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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_LAYER_H
18#define ANDROID_LAYER_H
19
Lloyd Piquefeb73d72018-12-04 17:23:44 -080020#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070024#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070035#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070041#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070043
Mathias Agopian13127d82013-03-05 17:47:11 -080044#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070045#include "ClientCache.h"
46#include "DisplayHardware/ComposerHal.h"
47#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080048#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070049#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070050#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070053#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080067
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068namespace compositionengine {
69class Layer;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080070class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080071struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072}
73
Lloyd Pique4dccc412018-01-22 17:21:36 -080074namespace impl {
75class SurfaceInterceptor;
76}
77
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080078// ---------------------------------------------------------------------------
79
Lloyd Pique42ab75e2018-09-12 20:46:03 -070080struct LayerCreationArgs {
chaviwde94d0f2020-01-22 13:11:25 -080081 LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client> client, std::string name,
Vishnu Nair0f085c62019-08-30 08:49:12 -070082 uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070083
84 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080085 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070086 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070087 uint32_t w;
88 uint32_t h;
89 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080090 LayerMetadata metadata;
Vishnu Nair0f085c62019-08-30 08:49:12 -070091 pid_t callingPid;
92 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070093 sp<const DisplayDevice> displayDevice;
94 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070095};
96
Lloyd Pique26d03fd2019-03-07 21:23:23 -080097class Layer : public compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070098 static std::atomic<int32_t> sSequence;
Ana Krulecc84d09b2019-11-02 23:10:29 +010099 static constexpr int32_t PRIORITY_UNSET = -1;
Mathias Agopian13127d82013-03-05 17:47:11 -0800100
Mathias Agopiand606de62010-05-10 20:06:11 -0700101public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700102 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700103 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700104
105 // Layer serial number. This gives layers an explicit ordering, so we
106 // have a stable sort order when their layer stack and Z-order are
107 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700108 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800109
110 enum { // flags for doTransaction()
111 eDontUpdateGeometryState = 0x00000001,
112 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700113 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800114 };
115
116 struct Geometry {
117 uint32_t w;
118 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700119 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800120
David Sodman41fdfc92017-11-06 16:09:56 -0800121 inline bool operator==(const Geometry& rhs) const {
122 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700123 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800124 }
David Sodman41fdfc92017-11-06 16:09:56 -0800125 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800126 };
127
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700128 struct RoundedCornerState {
129 RoundedCornerState() = default;
130 RoundedCornerState(FloatRect cropRect, float radius)
131 : cropRect(cropRect), radius(radius) {}
132
133 // Rounded rectangle in local layer coordinate space.
134 FloatRect cropRect = FloatRect();
135 // Radius of the rounded rectangle.
136 float radius = 0.0f;
137 };
138
Mathias Agopian13127d82013-03-05 17:47:11 -0800139 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700140 Geometry active_legacy;
141 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800142 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800143
144 // The identifier of the layer stack this layer belongs to. A layer can
145 // only be associated to a single layer stack. A layer stack is a
146 // z-ordered group of layers which can be associated to one or more
147 // displays. Using the same layer stack on different displays is a way
148 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800149 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800150
Mathias Agopian13127d82013-03-05 17:47:11 -0800151 uint8_t flags;
152 uint8_t reserved[2];
153 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700154 bool modified;
155
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800156 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700157 Rect crop_legacy;
158 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700159
Robert Carr0d480722017-01-10 16:42:54 -0800160 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700161 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700162 wp<Layer> barrierLayer_legacy;
163 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700164
Mathias Agopian2ca79392013-04-02 18:30:32 -0700165 // the transparentRegion hint is a bit special, it's latched only
166 // when we receive a buffer -- this is because it's "content"
167 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700168 Region activeTransparentRegion_legacy;
169 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500170
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800171 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700172
173 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
174 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700175 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700176
177 // A list of surfaces whose Z-order is interpreted relative to ours.
