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Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700111 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800112#ifdef USE_FENCE_SYNC
113 mUseFenceSync(useFenceSync),
114#else
115 mUseFenceSync(false),
116#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800117 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700118 mEglDisplay(EGL_NO_DISPLAY),
119 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800120 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700121 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
122 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800123{
Daniel Lameae59d22012-01-22 15:26:27 -0800124 // Choose a name using the PID and a process-unique ID.
125 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700126 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800127 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800128 ST_LOGV("Creating a new BufferQueue");
129 mBufferQueue = new BufferQueue(allowSynchronousMode);
130 }
131 else {
132 mBufferQueue = bufferQueue;
133 }
Daniel Lamb2675792012-02-23 14:35:13 -0800134
Jamie Gennisfa28c352011-09-16 17:30:26 -0700135 memcpy(mCurrentTransformMatrix, mtxIdentity,
136 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700137
138 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
139 // reference once the ctor ends, as that would cause the refcount of 'this'
140 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
141 // that's what we create.
142 wp<BufferQueue::ConsumerListener> listener;
143 sp<BufferQueue::ConsumerListener> proxy;
144 listener = static_cast<BufferQueue::ConsumerListener*>(this);
145 proxy = new BufferQueue::ProxyConsumerListener(listener);
146
147 status_t err = mBufferQueue->consumerConnect(proxy);
148 if (err != NO_ERROR) {
149 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
150 strerror(-err), err);
151 } else {
152 mBufferQueue->setConsumerName(mName);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700153 mBufferQueue->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700154 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800155}
156
157SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700158 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800159
Daniel Lameae59d22012-01-22 15:26:27 -0800160 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800161}
162
Mathias Agopian80727112011-05-02 19:51:12 -0700163status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
164 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800165 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700166}
167
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800168
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700169status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
170{
Daniel Lamb2675792012-02-23 14:35:13 -0800171 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700172 mDefaultWidth = w;
173 mDefaultHeight = h;
Daniel Lamb2675792012-02-23 14:35:13 -0800174 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700175}
176
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800177status_t SurfaceTexture::updateTexImage() {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800178 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700179 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800180 Mutex::Autolock lock(mMutex);
181
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700182 status_t err = NO_ERROR;
183
Mathias Agopiane47498f2011-08-08 19:35:15 -0700184 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700185 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700186 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700187 }
188
Jamie Gennis74bed552012-03-28 19:05:54 -0700189 if (!mAttached) {
190 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
191 "ES context");
192 return INVALID_OPERATION;
193 }
194
Jamie Gennisce561372012-03-19 18:33:05 -0700195 EGLDisplay dpy = eglGetCurrentDisplay();
196 EGLContext ctx = eglGetCurrentContext();
197
Jamie Gennis74bed552012-03-28 19:05:54 -0700198 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
199 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700200 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700201 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700202 }
203
Jamie Gennis74bed552012-03-28 19:05:54 -0700204 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
205 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700206 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700207 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700208 }
209
210 mEglDisplay = dpy;
211 mEglContext = ctx;
212
Daniel Lamb2675792012-02-23 14:35:13 -0800213 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800214
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700215 // In asynchronous mode the list is guaranteed to be one buffer
216 // deep, while in synchronous mode we use the oldest buffer.
Daniel Lamfbcda932012-04-09 22:51:52 -0700217 err = mBufferQueue->acquireBuffer(&item);
218 if (err == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800219 int buf = item.mBuf;
220 // This buffer was newly allocated, so we need to clean up on our side
221 if (item.mGraphicBuffer != NULL) {
222 mEGLSlots[buf].mGraphicBuffer = 0;
223 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700224 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800225 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800226 }
227 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
228 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700229
Jamie Gennisf238e282011-01-09 16:33:17 -0800230 // Update the GL texture object.
Daniel Lameae59d22012-01-22 15:26:27 -0800231 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800232 if (image == EGL_NO_IMAGE_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800233 if (item.mGraphicBuffer == 0) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700234 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700235 return BAD_VALUE;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700236 }
Daniel Lameae59d22012-01-22 15:26:27 -0800237 image = createImage(dpy, item.mGraphicBuffer);
238 mEGLSlots[buf].mEglImage = image;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700239 if (image == EGL_NO_IMAGE_KHR) {
240 // NOTE: if dpy was invalid, createImage() is guaranteed to
241 // fail. so we'd end up here.
