- 58069dc SF - plumbing game mode for metrics (part 2) by Adithya Srinivasan · 3 years, 4 months ago
- 6909767 Merge "Improve blur caching heuristic" into sc-dev by Alec Mouri · 3 years, 4 months ago
- f54453c Improve blur caching heuristic by Alec Mouri · 3 years, 4 months ago
- dc63047 Merge "SF - plumbing game mode for metrics (Part 1)" into sc-dev by Adithya Srinivasan · 3 years, 4 months ago
- ac977e6 SF - plumbing game mode for metrics (Part 1) by Adithya Srinivasan · 3 years, 4 months ago
- 0fe42e5 Mark empty EffectLayer as skipContentDraw by Lucas Dupin · 3 years, 4 months ago
- c31985e Remove unnecessary drawing commands when drawing shadows. by Derek Sollenberger · 3 years, 4 months ago
- b672987 Merge "Fix shadow corner radius during PIP size change" into sc-dev by Leon Scroggins · 3 years, 4 months ago
- be09aad SF: register layers with scheduler when added to current state by Ady Abraham · 3 years, 5 months ago
- 59fd8ff SF: fix getFrameRateForLayerTree by Ady Abraham · 3 years, 5 months ago
- 63e8695 Fix shadow corner radius during PIP size change by Leon Scroggins III · 3 years, 4 months ago
- 6bdec7d Remove rotation based scaling by Vishnu Nair · 3 years, 4 months ago
- 2644034 Merge "Update SurfaceFlinger to handle stretching of surfaces that are part of a scrolling container" into sc-dev by Nader Jawad · 3 years, 5 months ago
- 2dfc98b Update SurfaceFlinger to handle stretching by Nader Jawad · 3 years, 6 months ago
- 4e76553 Use transform, width, and height instead of active and requested by chaviw · 3 years, 5 months ago
- 84f07f0 Add enough information to compatibility-transform getRaw() by Evan Rosky · 3 years, 5 months ago
- 39feade Ensure that blurRegions take into account the buffers rotation. by Derek Sollenberger · 3 years, 5 months ago
- d305ef2 SF: Ignore rounded corners if the layer can peek through by Leon Scroggins III · 3 years, 6 months ago
- a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 3 years, 5 months ago
- 98a9c04 Merge "Revert "Add ExternalTexture class into RenderEngine interface"" into sc-dev by Alec Mouri · 3 years, 5 months ago
- 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 3 years, 5 months ago
- 0e4c8a4 Merge "Add ExternalTexture class into RenderEngine interface" into sc-dev by Alec Mouri · 3 years, 5 months ago
- ac95b62 Merge "SurfaceFlinger: Remove deferTransactionUntil" into sc-dev by Rob Carr · 3 years, 5 months ago
- 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 3 years, 6 months ago
- d84eb5e Merge "Make blur regions alpha depend on layer alpha" into sc-dev by Galia Peycheva · 3 years, 5 months ago
- 0758e5d SurfaceFlinger: Remove deferTransactionUntil by Robert Carr · 3 years, 6 months ago
- e0acf38 Make blur regions alpha depend on layer alpha by Galia Peycheva · 3 years, 5 months ago
- a5aedbd Revert^2 "Remove setFrame from BufferStateLayer" by Chavi Weingarten · 3 years, 6 months ago
- cc60800 Merge "SurfaceFlinger: Remove reparentChildren" into sc-dev by Rob Carr · 3 years, 6 months ago
- a9a65fc Merge "Revert "Remove setFrame from BufferStateLayer"" into sc-dev by Orion Hodson · 3 years, 6 months ago
- 257fdae SurfaceFlinger: Remove reparentChildren by Robert Carr · 3 years, 6 months ago
- 39d0147 Modify bounds and transform for BSL input. by chaviw · 3 years, 6 months ago
