1. 4dde178 [RenderEngine] Rebind output texture when unbinding framebuffer by Alec Mouri · 4 years, 9 months ago
  2. 9d3bbd4 Remove unused texture. by Peiyong Lin · 4 years, 4 months ago
  3. 93c3ef1 Have a single blur implementation by Lucas Dupin · 4 years, 5 months ago
  4. 453932d Kawase blur filter by Lucas Dupin · 4 years, 5 months ago
  5. f19544f Update shadow render code to use lookup texture by Vishnu Nair · 4 years, 5 months ago
  6. 9b079a2 Skip client composition requests by Vishnu Nair · 4 years, 6 months ago
  7. 19c8f0e Add support for background blurs by Lucas Dupin · 4 years, 8 months ago
  8. 16efdbf [Shadows] Add shadow vertex generation code and shaders [8/n] by Vishnu Nair · 4 years, 7 months ago
  9. 4137a1d [RenderEngine] Refactor RenderEngine creation arguments. by Peiyong Lin · 4 years, 9 months ago
  10. c51c938 Merge "[RenderEngine] add an ImageManager thread" into qt-r1-dev am: 53fcce5af1 am: 47fc03be47 by Alec Mouri · 5 years ago
  11. 16a9940 [RenderEngine] add an ImageManager thread by Alec Mouri · 5 years ago
  12. c35a17b Merge "[RenderEngine] Add cache contents to dumpsys" into qt-r1-dev by TreeHugger Robot · 5 years ago
  13. c0c2f4e Merge "[RenderEngine] Add cache contents to dumpsys" by TreeHugger Robot · 5 years ago
  14. ef44c2d [RenderEngine] Add cache contents to dumpsys by Alec Mouri · 5 years ago
  15. 192a375 [RenderEngine] Add cache contents to dumpsys by Alec Mouri · 5 years ago
  16. ea7b7ec Merge "[RenderEngine] relax locking conditions of image cache." into qt-r1-dev am: 5119d1adf3 by Alec Mouri · 5 years ago
  17. 3d7c561 [RenderEngine] relax locking conditions of image cache. by Alec Mouri · 5 years ago
  18. 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 5 years ago
  19. 21976c3 Merge "Create EGLImages during buffer allocation" by Alec Mouri · 5 years ago
  20. fe0d72b Don't cache framebuffer images for screenshots. by Alec Mouri · 5 years ago
  21. d7b3a8b Create EGLImages during buffer allocation by Alec Mouri · 5 years ago
  22. 1c09761 [Rounded Corner] Use glScissor on rounded corner layers. by Peiyong Lin · 5 years ago
  23. d43ccab Add extra tests for renderengine by Alec Mouri · 5 years ago
  24. f049727 Add locking within RenderEngine during rendering by Alec Mouri · 5 years ago
  25. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 5 years ago
  26. da4cf3b Add output fb cache to renderengine by Alec Mouri · 5 years ago
  27. 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 5 years ago
  28. 820c740 Cache output Framebuffer for RenderEngine::drawLayers by Alec Mouri · 5 years ago
  29. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 5 years ago
  30. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 5 years ago
  31. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 6 years ago
  32. 539319f Adding an image cache to be behind drawLayers. by Alec Mouri · 6 years ago
  33. 717e1ad Merge "Add tracing thread in RenderEngine." by Alec Mouri · 6 years ago
  34. 554d06e Add tracing thread in RenderEngine. by Alec Mouri · 6 years ago
  35. 7c94edb Support rounded corners in RenderEngine::drawLayers by Alec Mouri · 6 years ago
  36. 0d5e1eb Implement drawLayers() with buffer source. by Alec Mouri · 6 years ago
  37. 1089aed Implement color layers in RenderEngine::drawLayers by Alec Mouri · 6 years ago
  38. fb530cf Revert "Revert "[SurfaceFlinger] Add GPU protected content support."" by Peiyong Lin · 6 years ago
  39. 78fb96f Revert "[SurfaceFlinger] Add GPU protected content support." by Bo Hu · 6 years ago
  40. dc97924 [SurfaceFlinger] Add GPU protected content support. by Peiyong Lin · 6 years ago
  41. 5434a78 SurfaceFlinger: Get rid of String8 in dumpsys by Yiwei Zhang · 6 years ago
  42. 7e219eb [RenderEngine] Create GLES 3 RenderEngine. by Peiyong Lin · 6 years ago[Renamed (92%) from libs/renderengine/gl/GLES20RenderEngine.h]
  43. 1b6531c Rounded corners by Lucas Dupin · 6 years ago
  44. a5e9f1b [RenderEngine] Make use of EGL_KHR_surfaceless_context. by Peiyong Lin · 6 years ago
  45. 7e59391 Revert "Revert "Delete renderengine::Surface"" by Alec Mouri · 6 years ago
  46. 0a9c7b8 Revert "Revert "Bind to FBO when using GPU composition"" by Alec Mouri · 6 years ago
  47. 8d4f90a Revert "Bind to FBO when using GPU composition" by Alec Mouri · 6 years ago
  48. f1d19c7 Revert "Delete renderengine::Surface" by Alec Mouri · 6 years ago
  49. c956fa2 Delete renderengine::Surface by Alec Mouri · 6 years ago
  50. 8147b0e Bind to FBO when using GPU composition by Alec Mouri · 6 years ago