Jamie Gennis74bed552012-03-28 19:05:54 -0700242 return UNKNOWN_ERROR;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700243 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800244 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800245
246 GLint error;
247 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennisfa28c352011-09-16 17:30:26 -0700248 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800249 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700250
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700251 glBindTexture(mTexTarget, mTexName);
252 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700253
Jamie Gennis0eb88512011-01-26 11:52:02 -0800254 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700255 ST_LOGE("updateTexImage: error binding external texture image %p "
256 "(slot %d): %#04x", image, buf, error);
257 err = UNKNOWN_ERROR;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800258 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800259
Jamie Gennis74bed552012-03-28 19:05:54 -0700260 if (err == OK) {
261 err = syncForReleaseLocked(dpy);
262 }
263
264 if (err != OK) {
265 // Release the buffer we just acquired. It's not safe to
266 // release the old buffer, so instead we just drop the new frame.
267 mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
268 mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
269 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800270 }
271
272 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
273 mCurrentTexture,
274 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800275 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700276
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700277 // release old buffer
Jamie Gennis74bed552012-03-28 19:05:54 -0700278 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700279 status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy, mEGLSlots[mCurrentTexture].mFence);
280
Jamie Gennis74bed552012-03-28 19:05:54 -0700281 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700282 if (status == BufferQueue::STALE_BUFFER_SLOT) {
283 freeBufferLocked(mCurrentTexture);
284 } else if (status != OK) {
285 ST_LOGE("updateTexImage: released invalid buffer");
286 err = status;
287 }
Jamie Gennis74bed552012-03-28 19:05:54 -0700288 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700289
Jamie Gennis9a78c902011-01-12 18:30:40 -0800290 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700291 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800292 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
293 mCurrentCrop = item.mCrop;
294 mCurrentTransform = item.mTransform;
295 mCurrentScalingMode = item.mScalingMode;
296 mCurrentTimestamp = item.mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700297 computeCurrentTransformMatrix();
Daniel Lamfbcda932012-04-09 22:51:52 -0700298 } else {
299 if (err < 0) {
300 ALOGE("updateTexImage failed on acquire %d", err);
301 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700302 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700303 glBindTexture(mTexTarget, mTexName);
Daniel Lamfbcda932012-04-09 22:51:52 -0700304 return OK;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800305 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700306
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700307 return err;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800308}
309
Jamie Gennis74bed552012-03-28 19:05:54 -0700310status_t SurfaceTexture::detachFromContext() {
311 ATRACE_CALL();
312 ST_LOGV("detachFromContext");
313 Mutex::Autolock lock(mMutex);
314
315 if (mAbandoned) {
316 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
317 return NO_INIT;
318 }
319
320 if (!mAttached) {
321 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
322 "context");
323 return INVALID_OPERATION;
324 }
325
326 EGLDisplay dpy = eglGetCurrentDisplay();
327 EGLContext ctx = eglGetCurrentContext();
328
329 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
330 ST_LOGE("detachFromContext: invalid current EGLDisplay");
331 return INVALID_OPERATION;
332 }
333
334 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
335 ST_LOGE("detachFromContext: invalid current EGLContext");
336 return INVALID_OPERATION;
337 }
338
339 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
340 status_t err = syncForReleaseLocked(dpy);
341 if (err != OK) {
342 return err;
343 }
344
345 glDeleteTextures(1, &mTexName);
346 }
347
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700348 // Because we're giving up the EGLDisplay we need to free all the EGLImages
349 // that are associated with it. They'll be recreated when the
350 // SurfaceTexture gets attached to a new OpenGL ES context (and thus gets a
351 // new EGLDisplay).
352 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
353 EGLImageKHR img = mEGLSlots[i].mEglImage;
354 if (img != EGL_NO_IMAGE_KHR) {
355 eglDestroyImageKHR(mEglDisplay, img);
356 mEGLSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
357 }
358 }
359
Jamie Gennis74bed552012-03-28 19:05:54 -0700360 mEglDisplay = EGL_NO_DISPLAY;
361 mEglContext = EGL_NO_CONTEXT;
362 mAttached = false;
363
364 return OK;
365}
366
367status_t SurfaceTexture::attachToContext(GLuint tex) {
368 ATRACE_CALL();
369 ST_LOGV("attachToContext");
370 Mutex::Autolock lock(mMutex);
371
372 if (mAbandoned) {
373 ST_LOGE("attachToContext: abandoned SurfaceTexture");
374 return NO_INIT;
375 }
376
377 if (mAttached) {
378 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
379 "context");
380 return INVALID_OPERATION;
381 }
382
383 EGLDisplay dpy = eglGetCurrentDisplay();
384 EGLContext ctx = eglGetCurrentContext();
385
386 if (dpy == EGL_NO_DISPLAY) {
387 ST_LOGE("attachToContext: invalid current EGLDisplay");
388 return INVALID_OPERATION;
389 }
390
391 if (ctx == EGL_NO_CONTEXT) {
392 ST_LOGE("attachToContext: invalid current EGLContext");
393 return INVALID_OPERATION;
394 }
395
396 // We need to bind the texture regardless of whether there's a current
397 // buffer.
