blob: e892ea0daad6bd88020618731bcbfc7ef362ac3e [file] [log] [blame]
Mathias Agopiana67932f2011-04-20 14:20:59 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SURFACE_TEXTURE_LAYER_H
18#define ANDROID_SURFACE_TEXTURE_LAYER_H
19
20#include <stdlib.h>
21#include <stdint.h>
22#include <sys/types.h>
23
24#include <utils/Errors.h>
Daniel Lamb2675792012-02-23 14:35:13 -080025#include <gui/BufferQueue.h>
Mathias Agopiana67932f2011-04-20 14:20:59 -070026
27namespace android {
28// ---------------------------------------------------------------------------
29
30class Layer;
31
Daniel Lamb2675792012-02-23 14:35:13 -080032// SurfaceTextureLayer is now a BufferQueue since SurfaceTexture has been
33// refactored
34class SurfaceTextureLayer : public BufferQueue
Mathias Agopiana67932f2011-04-20 14:20:59 -070035{
Mathias Agopiana67932f2011-04-20 14:20:59 -070036public:
Daniel Lamb2675792012-02-23 14:35:13 -080037 SurfaceTextureLayer();
Mathias Agopiana67932f2011-04-20 14:20:59 -070038 ~SurfaceTextureLayer();
39
Mathias Agopian24202f52012-04-23 14:28:58 -070040 virtual status_t connect(int api, QueueBufferOutput* output);
Mathias Agopiana67932f2011-04-20 14:20:59 -070041};
42
43// ---------------------------------------------------------------------------
44}; // namespace android
45
46#endif // ANDROID_SURFACE_TEXTURE_LAYER_H