178 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700179
180 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700181 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800182 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700183
Robert Carr720e5062018-07-30 17:45:14 -0700184 bool inputInfoChanged;
185 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700186 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700187
Valerie Haub153bab2019-03-05 10:47:28 -0800188 // dataspace is only used by BufferStateLayer and ColorLayer
189 ui::Dataspace dataspace;
190
Marissa Wall61c58622018-07-18 10:12:20 -0700191 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800192 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700193 Geometry active;
194
195 uint32_t transform;
196 bool transformToDisplayInverse;
197
198 Rect crop;
199 Region transparentRegionHint;
200
201 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700202 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700203 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700204 HdrMetadata hdrMetadata;
205 Region surfaceDamageRegion;
206 int32_t api;
207
208 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700209 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700210 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700211
Valerie Haua72e2812019-01-23 13:40:39 -0800212 // pointer to background color layer that, if set, appears below the buffer state layer
213 // and the buffer state layer's children. Z order will be set to
214 // INT_MIN
215 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800216
Marissa Walle2ffb422018-10-12 11:33:52 -0700217 // The deque of callback handles for this frame. The back of the deque contains the most
218 // recent callback handle.
219 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800220 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700221 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800222
223 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
224 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700225 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100226
227 // Priority of the layer assigned by Window Manager.
228 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800229
230 float frameRate;
Mathias Agopian13127d82013-03-05 17:47:11 -0800231 };
232
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700233 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700234 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800235
Dominik Laskowski75848362019-11-11 17:57:20 -0800236 void onFirstRef() override;
237
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700238 int getWindowType() const { return mWindowType; }
239
Chia-I Wuab0c3192017-08-01 11:29:00 -0700240 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800241 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700242
Robert Carr7bf247e2017-05-18 14:02:49 -0700243 // ------------------------------------------------------------------------
244 // Geometry setting functions.
245 //
246 // The following group of functions are used to specify the layers
247 // bounds, and the mapping of the texture on to those bounds. According
248 // to various settings changes to them may apply immediately, or be delayed until
249 // a pending resize is completed by the producer submitting a buffer. For example
250 // if we were to change the buffer size, and update the matrix ahead of the
251 // new buffer arriving, then we would be stretching the buffer to a different
252 // aspect before and after the buffer arriving, which probably isn't what we wanted.
253 //
254 // The first set of geometry functions are controlled by the scaling mode, described
255 // in window.h. The scaling mode may be set by the client, as it submits buffers.
256 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
257 //
258 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
259 // matrix updates will not be applied while a resize is pending
260 // and the size and transform will remain in their previous state
261 // until a new buffer is submitted. If the scaling mode is another value
262 // then the old-buffer will immediately be scaled to the pending size
263 // and the new matrix will be immediately applied following this scaling
264 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700265
Robert Carr7bf247e2017-05-18 14:02:49 -0700266 // Set the default buffer size for the assosciated Producer, in pixels. This is
267 // also the rendered size of the layer prior to any transformations. Parent
268 // or local matrix transformations will not affect the size of the buffer,
269 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800270 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700271 // Set a 2x2 transformation matrix on the layer. This transform
272 // will be applied after parent transforms, but before any final
273 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700274 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
275 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700276
277 // This second set of geometry attributes are controlled by
278 // setGeometryAppliesWithResize, and their default mode is to be
279 // immediate. If setGeometryAppliesWithResize is specified
280 // while a resize is pending, then update of these attributes will
281 // be delayed until the resize completes.
282
283 // setPosition operates in parent buffer space (pre parent-transform) or display
284 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700285 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700286 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700287 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700288
Robert Carr7bf247e2017-05-18 14:02:49 -0700289 // TODO(b/38182121): Could we eliminate the various latching modes by
290 // using the layer hierarchy?
291 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800292 virtual bool setLayer(int32_t z);
293 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700294
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800295 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800296 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700297
298 // Set rounded corner radius for this layer and its children.
299 //
300 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
301 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
302 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800303 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800304 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
305 // is specified in pixels.