398 glBindTexture(mTexTarget, tex);
399
400 if (mCurrentTextureBuf != NULL) {
401 // If the current buffer is no longer associated with a slot, then it
402 // doesn't have an EGLImage. In that case we create one now, but we also
403 // destroy it once we've used it to attach the buffer to the OpenGL ES
404 // texture.
405 bool imageNeedsDestroy = false;
406 EGLImageKHR image = EGL_NO_IMAGE_KHR;
407 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
408 image = mEGLSlots[mCurrentTexture].mEglImage;
409 imageNeedsDestroy = false;
410 } else {
411 image = createImage(dpy, mCurrentTextureBuf);
412 if (image == EGL_NO_IMAGE_KHR) {
413 return UNKNOWN_ERROR;
414 }
415 imageNeedsDestroy = true;
416 }
417
418 // Attach the current buffer to the GL texture.
419 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
420
421 GLint error;
422 status_t err = OK;
423 while ((error = glGetError()) != GL_NO_ERROR) {
424 ST_LOGE("attachToContext: error binding external texture image %p "
425 "(slot %d): %#04x", image, mCurrentTexture, error);
426 err = UNKNOWN_ERROR;
427 }
428
429 if (imageNeedsDestroy) {
430 eglDestroyImageKHR(dpy, image);
431 }
432
433 if (err != OK) {
434 return err;
435 }
436 }
437
438 mEglDisplay = dpy;
439 mEglContext = ctx;
440 mTexName = tex;
441 mAttached = true;
442
443 return OK;
444}
445
446status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
447 ST_LOGV("syncForReleaseLocked");
448
449 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
450 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
451 if (fence != EGL_NO_SYNC_KHR) {
452 // There is already a fence for the current slot. We need to wait
453 // on that before replacing it with another fence to ensure that all
454 // outstanding buffer accesses have completed before the producer
455 // accesses it.
456 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
457 if (result == EGL_FALSE) {
458 ST_LOGE("syncForReleaseLocked: error waiting for previous "
459 "fence: %#x", eglGetError());
460 return UNKNOWN_ERROR;
461 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
462 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
463 "fence");
464 return TIMED_OUT;
465 }
466 eglDestroySyncKHR(dpy, fence);
467 }
468
469 // Create a fence for the outstanding accesses in the current OpenGL ES
470 // context.
471 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
472 if (fence == EGL_NO_SYNC_KHR) {
473 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
474 eglGetError());
475 return UNKNOWN_ERROR;
476 }
477 glFlush();
478 mEGLSlots[mCurrentTexture].mFence = fence;
479 }
480
481 return OK;
482}
483
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700484bool SurfaceTexture::isExternalFormat(uint32_t format)
485{
486 switch (format) {
487 // supported YUV formats
488 case HAL_PIXEL_FORMAT_YV12:
489 // Legacy/deprecated YUV formats
490 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
491 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
492 case HAL_PIXEL_FORMAT_YCbCr_422_I:
493 return true;
494 }
495
496 // Any OEM format needs to be considered
497 if (format>=0x100 && format<=0x1FF)
498 return true;
499
500 return false;
501}
502
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700503GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700504 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700505}
506
Jamie Gennisf238e282011-01-09 16:33:17 -0800507void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800508 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700509 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
510}
511
512void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700513 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800514
Jamie Gennisa214c642011-01-14 13:53:31 -0800515 float xform[16];
516 for (int i = 0; i < 16; i++) {
517 xform[i] = mtxIdentity[i];
518 }
519 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
520 float result[16];
521 mtxMul(result, xform, mtxFlipH);
522 for (int i = 0; i < 16; i++) {
523 xform[i] = result[i];
524 }
525 }
526 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
527 float result[16];
528 mtxMul(result, xform, mtxFlipV);
529 for (int i = 0; i < 16; i++) {
530 xform[i] = result[i];
531 }
532 }
533 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
534 float result[16];
535 mtxMul(result, xform, mtxRot90);
536 for (int i = 0; i < 16; i++) {
537 xform[i] = result[i];
538 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800539 }
540
Daniel Lameae59d22012-01-22 15:26:27 -0800541 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisa214c642011-01-14 13:53:31 -0800542 float tx, ty, sx, sy;
543 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800544 // In order to prevent bilinear sampling at the of the crop rectangle we
545 // may need to shrink it by 2 texels in each direction. Normally this
546 // would just need to take 1/2 a texel off each end, but because the
547 // chroma channels will likely be subsampled we need to chop off a whole
548 // texel. This will cause artifacts if someone does nearest sampling
549 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
550 // accomodate the bilinear and nearest sampling uses.
