Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| 18 | |
| 19 | #include <GLES2/gl2.h> |
Mathias Agopian | 458197d | 2013-08-15 14:56:51 -0700 | [diff] [blame] | 20 | #include <GLES2/gl2ext.h> |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 21 | |
Dan Stoza | c187900 | 2014-05-22 15:59:05 -0700 | [diff] [blame] | 22 | #include <ui/Rect.h> |
| 23 | |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 24 | #include <utils/String8.h> |
| 25 | #include <utils/Trace.h> |
| 26 | |
| 27 | #include <cutils/compiler.h> |
Riley Andrews | c3ebe66 | 2014-09-04 16:20:31 -0700 | [diff] [blame] | 28 | #include <gui/ISurfaceComposer.h> |
| 29 | #include <math.h> |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 30 | |
| 31 | #include "GLES20RenderEngine.h" |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 32 | #include "Program.h" |
| 33 | #include "ProgramCache.h" |
| 34 | #include "Description.h" |
| 35 | #include "Mesh.h" |
Mathias Agopian | 49457ac | 2013-08-14 18:20:17 -0700 | [diff] [blame] | 36 | #include "Texture.h" |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 37 | |
| 38 | // --------------------------------------------------------------------------- |
| 39 | namespace android { |
| 40 | // --------------------------------------------------------------------------- |
| 41 | |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 42 | GLES20RenderEngine::GLES20RenderEngine() : |
| 43 | mVpWidth(0), mVpHeight(0) { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 44 | |
| 45 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); |
| 46 | glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims); |
| 47 | |
| 48 | glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
| 49 | glPixelStorei(GL_PACK_ALIGNMENT, 4); |
| 50 | |
Andy McFadden | c6f2169 | 2013-10-11 11:16:03 -0700 | [diff] [blame] | 51 | const uint16_t protTexData[] = { 0 }; |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 52 | glGenTextures(1, &mProtectedTexName); |
| 53 | glBindTexture(GL_TEXTURE_2D, mProtectedTexName); |
| 54 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 55 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 56 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 57 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 58 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, |
| 59 | GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData); |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 60 | |
| 61 | //mColorBlindnessCorrection = M; |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 62 | } |
| 63 | |
| 64 | GLES20RenderEngine::~GLES20RenderEngine() { |
| 65 | } |
| 66 | |
| 67 | |
| 68 | size_t GLES20RenderEngine::getMaxTextureSize() const { |
| 69 | return mMaxTextureSize; |
| 70 | } |
| 71 | |
| 72 | size_t GLES20RenderEngine::getMaxViewportDims() const { |
| 73 | return |
| 74 | mMaxViewportDims[0] < mMaxViewportDims[1] ? |
| 75 | mMaxViewportDims[0] : mMaxViewportDims[1]; |
| 76 | } |
| 77 | |
| 78 | void GLES20RenderEngine::setViewportAndProjection( |
Riley Andrews | c3ebe66 | 2014-09-04 16:20:31 -0700 | [diff] [blame] | 79 | size_t vpw, size_t vph, Rect sourceCrop, size_t hwh, bool yswap, |
| 80 | Transform::orientation_flags rotation) { |
Dan Stoza | c187900 | 2014-05-22 15:59:05 -0700 | [diff] [blame] | 81 | |
| 82 | size_t l = sourceCrop.left; |
| 83 | size_t r = sourceCrop.right; |
| 84 | |
| 85 | // In GL, (0, 0) is the bottom-left corner, so flip y coordinates |
| 86 | size_t t = hwh - sourceCrop.top; |
| 87 | size_t b = hwh - sourceCrop.bottom; |
| 88 | |
Mathias Agopian | a8c386f | 2013-08-26 20:42:07 -0700 | [diff] [blame] | 89 | mat4 m; |
Dan Stoza | c187900 | 2014-05-22 15:59:05 -0700 | [diff] [blame] | 90 | if (yswap) { |
| 91 | m = mat4::ortho(l, r, t, b, 0, 1); |
| 92 | } else { |
| 93 | m = mat4::ortho(l, r, b, t, 0, 1); |
| 94 | } |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 95 | |
Riley Andrews | c3ebe66 | 2014-09-04 16:20:31 -0700 | [diff] [blame] | 96 | // Apply custom rotation to the projection. |
| 97 | float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f; |
| 98 | switch (rotation) { |
| 99 | case Transform::ROT_0: |
| 100 | break; |
| 101 | case Transform::ROT_90: |
| 102 | m = mat4::rotate(rot90InRadians, vec3(0,0,1)) * m; |
| 103 | break; |
| 104 | case Transform::ROT_180: |
| 105 | m = mat4::rotate(rot90InRadians * 2.0f, vec3(0,0,1)) * m; |
| 106 | break; |
| 107 | case Transform::ROT_270: |
| 108 | m = mat4::rotate(rot90InRadians * 3.0f, vec3(0,0,1)) * m; |
| 109 | break; |
| 110 | default: |
| 111 | break; |
| 112 | } |
| 113 | |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 114 | glViewport(0, 0, vpw, vph); |
