3179 touchedWindow.pointerIds.value,
3180 touchedWindow.targetFlags);
3181 }
3182 } else {
3183 dump.append(INDENT3 "Windows: <none>\n");
3184 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08003185 }
3186 } else {
Jeff Brownf086ddb2014-02-11 14:28:48 -08003187 dump.append(INDENT "TouchStates: <no displays touched>\n");
Michael Wrightd02c5b62014-02-10 15:10:22 -08003188 }
3189
3190 if (!mWindowHandles.isEmpty()) {
3191 dump.append(INDENT "Windows:\n");
3192 for (size_t i = 0; i < mWindowHandles.size(); i++) {
3193 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
3194 const InputWindowInfo* windowInfo = windowHandle->getInfo();
3195
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003196 dump.appendFormat(INDENT2 "%zu: name='%s', displayId=%d, "
Michael Wrightd02c5b62014-02-10 15:10:22 -08003197 "paused=%s, hasFocus=%s, hasWallpaper=%s, "
3198 "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
3199 "frame=[%d,%d][%d,%d], scale=%f, "
3200 "touchableRegion=",
3201 i, windowInfo->name.string(), windowInfo->displayId,
3202 toString(windowInfo->paused),
3203 toString(windowInfo->hasFocus),
3204 toString(windowInfo->hasWallpaper),
3205 toString(windowInfo->visible),
3206 toString(windowInfo->canReceiveKeys),
3207 windowInfo->layoutParamsFlags, windowInfo->layoutParamsType,
3208 windowInfo->layer,
3209 windowInfo->frameLeft, windowInfo->frameTop,
3210 windowInfo->frameRight, windowInfo->frameBottom,
3211 windowInfo->scaleFactor);
3212 dumpRegion(dump, windowInfo->touchableRegion);
3213 dump.appendFormat(", inputFeatures=0x%08x", windowInfo->inputFeatures);
3214 dump.appendFormat(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
3215 windowInfo->ownerPid, windowInfo->ownerUid,
3216 windowInfo->dispatchingTimeout / 1000000.0);
3217 }
3218 } else {
3219 dump.append(INDENT "Windows: <none>\n");
3220 }
3221
3222 if (!mMonitoringChannels.isEmpty()) {
3223 dump.append(INDENT "MonitoringChannels:\n");
3224 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
3225 const sp<InputChannel>& channel = mMonitoringChannels[i];
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003226 dump.appendFormat(INDENT2 "%zu: '%s'\n", i, channel->getName().string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08003227 }
3228 } else {
3229 dump.append(INDENT "MonitoringChannels: <none>\n");
3230 }
3231
3232 nsecs_t currentTime = now();
3233
3234 // Dump recently dispatched or dropped events from oldest to newest.
3235 if (!mRecentQueue.isEmpty()) {
3236 dump.appendFormat(INDENT "RecentQueue: length=%u\n", mRecentQueue.count());
3237 for (EventEntry* entry = mRecentQueue.head; entry; entry = entry->next) {
3238 dump.append(INDENT2);
3239 entry->appendDescription(dump);
3240 dump.appendFormat(", age=%0.1fms\n",
3241 (currentTime - entry->eventTime) * 0.000001f);
3242 }
3243 } else {
3244 dump.append(INDENT "RecentQueue: <empty>\n");
3245 }
3246
3247 // Dump event currently being dispatched.
3248 if (mPendingEvent) {
3249 dump.append(INDENT "PendingEvent:\n");
3250 dump.append(INDENT2);
3251 mPendingEvent->appendDescription(dump);
3252 dump.appendFormat(", age=%0.1fms\n",
3253 (currentTime - mPendingEvent->eventTime) * 0.000001f);
3254 } else {
3255 dump.append(INDENT "PendingEvent: <none>\n");
3256 }
3257
3258 // Dump inbound events from oldest to newest.
3259 if (!mInboundQueue.isEmpty()) {
3260 dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
3261 for (EventEntry* entry = mInboundQueue.head; entry; entry = entry->next) {
3262 dump.append(INDENT2);
3263 entry->appendDescription(dump);
3264 dump.appendFormat(", age=%0.1fms\n",
3265 (currentTime - entry->eventTime) * 0.000001f);
3266 }
3267 } else {
3268 dump.append(INDENT "InboundQueue: <empty>\n");
3269 }
3270
Michael Wright78f24442014-08-06 15:55:28 -07003271 if (!mReplacedKeys.isEmpty()) {
3272 dump.append(INDENT "ReplacedKeys:\n");
3273 for (size_t i = 0; i < mReplacedKeys.size(); i++) {
3274 const KeyReplacement& replacement = mReplacedKeys.keyAt(i);
3275 int32_t newKeyCode = mReplacedKeys.valueAt(i);
3276 dump.appendFormat(INDENT2 "%zu: originalKeyCode=%d, deviceId=%d, newKeyCode=%d\n",
3277 i, replacement.keyCode, replacement.deviceId, newKeyCode);
3278 }
3279 } else {
3280 dump.append(INDENT "ReplacedKeys: <empty>\n");
3281 }
3282
Michael Wrightd02c5b62014-02-10 15:10:22 -08003283 if (!mConnectionsByFd.isEmpty()) {
3284 dump.append(INDENT "Connections:\n");
3285 for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
3286 const sp<Connection>& connection = mConnectionsByFd.valueAt(i);
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003287 dump.appendFormat(INDENT2 "%zu: channelName='%s', windowName='%s', "
Michael Wrightd02c5b62014-02-10 15:10:22 -08003288 "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
3289 i, connection->getInputChannelName(), connection->getWindowName(),
3290 connection->getStatusLabel(), toString(connection->monitor),
3291 toString(connection->inputPublisherBlocked));
3292
3293 if (!connection->outboundQueue.isEmpty()) {
3294 dump.appendFormat(INDENT3 "OutboundQueue: length=%u\n",
3295 connection->outboundQueue.count());
3296 for (DispatchEntry* entry = connection->outboundQueue.head; entry;
3297 entry = entry->next) {
3298 dump.append(INDENT4);
3299 entry->eventEntry->appendDescription(dump);
3300 dump.appendFormat(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
3301 entry->targetFlags, entry->resolvedAction,
3302 (currentTime - entry->eventEntry->eventTime) * 0.000001f);
3303 }
3304 } else {
3305 dump.append(INDENT3 "OutboundQueue: <empty>\n");
3306 }
3307
3308 if (!connection->waitQueue.isEmpty()) {