551 //
552 // If nearest sampling turns out to be a desirable usage of these
553 // textures then we could add the ability to switch a SurfaceTexture to
554 // nearest-mode. Preferably, however, the image producers (video
555 // decoder, camera, etc.) would simply not use a crop rectangle (or at
556 // least not tell the framework about it) so that the GPU can do the
557 // correct edge behavior.
Jamie Gennis91a68262012-04-16 13:41:05 -0700558 const float shrinkAmount = 1.0f; // the amount that each edge is shrunk
559
560 tx = (float(mCurrentCrop.left) + shrinkAmount) /
561 float(buf->getWidth());
562 ty = (float(buf->getHeight() - mCurrentCrop.bottom) +
563 shrinkAmount) / float(buf->getHeight());
564 sx = (float(mCurrentCrop.width()) - (2.0f * shrinkAmount)) /
565 float(buf->getWidth());
566 sy = (float(mCurrentCrop.height()) - (2.0f * shrinkAmount)) /
567 float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800568 } else {
569 tx = 0.0f;
570 ty = 0.0f;
571 sx = 1.0f;
572 sy = 1.0f;
573 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800574 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800575 sx, 0, 0, 0,
576 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800577 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800578 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800579 };
580
Jamie Gennisa214c642011-01-14 13:53:31 -0800581 float mtxBeforeFlipV[16];
582 mtxMul(mtxBeforeFlipV, crop, xform);
583
584 // SurfaceFlinger expects the top of its window textures to be at a Y
585 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
586 // want to expose this to applications, however, so we must add an
587 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700588 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800589}
590
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800591nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700592 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800593 Mutex::Autolock lock(mMutex);
594 return mCurrentTimestamp;
595}
596
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800597void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700598 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700599 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800600 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700601 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800602}
603
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800604EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
605 const sp<GraphicBuffer>& graphicBuffer) {
606 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
607 EGLint attrs[] = {
608 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
609 EGL_NONE,
610 };
611 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
612 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700613 if (image == EGL_NO_IMAGE_KHR) {
614 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700615 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800616 }
617 return image;
618}
619
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700620sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
621 Mutex::Autolock lock(mMutex);
622 return mCurrentTextureBuf;
623}
624
625Rect SurfaceTexture::getCurrentCrop() const {
626 Mutex::Autolock lock(mMutex);
Daniel Lam016c8cb2012-04-03 15:54:58 -0700627
628 Rect outCrop = mCurrentCrop;
629 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
630 int32_t newWidth = mCurrentCrop.width();
631 int32_t newHeight = mCurrentCrop.height();
632
633 if (newWidth * mDefaultHeight > newHeight * mDefaultWidth) {
634 newWidth = newHeight * mDefaultWidth / mDefaultHeight;
635 ST_LOGV("too wide: newWidth = %d", newWidth);
636 } else if (newWidth * mDefaultHeight < newHeight * mDefaultWidth) {
637 newHeight = newWidth * mDefaultHeight / mDefaultWidth;
638 ST_LOGV("too tall: newHeight = %d", newHeight);
639 }
640
641 // The crop is too wide
642 if (newWidth < mCurrentCrop.width()) {
643 int32_t dw = (newWidth - mCurrentCrop.width())/2;
644 outCrop.left -=dw;
645 outCrop.right += dw;
646 // The crop is too tall
647 } else if (newHeight < mCurrentCrop.height()) {
648 int32_t dh = (newHeight - mCurrentCrop.height())/2;
649 outCrop.top -= dh;
650 outCrop.bottom += dh;
651 }
652
653 ST_LOGV("getCurrentCrop final crop [%d,%d,%d,%d]",
654 outCrop.left, outCrop.top,
655 outCrop.right,outCrop.bottom);
656 }
657
658
659
660 return outCrop;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700661}
662
663uint32_t SurfaceTexture::getCurrentTransform() const {
664 Mutex::Autolock lock(mMutex);
665 return mCurrentTransform;
666}
667
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700668uint32_t SurfaceTexture::getCurrentScalingMode() const {
669 Mutex::Autolock lock(mMutex);
670 return mCurrentScalingMode;
671}
672
Jamie Gennis59769462011-11-19 18:04:43 -0800673bool SurfaceTexture::isSynchronousMode() const {
674 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800675 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800676}
677
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700678void SurfaceTexture::freeBufferLocked(int slotIndex) {
679 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
680 mEGLSlots[slotIndex].mGraphicBuffer = 0;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700681 if (slotIndex == mCurrentTexture) {
682 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
683 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700684 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
685 if (img != EGL_NO_IMAGE_KHR) {
