- 095f5cf sf, RenderEngine: Send RE's TID to perf hal by Rheygine Medel · 3 years, 4 months ago
- 3cfab6f Merge "BlastBufferQueue: Retain original flags for mask Layers" into s-keystone-qcom-dev by Treehugger Robot · 3 years, 2 months ago
- bdeac4a BlastBufferQueue: Retain original flags for mask Layers by Arun Kumar K R · 3 years, 2 months ago
- 93bd6b7 Merge SP1A.210811.001 by Brian Orr · 3 years, 2 months ago
- 676c0c9 Merge SP1A.210803.001 by Scott Lobdell · 3 years, 2 months ago
- edec715 Merge "SurfaceView: Synchronize destframe updates with SurfaceView size changes" into sc-dev by Vishnu Nair · 3 years, 2 months ago
- 084514a SurfaceView: Synchronize destframe updates with SurfaceView size changes by Vishnu Nair · 3 years, 2 months ago
- 15c1c68 Merge "MotionEvent: Guard getRawX/Y compatibility logic using feature flag" into sc-dev by Prabir Pradhan · 3 years, 2 months ago
- 2c7d7d9 Merge "binderVendorDoubleLoadTest: rm from VTS" into sc-dev by TreeHugger Robot · 3 years, 2 months ago
- f99e2e3 binderVendorDoubleLoadTest: rm from VTS by Steven Moreland · 3 years, 4 months ago
- 2bbe00c Merge SP1A.210723.002 by Scott Lobdell · 3 years, 2 months ago
- 7e1443f MotionEvent: Guard getRawX/Y compatibility logic using feature flag by Prabir Pradhan · 3 years, 2 months ago
- 59b72ca Merge SP1A.210715.002 by Scott Lobdell · 3 years, 2 months ago
- 5eaa7c3 Merge "Add mechanism for a task's windows to be trusted overlays (SF)" into sc-dev by Winson Chung · 3 years, 2 months ago
- a30f7c9 Add mechanism for a task's windows to be trusted overlays (SF) by Winson Chung · 3 years, 3 months ago
- f5a069a [libbinder] Stop exporting std:: and android::sp symbols by Pirama Arumuga Nainar · 3 years, 2 months ago
- 6a409e1 Merge "Surface: Initialize mAutoPrerotation" into sc-dev by TreeHugger Robot · 3 years, 3 months ago
- 1d29826 Surface: Initialize mAutoPrerotation by Vishnu Nair · 3 years, 3 months ago
- 4a3bd67 Adjust max cross fade radius to new blur radius range by Galia Peycheva · 3 years, 3 months ago
- bfcbf75 Merge SP1A.210709.002 by Haamed Gheibi · 3 years, 3 months ago
- 5e92138 Fix SF blur to be as blurry as Gaussian blur by Galia Peycheva · 3 years, 3 months ago
- 90b688e Merge "SF: fix BufferTX counter for null buffers" into sc-dev by Ady Abraham · 3 years, 3 months ago
- 6e8e364 SF: fix BufferTX counter for null buffers by Ady Abraham · 3 years, 3 months ago
- 4c969b3 Merge "BlastBufferQueue: Keep transform hint in Surface consistent" into sc-dev by Vishnu Nair · 3 years, 3 months ago
- 9c16128 BlastBufferQueue: Keep transform hint in Surface consistent by Vishnu Nair · 3 years, 3 months ago
- 7b86b17 Merge "Added API changes for sensor privacy toggle source." into sc-dev by Pyuli Naithani · 3 years, 3 months ago
- 6a5e8c4 Merge "Add an utility function to convert RotationFlags to Rotation" into sc-dev by Vishnu Nair · 3 years, 3 months ago
- 89eaf99 Changes libbinder to use a generic ABI symbol map file. by Daniel Norman · 3 years, 3 months ago
- c45b3a8 Merge "Exclude LargeTests from presubmit." into sc-dev by Kweku Adams · 3 years, 3 months ago
- 44d6966 Added API changes for sensor privacy toggle source. by Pyuli Naithani · 3 years, 3 months ago
- a6b5423 Cache shadow shaders for showing shadier shapes without shaky shinanigans by Nathaniel Nifong · 3 years, 3 months ago
- c6a3d60 Add an utility function to convert RotationFlags to Rotation by Vishnu Nair · 3 years, 3 months ago
- f0e8566 Merge "Cache hole punch, and flipped image shaders from pip" into sc-dev by Nathaniel Nifong · 3 years, 3 months ago
- 1349150 Cache hole punch, and flipped image shaders from pip by Nathaniel Nifong · 3 years, 3 months ago
