1. 0e7a791 [SurfaceFlinger] Plumb HAL to hardware composer. by Peiyong Lin · 7 years ago
  2. 34beb7a [SurfaceFlinger] Replace android_dataspace with Dataspace. by Peiyong Lin · 7 years ago
  3. 1e04361 surfaceflinger: minor dumpsys improvements by Chia-I Wu · 7 years ago
  4. 7c4d128 [SurfaceFlinger] Fix HDR tone mapping. by Peiyong Lin · 7 years ago
  5. 69bf10f surfaceflinger: simplify P3 support in RE by Chia-I Wu · 7 years ago
  6. 144e116 SF: Separate RenderEngine into interface and impl by Lloyd Pique · 7 years ago
  7. b009448 [RenderEngine] Support extended SRGB transform. by Peiyong Lin · 7 years ago
  8. 8d2651e surfaceflinger: support BT2020_ITU_PQ by Chia-I Wu · 7 years ago
  9. 131d376 surfaceflinger: add BT2020_PQ support to RenderEngine by Chia-I Wu · 7 years ago
  10. 7e65bc0 surfaceflinger: generalize Description::mIsWideGamut by Chia-I Wu · 7 years ago
  11. 5b15ef6 Enable IMG_context_priority depending on availability by Jorim Jaggi · 7 years ago
  12. 566a3b4 [SurfaceFlinger] Replace NULL with nullptr. by Peiyong Lin · 7 years ago
  13. 25429cb surfaceflinger: Description init style change by Greg Kaiser · 7 years ago
  14. b941e69 surfaceflinger: Initialize Description field by Greg Kaiser · 7 years ago
  15. 9f2db77 surfaceflinger: pass RenderEngine into BufferLayerConsumer by Chia-I Wu · 7 years ago
  16. 401ef83 surfaceflinger: add image abstraction to RenderEngine by Chia-I Wu · 7 years ago
  17. 767fcf7 surfaceflinger: add more sync operations to RenderEngine by Chia-I Wu · 7 years ago
  18. 767d7c9 surfaceflinger: support EGL extensions in GLExtensions by Chia-I Wu · 7 years ago
  19. 1f58ac5 Fix sanitizer in setViewportAndProjection. by Ivan Lozano · 7 years ago
  20. b027f80 surfaceflinger: run clang-format on RenderEngine by Chia-I Wu · 7 years ago
  21. f846a35 surfaceflinger: use RE::Surface in DisplayDevice by Chia-I Wu · 7 years ago
  22. 7e60ecc surfaceflinger: add surface abstraction to RE by Chia-I Wu · 7 years ago
  23. b523df0 surfaceflinger: remove unused EGL data members by Chia-I Wu · 7 years ago
  24. eadbaa6 surfaceflinger: add RenderEngine::BindNativeBufferAsFramebuffer by Chia-I Wu · 7 years ago
  25. b0c041b surfaceflinger: return fence fd from RenderEngine::flush by Chia-I Wu · 7 years ago
  26. 7f40290 surfaceflinger: add RenderEngine::setCurrentSurface by Chia-I Wu · 7 years ago
  27. 8601f88 surfaceflinger: move EGL version/extensions dump into RE by Chia-I Wu · 7 years ago
  28. b01450b surfaceflinger: move EGL termination into RE by Chia-I Wu · 7 years ago
  29. d4d9c6f surfaceflinger: move EGL initialization into RE by Chia-I Wu · 7 years ago
  30. 2b6386e surfaceflinger: add RenderEngine::mEGLDisplay by Chia-I Wu · 7 years ago
  31. b2c7624 surfaceflinger: manage RenderEngine with unique_ptr by Chia-I Wu · 7 years ago
  32. 83ce7c1 surfaceflinger: remove USE_HWC2 by Chia-I Wu · 7 years ago
  33. 89e197a Convert half4 color to float array for buffer copy by chaviw · 7 years ago
  34. 13fdc49 Added native functionality to create a color layer. by chaviw · 7 years ago
  35. 00b15b8 Mark libEGL, GLESv1_CM, GLESv2, and GLESv3 as LLNDK by Jiyong Park · 7 years ago
  36. d7f49c5 Use a separate hwcomposer hidl instance for vr flinger by Steven Thomas · 7 years ago
  37. 88d37dd Various fixes for wide color gamut rendering by Romain Guy · 7 years ago
  38. bbdcf1f Remove GLES2Renderer dependency on config stores by Kalle Raita · 7 years ago
  39. 396f3bb Use more robust color transform by Courtney Goeltzenleuchter · 7 years ago
  40. 0ebaac3 Add surface details to dumpsys SurfaceFlinger by Courtney Goeltzenleuchter · 8 years ago
  41. 4f20f9c ifdef HWC2 functionality by Courtney Goeltzenleuchter · 8 years ago
  42. f3b2de1 Dump info about wide-color by Courtney Goeltzenleuchter · 8 years ago
  43. 5d94389 Add wide-color support to SurfaceFlinger by Courtney Goeltzenleuchter · 8 years ago
  44. 2b2c710 Add alpha channel for the EGLConfig by neo.he · 8 years ago
  45. c93afd5 [SurfaceFlinger]Use configStore useContextPriority by Fabien Sanglard · 8 years ago
  46. 1d77b71 move vector math out of libui by Mathias Agopian · 8 years ago
  47. e0ea99c resolve merge conflicts of a2c2d11f9 to master by Mark Salyzyn · 8 years ago
  48. 7823e12 Replace cutils/log.h and rationalize log/log.h and android/log.h by Mark Salyzyn · 8 years ago
  49. c03d283 resolve merge conflicts of 525a5f2 to master by Mark Salyzyn · 8 years ago