3309 dump.appendFormat(INDENT3 "WaitQueue: length=%u\n",
3310 connection->waitQueue.count());
3311 for (DispatchEntry* entry = connection->waitQueue.head; entry;
3312 entry = entry->next) {
3313 dump.append(INDENT4);
3314 entry->eventEntry->appendDescription(dump);
3315 dump.appendFormat(", targetFlags=0x%08x, resolvedAction=%d, "
3316 "age=%0.1fms, wait=%0.1fms\n",
3317 entry->targetFlags, entry->resolvedAction,
3318 (currentTime - entry->eventEntry->eventTime) * 0.000001f,
3319 (currentTime - entry->deliveryTime) * 0.000001f);
3320 }
3321 } else {
3322 dump.append(INDENT3 "WaitQueue: <empty>\n");
3323 }
3324 }
3325 } else {
3326 dump.append(INDENT "Connections: <none>\n");
3327 }
3328
3329 if (isAppSwitchPendingLocked()) {
3330 dump.appendFormat(INDENT "AppSwitch: pending, due in %0.1fms\n",
3331 (mAppSwitchDueTime - now()) / 1000000.0);
3332 } else {
3333 dump.append(INDENT "AppSwitch: not pending\n");
3334 }
3335
3336 dump.append(INDENT "Configuration:\n");
3337 dump.appendFormat(INDENT2 "KeyRepeatDelay: %0.1fms\n",
3338 mConfig.keyRepeatDelay * 0.000001f);
3339 dump.appendFormat(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
3340 mConfig.keyRepeatTimeout * 0.000001f);
3341}
3342
3343status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
3344 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) {
3345#if DEBUG_REGISTRATION
3346 ALOGD("channel '%s' ~ registerInputChannel - monitor=%s", inputChannel->getName().string(),
3347 toString(monitor));
3348#endif
3349
3350 { // acquire lock
3351 AutoMutex _l(mLock);
3352
3353 if (getConnectionIndexLocked(inputChannel) >= 0) {
3354 ALOGW("Attempted to register already registered input channel '%s'",
3355 inputChannel->getName().string());
3356 return BAD_VALUE;
3357 }
3358
3359 sp<Connection> connection = new Connection(inputChannel, inputWindowHandle, monitor);
3360
3361 int fd = inputChannel->getFd();
3362 mConnectionsByFd.add(fd, connection);
3363
3364 if (monitor) {
3365 mMonitoringChannels.push(inputChannel);
3366 }
3367
3368 mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
3369 } // release lock
3370
3371 // Wake the looper because some connections have changed.
3372 mLooper->wake();
3373 return OK;
3374}
3375
3376status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
3377#if DEBUG_REGISTRATION
3378 ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().string());
3379#endif
3380
3381 { // acquire lock
3382 AutoMutex _l(mLock);
3383
3384 status_t status = unregisterInputChannelLocked(inputChannel, false /*notify*/);
3385 if (status) {
3386 return status;
3387 }
3388 } // release lock
3389
3390 // Wake the poll loop because removing the connection may have changed the current
3391 // synchronization state.
3392 mLooper->wake();
3393 return OK;
3394}
3395
3396status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
3397 bool notify) {
3398 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
3399 if (connectionIndex < 0) {
3400 ALOGW("Attempted to unregister already unregistered input channel '%s'",
3401 inputChannel->getName().string());
3402 return BAD_VALUE;
3403 }
3404
3405 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
3406 mConnectionsByFd.removeItemsAt(connectionIndex);
3407
3408 if (connection->monitor) {
3409 removeMonitorChannelLocked(inputChannel);
3410 }
3411
3412 mLooper->removeFd(inputChannel->getFd());
3413
3414 nsecs_t currentTime = now();
3415 abortBrokenDispatchCycleLocked(currentTime, connection, notify);
3416
3417 connection->status = Connection::STATUS_ZOMBIE;
3418 return OK;
3419}
3420
3421void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) {
3422 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
3423 if (mMonitoringChannels[i] == inputChannel) {
3424 mMonitoringChannels.removeAt(i);
3425 break;
3426 }
3427 }
3428}
3429
3430ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
3431 ssize_t connectionIndex = mConnectionsByFd.indexOfKey(inputChannel->getFd());
3432 if (connectionIndex >= 0) {
3433 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
3434 if (connection->inputChannel.get() == inputChannel.get()) {
3435 return connectionIndex;
3436 }
3437 }
3438
3439 return -1;
3440}
3441
3442void InputDispatcher::onDispatchCycleFinishedLocked(
3443 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled) {
3444 CommandEntry* commandEntry = postCommandLocked(
3445 & InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
3446 commandEntry->connection = connection;
3447 commandEntry->eventTime = currentTime;
3448 commandEntry->seq = seq;
3449 commandEntry->handled = handled;
3450}
3451
3452void InputDispatcher::onDispatchCycleBrokenLocked(
3453 nsecs_t currentTime, const sp<Connection>& connection) {
3454 ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
3455 connection->getInputChannelName());
3456
3457 CommandEntry* commandEntry = postCommandLocked(
3458 & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
3459 commandEntry->connection = connection;
3460}
3461
3462void InputDispatcher::onANRLocked(
3463 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
3464 const sp<InputWindowHandle>& windowHandle,
3465 nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) {
3466 float dispatchLatency = (currentTime - eventTime) * 0.000001f;
3467 float waitDuration = (currentTime - waitStartTime) * 0.000001f;
3468 ALOGI("Application is not responding: %s. "
3469 "It has been %0.1fms since event, %0.1fms since wait started. Reason: %s",
3470 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
3471 dispatchLatency, waitDuration, reason);
3472
3473 // Capture a record of the InputDispatcher state at the time of the ANR.