- b6d444f Merge "Enable RenderEngine context switching to be async." into sc-dev by Derek Sollenberger · 3 years, 3 months ago
- 06e31f9 Merge "IGBP: Address inconsistent flatten/unflatten for QueueBufferInput" into sc-dev by TreeHugger Robot · 3 years, 3 months ago
- 06c3b63 Merge "Skip fp16 buffers for GPUs that don't support fp16 textures." into sc-dev by TreeHugger Robot · 3 years, 3 months ago
- d67d244 IGBP: Address inconsistent flatten/unflatten for QueueBufferInput by Shuzhen Wang · 3 years, 3 months ago
- 1ec2fb5 Enable RenderEngine context switching to be async. by Derek Sollenberger · 3 years, 4 months ago
- 628feb7 Skip fp16 buffers for GPUs that don't support fp16 textures. by Nathaniel Nifong · 3 years, 3 months ago
- 263d778 Merge "Don't attempt to tone map content that is already in range." into sc-dev by Derek Sollenberger · 3 years, 3 months ago
- 122f225 Exclude LargeTests from presubmit. by Kweku Adams · 3 years, 3 months ago
- 61cfde7 Merge "Set FLAG_IS_ACCESSIBILITY_EVENT for events injected from accessibility" into sc-dev by TreeHugger Robot · 3 years, 3 months ago
- 98fedd5 Don't attempt to tone map content that is already in range. by Derek Sollenberger · 3 years, 3 months ago
- f00a4ec Set FLAG_IS_ACCESSIBILITY_EVENT for events injected from accessibility by Siarhei Vishniakou · 3 years, 4 months ago
- d66a7c9 Merge SP1A.210624.001 by Scott Lobdell · 3 years, 3 months ago
- 6c9d404 Merge "LazyServiceRegistrar: race w/ register & onClients" into sc-dev by Steven Moreland · 3 years, 3 months ago
- ba77a4c Merge "Cache shaders having useIsOpaqueWorkaround" into sc-dev by Nathaniel Nifong · 3 years, 3 months ago
- e89521f Merge "BBQ: Update the transform hint if the SC layer handle does not change" into sc-dev by Vishnu Nair · 3 years, 3 months ago
- 21fa792 LazyServiceRegistrar: race w/ register & onClients by Steven Moreland · 3 years, 3 months ago
- 5fa91c2 BBQ: Update the transform hint if the SC layer handle does not change by Vishnu Nair · 3 years, 3 months ago
- d2bcbae Fix color shift between gles and skiagl without color management by Alec Mouri · 3 years, 3 months ago
- f06a45b Cache shaders having useIsOpaqueWorkaround by Nathaniel Nifong · 3 years, 3 months ago
- 4ba0c2e Blast: Use a unique id to track buffers by Vishnu Nair · 3 years, 3 months ago
- d2edd89 Merge "Merge SP1A.210618.002" into s-keystone-qcom-dev by Daniel Norman · 3 years, 3 months ago
- 2a52ca6 BlastBufferQueue: Fix acquire counts when holding buffers by Vishnu Nair · 3 years, 3 months ago
- adf424b Merge "Quick path to query window width and height" into s-keystone-qcom-dev by Treehugger Robot · 3 years, 3 months ago
- 504a4d8 Merge "Include skipContentDraw flag to cache blur and shadow shaders" into sc-dev by Nathaniel Nifong · 3 years, 3 months ago
- 76873f0 Merge SP1A.210618.002 by Scott Lobdell · 3 years, 3 months ago
- 490a947 Include skipContentDraw flag to cache blur and shadow shaders by Nathaniel Nifong · 3 years, 3 months ago
- 39f4b1c Revert "Ensure reportFrameMetrics not being called on deleted instance" by Jorim Jaggi · 3 years, 3 months ago
- 196c3d1 Quick path to query window width and height by Jun Wang · 3 years, 4 months ago
- c243193 Merge SP1A.210616.001 by Daniel Norman · 3 years, 3 months ago
- 4aa9281 Merge "Update transform hint from relayout window (2/2)" into sc-dev by Arthur Hung · 3 years, 3 months ago
- 769add2 Merge "Blast: Populate compositor timings" into sc-dev by Vishnu Nair · 3 years, 3 months ago
- 831bb8e Merge "Don't update BufferQueue FrameEventStats when a frame is dropped" into sc-dev by Vishnu Nair · 3 years, 3 months ago
- 49ce858 Merge "BBQ: add a counter for pending buffers" into sc-dev by Ady Abraham · 3 years, 3 months ago