| 115 | mState.setProjectionMatrix(m); |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 116 | mVpWidth = vpw; |
| 117 | mVpHeight = vph; |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 118 | } |
| 119 | |
| 120 | void GLES20RenderEngine::setupLayerBlending( |
| 121 | bool premultipliedAlpha, bool opaque, int alpha) { |
| 122 | |
| 123 | mState.setPremultipliedAlpha(premultipliedAlpha); |
| 124 | mState.setOpaque(opaque); |
| 125 | mState.setPlaneAlpha(alpha / 255.0f); |
| 126 | |
| 127 | if (alpha < 0xFF || !opaque) { |
| 128 | glEnable(GL_BLEND); |
| 129 | glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 130 | } else { |
| 131 | glDisable(GL_BLEND); |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | void GLES20RenderEngine::setupDimLayerBlending(int alpha) { |
Mathias Agopian | bcab7b1 | 2013-08-23 16:12:34 -0700 | [diff] [blame] | 136 | mState.setPlaneAlpha(1.0f); |
| 137 | mState.setPremultipliedAlpha(true); |
| 138 | mState.setOpaque(false); |
| 139 | mState.setColor(0, 0, 0, alpha/255.0f); |
| 140 | mState.disableTexture(); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 141 | |
| 142 | if (alpha == 0xFF) { |
| 143 | glDisable(GL_BLEND); |
| 144 | } else { |
| 145 | glEnable(GL_BLEND); |
| 146 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
| 147 | } |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 148 | } |
| 149 | |
Mathias Agopian | 49457ac | 2013-08-14 18:20:17 -0700 | [diff] [blame] | 150 | void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) { |
| 151 | GLuint target = texture.getTextureTarget(); |
| 152 | glBindTexture(target, texture.getTextureName()); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 153 | GLenum filter = GL_NEAREST; |
Mathias Agopian | 49457ac | 2013-08-14 18:20:17 -0700 | [diff] [blame] | 154 | if (texture.getFiltering()) { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 155 | filter = GL_LINEAR; |
| 156 | } |
Mathias Agopian | 49457ac | 2013-08-14 18:20:17 -0700 | [diff] [blame] | 157 | glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 158 | glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 159 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); |
| 160 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 161 | |
Mathias Agopian | 49457ac | 2013-08-14 18:20:17 -0700 | [diff] [blame] | 162 | mState.setTexture(texture); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 163 | } |
| 164 | |
| 165 | void GLES20RenderEngine::setupLayerBlackedOut() { |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 166 | glBindTexture(GL_TEXTURE_2D, mProtectedTexName); |
Mathias Agopian | 49457ac | 2013-08-14 18:20:17 -0700 | [diff] [blame] | 167 | Texture texture(Texture::TEXTURE_2D, mProtectedTexName); |
| 168 | texture.setDimensions(1, 1); // FIXME: we should get that from somewhere |
| 169 | mState.setTexture(texture); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 170 | } |
| 171 | |
| 172 | void GLES20RenderEngine::disableTexturing() { |
| 173 | mState.disableTexture(); |
| 174 | } |
| 175 | |
| 176 | void GLES20RenderEngine::disableBlending() { |
| 177 | glDisable(GL_BLEND); |
| 178 | } |
| 179 | |
Mathias Agopian | 458197d | 2013-08-15 14:56:51 -0700 | [diff] [blame] | 180 | |
| 181 | void GLES20RenderEngine::bindImageAsFramebuffer(EGLImageKHR image, |
| 182 | uint32_t* texName, uint32_t* fbName, uint32_t* status) { |
| 183 | GLuint tname, name; |
| 184 | // turn our EGLImage into a texture |
| 185 | glGenTextures(1, &tname); |
| 186 | glBindTexture(GL_TEXTURE_2D, tname); |
| 187 | glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image); |
| 188 | |
| 189 | // create a Framebuffer Object to render into |
| 190 | glGenFramebuffers(1, &name); |
| 191 | glBindFramebuffer(GL_FRAMEBUFFER, name); |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 192 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0); |
Mathias Agopian | 458197d | 2013-08-15 14:56:51 -0700 | [diff] [blame] | 193 | |
| 194 | *status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 195 | *texName = tname; |
| 196 | *fbName = name; |
| 197 | } |
| 198 | |
| 199 | void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) { |
| 200 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 201 | glDeleteFramebuffers(1, &fbName); |
| 202 | glDeleteTextures(1, &texName); |
| 203 | } |
| 204 | |
Mathias Agopian | 19733a3 | 2013-08-28 18:13:56 -0700 | [diff] [blame] | 205 | void GLES20RenderEngine::setupFillWithColor(float r, float g, float b, float a) { |
| 206 | mState.setPlaneAlpha(1.0f); |
| 207 | mState.setPremultipliedAlpha(true); |
| 208 | mState.setOpaque(false); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 209 | mState.setColor(r, g, b, a); |