306 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800307 virtual bool setTransparentRegionHint(const Region& transparent);
308 virtual bool setFlags(uint8_t flags, uint8_t mask);
309 virtual bool setLayerStack(uint32_t layerStack);
310 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700311 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
312 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800313 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
314 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800315 virtual bool setMetadata(const LayerMetadata& data);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800316 virtual bool reparentChildren(const sp<IBinder>& layer);
Marissa Wall61c58622018-07-18 10:12:20 -0700317 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800318 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700319 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700320 bool attachChildren();
321 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800322 virtual bool setColorTransform(const mat4& matrix);
323 virtual mat4 getColorTransform() const;
324 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800325 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700326
327 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800328 virtual bool setTransform(uint32_t /*transform*/) { return false; };
329 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
330 virtual bool setCrop(const Rect& /*crop*/) { return false; };
331 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800332 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
333 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700334 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700335 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700336 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800337 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
338 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
339 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
340 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
341 virtual bool setApi(int32_t /*api*/) { return false; };
342 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700343 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800344 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700345 return false;
346 };
Valerie Hau7618b232020-01-09 16:03:08 -0800347 virtual void forceSendCallbacks() {}
Valerie Haudd0b7572019-01-29 14:59:27 -0800348 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800349 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700350 bool setShadowRadius(float shadowRadius);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100351 virtual bool setFrameRateSelectionPriority(int32_t priority);
352 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
353 // rate priority from its parent.
354 virtual int32_t getFrameRateSelectionPriority() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800355
chaviw4244e032019-09-04 11:27:49 -0700356 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700357
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800358 // Before color management is introduced, contents on Android have to be
359 // desaturated in order to match what they appears like visually.
360 // With color management, these contents will appear desaturated, thus
361 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700362 // visually.
363 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800364
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800365 virtual std::shared_ptr<compositionengine::Layer> getCompositionLayer() const;
366
Dan Stozaee44edd2015-03-23 15:50:23 -0700367 // If we have received a new buffer this frame, we will pass its surface
368 // damage down to hardware composer. Otherwise, we must send a region with
369 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800370 virtual void useSurfaceDamage() {}
371 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700372
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800373 uint32_t getTransactionFlags() const { return mTransactionFlags; }
374 uint32_t getTransactionFlags(uint32_t flags);
375 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800376
Lloyd Piqueef36b002019-01-23 17:52:04 -0800377 // Deprecated, please use compositionengine::Output::belongsInOutput()
378 // instead.
379 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800380 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700381 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
382 }
383
Vishnu Nair4351ad52019-02-11 14:13:02 -0800384 FloatRect getBounds(const Region& activeTransparentRegion) const;
385 FloatRect getBounds() const;
386
387 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700388 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800389
Vishnu Nairc652ff82019-03-15 12:48:54 -0700390 // Returns the buffer scale transform if a scaling mode is set.
391 ui::Transform getBufferScaleTransform() const;
392
Vishnu Nair4351ad52019-02-11 14:13:02 -0800393 // Get effective layer transform, taking into account all its parent transform with any
394 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700395 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
396
397 // Returns the bounds of the layer without any buffer scaling.
398 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800399
Pablo Ceballos40845df2016-01-25 17:41:15 -0800400 int32_t getSequence() const { return sequence; }
401
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700402 // For tracing.
403 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
404 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
405 // creates its tracks by buffer id and has no way of associating a buffer back to the process
406 // that created it, the current implementation is only sufficient for cases where a buffer is
407 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700408 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700409
Mathias Agopian13127d82013-03-05 17:47:11 -0800410 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700411 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700412
413 // Provide unique string for each class type in the Layer hierarchy
414 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800415
Mathias Agopian13127d82013-03-05 17:47:11 -0800416 /*
417 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800418 *
419 * This takes into account the buffer format (i.e. whether or not the
420 * pixel format includes an alpha channel) and the "opaque" flag set
421 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800422 */
Robert Carr105e64b2018-03-07 12:47:50 -0800423 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800424
425 /*
426 * isSecure - true if this surface is secure, that is if it prevents
427 * screenshots or VNC servers.
428 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800429 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800430
431 /*
432 * isVisible - true if this layer is visible, false otherwise
433 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800434 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800435
Mathias Agopian13127d82013-03-05 17:47:11 -0800436 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700437 * isHiddenByPolicy - true if this layer has been forced invisible.
438 * just because this is false, doesn't mean isVisible() is true.
439 * For example if this layer has no active buffer, it may not be hidden by
440 * policy, but it still can not be visible.
441 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800442 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700443
444 /*
chaviw3e727cd2019-01-31 13:41:05 -0800445 * Returns whether this layer can receive input.