3474 time_t t = time(NULL);
3475 struct tm tm;
3476 localtime_r(&t, &tm);
3477 char timestr[64];
3478 strftime(timestr, sizeof(timestr), "%F %T", &tm);
3479 mLastANRState.clear();
3480 mLastANRState.append(INDENT "ANR:\n");
3481 mLastANRState.appendFormat(INDENT2 "Time: %s\n", timestr);
3482 mLastANRState.appendFormat(INDENT2 "Window: %s\n",
3483 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string());
3484 mLastANRState.appendFormat(INDENT2 "DispatchLatency: %0.1fms\n", dispatchLatency);
3485 mLastANRState.appendFormat(INDENT2 "WaitDuration: %0.1fms\n", waitDuration);
3486 mLastANRState.appendFormat(INDENT2 "Reason: %s\n", reason);
3487 dumpDispatchStateLocked(mLastANRState);
3488
3489 CommandEntry* commandEntry = postCommandLocked(
3490 & InputDispatcher::doNotifyANRLockedInterruptible);
3491 commandEntry->inputApplicationHandle = applicationHandle;
3492 commandEntry->inputWindowHandle = windowHandle;
3493 commandEntry->reason = reason;
3494}
3495
3496void InputDispatcher::doNotifyConfigurationChangedInterruptible(
3497 CommandEntry* commandEntry) {
3498 mLock.unlock();
3499
3500 mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
3501
3502 mLock.lock();
3503}
3504
3505void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
3506 CommandEntry* commandEntry) {
3507 sp<Connection> connection = commandEntry->connection;
3508
3509 if (connection->status != Connection::STATUS_ZOMBIE) {
3510 mLock.unlock();
3511
3512 mPolicy->notifyInputChannelBroken(connection->inputWindowHandle);
3513
3514 mLock.lock();
3515 }
3516}
3517
3518void InputDispatcher::doNotifyANRLockedInterruptible(
3519 CommandEntry* commandEntry) {
3520 mLock.unlock();
3521
3522 nsecs_t newTimeout = mPolicy->notifyANR(
3523 commandEntry->inputApplicationHandle, commandEntry->inputWindowHandle,
3524 commandEntry->reason);
3525
3526 mLock.lock();
3527
3528 resumeAfterTargetsNotReadyTimeoutLocked(newTimeout,
3529 commandEntry->inputWindowHandle != NULL
3530 ? commandEntry->inputWindowHandle->getInputChannel() : NULL);
3531}
3532
3533void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
3534 CommandEntry* commandEntry) {
3535 KeyEntry* entry = commandEntry->keyEntry;
3536
3537 KeyEvent event;
3538 initializeKeyEvent(&event, entry);
3539
3540 mLock.unlock();
3541
3542 nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(commandEntry->inputWindowHandle,
3543 &event, entry->policyFlags);
3544
3545 mLock.lock();
3546
3547 if (delay < 0) {
3548 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_SKIP;
3549 } else if (!delay) {
3550 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
3551 } else {
3552 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER;
3553 entry->interceptKeyWakeupTime = now() + delay;
3554 }
3555 entry->release();
3556}
3557
3558void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
3559 CommandEntry* commandEntry) {
3560 sp<Connection> connection = commandEntry->connection;
3561 nsecs_t finishTime = commandEntry->eventTime;
3562 uint32_t seq = commandEntry->seq;
3563 bool handled = commandEntry->handled;
3564
3565 // Handle post-event policy actions.
3566 DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq);
3567 if (dispatchEntry) {
3568 nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
3569 if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
3570 String8 msg;
3571 msg.appendFormat("Window '%s' spent %0.1fms processing the last input event: ",
3572 connection->getWindowName(), eventDuration * 0.000001f);
3573 dispatchEntry->eventEntry->appendDescription(msg);
3574 ALOGI("%s", msg.string());
3575 }
3576
3577 bool restartEvent;
3578 if (dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
3579 KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
3580 restartEvent = afterKeyEventLockedInterruptible(connection,
3581 dispatchEntry, keyEntry, handled);
3582 } else if (dispatchEntry->eventEntry->type == EventEntry::TYPE_MOTION) {
3583 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
3584 restartEvent = afterMotionEventLockedInterruptible(connection,
3585 dispatchEntry, motionEntry, handled);
3586 } else {
3587 restartEvent = false;
3588 }
3589
3590 // Dequeue the event and start the next cycle.
3591 // Note that because the lock might have been released, it is possible that the
3592 // contents of the wait queue to have been drained, so we need to double-check
3593 // a few things.
3594 if (dispatchEntry == connection->findWaitQueueEntry(seq)) {
3595 connection->waitQueue.dequeue(dispatchEntry);
3596 traceWaitQueueLengthLocked(connection);
3597 if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
3598 connection->outboundQueue.enqueueAtHead(dispatchEntry);
3599 traceOutboundQueueLengthLocked(connection);
3600 } else {
3601 releaseDispatchEntryLocked(dispatchEntry);
3602 }
3603 }
3604
3605 // Start the next dispatch cycle for this connection.
3606 startDispatchCycleLocked(now(), connection);
3607 }
3608}
3609
3610bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
3611 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) {
3612 if (!(keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK)) {
3613 // Get the fallback key state.
3614 // Clear it out after dispatching the UP.
3615 int32_t originalKeyCode = keyEntry->keyCode;
3616 int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
3617 if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
3618 connection->inputState.removeFallbackKey(originalKeyCode);
3619 }
3620
3621 if (handled || !dispatchEntry->hasForegroundTarget()) {
3622 // If the application handles the original key for which we previously
3623 // generated a fallback or if the window is not a foreground window,
3624 // then cancel the associated fallback key, if any.
3625 if (fallbackKeyCode != -1) {
3626 // Dispatch the unhandled key to the policy with the cancel flag.
3627#if DEBUG_OUTBOUND_EVENT_DETAILS
3628 ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
3629 "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
3630 keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
3631 keyEntry->policyFlags);
3632#endif
3633 KeyEvent event;
3634 initializeKeyEvent(&event, keyEntry);
3635 event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
3636
3637 mLock.unlock();
3638
3639 mPolicy->dispatchUnhandledKey(connection->inputWindowHandle,
3640 &event, keyEntry->policyFlags, &event);
3641
3642 mLock.lock();
3643
3644 // Cancel the fallback key.
3645 if (fallbackKeyCode != AKEYCODE_UNKNOWN) {
3646 CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
3647 "application handled the original non-fallback key "
3648 "or is no longer a foreground target, "
3649 "canceling previously dispatched fallback key");
3650 options.keyCode = fallbackKeyCode;
3651 synthesizeCancelationEventsForConnectionLocked(connection, options);
3652 }
3653 connection->inputState.removeFallbackKey(originalKeyCode);
3654 }
3655 } else {
3656 // If the application did not handle a non-fallback key, first check
3657 // that we are in a good state to perform unhandled key event processing
3658 // Then ask the policy what to do with it.
3659 bool initialDown = keyEntry->action == AKEY_EVENT_ACTION_DOWN
3660 && keyEntry->repeatCount == 0;
3661 if (fallbackKeyCode == -1 && !initialDown) {
3662#if DEBUG_OUTBOUND_EVENT_DETAILS
3663 ALOGD("Unhandled key event: Skipping unhandled key event processing "
3664 "since this is not an initial down. "
3665 "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
3666 originalKeyCode, keyEntry->action, keyEntry->repeatCount,
3667 keyEntry->policyFlags);
3668#endif
3669 return false;
3670 }
3671
3672 // Dispatch the unhandled key to the policy.
3673#if DEBUG_OUTBOUND_EVENT_DETAILS
3674 ALOGD("Unhandled key event: Asking policy to perform fallback action. "
3675 "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
3676 keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
3677 keyEntry->policyFlags);
3678#endif
3679 KeyEvent event;
3680 initializeKeyEvent(&event, keyEntry);
3681
3682 mLock.unlock();
3683
3684 bool fallback = mPolicy->dispatchUnhandledKey(connection->inputWindowHandle,
3685 &event, keyEntry->policyFlags, &event);
3686
3687 mLock.lock();
3688
3689 if (connection->status != Connection::STATUS_NORMAL) {
3690 connection->inputState.removeFallbackKey(originalKeyCode);
3691 return false;
3692 }
3693
3694 // Latch the fallback keycode for this key on an initial down.
