1. 9c03b50 Add Shared timeline jank classification listener (1/2) by Jorim Jaggi · 4 years ago
  2. cf26a0a BlastBufferQueue: Add support for auto refresh by Vishnu Nair · 4 years ago
  3. ea0de00 BlastBufferQueue: Add buffer rejection by Vishnu Nair · 4 years ago
  4. 1b3976a Merge "Expose shared timeline counters into telemetry:" by TreeHugger Robot · 4 years ago
  5. 9a29e67 Expose shared timeline counters into telemetry: by Alec Mouri · 4 years, 2 months ago
  6. e7f79c5 Check if the buffer is actually being scaled instead of only checking scaling mode by Vishnu Nair · 4 years ago
  7. 0c1966e BufferStateLayer: ATRACE_CALL setBuffer by Robert Carr · 4 years, 1 month ago
  8. 916b036 SurfaceControl: Remove setOverrideScalingMode by Robert Carr · 4 years, 1 month ago
  9. 7f8a1e6 SurfaceFlinger: rename FrameTimeline's setActualEndTime by Ady Abraham · 4 years, 1 month ago
  10. 97651d2 Merge "SurfaceFlinger: add transactions to FrameTimeline" by Ady Abraham · 4 years, 1 month ago
  11. 22c7b5c SurfaceFlinger: add transactions to FrameTimeline by Ady Abraham · 4 years, 2 months ago
  12. 6b7c5c9 Pass in framenumbers if submitting buffers via BlastBufferQueue by Vishnu Nair · 4 years, 1 month ago
  13. 04eae7d Remove unused code by Alec Mouri · 4 years, 2 months ago
  14. 2ec5391 Remove obsolete debug option by John Reck · 4 years, 4 months ago
  15. 95631e3 Use fenceTime from drawingState instead of bufferInfo by chaviw · 4 years, 5 months ago
  16. 31c08d9 Remove FrameTracer from BLAST code by Adithya Srinivasan · 4 years, 5 months ago
  17. 5def733 SurfaceFlinger: record layer history for TX with eAnimation by Ady Abraham · 4 years, 6 months ago
  18. 6213bd9 Provide a fixed transform hint if the layer is in a fixed orientation 1/2 by Vishnu Nair · 4 years, 6 months ago
  19. a6bb2bc Buffer(Queue/State)Layer: Consolidate preparePerFrameCompositionState by Robert Carr · 4 years, 7 months ago
  20. debadb8 Use pixel format from buffer to determine opacity. by chaviw · 4 years, 8 months ago
  21. cf1868c SF: Remove a redundant write by Lloyd Pique · 4 years, 8 months ago
  22. 64b51f6 Merge "BufferStateLayer: Use mCurrentState for HeadFrameNumber" by Rob Carr · 4 years, 9 months ago
  23. edd6bc9 Merge "Rename ColorLayer to EffectLayer to handle both shadows and color fill" by Vishnu Nair · 4 years, 9 months ago
  24. fe1209c BufferStateLayer: Use mCurrentState for HeadFrameNumber by Robert Carr · 4 years, 9 months ago
  25. fa247b1 Rename ColorLayer to EffectLayer to handle both shadows and color fill by Vishnu Nair · 4 years, 9 months ago
  26. 92bf548 Add rounded corners to BLAST layers by Valerie Hau · 4 years, 9 months ago
  27. dda5d58 Merge "Plumb FrameEventHistory to client" by TreeHugger Robot · 4 years, 9 months ago
  28. 871d635 Plumb FrameEventHistory to client by Valerie Hau · 4 years, 10 months ago
  29. 21a64de Merge "TEMPORARY FIX: add sync point logic to BufferStateLayers" by Valerie Hau · 4 years, 9 months ago
  30. da0f906 Merge "CE: Remove compositionengine::Layer" by TreeHugger Robot · 4 years, 9 months ago
  31. 3282b3c TEMPORARY FIX: add sync point logic to BufferStateLayers by Valerie Hau · 4 years, 9 months ago