446 */
447 virtual bool canReceiveInput() const;
448
449 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000450 * isProtected - true if the layer may contain protected content in the
451 * GRALLOC_USAGE_PROTECTED sense.
452 */
453 virtual bool isProtected() const { return false; }
454
455 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800456 * isFixedSize - true if content has a fixed size
457 */
Robert Carr105e64b2018-03-07 12:47:50 -0800458 virtual bool isFixedSize() const { return true; }
459
Lloyd Piquea83776c2019-01-29 18:42:32 -0800460 /*
461 * usesSourceCrop - true if content should use a source crop
462 */
463 virtual bool usesSourceCrop() const { return false; }
464
Dan Stoza436ccf32018-06-21 12:10:12 -0700465 // Most layers aren't created from the main thread, and therefore need to
466 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
467 // to avoid grabbing the lock again to avoid deadlock
468 virtual bool isCreatedFromMainThread() const { return false; }
469
Robert Carr2e102c92018-10-23 12:11:15 -0700470 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700471
chaviw6d89e2d2020-01-14 14:42:01 -0800472 LayerProto* writeToProto(LayersProto& layersProto,
473 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
chaviw08f3cb22020-01-13 13:17:21 -0800474
Vishnu Nair8406fd72019-07-30 11:29:31 -0700475 // Write states that are modified by the main thread. This includes drawing
476 // state as well as buffer data. This should be called in the main or tracing
477 // thread.
478 void writeToProtoDrawingState(LayerProto* layerInfo,
479 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700480 // Write drawing or current state. If writing current state, the caller should hold the
481 // external mStateLock. If writing drawing state, this function should be called on the
482 // main or tracing thread.
483 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
484 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800485
Marissa Wall61c58622018-07-18 10:12:20 -0700486 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
487 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
488 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700489 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700490 return s.active_legacy.transform;
491 }
492 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
493 return s.activeTransparentRegion_legacy;
494 }
495 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Lloyd Piquef16688f2019-02-19 17:47:57 -0800496 virtual bool needsFiltering(const sp<const DisplayDevice>&) const { return false; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000497
chaviw74b03172019-08-19 11:09:03 -0700498 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
499 // variable mClonedChild represents the top layer that will be cloned so this
500 // layer will be the parent of mClonedChild.
501 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
502 // if the real layer is destroyed, then the clone layer will also be destroyed.
503 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700504
chaviw74b03172019-08-19 11:09:03 -0700505 virtual sp<Layer> createClone() = 0;
506 void updateMirrorInfo();
507 virtual void updateCloneBufferInfo(){};
508
509protected:
510 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
511 bool isClone() { return mClonedFrom != nullptr; }
512 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
513
chaviwb4c6e582019-08-16 14:35:07 -0700514 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
515
chaviw74b03172019-08-19 11:09:03 -0700516 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
517 void updateClonedChildren(const sp<Layer>& mirrorRoot,
518 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700519 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700520 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700521 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700522
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700523public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800524 /*
525 * compositionengine::LayerFE overrides
526 */
Lloyd Piquef16688f2019-02-19 17:47:57 -0800527 bool onPreComposition(nsecs_t) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800528 void latchCompositionState(compositionengine::LayerFECompositionState&,
Lloyd Piquec6687342019-03-07 21:34:57 -0800529 compositionengine::LayerFE::StateSubset subset) const override;
Lloyd Piquec7b0c752019-03-07 20:59:59 -0800530 void latchCursorCompositionState(compositionengine::LayerFECompositionState&) const override;
Vishnu Nair9b079a22020-01-21 14:36:08 -0800531 std::optional<LayerSettings> prepareClientComposition(
Lloyd Piquef16688f2019-02-19 17:47:57 -0800532 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Vishnu Nair9b079a22020-01-21 14:36:08 -0800533 std::optional<LayerSettings> prepareShadowClientComposition(
534 const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
Vishnu Nair3a7346c2019-12-04 08:09:09 -0800535 ui::Dataspace outputDataspace) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800536 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800537 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800538
Lloyd Piquea83776c2019-01-29 18:42:32 -0800539protected:
Lloyd Piquec6687342019-03-07 21:34:57 -0800540 void latchBasicGeometry(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800541 void latchGeometry(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquef5275482019-01-29 18:42:42 -0800542 virtual void latchPerFrameState(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800543
544public:
Robert Carr105e64b2018-03-07 12:47:50 -0800545 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700546
Chia-I Wu692e0832018-06-05 15:46:58 -0700547 virtual bool isHdrY410() const { return false; }
548
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800549 Hwc2::IComposerClient::Composition getCompositionType(
550 const sp<const DisplayDevice>& display) const;
551 bool getClearClientTarget(const sp<const DisplayDevice>& display) const;
Riley Andrews03414a12014-07-01 14:22:59 -0700552
Ana Krulec010d2192018-10-08 06:29:54 -0700553 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Robert Carr105e64b2018-03-07 12:47:50 -0800554 virtual void setTransformHint(uint32_t /*orientation*/) const { }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800555
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700556 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700557 * called after composition.