3695 // The fallback keycode cannot change at any other point in the lifecycle.
3696 if (initialDown) {
3697 if (fallback) {
3698 fallbackKeyCode = event.getKeyCode();
3699 } else {
3700 fallbackKeyCode = AKEYCODE_UNKNOWN;
3701 }
3702 connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
3703 }
3704
3705 ALOG_ASSERT(fallbackKeyCode != -1);
3706
3707 // Cancel the fallback key if the policy decides not to send it anymore.
3708 // We will continue to dispatch the key to the policy but we will no
3709 // longer dispatch a fallback key to the application.
3710 if (fallbackKeyCode != AKEYCODE_UNKNOWN
3711 && (!fallback || fallbackKeyCode != event.getKeyCode())) {
3712#if DEBUG_OUTBOUND_EVENT_DETAILS
3713 if (fallback) {
3714 ALOGD("Unhandled key event: Policy requested to send key %d"
3715 "as a fallback for %d, but on the DOWN it had requested "
3716 "to send %d instead. Fallback canceled.",
3717 event.getKeyCode(), originalKeyCode, fallbackKeyCode);
3718 } else {
3719 ALOGD("Unhandled key event: Policy did not request fallback for %d, "
3720 "but on the DOWN it had requested to send %d. "
3721 "Fallback canceled.",
3722 originalKeyCode, fallbackKeyCode);
3723 }
3724#endif
3725
3726 CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
3727 "canceling fallback, policy no longer desires it");
3728 options.keyCode = fallbackKeyCode;
3729 synthesizeCancelationEventsForConnectionLocked(connection, options);
3730
3731 fallback = false;
3732 fallbackKeyCode = AKEYCODE_UNKNOWN;
3733 if (keyEntry->action != AKEY_EVENT_ACTION_UP) {
3734 connection->inputState.setFallbackKey(originalKeyCode,
3735 fallbackKeyCode);
3736 }
3737 }
3738
3739#if DEBUG_OUTBOUND_EVENT_DETAILS
3740 {
3741 String8 msg;
3742 const KeyedVector<int32_t, int32_t>& fallbackKeys =
3743 connection->inputState.getFallbackKeys();
3744 for (size_t i = 0; i < fallbackKeys.size(); i++) {
3745 msg.appendFormat(", %d->%d", fallbackKeys.keyAt(i),
3746 fallbackKeys.valueAt(i));
3747 }
3748 ALOGD("Unhandled key event: %d currently tracked fallback keys%s.",
3749 fallbackKeys.size(), msg.string());
3750 }
3751#endif
3752
3753 if (fallback) {
3754 // Restart the dispatch cycle using the fallback key.
3755 keyEntry->eventTime = event.getEventTime();
3756 keyEntry->deviceId = event.getDeviceId();
3757 keyEntry->source = event.getSource();
3758 keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK;
3759 keyEntry->keyCode = fallbackKeyCode;
3760 keyEntry->scanCode = event.getScanCode();
3761 keyEntry->metaState = event.getMetaState();
3762 keyEntry->repeatCount = event.getRepeatCount();
3763 keyEntry->downTime = event.getDownTime();
3764 keyEntry->syntheticRepeat = false;
3765
3766#if DEBUG_OUTBOUND_EVENT_DETAILS
3767 ALOGD("Unhandled key event: Dispatching fallback key. "
3768 "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
3769 originalKeyCode, fallbackKeyCode, keyEntry->metaState);
3770#endif
3771 return true; // restart the event
3772 } else {
3773#if DEBUG_OUTBOUND_EVENT_DETAILS
3774 ALOGD("Unhandled key event: No fallback key.");
3775#endif
3776 }
3777 }
3778 }
3779 return false;
3780}
3781
3782bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection,
3783 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) {
3784 return false;
3785}
3786
3787void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
3788 mLock.unlock();
3789
3790 mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
3791
3792 mLock.lock();
3793}
3794
3795void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
3796 event->initialize(entry->deviceId, entry->source, entry->action, entry->flags,
3797 entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
3798 entry->downTime, entry->eventTime);
3799}
3800
3801void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
3802 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
3803 // TODO Write some statistics about how long we spend waiting.
3804}
3805
3806void InputDispatcher::traceInboundQueueLengthLocked() {
3807 if (ATRACE_ENABLED()) {
3808 ATRACE_INT("iq", mInboundQueue.count());
3809 }
3810}
3811
3812void InputDispatcher::traceOutboundQueueLengthLocked(const sp<Connection>& connection) {
3813 if (ATRACE_ENABLED()) {
3814 char counterName[40];
3815 snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName());
3816 ATRACE_INT(counterName, connection->outboundQueue.count());
3817 }
3818}
3819
3820void InputDispatcher::traceWaitQueueLengthLocked(const sp<Connection>& connection) {
3821 if (ATRACE_ENABLED()) {
3822 char counterName[40];
3823 snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName());
3824 ATRACE_INT(counterName, connection->waitQueue.count());
3825 }
3826}
3827
3828void InputDispatcher::dump(String8& dump) {
3829 AutoMutex _l(mLock);
3830
3831 dump.append("Input Dispatcher State:\n");
3832 dumpDispatchStateLocked(dump);
3833
3834 if (!mLastANRState.isEmpty()) {
3835 dump.append("\nInput Dispatcher State at time of last ANR:\n");
3836 dump.append(mLastANRState);
3837 }
3838}
3839
3840void InputDispatcher::monitor() {
3841 // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
3842 mLock.lock();
3843 mLooper->wake();
3844 mDispatcherIsAliveCondition.wait(mLock);
3845 mLock.unlock();
3846}
3847
3848
Michael Wrightd02c5b62014-02-10 15:10:22 -08003849// --- InputDispatcher::InjectionState ---
3850
3851InputDispatcher::InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid) :
3852 refCount(1),
3853 injectorPid(injectorPid), injectorUid(injectorUid),
3854 injectionResult(INPUT_EVENT_INJECTION_PENDING), injectionIsAsync(false),
3855 pendingForegroundDispatches(0) {
3856}
3857
3858InputDispatcher::InjectionState::~InjectionState() {
3859}
3860
3861void InputDispatcher::InjectionState::release() {
3862 refCount -= 1;
3863 if (refCount == 0) {
3864 delete this;
3865 } else {
3866 ALOG_ASSERT(refCount > 0);
3867 }
3868}
3869
3870
3871// --- InputDispatcher::EventEntry ---
3872
3873InputDispatcher::EventEntry::EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags) :
