- de09f10 Fix the order of applying layer alpha and color matrices in GLESRenderEngine by KaiChieh Chuang · 3 years, 10 months ago
- 580b592 Merge rvc-qpr-dev-plus-aosp-without-vendor@6881855 by Xin Li · 3 years, 11 months ago
- ba2f0bc [RenderEngine] Introduce non-linear display color transform. by KaiChieh Chuang · 4 years, 2 months ago
- e8b4e70 Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709) by Xin Li · 4 years, 2 months ago
- 228b500 Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 am: d0567ad4a1 am: 444c983529 by Treehugger Robot · 4 years, 2 months ago
- d0567ad Merge "[RenderEngine] correct alpha blending func" am: 6f94260396 am: 9592c9d586 by Treehugger Robot · 4 years, 2 months ago
- 6f3c0bb [RenderEngine] correct alpha blending func by wukui1 · 4 years, 3 months ago
- 56f295e Toggle for RenderEngine to cleanup texture memory. by Alec Mouri · 4 years, 2 months ago
- d8460c8 Use more inclusive terms. by Peiyong Lin · 4 years, 3 months ago
- 4dde178 [RenderEngine] Rebind output texture when unbinding framebuffer by Alec Mouri · 5 years ago
- d4bf795 Remove DisplaySettings::globalTransform by Alec Mouri · 4 years, 7 months ago
- 5a6d857 Fix filtering for screenshotting custom displays. by Alec Mouri · 4 years, 7 months ago
- 9b079a2 Skip client composition requests by Vishnu Nair · 4 years, 9 months ago
- 19c8f0e Add support for background blurs by Lucas Dupin · 5 years ago
- b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 4 years, 10 months ago
- 16efdbf [Shadows] Add shadow vertex generation code and shaders [8/n] by Vishnu Nair · 4 years, 11 months ago
- 4137a1d [RenderEngine] Refactor RenderEngine creation arguments. by Peiyong Lin · 5 years ago
- 16a9940 [RenderEngine] add an ImageManager thread by Alec Mouri · 5 years ago
- 21976c3 Merge "Create EGLImages during buffer allocation" by Alec Mouri · 6 years ago
- fe0d72b Don't cache framebuffer images for screenshots. by Alec Mouri · 6 years ago
- d7b3a8b Create EGLImages during buffer allocation by Alec Mouri · 6 years ago
- d43ccab Add extra tests for renderengine by Alec Mouri · 6 years ago
- da4cf3b Add output fb cache to renderengine by Alec Mouri · 6 years ago
- 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 6 years ago
- e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 6 years ago
- 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
- 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 6 years ago
- 7c94edb Support rounded corners in RenderEngine::drawLayers by Alec Mouri · 6 years ago
- ac33553 Clear region before drawing layers. by Alec Mouri · 6 years ago
- 0d5e1eb Implement drawLayers() with buffer source. by Alec Mouri · 6 years ago
- 1089aed Implement color layers in RenderEngine::drawLayers by Alec Mouri · 6 years ago
- 46080ef [RenderEngine] Move RenderEngine to libs/renderengine by Peiyong Lin · 6 years ago[Renamed from services/surfaceflinger/RenderEngine/tests/RenderEngineTest.cpp]
- 6e57f68 First-pass for the new RenderEngine interface. by Alec Mouri · 6 years ago