558 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700559 */
Adithya Srinivasanb69e0762019-11-11 18:39:53 -0800560 virtual bool onPostComposition(sp<const DisplayDevice> /*displayDevice*/,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700561 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800562 const std::shared_ptr<FenceTime>& /*presentFence*/,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800563 const CompositorTiming& /*compositorTiming*/) {
Robert Carr105e64b2018-03-07 12:47:50 -0800564 return false;
565 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700566
Dan Stoza9e56aa02015-11-02 13:00:03 -0800567 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800568 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
569
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700570 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700571 * doTransaction - process the transaction. This is a good place to figure
572 * out which attributes of the surface have changed.
573 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800574 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700575
576 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700577 * latchBuffer - called each time the screen is redrawn and returns whether
578 * the visible regions need to be recomputed (this is a fairly heavy
579 * operation, so this should be set only if needed). Typically this is used
580 * to figure out if the content or size of a surface has changed.
581 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700582 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
583 nsecs_t /*expectedPresentTime*/) {
584 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800585 }
586
587 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700588
chaviw49a108c2019-08-12 11:23:06 -0700589 virtual void latchAndReleaseBuffer() {}
590
Mathias Agopian13127d82013-03-05 17:47:11 -0800591 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700592 * Remove relative z for the layer if its relative parent is not part of the
593 * provided layer tree.
594 */
595 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
596
597 /*
598 * Remove from current state and mark for removal.
599 */
600 void removeFromCurrentState();
601
602 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800603 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700604 * removed from the current list to the pending removal list
605 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800606 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700607
chaviw61626f22018-11-15 16:26:27 -0800608 /*
609 * Called when the layer is added back to the current state list.
610 */
611 void addToCurrentState();
612
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800613 // Updates the transform hint in our SurfaceFlingerConsumer to match
Mathias Agopian84300952012-11-21 16:02:13 -0800614 // the current orientation of the display device.
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700615 void updateTransformHint(const sp<const DisplayDevice>& display) const;
Andy McFadden69052052012-09-14 16:10:11 -0700616
Mathias Agopian13127d82013-03-05 17:47:11 -0800617 /*
618 * returns the rectangle that crops the content of the layer and scales it
619 * to the layer's size.
620 */
chaviw4244e032019-09-04 11:27:49 -0700621 virtual Rect getBufferCrop() const { return Rect(); }
622
623 /*
624 * Returns the transform applied to the buffer.
625 */
626 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800627
chaviwd62d3062019-09-04 14:48:02 -0700628 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
629
Eric Penner51c59cd2014-07-28 19:51:58 -0700630 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700631 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700632 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800633 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700634
Marissa Wallfd668622018-05-10 10:21:13 -0700635 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800636
Dan Stoza9e56aa02015-11-02 13:00:03 -0800637 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800638 inline const State& getDrawingState() const { return mDrawingState; }
639 inline const State& getCurrentState() const { return mCurrentState; }
640 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800641
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800642 LayerDebugInfo getLayerDebugInfo() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800643
644 /* always call base class first */
Yiwei Zhang5434a782018-12-05 18:06:32 -0800645 static void miniDumpHeader(std::string& result);
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800646 void miniDump(std::string& result, const sp<DisplayDevice>& display) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800647 void dumpFrameStats(std::string& result) const;
648 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700649 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700650 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700651 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700652 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700653
Robert Carr105e64b2018-03-07 12:47:50 -0800654 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
655 return {};
656 }
Dan Stozae77c7662016-05-13 11:37:28 -0700657
Brian Anderson5ea5e592016-12-01 16:54:33 -0800658 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700659 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800660 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800661
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800662 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700663
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800664 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700665
Robert Carr6452f122017-03-21 10:41:29 -0700666 // Returns the Alpha of the Surface, accounting for the Alpha
667 // of parent Surfaces in the hierarchy (alpha's will be multiplied
668 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800669 half getAlpha() const;
670 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800671 int32_t getBackgroundBlurRadius() const;
Robert Carr6452f122017-03-21 10:41:29 -0700672
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700673 // Returns how rounded corners should be drawn for this layer.