- 95c0a88 Merge "Swap contexts when unmapping ExternalTextures" into sc-dev by Alec Mouri · 3 years, 3 months ago
- 9dfe2b2 BBQ: add a counter for pending buffers by Ady Abraham · 3 years, 4 months ago
- 9a69a04 Blast: Populate compositor timings by Vishnu Nair · 3 years, 3 months ago
- 9c9fa05 Merge "Merge SP1A.210604.001" into s-keystone-qcom-dev by Daniel Norman · 3 years, 3 months ago
- c2ffeb4 Swap contexts when unmapping ExternalTextures by Alec Mouri · 3 years, 4 months ago
- de66dc7 Don't update BufferQueue FrameEventStats when a frame is dropped by Vishnu Nair · 3 years, 4 months ago
- a9e4e2f Merge changes from topic "sf_maxAcquiredBufferCount" into sc-dev by TreeHugger Robot · 3 years, 3 months ago
- 899dcdb SF: change acquired buffers based on the current refresh rate by Ady Abraham · 3 years, 4 months ago
- a9b4739 Merge changes from topic "libbinder.stable.abi" into sc-dev by Pirama Arumuga Nainar · 3 years, 4 months ago
- 0bde6b5 SF: increase the number of buffers for SurfaceView by Ady Abraham · 3 years, 5 months ago
- 82ed75e [libbinder] Enumerate symbols exported from libbinder by Pirama Arumuga Nainar · 3 years, 4 months ago
- 7bf165a [libbinder] Disable Sampling PGO for x86, x86_64 by Pirama Arumuga Nainar · 3 years, 4 months ago
- 603a15d Merge "Ensure reportFrameMetrics not being called on deleted instance" into sc-dev by Jorim Jaggi · 3 years, 4 months ago
- 6ed2ea8 Ensure reportFrameMetrics not being called on deleted instance by Jorim Jaggi · 3 years, 4 months ago
- d966a69 Merge "Defer deleting ExternalTextures that go out of scope during DrawLayers" into sc-dev by Derek Sollenberger · 3 years, 4 months ago
- b6aa9a0 Update transform hint from relayout window (2/2) by Arthur Hung · 3 years, 4 months ago
- 9473f55 Merge "Use the injected device id for events that are a11y trusted" into sc-dev by Siarhei Vishniakou · 3 years, 4 months ago
- c71ee4b Merge "Ensure reportFrameMetrics not being called on deleted instance" into sc-dev by Jorim Jaggi · 3 years, 4 months ago
- d3f6065 Defer deleting ExternalTextures that go out of scope during DrawLayers by Derek Sollenberger · 3 years, 4 months ago
- 1283885 Ensure reportFrameMetrics not being called on deleted instance by Jorim Jaggi · 3 years, 4 months ago
- fa14db8 Merge "SurfaceFlinger: add custom taskprofiles for SF threads" into sc-dev by Wei Wang · 3 years, 4 months ago
- b4eff20 Merge "binder: rust: Fix dropped service memleak" into sc-dev by Matthew Maurer · 3 years, 4 months ago
- 976a645 SurfaceFlinger: add custom taskprofiles for SF threads by Wei Wang · 3 years, 4 months ago
- 9ee6327 Merge SP1A.210604.001 by Scott Lobdell · 3 years, 4 months ago
- 2c34aa6 Merge "Add detailed Skia traces sysprop to RenderEngine." into sc-dev by Rachel Lee · 3 years, 4 months ago
- e0220ce Merge "SF: RenderEngine::primeCache should not be called as SCHED_FIFO" into sc-dev by Ady Abraham · 3 years, 4 months ago
- e093fd9 Merge "Cache blur shaders only when blur is enabled" into sc-dev by Leon Scroggins · 3 years, 4 months ago
- a49a916 Merge "Activate reduced shader mode in SkiaGlRenderEngine" into sc-dev by TreeHugger Robot · 3 years, 4 months ago
- b3d39f5 Merge "If requested then cache unprotected buffers even in protected mode" into sc-dev by Derek Sollenberger · 3 years, 4 months ago
- 4500718 If requested then cache unprotected buffers even in protected mode by Derek Sollenberger · 3 years, 4 months ago
- cbbc33e binder: rust: Fix dropped service memleak by Matthew Maurer · 3 years, 4 months ago
- 9c187a3 Merge "Reduce contention for renderengine's async ops." into sc-dev by Alec Mouri · 3 years, 4 months ago
- be95fb6 Merge "Add RenderEngine trace point with layer name." into sc-dev by Alec Mouri · 3 years, 4 months ago