- 6bdec7d Remove rotation based scaling by Vishnu Nair · 3 years, 6 months ago
- f3f40fe Added setBufferCrop by chaviw · 3 years, 7 months ago
- 82f6e7f Merge "Introduce ASurfaceTransaction_setOnCommit api" into sc-dev by Vishnu Nair · 3 years, 7 months ago
- fc46c1e Introduce ASurfaceTransaction_setOnCommit api by Vishnu Nair · 3 years, 7 months ago
- 5cc9ac0 Fix crop scaling with BSL by Vishnu Nair · 3 years, 7 months ago
- a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 3 years, 7 months ago
- 98a9c04 Merge "Revert "Add ExternalTexture class into RenderEngine interface"" into sc-dev by Alec Mouri · 3 years, 7 months ago
- 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 3 years, 7 months ago
- 0e4c8a4 Merge "Add ExternalTexture class into RenderEngine interface" into sc-dev by Alec Mouri · 3 years, 7 months ago
- 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 3 years, 7 months ago
- 0758e5d SurfaceFlinger: Remove deferTransactionUntil by Robert Carr · 3 years, 8 months ago
- a5aedbd Revert^2 "Remove setFrame from BufferStateLayer" by Chavi Weingarten · 3 years, 7 months ago
- a9a65fc Merge "Revert "Remove setFrame from BufferStateLayer"" into sc-dev by Orion Hodson · 3 years, 7 months ago
- 39d0147 Modify bounds and transform for BSL input. by chaviw · 3 years, 7 months ago
- 1014c4b Revert "Remove setFrame from BufferStateLayer" by Orion Hodson · 3 years, 7 months ago
- b16fa8e Merge "Remove setFrame from BufferStateLayer" into sc-dev by Chavi Weingarten · 3 years, 7 months ago
- 6c1b7ac SF: use FenceTime when possible by Ady Abraham · 3 years, 7 months ago
- 9a93ea6 Remove setFrame from BufferStateLayer by chaviw · 3 years, 8 months ago
- a616da9 Merge "Add Gpu composition info to FrameTimeline" into sc-dev by Adithya Srinivasan · 3 years, 8 months ago
- b552167 Merge "SurfaceFlinger: remove SurfaceControl level vsyncId setting" into sc-dev by Ady Abraham · 3 years, 8 months ago
- b6a2fa1 Add Gpu composition info to FrameTimeline by Adithya Srinivasan · 3 years, 8 months ago
- b40ac20 Merge "SF: pass the predicted present time to LayerHistory" into sc-dev by Ady Abraham · 3 years, 8 months ago
- 8db1010 SurfaceFlinger: remove SurfaceControl level vsyncId setting by Ady Abraham · 3 years, 8 months ago
- 1506b18 Introduce release buffer callback for BufferStateLayer by Vishnu Nair · 3 years, 9 months ago
- b7f1556 SF: pass the predicted present time to LayerHistory by Ady Abraham · 3 years, 8 months ago
- cc81b2f Merge "Simplify width, height, transform variable for BSL" into sc-dev by Chavi Weingarten · 3 years, 8 months ago
- 785addd Add isBuffer to SurfaceFrame by Adithya Srinivasan · 3 years, 8 months ago
- 766c9c5 Simplify width, height, transform variable for BSL by chaviw · 3 years, 9 months ago
- cf69b99 Merge changes Ie6cff82f,I0f95f2a3 into sc-dev by Ady Abraham · 3 years, 8 months ago
- 43752eb SurfaceFlinger: get nextPredictedPresentTime directly from frame timeline by Ady Abraham · 3 years, 8 months ago
- 8cf8f46 Merge "Fix a memory leak with pending jank classifications" into sc-dev by Adithya Srinivasan · 3 years, 8 months ago
- d17c7da Fix a memory leak with pending jank classifications by Adithya Srinivasan · 3 years, 8 months ago
- 9d517aa Merge "Update pending buffer counts immediately" into sc-dev by Vishnu Nair · 3 years, 8 months ago