674 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
675 // corner definition and converting it into current layer's coordinates.
676 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
677 // ignored.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800678 RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700679
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800680 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
681
Edgar Arriaga844fa672020-01-16 14:21:42 -0800682 /**
683 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
684 * which will not emit children who have relativeZOrder to another layer, this method
685 * just directly emits all children. It also emits them in no particular order.
686 * So this method is not suitable for graphical operations, as it doesn't represent
687 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
688 * book-keeping.
689 */
690 void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Dan Stoza412903f2017-04-27 13:42:17 -0700691 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
692 const LayerVector::Visitor& visitor);
693 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700694
chaviw4b129c22018-04-09 16:19:43 -0700695 /**
696 * Traverse only children in z order, ignoring relative layers that are not children of the
697 * parent.
698 */
chaviwa76b2712017-09-20 12:02:26 -0700699 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
700 const LayerVector::Visitor& visitor);
701
Chia-I Wu98f1c102017-05-30 14:54:08 -0700702 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800703
704 // ONLY CALL THIS FROM THE LAYER DTOR!
705 // See b/141111965. We need to add current children to offscreen layers in
706 // the layer dtor so as not to dangle layers. Since the layer has not
707 // committed its transaction when the layer is destroyed, we must add
708 // current children. This is safe in the dtor as we will no longer update
709 // the current state, but should not be called anywhere else!
710 LayerVector& getCurrentChildren() { return mCurrentChildren; }
711
Robert Carr1f0a16a2016-10-24 16:27:39 -0700712 void addChild(const sp<Layer>& layer);
713 // Returns index if removed, or negative value otherwise
714 // for symmetry with Vector::remove
715 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700716 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700717 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800718 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700719 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700720 bool setChildRelativeLayer(const sp<Layer>& childLayer,
721 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700722
723 // Copy the current list of children to the drawing state. Called by
724 // SurfaceFlinger to complete a transaction.
725 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800726 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800727 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800728
Vishnu Nair88a11f22018-11-28 18:30:57 -0800729 /**
730 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
731 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
732 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800733 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800734
Vishnu Nair4351ad52019-02-11 14:13:02 -0800735 /**
736 * Returns the source bounds. If the bounds are not defined, it is inferred from the
737 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
738 * For the root layer, this is the display viewport size.
739 */
740 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
741 return parentBounds;
742 }
743
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800744 compositionengine::OutputLayer* findOutputLayerForDisplay(
745 const sp<const DisplayDevice>& display) const;
746
Lloyd Piquea2468662019-03-07 21:31:06 -0800747 Region debugGetVisibleRegionOnDefaultDisplay() const;
748
Vishnu Nairefc42e22019-12-03 17:36:12 -0800749 /**
750 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
751 * INVALID_RECT if the layer has no buffer and no crop.
752 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
753 * bounds are constrained by its parent bounds.
754 */
755 Rect getCroppedBufferSize(const Layer::State& s) const;
756
Ady Abraham8a82ba62020-01-17 12:43:17 -0800757 constexpr static auto FRAME_RATE_NO_VOTE = -1.0f;
Steven Thomas3172e202020-01-06 19:25:30 -0800758 virtual bool setFrameRate(float frameRate);
Ady Abraham8a82ba62020-01-17 12:43:17 -0800759 virtual std::optional<float> getFrameRate() const;
Steven Thomas3172e202020-01-06 19:25:30 -0800760
Mathias Agopian13127d82013-03-05 17:47:11 -0800761protected:
762 // constant
763 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800764 /*
765 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
766 * is called.
