1. 6905205 Fix transform hints by Andy McFadden · 12 years ago
  2. c68f2ec BufferQueue: add a setMaxAcquiredBufferCount check by Jamie Gennis · 12 years ago
  3. 5e5efde BufferQueue: add a check for the max acquired bufs by Jamie Gennis · 12 years ago
  4. 72f096f BufferQueue: use max acquired buffer count by Jamie Gennis · 12 years ago
  5. e191e6c BufferQueue: simplify max buffer count handling by Jamie Gennis · 12 years ago
  6. 31a353d BufferQueue: clean up buffer counting by Jamie Gennis · 12 years ago
  7. 1a4d883 surfaceflinger: refactor FrambufferSurface by Jamie Gennis · 12 years ago
  8. b42b1ac Return fence from acquireBuffer by Jesse Hall · 12 years ago
  9. c777b0b Pass fences with buffers from SurfaceTextureClient by Jesse Hall · 12 years ago
  10. f785754 Pass fences from BufferQueue to SurfaceTextureClient by Jesse Hall · 12 years ago
  11. ef19414 Transfer HWC release fences to BufferQueue by Jesse Hall · 12 years ago
  12. 3e87601 Implement SurfaceFlinger's ANW on top of BufferQueue by Mathias Agopian · 12 years ago
  13. f899e41 Remove misleading and wrong ALOGW by Mathias Agopian · 12 years ago
  14. b7a6b96 libgui: remove setPostTransformCrop by Jamie Gennis · 12 years ago
  15. cd1806e libgui: improve some logging and dumping by Jamie Gennis · 12 years ago
  16. d72f233 libgui: Add support for post-xform crops. by Jamie Gennis · 12 years ago
  17. efc7ab6 libgui: Add plumbing for active rectangle by Jamie Gennis · 12 years ago
  18. 2488b20 add a way to query whether an ANativeWindow consumer is running ahead of the producer by Mathias Agopian · 12 years ago
  19. 24202f5 update the binder protocol for connect to match that of queueBuffer by Mathias Agopian · 12 years ago
  20. 6c47034 Fix BufferQueue verbose log by Eino-Ville Talvala · 12 years ago
  21. 85b2176 Remove fixed USAGE_HW_TEXTURE flag from BufferQueue. by Eino-Ville Talvala · 12 years ago
  22. 695e331 BufferQueue: check before tracing buffer index by Jamie Gennis · 12 years ago
  23. 172a62a make sure to pass the transform-hint on ANW.connect by Mathias Agopian · 12 years ago
  24. b364be8 fix a typo causing pre-rotation to never work by Mathias Agopian · 12 years ago
  25. 016c8cb Enabled cropping support in SurfaceTexture by Daniel Lam · 12 years ago
  26. f0bc2f1 use in/out structures for queueBuffer() IPC by Mathias Agopian · 12 years ago
  27. fbcda93 BufferQueue returns proper code on acquire by Daniel Lam · 12 years ago
  28. abe61bf BufferQueue no longer hardcodes buffer counts by Daniel Lam · 12 years ago
  29. 9abe1eb Fixed disconnect bug in SurfaceTexture by Daniel Lam · 12 years ago
  30. 851ef8f reduce IPC with BufferQueue by Mathias Agopian · 12 years ago
  31. fa5b40e libgui: add BQ consumer buffer free notifications by Jamie Gennis · 12 years ago
  32. b267579 SurfaceTexture: Fully refactored from BufferQueue by Daniel Lam · 13 years ago
  33. 74ff8c2 attempt to fix a deadlock in SurfaceTextureClient::disconnect by Dave Burke · 12 years ago
  34. c2c1f2f BufferQueue: fixed issues with buffer slots not available by Daniel Lam · 13 years ago
  35. 757507e Merge "Add ATRACEs for Buffer indices" by Mathias Agopian · 13 years ago
  36. 3fcee50 BufferQueue: fixed acquire operation by Daniel Lam · 13 years ago
  37. 546ed2d Add ATRACEs for Buffer indices by Mathias Agopian · 13 years ago
  38. 1c8e95c Add tracing to various graphics components. by Jamie Gennis · 13 years ago
  39. eae59d2 Removed dependecies between BufferQueue and SurfaceTexture by Daniel Lam · 13 years ago
  40. fbb1655 Merge "Revert "Removed dependecies between BufferQueue and SurfaceTexture"" by Jamie Gennis · 13 years ago
  41. 90ac799 fix libgui header location by Mathias Agopian · 13 years ago
  42. 9b10c47 Revert "Removed dependecies between BufferQueue and SurfaceTexture" by Daniel Lam · 13 years ago
  43. 3330238 Removed dependecies between BufferQueue and SurfaceTexture by Daniel Lam · 13 years ago
  44. b856052 Refactored query function from SurfaceTexture into BufferQueue by Daniel Lam · 13 years ago
  45. 6b091c5 Refactored ISurfaceTexture calls from SurfaceTexture into BufferQueue. by Daniel Lam · 13 years ago