3874 refCount(1), type(type), eventTime(eventTime), policyFlags(policyFlags),
3875 injectionState(NULL), dispatchInProgress(false) {
3876}
3877
3878InputDispatcher::EventEntry::~EventEntry() {
3879 releaseInjectionState();
3880}
3881
3882void InputDispatcher::EventEntry::release() {
3883 refCount -= 1;
3884 if (refCount == 0) {
3885 delete this;
3886 } else {
3887 ALOG_ASSERT(refCount > 0);
3888 }
3889}
3890
3891void InputDispatcher::EventEntry::releaseInjectionState() {
3892 if (injectionState) {
3893 injectionState->release();
3894 injectionState = NULL;
3895 }
3896}
3897
3898
3899// --- InputDispatcher::ConfigurationChangedEntry ---
3900
3901InputDispatcher::ConfigurationChangedEntry::ConfigurationChangedEntry(nsecs_t eventTime) :
3902 EventEntry(TYPE_CONFIGURATION_CHANGED, eventTime, 0) {
3903}
3904
3905InputDispatcher::ConfigurationChangedEntry::~ConfigurationChangedEntry() {
3906}
3907
3908void InputDispatcher::ConfigurationChangedEntry::appendDescription(String8& msg) const {
3909 msg.append("ConfigurationChangedEvent(), policyFlags=0x%08x",
3910 policyFlags);
3911}
3912
3913
3914// --- InputDispatcher::DeviceResetEntry ---
3915
3916InputDispatcher::DeviceResetEntry::DeviceResetEntry(nsecs_t eventTime, int32_t deviceId) :
3917 EventEntry(TYPE_DEVICE_RESET, eventTime, 0),
3918 deviceId(deviceId) {
3919}
3920
3921InputDispatcher::DeviceResetEntry::~DeviceResetEntry() {
3922}
3923
3924void InputDispatcher::DeviceResetEntry::appendDescription(String8& msg) const {
3925 msg.appendFormat("DeviceResetEvent(deviceId=%d), policyFlags=0x%08x",
3926 deviceId, policyFlags);
3927}
3928
3929
3930// --- InputDispatcher::KeyEntry ---
3931
3932InputDispatcher::KeyEntry::KeyEntry(nsecs_t eventTime,
3933 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
3934 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
3935 int32_t repeatCount, nsecs_t downTime) :
3936 EventEntry(TYPE_KEY, eventTime, policyFlags),
3937 deviceId(deviceId), source(source), action(action), flags(flags),
3938 keyCode(keyCode), scanCode(scanCode), metaState(metaState),
3939 repeatCount(repeatCount), downTime(downTime),
3940 syntheticRepeat(false), interceptKeyResult(KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN),
3941 interceptKeyWakeupTime(0) {
3942}
3943
3944InputDispatcher::KeyEntry::~KeyEntry() {
3945}
3946
3947void InputDispatcher::KeyEntry::appendDescription(String8& msg) const {
3948 msg.appendFormat("KeyEvent(deviceId=%d, source=0x%08x, action=%d, "
3949 "flags=0x%08x, keyCode=%d, scanCode=%d, metaState=0x%08x, "
3950 "repeatCount=%d), policyFlags=0x%08x",
3951 deviceId, source, action, flags, keyCode, scanCode, metaState,
3952 repeatCount, policyFlags);
3953}
3954
3955void InputDispatcher::KeyEntry::recycle() {
3956 releaseInjectionState();
3957
3958 dispatchInProgress = false;
3959 syntheticRepeat = false;
3960 interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
3961 interceptKeyWakeupTime = 0;
3962}
3963
3964
3965// --- InputDispatcher::MotionEntry ---
3966
Michael Wright7b159c92015-05-14 14:48:03 +01003967InputDispatcher::MotionEntry::MotionEntry(nsecs_t eventTime, int32_t deviceId,
3968 uint32_t source, uint32_t policyFlags, int32_t action, int32_t actionButton,
3969 int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
3970 float xPrecision, float yPrecision, nsecs_t downTime,
3971 int32_t displayId, uint32_t pointerCount,
Jeff Brownf086ddb2014-02-11 14:28:48 -08003972 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
3973 float xOffset, float yOffset) :
Michael Wrightd02c5b62014-02-10 15:10:22 -08003974 EventEntry(TYPE_MOTION, eventTime, policyFlags),
3975 eventTime(eventTime),
Michael Wright7b159c92015-05-14 14:48:03 +01003976 deviceId(deviceId), source(source), action(action), actionButton(actionButton),
3977 flags(flags), metaState(metaState), buttonState(buttonState),
3978 edgeFlags(edgeFlags), xPrecision(xPrecision), yPrecision(yPrecision),
Michael Wrightd02c5b62014-02-10 15:10:22 -08003979 downTime(downTime), displayId(displayId), pointerCount(pointerCount) {
3980 for (uint32_t i = 0; i < pointerCount; i++) {
3981 this->pointerProperties[i].copyFrom(pointerProperties[i]);
3982 this->pointerCoords[i].copyFrom(pointerCoords[i]);
Jeff Brownf086ddb2014-02-11 14:28:48 -08003983 if (xOffset || yOffset) {
3984 this->pointerCoords[i].applyOffset(xOffset, yOffset);
3985 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08003986 }
3987}
3988
3989InputDispatcher::MotionEntry::~MotionEntry() {
3990}
3991
3992void InputDispatcher::MotionEntry::appendDescription(String8& msg) const {
Michael Wright7b159c92015-05-14 14:48:03 +01003993 msg.appendFormat("MotionEvent(deviceId=%d, source=0x%08x, action=%d, actionButton=0x%08x, "
3994 "flags=0x%08x, metaState=0x%08x, buttonState=0x%08x, "
3995 "edgeFlags=0x%08x, xPrecision=%.1f, yPrecision=%.1f, displayId=%d, pointers=[",
3996 deviceId, source, action, actionButton, flags, metaState, buttonState, edgeFlags,
Michael Wrightd02c5b62014-02-10 15:10:22 -08003997 xPrecision, yPrecision, displayId);
3998 for (uint32_t i = 0; i < pointerCount; i++) {
3999 if (i) {
4000 msg.append(", ");
4001 }
4002 msg.appendFormat("%d: (%.1f, %.1f)", pointerProperties[i].id,
4003 pointerCoords[i].getX(), pointerCoords[i].getY());
4004 }
4005 msg.appendFormat("]), policyFlags=0x%08x", policyFlags);
4006}
4007
4008
4009// --- InputDispatcher::DispatchEntry ---
4010
4011volatile int32_t InputDispatcher::DispatchEntry::sNextSeqAtomic;
4012
4013InputDispatcher::DispatchEntry::DispatchEntry(EventEntry* eventEntry,
4014 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) :
4015 seq(nextSeq()),
4016 eventEntry(eventEntry), targetFlags(targetFlags),
4017 xOffset(xOffset), yOffset(yOffset), scaleFactor(scaleFactor),
4018 deliveryTime(0), resolvedAction(0), resolvedFlags(0) {
4019 eventEntry->refCount += 1;
4020}
4021
4022InputDispatcher::DispatchEntry::~DispatchEntry() {
4023 eventEntry->release();
4024}
4025
4026uint32_t InputDispatcher::DispatchEntry::nextSeq() {
4027 // Sequence number 0 is reserved and will never be returned.