  32. bf78464 Adding frame event history updates to BLAST by Valerie Hau · 4 years, 10 months ago
  33. 6274838 Merge "[TimeStats] Expose pathological latch counters" by TreeHugger Robot · 4 years, 9 months ago
  34. 91f6df3 [TimeStats] Expose pathological latch counters by Alec Mouri · 4 years, 10 months ago
  35. 134651a Move frame number to layer state by Valerie Hau · 4 years, 10 months ago
  36. de19665 CE: Remove compositionengine::Layer by Lloyd Pique · 4 years, 10 months ago
  37. 9c2cc9d Merge "SurfaceFlinger: enhance refresh rate selection" by TreeHugger Robot · 4 years, 10 months ago
  38. 8a82ba6 SurfaceFlinger: enhance refresh rate selection by Ady Abraham · 4 years, 10 months ago
  39. 4274794 Merge "Modifying BLAST frame number to match BufferQueue" by Valerie Hau · 4 years, 10 months ago
  40. 2f54d64 Modifying BLAST frame number to match BufferQueue by Valerie Hau · 4 years, 10 months ago
  41. b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 4 years, 10 months ago
  42. 9b6559c Merge "ui: Deduplicate rotation types" by TreeHugger Robot · 4 years, 10 months ago
  43. 7618b23 Force send callbacks when layer is detached by Valerie Hau · 4 years, 10 months ago
  44. 718f960 ui: Deduplicate rotation types by Dominik Laskowski · 5 years ago
  45. 2139f73 SurfaceFlinger: use config groups by Ady Abraham · 5 years ago
  46. 46e9976 Merge "TimeStats & FrameTracer: refactor layerID to layerId" by TreeHugger Robot · 5 years ago
  47. 1a88c40 TimeStats & FrameTracer: refactor layerID to layerId by Yiwei Zhang · 5 years ago
  48. 49cea51 SF: Fully disable content detection if opted out by Dominik Laskowski · 5 years ago
  49. f7a09ed SF: Optimize layer history in scheduler by Dominik Laskowski · 5 years ago
  50. 4904eb8 Merge "Adding transformHint for BufferStateLayers" by Valerie Hau · 5 years ago
  51. 32cdc1f Adding transformHint for BufferStateLayers by Valerie Hau · 5 years ago
  52. 87a07e4 SF: Use std::string for layer names by Dominik Laskowski · 5 years ago
  53. 1c3a5eb SF: Switch Layer::createClone to using the factory by Lloyd Pique · 5 years ago
  54. 321e83c BLAST: Handle detached layers. by Robert Carr · 5 years ago
  55. b4c6e58 [Mirror Layers] Added clone function to layers (1/4) by chaviw · 5 years ago
  56. 9755fb7 CE: Layers only have FE layer state by Lloyd Pique · 6 years ago
  57. f83ce18 Corrected drawingTransformMatrix by chaviw · 5 years ago
  58. d62d306 Moved info about activeBuffer into bufferInfo (2/2) by chaviw · 5 years ago
  59. 4244e03 Created bufferInfo to track buffer data in a single place (1/2) by chaviw · 5 years ago
  60. 90092f4 Refactor: Pull tracing out of TimeStats. by Mikael Pessa · 5 years ago
  61. 2e1608f Add per-buffer perfetto trace points for SurfaceFlinger frame events by Mikael Pessa · 5 years ago
  62. becd6bd Merge "Moved desiredPresentTime for BLAST into State" by Chavi Weingarten · 5 years ago
  63. fa67b55 Moved desiredPresentTime for BLAST into State by chaviw · 5 years ago
  64. e6861ab Merge "[SurfaceFlinger] Callback to renderengine when erasing BLAST buffers" into qt-r1-dev am: 9939d091ec am: 2778a9fcf3 by Alec Mouri · 5 years ago
  65. 4545a8a [SurfaceFlinger] Callback to renderengine when erasing BLAST buffers by Alec Mouri · 5 years ago