  50. a5e161b Replace cutils/log.h and rationalize log/log.h and android/log.h by Mark Salyzyn · 8 years ago
  51. efb9345 Delete RenderEngine path for OpenGL ES 1.0/1.1 by Fabien Sanglard · 8 years ago
  52. 9d96de4 Revert "Delete HWC1" by Fabien Sanglard · 8 years ago
  53. 90f9234 Delete HWC1 by Fabien Sanglard · 8 years ago
  54. 5043c3b SF: Prime shader cache before boot animation am: 4e63777f75 am: fa37ad521a by Dan Stoza · 8 years ago
  55. 4e63777 SF: Prime shader cache before boot animation by Dan Stoza · 8 years ago
  56. c406791 Fix google-explicit-constructor warnings. by Chih-Hung Hsieh · 8 years ago
  57. 9e56aa0 Switch SurfaceFlinger to HWC 2.0 by Dan Stoza · 9 years ago
  58. 53390e1 libgui/SF: Fix some code warnings by Pablo Ceballos · 9 years ago
  59. f008799 SF: Skip render-to-texture for color transforms by Dan Stoza · 10 years ago
  60. aa4041f SurfaceFlinger: Fix integer overflow in Mesh ctor by Dan Stoza · 9 years ago
  61. 3acd9f1 Remove gamma correction from color correction shader by Alan Viverette · 9 years ago
  62. 4037c45 resolved conflicts for merge of 07dffa18 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  63. 89fd4f7 Frameworks/native: Wall Werror in surfaceflinger by Andreas Gampe · 10 years ago
  64. 9707f4d Add glFlush in surfaceflinger screenshot code. by Riley Andrews · 10 years ago
  65. 6747be9 Generate the SurfaceFlinger shader cache on initialization by Riley Andrews · 10 years ago
  66. c3ebe66 Add rotation to surfaceflingers screen cap. by Riley Andrews · 10 years ago
  67. 9ae79d8 Build fix for size_t on 64bit. by Michael Lentine · 10 years ago
  68. c187900 SurfaceFlinger: Add sourceCrop to screenshot by Dan Stoza · 10 years ago
  69. 9931460 am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues" by Mark Salyzyn · 11 years ago
  70. 92dc3fc native frameworks: 64-bit compile issues by Mark Salyzyn · 11 years ago
  71. 5246725 am 03691218: am e5f7bf74: am b6c21004: Merge "Implement per-display EGLConfig and configless EGLContext" by Jesse Hall · 11 years ago
  72. 10ca42c am 4c37d088: am 6c7dcfa9: am 662d3134: Merge "Move EGLConfig selection to RenderEngine" by Jesse Hall · 11 years ago
  73. 19e8729 Implement per-display EGLConfig and configless EGLContext by Jesse Hall · 11 years ago
  74. 05f8c70 Move EGLConfig selection to RenderEngine by Jesse Hall · 11 years ago
  75. 9c8b309 am af4ae923: am 6410c8c4: Merge "Use black for blackout layer" into klp-dev by Andy McFadden · 11 years ago
  76. c6f2169 Use black for blackout layer by Andy McFadden · 11 years ago
  77. 794c5ba Simplify color adjustment using homogeneous coordinates by Alan Viverette · 11 years ago
  78. 1c479c5 am 754bad45: am d555684c: reinstate black-screenshot debugging code by Mathias Agopian · 11 years ago
  79. 4d57553 am f589dd29: am e2a3e872: Merge "Fix GLES context version selection" into klp-dev by Mathias Agopian · 11 years ago
  80. d555684 reinstate black-screenshot debugging code by Mathias Agopian · 11 years ago
  81. 2185f8b Fix GLES context version selection by Mathias Agopian · 11 years ago
  82. 9c5a333 Add API for pushing color transforms to SurfaceFlinger by Alan Viverette · 11 years ago
  83. ff2ed70 color blindness enhancement by Mathias Agopian · 11 years ago
  84. 9b5534b Merge changes I8283a989,I64add89a into klp-dev by Mathias Agopian · 11 years ago
  85. 19733a3 minor clean-up of the GLESRenderer by Mathias Agopian · 11 years ago
  86. a8c386f switch to use mat4 by Mathias Agopian · 11 years ago
  87. bcab7b1 fix DimLayer in GLES2.0 SF by Mathias Agopian · 11 years ago
  88. 49457ac Encapsulate textures into their own Texture class by Mathias Agopian · 11 years ago
  89. e0ec2a9 Merge "Fix ES2 composition on some devices" into klp-dev by Mathias Agopian · 11 years ago
  90. 2eaefe1 Simplify handling of opaque layers in shader generation by Mathias Agopian · 11 years ago
  91. 458197d Fix ES2 composition on some devices by Mathias Agopian · 11 years ago
  92. 6db4ff6 Disable GLES 2.x rendering by Andy McFadden · 11 years ago
  93. 892f22d Initialize mIndent by Andy McFadden · 11 years ago
  94. 5cdc899 don't reallocate the mesh each time we use it by Mathias Agopian · 11 years ago
  95. 3f84483 SurfaceFlinger now uses GLES 2.x when available by Mathias Agopian · 11 years ago
  96. 875d8e1 Refactor SF. Move all GL operations in their own class. by Mathias Agopian · 11 years ago