4028 uint32_t seq;
4029 do {
4030 seq = android_atomic_inc(&sNextSeqAtomic);
4031 } while (!seq);
4032 return seq;
4033}
4034
4035
4036// --- InputDispatcher::InputState ---
4037
4038InputDispatcher::InputState::InputState() {
4039}
4040
4041InputDispatcher::InputState::~InputState() {
4042}
4043
4044bool InputDispatcher::InputState::isNeutral() const {
4045 return mKeyMementos.isEmpty() && mMotionMementos.isEmpty();
4046}
4047
4048bool InputDispatcher::InputState::isHovering(int32_t deviceId, uint32_t source,
4049 int32_t displayId) const {
4050 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4051 const MotionMemento& memento = mMotionMementos.itemAt(i);
4052 if (memento.deviceId == deviceId
4053 && memento.source == source
4054 && memento.displayId == displayId
4055 && memento.hovering) {
4056 return true;
4057 }
4058 }
4059 return false;
4060}
4061
4062bool InputDispatcher::InputState::trackKey(const KeyEntry* entry,
4063 int32_t action, int32_t flags) {
4064 switch (action) {
4065 case AKEY_EVENT_ACTION_UP: {
4066 if (entry->flags & AKEY_EVENT_FLAG_FALLBACK) {
4067 for (size_t i = 0; i < mFallbackKeys.size(); ) {
4068 if (mFallbackKeys.valueAt(i) == entry->keyCode) {
4069 mFallbackKeys.removeItemsAt(i);
4070 } else {
4071 i += 1;
4072 }
4073 }
4074 }
4075 ssize_t index = findKeyMemento(entry);
4076 if (index >= 0) {
4077 mKeyMementos.removeAt(index);
4078 return true;
4079 }
4080 /* FIXME: We can't just drop the key up event because that prevents creating
4081 * popup windows that are automatically shown when a key is held and then
4082 * dismissed when the key is released. The problem is that the popup will
4083 * not have received the original key down, so the key up will be considered
4084 * to be inconsistent with its observed state. We could perhaps handle this
4085 * by synthesizing a key down but that will cause other problems.
4086 *
4087 * So for now, allow inconsistent key up events to be dispatched.
4088 *
4089#if DEBUG_OUTBOUND_EVENT_DETAILS
4090 ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
4091 "keyCode=%d, scanCode=%d",
4092 entry->deviceId, entry->source, entry->keyCode, entry->scanCode);
4093#endif
4094 return false;
4095 */
4096 return true;
4097 }
4098
4099 case AKEY_EVENT_ACTION_DOWN: {
4100 ssize_t index = findKeyMemento(entry);
4101 if (index >= 0) {
4102 mKeyMementos.removeAt(index);
4103 }
4104 addKeyMemento(entry, flags);
4105 return true;
4106 }
4107
4108 default:
4109 return true;
4110 }
4111}
4112
4113bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry,
4114 int32_t action, int32_t flags) {
4115 int32_t actionMasked = action & AMOTION_EVENT_ACTION_MASK;
4116 switch (actionMasked) {
4117 case AMOTION_EVENT_ACTION_UP:
4118 case AMOTION_EVENT_ACTION_CANCEL: {
4119 ssize_t index = findMotionMemento(entry, false /*hovering*/);
4120 if (index >= 0) {
4121 mMotionMementos.removeAt(index);
4122 return true;
4123 }
4124#if DEBUG_OUTBOUND_EVENT_DETAILS
4125 ALOGD("Dropping inconsistent motion up or cancel event: deviceId=%d, source=%08x, "
4126 "actionMasked=%d",
4127 entry->deviceId, entry->source, actionMasked);
4128#endif
4129 return false;
4130 }
4131
4132 case AMOTION_EVENT_ACTION_DOWN: {
4133 ssize_t index = findMotionMemento(entry, false /*hovering*/);
4134 if (index >= 0) {
4135 mMotionMementos.removeAt(index);
4136 }
4137 addMotionMemento(entry, flags, false /*hovering*/);
4138 return true;
4139 }
4140
4141 case AMOTION_EVENT_ACTION_POINTER_UP:
4142 case AMOTION_EVENT_ACTION_POINTER_DOWN:
4143 case AMOTION_EVENT_ACTION_MOVE: {
Michael Wright38dcdff2014-03-19 12:06:10 -07004144 if (entry->source & AINPUT_SOURCE_CLASS_NAVIGATION) {
4145 // Trackballs can send MOVE events with a corresponding DOWN or UP. There's no need to
4146 // generate cancellation events for these since they're based in relative rather than
4147 // absolute units.
4148 return true;
4149 }
4150
Michael Wrightd02c5b62014-02-10 15:10:22 -08004151 ssize_t index = findMotionMemento(entry, false /*hovering*/);
Michael Wright38dcdff2014-03-19 12:06:10 -07004152
4153 if (entry->source & AINPUT_SOURCE_CLASS_JOYSTICK) {
4154 // Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
4155 // joystick axes are normalized to [-1, 1] we can trust that 0 means it's neutral. Any
4156 // other value and we need to track the motion so we can send cancellation events for
4157 // anything generating fallback events (e.g. DPad keys for joystick movements).
