- e9d809e Remove hwcomposer2.h by Peiyong Lin · 4 years, 4 months ago
- 4afbe7c Merge "Remove DisplaySettings::globalTransform" into rvc-dev by Alec Mouri · 4 years, 4 months ago
- d4bf795 Remove DisplaySettings::globalTransform by Alec Mouri · 4 years, 4 months ago
- 1162e47 SF: Fix color transform for composited virtual displays by Dominik Laskowski · 4 years, 4 months ago
- d011f50 Also check equality of background blurs by Lucas Dupin · 4 years, 4 months ago
- aad4ebf SF: Start restructuring display creation by Lloyd Pique · 4 years, 10 months ago
- 2dd6f39 Enable per-device GPU clock configuration by Lucas Dupin · 4 years, 5 months ago
- 55a81a2 Merge "Retrieve a list of composition settings from front end layer" by TreeHugger Robot · 4 years, 6 months ago
- 8d9f836 [sf] Pass metadata to layer during composition by Lloyd Pique · 4 years, 6 months ago
- b87d94f Retrieve a list of composition settings from front end layer by Vishnu Nair · 4 years, 6 months ago
- da0f906 Merge "CE: Remove compositionengine::Layer" by TreeHugger Robot · 4 years, 6 months ago
- e8fe474 CE: Use distinct source and destination clip rectangles by Lloyd Pique · 4 years, 6 months ago
- de19665 CE: Remove compositionengine::Layer by Lloyd Pique · 4 years, 6 months ago
- 5e18e87 Merge "Blur shader performance optimizations" by Lucas Dupin · 4 years, 6 months ago
- 77707d9 Merge "CE: Reduce scope of where -Wconversion is disabled" by TreeHugger Robot · 4 years, 6 months ago
- f82ed8f Blur shader performance optimizations by Lucas Dupin · 4 years, 6 months ago
- 500507c Merge "Skip client composition requests" by Vishnu Nair · 4 years, 6 months ago
- 9b079a2 Skip client composition requests by Vishnu Nair · 4 years, 6 months ago
- 2eb3eb6 Merge "CE: Cleanups for conversion warnings" by TreeHugger Robot · 4 years, 6 months ago
- 3b5a69e CE: Reduce scope of where -Wconversion is disabled by Lloyd Pique · 4 years, 6 months ago
- 0a45623 CE: Cleanups for conversion warnings by Lloyd Pique · 4 years, 6 months ago
- 19c8f0e Add support for background blurs by Lucas Dupin · 4 years, 8 months ago
- b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 4 years, 7 months ago
- a76ce46 Reapply Avoid sending powerhint right after GPU composition. by Lloyd Pique · 4 years, 7 months ago
- 032c995d Merge "Draw shadows when the casting layer is occluded or transparent" by TreeHugger Robot · 4 years, 7 months ago
- a483b4a Draw shadows when the casting layer is occluded or transparent by Vishnu Nair · 4 years, 8 months ago
- 6643cd8 CompositionEngine: fix HWC transform calculation by Rashed Abdel-Tawab · 4 years, 9 months ago
- f3ffc4e Remove GLES wording from SurfaceFlinger. by Peiyong Lin · 4 years, 8 months ago
- 2365a09 Merge "[TimeStats] Track RenderEngine time per frame." by TreeHugger Robot · 4 years, 8 months ago
- e4034bb [TimeStats] Track RenderEngine time per frame. by Alec Mouri · 4 years, 8 months ago
- 3a7346c [Shadows] Create a new composition layer for shadows [6/n] by Vishnu Nair · 4 years, 8 months ago
- b69e076 Add trace event for fallback composition by Adithya Srinivasan · 4 years, 9 months ago
- f9a2a2c [SurfaceFlinger] Don't persist buffers to HWC when powered off. by Alec Mouri · 4 years, 9 months ago
- 46b72df CE: Fix color layer HWC call ordering by Lloyd Pique · 4 years, 9 months ago
- 7a23491 SF: Dev Options should force client composition for all frames by Lloyd Pique · 4 years, 10 months ago
- 6c564cf CE: Introduce Output::GetDisplayId() by Lloyd Pique · 5 years ago
- c3cb729 CE: Introduce CompositionEngine::dump() by Lloyd Pique · 5 years ago
- 01c77c1 CE: Move knowledge of the OutputLayers out of Output by Lloyd Pique · 5 years ago
- a38ea7e CE: Allow the final class to set the types used by Lloyd Pique · 5 years ago
- fe67102 CE: Reset forceClientComposition on geometry update by Lloyd Pique · 4 years, 10 months ago
- 9755fb7 CE: Layers only have FE layer state by Lloyd Pique · 5 years ago
- c29e4c6 SF: Move/Refactor rebuildLayerStacks and computeVisibleRegions by Lloyd Pique · 5 years ago
- 66c20c4 SF: Cleanup Layer membership test by Lloyd Pique · 5 years ago
- df336d9 SF: Restructure OutputLayer creation to remove displayId argument by Lloyd Pique · 5 years ago
- c668734 SF: Add ability to get basic geometry by Lloyd Pique · 5 years ago
- a246866 SF: Move layer visibility state to CompositionEngine by Lloyd Pique · 5 years ago
- 3eb1b21 SF: Move/Refactor calculateWorkingSet to CompositionEngine by Lloyd Pique · 5 years ago
- d7b429f SF: Move/refactor presentation loop to CompositionEngine by Lloyd Pique · 5 years ago