767 */
768 class LayerCleaner {
769 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700770 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800771
Mathias Agopian13127d82013-03-05 17:47:11 -0800772 protected:
Irvel468051e2016-06-13 16:44:44 -0700773 ~LayerCleaner() {
774 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700775 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700776 }
David Sodman41fdfc92017-11-06 16:09:56 -0800777
Mathias Agopian13127d82013-03-05 17:47:11 -0800778 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800779 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
780 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800781 };
782
Lloyd Pique4dccc412018-01-22 17:21:36 -0800783 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700784
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700785 // For unit tests
786 friend class TestableSurfaceFlinger;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100787 friend class RefreshRateSelectionTest;
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700788
Valerie Haub153bab2019-03-05 10:47:28 -0800789 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700790
Mathias Agopian3330b202009-10-05 17:07:12 -0700791 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700792
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700793 /**
794 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
795 * crop coordinates, transforming them into layer space.
796 */
797 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700798 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800799 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800800 void addZOrderRelative(const wp<Layer>& relative);
801 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700802
David Sodman41fdfc92017-11-06 16:09:56 -0800803 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700804 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700805 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
806 : mFrameNumber(frameNumber),
807 mFrameIsAvailable(false),
808 mTransactionIsApplied(false),
809 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700810
David Sodman41fdfc92017-11-06 16:09:56 -0800811 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700812
David Sodman41fdfc92017-11-06 16:09:56 -0800813 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700814
David Sodman41fdfc92017-11-06 16:09:56 -0800815 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700816
David Sodman41fdfc92017-11-06 16:09:56 -0800817 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700818
David Sodman41fdfc92017-11-06 16:09:56 -0800819 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700820
chaviw43cb3cb2019-05-31 15:23:41 -0700821 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
822
Dan Stoza7dde5992015-05-22 09:51:44 -0700823 private:
824 const uint64_t mFrameNumber;
825 std::atomic<bool> mFrameIsAvailable;
826 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700827 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700828 };
829
Dan Stozacac35382016-01-27 12:21:06 -0800830 // SyncPoints which will be signaled when the correct frame is at the head
831 // of the queue and dropped after the frame has been latched. Protected by
832 // mLocalSyncPointMutex.
833 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700834 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
835
Dan Stozacac35382016-01-27 12:21:06 -0800836 // SyncPoints which will be signaled and then dropped when the transaction
837 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700838 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
839
Dan Stozacac35382016-01-27 12:21:06 -0800840 // Returns false if the relevant frame has already been latched
841 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700842
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800843 void popPendingState(State* stateToCommit);
844 virtual bool applyPendingStates(State* stateToCommit);
845 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700846
847 // Returns mCurrentScaling mode (originating from the
848 // Client) or mOverrideScalingMode mode (originating from
849 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800850 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800851
Dan Stoza7dde5992015-05-22 09:51:44 -0700852public:
Irvel468051e2016-06-13 16:44:44 -0700853 /*
854 * The layer handle is just a BBinder object passed to the client
855 * (remote process) -- we don't keep any reference on our side such that
856 * the dtor is called when the remote side let go of its reference.
857 *
858 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
859 * this layer when the handle is destroyed.
860 */
861 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800862 public:
863 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
864 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700865
David Sodman41fdfc92017-11-06 16:09:56 -0800866 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700867 };
868
Robert Carrc0df3122019-04-11 13:18:21 -0700869 // Creates a new handle each time, so we only expect
870 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700871 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700872 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700873 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800874 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700875 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700876
Robert Carr2e102c92018-10-23 12:11:15 -0700877 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800878 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700879
Arthur Hungd20b2702019-01-14 18:16:16 +0800880 InputWindowInfo fillInputInfo();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800881 bool hasInput() const;
Robert Carr2e102c92018-10-23 12:11:15 -0700882
David Sodman41fdfc92017-11-06 16:09:56 -0800883protected:
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700884 // -----------------------------------------------------------------------
Robert Carr1c5481e2019-07-01 14:42:27 -0700885 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700886
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700887 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700888 const std::string mName;
889 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800890
Chia-I Wuab0c3192017-08-01 11:29:00 -0700891 bool mPrimaryDisplayOnly = false;
892
Vishnu Nair8406fd72019-07-30 11:29:31 -0700893 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800894 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700895 // Store a copy of the pending state so that the drawing thread can access the
896 // states without a lock.