  51. eb8e076 Adding BT2020 to ColorManagement in RenderEngine drawMesh by Valerie Hau · 6 years ago
  52. 46080ef [RenderEngine] Move RenderEngine to libs/renderengine by Peiyong Lin · 6 years ago[Renamed (98%) from services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h]
  53. 6e57f68 First-pass for the new RenderEngine interface. by Alec Mouri · 6 years ago
  54. d378863 [SurfaceFlinger] Implement per layer color transformation. by Peiyong Lin · 6 years ago
  55. db6c6ee Merge "[RenderEngine] Cleanup Description." by Peiyong Lin · 6 years ago
  56. 70b26ce [RenderEngine] Cleanup Description. by Peiyong Lin · 6 years ago
  57. 492bc57 Delete GLES20RenderEngine::readPixels by Alec Mouri · 6 years ago
  58. 05483a0 Change setScissor() to take in Vulkan coordinate convention. by Alec Mouri · 6 years ago
  59. 28e3a25 surfaceflinger: fix fillRegionWithColor by Chia-I Wu · 6 years ago
  60. b491b3c [RenderEngine] Generalize RenderEngine instance creation methods. by Peiyong Lin · 6 years ago
  61. f11f39b [RenderEngine] Move GLES20RenderEngine creation code to GLES20RenderEngine. by Peiyong Lin · 6 years ago
  62. 60bedb5 [RenderEngine] Remove overrided methods with GLES implementation from public. by Peiyong Lin · 6 years ago
  63. e5a9a7f [RenderEngine] Make BindNativeBufferAsFramebuffer more generic. by Peiyong Lin · 6 years ago
  64. 52ea813 Merge "surfaceflinger: use Vulkan coordinate system" by TreeHugger Robot · 6 years ago
  65. 1be50b5 surfaceflinger: use Vulkan coordinate system by Chia-I Wu · 6 years ago
  66. f1bada9 [RenderEngine] Strip GLES implementation off Image and Surface. by Peiyong Lin · 6 years ago
  67. 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 6 years ago[Renamed (85%) from services/surfaceflinger/RenderEngine/include/renderengine/GLES20RenderEngine.h]
  68. cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 6 years ago[Renamed (96%) from services/surfaceflinger/RenderEngine/GLES20RenderEngine.h]
  69. 13effd1 [SurfaceFlinger] Decouple color management from wide color display property. by Peiyong Lin · 6 years ago
  70. efefaac [SurfaceFlinger] Move Transform to libs/ui by Peiyong Lin · 6 years ago
  71. d49d669 [SurfaceFlinger] Apply legacy saturation matrix globally for Display P3. by Chia-I Wu · 6 years ago
  72. 9b03c73 [RenderEngine] Convert BT2020 to SRGB by default. by Peiyong Lin · 6 years ago
  73. 76dd77a [SurfaceFlinger] Add methods for setting legacy starution matrix. by Peiyong Lin · 6 years ago
  74. 8e50e69 surfaceflinger: switch RE color matrices lazily by Chia-I Wu · 6 years ago
  75. a296b0c [RenderEngine] Polish shader pipeline for HDR support. by Peiyong Lin · 6 years ago
  76. fb06930 [SurfaceFlinger] Adapt min/max luminance from hardware composer. by Peiyong Lin · 6 years ago
  77. 34beb7a [SurfaceFlinger] Replace android_dataspace with Dataspace. by Peiyong Lin · 6 years ago
  78. 69bf10f surfaceflinger: simplify P3 support in RE by Chia-I Wu · 6 years ago
  79. 144e116 SF: Separate RenderEngine into interface and impl by Lloyd Pique · 7 years ago
  80. 131d376 surfaceflinger: add BT2020_PQ support to RenderEngine by Chia-I Wu · 6 years ago
  81. b027f80 surfaceflinger: run clang-format on RenderEngine by Chia-I Wu · 7 years ago
  82. b2c7624 surfaceflinger: manage RenderEngine with unique_ptr by Chia-I Wu · 7 years ago
  83. 83ce7c1 surfaceflinger: remove USE_HWC2 by Chia-I Wu · 7 years ago
  84. 13fdc49 Added native functionality to create a color layer. by chaviw · 7 years ago
  85. bbdcf1f Remove GLES2Renderer dependency on config stores by Kalle Raita · 7 years ago
  86. 5d94389 Add wide-color support to SurfaceFlinger by Courtney Goeltzenleuchter · 7 years ago
  87. 9d96de4 Revert "Delete HWC1" by Fabien Sanglard · 8 years ago
  88. 90f9234 Delete HWC1 by Fabien Sanglard · 8 years ago
  89. 9e56aa0 Switch SurfaceFlinger to HWC 2.0 by Dan Stoza · 9 years ago
  90. f008799 SF: Skip render-to-texture for color transforms by Dan Stoza · 10 years ago
  91. c3ebe66 Add rotation to surfaceflingers screen cap. by Riley Andrews · 10 years ago
  92. c187900 SurfaceFlinger: Add sourceCrop to screenshot by Dan Stoza · 10 years ago
  93. ff2ed70 color blindness enhancement by Mathias Agopian · 11 years ago
  94. 19733a3 minor clean-up of the GLESRenderer by Mathias Agopian · 11 years ago
  95. 49457ac Encapsulate textures into their own Texture class by Mathias Agopian · 11 years ago
  96. 458197d Fix ES2 composition on some devices by Mathias Agopian · 11 years ago
  97. 3f84483 SurfaceFlinger now uses GLES 2.x when available by Mathias Agopian · 11 years ago