- c7b0c75 SF: Move/Refactor updateCursorAsync to CompositionEngine by Lloyd Pique · 5 years ago
- 6a3b446 SF: Move pickColorMode and getBestDataspace to CompositionEngine by Lloyd Pique · 5 years ago
- d3d6988 SF: Move/Refactor doComposition and doDisplayComposition to CompositionEngine by Lloyd Pique · 5 years ago
- f8cf14d SF: Move doDebugFlashRegions to CompositionEngine by Lloyd Pique · 5 years ago
- c2d54d4 SF: Clear layers properly doing client composition by Lloyd Pique · 5 years ago
- 56eba80 SF: Fix layer outside of viewport test by Lloyd Pique · 5 years ago
- 810b030 SF: Revert one line that changed in moving doComposeSurfaces by Lloyd Pique · 5 years ago
- 688abd4 SF: Move doComposeSurfaces to CompositionEngine by Lloyd Pique · 5 years ago
- 7d90ba5 SF: Present before signalling presentation done by Lloyd Pique · 5 years ago
- d0a92a0 SF: Move beginFrame to CompositionEngine by Lloyd Pique · 5 years ago
- 35fca9d SF: Move postFrameBuffer to CompositionEngine by Lloyd Pique · 5 years ago
- 66d6860 SF: Move/Refactor prepareFrame to CompositionEngine by Lloyd Pique · 5 years ago
- ab039b5 SF: Move preComposition to CompositionEngine by Lloyd Pique · 5 years ago
- c7ef21b SF: Move/Refactor LayersNeedingFences by Lloyd Pique · 5 years ago
- f527548 SF: Move/Refactor Layer::setPerFrameData by Lloyd Pique · 5 years ago
- 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 5 years ago
- 5201031 [SurfaceFlinger] Make sure switch the protected state of buffers. by Peiyong Lin · 5 years ago
- 77f79a2 SurfaceFlinger: Fix check for ignoring a new color transform by Lloyd Pique · 5 years ago
- 5210624 Merge changes Ieb4d16d1,Icef95925 into qt-dev by Valerie Hau · 5 years ago
- 947d34e Change slot generation for BufferState by Marissa Wall · 5 years ago
- 8beb414 Disconnect from surface when the RenderSurface object is removed. by chaviw · 5 years ago
- c7e8ce8 Actually apply color transform for GPU comp. by Alec Mouri · 5 years ago
- 13f0d1a Return to manual slot use instead of slot generation by Valerie Hau · 5 years ago
- 546a245 Revert "SF: Test coverage for OutputLayer::updateGeometryState" by Lloyd Pique · 5 years ago
- c6a1d40 Merge "SF: Test coverage for OutputLayer::updateGeometryState" by TreeHugger Robot · 5 years ago
- 207def9 SF: Dump CompositionEngine layers and cleanup output by Lloyd Pique · 5 years ago
- 4f7dc14 SF: Test coverage for OutputLayer::updateGeometryState by Lloyd Pique · 5 years ago
- a83776c SF: Move/Refactor Layer::setGeometry() to compositionengine::OutputLayer by Lloyd Pique · 5 years ago
- 6f89c37 Caching between SF and HWC extended to Buffer State Layers by Valerie Hau · 5 years ago
- 5723fbd Revert "Caching between SF and HWC for BufferStateLayers" by Wale Ogunwale · 5 years ago
- b28f007 Caching between SF and HWC for BufferStateLayers by Valerie Hau · 5 years ago
- 6338c9d Plumb fence from dequeueBuffer into renderengine by Alec Mouri · 5 years ago
- 7560d0d Merge "SF: Move management of HWC layers to compositionengine::OutputLayer" by TreeHugger Robot · 5 years ago
- 07e3321 SF: Move management of HWC layers to compositionengine::OutputLayer by Lloyd Pique · 6 years ago
- f6d3044 Merge changes I20e4aa1a,I00370f05 by TreeHugger Robot · 5 years ago
- 0b785d8 SF: Introduce LayerCompositionState by Lloyd Pique · 6 years ago
- 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 6 years ago
- a3ea559 [SurfaceFlinger] Allow force a supported color mode. by Peiyong Lin · 5 years ago
- 2c476d0 Merge "Revert "Revert "Use renderengine::drawLayers api everywhere.""" by TreeHugger Robot · 5 years ago
- e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 5 years ago
- ef95812 SF: Color changes should dirty entire display by Lloyd Pique · 5 years ago
- 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 5 years ago
- 76ed703 SF: Move HWComposerBufferCache in to CompositionEngine by Lloyd Pique · 6 years ago
- cc01a45 SF: Intro CE::OutputLayer by Lloyd Pique · 6 years ago
- feb73d7 SF: Setup CompositionEngine::Layer by Lloyd Pique · 6 years ago
- 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 6 years ago
- ef36b00 SF: Fix a defect in the layer filtering logic by Lloyd Pique · 6 years ago
- 3d0c02e SF: Separate out display color handling by Lloyd Pique · 6 years ago
- 31cb294 SF: Separate out render surface code by Lloyd Pique · 6 years ago
- 542307f SF: Move DisplaySurface into CompositionEngine by Lloyd Pique · 6 years ago
- 32cbe28 SF: Move state out of DisplayDevice to a new Output class by Lloyd Pique · 6 years ago
- 45a165a SF: Setup CompositionEngine::Display by Lloyd Pique · 6 years ago