  66. ef4c714 Merge "SF: Move/Refactor Layer::setPerFrameData" by TreeHugger Robot · 5 years ago
  67. a8955dd SF: Factor out expected present time computation by Dominik Laskowski · 5 years ago
  68. f527548 SF: Move/Refactor Layer::setPerFrameData by Lloyd Pique · 6 years ago
  69. efb71af blast: fix registering callbacks by Marissa Wall · 5 years ago
  70. e05c5a0 Merge "[SurfaceFlinger] support EGLImage management in BLAST" into qt-r1-dev by TreeHugger Robot · 5 years ago
  71. 1c8d720 [SurfaceFlinger] support EGLImage management in BLAST by Alec Mouri · 5 years ago
  72. aa61419 [SurfaceFlinger] correct present time for negative phase offsets by Alec Mouri · 5 years ago
  73. a315ce7 SurfaceFlinger: Force HDR content on DEFAULT refresh rate by Ady Abraham · 6 years ago
  74. d076fdd Merge "SurfaceFlinger: fix deferred transactions for buffers with timestamps" into qt-dev by Ady Abraham · 6 years ago
  75. cd1580c SurfaceFlinger: fix deferred transactions for buffers with timestamps by Ady Abraham · 6 years ago
  76. 0ef8d60 Revert "blast: turn off surface damage" by Marissa Wall · 6 years ago
  77. ab158ab Merge "blast: turn off surface damage" into qt-dev by TreeHugger Robot · 6 years ago
  78. ae33e1a blast: turn off surface damage by Marissa Wall · 6 years ago
  79. 947d34e Change slot generation for BufferState by Marissa Wall · 6 years ago
  80. 09bd392 SF: Updating content FPS tracking by Ady Abraham · 6 years ago
  81. 13f0d1a Return to manual slot use instead of slot generation by Valerie Hau · 6 years ago
  82. 9ae031a Merge "blast: remove unnecessary compute bound computations" by TreeHugger Robot · 6 years ago
  83. 171d0d2 blast: remove unnecessary compute bound computations by Marissa Wall · 6 years ago
  84. 16c112d blast: fix 30Hz wake up issue by Marissa Wall · 6 years ago
  85. e86aaa2 Merge "blast: fix crop and display frame" by TreeHugger Robot · 6 years ago
  86. 290ad08 blast: fix crop and display frame by Marissa Wall · 6 years ago
  87. bc6ddb1 Add postTime and desired present time to BufferStateLayer TimeStats by Valerie Hau · 6 years ago
  88. 6f89c37 Caching between SF and HWC extended to Buffer State Layers by Valerie Hau · 6 years ago
  89. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 6 years ago
  90. 5723fbd Revert "Caching between SF and HWC for BufferStateLayers" by Wale Ogunwale · 6 years ago
  91. b28f007 Caching between SF and HWC for BufferStateLayers by Valerie Hau · 6 years ago
  92. efa19c2 Merge "blast: adding a buffer doesn't make the frame dirty" by TreeHugger Robot · 6 years ago
  93. 0a3a2b5 blast: adding a buffer doesn't make the frame dirty by Marissa Wall · 6 years ago
  94. 56e538f Remove extra glFlush from handleMessageRefresh(). by Alec Mouri · 6 years ago
  95. 0b785d8 SF: Introduce LayerCompositionState by Lloyd Pique · 6 years ago
  96. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 6 years ago
  97. 98df80a Merge changes I5ef52fe3,I5d6ec6fd by Vishnu Nair · 6 years ago
  98. 4351ad5 SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage by Vishnu Nair · 6 years ago
  99. 042523f Merge "ASurfaceControl: dataspace (2/2)" by TreeHugger Robot · 6 years ago
  100. 3ff826c ASurfaceControl: dataspace (2/2) by Marissa Wall · 6 years ago