- 1014c4b Revert "Remove setFrame from BufferStateLayer" by Orion Hodson · 3 years, 6 months ago
- b16fa8e Merge "Remove setFrame from BufferStateLayer" into sc-dev by Chavi Weingarten · 3 years, 6 months ago
- 6c1b7ac SF: use FenceTime when possible by Ady Abraham · 3 years, 6 months ago
- 75ba8bc Merge "setFrameRate: Make shouldBeSeamless an enum" into sc-dev by Marin Shalamanov · 3 years, 6 months ago
- 9a93ea6 Remove setFrame from BufferStateLayer by chaviw · 3 years, 6 months ago
- c598677 setFrameRate: Make shouldBeSeamless an enum by Marin Shalamanov · 3 years, 6 months ago
- 1506b18 Introduce release buffer callback for BufferStateLayer by Vishnu Nair · 3 years, 7 months ago
- 2571450 Rename crop_legacy to just crop by chaviw · 3 years, 7 months ago
- cc81b2f Merge "Simplify width, height, transform variable for BSL" into sc-dev by Chavi Weingarten · 3 years, 6 months ago
- d11eb6b Dropping SurfaceFrames from Drawing State by Adithya Srinivasan · 3 years, 7 months ago
- 785addd Add isBuffer to SurfaceFrame by Adithya Srinivasan · 3 years, 7 months ago
- 766c9c5 Simplify width, height, transform variable for BSL by chaviw · 3 years, 7 months ago
- 58bf7e2 Avoid marking visible regions as dirty when metadata changes by Vishnu Nair · 3 years, 7 months ago
- dde1abd Merge "Support streaming fps updates for a layer subtree to sysui via listener." into sc-dev by Alec Mouri · 3 years, 7 months ago
- adebf5c Support streaming fps updates for a layer subtree to sysui via listener. by Alec Mouri · 3 years, 9 months ago
- 44e9f3b SF: fix layer activation with scheduler by Ady Abraham · 3 years, 7 months ago
- a8109d4 Merge "StretchEffect changes" into sc-dev by John Reck · 3 years, 7 months ago
- 2db024a Merge "Unrotate inputwindows into rotation display grew-up in" into sc-dev by Evan Rosky · 3 years, 7 months ago
- 55ee875 Merge "Trace predictionExpired and dropped frames properly" into sc-dev by TreeHugger Robot · 3 years, 7 months ago
- 061c14c Trace predictionExpired and dropped frames properly by Adithya Srinivasan · 3 years, 7 months ago
- c00c669 StretchEffect changes by John Reck · 3 years, 7 months ago
- 2b9fc25 Unrotate inputwindows into rotation display grew-up in by [1;3C · 3 years, 8 months ago
- 819f630 Set the render rate on the created surface frame instead of the old one. by Alec Mouri · 3 years, 7 months ago
- e06403f Merge changes Ic348cf9f,Icfd4cecf into sc-dev by Alec Mouri · 3 years, 7 months ago
- 1c69780 Merge "Add plumbing for sending stretch effect to SF" into sc-dev by TreeHugger Robot · 3 years, 7 months ago
- cfe8258 SurfaceFlinger: remove a redundant nullptr check by Ady Abraham · 3 years, 7 months ago
- 7d436ec Plumb refresh and render rates into shared timeline by Alec Mouri · 3 years, 8 months ago
- cdb4ed7 Add plumbing for sending stretch effect to SF by John Reck · 3 years, 8 months ago
- b9a7dab Fix Transaction tracking for FrameTimeline by Adithya Srinivasan · 3 years, 8 months ago
- a73115b Merge "Remove detachChildren" into sc-dev by Chavi Weingarten · 3 years, 8 months ago
- fc434ac Add inputEventId to SurfaceFrame by Siarhei Vishniakou · 3 years, 8 months ago
- f6eddb6 Enable backpressure for BufferStateLayer by Vishnu Nair · 3 years, 8 months ago
- 8ba8b07 Remove detachChildren by chaviw · 3 years, 8 months ago
- dd5bfa9 SurfaceFlinger: handle high refresh rate deny list by Ady Abraham · 3 years, 9 months ago