4158 if (index >= 0) {
4159 if (entry->pointerCoords[0].isEmpty()) {
4160 mMotionMementos.removeAt(index);
4161 } else {
4162 MotionMemento& memento = mMotionMementos.editItemAt(index);
4163 memento.setPointers(entry);
4164 }
4165 } else if (!entry->pointerCoords[0].isEmpty()) {
4166 addMotionMemento(entry, flags, false /*hovering*/);
4167 }
4168
4169 // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
4170 return true;
4171 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08004172 if (index >= 0) {
4173 MotionMemento& memento = mMotionMementos.editItemAt(index);
4174 memento.setPointers(entry);
4175 return true;
4176 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08004177#if DEBUG_OUTBOUND_EVENT_DETAILS
4178 ALOGD("Dropping inconsistent motion pointer up/down or move event: "
4179 "deviceId=%d, source=%08x, actionMasked=%d",
4180 entry->deviceId, entry->source, actionMasked);
4181#endif
4182 return false;
4183 }
4184
4185 case AMOTION_EVENT_ACTION_HOVER_EXIT: {
4186 ssize_t index = findMotionMemento(entry, true /*hovering*/);
4187 if (index >= 0) {
4188 mMotionMementos.removeAt(index);
4189 return true;
4190 }
4191#if DEBUG_OUTBOUND_EVENT_DETAILS
4192 ALOGD("Dropping inconsistent motion hover exit event: deviceId=%d, source=%08x",
4193 entry->deviceId, entry->source);
4194#endif
4195 return false;
4196 }
4197
4198 case AMOTION_EVENT_ACTION_HOVER_ENTER:
4199 case AMOTION_EVENT_ACTION_HOVER_MOVE: {
4200 ssize_t index = findMotionMemento(entry, true /*hovering*/);
4201 if (index >= 0) {
4202 mMotionMementos.removeAt(index);
4203 }
4204 addMotionMemento(entry, flags, true /*hovering*/);
4205 return true;
4206 }
4207
4208 default:
4209 return true;
4210 }
4211}
4212
4213ssize_t InputDispatcher::InputState::findKeyMemento(const KeyEntry* entry) const {
4214 for (size_t i = 0; i < mKeyMementos.size(); i++) {
4215 const KeyMemento& memento = mKeyMementos.itemAt(i);
4216 if (memento.deviceId == entry->deviceId
4217 && memento.source == entry->source
4218 && memento.keyCode == entry->keyCode
4219 && memento.scanCode == entry->scanCode) {
4220 return i;
4221 }
4222 }
4223 return -1;
4224}
4225
4226ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry,
4227 bool hovering) const {
4228 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4229 const MotionMemento& memento = mMotionMementos.itemAt(i);
4230 if (memento.deviceId == entry->deviceId
4231 && memento.source == entry->source
4232 && memento.displayId == entry->displayId
4233 && memento.hovering == hovering) {
4234 return i;
4235 }
4236 }
4237 return -1;
4238}
4239
4240void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
4241 mKeyMementos.push();
4242 KeyMemento& memento = mKeyMementos.editTop();
4243 memento.deviceId = entry->deviceId;
4244 memento.source = entry->source;
4245 memento.keyCode = entry->keyCode;
4246 memento.scanCode = entry->scanCode;
4247 memento.metaState = entry->metaState;
4248 memento.flags = flags;
4249 memento.downTime = entry->downTime;
4250 memento.policyFlags = entry->policyFlags;
4251}
4252
4253void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry,
4254 int32_t flags, bool hovering) {
4255 mMotionMementos.push();
4256 MotionMemento& memento = mMotionMementos.editTop();
4257 memento.deviceId = entry->deviceId;
4258 memento.source = entry->source;
4259 memento.flags = flags;
4260 memento.xPrecision = entry->xPrecision;
4261 memento.yPrecision = entry->yPrecision;
4262 memento.downTime = entry->downTime;
4263 memento.displayId = entry->displayId;
4264 memento.setPointers(entry);
4265 memento.hovering = hovering;
4266 memento.policyFlags = entry->policyFlags;
4267}
4268
4269void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
4270 pointerCount = entry->pointerCount;
4271 for (uint32_t i = 0; i < entry->pointerCount; i++) {
4272 pointerProperties[i].copyFrom(entry->pointerProperties[i]);
4273 pointerCoords[i].copyFrom(entry->pointerCoords[i]);
4274 }
4275}
4276
4277void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
4278 Vector<EventEntry*>& outEvents, const CancelationOptions& options) {
4279 for (size_t i = 0; i < mKeyMementos.size(); i++) {
4280 const KeyMemento& memento = mKeyMementos.itemAt(i);
4281 if (shouldCancelKey(memento, options)) {
4282 outEvents.push(new KeyEntry(currentTime,
4283 memento.deviceId, memento.source, memento.policyFlags,
4284 AKEY_EVENT_ACTION_UP, memento.flags | AKEY_EVENT_FLAG_CANCELED,
4285 memento.keyCode, memento.scanCode, memento.metaState, 0, memento.downTime));
4286 }
4287 }
4288
4289 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4290 const MotionMemento& memento = mMotionMementos.itemAt(i);
4291 if (shouldCancelMotion(memento, options)) {
4292 outEvents.push(new MotionEntry(currentTime,
4293 memento.deviceId, memento.source, memento.policyFlags,
4294 memento.hovering
4295 ? AMOTION_EVENT_ACTION_HOVER_EXIT
4296 : AMOTION_EVENT_ACTION_CANCEL,
Michael Wright7b159c92015-05-14 14:48:03 +01004297 memento.flags, 0, 0, 0, 0,
Michael Wrightd02c5b62014-02-10 15:10:22 -08004298 memento.xPrecision, memento.yPrecision, memento.downTime,
4299 memento.displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08004300 memento.pointerCount, memento.pointerProperties, memento.pointerCoords,
4301 0, 0));
Michael Wrightd02c5b62014-02-10 15:10:22 -08004302 }
4303 }
4304}
4305
4306void InputDispatcher::InputState::clear() {
4307 mKeyMementos.clear();
4308 mMotionMementos.clear();
4309 mFallbackKeys.clear();
4310}
4311
4312void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
4313 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4314 const MotionMemento& memento = mMotionMementos.itemAt(i);
4315 if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
4316 for (size_t j = 0; j < other.mMotionMementos.size(); ) {
4317 const MotionMemento& otherMemento = other.mMotionMementos.itemAt(j);
4318 if (memento.deviceId == otherMemento.deviceId
4319 && memento.source == otherMemento.source
4320 && memento.displayId == otherMemento.displayId) {
4321 other.mMotionMementos.removeAt(j);
4322 } else {
4323 j += 1;
4324 }
4325 }
4326 other.mMotionMementos.push(memento);
4327 }
4328 }
4329}
4330
4331int32_t InputDispatcher::InputState::getFallbackKey(int32_t originalKeyCode) {
4332 ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
4333 return index >= 0 ? mFallbackKeys.valueAt(index) : -1;
4334}
4335
4336void InputDispatcher::InputState::setFallbackKey(int32_t originalKeyCode,
4337 int32_t fallbackKeyCode) {
4338 ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
4339 if (index >= 0) {
4340 mFallbackKeys.replaceValueAt(index, fallbackKeyCode);
4341 } else {