897 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800898
Vishnu Nair8406fd72019-07-30 11:29:31 -0700899 // these are protected by an external lock (mStateLock)
900 State mCurrentState;
901 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800902 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -0700903
Brian Andersond6927fb2016-07-23 23:37:30 -0700904 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800905 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700906
Brian Andersond6927fb2016-07-23 23:37:30 -0700907 // Timestamp history for the consumer to query.
908 // Accessed by both consumer and producer on main and binder threads.
909 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700910 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700911 FenceTimeline mAcquireTimeline;
912 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700913
Mathias Agopiana67932f2011-04-20 14:20:59 -0700914 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800915 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000916 // False if the buffer and its contents have been previously used for GPU
917 // composition, true otherwise.
918 bool mIsActiveBufferUpdatedForGpu = true;
919
Robert Carrc3574f72016-03-24 12:19:32 -0700920 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700921 int32_t mOverrideScalingMode{-1};
922 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800923 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700924 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700925
Robert Carr2e102c92018-10-23 12:11:15 -0700926 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700927
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700928 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700929 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800930
931 // protected by mLock
932 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700933
Mathias Agopian13127d82013-03-05 17:47:11 -0800934 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700935
936 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700937 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800938
Robert Carr1f0a16a2016-10-24 16:27:39 -0700939 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700940 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700941 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700942 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700943
Chia-I Wue41dbe62017-06-13 14:10:56 -0700944 wp<Layer> mCurrentParent;
945 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700946
chaviw5aedec92018-10-22 10:40:38 -0700947 // Can only be accessed with the SF state lock held.
948 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -0800949 // Can only be accessed with the SF state lock held.
950 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -0700951
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700952 // Window types from WindowManager.LayoutParams
953 const int mWindowType;
954
chaviw4b129c22018-04-09 16:19:43 -0700955private:
956 /**
957 * Returns an unsorted vector of all layers that are part of this tree.
958 * That includes the current layer and all its descendants.
959 */
960 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
961 /**
962 * Traverses layers that are part of this tree in the correct z order.
963 * layersInTree must be sorted before calling this method.
964 */
965 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
966 LayerVector::StateSet stateSet,
967 const LayerVector::Visitor& visitor);
968 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
969 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800970
971 // Cached properties computed from drawing state
972 // Effective transform taking into account parent transforms and any parent scaling.
973 ui::Transform mEffectiveTransform;
974
975 // Bounds of the layer before any transformation is applied and before it has been cropped
976 // by its parents.
977 FloatRect mSourceBounds;
978
979 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
980 // its parent bounds.
981 FloatRect mBounds;
982
983 // Layer bounds in screen space.
984 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -0800985
986 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -0700987
988 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -0700989
990 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -0700991
992 // Tracks the process and user id of the caller when creating this layer
993 // to help debugging.
994 pid_t mCallingPid;
995 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700996
997 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
998 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
999 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1000 // and relatives, this layer will update as well.
1001 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001002
1003 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1004 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1005 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001006 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001007
1008 // Returns true if the layer can draw shadows on its border.
1009 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -07001010
1011 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1012 // This will return null if first non cloned parent is not found.
1013 sp<Layer> getClonedRoot();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001014};
1015
Dominik Laskowski34157762018-10-31 13:07:19 -07001016} // namespace android
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001017
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001018#define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \
Dominik Laskowski34157762018-10-31 13:07:19 -07001019 do { \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001020 if (!hasHwcLayer(displayDevice)) { \
Dominik Laskowski34157762018-10-31 13:07:19 -07001021 ALOGE("[%s] %s failed: no HWC layer found for display %s", mName.string(), \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001022 __FUNCTION__, displayDevice->getDebugName().c_str()); \
Dominik Laskowski34157762018-10-31 13:07:19 -07001023 return __VA_ARGS__; \
1024 } \
1025 } while (false)
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001026
1027#endif // ANDROID_LAYER_H