- f467f89 SF: use parent layer frame rate by Ady Abraham · 4 years, 2 months ago
- 0a8314d Merge "Don't fill boundary rectangle when drawing shadows." by TreeHugger Robot · 3 years, 9 months ago
- 9b2ca3e Expand jank classification by Adithya Srinivasan · 3 years, 11 months ago
- 4083086 Merge "Make layer background blur depend on parent alpha" by Galia Peycheva · 3 years, 9 months ago
- bd17b3b Don't fill boundary rectangle when drawing shadows. by Alec Mouri · 3 years, 9 months ago
- da7de0e Make layer background blur depend on parent alpha by Galia Peycheva · 3 years, 10 months ago
- 6eab17a Adding additional annotation to Skia Recorder by Ana Krulec · 3 years, 10 months ago
- a874f39 Merge "SF: handle long waiting Layer sync point" by TreeHugger Robot · 3 years, 9 months ago
- 7e72caf Use empty frame for input when layer bounds is invalid by chaviw · 3 years, 10 months ago
- 285e9ed Merge "Add Shared timeline jank classification listener (1/2)" by Jorim Jaggi · 3 years, 10 months ago
- 9c03b50 Add Shared timeline jank classification listener (1/2) by Jorim Jaggi · 3 years, 10 months ago
- 30eff2a Merge "Set ownerUid/ownerPid for layer with no input info" by Bernardo Rufino · 3 years, 10 months ago
- 6fd11ba Merge "Check ROTATE_SURFACE_FLINGER permission on arbitrary rotation" by Hongwei Wang · 3 years, 10 months ago
- 3bba7cb Set ownerUid/ownerPid for layer with no input info by Bernardo Rufino · 3 years, 10 months ago
- 948c642 SF: handle long waiting Layer sync point by KaiChieh Chuang · 4 years ago
- 1876e2e SF: Fix formatting of the layers table in dumpsys by Marin Shalamanov · 3 years, 10 months ago
- e8a663d Add Fps class by Marin Shalamanov · 3 years, 10 months ago
- 46213ea Check ROTATE_SURFACE_FLINGER permission on arbitrary rotation by Hongwei Wang · 3 years, 10 months ago
- 66eaf4a Dynamically disable blurs when tunnel mode is used by Galia Peycheva · 3 years, 11 months ago
- 53fc11d Make shouldBeSeamless an enum by Marin Shalamanov · 3 years, 10 months ago
- b887107 Merge changes from topic "isSeamlessRequired" by TreeHugger Robot · 3 years, 10 months ago
- 4608442 Add shouldBeSeamless to setFrameRate by Marin Shalamanov · 4 years ago
- 69df21f Merge "Change severity of "No local sync point found" logs" by TreeHugger Robot · 3 years, 10 months ago
- 9aaf96f Change severity of "No local sync point found" logs by Vishnu Nair · 3 years, 11 months ago
- 39cfa2e Crop bounds sent to input by screen bounds. by chaviw · 3 years, 11 months ago
- 9febda8 Plumb owner pid into Layer by Adithya Srinivasan · 4 years ago
- 1b3976a Merge "Expose shared timeline counters into telemetry:" by TreeHugger Robot · 3 years, 11 months ago
- 9a29e67 Expose shared timeline counters into telemetry: by Alec Mouri · 4 years ago
- c3800b8 Implement blur region in RenderEngine by Lucas Dupin · 4 years ago
- 47dbd69 Don't lose transaction callbacks that are still in the drawing state. by chaviw · 4 years ago
- 9ff8bcc Don't increment layer state sequence id when setting setFrameTimelineVsyncForTransaction by Vishnu Nair · 4 years ago
- 64f45cf Merge "[SurfaceFlinger] Update comments to clarify transform." by TreeHugger Robot · 4 years ago
- 74861ad [SurfaceFlinger] Update comments to clarify transform. by Peiyong Lin · 4 years ago
- 419cc99 Merge "SurfaceControl: Remove setOverrideScalingMode" by Rob Carr · 4 years ago