4342 mFallbackKeys.add(originalKeyCode, fallbackKeyCode);
4343 }
4344}
4345
4346void InputDispatcher::InputState::removeFallbackKey(int32_t originalKeyCode) {
4347 mFallbackKeys.removeItem(originalKeyCode);
4348}
4349
4350bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
4351 const CancelationOptions& options) {
4352 if (options.keyCode != -1 && memento.keyCode != options.keyCode) {
4353 return false;
4354 }
4355
4356 if (options.deviceId != -1 && memento.deviceId != options.deviceId) {
4357 return false;
4358 }
4359
4360 switch (options.mode) {
4361 case CancelationOptions::CANCEL_ALL_EVENTS:
4362 case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
4363 return true;
4364 case CancelationOptions::CANCEL_FALLBACK_EVENTS:
4365 return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
4366 default:
4367 return false;
4368 }
4369}
4370
4371bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,
4372 const CancelationOptions& options) {
4373 if (options.deviceId != -1 && memento.deviceId != options.deviceId) {
4374 return false;
4375 }
4376
4377 switch (options.mode) {
4378 case CancelationOptions::CANCEL_ALL_EVENTS:
4379 return true;
4380 case CancelationOptions::CANCEL_POINTER_EVENTS:
4381 return memento.source & AINPUT_SOURCE_CLASS_POINTER;
4382 case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
4383 return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
4384 default:
4385 return false;
4386 }
4387}
4388
4389
4390// --- InputDispatcher::Connection ---
4391
4392InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel,
4393 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) :
4394 status(STATUS_NORMAL), inputChannel(inputChannel), inputWindowHandle(inputWindowHandle),
4395 monitor(monitor),
4396 inputPublisher(inputChannel), inputPublisherBlocked(false) {
4397}
4398
4399InputDispatcher::Connection::~Connection() {
4400}
4401
4402const char* InputDispatcher::Connection::getWindowName() const {
4403 if (inputWindowHandle != NULL) {
4404 return inputWindowHandle->getName().string();
4405 }
4406 if (monitor) {
4407 return "monitor";
4408 }
4409 return "?";
4410}
4411
4412const char* InputDispatcher::Connection::getStatusLabel() const {
4413 switch (status) {
4414 case STATUS_NORMAL:
4415 return "NORMAL";
4416
4417 case STATUS_BROKEN:
4418 return "BROKEN";
4419
4420 case STATUS_ZOMBIE:
4421 return "ZOMBIE";
4422
4423 default:
4424 return "UNKNOWN";
4425 }
4426}
4427
4428InputDispatcher::DispatchEntry* InputDispatcher::Connection::findWaitQueueEntry(uint32_t seq) {
4429 for (DispatchEntry* entry = waitQueue.head; entry != NULL; entry = entry->next) {
4430 if (entry->seq == seq) {
4431 return entry;
4432 }
4433 }
4434 return NULL;
4435}
4436
4437
4438// --- InputDispatcher::CommandEntry ---
4439
4440InputDispatcher::CommandEntry::CommandEntry(Command command) :
4441 command(command), eventTime(0), keyEntry(NULL), userActivityEventType(0),
4442 seq(0), handled(false) {
4443}
4444
4445InputDispatcher::CommandEntry::~CommandEntry() {
4446}
4447
4448
4449// --- InputDispatcher::TouchState ---
4450
4451InputDispatcher::TouchState::TouchState() :
4452 down(false), split(false), deviceId(-1), source(0), displayId(-1) {
4453}
4454
4455InputDispatcher::TouchState::~TouchState() {
4456}
4457
4458void InputDispatcher::TouchState::reset() {
4459 down = false;
4460 split = false;
4461 deviceId = -1;
4462 source = 0;
4463 displayId = -1;
4464 windows.clear();
4465}
4466
4467void InputDispatcher::TouchState::copyFrom(const TouchState& other) {
4468 down = other.down;
4469 split = other.split;
4470 deviceId = other.deviceId;
4471 source = other.source;
4472 displayId = other.displayId;
4473 windows = other.windows;
4474}
4475
4476void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
4477 int32_t targetFlags, BitSet32 pointerIds) {
4478 if (targetFlags & InputTarget::FLAG_SPLIT) {
4479 split = true;
4480 }
4481
4482 for (size_t i = 0; i < windows.size(); i++) {
4483 TouchedWindow& touchedWindow = windows.editItemAt(i);
4484 if (touchedWindow.windowHandle == windowHandle) {
4485 touchedWindow.targetFlags |= targetFlags;
4486 if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
4487 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
4488 }
4489 touchedWindow.pointerIds.value |= pointerIds.value;
4490 return;
4491 }
4492 }
4493
4494 windows.push();
4495
4496 TouchedWindow& touchedWindow = windows.editTop();
4497 touchedWindow.windowHandle = windowHandle;
4498 touchedWindow.targetFlags = targetFlags;
4499 touchedWindow.pointerIds = pointerIds;
4500}
4501
4502void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) {
4503 for (size_t i = 0; i < windows.size(); i++) {
4504 if (windows.itemAt(i).windowHandle == windowHandle) {
4505 windows.removeAt(i);
4506 return;
4507 }
4508 }
4509}
4510
4511void InputDispatcher::TouchState::filterNonAsIsTouchWindows() {
4512 for (size_t i = 0 ; i < windows.size(); ) {
4513 TouchedWindow& window = windows.editItemAt(i);
4514 if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS
4515 | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) {
4516 window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
4517 window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
4518 i += 1;
4519 } else {
4520 windows.removeAt(i);
4521 }
4522 }
4523}
4524
4525sp<InputWindowHandle> InputDispatcher::TouchState::getFirstForegroundWindowHandle() const {
4526 for (size_t i = 0; i < windows.size(); i++) {
4527 const TouchedWindow& window = windows.itemAt(i);
4528 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
4529 return window.windowHandle;
4530 }
4531 }
4532 return NULL;
4533}
4534
4535bool InputDispatcher::TouchState::isSlippery() const {
4536 // Must have exactly one foreground window.
4537 bool haveSlipperyForegroundWindow = false;
4538 for (size_t i = 0; i < windows.size(); i++) {
4539 const TouchedWindow& window = windows.itemAt(i);
4540 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
4541 if (haveSlipperyForegroundWindow
4542 || !(window.windowHandle->getInfo()->layoutParamsFlags
4543 & InputWindowInfo::FLAG_SLIPPERY)) {
4544 return false;
4545 }
4546 haveSlipperyForegroundWindow = true;
4547 }
4548 }
4549 return haveSlipperyForegroundWindow;
4550}
4551
4552
4553// --- InputDispatcherThread ---
4554
4555InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
4556 Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
4557}
4558
4559InputDispatcherThread::~InputDispatcherThread() {
4560}
4561
4562bool InputDispatcherThread::threadLoop() {
4563 mDispatcher->dispatchOnce();
4564 return true;
4565}
4566
4567} // namespace android