686 ST_LOGV("destroying EGLImage dpy=%p img=%p", mEglDisplay, img);
687 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800688 }
Jamie Gennis9aa74db2012-04-17 13:07:45 -0700689 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700690}
Daniel Lameae59d22012-01-22 15:26:27 -0800691
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700692void SurfaceTexture::abandon() {
693 ST_LOGV("abandon");
694 Mutex::Autolock lock(mMutex);
695
696 if (!mAbandoned) {
697 mAbandoned = true;
698 mCurrentTextureBuf.clear();
699
700 // destroy all egl buffers
701 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
702 freeBufferLocked(i);
703 }
704
705 // disconnect from the BufferQueue
706 mBufferQueue->consumerDisconnect();
707 mBufferQueue.clear();
708 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700709}
710
Jamie Gennisfa28c352011-09-16 17:30:26 -0700711void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800712 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700713 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800714 mBufferQueue->setConsumerName(name);
715}
716
717status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
718 Mutex::Autolock lock(mMutex);
719 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
720}
721
722status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
723 Mutex::Autolock lock(mMutex);
Eino-Ville Talvala85b21762012-04-13 15:16:31 -0700724 usage |= DEFAULT_USAGE_FLAGS;
Daniel Lamb2675792012-02-23 14:35:13 -0800725 return mBufferQueue->setConsumerUsageBits(usage);
726}
727
728status_t SurfaceTexture::setTransformHint(uint32_t hint) {
729 Mutex::Autolock lock(mMutex);
730 return mBufferQueue->setTransformHint(hint);
731}
732
733// Used for refactoring BufferQueue from SurfaceTexture
734// Should not be in final interface once users of SurfaceTexture are clean up.
735status_t SurfaceTexture::setSynchronousMode(bool enabled) {
736 Mutex::Autolock lock(mMutex);
737 return mBufferQueue->setSynchronousMode(enabled);
738}
739
740// Used for refactoring, should not be in final interface
741sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
742 Mutex::Autolock lock(mMutex);
743 return mBufferQueue;
744}
745
746// Used for refactoring, should not be in final interface
Daniel Lamb2675792012-02-23 14:35:13 -0800747status_t SurfaceTexture::connect(int api,
748 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
749 Mutex::Autolock lock(mMutex);
750 return mBufferQueue->connect(api, outWidth, outHeight, outTransform);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700751}
752
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700753void SurfaceTexture::onFrameAvailable() {
754 ST_LOGV("onFrameAvailable");
755
756 sp<FrameAvailableListener> listener;
757 { // scope for the lock
758 Mutex::Autolock lock(mMutex);
759 listener = mFrameAvailableListener;
760 }
761
762 if (listener != NULL) {
763 ST_LOGV("actually calling onFrameAvailable");
764 listener->onFrameAvailable();
765 }
766}
767
768void SurfaceTexture::onBuffersReleased() {
769 ST_LOGV("onBuffersReleased");
770
771 Mutex::Autolock lock(mMutex);
772
773 if (mAbandoned) {
774 // Nothing to do if we're already abandoned.
775 return;
776 }
777
778 uint32_t mask = 0;
779 mBufferQueue->getReleasedBuffers(&mask);
780 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
781 if (mask & (1 << i)) {
782 freeBufferLocked(i);
783 }
784 }
785}
786
Mathias Agopian68c77942011-05-09 19:08:33 -0700787void SurfaceTexture::dump(String8& result) const
788{
789 char buffer[1024];
790 dump(result, "", buffer, 1024);
791}
792
793void SurfaceTexture::dump(String8& result, const char* prefix,
794 char* buffer, size_t SIZE) const
795{
796 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700797 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
798 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700799 result.append(buffer);
800
Mathias Agopian68c77942011-05-09 19:08:33 -0700801 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700802 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
803 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700804 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800805 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700806 );
807 result.append(buffer);
808
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700809 if (!mAbandoned) {
810 mBufferQueue->dump(result, prefix, buffer, SIZE);
811 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700812}
813
Jamie Gennisf238e282011-01-09 16:33:17 -0800814static void mtxMul(float out[16], const float a[16], const float b[16]) {
815 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
816 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
817 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
818 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
819
820 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
821 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
822 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
823 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
824
825 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
826 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
827 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
828 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
829
830 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
831 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
832 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
833 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
834}
835
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800836}; // namespace android