- 891004e Remove token invalid check for BufferSurfaceFrame by Adithya Srinivasan · 3 years, 9 months ago
- 8eda69e Update pending buffer counts immediately by Vishnu Nair · 3 years, 9 months ago
- 819f630 Set the render rate on the created surface frame instead of the old one. by Alec Mouri · 3 years, 9 months ago
- 3c18744 Merge "Fix acquire and framenumber mismatch in transaction complete callback" into sc-dev by Vishnu Nair · 3 years, 9 months ago
- 935590e Fix acquire and framenumber mismatch in transaction complete callback by Vishnu Nair · 3 years, 9 months ago
- 65b9be4 Merge "Fix broken FrameLifecycle due to Blast adapter" into sc-dev by Adithya Srinivasan · 3 years, 9 months ago
- b238cd5 Fix broken FrameLifecycle due to Blast adapter by Adithya Srinivasan · 3 years, 9 months ago
- 7381d48 Merge "SurfaceFlinger: Emit TransactionCompleted callbacks directly." into sc-dev by Rob Carr · 3 years, 9 months ago
- b9a7dab Fix Transaction tracking for FrameTimeline by Adithya Srinivasan · 3 years, 10 months ago
- 9a803c3 SurfaceFlinger: Emit TransactionCompleted callbacks directly. by Robert Carr · 3 years, 10 months ago
- 8ba8b07 Remove detachChildren by chaviw · 3 years, 10 months ago
- cd250c5 Merge "Fix some issues with pending buffer traces" by Chavi Weingarten · 3 years, 10 months ago
- 0a84318 Merge "BlastBufferQueue: Pass client dequeue times to SurfaceFlinger" by Vishnu Nair · 3 years, 10 months ago
- df3c5e8 Fix some issues with pending buffer traces by chaviw · 3 years, 10 months ago
- adf632b BlastBufferQueue: Pass client dequeue times to SurfaceFlinger by Vishnu Nair · 3 years, 10 months ago
- 63a3e59 SurfaceFlinger: Layer::shouldPresentNow should consider early frames by Ady Abraham · 3 years, 10 months ago
- bed7fd3 SF: Compile with -Wextra by Marin Shalamanov · 3 years, 11 months ago
- ce4adf1 SurfaceFlinger: fix early latching of buffers by Ady Abraham · 4 years ago
- f0c5649 SurfaceFlinger: correctly pass desired present time for BLAST by Ady Abraham · 3 years, 11 months ago
- 7121caf SurfaceFlinger: Trace pending BufferStateLayer buffers. by Robert Carr · 4 years ago
- 7e72caf Use empty frame for input when layer bounds is invalid by chaviw · 4 years ago
- 285e9ed Merge "Add Shared timeline jank classification listener (1/2)" by Jorim Jaggi · 4 years ago
- 9c03b50 Add Shared timeline jank classification listener (1/2) by Jorim Jaggi · 4 years ago
- 8d95853 BufferStateLayer: Mirror BufferQueue behavior in fence merging by Robert Carr · 4 years ago
- cf26a0a BlastBufferQueue: Add support for auto refresh by Vishnu Nair · 4 years ago
- ea0de00 BlastBufferQueue: Add buffer rejection by Vishnu Nair · 4 years ago
- 1b3976a Merge "Expose shared timeline counters into telemetry:" by TreeHugger Robot · 4 years ago
- 9a29e67 Expose shared timeline counters into telemetry: by Alec Mouri · 4 years, 2 months ago
- e7f79c5 Check if the buffer is actually being scaled instead of only checking scaling mode by Vishnu Nair · 4 years ago
- 0c1966e BufferStateLayer: ATRACE_CALL setBuffer by Robert Carr · 4 years, 1 month ago
- 916b036 SurfaceControl: Remove setOverrideScalingMode by Robert Carr · 4 years, 1 month ago
- 7f8a1e6 SurfaceFlinger: rename FrameTimeline's setActualEndTime by Ady Abraham · 4 years, 1 month ago
- 97651d2 Merge "SurfaceFlinger: add transactions to FrameTimeline" by Ady Abraham · 4 years, 1 month ago