Mathias Agopian | 19733a3 | 2013-08-28 18:13:56 -0700 | [diff] [blame] | 210 | mState.disableTexture(); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 211 | glDisable(GL_BLEND); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 212 | } |
| 213 | |
| 214 | void GLES20RenderEngine::drawMesh(const Mesh& mesh) { |
| 215 | |
| 216 | ProgramCache::getInstance().useProgram(mState); |
| 217 | |
| 218 | if (mesh.getTexCoordsSize()) { |
| 219 | glEnableVertexAttribArray(Program::texCoords); |
| 220 | glVertexAttribPointer(Program::texCoords, |
| 221 | mesh.getTexCoordsSize(), |
| 222 | GL_FLOAT, GL_FALSE, |
| 223 | mesh.getByteStride(), |
| 224 | mesh.getTexCoords()); |
| 225 | } |
| 226 | |
| 227 | glVertexAttribPointer(Program::position, |
| 228 | mesh.getVertexSize(), |
| 229 | GL_FLOAT, GL_FALSE, |
| 230 | mesh.getByteStride(), |
Mathias Agopian | 5cdc899 | 2013-08-13 20:51:23 -0700 | [diff] [blame] | 231 | mesh.getPositions()); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 232 | |
| 233 | glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount()); |
| 234 | |
| 235 | if (mesh.getTexCoordsSize()) { |
| 236 | glDisableVertexAttribArray(Program::texCoords); |
| 237 | } |
| 238 | } |
| 239 | |
Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 240 | void GLES20RenderEngine::beginGroup(const mat4& colorTransform) { |
| 241 | |
| 242 | GLuint tname, name; |
| 243 | // create the texture |
| 244 | glGenTextures(1, &tname); |
| 245 | glBindTexture(GL_TEXTURE_2D, tname); |
| 246 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 247 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 248 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 249 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 250 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, mVpWidth, mVpHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 251 | |
| 252 | // create a Framebuffer Object to render into |
| 253 | glGenFramebuffers(1, &name); |
| 254 | glBindFramebuffer(GL_FRAMEBUFFER, name); |
| 255 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0); |
| 256 | |
| 257 | Group group; |
| 258 | group.texture = tname; |
| 259 | group.fbo = name; |
| 260 | group.width = mVpWidth; |
| 261 | group.height = mVpHeight; |
| 262 | group.colorTransform = colorTransform; |
| 263 | |
| 264 | mGroupStack.push(group); |
| 265 | } |
| 266 | |
| 267 | void GLES20RenderEngine::endGroup() { |
| 268 | |
| 269 | const Group group(mGroupStack.top()); |
| 270 | mGroupStack.pop(); |
| 271 | |
| 272 | // activate the previous render target |
| 273 | GLuint fbo = 0; |
| 274 | if (!mGroupStack.isEmpty()) { |
| 275 | fbo = mGroupStack.top().fbo; |
| 276 | } |
| 277 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 278 | |
| 279 | // set our state |
| 280 | Texture texture(Texture::TEXTURE_2D, group.texture); |
| 281 | texture.setDimensions(group.width, group.height); |
| 282 | glBindTexture(GL_TEXTURE_2D, group.texture); |
| 283 | |
| 284 | mState.setPlaneAlpha(1.0f); |
| 285 | mState.setPremultipliedAlpha(true); |
| 286 | mState.setOpaque(false); |
| 287 | mState.setTexture(texture); |
| 288 | mState.setColorMatrix(group.colorTransform); |
| 289 | glDisable(GL_BLEND); |
| 290 | |
| 291 | Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2); |
| 292 | Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>()); |
| 293 | Mesh::VertexArray<vec2> texCoord(mesh.getTexCoordArray<vec2>()); |
| 294 | position[0] = vec2(0, 0); |
| 295 | position[1] = vec2(group.width, 0); |
| 296 | position[2] = vec2(group.width, group.height); |
| 297 | position[3] = vec2(0, group.height); |
| 298 | texCoord[0] = vec2(0, 0); |
| 299 | texCoord[1] = vec2(1, 0); |
| 300 | texCoord[2] = vec2(1, 1); |
| 301 | texCoord[3] = vec2(0, 1); |
| 302 | drawMesh(mesh); |
| 303 | |
| 304 | // reset color matrix |
| 305 | mState.setColorMatrix(mat4()); |
| 306 | |
| 307 | // free our fbo and texture |
| 308 | glDeleteFramebuffers(1, &group.fbo); |
| 309 | glDeleteTextures(1, &group.texture); |
| 310 | } |
| 311 | |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 312 | void GLES20RenderEngine::dump(String8& result) { |
Mathias Agopian | 458197d | 2013-08-15 14:56:51 -0700 | [diff] [blame] | 313 | RenderEngine::dump(result); |
Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 314 | } |
| 315 | |
| 316 | // --------------------------------------------------------------------------- |
| 317 | }; // namespace android |
| 318 | // --------------------------------------------------------------------------- |
Mathias Agopian | 458197d | 2013-08-15 14:56:51 -0700 | [diff] [blame] | 319 | |
| 320 | #if defined(__gl_h_) |
| 321 | #error "don't include gl/gl.h in this file" |
| 322 | #endif |