- 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 4 years, 2 months ago
- 6b7c5c9 Pass in framenumbers if submitting buffers via BlastBufferQueue by Vishnu Nair · 4 years, 1 month ago
- 04eae7d Remove unused code by Alec Mouri · 4 years, 2 months ago
- 2ec5391 Remove obsolete debug option by John Reck · 4 years, 4 months ago
- 95631e3 Use fenceTime from drawingState instead of bufferInfo by chaviw · 4 years, 5 months ago
- 31c08d9 Remove FrameTracer from BLAST code by Adithya Srinivasan · 4 years, 5 months ago
- 5def733 SurfaceFlinger: record layer history for TX with eAnimation by Ady Abraham · 4 years, 6 months ago
- 6213bd9 Provide a fixed transform hint if the layer is in a fixed orientation 1/2 by Vishnu Nair · 4 years, 6 months ago
- a6bb2bc Buffer(Queue/State)Layer: Consolidate preparePerFrameCompositionState by Robert Carr · 4 years, 7 months ago
- debadb8 Use pixel format from buffer to determine opacity. by chaviw · 4 years, 8 months ago
- cf1868c SF: Remove a redundant write by Lloyd Pique · 4 years, 8 months ago
- 64b51f6 Merge "BufferStateLayer: Use mCurrentState for HeadFrameNumber" by Rob Carr · 4 years, 9 months ago
- edd6bc9 Merge "Rename ColorLayer to EffectLayer to handle both shadows and color fill" by Vishnu Nair · 4 years, 9 months ago
- fe1209c BufferStateLayer: Use mCurrentState for HeadFrameNumber by Robert Carr · 4 years, 9 months ago
- fa247b1 Rename ColorLayer to EffectLayer to handle both shadows and color fill by Vishnu Nair · 4 years, 9 months ago
- 92bf548 Add rounded corners to BLAST layers by Valerie Hau · 4 years, 9 months ago
- dda5d58 Merge "Plumb FrameEventHistory to client" by TreeHugger Robot · 4 years, 9 months ago
- 871d635 Plumb FrameEventHistory to client by Valerie Hau · 4 years, 10 months ago
- 21a64de Merge "TEMPORARY FIX: add sync point logic to BufferStateLayers" by Valerie Hau · 4 years, 9 months ago
- da0f906 Merge "CE: Remove compositionengine::Layer" by TreeHugger Robot · 4 years, 9 months ago
- 3282b3c TEMPORARY FIX: add sync point logic to BufferStateLayers by Valerie Hau · 4 years, 9 months ago
- bf78464 Adding frame event history updates to BLAST by Valerie Hau · 4 years, 10 months ago
- 6274838 Merge "[TimeStats] Expose pathological latch counters" by TreeHugger Robot · 4 years, 9 months ago
- 91f6df3 [TimeStats] Expose pathological latch counters by Alec Mouri · 4 years, 10 months ago
- 134651a Move frame number to layer state by Valerie Hau · 4 years, 10 months ago
- de19665 CE: Remove compositionengine::Layer by Lloyd Pique · 4 years, 10 months ago
- 9c2cc9d Merge "SurfaceFlinger: enhance refresh rate selection" by TreeHugger Robot · 4 years, 10 months ago
- 8a82ba6 SurfaceFlinger: enhance refresh rate selection by Ady Abraham · 4 years, 10 months ago
- 4274794 Merge "Modifying BLAST frame number to match BufferQueue" by Valerie Hau · 4 years, 10 months ago
- 2f54d64 Modifying BLAST frame number to match BufferQueue by Valerie Hau · 4 years, 10 months ago
- b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 4 years, 10 months ago
- 9b6559c Merge "ui: Deduplicate rotation types" by TreeHugger Robot · 4 years, 10 months ago
- 7618b23 Force send callbacks when layer is detached by Valerie Hau · 4 years, 10 months ago
- 718f960 ui: Deduplicate rotation types by Dominik Laskowski · 5 years ago